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| {{Confuse}} is a status effect in ''PSO''. It can be inflicted by:
| | '''Confusion''' or '''confuse''' is a status effect in ''PSO''. |
| * {{Trap|Traps#Confuse trap|Confuse traps}}
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| * [[Weapons#Confusion|Chaos]]-series weapon special attacks
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| * [[Dark Belra]]'s ranged attack
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| * [[Chaos Bringer]]'s charge attack
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| * [[Gi Gue]]'s ranged beam attack
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| * [[Delbiter]]'s roar
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| * {{Cane|rare|Dark Bridge}}'s random status effect infliction
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| ==Mechanics== | | == Mechanics == |
| {{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
| | [[Frozen]], confusion, [[shock]], and [[slow]] cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. |
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| ===Players=== | | === Players === |
| Players inflicted with confuse will move and attack in random directions at short intervals. Confuse can be cured with a {{Tool|Sol Atomizer}} or with level 4 {{Anti}}. Players with a {{Unit|rare|Cure/Confuse}} equipped are immune to confuse. | | Players inflicted with confusion will move and attack in random directions at short intervals. It can be cured with a [[Sol Atomizer]] or with [[Anti]] level 4 or greater. An equipped {{Unit|Rare|Cure/Confuse}} unit will prevent players from becoming confused. |
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| ===Monsters=== | | === Monsters === |
| Confuse will cause monsters to attack the nearest target to them. This can include players as well as other monsters. Confuse is very effective against large groups of monsters as they will turn on each other. This effectively deals free bonus damage while also giving players breathing room, since fewer monsters will be attacking them.
| | Confusion will cause monsters to attack the nearest target to them. This can include players as well as other monsters. Confusion is very effective against large groups of monsters as they will turn on each other. This effectively deals free bonus damage to the group, but also frees up some or all of the group from attacking you. |
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| Bosses are immune to confusion. | | Bosses are immune to confusion. |
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| ===Special attacks=== | | == Sources of confusion == |
| Players and monsters can be frozen using the special attack from a Chaos-series weapon. Provided the attack connects, each special has a different chance of success.
| | === Players === |
| | * [[Traps#Confuse traps|Confuse traps]] (Androids only) |
| | * [[Weapons#Confusion|Weapons with Panic, Riot, Havoc, or Chaos special attacks]] |
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| Androids receive a 30% boost to the activation rate of all confusion specials on Ultimate difficulty. This value can be added directly to values in the Power column below. {{Unit|rare|V501}} and {{Unit|rare|V502}} give an additional 50% boost to the activation rate of confusion specials; these stack with the android boost, but not with each other.
| | === Monsters === |
| | Please expand this list! |
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| <pre>
| | * [[Traps#Confuse traps|Confuse traps]] found in the environment |
| Confuse Chance = ((Power) - (Enemy ESP)) * (Special Reduction) * (Unit Boost)
| | * [[Dark Belra]]'s ranged attack |
| </pre>
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| {| class="wikitable" style="text-align:center;"
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| !Rarity||Special Name||Power
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| |-
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| |1★||Panic||28%
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| |-
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| |2★ ||Riot ||44%
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| |-
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| |3★||Havoc||60%
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| |-
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| |4★||Chaos||76%
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| |}
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| {{Status}} | | {{Status}} |