Editing Freeze (status)

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: ''This article is about the status effect. For the weapon special, see [[Weapons#Freezing|Freeze]].
: ''This article is about the status effect. For the weapon special, see [[Weapons#Freezing|Freeze]].
{{Freeze}} is a status effect in ''PSO''. It can be applied by:
[[File:Freeze.png|20px|link=]]'''Freeze''' is a status effect in ''PSO''. It can be applied by:
* {{Trap|Traps#Freeze trap|Freeze trap}}
* a {{Trap|Traps#Freeze trap|freeze trap}},
* Casting {{Gibarta}} or {{Rabarta}}
* casting {{Gibarta}} or {{Rabarta}},
* [[Weapons#Freezing|Freezing]]-series weapon special attacks
* a special attack from a Blizzard-series weapon,
* [[Deldepth]]'s or [[Gol Dragon]]'s projectile attack
* a [[Deldepth]]'s or [[Gol Dragon]]'s projectile attack,
* A breath attack from [[Sil Dragon]] or Gol Dragon
* a breath attack from [[Sil Dragon]] or Gol Dragon,
* A blue [[Epsigard]] attack
* a blue [[Epsigard]] attack,
* [[Crimson Assassin]]'s spit attack
* a [[Crimson Assassin]]'s spit attack
* [[Girtablulu]]'s melee attack when its claws are blue
* [[Hildeblue]], [[Chaos Sorcerer]], [[Zol Gibbon]], [[Sinow Zoa]] / [[Sinow Zele|Zele]], [[Merissa A]] / [[Merissa AA|AA]], [[Girtablulu]], all able to cast {{Gibarta}}
* [[Dark Falz]] casting {{Rabarta}} during two phases
* Turret traps in Episode II that cast {{Gibarta}}
{{Gun|rare|Frozen Shooter}} and {{Gun|rare|Snow Queen}} will also randomly freeze the player if equipped for too long.
{{Gun|rare|Frozen Shooter}} and {{Gun|rare|Snow Queen}} will also randomly freeze the player if equipped for too long.


==Mechanics==
==Mechanics==
{{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. Freeze will suppress flinching animations and invulnerability frames, making it a very dangerous status effect when surrounded.
Freeze, [[confuse]], [[shock]], and [[slow]] cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. Freeze will suppress flinching animations and invulnerability frames, making it a very dangerous status effect when surrounded.


===Players===
===Players===
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