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: | [[File:Shock.png|20px|link=]][[Shock]] is a status effect in ''PSO''. It can be applied by: | ||
* casting {{Zonde}}, {{Gizonde}}, or {{Razonde}}, | |||
* | * a special attack from a Tempest-series weapon, | ||
* any of a [[Canadine]]'s attacks, | |||
* | * [[Gol Dragon]]'s projectile or breath attack, | ||
* | * either of [[Gal Gryphon]]'s lightning attacks, | ||
* [[Epsilon]]'s yellow shield attack, | |||
* [[Gol Dragon]]'s projectile or breath attack | * a ground trap in [[Central Control Area]], [[Seabed]], or [[Control Tower]] | ||
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==Mechanics== | ==Mechanics== | ||
Shock, [[confusion]], [[frozen]], and [[slow]] cannot affect the same player or enemy at the same time; if a player or enemy is inflicted with any of these statuses, they will lose any others they have. | |||
===Players=== | ===Players=== | ||
Shock lasts for 10 seconds, but the effect | Shock lasts for 10 seconds, but they can dispel the effect earlier with a {{Tool|Sol Atomizer}}, a healing ring, or by having {{Anti}} level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock. | ||
=== | ===Enemies=== | ||
Shock lasts for 10 seconds. Shock prevents | Shock lasts for 10 seconds. Shock prevents enemies from moving or attacking. Only {{Machine}}-type enemies can be shocked. Bosses and [[Epsilon]] are immune to shock. | ||
{{Status}} | {{Status}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |