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: ''This article is about the status effect. For the weapon special, see [[Weapons#Lightning damage|Shock]]. | : ''This article is about the status effect. For the weapon special, see [[Weapons#Lightning damage|Shock]]. | ||
[[File:Shock.png|20px|link=]][[Shock]] is a status effect in ''PSO''. It can be applied by: | |||
* | * casting {{Zonde}}, {{Gizonde}}, or {{Razonde}}, | ||
* a special attack from a Tempest-series weapon, | |||
* | * any of a [[Canadine]]'s attacks, | ||
* | * [[Gol Dragon]]'s projectile or breath attack, | ||
* either of [[Gal Gryphon]]'s lightning attacks, | |||
* [[Gol Dragon]]'s projectile or breath attack | * a yellow [[Epsigard]] attack, | ||
* | * a ground trap in [[Central Control Area]], [[Seabed]], or [[Control Tower]] | ||
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==Mechanics== | ==Mechanics== | ||
Shock, [[confusion]], [[frozen]], and [[slow]] cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. | |||
===Players=== | ===Players=== | ||
Shock lasts for 10 seconds, but the effect | Shock lasts for 10 seconds, but they can dispel the effect earlier with a {{Tool|Sol Atomizer}}, a healing ring, or by having {{Anti}} level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock. | ||
===Monsters=== | ===Monsters=== |