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[[File:Slow.png|20px|link=]]'''Slow''' is a status effect in ''PSO''. It can be inflicted by: | |||
* {{Trap|Traps#Slow trap| | * {{Trap|Traps#Slow trap|slow traps}}; | ||
* [[Dark Falz]]'s | * an attack from [[Dark Falz]]'s 2nd form, immediately before it uses [[Divine Punishment]]; | ||
* | * melee attacks from [[Gillchic]]s and [[Dubchic]]s. | ||
== Mechanics == | == Mechanics == | ||
[[Freeze (status)|Freeze]], [[confusion]], [[shock]], and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. | |||
=== Players === | === Players === | ||
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow lasts for 7 seconds. | Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow lasts for 7 seconds. | ||
Slow can be cured by | Slow can be cured by {{Anti}} level 5 or greater, or by a {{Tool|Sol Atomizer}}. An equipped {{Unit|rare|Cure/Slow}} will prevent players from becoming slowed. | ||
Androids are not affected by the slow status caused by [[Dark Falz]]'s second form. | Androids are not affected by the slow status caused by [[Dark Falz]]'s second form. | ||
=== Monsters === | === Monsters === | ||
There is no means available | There is no means available to players to inflict slow on monsters. | ||
{{ | {{status}} |