Class comparison: Difference between revisions
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==Stat comparison tables== | ==Stat comparison tables== | ||
Legend: | Legend: | ||
* <span style="color:#32CD32">Green</span> text = Best In-Class (Hunter, Ranger, Force) | |||
* <span style="color:#fa5555">Red</span> text = Worst In-Class (Hunter, Ranger, Force) | |||
* <span style="color:#32CD32">'''Bolded green'''</span> text = Highest Overall | |||
* <span style="color:#fa5555">'''Bolded red'''</span> text = Lowest Overall | |||
===Level 1=== | ===Level 1=== | ||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
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!colspan="1" |FOnl | !colspan="1" |FOnl | ||
|- | |- | ||
!{{Shifta|n}} Lv. | !style="white-space: nowrap" |{{Shifta|n}} Lv. | ||
|3 | |3 | ||
|20 | |20 | ||
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|style="color:#fa5555;"|'''861''' | |style="color:#fa5555;"|'''861''' | ||
|} | |} | ||
: ''Note: [[Hunters]] | : ''Note: [[Hunters]] other than HUnewearl can gain access to {{Shifta}} and {{Deband}} Lv. 3 through the use of {{Sword|rare|S-Red's Blade}}.'' | ||
== | ==Techniques== | ||
===Maximum | ===Maximum levels=== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ | |+ | ||
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|} | |} | ||
=== | ===Boosts=== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ | |+ | ||
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==Trap growth== | ==Trap growth== | ||
All | All android classes start with two of each {{Trap|Traps#Player traps|Trap}} at level 1, and gain more traps based on the formula <code>level/x</code> (where "x" depends on the specific class and kind of trap, indicated in the table below). This means trap count can be calculated for any level with the following formula: | ||
* <code>Trap count = 2 + (level/x)</code> | * <code>Trap count = 2 + (level/x)</code> | ||
The maximum amount for all traps is 20. | The maximum amount for all traps is 20. |
Latest revision as of 22:01, 13 March 2024
Stat comparison tables[edit | edit source]
Legend:
- Green text = Best In-Class (Hunter, Ranger, Force)
- Red text = Worst In-Class (Hunter, Ranger, Force)
- Bolded green text = Highest Overall
- Bolded red text = Lowest Overall
Level 1[edit | edit source]
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 40 | 38 | 44 | 44 | 29 | 29 | 33 | 31 | 29 | 29 | 27 | 27 |
TP | 29 | 40 | - | - | 20 | 20 | - | - | 79 | 79 | 90 | 87 |
ATP | 45 | 40 | 45 | 45 | 23 | 23 | 30 | 25 | 16 | 16 | 16 | 13 |
DFP | 17 | 22 | 18 | 18 | 13 | 18 | 18 | 23 | 10 | 10 | 7 | 13 |
MST | 29 | 40 | - | - | 20 | 20 | - | - | 53 | 53 | 60 | 58 |
ATA | 68 | 63 | 64 | 71 | 80 | 72 | 75 | 77 | 63 | 63 | 61 | 61 |
EVP | 45 | 60 | 35 | 35 | 36 | 36 | 31 | 31 | 35 | 35 | 61 | 53 |
Level 200[edit | edit source]
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 1420 | 1308 | 1762 | 1380 | 1520 | 1315 | 1964 | 1890 | 1175 | 1273 | 1232 | 1148 |
TP | 793 | 1084 | - | - | 704 | 931 | - | - | 1783 | 1699 | 1945 | 2098 |
ATP | 943 | 835 | 1146 | 901 | 806 | 743 | 859 | 775 | 753 | 721 | 613 | 483 |
DFP | 422 | 538 | 501 | 399 | 359 | 426 | 505 | 562 | 321 | 351 | 408 | 334 |
MST | 594 | 885 | - | - | 505 | 732 | - | - | 990 | 934 | 1098 | 1200 |
ATA | 174 | 147 | 158 | 184 | 230 | 216 | 199 | 208 | 138 | 144 | 128 | 133 |
EVP | 682 | 666 | 585 | 777 | 639 | 798 | 626 | 713 | 551 | 513 | 531 | 735 |
Maximum stats[edit | edit source]
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | 1670 | 1558 | 2012 | 1630 | 1770 | 1565 | 2214 | 2140 | 1425 | 1523 | 1482 | 1398 |
TP | 1181 | 1626 | - | - | 1114 | 1480 | - | - | 2558 | 2474 | 2798 | 3173 |
ATP | 1397 | 1237 | 1639 | 1301 | 1260 | 1145 | 1350 | 1175 | 1002 | 872 | 814 | 583 |
DFP | 579 | 589 | 601 | 525 | 515 | 577 | 606 | 688 | 470 | 498 | 463 | 390 |
MST | 732 | 1177 | - | - | 665 | 1031 | - | - | 1340 | 1284 | 1500 | 1750 |
ATA | 200 | 199 | 191 | 218 | 249 | 241 | 224 | 231 | 163 | 170 | 180 | 186 |
EVP | 756 | 811 | 660 | 877 | 715 | 900 | 699 | 787 | 651 | 588 | 679 | 883 |
Solo ATP[edit | edit source]
The following table displays each class' ATP with their highest available level of self-Shifta and maximum ATP.
Hunters | Rangers | Forces | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |
Shifta Lv. | 3 | 20 | 3 | 3 | 15 | 20 | - | - | 30 | 30 | 30 | 30 |
ATP | 1574 | 1666 | 1845 | 1464 | 1615 | 1542 | 1350 | 1175 | 1479 | 1287 | 1202 | 861 |
- Note: Hunters other than HUnewearl can gain access to Shifta and Deband Lv. 3 through the use of S-Red's Blade.
Techniques[edit | edit source]
Maximum levels[edit | edit source]
Techniques | Maximum Level | |||||
---|---|---|---|---|---|---|
HUmar | HUnewearl | RAmar | RAmarl | Forces | ||
Attack | Simple | 15 | 20 | 15 | 20 | 30 |
Normal | ||||||
Hard | ||||||
Grants Megid |
- | 30 | ||||
Recovery | Resta | 15 | 20 | 15 | 20 | 30 |
Anti | 5 | 7 | 5 | 7 | 7 | |
Reverser | - | Yes | ||||
Support | Shifta Deband |
- | 20 | 15 | 20 | 30 |
Jellen Zalure |
15 | 20 | - | 20 | 30 | |
Ryuker | Yes |
Boosts[edit | edit source]
Class | Technique(s) | Boost |
---|---|---|
FOmar | +30% damage | |
+100% range | ||
FOmarl | +50% damage | |
+100% range | ||
FOnewm | +30% damage | |
FOnewearl | +30% damage | |
Pierces | ||
+100% range |
Trap growth[edit | edit source]
All android classes start with two of each Trap at level 1, and gain more traps based on the formula level/x
(where "x" depends on the specific class and kind of trap, indicated in the table below). This means trap count can be calculated for any level with the following formula:
Trap count = 2 + (level/x)
The maximum amount for all traps is 20.
The below table references "x" for each class. The numbers in parentheses indicate what level the class maxes out their trap count.
HUcast | HUcaseal | RAcast | RAcaseal | |
---|---|---|---|---|
Damage | 11 (198) | 9 (162) | 7 (126) | 7 (126) |
Freeze | 7 (126) | 10 (180) | 9 (162) | 11 (198) |
Confuse | 7 (126) | 10 (180) | 11 (198) | 9 (162) |
Classes | |
---|---|
Hunters | HUmar (Guide) • HUnewearl (Guide) • HUcast (Guide) • HUcaseal (Guide) |
Rangers | RAmar (Guide) • RAmarl (Guide) • RAcast (Guide) • RAcaseal (Guide) |
Forces | FOmar (Guide) • FOmarl (Guide) • FOnewm (Guide) • FOnewearl (Guide) |
Other | Class comparison |
Guides | |
---|---|
Basics | Classes • Mags (Basic Mag feeding guide) • Quests • Section IDs • Stats • Status effects • Teams • Techniques • Tekking • Weapons |
Classes | Class comparison • Hunter • HUmar • HUnewearl • HUcast • HUcaseal • RAmar • RAmarl • RAcast • RAcaseal • FOmar • FOmarl • FOnewm • FOnewearl |
Items | Adding Hit to enemy weapons • Adding ES/S-Rank weapon specials • Common weapon ATA equivalencies • Increasing weapon attributes • Sealed items (Unsealing) • Set effects |
Hunting | Common weapons • Drop charts (Level 30 techniques) • Item boxes • Ragol Boost Road • Weapon attribute drop tables |
Mechanics | Accuracy glitch • Beat time • Combo-locked weapons • Fixed-damage attacks • Game mechanics (Frame data) • Reduced-special weapons |
Challenge | Challenge • Episode 2: Stage 1 • Episode 2: Stage 2 • Episode 2: Stage 3 • Episode 2: Stage 4 • Episode 2: Stage 5 |
Other | Chat commands • Coren • Custom files • Music replacement • Price guide • Terminology |