Common weapon ATA equivalencies: Difference between revisions

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==Melee weapons==
==Melee weapons==
===Partisans===
===Partisans===
{| class="wikitable" style="text-align:center"
{{ComEquivRowHead}}
|+
{{ComEquivRowLine|Sword|Gungnir|32|50|55|60|65|70|75|80|85|90|95|100}}
! rowspan="2" |Item Name
{{ComEquivRow|Sword|Berdys|29|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Sword|Glaive|26|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Gungnir-Equivalent ATA
{{ComEquivRow|Sword|Halbert|23|60|65|70|75|80|85|90|95|100|105|110}}
|-
{{ComEquivRow|Sword|Partisan|20|65|70|75|80|85|90|95|100|105|110|115}}
! 82 || 87 || 92 || 97 || 102 || 107 || 112 || 117 || 122 || 127 || 132
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Sword|Gungnir}}
|32 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Sword|Berdys}}
|29 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|-
| style="text-align:left" |{{Sword|Glaive}}
|26 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|-
| style="text-align:left" |{{Sword|Halbert}}
|23 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|-
| style="text-align:left" |{{Sword|Partisan}}
|20 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|}
|}
===Slicers===
===Slicers===
{| class="wikitable" style="text-align:center"
{{ComEquivRowHead}}
|+
{{ComEquivRowLine|Sword|Diska|25|50|55|60|65|70|75|80|85|90|95|100}}
! rowspan="2" |Item Name
{{ComEquivRow|Sword|Sawcer|22|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Sword|Cutter|19|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Diska-Equivalent ATA
{{ComEquivRow|Sword|Spinner|16|60|65|70|75|80|85|90|95|100|105|110}}
|-
{{ComEquivRow|Sword|Slicer|13|65|70|75|80|85|90|95|100|105|110|115}}
! 75 || 80 || 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Sword|Diska}}
|25 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Sword|Sawcer}}
|22 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|-
| style="text-align:left" |{{Sword|Cutter}}
|19 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|-
| style="text-align:left" |{{Sword|Spinner}}
|16 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|-
| style="text-align:left" |{{Sword|Slicer}}
|13 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|}
|}


==Ranged weapons==
==Ranged weapons==
===Handguns===
===Handguns===
{| class="wikitable" style="text-align:center"
{{ComEquivRowHead}}
|+
{{ComEquivRowLine|Gun|Raygun|35|50|55|60|65|70|75|80|85|90|95|100}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Railgun|33|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Lockgun|31|55|60|65|70|75|80|85|90|95|100|105}}
! colspan="11" |Hit% for Raygun-Equivalent ATA
{{ComEquivRow|Gun|Autogun|29|60|65|70|75|80|85|90|95|100|105|110}}
|-
{{ComEquivRow|Gun|Handgun|26|60|65|70|75|80|85|90|95|100|105|110}}
! 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Raygun}}
|35 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Railgun}}
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Lockgun}}
|31 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |-
|-
| style="text-align:left" |{{Gun|Autogun}}
|29 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|-
| style="text-align:left" |{{Gun|Handgun}}
|26 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|}
|}


===Rifles===
===Rifles===
{| class="wikitable" style="text-align:center"
{{ComEquivRowHead}}
|+
{{ComEquivRowLine|Gun|Laser|50|50|55|60|65|70|75|80|85|90|95|100}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Beam|47|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Blaster|44|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Laser-Equivalent ATA
{{ComEquivRow|Gun|Sniper|41|60|65|70|75|80|85|90|95|100|105|110}}
|-
{{ComEquivRow|Gun|Rifle|38|65|70|75|80|85|90|95|100|105|110|115}}
! 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Laser}}
|50 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Beam}}
|47 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |-
|-
| style="text-align:left" |{{Gun|Blaster}}
|44 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |-
|-
| style="text-align:left" |{{Gun|Sniper}}
|41 || 60 || '''65''' || '''70''' || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|-
|-
| style="text-align:left" |{{Gun|Rifle}}
|{{Gun|rare|Bringer's Rifle}} || 63 || 40 (103) || n/a || 50 (113) || - || - || - || - || - || - || - || -  
|38 || 60 || 65 || '''70''' || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|}
|}


===Mechguns===
===Mechguns===
{| class="wikitable" style="text-align:center"
{{ComEquivRowHead}}
|+
{{ComEquivRowLine|Gun|Vulcan|12|50|55|60|65|70|75|80|85|90|95|100}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Gatling|9|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Repeater|6|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Vulcan-Equivalent ATA
{{ComEquivRow|Gun|Assault|3|60|65|70|75|80|85|90|95|100|105|110}}
|-
{{ComEquivRow|Gun|Mechgun|0|65|70|75|80|85|90|95|100|105|110|115}}
! 62 || 67 || 72 || 77 || 82 || 87 || 92 || 97 || 102 || 107 || 112
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Vulcan}}
|12 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Gatling}}
|9 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |-
|-
| style="text-align:left" |{{Gun|Repeater}}
|6 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |-
|-
| style="text-align:left" |{{Gun|Assault}}
|3 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|-
| style="text-align:left" |{{Gun|Mechgun}}
|0 || 60 || 65 || '''70''' || 75 || 80 || 85 || 90 || 95 || 100 || - || -
|}
|}


===Shots===
===Shots===
{| class="wikitable" style="text-align:center"
{{ComEquivRowHead}}
|+
{{ComEquivRowLine|Gun|Arms|33|50|55|60|65|70|75|80|85|90|95|100}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Launcher|31|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Cannon|30|55|60|65|70|75|80|85|90|95|100|105}}
! colspan="11" |Hit% for Arms-Equivalent ATA
{{ComEquivRow|Gun|Spread|28|55|60|65|70|75|80|85|90|95|100|105}}
|-
{{ComEquivRow|Gun|Shot|27|60|65|70|75|80|85|90|95|100|105|110}}
! 83 || 88 || 93 || 98 || 103 || 108 || 113 || 118 || 123 || 128 || 133
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Arms}}
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Launcher}}
|31 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Cannon}}
|30 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|-
| style="text-align:left" |{{Gun|Spread}}
|28 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|-
| style="text-align:left" |{{Gun|Shot}}
|27 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || -
|}
|}
{{Guides}}
{{Guides}}

Revision as of 18:15, 10 February 2024

This page is a work-in-progress - Sundark :>

Melee weapons

Partisans

Item Name Base ATA Hit% (Total ATA)
Sword icon.pngGungnir 32 50 (82) 55 (87) 60 (92) 65 (97) 70 (102) 75 (107) 80 (112) 85 (117) 90 (122) 95 (127) 100 (132)
Sword icon.pngBerdys 29 55 (84) 60 (89) 65 (94) 70 (99) 75 (104) 80 (109) 85 (114) 90 (119) 95 (124) 100 (129) -
Sword icon.pngGlaive 26 60 (86) 65 (91) 70 (96) 75 (101) 80 (106) 85 (111) 90 (116) 95 (121) 100 (126) - -
Sword icon.pngHalbert 23 60 (83) 65 (88) 70 (93) 75 (98) 80 (103) 85 (108) 90 (113) 95 (118) 100 (123) - -
Sword icon.pngPartisan 20 65 (85) 70 (90) 75 (95) 80 (100) 85 (105) 90 (110) 95 (115) 100 (120) - - -

Slicers

Item Name Base ATA Hit% (Total ATA)
Sword icon.pngDiska 25 50 (75) 55 (80) 60 (85) 65 (90) 70 (95) 75 (100) 80 (105) 85 (110) 90 (115) 95 (120) 100 (125)
Sword icon.pngSawcer 22 55 (77) 60 (82) 65 (87) 70 (92) 75 (97) 80 (102) 85 (107) 90 (112) 95 (117) 100 (122) -
Sword icon.pngCutter 19 60 (79) 65 (84) 70 (89) 75 (94) 80 (99) 85 (104) 90 (109) 95 (114) 100 (119) - -
Sword icon.pngSpinner 16 60 (76) 65 (81) 70 (86) 75 (91) 80 (96) 85 (101) 90 (106) 95 (111) 100 (116) - -
Sword icon.pngSlicer 13 65 (78) 70 (83) 75 (88) 80 (93) 85 (98) 90 (103) 95 (108) 100 (113) - - -

Ranged weapons

Handguns

Item Name Base ATA Hit% (Total ATA)
Gun icon.pngRaygun 35 50 (85) 55 (90) 60 (95) 65 (100) 70 (105) 75 (110) 80 (115) 85 (120) 90 (125) 95 (130) 100 (135)
Gun icon.pngRailgun 33 55 (88) 60 (93) 65 (98) 70 (103) 75 (108) 80 (113) 85 (118) 90 (123) 95 (128) 100 (133) -
Gun icon.pngLockgun 31 55 (86) 60 (91) 65 (96) 70 (101) 75 (106) 80 (111) 85 (116) 90 (121) 95 (126) 100 (131) -
Gun icon.pngAutogun 29 60 (89) 65 (94) 70 (99) 75 (104) 80 (109) 85 (114) 90 (119) 95 (124) 100 (129) - -
Gun icon.pngHandgun 26 60 (86) 65 (91) 70 (96) 75 (101) 80 (106) 85 (111) 90 (116) 95 (121) 100 (126) - -

Rifles

Item Name Base ATA Hit% (Total ATA)
Gun icon.pngLaser 50 50 (100) 55 (105) 60 (110) 65 (115) 70 (120) 75 (125) 80 (130) 85 (135) 90 (140) 95 (145) 100 (150)
Gun icon.pngBeam 47 55 (102) 60 (107) 65 (112) 70 (117) 75 (122) 80 (127) 85 (132) 90 (137) 95 (142) 100 (147) -
Gun icon.pngBlaster 44 60 (104) 65 (109) 70 (114) 75 (119) 80 (124) 85 (129) 90 (134) 95 (139) 100 (144) - -
Gun icon.pngSniper 41 60 (101) 65 (106) 70 (111) 75 (116) 80 (121) 85 (126) 90 (131) 95 (136) 100 (141) - -
Gun icon.pngRifle 38 65 (103) 70 (108) 75 (113) 80 (118) 85 (123) 90 (128) 95 (133) 100 (138) - - -
Gun icon.pngBringer's Rifle 63 40 (103) n/a 50 (113) - - - - - - - -

Mechguns

Item Name Base ATA Hit% (Total ATA)
Gun icon.pngVulcan 12 50 (62) 55 (67) 60 (72) 65 (77) 70 (82) 75 (87) 80 (92) 85 (97) 90 (102) 95 (107) 100 (112)
Gun icon.pngGatling 9 55 (64) 60 (69) 65 (74) 70 (79) 75 (84) 80 (89) 85 (94) 90 (99) 95 (104) 100 (109) -
Gun icon.pngRepeater 6 60 (66) 65 (71) 70 (76) 75 (81) 80 (86) 85 (91) 90 (96) 95 (101) 100 (106) - -
Gun icon.pngAssault 3 60 (63) 65 (68) 70 (73) 75 (78) 80 (83) 85 (88) 90 (93) 95 (98) 100 (103) - -
Gun icon.pngMechgun 0 65 (65) 70 (70) 75 (75) 80 (80) 85 (85) 90 (90) 95 (95) 100 (100) - - -

Shots

Item Name Base ATA Hit% (Total ATA)
Gun icon.pngArms 33 50 (83) 55 (88) 60 (93) 65 (98) 70 (103) 75 (108) 80 (113) 85 (118) 90 (123) 95 (128) 100 (133)
Gun icon.pngLauncher 31 55 (86) 60 (91) 65 (96) 70 (101) 75 (106) 80 (111) 85 (116) 90 (121) 95 (126) 100 (131) -
Gun icon.pngCannon 30 55 (85) 60 (90) 65 (95) 70 (100) 75 (105) 80 (110) 85 (115) 90 (120) 95 (125) 100 (130) -
Gun icon.pngSpread 28 55 (83) 60 (88) 65 (93) 70 (98) 75 (103) 80 (108) 85 (113) 90 (118) 95 (123) 100 (128) -
Gun icon.pngShot 27 60 (87) 65 (92) 70 (97) 75 (102) 80 (107) 85 (112) 90 (117) 95 (122) 100 (127) - -