Dark Gunner

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Dark Gunner
ダークガンナー
Dark Gunner.png
Attribute:
Dark
Location: Ruins 2, Ruins 3

HPXPSet Drop
28420Shield icon.png
ATPDFPMSTATAEVPLCK
2628001501255
EFREICETHEDKELTESP
404040351610

HPXPSet Drop
22020Shield icon.png
ATPDFPMSTATAEVPLCK
2108001501205
EFREICETHEDKELTESP
40404035010

Dark Gunner
ダークガンナー
Dark Gunner.png
Attribute:
Dark
Location: Ruins 2, Ruins 3

HPXPSet Drop
68664Shield icon.png
ATPDFPMSTATAEVPLCK
603236021024310
EFREICETHEDKELTESP
505050554222

HPXPSet Drop
56264Shield icon.png
ATPDFPMSTATAEVPLCK
512193021016010
EFREICETHEDKELTESP
50505055022

Dark Gunner
ダークガンナー
Dark Gunner.png
Attribute:
Dark
Location: Ruins 2, Ruins 3

HPXPSet Drop
1274120Shield icon.png
ATPDFPMSTATAEVPLCK
999393028541017
EFREICETHEDKELTESP
606060705535

HPXPSet Drop
925120Shield icon.png
ATPDFPMSTATAEVPLCK
753333028523317
EFREICETHEDKELTESP
60606070035

Dark Gunner
ダークガンナー
Dark Gunner.png
Attribute:
Dark
Location: Ruins 2, Ruins 3

HPXPSet Drop
2700334Shield icon.png
ATPDFPMSTATAEVPLCK
3000802034075330
EFREICETHEDKELTESP
7575751007545

HPXPSet Drop
1800320Shield icon.png
ATPDFPMSTATAEVPLCK
2670647033558630
EFREICETHEDKELTESP
7070701007035

One single Dark Gunner will become a Death Gunner (red gem) at random after each attack cycle.

Dark/Death Gunners cannot be damaged with non-elemental attacks between attack cycles, when they are mobile. Status effects such as Paralyze or Frozen are effective to allow non-elemental attacks to cause damage.

Damaging a Dark Gunner when it's preparing to attack will prevent that one Dark Gunner from attacking.

Damaging a Death Gunner (not pictured, red gem) when it's preparing to attack will prevent not only the Death Gunner but also all Dark Gunners from attacking.

Killing a Death Gunner in a single blow does not prevent attacks from Dark Gunners. Status such as Paralyze or Frozen may not prevent attacks from other Dark Gunners when the Death Gunner is damaged.