Game mechanics
From Ephinea PSO Wiki
Compilation of formulas and other mechanics.
Damage
Damage formula:
[(ATP - DFP)/5] x 0.9 = Weak/Base
- Heavy: Base x 1.89
- Sacrifice: Base x 3.32
- Vjaya: Base x 5.56
- Critical: Result x 1.5
With Shifta and attribute %
(Maximum ATP; highest damage)
[BA x (Shifta + 1.0)] + [MWA x (ATR + 1.0)] + [(MWA - MinWA) x Shifta] + (Grind x 2) + AA + SA = ATP
(Minimum ATP; lowest damage)
[BA x (Shifta + 1.0)] + [MWA x (ATR + 1.0)] + (Grind x 2) + AA + SA = ATP
- BA: Base ATP
- MWA: Maximum Weapon ATP
- ATR: Weapon Attribute %
- MinWA: Minimum Weapon ATP
- AA: Armor ATP
- SA: Shield ATP
Accuracy
Effective ATA = (Total ATA) * (Attack Type modifier) * (Combo Step modifier)
- Attack Type modifier is 1.0 for Weak Attack, 0.7 for Heavy Attack, 0.5 for Special Attack
- Combo Step modifier is 1.0 for first button press in combo, 1.3 for second, 1.69 for third.
Effective EVP = (Enemy EVP) * (Status Effect modifier)
Status Effect modifier is 0.85 if Paralyzed or Shocked, 0.7 if Frozen.
Accuracy = Effective ATA - (Effective EVP) * 0.2
- Accuracy is further reduced by Distance*0.33 if it's a Hunter/Force without Smartlink.
- Accuracy is further reduced by manual evasion, but the exact influence is unclear.
Guides | |
---|---|
Basics | Classes • Mags (Basic Mag feeding guide) • Quests • Section IDs • Stats • Status effects • Teams • Techniques • Tekking • Weapons |
Classes | Class comparison • Hunter • HUmar • HUnewearl • HUcast • HUcaseal • RAmar • RAmarl • RAcast • RAcaseal • FOmar • FOmarl • FOnewm • FOnewearl |
Items | Adding Hit to enemy weapons • Adding ES/S-Rank weapon specials • Common weapon ATA equivalencies • Increasing weapon attributes • Sealed items (Unsealing) • Set effects |
Hunting | Common weapons • Drop charts (Level 30 techniques) • Item boxes • Ragol Boost Road • Weapon attribute drop tables |
Mechanics | Accuracy glitch • Beat time • Combo-locked weapons • Fixed-damage attacks • Game mechanics (Frame data) • Reduced-special weapons |
Challenge | Challenge • Episode 2: Stage 1 • Episode 2: Stage 2 • Episode 2: Stage 3 • Episode 2: Stage 4 • Episode 2: Stage 5 |
Other | Chat commands • Coren • Custom files • Music replacement • Price guide • Terminology |