HUmar: Difference between revisions

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{{Guide link
| link = HUmar/Guide
| Material plans, equipment progression and other information can be found on this page.
}}
{{Class
{{Class
|icon=sword
|icon=sword
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}}
}}


==Recommended Equipment==
[[HUmar]] is one of the four Hunter classes. Despite being advertised as a balanced character, he is a very difficult character to play as he does not get access to strengthening techniques or trap usage.
'''Melee'''
*10 Targets: [[Vjaya]], [[Yunchang]], [[Flowen's Sword (3084)]], [[Zanba]], [[Tsumikiri J-Sword]], [[Red Sword]], [[Dark Flow]] (No Combo)
 
*3 Targets: [[Excalibur]]
 
*1 Target Multi-Hit: [[Black King Bar]], [[Daylight Scar]], [[Jizai]], [[Double Cannon]], [[Musashi]]
 
'''Ranged'''
*4 Targets: [[Diska of Braveman]], [[Diska]] (Charge, Spirit)
 
*1 Target: [[Raygun]] (Charge, Berserk, Spirit)
 
*1 Target Multi-Hit: [[Vulcan]] (Charge, Berserk, Spirit), [[M&A60 Vise]], [[L&K38 Combat]] (No Combo)
 
'''Specials'''
*4 Targets: [[ES Slicer]]/[[ES J-Cutter]] (Arrest, Hell, Demon's)
 
*3 Targets: [[Slicer of Fanatic]]
 
*1 Target: [[Holy Ray]], [[Raygun]] (Arrest, Hell, Demon's), [[ES Gun]] (Zalure)
 
*1 Target Multi-Hit: [[ES Mechgun]] (Demon's), [[ES Twin]] (Demon's)
 
'''Special Purpose'''
*[[Lavis Blade]], [[Girasole]]
 
*[[Kunai]], [[Syringe]]
 
*[[S-Red's Blade]]
 
*[[Tsumikiri J-Sword]]
 
*[[Twin Blaze]]
 
'''Armors'''
*[[Thirteen]], [[Dress Plate]], [[Blue Odoshi Violet Nimaidou]], [[Lieutenant Mantle]], [[Stealth Suit]]
 
'''Shields'''
*[[Combat Gear]], [[Kasami Bracer]], [[Red Ring]], [[Anti-Dark Ring]], [[God's Shield "Kouryu"]]
 
'''Units'''
*[[V101]], [[V502]], [[Smartlink]], [[V801]], [[Proof of Sword-Saint]]


HUmar is recommended for players who wish for a challenge, as the lack of extras requires creative gameplay.
==Stats==
==Stats==
: ''See also: [[Stats Comparison]]
{|class="wikitable" style="text-align: center;"
{|class="wikitable" style="text-align: center;"
!
!
!Level 1
!Level 20
!Level 40
!Level 80
!Level 150
!Level 200
!Level 200
!Maximum
!Maximum
|-
|-
!HP
!HP
|40
|174
|314
|556
|1096
|1420
|1420
|1670
|{{Note|Maximum HP is calculated from level 200 HP, plus 125 HP Materials. There is no cap on maximum HP, so it may still be increased through other sources.|1670}}
|-
|-
!TP
!TP
|29
|120
|199
|386
|680
|793
|793
|1043
|{{Note|Maximum TP is calculated from level 200 TP, maximum MST, plus 125 TP Materials. There is no cap on maximum TP, so it may still be increased through other sources.|1181}}
|-
|-
!ATP
!ATP
|45
|167
|297
|532
|777
|943
|943
|1397
|1397
|-
|-
!DFP
!DFP
|17
|30
|57
|126
|324
|422
|422
|579
|579
|-
|-
!MST
!MST
|29
|101
|160
|307
|531
|594
|594
|732
|732
|-
|-
!ATA
!ATA
|68
|81
|95
|120
|157
|174
|174
|200
|200
|-
|-
!EVP
!EVP
|45
|149
|251
|368
|578
|682
|682
|756
|756
|}
|}
==Material Plans==
'''Important Stats Only'''
Maxes important stats as early as possible. Important Stat plans are useful for having the strongest character possible at earlier levels, but limits end game character growth. Forcing players to reset their character's material usage sometime after level 180 if they wish to take advantage of their character's full potential.
'''Min-Max'''
Maxes as many characters specific stats as possible by level 200 using the minimum number of slot units. Min-Max plans often lead to having weaker characters at earlier levels, but efficient well rounded characters later in the game. They do not require resetting a character's material usage at later levels. Min-Max suggestions are versatile and can be customized to mitigate early level character limitations.
'''Max Stats'''
Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Max Stat plans are not recommended, as sacrificing all available unit slots for max stats will put characters at a severe disadvantage by not allowing the use of [[V501]], [[V502]], [[V801]], [[Smartlink]], and Cure units.


===With V101===
* Has access to Techniques (see sidebar)
{|class="wikitable" style="text-align: center;"
* Can use up to 250 materials (Power, Def, Mind, Evade, Luck)
|rowspan="2"|
!rowspan="2"|Mag
!rowspan="2"|Units
!rowspan="2"|Shield
!colspan="6"|Materials
|-
!Power
!Def
!Mind
!Evade
!Luck
!Unused
|-
|Important Stats Only
|rowspan="3"|5/147/48/0
|rowspan="2"|[[V101]]
|rowspan="3"|[[Red Ring]]
|228
| -
| -
| -
|28
| -
|-
|Min-Max (-3 EVP)
|73
|69
|52
|28
|28
| -
|-
|Max Stats
|[[V101]], [[V801]]
|73
|69
|49
|30
|28
|1
|}
 
===Without V101===
{|class="wikitable" style="text-align: center;"
|rowspan="2"|
!rowspan="2"|Mag
!rowspan="2"|Units
!rowspan="2"|Shield
!colspan="6"|Materials
|-
!Power
!Def
!Mind
!Evade
!Luck
!Unused
|-
|Important Stats Only
|rowspan="2"|5/144/51/0
|rowspan="2"| -
|rowspan="3"|[[Red Ring]]
|215
| -
| -
| -
|35
| -
|-
|Min-Max
|83
|76
|56
| -
|35
| -
|-
|Max Stats
|5/150/45/0
|[[Centurion/Ability]]
|62
|61
|44
|22
|20
|41
|}


{{Classes}}
{{Classes}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 19:37, 20 August 2023

HUcast icon.png This article has a strategy guide.
Material plans, equipment progression and other information can be found on this page.
Sword icon.png HUmar
HUmar.png
Class: Hunter
Race: Human
Gender: Male
HUmar stats.png
Techniques:
AttackGrants.pngGrants
Megid.pngMegid
15-
Resta.pngRestaAnti.pngAntiReverser.pngReverser
155-
Shifta.pngShifta
Deband.pngDeband
Jellen.pngJellen
Zalure.pngZalure
-15
Excels in close-range combat. Has the most balanced growth potential. Has some recovery and attack techniques.
- Class description

HUmar is one of the four Hunter classes. Despite being advertised as a balanced character, he is a very difficult character to play as he does not get access to strengthening techniques or trap usage.

HUmar is recommended for players who wish for a challenge, as the lack of extras requires creative gameplay.

Stats[edit | edit source]

See also: Stats Comparison
Level 1 Level 20 Level 40 Level 80 Level 150 Level 200 Maximum
HP 40 174 314 556 1096 1420 1670
TP 29 120 199 386 680 793 1181
ATP 45 167 297 532 777 943 1397
DFP 17 30 57 126 324 422 579
MST 29 101 160 307 531 594 732
ATA 68 81 95 120 157 174 200
EVP 45 149 251 368 578 682 756
  • Has access to Techniques (see sidebar)
  • Can use up to 250 materials (Power, Def, Mind, Evade, Luck)