Editing Jizai/Guide

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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
!Enemy
!Enemy
!Hit
!Hit %
!Attribute %
!Attribute %
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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
!Enemy
!Enemy
!Hit
!Hit %
!Attribute %
!Attribute %
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{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
!Enemy
!Enemy
!Hit
!Hit %
!Attribute %
!Attribute %
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==Breakpoint analysis==
==Breakpoint analysis==
===Ill Gill===
===Ill Gill===
It is advised only to [[Gallon's Shop#Adding attributes to weapons|sphere]] Jizai of 35 [[Weapon attributes|Hit]] or greater due to its usability on [[Ill Gill|Ill Gills]]. Being able to cleanly defeat an unfrozen Ill Gill is a significant option to have, as making quick work of an isolated Ill Gill allows for the conservation of [[Traps#Freeze trap|freeze traps]] and thus better trap management overall.
It is advised only to [[Gallon's Shop#Adding attributes to weapons|sphere]] Jizai of 35 [[Weapon attributes|Hit %]] or greater due to its usability on [[Ill Gill|Ill Gills]]. Being able to cleanly defeat an unfrozen Ill Gill is a significant option to have, as making quick work of an isolated Ill Gill allows for the conservation of [[Traps#Freeze trap|freeze traps]] and thus better trap management overall.


Although Ill Gills require more damage to kill than Jizai can deal with [[Shifta]] 20 and 15, this damage can be accounted for by laying a [[Traps#Damage trap|damage trap]] before the combo, which deals 305 damage to Ill Gills on Ultimate difficulty.
Although Ill Gills require more damage to kill than Jizai can deal with [[Shifta]] 20 and 15, this damage can be accounted for by laying a [[Traps#Damage trap|damage trap]] before the combo, which deals 305 damage to Ill Gills on Ultimate difficulty.
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