Mechguns

From Ephinea PSO Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
A basic Mechgun

Mechguns are a multi-hit, single target ranged weapon type. They fire a burst of 3 shots per attack, making them incredibly powerful at higher levels when the player has a lot of ATP.

Their drawback is their short range and long recovery after attacking, leaving the user vulnerable if they do not play carefully.

Basic Mechgun Information

  • Number of targets: 1
  • Number of hits: 3-3-3
  • Horizontal Distance: 85
  • Vertical Distance: 30
  • Horizontal Angle: 10°
  • Vertical Angle: 36°

List of Mechguns

Weapon Name Rarity ATP ATA Grind Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Gun icon.pngMechgun 1★ 2-4 0 9 79 ATA
Gun icon.pngAssault 2★ 5-8 3 9 87 ATA
Gun icon.pngRepeater 3★ 5-12 6 9 97 ATA
Gun icon.pngGatling 4★ 5-16 9 9 109 ATA
Gun icon.pngVulcan 5★ 5-20 12 9 117 ATA
Gun icon.pngSamba Maracas 9★ 5-10 10 0 Havoc 100 ATA
Gun icon.pngRocket Punch 9★ 50-300 10 50 Burning 100 ATA × × × × Cannot combo
Gun icon.pngM&A60 Vise 9★ 15-25 15 9 Berserk 120 ATA +5 LCK
Gun icon.pngH&S25 Justice 9★ 15-30 18 9 Freeze
(Reduced)
122 ATA
Gun icon.pngL&K14 Combat 9★ 15-30 18 20 Seize
(Reduced)
124 ATA +10 LCK
Gun icon.pngTwin Psychogun 10★ 35-40 23 0 See Notes 100 ATA × × × × × × × × Piercing single shot
Gun icon.pngRed Mechgun 10★ 50 25 30 Havoc 155 ATA × × × × × × × ×
Gun icon.pngYasminkov 9000M 10★ 40-80 27 10 168 ATA × × × × × × × × Increased range (+125);
+30 ATA, +20% attack speed if equipped with Shield icon.pngGratia
Gun icon.pngRage de Foudre 10★ 175-185 40 9 Tempest 190 ATA × × × × × × × × Increased range (+15)
Gun icon.pngRage de Glace 10★ 175-185 40 9 Blizzard 190 ATA × × × × × × × × Increased range (+15)
Gun icon.pngRage d'Ame 10★ 175-185 40 9 Geist 190 ATA × × × × × × × × Increased range (+15)
Gun icon.pngRage de Feu 10★ 175-185 40 9 Burning 190 ATA × × × × × × × × Increased range (+15)
Gun icon.pngGuld Milla 12★ 180-200 30 9 Gush 190 ATA × × × × × × × × Increased range (+35)
Gun icon.pngMille Marteaux 12★ 200-220 45 12 See Notes 190 ATA × × × × × × × × Increased range (+15); +10 MST;
special is Divine Punishment
Gun icon.pngDual Bird 12★ 200-210 22 21 King's 210 ATA × × × × × × × Increased range (+35); +10 MST
Gun icon.pngTypeME/Mechgun 12★ 10 20 30 90 ATA TypeM weapon
Gun icon.pngES Mechgun 12★ 10 20 50 Varies 180 ATA × × Obtained from Challenge Mode
Gun icon.pngES Psychogun 12★ 10 20 50 Varies 180 ATA × × × × × × × × Based off Gun icon.pngTwin Psychogun
(including special); D-Rank specials only
Gun icon.pngES Punch 12★ 10 40 250 Varies 180 ATA × × × × Cannot combo;
based off Gun icon.pngRocket Punch

Availability

In Normal difficulty, mechgun-type weapons will not drop:

  • for any section ID before Mine 1 in Episode 1,
  • for any section ID other than Purplenum before Jungle Area East in Episode 2,
  • for Purplenum before VR Spaceship Beta in Episode 2,
  • for any section ID other than Purplenum before Crater (Northern Route) in Episode 4; Purplenum finds mechgun-type weapons in every area in Episode 4.

Otherwise, any common weapon drop has a chance to be a mechgun-type weapon based on the party's section ID:

Section ID Mechgun Rate
Viridia 6%
Greenill 7%
Skyly 1%
Bluefull 7%
Purplenum 13%
Pinkal 7%
Redria 7%
Oran 7%
Yellowboze 7%
Whitill 10%