Editing Megid

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|type = Hard
|type = Hard
|level = 30
|level = 30
|targets = {{Note|By default--see Technique boosts section|1}}
|targets = 1
|class = 00003333
|class = 00003333
|desc = A dark technique.<br>Strikes an enemy with a Curse of Death.
|desc = A dark technique.<br>Strikes an enemy with a Curse of Death.
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While it is unreliable on many enemies, strictly useless against others, and has both a slow casting speed and high [[TP]] cost, {{Megid|n}} can still be extremely effective against certain enemies. Notably, both [[Sinow Zele]] and [[Morfos]] are very susceptible to Megid, making it a useful option in [[Seabed]].
While it is unreliable on many enemies, strictly useless against others, and has both a slow casting speed and high [[TP]] cost, {{Megid|n}} can still be extremely effective against certain enemies. Notably, both [[Sinow Zele]] and [[Morfos]] are very susceptible to Megid, making it a useful option in [[Seabed]].


==Megid formula==
Instead of directly increasing its chance to kill, certain [[Techniques#Weapons|weapons]] and [[Techniques#Frames|frames]] offer a boost to {{Megid|n}} which allows it to {{Note|continue traveling after striking an enemy rather than terminating|pierce}} enemies. [[FOnewearl]] naturally possesses this boost.
{{Megid|n}} functions differently than every other attack technique. While it has a base power and power scaling like other attack techniques, {{Megid|n}} does not deal damage. Instead, {{Megid|n}}'s power directly represents its percent chance to instantly kill its target. This chance is reduced by the target's [[EDK]].


{{Megid|n}}'s chance to kill follows the linear formula of:
==Details==
* <code>Success chance = Tech Power - (Resistance)</code>
===Boosting equipment===
The following items, when equipped, will allow {{Megid|n}} to pierce enemies.


Thus, if level 30 {{Megid|n}} (with a Tech Power of 100) strikes a target with 80 EDK, the success chance will be 20%.
====Weapons====
{{BoostTechHead}}
{{BoostTechRow|{{Cane|rare|Dark Bridge}}|Pierces|Grants||}}
{{BoostTechRow|{{Cane|rare|Demonic Fork}}|Pierces|None||}}
|}


==Technique boosts==
====Frames====
Instead of increasing its chance to kill, certain [[Techniques#Weapons|weapons]] and [[Techniques#Frames|frames]] will boost {{Megid|n}} by allowing it to {{Note|continue traveling after striking an enemy rather than terminating|pierce}} enemies, striking more than one at a time. Only one boost to {{Megid|n}} is necessary for this effect; further boosts will not have any effect.
{{BoostTechHead}}
 
{{BoostTechRow|{{Frame|rare|Cursed Cloak}}|Pierces|None||}}
===Classes===
{{BoostTechRow|{{Frame|rare|Dirty Lifejacket}}|Pierces|None||}}
{{ClassTechBoostHead}}
{{ClassTechBoostRow|FOnewearl}}
|}
|}


===Equipment===
====Barriers====
The following items, when equipped, will allow {{Megid|n}} to pierce enemies.
 
{{BoostTechHead}}
{{BoostTechHead}}
|-
{{BoostTechRow|{{Shield|rare|Black Gauntlets}}|Pierces|None||}}
| || ||
|-
! colspan="3" |Weapons
{{BoostTechRow|Cane|Dark Bridge|Pierces|Grants||}}
{{BoostTechRow|Cane|Demonic Fork|Pierces|None||}}
|-
! colspan="3" |Frames
 
{{BoostTechRow|Frame|Cursed Cloak|Pierces|None||}}
{{BoostTechRow|Frame|Dirty Lifejacket|Pierces|None||}}
|-
! colspan="3" |Barriers
{{BoostTechRow|Shield|Black Gauntlets|Pierces|None||}}
|}
|}
: ''Note: Black Gauntlets are not obtainable on Ephinea.''
: ''Note: Black Gauntlets are not obtainable on Ephinea.''


==Level progression==
===Level progression===
{{TechLvlProgBlurb|Megid}}
{{TechLvlProgBlurb|Megid}}


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