Editing Paralysis

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{{Paralysis}} is a status effect in ''PSO''. Paralysis can be applied by:
[[File:Paralysis.png|16px|link=]][[Paralysis]] is a status effect in PSO. Paralysis can be applied with a special attack from an Arrest-series weapon, an attack from a [[Gulgus-gue]], an [[Ul Ray]], a [[Poison Lily|Poison]], [[Nar Lily|Nar]], [[Ob Lily|Ob]], or [[Mil Lily]], or the insects from a hive in [[Subterranean Desert]].
* {{Trap|Traps#Paralyze trap|Paralyze traps}}
* [[Weapons#Paralysis|Paralysis]]-series weapon special attacks
* Attacks from a [[Gulgus-gue]] or an [[Ul Ray]]
* Screams and self-destruct clouds from a [[Poison Lily|Poison]], [[Nar Lily|Nar]], [[Ob Lily|Ob]], or [[Mil Lily]]
* Melee attacks from a [[Dark Belra]] or [[Indi Belra]]
* Insects from a hive in [[Subterranean Desert]]
Some quests also have special traps that can inflict paralysis on the player.


==Mechanics==
==Mechanics==
{{Paralysis}} and {{Poison}} cannot affect the same player at the same time; if a player is paralyzed and becomes poisoned, they will no longer be paralyzed, and vice versa.
===Players===
===Players===
Paralysis lasts until dispelled by {{Tool|Antiparalysis}}, {{Tool|Sol Atomizer}}, level 3 {{Anti}}, a healing ring, or the nurse at the [[Medical Center]]. Paralysis prevents players from attacking or casting techniques, but not moving or using items. Android players are immune to paralysis, as are players with a {{Frame|rare|Sacred Cloth}} or {{Unit|rare|Cure/Paralysis}} equipped.
Paralysis lasts until dispelled by [[Antiparalysis]], [[Sol Atomizer]], [[Anti]] level 3 or above, a healing ring, or the nurse at the [[Medical Center]]. Paralysis prevents players from attacking or casting techniques, but not moving or using items. Android players are immune to paralysis, as are players with a [[Sacred Cloth]] or [[Cure/Paralysis]] equipped.
 
===Enemies===
===Monsters===
Paralysis lasts for 6 seconds. If paralysis is inflicted on an enemy that is already paralyzed, its paralysis duration will be reset for the player who re-inflicted it, but not the other players. Paralysis prevents enemies from moving or attacking. Bosses and {{Machine}}-type enemies are immune to paralysis.
Paralysis lasts for 7 seconds. If paralysis is applied to a monster that is already paralyzed, its paralysis duration will be reset for the player who re-inflicted it, but not for the other players. Paralysis prevents monsters from moving or attacking, and will lower the monster's EVP by 15%. Bosses and {{Machine}}-type monsters are immune to paralysis.
 
===Special attacks===
===Special attacks===
Paralysis can be applied using the special attack from an Arrest-series weapon. Provided the attack connects, each special has a different chance of success.
Paralysis can be applied using the special attack from an Arrest-series weapon. Provided the attack connects, each special has a different chance of success:
 
{| class="wikitable" style="text-align:center; margin-right:5px;"
Androids receive a 30% boost to the activation rate of all paralysis specials on Ultimate difficulty. This value can be added directly to the values in the Power column below. {{Unit|rare|V501}} and {{Unit|rare|V502}} give an additional 50% boost to the activation rate of paralysis specials; these stack with the android boost, but not with each other.
!Rarity||Special name||Activation rate
 
<pre>
Base Paralysis Chance = ((Power) - (Enemy ESP)) * (Special Reduction) * (Unit Boost)
</pre>
 
{| class="wikitable" style="text-align:center;"
!Rarity|| Special Name||Power
|-
|-
|1★||Bind||32%
|1★||Bind||32%
|-
|-
|2★||Hold||48%  
|2★||Hold||48%
|-
|-
|3★ ||Seize ||64%
|3★||Seize||64%
|-
|-
| 4★||Arrest ||80%  
|4★||Arrest||80%
|}
|}


{{Status}}
{{Status}}
[[Category:Status effects]]
[[Category:Status effects]]
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