Poison: Difference between revisions

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[[File:Poison.png|20px]]
[[File:Poison.png|20px]]
'''Poison''' is a status effect in ''PSO''. It can be inflicted by:
'''Poison''' is a status effect in ''PSO''. It can be inflicted by:
* [[Traps#Poison traps|poison traps]]
* {{Trap|Traps#Poison traps|poison trap}}
* [[Mothmant|Mothvert]]'s attack
* [[Mothmant|Mothvert]]'s attack
* [[Poison Lily|Poison]] / [[Nar Lily]]'s ranged attack and selfdestruct
* [[Poison Lily|Poison]] / [[Nar Lily]]'s ranged attack and selfdestruct

Revision as of 16:25, 26 February 2024

Poison.png Poison is a status effect in PSO. It can be inflicted by:

Mechanics

Players

Poison and paralysis will overwrite each other if inflicted on a player.

Poison will gradually drain a player's HP until it reaches 1 or until cured. The damage dealt by the effect scales with difficulty.

Poison does not wear off on its own. It will remain on a player even if they return to Pioneer 2; however, it will not damage players who are on Pioneer 2. It can be cured with Anti.pngAnti, an Tool icon.pngAntidote, or a Tool icon.pngSol Atomizer. An equipped Unit icon.pngCure/Poison will prevent players from becoming poisoned, but will not cure previously inflicted poison when equipped.

Monsters

Players have no means by which to directly apply poison to monsters. A monster can become poisoned if it happens to be within the radius of a poison trap when it detonates; however, this is a rare occurrence. Poison will function the same on the monster, gradually siphoning its health until it dies.