Poison: Difference between revisions

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[[File:Poison.png|20px]]
{{Poison}} is a status effect in ''PSO''. It can be inflicted by:
'''Poison''' is a status effect in ''PSO''. It can be inflicted by:
* {{Trap|Traps#Poison traps|Poison traps}}
* [[Traps#Poison traps|poison traps]]
* [[Mothmant|Mothvert]]'s attack
* [[Poison Lily]]'s ranged attack
* [[Poison Lily|Poison]] / [[Nar Lily]]'s ranged attack
* certain growths in the rooms and hallways of [[Ruins]]
* [[Barba Ray]]'s underwater tentacle attack
* [[Astark]]'s poison attack
* Certain growths in the rooms and hallways of [[Ruins]] and [[Subterranean Desert]]


== Mechanics ==
== Mechanics ==
=== Players ===
=== Players ===
Poison and [[paralysis]] will overwrite each other if inflicted on a player.
{{Poison}} and {{Paralysis}} will overwrite each other if inflicted on a player.


Poison will gradually drain a player's HP until it reaches 0 or until cured. The damage dealt by the effect scales with difficulty.
Poison will gradually drain a player's HP until it reaches 1 or until cured. The damage dealt by the effect scales with difficulty.


Poison does not wear off on its own. It will remain on a player even if they return to [[Pioneer 2]], however it will not damage players who are on Pioneer 2. It can be cured with {{Anti}} level 1 or greater, with an [[Antidote]], or with a [[Sol Atomizer]]. An equipped {{Unit|Rare|Cure/Poison}} will prevent players from becoming poisoned, but will not cure any ongoing poison when equipped. Android characters are immune to poison.
Poison does not wear off on its own. It will remain on a player even if they return to [[Pioneer 2]]; however, it will not damage players who are on Pioneer 2. It can be cured with {{Anti}}, an {{Tool|Antidote}}, or a {{Tool|Sol Atomizer}}. An equipped {{Unit|rare|Cure/Poison}} will prevent players from becoming poisoned, but will not cure previously inflicted poison when equipped.


=== Monsters ===
=== Monsters ===
Players have no means by which to directly apply the poison effect to monsters. A monster can become poisoned if it happens to be within the radius of a poison trap when it detonates, however this is a rare occurrence. Poison will function the same on the monster, gradually siphoning its health until it dies.
Players have no means by which to directly apply poison to monsters. A monster can become poisoned if it happens to be within the radius of a poison trap when it detonates; however, this is a rare occurrence. Poison will function the same on the monster, gradually siphoning its health until it dies.


{{Status}}
{{Status}}

Latest revision as of 00:36, 28 February 2024

Poison.pngPoison is a status effect in PSO. It can be inflicted by:

Mechanics[edit | edit source]

Players[edit | edit source]

Poison.pngPoison and Paralysis.pngParalysis will overwrite each other if inflicted on a player.

Poison will gradually drain a player's HP until it reaches 1 or until cured. The damage dealt by the effect scales with difficulty.

Poison does not wear off on its own. It will remain on a player even if they return to Pioneer 2; however, it will not damage players who are on Pioneer 2. It can be cured with Anti.pngAnti, an Tool icon.pngAntidote, or a Tool icon.pngSol Atomizer. An equipped Unit icon.pngCure/Poison will prevent players from becoming poisoned, but will not cure previously inflicted poison when equipped.

Monsters[edit | edit source]

Players have no means by which to directly apply poison to monsters. A monster can become poisoned if it happens to be within the radius of a poison trap when it detonates; however, this is a rare occurrence. Poison will function the same on the monster, gradually siphoning its health until it dies.