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{{Enemy|name=Poison Lily (E1)}} {{Enemy|name=Poison Lily (E2)}} [[Category:Enemies]] [[Category:Cave Enemies]] [[Category:VR Temple Enemies]] [[Category:Inflicts Poison]] [[Category:Inflicts Paralysis]] [[Category:Casts Megid]] ==Hunting== ===Episode 1=== The following quests are recommended for hunting this enemy in Episode 1: * [Halloween] [[Hollow Battlefield: Caves]]: Clear Quest (70) * [Maximum Attack] [[Maximum Attack 4th Stage -1B-]] or [[Maximum Attack 4th Stage -1C-|-1C-]]: Clear Cave (62) * [Extermination] [[Today's Rate]]: 1 room - East (9) & Check West for (+2) / Clear Cave (52) * [Event] [[Christmas Fiasco (E1)|Christmas Fiasco]]: Clear 7 waves (16), Clear Cave (56) * [Maximum Attack] [[Maximum Attack 4th Stage -1A-]]: Clear Cave (63) * [Solo Only] [[Knight of Coral]]: Clear Cave (29) * [VR] [[Towards the Future]]: Clear 2 Cave rooms (12) * [Government] [[2-2:Deep Within]]: Clear Cave 1 (20) / Clear Quest (59) ===Episode 2=== The following quests are recommended for hunting this enemy in Episode 2: * [Event] [[Maximum Attack E: Temple]]: Clear Quest (43) * [Halloween] [[Hollow Reality: Temple]]: Clear Quest (38) * [Maximum Attack] [[MAXIMUM ATTACK 2 Ver2]]: "Only the Chosen One" Route (35) ** [https://wiki.pioneer2.net/images/thumb/3/33/Ma2v2_lily_route.png/737px-Ma2v2_lily_route.png Lily Route Map] * [Maximum Attack] [[Maximum Attack E: VR]]: Clear Temple (31) * [Extermination] [[CAL's Clock Challenge]]: Clear Temple (31) * [Extermination] [[Sweep-up Operation 5|Sweep-up Operation #5]]: Clear Quest (29) * [Retrieval] [[Lost SHOCK RIFLE]]: Clear Alpha (29) / Clear Quest (63) * [Retrieval] [[Revisiting Darkness]]: Clear Beta (25) ==Mechanics== Poison Lillies are stationary enemies that spit projectiles at their target. In Normal, Hard, and Very Hard difficulties, they spit a toxic ball that poisons any Human or Newman it touches. In Ultimate, they spit [[Megid]]. When a Poison Lily finishes its damage received animation, there is a 30% chance of a paralyzing wave attack that causes [[Paralysis]] in Humans or Newmen in range. At close range they will rapidly snap at targets. ==Rare Spawns== A Poison Lily has a {{RareEnemyRate}} chance of spawning as a [[Nar Lily]]. ==Notes== The level of {{Megid}} cast by this monster depends on whether the monster is rare and which map. {| style="width: 28.12% | <tabber> Normal= {| class="wikitable sticky" style="text-align:center" |- class="sticky-main" ! Enemy (location) ! {{Megid|n}} lv. ! EDK for<br>immunity |- | Ob Lily (Cave) || 14 || 66 |- | Mil Lily (Cave) || 28 || 96 |- | Ob Lily (VR Temple)|| 15 || 69 |- | Mil Lily (VR Temple) || 28 || 96 |} |-| One Person= {| class="wikitable sticky" style="text-align:center" |- class="sticky-main" ! Enemy (location) ! {{Megid|n}} lv. ! EDK for<br>immunity |- | Ob Lily (Cave) || 11 || 57 |- | Mil Lily (Cave) || 25 || 90 |- | Ob Lily (VR Temple)|| 11 || 57 |- | Mil Lily (VR Temple) || 25 || 90 |} </tabber> |} ==Bugs== In ultimate difficulty, sometimes an Ob Lily will cast the Mil Lily's level of Megid. This is due to a bug in the client where the level of Megid is shared by all lillies and is set to the value used for the last Lily to spawn. For example, if there is a spawn of only Ob Lily alive and then a delayed spawn with a single rare lily occurs, then all lillies alive at the time will start using the rare lily's Megid level. ==Rare Drops== ===Episode 1=== {{EnemyDropTable|Poison Lily (E1)|N=1}} ===Episode 2=== {{EnemyDropTable|Poison Lily (E2)}} {{Episode1Enemies}}{{Episode2Enemies}}
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