Resta: Difference between revisions

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|image = Resta.png
|image = Resta.png
|imagealt = Resta
|imagealt = Resta
|type = Heal
|type = Recovery
|level = 30
|level = 30
|class = 12123333
|class = 12123333
Line 17: Line 17:
While slower than consuming an HP recovery item, {{Resta|n}} is very inexpensive and can be used hundreds if not thousands of times given a supply of TP recovery items.
While slower than consuming an HP recovery item, {{Resta|n}} is very inexpensive and can be used hundreds if not thousands of times given a supply of TP recovery items.


==Details==
==Healing formula==
===Boosting equipment===
The amount of HP restored by {{Resta|n}} can be calculated with this formula:
{{TechBoostBlurb|Resta|range}}
*<code>HP Restored = Tech Power + (MST/2)</code>


====Weapons====
==Technique boosts==
{{BoostTechHead}}
===Classes===
{{BoostTechRow|[[Solferino]]|+30% Range|None||}}
{{ClassTechBoostHead}}
{{BoostTechRow|[[Tyrell's Parasol]]|+100% Range|Shifta|Deband}}
{{ClassTechBoostRow|FOmarl}}
{{BoostTechRow|[[Madam's Parasol]]|+100% Range|Anti||}}
{{ClassTechBoostRow|FOnewearl}}
{{BoostTechRow|[[Marina's Bag]]|+100% Range|Anti||}}
|}
|}


====Barriers====
===Equipment===
{{TechBoostBlurb|Resta|range}}
 
{{BoostTechHead}}
{{BoostTechHead}}
{{BoostTechRow|[[Resta Merge]]|+100% Range|None||}}
|-
| || ||
|-
! colspan="3" |Weapons
{{BoostTechRow|Sword|Tyrell's Parasol|+100% Range|Shifta|Deband}}
{{BoostTechRow|Sword|Madam's Parasol|+100% Range|Anti||}}
{{BoostTechRow|Cane|Marina's Bag|+100% Range|Anti||}}
{{BoostTechRow|Cane|Solferino|+30% Range|None||}}
|-
! colspan="3" |Barriers
{{BoostTechRow|Shield|Resta Merge|+100% Range|None||}}
|}
|}


===Level progression===
==Level progression==
{{TechLvlProgBlurb|Resta}}
{{TechLvlProgBlurb|Resta}}
{| class="wikitable" style="text-align:center; color:#000000;"
{| class="wikitable" style="text-align:center; color:#000000;"

Revision as of 22:12, 7 March 2024

Disk icon.pngResta
レスタ
Resta
Type
:
Recovery
HUmrHUnlHUctHUcl
15 20 ××
RAmrRAmlRActRAcl
15 20 ××
FOmrFOmlFOnmFOnl
30 30 30 30
HP restoration technique.
Helps nearby teammates at higher levels.

Resta.pngResta is a healing technique. It restores lost HP.

From level 3 onward, Resta.pngResta can also heal other players. All levels of Resta.pngResta have the same range.

While slower than consuming an HP recovery item, Resta.pngResta is very inexpensive and can be used hundreds if not thousands of times given a supply of TP recovery items.

Healing formula

The amount of HP restored by Resta.pngResta can be calculated with this formula:

  • HP Restored = Tech Power + (MST/2)

Technique boosts

Classes

Class Technique(s) Boost
FOmarl Grants.png +50% damage
Resta.pngAnti.pngShifta.pngDeband.png +100% range
FOnewearl Foie.pngBarta.pngZonde.png +30% damage
Megid.png Pierces
Resta.pngAnti.png +100% range

Equipment

The following items, when equipped, will increase Resta.pngResta's range.

Level progression

Resta.pngResta's statistics improve when its level increases, but the MST required to learn it and TP required to cast it increase as well.

Lv Tech
Power
TP
Cost
MST
Required
To Learn
Targeting Range Targeting Angle
Horizontal Vertical Horizontal Vertical
1 50 15 50 ? ? ? ?
2 55 16 80 ? ? ? ?
3 60 17 110 ? ? ? ?
4 65 18 140 ? ? ? ?
5 70 19 170 ? ? ? ?
6 75 21 200 ? ? ? ?
7 80 22 230 ? ? ? ?
8 85 23 260 ? ? ? ?
9 90 24 290 ? ? ? ?
10 95 25 320 ? ? ? ?
11 100 27 350 ? ? ? ?
12 105 28 380 ? ? ? ?
13 110 29 410 ? ? ? ?
14 115 30 440 ? ? ? ?
15 120 31 470 ? ? ? ?
16 125 33 500 ? ? ? ?
17 130 34 530 ? ? ? ?
18 135 35 560 ? ? ? ?
19 140 36 590 ? ? ? ?
20 145 37 620 ? ? ? ?
21 150 39 650 ? ? ? ?
22 155 40 680 ? ? ? ?
23 160 41 710 ? ? ? ?
24 165 42 740 ? ? ? ?
25 170 43 770 ? ? ? ?
26 175 45 800 ? ? ? ?
27 180 46 830 ? ? ? ?
28 185 47 860 ? ? ? ?
29 190 48 890 ? ? ? ?
30 195 49 920 ? ? ? ?