Resta

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Revision as of 23:13, 12 March 2024 by Sundark (talk | contribs)
Disk icon.pngResta
レスタ
Resta
Type
:
Recovery
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15 20 ××
RAmrRAmlRActRAcl
15 20 ××
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30 30 30 30
HP restoration technique.
Helps nearby teammates at higher levels.

Resta.pngResta is a recovery technique. It restores lost HP. Starting at level three, Resta.pngResta will also heal other characters. All levels of Resta.pngResta have the same range.

While slower than consuming an HP recovery tool (such as Tool icon.pngMonomate or Tool icon.pngStar Atomizer), Resta.pngResta can be used many times before requiring any TP recovery, making it more reliable over longer periods of time.

Healing formula

The amount of HP restored by Resta.pngResta can be calculated with this formula:

  • HP Restored = Tech Power + (MST/2)

Technique boosts

Classes

Class Technique(s) Boost
FOmarl Grants.png +50% damage
Resta.pngAnti.pngShifta.pngDeband.png +100% range
FOnewearl Foie.pngBarta.pngZonde.png +30% damage
Megid.png Pierces
Resta.pngAnti.png +100% range

Equipment

The following items, when equipped, will increase Resta.pngResta's range.

Level progression

Resta.pngResta's statistics improve when its level increases, but the MST required to learn it and TP required to cast it increase as well.

Availability

Level 30

Section ID Difficulty Area Drop Rate
All Ultimate Cave 3, Mine, Ruins
Central Control Area (All), Seabed, Control Tower
Crater (North, South, Interior), Subterranean Desert