Shock: Difference between revisions

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[[File:Shock.png|20px|link=]][[Shock]] is a status effect in ''PSO''. It can be applied by:
[[File:Shock.png|20px|link=]][[Shock]] is a status effect in ''PSO''. It can be applied by:
* casting [[Zonde]], [[Gizonde]] or [[Razonde]],
* casting {{Zonde}}, {{Gizonde}}, or {{Razonde}},
* a special attack from a Tempest-series weapon,
* a special attack from a Tempest-series weapon,
* any of a [[Canadine]]'s attacks,
* any of a [[Canadine]]'s attacks,
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===Players===
===Players===
Shock lasts for 10 seconds, but they can dispel the effect earlier with a [[Sol Atomizer]], a healing ring, or by having [[Anti]] level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a [[Cure/Shock]] equipped are immune to shock.
Shock lasts for 10 seconds, but they can dispel the effect earlier with a {{Tool|Sol Atomizer}}, a healing ring, or by having {{Anti}} level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock.


===Enemies===
===Enemies===

Revision as of 05:22, 30 December 2022

Shock.pngShock is a status effect in PSO. It can be applied by:

Mechanics

Shock, confusion, frozen, and slow cannot affect the same player or enemy at the same time; if a player or enemy is inflicted with any of these statuses, they will lose any others they have.

Players

Shock lasts for 10 seconds, but they can dispel the effect earlier with a Tool icon.pngSol Atomizer, a healing ring, or by having Anti.pngAnti level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a Unit icon.pngCure/Shock equipped are immune to shock.

Enemies

Shock lasts for 10 seconds. Shock prevents enemies from moving or attacking. Only Machine-type enemies can be shocked. Bosses and Epsilon are immune to shock.