Shock: Difference between revisions

From Ephinea PSO Wiki
mNo edit summary
Line 9: Line 9:


==Mechanics==
==Mechanics==
Shock, [[confusion]], [[frozen]], and [[slow]] cannot affect the same player or enemy at the same time; if a player or enemy is inflicted with any of these statuses, they will lose any others they have.
Shock, [[confusion]], [[frozen]], and [[slow]] cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.


===Players===
===Players===
Shock lasts for 10 seconds, but they can dispel the effect earlier with a {{Tool|Sol Atomizer}}, a healing ring, or by having {{Anti}} level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock.
Shock lasts for 10 seconds, but they can dispel the effect earlier with a {{Tool|Sol Atomizer}}, a healing ring, or by having {{Anti}} level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock.


===Enemies===
===Monsters===
Shock lasts for 10 seconds. Shock prevents enemies from moving or attacking. Only {{Machine}}-type enemies can be shocked. Bosses and [[Epsilon]] are immune to shock.
Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only {{Machine}}-type monsters can be shocked. Bosses and [[Epsilon]] are immune to shock.


{{Status}}
{{Status}}
[[Category:Status effects]]
[[Category:Status effects]]

Revision as of 00:48, 13 April 2023

Shock.pngShock is a status effect in PSO. It can be applied by:

Mechanics

Shock, confusion, frozen, and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.

Players

Shock lasts for 10 seconds, but they can dispel the effect earlier with a Tool icon.pngSol Atomizer, a healing ring, or by having Anti.pngAnti level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a Unit icon.pngCure/Shock equipped are immune to shock.

Monsters

Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only Machine-type monsters can be shocked. Bosses and Epsilon are immune to shock.