Shock: Difference between revisions

From Ephinea PSO Wiki
mNo edit summary
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
: ''This article is about the status effect. For the weapon special, see [[Weapons#Lightning damage|Shock]].
: ''This article is about the status effect. For the weapon special, see [[Weapons#Lightning damage|Shock]].
[[File:Shock.png|20px|link=]][[Shock]] is a status effect in ''PSO''. It can be applied by:
{{Shock}} is a status effect in ''PSO''. It can be applied by:
* casting {{Zonde}}, {{Gizonde}}, or {{Razonde}},
* {{Trap|Traps#Shock traps|Shock traps}}
* a special attack from a Tempest-series weapon,
* Casting {{Zonde}}, {{Gizonde}}, or {{Razonde}}
* any of a [[Canadine]]'s attacks,
* [[Weapons#Lightning damage|Lightning]]-series weapon special attacks
* [[Vol Opt]]'s phase one lightning attack,
* Any of a [[Canadine]]'s attacks
* [[Gol Dragon]]'s projectile or breath attack,
* [[Vol Opt]]'s phase one lightning attack
* either of [[Gal Gryphon]]'s lightning attacks,
* [[Gol Dragon]]'s projectile or breath attack
* a yellow [[Epsigard]] attack,
* Either of [[Gal Gryphon]]'s lightning attacks
* a ground trap in [[Central Control Area]], [[Seabed]], or [[Control Tower]]
* A yellow [[Epsigard]] attack
* Ground traps in [[Central Control Area]], [[Seabed]], or [[Control Tower]]


==Mechanics==
==Mechanics==
Shock, [[confuse]], [[Freeze (status)|freeze]], and [[slow]] cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
{{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.


===Players===
===Players===

Latest revision as of 00:38, 28 February 2024

This article is about the status effect. For the weapon special, see Shock.

Shock.pngShock is a status effect in PSO. It can be applied by:

Mechanics[edit | edit source]

Freeze.pngFreeze, Confuse.pngConfuse, Shock.pngShock, and Slow.pngSlow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.

Players[edit | edit source]

Shock lasts for 10 seconds, but the effect can be dispelled earlier with a Tool icon.pngSol Atomizer, a healing ring, or from another player casting level 2 Anti.pngAnti. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a Unit icon.pngCure/Shock equipped are immune to shock.

Monsters[edit | edit source]

Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only Machine-type monsters can be shocked. Bosses and Epsilon are immune to shock.