Editing Sinow Beat

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* [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Dark Room (5) / Clear Quest (49)
* [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Dark Room (5) / Clear Quest (49)
* [VR] [[Towards the Future]]: Clear to Sinow Room (12)
* [VR] [[Towards the Future]]: Clear to Sinow Room (12)
==Mechanics==
==Mechanics==
Sinow Beats are very dangerous enemies and should be approached with caution. Spawning on the ceiling of a room, they drop down when a player character gets near. At long distance, they will leap to their target with a strong right cross attack. Once in melee range, they will launch two double-punch attacks, which can inflict Confusion, then leap back. After leaping back, they will cross their arms and form multiple copies of themselves. These copies do no damage and disappear if dealt damage, but they do have clipping and can easily surround the player. Additionally, striking the real one (its shoulder lights will be red instead of yellow) will cause the copies to disappear instantly.
Sinow Beats are very dangerous enemies and should be approached with caution. Spawning on the ceiling of a room, they drop down when a player character gets near. At long distance, they will leap to their target with a strong right cross attack. Once in melee range, they will launch two double-punch attacks, which can inflict Confusion, then leap back. After leaping back, they will cross their arms and form multiple copies of themselves. These copies do no damage and disappear if dealt damage, but they do have clipping and can easily surround the player. Additionally, striking the real one (its shoulder lights will be red instead of yellow) will cause the copies to disappear instantly.
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Mine Enemies]]
[[Category:Mine Enemies]]
==Rare drops==
{{EnemyDropTable|Sinow Beat}}


{{Episode1Enemies}}
{{Episode1Enemies}}
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