Slow: Difference between revisions

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[[File:Slow.png|20px|link=]]'''Slow''' is a status effect in ''PSO''. It can be inflicted by:
[[File:Slow.png|20px|link=]]'''Slow''' is a status effect in ''PSO''. It can be inflicted by:
* {{Trap|Traps#Slow trap|slow traps}};
* {{Trap|Traps#Slow trap|Slow traps}}
* an attack from [[Dark Falz]]'s second form, immediately before it uses [[Divine Punishment]];
* [[Dark Falz]]'s second form ground slam attack, which immediately precedes [[Divine Punishment]]
* melee attacks from [[Gillchic|Gillchics]] and [[Dubchic|Dubchics]].
* Melee attacks from [[Gillchic|Gillchics]] and [[Dubchic|Dubchics]]
* ranged stinger attacks from [[Gee|Gees]]
* Ranged stinger attacks from [[Gee|Gees]]


== Mechanics ==
== Mechanics ==
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=== Monsters ===
=== Monsters ===
There is no means available to players to inflict slow on monsters.
There is no means available for players to inflict slow on monsters.


{{Status}}
{{Status}}

Revision as of 00:29, 28 February 2024

Slow.pngSlow is a status effect in PSO. It can be inflicted by:

Mechanics

Freeze.pngFreeze, Confuse.pngConfuse, Shock.pngShock, and Slow.pngSlow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.

Players

Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for techniques. Slow lasts for 7 seconds.

Slow can be cured by level 5 Anti.pngAnti or a Tool icon.pngSol Atomizer. An equipped Unit icon.pngCure/Slow will prevent players from becoming slowed.

Androids are not affected by the slow status caused by Dark Falz's second form.

Monsters

There is no means available for players to inflict slow on monsters.