Slow: Difference between revisions

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(Created page with "20px '''Slow''' is a status effect in ''PSO''. It can be inflicted by: * slow traps * Dark Falz's 2nd form before using Divine Punishment * melee attacks from Gillchics and Dubchics == Mechanics == Frozen, confusion, shock, and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. === Players ==...")
 
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[[File:Slow.png|20px]] '''Slow''' is a status effect in ''PSO''. It can be inflicted by:
{{Slow}} is a status effect in ''PSO''. It can be inflicted by:
* [[Traps#Slow trap|slow traps]]
* {{Trap|Traps#Slow trap|Slow traps}}
* [[Dark Falz]]'s 2nd form before using [[Divine Punishment]]
* [[Dark Falz]]'s second form ground slam attack, which immediately precedes [[Divine Punishment]]
* melee attacks from [[Gillchic]]s and [[Dubchic]]s
* Melee attacks from [[Gillchic|Gillchics]] and [[Dubchic|Dubchics]]
* Ranged stinger attacks from [[Gee|Gees]]


== Mechanics ==
== Mechanics ==
[[Frozen]], [[confusion]], [[shock]], and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
{{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.


=== Players ===
=== Players ===
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow wears off after several seconds.
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow lasts for 7 seconds.


Slow can be cured by {{Anti}} level 5 or greater, or by a [[Sol Atomizer]]. An equipped {{Unit|Rare|Cure/Slow}} will prevent players from becoming slowed.
Slow can be cured by level 5 {{Anti}} or a {{Tool|Sol Atomizer}}. An equipped {{Unit|rare|Cure/Slow}} will prevent players from becoming slowed.
 
Androids are not affected by the slow status caused by [[Dark Falz]]'s second form.


=== Monsters ===
=== Monsters ===
There is no means available to players to inflict slow on monsters.
There is no means available for players to inflict slow on monsters.


{{status}}
{{Status}}

Latest revision as of 00:39, 28 February 2024

Slow.pngSlow is a status effect in PSO. It can be inflicted by:

Mechanics[edit | edit source]

Freeze.pngFreeze, Confuse.pngConfuse, Shock.pngShock, and Slow.pngSlow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.

Players[edit | edit source]

Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for techniques. Slow lasts for 7 seconds.

Slow can be cured by level 5 Anti.pngAnti or a Tool icon.pngSol Atomizer. An equipped Unit icon.pngCure/Slow will prevent players from becoming slowed.

Androids are not affected by the slow status caused by Dark Falz's second form.

Monsters[edit | edit source]

There is no means available for players to inflict slow on monsters.