Swords: Difference between revisions

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{{WeaponTableRowMelee|Crazy Tune|9|200-255|30|0|412 ATP|special=Chaos}}
{{WeaponTableRowMelee|Crazy Tune|9|200-255|30|0|412 ATP|special=Chaos}}
{{WeaponTableRowMelee|Huge Battle Fan|9|10-255|30|0|412 ATP|special=Havoc}}
{{WeaponTableRowMelee|Huge Battle Fan|9|10-255|30|0|412 ATP|special=Havoc}}
{{WeaponTableRowMelee|Flowen's Sword|9|230-300|28|28|430 ATP|notes=&#43;5 LCK; +50% ATP when equipped<br/> with [[Flowen's Frame]] and [[Flowen's Shield]]|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword|9|230-300|28|28|430 ATP|notes=&#43;5 LCK;<br>Set effect (see page)|class=111100000000}}
{{WeaponTableRowMelee|Last Survivor|9|275-321|30|31|470 ATP|notes=&#43;20 HP|special=Fill{{Note|Drain Rate reduced by 1/2|<br>(Reduced)}}|class=111100000000}}
{{WeaponTableRowMelee|Last Survivor|9|275-321|30|31|470 ATP|notes=&#43;20 HP|special=Fill{{Note|Drain rate reduced by 1/2|<br>(Reduced)}}|class=111100000000}}
{{WeaponTableRowMelee|Dragon Slayer|9|345-352|30|34|480 ATP|notes=&minus;15 EVP|special=Burning|class=111100000000}}
{{WeaponTableRowMelee|Dragon Slayer|9|345-352|30|34|480 ATP|notes=&minus;15 EVP|special=Burning|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3060)|10|135-243|7|12|378 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3060)|10|135-243|7|12|378 ATP|notes=&#43;5 LCK|class=111100000000}}
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{{WeaponTableRowMelee|Flowen's Sword (3082)|10|211-273|17|12|388 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3082)|10|211-273|17|12|388 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3083)|10|261-283|19|11|382 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3083)|10|261-283|19|11|382 ATP|notes=&#43;5 LCK|class=111100000000}}
{{WeaponTableRowMelee|Flowen's Sword (3084)|10|300-320|34|85|680 ATP|notes="Real" Version; &#43;5 LCK|class=111100000000|special=Spirit}}
{{WeaponTableRowMelee|Flowen's Sword (3084)|10|300-320|34|85|680 ATP|notes=&#43;5 LCK;<br>real version|class=111100000000|special=Spirit}}
{{WeaponTableRowMelee|Victor Axe|10|300-420|44|20|400 ATP|special=Fill|notes=Can only hit up to 1 target}}
{{WeaponTableRowMelee|Victor Axe|10|300-420|44|20|400 ATP|special=Fill|notes=Max of one target}}
{{WeaponTableRowMelee|Red Sword|10|400-611|37|52|630 ATP|special=Seize|class=111100000000}}
{{WeaponTableRowMelee|Red Sword|10|400-611|37|52|630 ATP|special=Seize|class=111100000000}}
{{WeaponTableRowMelee|Chain Sawd|10|500-525|36|15|700 ATP|special=Gush|notes=&minus;15 EVP|class=1111000000000}}
{{WeaponTableRowMelee|Chain Sawd|10|500-525|36|15|700 ATP|special=Gush|notes=&minus;15 EVP|class=1111000000000}}
{{WeaponTableRowMelee|Zanba|10|310-438|38|38|710 ATP|special=Berserk|class=101000000000}}
{{WeaponTableRowMelee|Zanba|10|310-438|38|38|710 ATP|special=Berserk|class=101000000000}}
{{WeaponTableRowMelee|Sealed J-Sword|11|420-525|35|0|710 ATP|special=Hell|notes=Has a chance to inflict slow every 2 minutes; unseals<br/>into [[Tsumikiri J-Sword]] after 23,000 kills|class=111100000000}}
{{WeaponTableRowMelee|Sealed J-Sword|11|420-525|35|0|710 ATP|special=Hell|notes=Has a chance to inflict [[Slow]] every 2 minutes;<br>[[Sealed items|unseals]] into {{Sword|rare|Tsumikiri J-Sword}} after 23,000 kills|class=111100000000}}
{{WeaponTableRowMelee|Laconium Axe|11|700-750|40|25|880 ATP|special=Berserk|notes=&minus;30 EVP; Only hits one target|class=101100000000}}
{{WeaponTableRowMelee|Laconium Axe|11|700-750|40|25|880 ATP|special=Berserk|notes=&minus;30 EVP;<br>max of one target|class=101100000000}}
{{WeaponTableRowMelee|Dark Flow|11|756-900|50|0|971 ATP|special=See Notes|notes=Fires 5 long range waves with the ability to stack.<br/>Only usable if HP is less than 12.5%; Cannot combo|class=111100000000}}
{{WeaponTableRowMelee|Dark Flow|11|756-900|50|0|971 ATP|special=See Notes|notes=Fires five heavy-attack projectiles;<br/>only usable if current [[HP]] is 12.5% of maximum or less;<br>cannot combo|class=111100000000}}
{{WeaponTableRowMelee|Tsumikiri J-Sword|12|700-756|40|50|910 ATP|special=See Notes|notes=Fires a 360° wave at the cost of all your PB gauge.<br/>Requires at least 20 PB to start combo|class=111100000000}}
{{WeaponTableRowMelee|Tsumikiri J-Sword|12|700-756|40|50|910 ATP|special=See Notes|notes=Consumes PB gauge to fires 360° wave attack;<br/>requires at least 20 PB to initiate|class=111100000000}}
{{WeaponTableRowMelee|TypeSW/Sword|12|150|35|125|350 ATP|notes=[[TypeM weapons|TypeM weapon]]|class=111100000000}}
{{WeaponTableRowMelee|TypeSW/Sword|12|150|35|125|350 ATP|notes=[[TypeM weapons|TypeM weapon]]|class=111100000000}}
{{WeaponTableRowMelee|TypeSW/J-Sword|12|100-150|40|125|350 ATP|notes=[[TypeM weapons|TypeM weapon]]}}
{{WeaponTableRowMelee|TypeSW/J-Sword|12|100-150|40|125|350 ATP|notes=[[TypeM weapons|TypeM weapon]]}}

Revision as of 20:08, 27 January 2024

A basic sword

Swords are the most basic multi-target melee weapon. They attack slowly and have low ATA, but make up for this with large amounts of ATP and the ability to hit up to 10 targets at once.

Basic Sword Information

  • Number of targets: 10
  • Number of hits: 1-1-1
  • Horizontal Distance: 25
  • Vertical Distance: 15
  • Horizontal Angle: 45­­°
  • Vertical Angle: 26°

List of Swords

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngSword 1★ 25-60 15 46 82 ATP {{{7}}} × × × × × × × × −5 EVP
Sword icon.pngGigush 2★ 55-100 18 32 169 ATP {{{7}}} × × × × × × × × −5 EVP
Sword icon.pngBreaker 3★ 100-150 20 18 258 ATP {{{7}}} × × × × × × × × −10 EVP
Sword icon.pngClaymore 4★ 150-200 23 16 316 ATP {{{7}}} × × × × × × × × −10 EVP
Sword icon.pngCalibur 5★ 210-255 25 10 371 ATP {{{7}}} × × × × × × × × −10 EVP
Sword icon.pngAkiko's Cleaver 9★ 1-200 1 0 0 ATP {{{7}}}
Sword icon.pngHammer 9★ 120-185 35 0 129 ATP Dark {{{7}}}
Sword icon.pngDaisy Chain 9★ 350-410 32 0 400 ATP Chaos {{{7}}} × × × × × × × ×
Sword icon.pngCrazy Tune 9★ 200-255 30 0 412 ATP Chaos {{{7}}}
Sword icon.pngHuge Battle Fan 9★ 10-255 30 0 412 ATP Havoc {{{7}}}
Sword icon.pngFlowen's Sword 9★ 230-300 28 28 430 ATP {{{7}}} × × × × × × × × +5 LCK;
Set effect (see page)
Sword icon.pngLast Survivor 9★ 275-321 30 31 470 ATP Fill
(Reduced)
{{{7}}} × × × × × × × × +20 HP
Sword icon.pngDragon Slayer 9★ 345-352 30 34 480 ATP Burning {{{7}}} × × × × × × × × −15 EVP
Sword icon.pngFlowen's Sword (3060) 10★ 135-243 7 12 378 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3064) 10★ 164-248 13 16 387 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3067) 10★ 200-256 5 21 379 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3073) 10★ 197-262 15 34 385 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3077) 10★ 121-255 12 32 401 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3079) 10★ 290-300 25 9 402 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3082) 10★ 211-273 17 12 388 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3083) 10★ 261-283 19 11 382 ATP {{{7}}} × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3084) 10★ 300-320 34 85 680 ATP Spirit {{{7}}} × × × × × × × × +5 LCK;
real version
Sword icon.pngVictor Axe 10★ 300-420 44 20 400 ATP Fill {{{7}}} Max of one target
Sword icon.pngRed Sword 10★ 400-611 37 52 630 ATP Seize {{{7}}} × × × × × × × ×
Sword icon.pngChain Sawd 10★ 500-525 36 15 700 ATP Gush {{{7}}} × × × × × × × × −15 EVP
Sword icon.pngZanba 10★ 310-438 38 38 710 ATP Berserk {{{7}}} × × × × × × × × × ×
Sword icon.pngSealed J-Sword 11★ 420-525 35 0 710 ATP Hell {{{7}}} × × × × × × × × Has a chance to inflict Slow every 2 minutes;
unseals into Sword icon.pngTsumikiri J-Sword after 23,000 kills
Sword icon.pngLaconium Axe 11★ 700-750 40 25 880 ATP Berserk {{{7}}} × × × × × × × × × −30 EVP;
max of one target
Sword icon.pngDark Flow 11★ 756-900 50 0 971 ATP See Notes {{{7}}} × × × × × × × × Fires five heavy-attack projectiles;
only usable if current HP is 12.5% of maximum or less;
cannot combo
Sword icon.pngTsumikiri J-Sword 12★ 700-756 40 50 910 ATP See Notes {{{7}}} × × × × × × × × Consumes PB gauge to fires 360° wave attack;
requires at least 20 PB to initiate
Sword icon.pngTypeSW/Sword 12★ 150 35 125 350 ATP {{{7}}} × × × × × × × × TypeM weapon
Sword icon.pngTypeSW/J-Sword 12★ 100-150 40 125 350 ATP {{{7}}} TypeM weapon
Sword icon.pngTypeSW/Slicer 12★ 100-140 45 125 350 ATP {{{7}}} TypeM weapon
Sword icon.pngES Sword 12★ 200 35 250 800 ATP Varies ES × × × × × × × × Obtained from Challenge Mode
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl Notes
Classes

Frame Data

All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).

Attack Data

NNN combo.

Class Attack Speed
Default +5% +10% +20% +40%
Male 98F 94F 91F 84F 74F
Female 98F 94F 91F 84F 74F
FOmarl 110F 106F 102F 95F 82F

Cast Data

Level 1 Foie.

Class V801
No Yes
Male 37F 34F
Female 37F 34F
FOmarl 37F 34F

Availability

In Normal difficulty, sword-type weapons will not drop:

Otherwise, any common weapon drop has a chance to be a sword-type weapon based on the party's section ID:

Section ID Sword Rate
Viridia 6%
Greenill 1%
Skyly 13%
Bluefull 7%
Purplenum 3%
Pinkal 6%
Redria 7%
Oran 8%
Yellowboze 7%
Whitill 6%