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	<updated>2026-04-21T15:06:30Z</updated>
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	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Partisans&amp;diff=38588</id>
		<title>Partisans</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Partisans&amp;diff=38588"/>
		<updated>2025-10-17T17:39:52Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Updating ATP Requirement for Madam&amp;#039;s Parasol to 570 ATP, not 470 ATP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partisan.png|thumb|A basic Partisan|right]]&lt;br /&gt;
&#039;&#039;&#039;Partisans&#039;&#039;&#039; are a multi-target melee weapon type. Like Swords, Partisans can hit up to 10 targets, but have less ATP. However, Partisans have a faster swing speed and further reach, making the Partisan an overall safer choice than the Sword.&lt;br /&gt;
===Basic Partisan Information===&lt;br /&gt;
{{WeaponInfo|10|1-1-1|30|40|15|26}}&lt;br /&gt;
&lt;br /&gt;
==List of Partisans==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- class=&amp;quot;sticky-main&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTableSort}}&lt;br /&gt;
{{WeaponTableRowMelee|Partisan|1|30-40|20|35|100-110|124 ATP|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowMelee|Halbert|2|65-75|23|30|125-135|192 ATP|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowMelee|Glaive|3|95-110|26|25|145-160|286 ATP|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowMelee|Berdys|4|130-145|29|20|170-185|335 ATP|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowMelee|Gungnir|5|150-180|32|10|170-200|450 ATP|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowMelee|Butterfly Net|9|1|1|0|1|0 ATP|special=Lord&#039;s}}&lt;br /&gt;
{{WeaponTableRowMelee|Synthesizer|9|1|1|0|1|0 ATP}}&lt;br /&gt;
{{WeaponTableRowMelee|Tree Clippers|9|1-200|1|0|1-200|0 ATP|special=Charge}}&lt;br /&gt;
{{WeaponTableRowMelee|Soul Eater|9|180-185|40|9|198-203|165 ATP|special=Berserk|notes=Slowly drains [[HP]] while moving}}&lt;br /&gt;
{{WeaponTableRowMelee|Nice Shot|9|180-200|38|0|180-200|300 ATP}}&lt;br /&gt;
{{WeaponTableRowMelee|Bamboo Spear|9|2-255|3|0|2-255|412 ATP|special=Spirit|notes=&amp;amp;#43;35 MST, +40 EVP}}&lt;br /&gt;
{{WeaponTableRowMelee|Chameleon Scythe|9|80-180|30|0|80-180|412 ATP|special=Geist}}&lt;br /&gt;
{{WeaponTableRowMelee|Getsugasan|9|190-230|39|0|190-230|465 ATP|notes=&amp;amp;#43;12 MST}}&lt;br /&gt;
{{WeaponTableRowMelee|Brionac|9|150-182|33|15|180-212|475 ATP|special=[[Soul]]&amp;lt;br&amp;gt;({{Note|Drain Rate reduced by 1/2|Reduced}})|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Vjaya|9|160-220|36|15|190-250|480 ATP|special=See notes|notes=&amp;amp;#43;10 MST; costs {{Meseta|10,000}} per special attack,&amp;lt;br&amp;gt;5.56x damage modifier|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Gae Bolg|9|215-220|36|30|275-280|500 ATP|special=[[Freeze (special)|Freeze]]&amp;lt;br&amp;gt;({{Note|Activation Rate reduced by 1/2|Reduced}})|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Tyrell&#039;s Parasol|9|250-300|40|0|250-300|580 ATP|special=Charge|notes=&amp;amp;#43;100% {{Shifta}}, {{Deband}}, and {{Resta}} range|class=010101010101}}&lt;br /&gt;
{{WeaponTableRowMelee|Madam&#039;s Umbrella|10|210-280|40|0|210-280|500 ATP|special=Berserk|notes=&amp;amp;#43;100% {{Shifta}} and {{Deband}} range;&amp;lt;br&amp;gt;gradually recovers [[TP]]|class=010101010101}}&lt;br /&gt;
{{WeaponTableRowMelee|Maguwa|10|230-250|30|15|260-280|500 ATP|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Plantain Huge Fan|10|265-300|38|9|283-318|690 MST|special=See notes|notes=Fires a penetrating beam|class=110000001111}}&lt;br /&gt;
{{WeaponTableRowMelee|Red Partisan|10|290-295|43|40|370-375|700 ATP|class=111100000000|special=Freeze}}&lt;br /&gt;
{{WeaponTableRowMelee|Berdysh|10|270-290|40|25|320-340|710 ATP|special=See notes|notes=Consumes PB gauge to fire 360° wave attack;&amp;lt;br/&amp;gt;requires at least 20 PB to initiate|class=001100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Snake Spire|10|290-310|40|15|320-340|780 ATP|special=Dark|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Imperial Pick|10|280-300|41|9|298-318|785 ATP|special=Devil&#039;s|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Asteron Belt|10|380-400|55|9|398-418|800 ATP|special=[[Hell]]&amp;lt;br&amp;gt;({{Note|Activation Rate reduced by 1/2|Reduced}})|notes=&amp;amp;plus;50 DFP|class=101010101000}}&lt;br /&gt;
{{WeaponTableRowMelee|Yunchang|10|300-350|49|25|350-400|800 ATP|special=Berserk|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Soul Banish|10|350-370|45|9|368-388|850 ATP|special={{Megid}}|notes=Casts {{Megid|n}} Lv.1 at the cost of 7% of HP;&amp;lt;br&amp;gt;slowly drains HP while moving|class=111100001100}}&lt;br /&gt;
{{WeaponTableRowMelee|Madam&#039;s Parasol|11|215-220|40|0|215-220|570 ATP|special=Spirit|notes=&amp;amp;#43;100% {{Resta}} and {{Anti}} range;&amp;lt;br/&amp;gt;gradually recovers HP|class=010101010101}}&lt;br /&gt;
{{WeaponTableRowMelee|TypeHA/Halbert|12|10|40|90|190|350 ATP|notes=[[TypeM weapons|TypeM weapon]]|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowMelee|TypeHA/Rod|12|10|40|80|170|350 MST|notes=&amp;amp;#43;50 DFP;&amp;lt;br&amp;gt;[[TypeM weapons|TypeM weapon]]|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowMelee|ES Partisan|12|10|40|200|410|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111100000000|ES}}&lt;br /&gt;
{{WeaponTableRowMelee|ES Scythe|12|10|40|180|370|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111111111110|ES}}&lt;br /&gt;
{{WeaponTableFoot}}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
In Normal difficulty, partisan-type weapons will &#039;&#039;not&#039;&#039; drop:&lt;br /&gt;
* for any section ID before [[Mine 1]] in Episode 1,&lt;br /&gt;
* for any section ID other than Bluefull before [[Jungle Area East]] in Episode 2,&lt;br /&gt;
* for Bluefull before [[VR Spaceship Beta]] in Episode 2,&lt;br /&gt;
* for any section ID other than Bluefull before [[Crater (Northern Route)]] in Episode 4; Bluefull finds partisan-type weapons in every area in Episode 4.&lt;br /&gt;
&lt;br /&gt;
Otherwise, any common weapon drop has a chance to be a partisan-type weapon based on the party&#039;s section ID:&lt;br /&gt;
{{CommonRateTable|10|6|6|13|3|10|7|7|7|6}}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Partisans]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Sonic_Doll&amp;diff=38239</id>
		<title>Sonic Doll</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Sonic_Doll&amp;diff=38239"/>
		<updated>2025-09-20T21:32:33Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Corrected Hex Value&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon=tool&lt;br /&gt;
|color=rare&lt;br /&gt;
|hex=030E63&lt;br /&gt;
|type=Mag Cell&lt;br /&gt;
|desc=&lt;br /&gt;
}}&lt;br /&gt;
{{Tool|rare|Sonic Doll}} is a [[Mags#Cell Mags|Mag cell]] that can be used on a level 100+ [[Mags#Third Evolution Mags|third evolution Mag]] to evolve it into a {{Mag|rare|Sonic}}.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{{PAGENAME}} may be obtained from the {{Quest link|Anniversary Badge Shop}} by trading an {{Unit|rare|Anniv. Platinum Badge}} with [[Anniversary Badge Shop#The Guide|The Guide]].&lt;br /&gt;
&lt;br /&gt;
{{Tools}}&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=30983</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=30983"/>
		<updated>2024-09-15T06:12:41Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Corrected Spelling of Mag Color, Fuchsia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;: &#039;&#039;This article refers to and contains information about all Mags. For information on the basic starting Mag, see {{Mag|Mag}}. For how to make a useful fully-leveled Mag, see the [[Mags/Guide|below guide]]. For information on recommended Mag plans, see the appropriate [[class guides|class guide]].&#039;&#039;&lt;br /&gt;
{{Guide link&lt;br /&gt;
| link = Mags/Guide&lt;br /&gt;
| Information on how to make simple, effective Mags for every 4th evolution can be found here.&lt;br /&gt;
}}&lt;br /&gt;
[[File:Player mag.png|Right|thumb|A player with their starter Mag]]&lt;br /&gt;
{{Mag|Mags}} are equippable robotic companions that accompany hunters on their quests and help out in various ways. Mags are primarily used to increase a character&#039;s [[stats]], but they can also offer other bonuses, such as casting {{Resta}}, {{Shifta}}, and {{Deband}} on the player, granting temporary invincibility, and unleashing powerful attacks known as [[Photon Blast|Photon Blasts]].&lt;br /&gt;
&lt;br /&gt;
All characters start with a level 5 {{Mag|Mag}}, which grants the player 5 base [[DFP]], and a Mag&#039;s stats and level can be raised by &amp;quot;feeding&amp;quot; it various [[Tools#Consumables|consumable items]] (with the exception of {{Tool|Telepipe}} and {{Tool|Trap Vision}}). Feeding the Mag will cause it to level up depending on type of Mag and item given, which can grant a character extra base stats.&lt;br /&gt;
&lt;br /&gt;
Mags can also be found from [[Item box|item box]] drops in [[Mine]], [[Jungle Area (East)]], and [[Mountain Area]]. For more specific details, see {{Mag|Mag}}.&lt;br /&gt;
==Mag basics==&lt;br /&gt;
[[File:Mag overview.png|frame|An overview of a Mag&#039;s stats]]&lt;br /&gt;
===Stats===&lt;br /&gt;
Mags have four unique stats of their own: DEF, POW, DEX, and MIND. A Mag&#039;s level is equal to the sum of its levels in every stat. All Mags start out at level 5 with 5 DEF. A Mag can have a maximum level of 200, with each stat also having an individual maximum of 200 (though this can be difficult or even impossible to achieve). A Mag&#039;s stats are typically expressed in the form of &amp;lt;code&amp;gt;DEF/POW/DEX/MIND&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Mags also have two secondary stats, which determine the power of their [[Mags#Photon Blasts|Photon Blasts]] and strength and frequency of [[Mags#Mag triggers|triggers]]. These stats are Synchro, which can range from 0-120%, and IQ, ranging from 0-200. These stats have no effect on the Mag&#039;s total level or a character&#039;s stats, and are increased (or decreased) independently. A penalty of 5% synchro loss is applied to any Mag equipped upon a character&#039;s death.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
!Stat&lt;br /&gt;
!Details&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|Synchro&lt;br /&gt;
|Determines the damage dealt by Photon Blasts and activation rate of certain triggers&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|IQ&lt;br /&gt;
|Determines the strength of {{Shifta}}, {{Deband}}, and {{Resta}} granted by the Mag;&amp;lt;br&amp;gt;has a small impact on the damage dealt by some Photon Blasts&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|DEF&lt;br /&gt;
|Grants the character 1 base [[DFP]] per level&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|POW&lt;br /&gt;
|Grants the character 2 base [[ATP]] per level&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|DEX&lt;br /&gt;
|Grants the character 0.5 base [[ATA]] per level&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|MIND&lt;br /&gt;
|Grants the character 2 base [[MST]] per level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Raising===&lt;br /&gt;
Mags must be fed a variety of items to level their stats, which will be granted to the character while the Mag is equipped. Mags can be fed three consumable items every 3 minutes and 30 seconds; if a Mag is only fed one or two items, it will still only be able to be fed three items when the timer resets.&lt;br /&gt;
&lt;br /&gt;
Each item fed to a Mag will grant it an amount of experience in each stat. How much experience is gained and which stats are increased depends on both the item fed, as well as the type of Mag (with each Mag having a pre-determined [[Mag feeding tables|feeding table]]). As a result, it is important to feed each Mag the correct items depending on how the player wishes for the Mag to level. Mags may also &#039;&#039;lose experience&#039;&#039; in their stats depending on the item, but they cannot lose &#039;&#039;levels&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
When Mags reach levels 10, 35, and 50 through feeding and leveling up, they will evolve. Evolution will grant a Mag a new form and allow it to (potentially) learn a [[Photon Blast]]. The new form (and new type of Mag) gained after evolution depends on the following conditions:&lt;br /&gt;
# The Mag&#039;s stats&lt;br /&gt;
# The [[Section ID]] of the character it evolves on&lt;br /&gt;
# The [[class]] of the character it evolves on&lt;br /&gt;
In both of the latter conditions, &amp;quot;the character&amp;quot; refers to &#039;&#039;any&#039;&#039; character that feeds the Mag its last item before evolution. &lt;br /&gt;
&lt;br /&gt;
The [[Mags#List of Mags|list of Mags]] section further down this page lists Mags by the evolution number at which it is &#039;&#039;first&#039;&#039; possible to obtain them, but this does not necessarily mean you can &#039;&#039;only&#039;&#039; obtain that Mag at that evolution.&lt;br /&gt;
* As an example, after level 50, Mags can evolve again every &#039;&#039;&#039;fifth&#039;&#039;&#039; level if another evolution condition is met (e.g. the Mag is transferred to and fed by a different character).&lt;br /&gt;
&lt;br /&gt;
This also means that &amp;quot;third-&amp;quot; and &amp;quot;fourth-evolution&amp;quot; Mags is somewhat of a misnomer, as you can obtain a &amp;quot;fourth evolution&amp;quot; Mag as a Mag&#039;s sixth, seventh, or further evolution, provided it can still meet the prerequisites.&lt;br /&gt;
&lt;br /&gt;
==Photon Blasts==&lt;br /&gt;
: &#039;&#039;Main article: [[Photon Blasts]]&lt;br /&gt;
[[File:Mag PB.png|frame|A Mag with three Photon Blasts]]&lt;br /&gt;
&lt;br /&gt;
Photon Blasts are special attacks Mags can perform. Photon Blasts can only be used after a Mag has reached level 10 and has learned its first Photon Blast, and only once the Mag&#039;s Photon Blast gauge has reached 100, with the gauge increasing through either dealing or receiving damage. &lt;br /&gt;
&lt;br /&gt;
Once the player has built to 100 Photon Blast (commonly abbreviated &amp;quot;PB&amp;quot;), the Photon Blast can be unleashed by pressing the appropriate button on the alternate palette; any other actions assigned to the alternate palette will become unavailable until a Photon Blast is used, the Mag is unequipped, or the player returns to Pioneer 2.&lt;br /&gt;
&lt;br /&gt;
Every Mag can learn up to a maximum of three Photon Blasts. Photon Blasts are learned at levels 10, 35, and 50. It is possible for a Mag to have less than three Photon Blasts if, during evolution, it learns a Photon Blast it has &#039;&#039;already&#039;&#039; learned (e.g. if a Mag learns the Photon Blast [[File:Golla.png|20px]][[Photon Blasts#Golla|Golla]] at level 35, then evolves at level 50 into a Mag that learns it again). If the Mag does not learn a Photon Blast at level 50, it may learn another one if it evolves again into another Mag that has a Photon Blast not previously learned.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ PB gain formulas&lt;br /&gt;
!Action&lt;br /&gt;
!Formula&lt;br /&gt;
|-&lt;br /&gt;
|Damage dealt&lt;br /&gt;
|&amp;lt;code&amp;gt;Damage dealt / (character level * 15.0)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Damage taken&lt;br /&gt;
|&amp;lt;code&amp;gt;(Damage taken * 20.0) / (character level * 15.0)&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mag triggers==&lt;br /&gt;
Mags may possess &amp;quot;triggers,&amp;quot; which are special effects that can occur under three different circumstances. These triggers are not guaranteed to occur, however, as each individual Mag has a pre-determined &amp;quot;trigger rate,&amp;quot; which is the baseline percentage chance for any of that Mag&#039;s triggers to activate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Criteria&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|100 PB&lt;br /&gt;
|May occur when the player reaches a full Photon Blast gauge.&lt;br /&gt;
|-&lt;br /&gt;
|10% HP&lt;br /&gt;
|May occur when the player loses over 20% HP and drops under 10% HP &#039;&#039;simultaneously&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Boss room&lt;br /&gt;
|May occur when the player enters a boss room.&lt;br /&gt;
|-&lt;br /&gt;
|Death&lt;br /&gt;
|May occur when the player has died (disabled in Blue Burst).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If multiple trigger conditions are met in the same frame, only one will be checked. The order checked is 100 PB first, boss room entry second, death third, and finally the 10% HP condition. For example, if a player satisfies both the 100 PB and 10% HP condition at once from taking damage, only the 100 PB condition has a chance to activate. Regardless of whether the trigger for 100 PB activates, the 10% HP trigger will not have a chance to activate. &lt;br /&gt;
&lt;br /&gt;
There are three different effects which can be granted when a Mag trigger activates:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|{{Invinc}}&lt;br /&gt;
|Invulnerability&lt;br /&gt;
|Grants the player 30 seconds of invulnerability from all direct damage sources.&amp;lt;br&amp;gt;HP/TP reducing effects (such as [[Weapons#Sacrificial damage increase|Berserk]] and [[Weapons#Sacrificial damage increase|Spirit]]) will still apply, and damage from [[Dark Falz]]&#039;s soul bind will still occur.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|{{RestaMag}}&lt;br /&gt;
|Resta&lt;br /&gt;
|Casts {{Resta}}. Level cast is &amp;lt;code&amp;gt;(IQ/40)+1&amp;lt;/code&amp;gt;, for a maximum level of 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|{{SD}}&lt;br /&gt;
|Shifta and Deband&lt;br /&gt;
|Casts {{Shifta}} and {{Deband}}. Level cast is &amp;lt;code&amp;gt;(IQ/40)+1&amp;lt;/code&amp;gt;, for a maximum level of 6.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|[[File:Reverser.png|link=|Reverser|30px]]&lt;br /&gt;
|Reverser&lt;br /&gt;
|Casts Reverser on the player. This is used only for the death trigger which is disabled in Blue Burst.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Synchro triggers===&lt;br /&gt;
Some Mags have triggers that are affected by Synchro, either positively or negatively. Thus, they are referred to as &amp;quot;positive&amp;quot; or &amp;quot;negative&amp;quot; triggers, and are represented by (+) and (-) respectively.&lt;br /&gt;
&lt;br /&gt;
Depending on Synchro, the Mag is boosted by the below table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Synchro&lt;br /&gt;
!Rate Boost&lt;br /&gt;
|-&lt;br /&gt;
|0-30%&lt;br /&gt;
| +0%&lt;br /&gt;
|-&lt;br /&gt;
|31-60%&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|61-80%&lt;br /&gt;
| +25%&lt;br /&gt;
|-&lt;br /&gt;
|81-100%&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
|101-120%&lt;br /&gt;
| +35%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;positive&amp;quot; (+) trigger has its rate increased depending on the synchro of the Mag. This boost is applied, additively, directly to the baseline trigger rate of the Mag.&amp;lt;br&amp;gt;A &amp;quot;negative&amp;quot; (-) trigger &#039;&#039;ignores&#039;&#039; the baseline trigger rate of the Mag, and &#039;&#039;only&#039;&#039; considers the Synchro Boost. This means any negative trigger has an effective base rate of 0%, and a maximum possible trigger rate of 35%.&lt;br /&gt;
&lt;br /&gt;
===Additional trigger adjustments===&lt;br /&gt;
There are two additional mag trigger rate adjustments that are used only for the death trigger on certain mags. The internal identifiers for these adjustments are 3 and 4, whereas the &amp;quot;positive&amp;quot; and &amp;quot;negative&amp;quot; adjustments defined above are 1 and 2.&lt;br /&gt;
&lt;br /&gt;
The first of these additional adjustments is &amp;lt;code&amp;gt;Activation Rate = (Base Trigger Rate) - 10&amp;lt;/code&amp;gt;. The second one is &amp;lt;code&amp;gt;Activation Rate = (Synchro Rate Boost) - 10&amp;lt;/code&amp;gt;. These activation rates will be 0 if the subtraction will yield a negative value.&lt;br /&gt;
&lt;br /&gt;
These trigger rate adjustments are not used in Blue Burst because the death trigger on mags is enabled only in offline mode, which is never true for Blue Burst.&lt;br /&gt;
&lt;br /&gt;
==Mag colors==&lt;br /&gt;
Mags can come in one of 30 different colors. Selecting certain costumes at character creation can determine the starting Mag&#039;s color. Mags found from [[Item box|item boxes]] will always come with a random color. &lt;br /&gt;
&lt;br /&gt;
While a Mag&#039;s color will not change as it gains levels and evolves, some Mags will show the color more or less than others, with some being &#039;&#039;entirely&#039;&#039; one color (e.g. {{Mag|rare|Sato}}, {{Mag|rare|Puyo}}), and others not incorporating the color at all (e.g. {{Mag|rare|Rappy (Mag)|Rappy}}, {{Mag|rare|Tellusis}}).&lt;br /&gt;
&lt;br /&gt;
===Original colors===&lt;br /&gt;
These colors can either be obtained from character creation, or from a Mag dropped from an [[Item box|item box]]. All of these colors were available on the original &#039;&#039;Blue Burst&#039;&#039; servers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Color !! rowspan=&amp;quot;2&amp;quot; | Hex !! rowspan=&amp;quot;2&amp;quot; | Name !! colspan=&amp;quot;12&amp;quot; | Costume Coordinates (row#-column#) &lt;br /&gt;
|-&lt;br /&gt;
!HUmr&lt;br /&gt;
!HUnl&lt;br /&gt;
!HUct&lt;br /&gt;
!HUcl&lt;br /&gt;
!RAmr&lt;br /&gt;
!RAml&lt;br /&gt;
!RAct&lt;br /&gt;
!RAcl&lt;br /&gt;
!FOmr&lt;br /&gt;
!FOml&lt;br /&gt;
!FOnm&lt;br /&gt;
!FOnl&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FF3319| || #FF3319 || Red || 2-1 || 1-1 || 1-1 || 1-1 || 1-1 || 1-1; 2-1 || 1-1 || 1-8; 2-1 || 1-1 || 1-1; 2-1 || 1-8 || 1-1&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#3333FF| || #3333FF || Blue || 1-2 || 1-2; 2-2; 2-9 || 1-2; 1-8; 3-2 || 1-2; 2-2 || 1-2 || 2-2; 2-8 || 1-2; 2-2; 2-8; 3-3 || 2-2 || 1-2; 2-8 || 1-2; 1-9 || 1-2; 2-2 || 1-2; 2-2; 2-9&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FFE619| || #FFE619 || Yellow || 1-3 || 1-3; 2-3 || 1-3; 2-3 || 1-3; 3-3 || 2-3 || 1-3; 2-3 || 2-3 || 1-3; 2-9; 3-3 || 2-3 || 1-3; 2-3 || 1-3; 2-3 || 1-3&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#19FF19| || #19FF19 || Green || - || - || - || - || - || - || - || - || - || 1-4 || 2-4 || 1-4&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#CC19FF| || #CC19FF || Purple || 2-5 || 1-5; 2-5 || 1-5; 2-5; 2-8 || 1-5; 1-9; 2-5 || 1-5; 2-5 || 1-5 || 2-9 || 2-5; 3-5 || 1-5 || 1-5; 2-5 || 1-5; 2-5; 2-8 || 1-5; 2-5&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#191933| || #191933 || Black || 1-6; 1-9; 2-6 || 1-6; 2-6 || 2-6; 3-6 || 1-6; 2-6; 2-8 || 1-6; 1-9; 2-6 || 1-6; 2-6 || 1-6; 3-6 || 1-6 || 1-6; 2-6 || 1-6; 2-6 || 1-6; 2-6 || 1-6; 1-9; 2-6&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#E6FFFF| || #E6FFFF || White || 1-7; 2-7; 2-9 || 1-7; 2-7 || 1-7; 2-7; 3-7 || - || 1-7; 2-7 || 1-7; 2-7 || 1-7; 1-8; 2-7; 3-7 || - || 1-7; 2-7 || 1-7; 2-7 || 1-7; 2-7 || 1-7; 2-7&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#19E6FF| || #19E6FF || Cyan || 2-2 || - || 2-2 || 3-2 || 2-2 || 1-2 || 3-2 || 1-2; 1-9; 3-2 || 2-2 || 2-2 || - || -&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#804C33| || #804C33 || Brown || - || 1-8 || - || 2-3 || 2-9 || - || - || 2-3 || 1-8 || - || 2-1 || -&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FF6600| || #FF6600 || Orange || 1-1 || - || 2-1 || - || 2-1 || 1-8 || 1-9; 2-1 || 2-6 || - || - || 2-9 || 2-1&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#808BF9| || #808BF9 || Slate Blue || 1-5 || - || - || 1-8; 3-5; 3-6 || - || - || 1-5; 2-5; 3-5 || 1-5; 1-7; 3-1 || 1-9; 2-5 || - || - || -&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#808000| || #808000 || Olive || 1-8; 2-3 || - || 3-3 || 3-4 || 1-3 || - || 1-3 || - || 1-3; 2-9 || 2-9 || - || 2-3&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#00F0B6&amp;quot;| || #00F0B6 || Turquoise || 2-4 || 2-4 || - || 1-4 || - || 1-9 || 3-4 || 3-4 || 1-4 || 2-4 || - || 2-4&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#CC1964&amp;quot;| || #CC1964 || Fuchsia || - || 2-1 || 3-1; 3-5 || 2-1 || - || 2-5 || 3-1 || 2-8 || 2-1 || - || 1-1 || -&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#7F7F7F&amp;quot;| || #7F7F7F || Gray || 2-8 || - || 1-6; 1-9 || - || - || - || 2-6 || 3-6; 3-7 || - || - || - || 2-8&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FEFED5&amp;quot;| || #FEFED5 || Cream || - || - || - || 1-7; 2-7; 3-7 || 1-8; 2-7 || - || - || 2-7 || - || - || - || -&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FE7FC8&amp;quot;| || #FE7FC8 || Pink || - || 2-8 || - || 2-9; 3-1 || - || 2-7 || - || 1-1 || - || 1-8; 2-8 || - || 1-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#007F52&amp;quot;| || #007F52 || Dark Green || 1-4 || 1-4; 1-9 || 1-4; 2-4; 2-9; 3-4 || 2-4 || 1-4; 2-4 || 1-4; 2-4 || 1-4; 2-4 || 1-4; 2-4 || 2-4 || - ||  1-4; 1-9 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ephinea-exclusive colors===&lt;br /&gt;
These colors can only be found on Mags dropped from an [[Item box|item box]]. These colors were added in an Ephinea update on March 6th, 2022.&amp;lt;!--or June 3rd? Assuming YMD format for this: 2022-03-06--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Color&lt;br /&gt;
!Hex&lt;br /&gt;
!Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#7FFF00|&lt;br /&gt;
|#7FFF00&lt;br /&gt;
|Chartreuse&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#007FFF&amp;quot;|&lt;br /&gt;
|#007FFF&lt;br /&gt;
|Azure&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#660066|&lt;br /&gt;
|#660066&lt;br /&gt;
|Royal Purple&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#F90505|&lt;br /&gt;
|#F90505&lt;br /&gt;
|Ruby&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#0A0AFF|&lt;br /&gt;
|#0A0AF2&lt;br /&gt;
|Sapphire&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#007F00|&lt;br /&gt;
|#007F00&lt;br /&gt;
|Emerald&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#9F7E3A|&lt;br /&gt;
|#9F7E3A&lt;br /&gt;
|Gold&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#8D9BA6|&lt;br /&gt;
|#8D9BA6&lt;br /&gt;
|Silver&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#A0654E|&lt;br /&gt;
|#A0654E&lt;br /&gt;
|Bronze&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#7F337F|&lt;br /&gt;
|#7F337F&lt;br /&gt;
|Plum&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#2B0757|&lt;br /&gt;
|#2B0757&lt;br /&gt;
|Violet&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#F2A400|&lt;br /&gt;
|#F2A400&lt;br /&gt;
|Goldenrod&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Mags==&lt;br /&gt;
===Starter Mag===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Mag Name&lt;br /&gt;
!Obtained From&lt;br /&gt;
!Feed Table&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mag.png|30px|link=Mag]]&amp;lt;br&amp;gt;[[Mag]] || New Character&amp;lt;br&amp;gt;[[Item box|Box Drops]]|| [[Mag feeding tables#Table 0|Table 0]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First evolution Mags===&lt;br /&gt;
First evolution Mags occur at &#039;&#039;&#039;level 10&#039;&#039;&#039;, and their evolution depends &#039;&#039;solely&#039;&#039; on the &#039;&#039;class&#039;&#039; of the character that raises the Mag&#039;s level to 10.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Evolution Conditions&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Varuna.png|30px|link=Varuna]]&amp;lt;br&amp;gt;[[Varuna]]&lt;br /&gt;
|&#039;&#039;&#039;HU&#039;&#039;&#039; evolves Mag&lt;br /&gt;
|[[File:Farlla.png|30px|link=]]&amp;lt;br&amp;gt;Farlla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (40%)&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (40%)&lt;br /&gt;
|[[Mag feeding tables#Table 1|Table 1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kalki.png|30px|link=Kalki]]&amp;lt;br&amp;gt;[[Kalki]]&lt;br /&gt;
|&#039;&#039;&#039;RA&#039;&#039;&#039; evolves Mag&lt;br /&gt;
|[[File:Estlla.png|30px|link=]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (40%)&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (40%)&lt;br /&gt;
|[[Mag feeding tables#Table 1|Table 1]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vritra.png|30px|link=Vritra]]&amp;lt;br&amp;gt;[[Vritra]]&lt;br /&gt;
|&#039;&#039;&#039;FO&#039;&#039;&#039; evolves Mag&lt;br /&gt;
|[[File:Leilla.png|30px|link=]]&amp;lt;br&amp;gt;Leilla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (40%)&lt;br /&gt;
| -&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (40%)&lt;br /&gt;
|[[Mag feeding tables#Table 1|Table 1]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second evolution Mags===&lt;br /&gt;
Second evolution Mags occur at &#039;&#039;&#039;level 35&#039;&#039;&#039;, and their evolution depends on what Mag they evolved &#039;&#039;from&#039;&#039;, and what their &#039;&#039;highest stat&#039;&#039; is.  The class of the character raising the Mag&#039;s level to 35 is irrelevant in almost all cases; for example, if the Mag is a {{Mag|Kalki}}, it can only evolve into {{Mag|Surya}}, {{Mag|Mitra}}, and {{Mag|Tapas}}. &lt;br /&gt;
&lt;br /&gt;
If two stats are equal, the Mag will evolve depending on the class that evolved its first evolution. For example, if a Mag&#039;s stats are &amp;lt;code&amp;gt;7/14/14/0&amp;lt;/code&amp;gt;: &lt;br /&gt;
* {{Mag|Varuna}} follows &amp;lt;code&amp;gt;{{POW}} &amp;gt; Others&amp;lt;/code&amp;gt;: evolves into {{Mag|Rudra}}.&lt;br /&gt;
* {{Mag|Kalki}} follows &amp;lt;code&amp;gt;{{DEX}} &amp;gt; Others&amp;lt;/code&amp;gt;: evolves into {{Mag|Mitra}}.&lt;br /&gt;
* {{Mag|Vritra}} follows &amp;lt;code&amp;gt;{{MIND}} &amp;gt; Others&amp;lt;/code&amp;gt;: evolves into {{Mag|Namuci}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot;|Evolution Conditions&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;100 PB&#039;&#039;&lt;br /&gt;
!&#039;&#039;1/10 HP&#039;&#039;&lt;br /&gt;
!&#039;&#039;Boss Room&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rudra.png|30px|link=Rudra]]&amp;lt;br&amp;gt;[[Rudra]]&lt;br /&gt;
|{{POW}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Varuna&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (50-85%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (0-35%)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (50%)&lt;br /&gt;
|[[Mag feeding tables#Table 2|Table 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marutah.png|30px|link=Marutah]]&amp;lt;br&amp;gt;[[Marutah]]&lt;br /&gt;
|{{DEX}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Varuna&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (40-75%)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (0-35%)&lt;br /&gt;
| -&lt;br /&gt;
|[[Mag feeding tables#Table 2|Table 2]]&lt;br /&gt;
|- style=&amp;quot;border-bottom: solid 3px #aaa;&amp;quot;&lt;br /&gt;
|[[File:Vayu.png|30px|link=Vayu]]&amp;lt;br&amp;gt;[[Vayu]]&lt;br /&gt;
|{{MIND}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Varuna&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (45-80%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (0-35%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (45%)&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Surya.png|30px|link=Surya]]&amp;lt;br&amp;gt;[[Surya]]&lt;br /&gt;
|{{POW}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Kalki&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (50-85%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (0-35%)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (50%)&lt;br /&gt;
|[[Mag feeding tables#Table 3|Table 3]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mitra.png|30px|link=Mitra]]&amp;lt;br&amp;gt;[[Mitra]]&lt;br /&gt;
|{{DEX}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Kalki&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (40-75%)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (0-35%)&lt;br /&gt;
| -&lt;br /&gt;
|[[Mag feeding tables#Table 3|Table 3]]&lt;br /&gt;
|- style=&amp;quot;border-bottom: solid 3px #aaa;&amp;quot;&lt;br /&gt;
|[[File:Tapas.png|30px|link=Tapas]]&amp;lt;br&amp;gt;[[Tapas]]&lt;br /&gt;
|{{MIND}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Kalki&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (45-80%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (0-35%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (45%)&lt;br /&gt;
|[[Mag feeding tables#Table 3|Table 3]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumba.png|30px|link=Sumba]]&amp;lt;br&amp;gt;[[Sumba]]&lt;br /&gt;
|{{POW}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Vritra&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (50-85%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (0-35%)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (50%)&lt;br /&gt;
|[[Mag feeding tables#Table 2|Table 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ashvinau.png|30px|link=Ashvinau]]&amp;lt;br&amp;gt;[[Ashvinau]]&lt;br /&gt;
|{{DEX}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Vritra&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (40-75%)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (0-35%)&lt;br /&gt;
| -&lt;br /&gt;
|[[Mag feeding tables#Table 2|Table 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Namuci.png|30px|link=Namuci]]&amp;lt;br&amp;gt;[[Namuci]]&lt;br /&gt;
|{{MIND}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Vritra&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (45-80%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (0-35%)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (45%)&lt;br /&gt;
|[[Mag feeding tables#Table 2|Table 2]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third evolution Mags===&lt;br /&gt;
Third evolution Mags occur at &#039;&#039;&#039;level 50&#039;&#039;&#039;, and &#039;&#039;every five levels&#039;&#039; after that, and their evolution depends on what conditions are satisfied when the Mag is raised to an appropriate level. &lt;br /&gt;
&lt;br /&gt;
Starting at level 50 and beyond, a Mag can evolve again with one feed &#039;&#039;during an evolution level&#039;&#039; (e.g. the Mag is currently level 50, 55, 75, etc.) by transferring the Mag to a different character. This can be useful for the purposes of switching feeding tables, or using [[Mags#Cell_Mags|Mag cells]].&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Note: Equality conditions for equations including &amp;quot;≥&amp;quot; have not all been verified yet.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot;|Evolution Conditions&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;100 PB&#039;&#039;&lt;br /&gt;
!&#039;&#039;1/10 HP&#039;&#039;&lt;br /&gt;
!&#039;&#039;Boss Room&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Andhaka.png|30px|link=Andhaka]]&amp;lt;br&amp;gt;[[Andhaka]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; (All IDs) {{DEF}} ≥ 45, {{POW}} &amp;gt; Others&lt;br /&gt;
|[[File:Estlla.png|30px|link=]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (-)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apsaras.png|30px|link=Apsaras]]&amp;lt;br&amp;gt;[[Apsaras]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px|link=]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bana.png|30px|link=Bana]]&amp;lt;br&amp;gt;[[Bana]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; (All ID) {{DEF}} ≥ 45, {{DEX}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; (All ID) {{DEF}} ≥ 45, {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px|link=]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|20&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bhirava.png|30px|link=Bhirava]]&amp;lt;br&amp;gt;[[Bhirava]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durga.png|30px|link=Durga]]&amp;lt;br&amp;gt;[[Durga]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px|link=]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Garuda.png|30px|link=Garuda]]&amp;lt;br&amp;gt;[[Garuda]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ila.png|30px|link=Ila]]&amp;lt;br&amp;gt;[[Ila]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kabanda.png|30px|link=Kabanda]]&amp;lt;br&amp;gt;[[Kabanda]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaitabha.png|30px|link=Kaitabha]]&amp;lt;br&amp;gt;[[Kaitabha]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kama.png|30px|link=Kama]]&amp;lt;br&amp;gt;[[Kama]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Dex}} = {{Mind}} &amp;gt; {{Pow}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}} &amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} = {{MIND}} &amp;gt; {{DEX}} &lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kumara.png|30px|link=Kumara]]&amp;lt;br&amp;gt;[[Kumara]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|35&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Madhu.png|30px|link=Madhu]]&amp;lt;br&amp;gt;[[Madhu]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|20&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marica.png|30px|link=Marica]]&amp;lt;br&amp;gt;[[Marica]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Naga.png|30px|link=Naga]]&amp;lt;br&amp;gt;[[Naga]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px|link=]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nandin.png|30px|link=Nandin]]&amp;lt;br&amp;gt;[[Nandin]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px|link=]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Naraka.png|30px|link=Naraka]]&amp;lt;br&amp;gt;[[Naraka]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|30&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravana.png|30px|link=Ravana]]&amp;lt;br&amp;gt;[[Ravana]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&lt;br /&gt;
|[[File:Farlla.png|30px|link=]]&amp;lt;br&amp;gt;Farlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ribhava.png|30px|link=Ribhava]]&amp;lt;br&amp;gt;[[Ribhava]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Farlla.png|30px|link=]]&amp;lt;br&amp;gt;Farlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sita.png|30px|link=Sita]]&amp;lt;br&amp;gt;[[Sita]] &lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soma.png|30px|link=Soma]]&amp;lt;br&amp;gt;[[Soma]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px|link=]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ushasu.png|30px|link=Ushasu]]&amp;lt;br&amp;gt;[[Ushasu]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|35&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Varaha.png|30px|link=Varaha]]&amp;lt;br&amp;gt;[[Varaha]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} = {{MIND}} &amp;gt; {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} = {{MIND}} &amp;gt; {{DEX}}&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 4|Table 4]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yaksa.png|30px|link=Yaksa]]&amp;lt;br&amp;gt;[[Yaksa]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Golla.png|30px|link=]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|35&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth evolution Mags===&lt;br /&gt;
: &#039;&#039;Note: If you&#039;re looking to make one of these Mags, the [[Mags/Guide|beginner Mag guide]] shows how to easily make all of these Mags, starting from the basic Mag.&lt;br /&gt;
&lt;br /&gt;
Fourth evolution Mags can occur beginning first at &#039;&#039;&#039;level 100&#039;&#039;&#039;, and &#039;&#039;every ten levels&#039;&#039; after that (110, 120, 130, etc.), but &#039;&#039;only when their specific evolution formulas are met&#039;&#039;, and can only be evolved from a third evolution Mag. &lt;br /&gt;
&lt;br /&gt;
Unlike other evolutions, fourth evolutions are &#039;&#039;not guaranteed&#039;&#039;, as they can require a specific class, gender, and stat formula to be met, all of which are based on [[Section IDs|Section ID]]. If a Mag is leveled past 100 without evolving into a fourth evolution Mag (due to the character who performed the level 100 feed not having the correct formula), it is possible to transfer the Mag to another character that &#039;&#039;does&#039;&#039; have a fourth evolution and feed the Mag once to evolve it. Once a Mag has evolved into a fourth evolution Mag, it &#039;&#039;cannot evolve further based on its stats&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot;|Evolution Conditions&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;100 PB&#039;&#039;&lt;br /&gt;
!&#039;&#039;1/10 HP&#039;&#039;&lt;br /&gt;
!&#039;&#039;Boss Room&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bhima.png|30px|link=Bhima]]&amp;lt;br&amp;gt;[[Bhima]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female FO&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female FO&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;bR&amp;gt;Invincibility (-)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Deva.png|30px|link=Deva]]&amp;lt;br&amp;gt;[[Deva]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male HU&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diwari.png|30px|link=Diwari]]&amp;lt;br&amp;gt;[[Diwari]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female RA&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 7|Table 7]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nidra.png|30px|link=Nidra]]&amp;lt;br&amp;gt;[[Nidra]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male FO&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male FO&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male FO&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|[[Mag feeding tables#Table 7|Table 7]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pushan.png|30px|link=Pushan]]&amp;lt;br&amp;gt;[[Pushan]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male RA&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male RA&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male RA&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]  &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rati.png|30px|link=Rati]]&amp;lt;br&amp;gt;[[Rati]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male HU&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male HU&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 6|Table 6]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rukmin.png|30px|link=Rukmin]]&amp;lt;br&amp;gt;[[Rukmin]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female RA&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female RA&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sato.png|30px|link=Sato]]&amp;lt;br&amp;gt;[[Sato]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female FO&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|[[Mag feeding tables#Table 5|Table 5]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savitri.png|30px|link=Savitri]]&amp;lt;br&amp;gt;[[Savitri]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female HU&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female HU&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female HU&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|[[Mag feeding tables#Table 7|Table 7]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
Cell Mags are fourth evolution Mags that are obtained by using the appropriate Mag cell on a Mag (sometimes a specific Mag). Most cell Mags evolve from third evolution Mags. Most Mags that have reached fourth evolution cannot evolve again. In several instances Mags can evolve from fourth evolution Mags or a Mag.&lt;br /&gt;
&lt;br /&gt;
While most cell Mags are evolved from third evolution Mags, and will not evolve again afterward, some cell Mags can be evolved again through the use of subsequent Mag cells (e.g. {{Mag|rare|Devil&#039;s Wing}} evolving into {{Mag|rare|Devil&#039;s Tail}} with the use of a second {{Tool|rare|Heart of Devil}}, or the &amp;quot;System&amp;quot; Mags&#039; progression from {{Mag|rare|Mark III}} up to {{Mag|rare|Dreamcast}}).&lt;br /&gt;
&lt;br /&gt;
All cell Mags use [[Mag feeding tables#Table 7|feeding table 7]].&lt;br /&gt;
&lt;br /&gt;
====List of Mag cells====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;400px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;unsortable&amp;quot; |Mag Cell&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot; class=&amp;quot;unsortable&amp;quot; |Associated Mag(s)&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Amitie&#039;s Memo}}&lt;br /&gt;
|{{Mag|rare|Puyo}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Cell of Mag 213}}&lt;br /&gt;
|{{Mag|attributes|Churel}};&amp;lt;br&amp;gt;{{Mag|attributes|Preta}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Cell of Mag 502}}&lt;br /&gt;
|{{Mag|attributes|Pitri}};&amp;lt;br&amp;gt;{{Mag|attributes|Soniti}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|D-Photon Core}}&lt;br /&gt;
|{{Mag|rare|Gael Giel}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Dragon Scale}}&lt;br /&gt;
|{{Mag|rare|Tellusis}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Angel}}&lt;br /&gt;
|{{Mag|rare|Angel&#039;s Wing}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Chao}}&lt;br /&gt;
|{{Mag|rare|Chao}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Chu Chu}}&lt;br /&gt;
|{{Mag|rare|Chu Chu}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Devil}}&lt;br /&gt;
|{{Mag|rare|Devil&#039;s Tail}};&amp;lt;br&amp;gt;{{Mag|rare|Devil&#039;s Wing}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Kapu Kapu}}&lt;br /&gt;
|{{Mag|rare|Kapu Kapu}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Morolian}}&lt;br /&gt;
|{{Mag|rare|Moro}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Opa Opa}}&lt;br /&gt;
|{{Mag|rare|Opa-Opa}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of Pian}}&lt;br /&gt;
|{{Mag|rare|Pian}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heart of YN-0117}}&lt;br /&gt;
|{{Mag|rare|Elenor}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Heaven Striker Coat}}&lt;br /&gt;
|{{Mag|rare|Striker Unit}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Kalki Kit}}&lt;br /&gt;
|{{Mag|rare|Kalki*}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Kit of Dreamcast}}&lt;br /&gt;
|{{Mag|rare|Dreamcast}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Kit of Genesis}}&lt;br /&gt;
|{{Mag|rare|Genesis}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Kit of Hamburger}}&lt;br /&gt;
|{{Mag|rare|Hamburger}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Kit of Mark III}}&lt;br /&gt;
|{{Mag|rare|Mark III}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Kit of Master System}}&lt;br /&gt;
|{{Mag|rare|Master System}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Kit of Sega Saturn}}&lt;br /&gt;
|{{Mag|rare|Sega Saturn}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Liberta Kit}}&lt;br /&gt;
|{{Mag|rare|Agastya}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Mag Kit}}&lt;br /&gt;
|{{Mag|rare|Mag*}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Panther&#039;s Spirit}}&lt;br /&gt;
|{{Mag|rare|Panzer&#039;s Tail}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Parts of RoboChao}}&lt;br /&gt;
|{{Mag|rare|Robochao}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Pioneer Parts}}&lt;br /&gt;
|{{Mag|rare|Pioneer}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Rappy&#039;s Beak}}&lt;br /&gt;
|{{Mag|rare|Rappy (Mag)|Rappy}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Stealth Kit}}&lt;br /&gt;
|{{Mag|rare|Stealth}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Tablet}}&lt;br /&gt;
|{{Mag|rare|Geung-si}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Varuna Kit}}&lt;br /&gt;
|{{Mag|rare|Varuna*}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Vritra Kit}}&lt;br /&gt;
|{{Mag|rare|Vritra*}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|rare|Yahoo!&#039;s engine}}&lt;br /&gt;
|{{Mag|rare|Yahoo!}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====List of cell Mags====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot;|Cell Required&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot;|Evolution Conditions&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;100 PB&#039;&#039;&lt;br /&gt;
!&#039;&#039;1/10 HP&#039;&#039;&lt;br /&gt;
!&#039;&#039;Boss Room&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Agastya.png|30px|link=Agastya]]&amp;lt;br&amp;gt;[[Agastya]]&lt;br /&gt;
|{{Tool|rare|Liberta Kit}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Angel&#039;s Wing.png|30px|link=Angel&#039;s Wing]]&amp;lt;br&amp;gt;[[Angel&#039;s Wing]]&lt;br /&gt;
|{{Tool|rare|Heart of Angel}}&lt;br /&gt;
|Level 100+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chao.png|30px|link=Chao]]&amp;lt;br&amp;gt;[[Chao]]&lt;br /&gt;
|{{Tool|rare|Heart of Chao}}&lt;br /&gt;
|35+ in &#039;&#039;&#039;all&#039;&#039;&#039; Mag stats&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chu Chu.png|30px|link=Chu Chu]]&amp;lt;br&amp;gt;[[Chu Chu]]&lt;br /&gt;
|{{Tool|rare|Heart of Chu Chu}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Churel.png|30px|link=Churel]]&amp;lt;br&amp;gt;[[Churel]]&lt;br /&gt;
|{{Tool|rare|Cell of Mag 213}}&lt;br /&gt;
|Level 100+ third evolution Mag and&amp;lt;br&amp;gt;{{TypeA}} character&lt;br /&gt;
|50&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Devil&#039;s Tail.png|30px|link=Devil&#039;s Tail]]&amp;lt;br&amp;gt;[[Devil&#039;s Tail]]&lt;br /&gt;
|{{Tool|rare|Heart of Devil}}&lt;br /&gt;
|Any {{Mag|rare|Devil&#039;s Wing}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Devil&#039;s Wing.png|30px|link=Devil&#039;s Wing]]&amp;lt;br&amp;gt;[[Devil&#039;s Wing]]&lt;br /&gt;
|{{Tool|rare|Heart of Devil}}&lt;br /&gt;
|Level 100+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamcast.png|30px|link=Dreamcast]]&amp;lt;br&amp;gt;[[Dreamcast]]&lt;br /&gt;
|{{Tool|rare|Kit of Dreamcast}}&lt;br /&gt;
|Level 100+ character and&amp;lt;br&amp;gt;Level 100+ {{Mag|rare|Sega Saturn}}&lt;br /&gt;
|70&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)*&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Cannot have Photon Blasts;&amp;lt;br&amp;gt;Cannot gain PB meter and&amp;lt;br&amp;gt;therefore cannot trigger 100 PB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Elenor.png|30px|link=Elenor]]&amp;lt;br&amp;gt;[[Elenor]]&lt;br /&gt;
|{{Tool|rare|Heart of YN-0117}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gael-Giel.png|30px|link=Gael Giel]]&amp;lt;br&amp;gt;[[Gael Giel]]&lt;br /&gt;
|{{Tool|rare|D-Photon Core}}&lt;br /&gt;
|Level 100+ {{Mag|Kama}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Slowly drains HP&amp;lt;br&amp;gt;over time when equipped&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Genesis.png|30px|link=Genesis]]&amp;lt;br&amp;gt;[[Genesis]]&lt;br /&gt;
|{{Tool|rare|Kit of Genesis}}&lt;br /&gt;
|Level 80+ character and&amp;lt;br&amp;gt;Level 70+ {{Mag|rare|Master System}}&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)*&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Cannot have Photon Blasts;&amp;lt;br&amp;gt;Cannot gain PB meter and&amp;lt;br&amp;gt;therefore cannot trigger 100 PB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geung-si.png|30px|link=Geung-si]]&amp;lt;br&amp;gt;[[Geung-si]]&lt;br /&gt;
|{{Tool|rare|Tablet}}&lt;br /&gt;
|Any {{Mag|rare|Rukmin}}&lt;br /&gt;
|50&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hamburger.png|30px|link=Hamburger]]&amp;lt;br&amp;gt;[[Hamburger]]&lt;br /&gt;
|{{Tool|rare|Kit of Hamburger}}&lt;br /&gt;
|Level 50+ {{Mag|Kaitabha}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kalki.png|30px|link=Kalki*]]&amp;lt;br&amp;gt;[[Kalki*]]&lt;br /&gt;
|{{Tool|rare|Kalki Kit}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kapu Kapu.png|30px|link=Kapu Kapu]]&amp;lt;br&amp;gt;[[Kapu Kapu]]&lt;br /&gt;
|{{Tool|rare|Heart of Kapu Kapu}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mag.png|30px|link=Mag*]]&amp;lt;br&amp;gt;[[Mag*]]&lt;br /&gt;
|{{Tool|rare|Mag Kit}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mark III.png|30px|link=Mark III]]&amp;lt;br&amp;gt;[[Mark III]]&lt;br /&gt;
|{{Tool|rare|Kit of Mark III}}&lt;br /&gt;
|Level 60+ character and&amp;lt;br&amp;gt;any basic {{Mag|Mag}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|Cannot have Photon Blasts&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Master System.png|30px|link=Master System]]&amp;lt;br&amp;gt;[[Master System]]&lt;br /&gt;
|{{Tool|rare|Kit of Master System}}&lt;br /&gt;
|Level 70+ character and&amp;lt;br&amp;gt;Level 60+ {{Mag|rare|Mark III}}&lt;br /&gt;
|15&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)*&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Cannot have Photon Blasts;&amp;lt;br&amp;gt;Cannot gain PB meter and&amp;lt;br&amp;gt;therefore cannot trigger 100 PB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moro.png|30px|link=Moro]]&amp;lt;br&amp;gt;[[Moro]]&lt;br /&gt;
|{{Tool|rare|Heart of Morolian}}&lt;br /&gt;
|Any {{Mag|Kumara}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Set effect with {{Gun|rare|Tension Blaster}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Opa Opa.png|30px|link=Opa-Opa]]&amp;lt;br&amp;gt;[[Opa-Opa]]&lt;br /&gt;
|{{Tool|rare|Heart of Opa Opa}}&lt;br /&gt;
|Level 100+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Panzer&#039;s Tail.png|30px|link=Panzer&#039;s Tail]]&amp;lt;br&amp;gt;[[Panzer&#039;s Tail]]&lt;br /&gt;
|{{Tool|rare|Panther&#039;s Spirit}}&lt;br /&gt;
|Level 50+ {{Mag|Naga}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pian.png|30px|link=Pian]]&amp;lt;br&amp;gt;[[Pian]]&lt;br /&gt;
|{{Tool|rare|Heart of Pian}}&lt;br /&gt;
|Level 120+ third evolution Mag with&amp;lt;br&amp;gt;120% Synchro and 180+ IQ&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pioneer.png|30px|link=Pioneer]]&amp;lt;br&amp;gt;[[Pioneer (Mag) | Pioneer]]&lt;br /&gt;
|{{Tool|rare|Pioneer Parts}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pitri.png|30px|link=Pitri]]&amp;lt;br&amp;gt;[[Pitri]]&lt;br /&gt;
|{{Tool|rare|Cell of Mag 502}}&lt;br /&gt;
|Level 100+ third evolution Mag and&amp;lt;br&amp;gt;{{TypeB}} character&lt;br /&gt;
|50&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Preta.png|30px|link=Preta]]&amp;lt;br&amp;gt;[[Preta]]&lt;br /&gt;
|{{Tool|rare|Cell of Mag 213}}&lt;br /&gt;
|Level 100+ third evolution Mag and&amp;lt;br&amp;gt;{{TypeB}} character&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Puyo.png|30px|link=Puyo]]&amp;lt;br&amp;gt;[[Puyo]]&lt;br /&gt;
|{{Tool|rare|Amitie&#039;s Memo}}&lt;br /&gt;
|Any {{Mag|rare|Chu Chu}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoboChao.png|30px|link=RoboChao]]&amp;lt;br&amp;gt;[[Robochao]]&lt;br /&gt;
|{{Tool|rare|Parts of RoboChao}}&lt;br /&gt;
|70+ in two Mag stats&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rappy.png|30px|link=Rappy (Mag)]]&amp;lt;br&amp;gt;[[Rappy (Mag)|Rappy]]&lt;br /&gt;
|{{Tool|rare|Rappy&#039;s Beak}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sega Saturn.png|30px|link=Sega Saturn]]&amp;lt;br&amp;gt;[[Sega Saturn]]&lt;br /&gt;
|{{Tool|rare|Kit of Sega Saturn}}&lt;br /&gt;
|Level 90+ character and&amp;lt;br&amp;gt;Level 90+ {{Mag|rare|Genesis}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)*&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Cannot have Photon Blasts;&amp;lt;br&amp;gt;Cannot gain PB meter and&amp;lt;br&amp;gt;therefore cannot trigger 100 PB.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soniti.png|30px|link=Soniti]]&amp;lt;br&amp;gt;[[Soniti]]&lt;br /&gt;
|{{Tool|rare|Cell of Mag 502}}&lt;br /&gt;
|Level 100+ third evolution Mag and&amp;lt;br&amp;gt;{{TypeA}} character&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stealth.png|30px|link=Stealth]]&amp;lt;br&amp;gt;[[Stealth]]&lt;br /&gt;
|{{Tool|rare|Stealth Kit}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|Invisible&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Striker Unit.png|30px|link=Striker Unit]]&amp;lt;br&amp;gt;[[Striker Unit]]&lt;br /&gt;
|{{Tool|rare|Heaven Striker Coat}}&lt;br /&gt;
|Any {{Mag|Garuda}}&lt;br /&gt;
|55&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|Set effect with {{Gun|rare|Heaven Striker}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tellusis.png|30px|link=Tellusis]]&amp;lt;br&amp;gt;[[Tellusis]]&lt;br /&gt;
|{{Tool|rare|Dragon Scale}}&lt;br /&gt;
|Any {{Mag|Kama}}&lt;br /&gt;
|55&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|Set effect with {{Sword|rare|Excalibur}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Varuna.png|30px|link=Varuna*]]&amp;lt;br&amp;gt;[[Varuna*]]&lt;br /&gt;
|{{Tool|rare|Varuna Kit}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vritra.png|30px|link=Vritra*]]&amp;lt;br&amp;gt;[[Vritra*]]&lt;br /&gt;
|{{Tool|rare|Vritra Kit}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yahoo!.png|30px|link=Yahoo!]]&amp;lt;br&amp;gt;[[Yahoo!]]&lt;br /&gt;
|{{Tool|rare|Yahoo!&#039;s engine}}&lt;br /&gt;
|Level 50+ third evolution Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{RestaMag}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on the Angel&#039;s Wing, Devil&#039;s Wing, and Elenor Mags were removed.&lt;br /&gt;
* The number of frames for invulnerability is calculated using the formula &amp;lt;code&amp;gt;1200 + 30 * ( (Mag Synchro) + (Mag IQ) / 3 )&amp;lt;/code&amp;gt;. The client then limits this value to 900 if it&#039;s greater, which it always is. This formula was probably used by Version 1 and Version 2 of PSO to calculate the length of mag invulnerability trigger.&lt;br /&gt;
&lt;br /&gt;
{{Mags}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Wands&amp;diff=30982</id>
		<title>Wands</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Wands&amp;diff=30982"/>
		<updated>2024-09-15T05:21:59Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Corrected the Grind and Total ATP for Twinkle Star&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wand.png|thumb|right|A basic wand]]&lt;br /&gt;
&lt;br /&gt;
===Basic Wand Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 13&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 18&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
==List of Wands==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTableSort}}&lt;br /&gt;
{{WeaponTableRowTechnique|Wand|1|3-10|25|15|33-40|114 MST|notes=&amp;amp;#43;5 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Staff|2|10-30|27|15|40-60|250 MST|notes=&amp;amp;#43;10 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Baton|3|35-50|28|10|55-70|380 MST|notes=&amp;amp;#43;15 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Scepter|4|55-75|30|10|75-95|460 MST|notes=&amp;amp;#43;20 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Game Magazine|9|1|1|0|1|None|notes=|class=111111111111}}&lt;br /&gt;
{{WeaponTableRowTechnique|LOGiN|9|5|25|0|5|25 ATP|special=|notes=|class=111111111111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Marina&#039;s Bag|9|10-180|10|0|10-180|348 MST|special=Havoc|notes=&amp;amp;#43;100% {{Resta}}, {{Anti}} range|class=010001000101}}&lt;br /&gt;
{{WeaponTableRowTechnique|Fire Scepter: Agni|9|70-95|31|9|88-113|470 MST|special=Flame|notes=&amp;amp;#43;20% {{Foie}}, {{Gifoie}}, {{Rafoie}} Boost;&amp;lt;br&amp;gt;+25 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Ice Staff: Dagon|9|73-105|33|9|91-123|480 MST|special=Freeze|notes=&amp;amp;#43;20% {{Barta}}, {{Gibarta}}, {{Rabarta}} Boost;&amp;lt;br&amp;gt;+30 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Storm Wand: Indra|9|105-120|34|9|124-138|490 MST|special=Storm|notes=&amp;amp;#43;20% {{Zonde}}, {{Gizonde}}, {{Razonde}} Boost;&amp;lt;br&amp;gt;+35 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Technical Crozier|10|130-135|36|0|130-135|285 MST|special={{Barta}}|notes=&amp;amp;#43;30 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|The Sigh of a God|10|175-180|40|0|175-180|653 MST|special={{Gizonde}}|notes=&amp;amp;#43;30% {{Zonde}} Boost;&amp;lt;br&amp;gt;+35 MST; cannot combo|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Earth Wand: Brownie|10|370-670|59|20|410-710|770 MST|special=Gush|notes=&amp;amp;#43;50 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Solferino|10|250-300|45|0|250-300|850 MST|special={{Resta}}|notes=&amp;amp;#43;30% {{Resta}} range;&amp;lt;br&amp;gt;+60 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Plantain Fan|11|95-150|42|40|175-230|630 MST|special=See Notes|notes=Fires a piercing wave attack;&amp;lt;br&amp;gt;+55 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Twinkle Star|11|175|40|0|175|670 MST|special=Tempest|notes=&amp;amp;#43;20% {{Foie}}, {{Zonde}}, {{Barta}} Boost;&amp;lt;br&amp;gt;+55 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Magical Piece|11|240|42|0|240|800 MST|special={{Zonde}}|notes=&amp;amp;#43;30% {{Gifoie}}, {{Gizonde}}, {{Gibarta}} Boost;&amp;lt;br&amp;gt;+30 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|Prophets of Motav|11|90-250|45|0|90-250|900 MST|special={{Jellen}} &amp;amp;&amp;lt;br&amp;gt;{{Zalure}}|notes=&amp;amp;#43;20% {{Rafoie}}, {{Razonde}}, {{Rabarta}} boost;&amp;lt;br&amp;gt;{{Jellen}} &amp;amp; {{Zalure}} Lv. 5; +55 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|TypeWA/Wand|12|10|45|60|130|350 MST|notes=[[TypeM weapons|TypeM weapon]]; +50 MST|class=000000001111}}&lt;br /&gt;
{{WeaponTableRowTechnique|ES Wand|12|10|40|100|210|800 MST|special=Varies|notes=Obtained from [[Challenge Mode]]; +35 MST|class=000000001111|ES}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
In Normal difficulty, wand-type weapons will &#039;&#039;not&#039;&#039; drop:&lt;br /&gt;
* for any section ID before [[Mine 1]] in Episode 1,&lt;br /&gt;
* for any section ID other than Pinkal before [[Jungle Area North]] in Episode 2,&lt;br /&gt;
* for Pinkal before [[VR Spaceship Alpha]] in Episode 2,&lt;br /&gt;
* for any section ID other than Pinkal before [[Crater (Southern Route)]] in Episode 4; Pinkal finds wand-type weapons in every area in Episode 4.&lt;br /&gt;
&lt;br /&gt;
Otherwise, any common weapon drop has a chance to be a wand-type weapon based on the party&#039;s section ID:&lt;br /&gt;
{{CommonRateTable|7|7|7|1|7|13|7|8|7|6}}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Wands]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Jizai&amp;diff=30981</id>
		<title>Jizai</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Jizai&amp;diff=30981"/>
		<updated>2024-09-15T05:13:53Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Correcting Hex Value in the Reskin section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide link&lt;br /&gt;
| link = Jizai/Guide&lt;br /&gt;
| Advanced usage and attribute percentage breakpoints can be found on this page.&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|title = Jizai&lt;br /&gt;
|jp = 自在&lt;br /&gt;
|romaji = Jizai&lt;br /&gt;
|icon = Sword&lt;br /&gt;
|image = Jizai.png&lt;br /&gt;
|imagealt = Jizai&lt;br /&gt;
|stars = 12&lt;br /&gt;
|type = Twin Sword&lt;br /&gt;
|requirement = 800 ATP&lt;br /&gt;
|grind = 40&lt;br /&gt;
|special = Hell&lt;br /&gt;
|targets = 1&lt;br /&gt;
|ATP = 800-810&lt;br /&gt;
|MST = 10&lt;br /&gt;
|ATA = 55&lt;br /&gt;
|EVP = 45&lt;br /&gt;
|class = 111100000000&lt;br /&gt;
|hdist = 17&lt;br /&gt;
|vdist = 18&lt;br /&gt;
|hangle = 26&lt;br /&gt;
|vangle = 26&lt;br /&gt;
|hex = 00B800&lt;br /&gt;
|desc = One of two unparalleled blades from a homeworld.&amp;lt;br&amp;gt;Can cause instant death.&lt;br /&gt;
}}&lt;br /&gt;
{{Sword|rare|Jizai}} is a rare [[Twin Swords|twin sword]]. They are the strongest twin swords in the game, and are popular due to their relative ease of attainability. They are frequently used to dispatch high-[[EVP]] enemies without the use of [[Weapons#Special attacks|special attacks]].&lt;br /&gt;
&lt;br /&gt;
Jizai&#039;s [[Weapons#Instant kill|Hell]] special is also very popular for killing [[Satellite Lizard|Satellite Lizards]] and [[Yowie|Yowies]] in Episode 4 due to the weapon&#039;s high [[ATA]], potential usage with [[Attributes|Hit %]], and its synergy with the unit {{Unit|rare|Proof of Sword-Saint}}.&lt;br /&gt;
&lt;br /&gt;
==Set Effect==&lt;br /&gt;
{{SetEffectHead}}&lt;br /&gt;
{{SetEffectRow|Unit|Proof of Sword-Saint|effectspan=1|effect=+30 ATA, +60 EVP, -20 DFP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reskins==&lt;br /&gt;
Jizai has Ephinea-exclusive [[Weapon hearts|cosmetic skins]] that can be obtained. This renames the Jizai to Jizai*. The skin can be removed via using {{Tool|rare|Neutralizer}}, but you will not receive the used weapon skin back.&lt;br /&gt;
&lt;br /&gt;
{{ReskinsHead}}&lt;br /&gt;
{{ReskinsRow|Heart of TypeSS/Swords|00B801}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Combination===&lt;br /&gt;
Jizai can be created by equipping one of {{Sword|rare|Guren}} or {{Sword|rare|Shouren}}, then using the other from the inventory. The weapon equipped at the time of use will have its attributes transferred to the resulting Jizai.&lt;br /&gt;
&lt;br /&gt;
This combination must be performed by a [[Hunter]] with at least 800 [[ATP]].&lt;br /&gt;
&lt;br /&gt;
{{Twin Swords}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Twin Swords]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Sange_%26_Yasha&amp;diff=30980</id>
		<title>Sange &amp; Yasha</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Sange_%26_Yasha&amp;diff=30980"/>
		<updated>2024-09-15T05:13:10Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Correcting Hex Value in the Reskin section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Sange &amp;amp; Yasha&lt;br /&gt;
|jp = サンゲヤシャ&lt;br /&gt;
|romaji = Sangeyasha&lt;br /&gt;
|icon = Sword&lt;br /&gt;
|image = Sange_&amp;amp;_Yasha.png&lt;br /&gt;
|imagealt = Sange &amp;amp; Yasha&lt;br /&gt;
|stars = 12&lt;br /&gt;
|type = Twin Sword&lt;br /&gt;
|requirement = 800 ATP&lt;br /&gt;
|grind = 30&lt;br /&gt;
|special = Gush&lt;br /&gt;
|targets = 1&lt;br /&gt;
|ATP = 640-650  &lt;br /&gt;
|ATA = 50&lt;br /&gt;
|class = 11110000000000&lt;br /&gt;
|hdist = 18&lt;br /&gt;
|vdist = 18&lt;br /&gt;
|hangle = 26&lt;br /&gt;
|vangle = 26&lt;br /&gt;
|hex = 008903&lt;br /&gt;
|desc = A pair of Katanas that work perfectly in concert with one another.&lt;br /&gt;
}}&lt;br /&gt;
{{Sword|rare|Sange &amp;amp; Yasha}} is a rare [[Twin Swords|twin sword]]. They are the second strongest twin swords behind {{Sword|rare|Jizai}}. Despite their good [[ATP]], Sange &amp;amp; Yasha are usually passed up in favour of Jizai for its higher ATP, more useful special, and relatively equal rarity.&lt;br /&gt;
&lt;br /&gt;
==Set Effect==&lt;br /&gt;
{{SetEffectHead}}&lt;br /&gt;
{{SetEffectRow|Frame|Blue Odoshi Violet Nimaidou|effectspan=1|effect=+100 weapon ATP and +10 ATA}}&lt;br /&gt;
{{SetEffectRow|Unit|Proof of Sword-Saint|effectspan=1|effect=+30 ATA, +60 EVP, -20 DFP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reskins==&lt;br /&gt;
Sange &amp;amp; Yasha has Ephinea-exclusive [[Weapon hearts|cosmetic skins]] that can be obtained. This renames the Sange &amp;amp; Yasha to Sange &amp;amp; Yasha*. The skin can be removed via using {{Tool|rare|Neutralizer}}, but you will not receive the used weapon skin back.&lt;br /&gt;
&lt;br /&gt;
{{ReskinsHead}}&lt;br /&gt;
{{ReskinsRow|Heart of TypeSS/Swords|00891C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Combination===&lt;br /&gt;
Sange &amp;amp; Yasha can be created by equipping one of {{Sword|rare|Sange}} or {{Sword|rare|Yasha}}, then using the other from the inventory. The weapon equipped at the time of use will have its attributes transferred to the resulting Sange &amp;amp; Yasha.&lt;br /&gt;
&lt;br /&gt;
This combination must be performed by a [[Hunter]] of at least level 100, with at least 800 [[ATP]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to Yasha being made available through {{Quest link|Black Paper&#039;s Dangerous Deal}}, Sange &amp;amp; Yasha was the rarest twin sword in the game, with Yasha only having two drops at very low rates.&lt;br /&gt;
* Despite being called Sange &amp;amp; Yasha, and being created from combining Sange and Yasha, the model of the weapon is actually {{Sword|rare|Kamui}} and Yasha.&lt;br /&gt;
* This fault was never corrected in the &#039;&#039;Phantasy Star&#039;&#039; series until Phantasy Star Online 2, where the weapon Sange &amp;amp; Yasha were actually Sange and Yasha.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Twin Swords}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Twin Swords]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Asuka&amp;diff=30979</id>
		<title>Asuka</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Asuka&amp;diff=30979"/>
		<updated>2024-09-15T05:10:34Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Correcting Hex Value in the Reskin section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Asuka&lt;br /&gt;
|jp = アスカ&lt;br /&gt;
|romaji = Asuka&lt;br /&gt;
|icon = Sword&lt;br /&gt;
|image = Asuka.png&lt;br /&gt;
|imagealt = Asuka&lt;br /&gt;
|stars = 10&lt;br /&gt;
|type = Twin Sword&lt;br /&gt;
|requirement = 650 ATP&lt;br /&gt;
|grind = 30&lt;br /&gt;
|special = Burning&lt;br /&gt;
|targets = 1&lt;br /&gt;
|ATP = 560-570&lt;br /&gt;
|ATA = 50&lt;br /&gt;
|class = 111100000000&lt;br /&gt;
|hex = 008902&lt;br /&gt;
|hdist = 18&lt;br /&gt;
|vdist = 18&lt;br /&gt;
|hangle = 26&lt;br /&gt;
|vangle = 26&lt;br /&gt;
|desc = A pair of swords bonded with ultra high temperature Photons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Set Effect==&lt;br /&gt;
{{SetEffectHead}}&lt;br /&gt;
{{SetEffectRow|Unit|Proof of Sword-Saint|effectspan=1|effect=+30 ATA, +60 EVP, -20 DFP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reskins==&lt;br /&gt;
Asuka has Ephinea-exclusive [[Weapon hearts|cosmetic skins]] that can be obtained. This renames the Asuka to Asuka*. The skin can be removed via using {{Tool|rare|Neutralizer}}, but you will not receive the used weapon skin back.&lt;br /&gt;
&lt;br /&gt;
{{ReskinsHead}}&lt;br /&gt;
{{ReskinsRow|Heart of TypeSS/Swords|008910}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Claire&#039;s Deal 5==&lt;br /&gt;
Asuka is one of five trade components in the quest {{Quest link|Claire&#039;s Deal 5}} for {{Tool|rare|Book of Katana 2}}.&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Hildelt (E2)|1/394}}&lt;br /&gt;
{{DropRow|id=Greenill|diff=Ultimate|Del Lily|1/900}}&lt;br /&gt;
{{DropRow|id=Skyly|diff=Ultimate|Canune|1/900}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Very Hard|Ze Boota|1/385}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Mericarol|1/394}}&lt;br /&gt;
{{DropRow|id=Redria|idspan=4|diff=Hard|Girtablulu|1/80}}&lt;br /&gt;
{{DropRow|diff=Very Hard|Kondrieu|1/2}}&lt;br /&gt;
{{DropRow|diff=Ultimate|diffspan=2|Crimson Assassin (E1)|1/573}}&lt;br /&gt;
{{DropRow|Mericarol|1/394}}&lt;br /&gt;
{{DropRow|id=Oran|idspan=4|diff=Very Hard|diffspan=2|Ba Boota|1/418}}&lt;br /&gt;
{{DropRow|Kondrieu|1/2}}&lt;br /&gt;
{{DropRow|diff=Ultimate|diffspan=2|Canune|1/900}}&lt;br /&gt;
{{DropRow|Mericarol|1/394}}&lt;br /&gt;
{{DropRow|id=Yellowboze|idspan=3|diff=Very Hard|Ba Boota|1/418}}&lt;br /&gt;
{{DropRow|diff=Ultimate|diffspan=2|Mericus|1/394}}&lt;br /&gt;
{{DropRow|Goran Detonator|1/450}}&lt;br /&gt;
{{DropRow|id=Whitill|diff=Ultimate|Mericarol|1/394}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|dayspan=2|meseta=10,000|1/883.33}}&lt;br /&gt;
{{CorenTableRow|meseta=100,000|1/588.89}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Twin Swords}}&lt;br /&gt;
[[Category: Twin Swords]]&lt;br /&gt;
[[Category: Weapons]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Musashi&amp;diff=30978</id>
		<title>Musashi</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Musashi&amp;diff=30978"/>
		<updated>2024-09-15T05:09:42Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Correcting Hex Values in the Reskin section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Musashi&lt;br /&gt;
|jp = ムサシ&lt;br /&gt;
|romaji = Musashi&lt;br /&gt;
|icon = Sword&lt;br /&gt;
|image = Musashi.png&lt;br /&gt;
|imagealt = Musashi&lt;br /&gt;
|stars = 9&lt;br /&gt;
|type = Twin Sword&lt;br /&gt;
|requirement = 385 ATP&lt;br /&gt;
|grind = 40&lt;br /&gt;
|special = Berserk&lt;br /&gt;
|targets = 1&lt;br /&gt;
|ATP = 330-350&lt;br /&gt;
|ATA = 35&lt;br /&gt;
|class = 111100000000&lt;br /&gt;
|hdist = 18&lt;br /&gt;
|hangle = 26&lt;br /&gt;
|vdist = 18&lt;br /&gt;
|vangle = 26&lt;br /&gt;
|hex = 008900&lt;br /&gt;
|desc = A pair of swords bearing the name of a double sword wielding master.&lt;br /&gt;
}}&lt;br /&gt;
{{Sword|rare|Musashi}} is a rare [[Twin Swords|twin sword]]. While it has some of the lowest [[ATP]] of all twin swords, it can excel at higher levels with [[Weapon attributes|Hit %]] because of its [[Weapons#Sacrificial damage increase|berserk]] special.&lt;br /&gt;
&lt;br /&gt;
It is a popular and effective weapon for low-level [[Hunters]] as it is easily found from the [[Dragon]] on hard mode.&lt;br /&gt;
&lt;br /&gt;
==Set Effect==&lt;br /&gt;
{{SetEffectHead}}&lt;br /&gt;
{{SetEffectRow|Unit|Proof of Sword-Saint|effectspan=1|effect=+30 ATA, +60 EVP, -20 DFP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reskins==&lt;br /&gt;
Musashi has Ephinea-exclusive [[Weapon hearts|cosmetic skins]] that can be obtained. This renames the Musashi to Musashi*. The skin can be removed via using {{Tool|rare|Neutralizer}}, but you will not receive the used weapon skin back.&lt;br /&gt;
&lt;br /&gt;
{{ReskinsHead}}&lt;br /&gt;
{{ReskinsRow|Heart of TypeSS/Swords|008904}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Claire&#039;s Deal 5==&lt;br /&gt;
Musashi is one of five trade components in the quest {{Quest link|Claire&#039;s Deal 5}} for {{Tool|rare|Book of Katana 2}}.&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|idspan=2|diff=Hard|diffspan=2|Dragon|1/16}}&lt;br /&gt;
{{DropRow|Goran|1/406}}&lt;br /&gt;
{{DropRow|id=Greenill|idspan=3|diff=Hard|Dragon|1/16}}&lt;br /&gt;
{{DropRow|diff=Ultimate|diffspan=2|Pan Arms (E2)|1/128}}&lt;br /&gt;
{{DropRow|Dolmolm|1/213}}&lt;br /&gt;
{{DropRow|id=Skyly|idspan=2|diff=Hard|diffspan=2|Dragon|1/16}}&lt;br /&gt;
{{DropRow|Delbiter|1/45.7}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Hard|Dragon|1/16}}&lt;br /&gt;
{{DropRow|id=Purplenum|idspan=2|diff=Hard|diffspan=2|Dragon|1/16}}&lt;br /&gt;
{{DropRow|Goran|1/406}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Hard|Dragon|1/16}}&lt;br /&gt;
{{DropRow|id=Redria|idspan=3|diff=Hard|diffspan=3|Dragon|1/16}}&lt;br /&gt;
{{DropRow|Delbiter|1/45.7}}&lt;br /&gt;
{{DropRow|Goran|1/406}}&lt;br /&gt;
{{DropRow|id=Oran|idspan=5|diff=Hard|diffspan=2|Dragon|1/16}}&lt;br /&gt;
{{DropRow|Delbiter|1/45.7}}&lt;br /&gt;
{{DropRow|diff=Ultimate|diffspan=3|Vulmer|1/213}}&lt;br /&gt;
{{DropRow|Arlan (E1)|1/213}}&lt;br /&gt;
{{DropRow|Astark|1/219}}&lt;br /&gt;
{{DropRow|id=Yellowboze|diff=Hard|Dragon|1/16}}&lt;br /&gt;
{{DropRow|id=Whitill|diff=Hard|Dragon|1/16}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Wednesday|dayspan=2|meseta=10,000|1/643.75}}&lt;br /&gt;
{{CorenTableRow|meseta=100,000|1/429.17}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quest Reward===&lt;br /&gt;
A Musashi with 20 grind can be obtained by talking to Elly after completing {{Quest link|7-5:Isle of Mutants}} on Very Hard, while playing as a Hunter. Only one Musashi can be obtained this way per character.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This weapon was originally not available in difficulties other than Hard, making it difficult to obtain with the Hit attribute. This was changed in a drop table update on May 5, 2017.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Twin Swords}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Twin Swords]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Flowen%27s_Sword_(3084)&amp;diff=30977</id>
		<title>Flowen&#039;s Sword (3084)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Flowen%27s_Sword_(3084)&amp;diff=30977"/>
		<updated>2024-09-15T05:07:05Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Correcting Hex Values in the Reskin section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon=Sword&lt;br /&gt;
|jp=フロウウェンの大剣 (3084)&lt;br /&gt;
|romaji=Flowen&#039;s Greatsword (3084)&lt;br /&gt;
|image=Flowen&#039;s Sword.png&lt;br /&gt;
|stars=10&lt;br /&gt;
|type=Sword&lt;br /&gt;
|requirement=680 ATP&lt;br /&gt;
|grind=85&lt;br /&gt;
|targets=10&lt;br /&gt;
|special=Spirit&lt;br /&gt;
|ATP=300-320&lt;br /&gt;
|ATA=34&lt;br /&gt;
|LCK=5&lt;br /&gt;
|class=111100000000&lt;br /&gt;
|hdist=25&lt;br /&gt;
|vdist=15&lt;br /&gt;
|hangle=45&lt;br /&gt;
|vangle=26&lt;br /&gt;
|hex=008F07&lt;br /&gt;
|desc=AUW 3084 model.&amp;lt;br&amp;gt;Thinking of his beloved Furou-uen, Horusu, Mick poured his body and soul into its creation.&lt;br /&gt;
}}&lt;br /&gt;
{{Sword|rare|Flowen&#039;s Sword (3084)}} is a rare [[Swords|sword]]. It is the strongest of the [[Flowen&#039;s Sword (disambiguation)|Flowen&#039;s Sword series]]. It is typically used by [[HUmar|HUmars]] and [[HUnewearl|HUnewearls]] for its [[Weapons#Sacrificial damage increase|Spirit]] special, and as an alternative to {{Sword|rare|Zanba}}.&lt;br /&gt;
&lt;br /&gt;
==Reskins==&lt;br /&gt;
Flowen&#039;s Sword (3084) has Ephinea-exclusive [[Tools#Weapon_Skins|cosmetic skins]] that can be obtained. This renames the Flowen&#039;s Sword (3084) to Flowen&#039;s Sword (3084)*. The skin can be removed via using {{Tool|rare|Neutralizer}}, but you will not receive the used weapon skin back.&lt;br /&gt;
&lt;br /&gt;
{{ReskinsHead}}&lt;br /&gt;
{{ReskinsRow|Heart of Daisy Chain|008F09}}&lt;br /&gt;
{{ReskinsRow|Heart of Crazy Tune|008F0A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Yellowboze|diff=Ultimate|Ob Lily (E2)|1/213}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Swords}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Swords]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Shots&amp;diff=29973</id>
		<title>Shots</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Shots&amp;diff=29973"/>
		<updated>2024-08-17T21:33:46Z</updated>

		<summary type="html">&lt;p&gt;Brionac: /* List of Shots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shot.png|thumb|right|The most basic Shot.]]&lt;br /&gt;
&lt;br /&gt;
[[Shots]] are a Ranger weapon type. Although they are less powerful and less accurate than the Rifle, they make up for it by targeting multiple targets in a wide arc in front of the character.&lt;br /&gt;
&lt;br /&gt;
===Basic Shot Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 5&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1-1-1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 130&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 45°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 36°&lt;br /&gt;
==List of Shots==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTableSort}}&lt;br /&gt;
{{WeaponTableRowRanged|Shot|1|20-25|27|20|60-65|85 ATA|special=|notes=&amp;amp;minus;10 EVP|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Spread|2|30-50|28|20|70-90|90 ATA|special=|notes=&amp;amp;minus;10 EVP|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Cannon|3|40-80|30|15|70-110|102 ATA|special=|notes=&amp;amp;minus;20 EVP|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Launcher|4|50-110|31|15|80-140|112 ATA|special=|notes=&amp;amp;minus;20 EVP|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Arms|5|60-140|33|10|80-160|120 ATA|special=|notes=&amp;amp;minus;20 EVP|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Crush Bullet|9|85-133|34|25|135-183|122 ATA|special=Fill{{Note|Drain Rate reduced by 2/3|&amp;lt;br&amp;gt;(Reduced)}}|notes=&amp;amp;minus;30 EVP|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Meteor Smash|9|80-160|36|25|130-210|125 ATA|special=Soul{{Note|Drain Rate reduced by 2/3|&amp;lt;br&amp;gt;(Reduced)}}|notes=&amp;amp;minus;30 EVP|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Final Impact|9|95-170|36|30|155-230|125 ATA|special=Lord&#039;s{{Note|Drain Rate reduced by 2/3|&amp;lt;br&amp;gt;(Reduced)}}|notes=(+10 LCK)|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Inferno Bazooka|10|230-410|41|9|248-428|142 ATA|special=Devil&#039;s|notes=&amp;amp;minus;20 EVP; can hit up to 1 target; increased range (+40)|class=111111111111}}&lt;br /&gt;
{{WeaponTableRowRanged|L&amp;amp;K38 Combat|10|150-250|40|25|200-300|145 ATA|special=Burning|notes=&amp;amp;minus;30 EVP; cannot combo; increased range (+40);&amp;lt;br&amp;gt;Can hit up to 1 target; fires 5 shots per attack|class=111111111111}}&lt;br /&gt;
{{WeaponTableRowRanged|Maser Beam|10|230|37|20|270|160 ATA|special=|notes=Can hit up to 1 target; fires Gizonde instead of normal bullets|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Flame Visit|10|300-450|40|9|318-468|164 ATA|special=Havoc|notes=Can hit up to 1 target; increased range (+60)|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Rambling May|10|360-450|45|0|360-450|170 ATA|special=Chaos|notes=Can hit up to 1 target; increased range (+40); fires 2 shots per attack;&amp;lt;br&amp;gt;Bullets have infinite vertical range; +30 ATA with [[Safety Heart]] equipped|class=010101010101}}&lt;br /&gt;
{{WeaponTableRowRanged|Panzer Faust|10|350-500|42|9|368-518|181 ATA|special=Chaos|notes=Can hit up to 1 target|class=000000110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Iron Faust|10|500-580|42|18|536-616|181 ATA|special=Chaos|notes=Can hit up to 1 target; cannot combo; projectile&amp;lt;br&amp;gt;explodes on impact, causing splash damage|class=000000110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Baranz Launcher|10|230-240|40|30|290-300|181 ATA|special=Charge|notes=4 targets; slow projectile|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Belra Cannon|10|400-500|45|20|440-540|187 ATA|special=See Notes|notes=Can hit up to 1 target; cannot combo|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Burning Visit|11|340-540|40|18|376-576|164 ATA|special=Havoc|notes=Can hit up to 1 target; increased range (+60)|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Power Maser|11|270|37|20|310|160 ATA|special=|notes=Can hit up to 10 targets; cannot combo;&amp;lt;br&amp;gt;fires Gizonde instead of normal bullets|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Dark Meteor|11|150-280|45|25|200-330|190 ATA|special=See Notes|notes=Cannot combo; increased range (+20); special fires a&amp;lt;br&amp;gt;piercing shot in front of you that has lasting properties|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|TypeSH/Shot|12|10|40|60|130|90 ATA|special=|notes=[[TypeM weapons|TypeM weapon]]|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|ES Shot|12|10|40|125|260|180 ATA|special=Varies|notes=Obtained from [[Challenge Mode]]|class=000011110000|ES}}&lt;br /&gt;
{{WeaponTableRowRanged|ES Bazooka|12|10|40|250|510|180 ATA|special=Varies|notes=Obtained from [[Challenge Mode]]|class=000011110000|ES}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
In Normal difficulty, shot-type weapons will &#039;&#039;not&#039;&#039; drop: &lt;br /&gt;
* for any section ID before [[Ruins 1]] in Episode 1,&lt;br /&gt;
* for any section ID other than Viridia before [[Seaside Area]] in Episode 2,&lt;br /&gt;
* for Viridia before [[Jungle Area East]] in Episode 2,&lt;br /&gt;
* for any section ID other than Viridia before [[Subterranean Desert 1]] in Episode 4,&lt;br /&gt;
* for Viridia before [[Crater (Northern Route)]] in Episode 4.&lt;br /&gt;
&lt;br /&gt;
Otherwise, any common weapon drop has a chance to be a shot-type weapon based on the party&#039;s section ID:&lt;br /&gt;
{{CommonRateTable|11|4|4|4|5|4|8|4|5|1}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Shots]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Rifles&amp;diff=29697</id>
		<title>Rifles</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Rifles&amp;diff=29697"/>
		<updated>2024-08-08T21:48:42Z</updated>

		<summary type="html">&lt;p&gt;Brionac: /* List of Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rifle.png|thumb|right|A basic rifle]]&lt;br /&gt;
&#039;&#039;&#039;Rifles&#039;&#039;&#039; are an upgrade to the handgun weapon type. They offer more ATP, ATA and range, however they generally have more ATP variance and a slower attack speed.&lt;br /&gt;
===Basic Rifle Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1-1-1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 210&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 10°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 36°&lt;br /&gt;
==List of Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTableSort}}&lt;br /&gt;
{{WeaponTableRowRanged|Rifle|1|10-50|38|65|140-180|72 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Sniper|2|50-90|41|55|160-200|83 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Blaster|3|100-130|44|45|190-220|100 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Beam|4|140-170|47|35|210-240|106 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Laser|5|200-210|50|25|250-260|115 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Drill Launcher|9|180-200|50|0|180-200|100 ATA|special=Pierce|class=001100110000|notes=Decreased range (-145)}}&lt;br /&gt;
{{WeaponTableRowRanged|Visk-235W|9|220-250|53|15|250-280|118 ATA|special=Seize|class=000011110000|notes=&amp;amp;#43;5 EVP}}&lt;br /&gt;
{{WeaponTableRowRanged|Wals-MK2|9|260-280|56|9|278-298|120 ATA|special=Havoc|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Justy-23ST|9|290-320|58|15|320-350|125 ATA|special=Devil&#039;s|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Le Cogneur|9|310-330|60|0|310-330|140 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR|9|300|60|60|420|144 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and -20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Tanegashima|9|320-410|38|0|320-410|190 ATA|class=000011110000|notes=Decreased range (-80); cannot combo}}&lt;br /&gt;
{{WeaponTableRowRanged|Spread Needle|10|1-110|40|40|81-190|135 ATA|class=000011110000|special=Seize|notes=Decreased range (-145); fires five projectiles in [[Shots|shot]] radius; &amp;amp;minus;30 EVP}}&lt;br /&gt;
{{WeaponTableRowRanged|Bringer&#039;s Rifle|10|330-370|63|9|348-388|140 ATA|class=000011111111|special=Demon&#039;s|notes=&amp;amp;minus;20 EVP}}&lt;br /&gt;
{{WeaponTableRowRanged|Egg Blaster|10|300-330|40|0|300-330|140 ATA|class=000011110000|special=Flame|notes=Decreased range (-40)}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-1|10|350-400|50|50|450-500|144 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-2|10|150-400|30|25|200-450|144 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-3|10|500|65|15|530|194 ATA|class=000011110000|notes=&amp;amp;#43;50 MST;&amp;lt;br&amp;gt;&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-4|10|350-450|60|60|470-570|194 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Frozen Shooter|10|240-250|60|9|258-268|162 ATA|class=000011110000|special=See Notes|notes=Special inflicts [[Freeze (status)|freeze]] on hit, has heavy accuracy and power and&amp;lt;br&amp;gt;infinite vertical range; freezes user every two minutes;&amp;lt;br&amp;gt;Turns into {{Gun|rare|Snow Queen}} if used with a {{Tool|rare|Photon Booster}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Anti Android Rifle|10|330-350|60|9|348-368|163 ATA|class=000011110000|special=Tempest}}&lt;br /&gt;
{{WeaponTableRowRanged|Yasminkov 3000R|10|370-400|66|60|490-520|171 ATA|class=000011110000|notes=&amp;amp;#43;20% attack speed and +30 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Ano Rifle|10|350-380|64|15|380-410|174 ATA|class=000011110000|special=Seize}}&lt;br /&gt;
{{WeaponTableRowRanged|Yasminkov 7000V|10|370-450|67|25|420-500|190 ATA|class=000011110000|notes=Decreased range (-80); fires in a [[Shots|shot]] radius;&amp;lt;br/&amp;gt;&amp;amp;#43;20% attack speed and +30 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Holy Ray|10|290-300|70|40|370-380|680 MST|class=110001001111|special=Arrest}}&lt;br /&gt;
{{WeaponTableRowRanged|Angel Harp|11|300-320|60|0|300-320|120 ATA|class=000001010101|special=Chaos|notes=&amp;amp;#43;10 DFP;&amp;lt;br&amp;gt;+30% ATP and +12 ATA if equipped with {{Frame|rare|Sweetheart}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Snow Queen|11|330-350|60|18|366-386|162 ATA|class=000011110000|special=See Notes|notes=Cannot combo; bullets pierce;&amp;lt;br&amp;gt;special inflicts [[Freeze (status)|freeze]] on hit, has heavy accuracy and power and&amp;lt;br&amp;gt;infinite vertical range; freezes user every two minutes}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-5|11|550|70|0|550|194 ATA|class=000011110000|special=Dark|notes=&amp;amp;#43;30 MST; cannot combo; bullets pierce;&amp;lt;br&amp;gt;&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|TypeRI/Rifle|12|10|60|100|210|90 ATA|class=000011110000|notes=[[TypeM weapons|TypeM weapon]]}}&lt;br /&gt;
{{WeaponTableRowRanged|ES Rifle|12|10|60|220|450|180 ATA|class=000011110000|notes=Obtained from [[Challenge Mode]]|special=Varies|ES}}&lt;br /&gt;
{{WeaponTableRowRanged|ES Needle|12|10|40|70|150|180 ATA|class=000011110000|notes=Obtained from [[Challenge Mode]]|special=Varies|ES}}&lt;br /&gt;
{{WeaponTableFoot}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Availability ==&lt;br /&gt;
In Normal difficulty, rifle-type weapons will &#039;&#039;not&#039;&#039; drop:&lt;br /&gt;
*for any section ID in [[Forest 1]] or [[Forest 2]],&lt;br /&gt;
*for any section ID other than Greenill in [[VR Temple Alpha]] or [[VR Temple Beta]].&lt;br /&gt;
Otherwise, any common weapon drop has a chance to be a rifle-type weapon based on the party&#039;s section ID:&lt;br /&gt;
{{CommonRateTable|6|13|10|7|7|1|7|7|7|6}}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Rifles]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Rifles&amp;diff=29696</id>
		<title>Rifles</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Rifles&amp;diff=29696"/>
		<updated>2024-08-08T21:42:38Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Edited Spread Needle Notes Column with EVP change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rifle.png|thumb|right|A basic rifle]]&lt;br /&gt;
&#039;&#039;&#039;Rifles&#039;&#039;&#039; are an upgrade to the handgun weapon type. They offer more ATP, ATA and range, however they generally have more ATP variance and a slower attack speed.&lt;br /&gt;
===Basic Rifle Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1-1-1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 210&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 10°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 36°&lt;br /&gt;
==List of Rifles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTableSort}}&lt;br /&gt;
{{WeaponTableRowRanged|Rifle|1|10-50|38|65|140-180|72 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Sniper|2|50-90|41|55|160-200|83 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Blaster|3|100-130|44|45|190-220|100 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Beam|4|140-170|47|35|210-240|106 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Laser|5|200-210|50|25|250-260|115 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Drill Launcher|9|180-200|50|0|180-200|100 ATA|special=Pierce|class=001100110000|notes=Decreased range (-145)}}&lt;br /&gt;
{{WeaponTableRowRanged|Visk-235W|9|220-250|53|15|250-280|118 ATA|special=Seize|class=000011110000|notes=&amp;amp;#43;5 EVP}}&lt;br /&gt;
{{WeaponTableRowRanged|Wals-MK2|9|260-280|56|9|278-298|120 ATA|special=Havoc|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Justy-23ST|9|290-320|58|15|320-350|125 ATA|special=Devil&#039;s|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Le Cogneur|9|310-330|60|0|310-330|140 ATA|class=000011110000}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR|9|300|60|60|420|144 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and -20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Tanegashima|9|320-410|38|0|320-410|190 ATA|class=000011110000|notes=Decreased range (-80); cannot combo}}&lt;br /&gt;
{{WeaponTableRowRanged|Spread Needle|10|1-110|40|40|81-190|135 ATA|class=000011110000|special=Seize|notes=Decreased range (-145); fires five projectiles in [[Shots|shot]] radius; -30 EVP}}&lt;br /&gt;
{{WeaponTableRowRanged|Bringer&#039;s Rifle|10|330-370|63|9|348-388|140 ATA|class=000011111111|special=Demon&#039;s|notes=&amp;amp;minus;20 EVP}}&lt;br /&gt;
{{WeaponTableRowRanged|Egg Blaster|10|300-330|40|0|300-330|140 ATA|class=000011110000|special=Flame|notes=Decreased range (-40)}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-1|10|350-400|50|50|450-500|144 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-2|10|150-400|30|25|200-450|144 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-3|10|500|65|15|530|194 ATA|class=000011110000|notes=&amp;amp;#43;50 MST;&amp;lt;br&amp;gt;&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-4|10|350-450|60|60|470-570|194 ATA|class=000011110000|notes=&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Frozen Shooter|10|240-250|60|9|258-268|162 ATA|class=000011110000|special=See Notes|notes=Special inflicts [[Freeze (status)|freeze]] on hit, has heavy accuracy and power and&amp;lt;br&amp;gt;infinite vertical range; freezes user every two minutes;&amp;lt;br&amp;gt;Turns into {{Gun|rare|Snow Queen}} if used with a {{Tool|rare|Photon Booster}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Anti Android Rifle|10|330-350|60|9|348-368|163 ATA|class=000011110000|special=Tempest}}&lt;br /&gt;
{{WeaponTableRowRanged|Yasminkov 3000R|10|370-400|66|60|490-520|171 ATA|class=000011110000|notes=&amp;amp;#43;20% attack speed and +30 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Ano Rifle|10|350-380|64|15|380-410|174 ATA|class=000011110000|special=Seize}}&lt;br /&gt;
{{WeaponTableRowRanged|Yasminkov 7000V|10|370-450|67|25|420-500|190 ATA|class=000011110000|notes=Decreased range (-80); fires in a [[Shots|shot]] radius;&amp;lt;br/&amp;gt;&amp;amp;#43;20% attack speed and +30 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Holy Ray|10|290-300|70|40|370-380|680 MST|class=110001001111|special=Arrest}}&lt;br /&gt;
{{WeaponTableRowRanged|Angel Harp|11|300-320|60|0|300-320|120 ATA|class=000001010101|special=Chaos|notes=&amp;amp;#43;10 DFP;&amp;lt;br&amp;gt;+30% ATP and +12 ATA if equipped with {{Frame|rare|Sweetheart}}}}&lt;br /&gt;
{{WeaponTableRowRanged|Snow Queen|11|330-350|60|18|366-386|162 ATA|class=000011110000|special=See Notes|notes=Cannot combo; bullets pierce;&amp;lt;br&amp;gt;special inflicts [[Freeze (status)|freeze]] on hit, has heavy accuracy and power and&amp;lt;br&amp;gt;infinite vertical range; freezes user every two minutes}}&lt;br /&gt;
{{WeaponTableRowRanged|Rianov 303SNR-5|11|550|70|0|550|194 ATA|class=000011110000|special=Dark|notes=&amp;amp;#43;30 MST; cannot combo; bullets pierce;&amp;lt;br&amp;gt;&amp;amp;minus;10 DFP and &amp;amp;minus;20 ATA if equipped with {{Shield|rare|Gratia}}}}&lt;br /&gt;
{{WeaponTableRowRanged|TypeRI/Rifle|12|10|60|100|210|90 ATA|class=000011110000|notes=[[TypeM weapons|TypeM weapon]]}}&lt;br /&gt;
{{WeaponTableRowRanged|ES Rifle|12|10|60|220|450|180 ATA|class=000011110000|notes=Obtained from [[Challenge Mode]]|special=Varies|ES}}&lt;br /&gt;
{{WeaponTableRowRanged|ES Needle|12|10|40|70|150|180 ATA|class=000011110000|notes=Obtained from [[Challenge Mode]]|special=Varies|ES}}&lt;br /&gt;
{{WeaponTableFoot}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
In Normal difficulty, rifle-type weapons will &#039;&#039;not&#039;&#039; drop:&lt;br /&gt;
*for any section ID in [[Forest 1]] or [[Forest 2]],&lt;br /&gt;
*for any section ID other than Greenill in [[VR Temple Alpha]] or [[VR Temple Beta]].&lt;br /&gt;
Otherwise, any common weapon drop has a chance to be a rifle-type weapon based on the party&#039;s section ID:&lt;br /&gt;
{{CommonRateTable|6|13|10|7|7|1|7|7|7|6}}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Rifles]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Gallon%27s_Shop&amp;diff=29436</id>
		<title>Gallon&#039;s Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Gallon%27s_Shop&amp;diff=29436"/>
		<updated>2024-07-19T03:11:28Z</updated>

		<summary type="html">&lt;p&gt;Brionac: Reminder: Class Walls are not available in Classic Mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|title=Gallon&#039;s Shop&lt;br /&gt;
|episode=2&lt;br /&gt;
|category=Shop&lt;br /&gt;
|desc=This isn&#039;t exactly a quest... I just want to invite all you hunters to my shop. Those of you looking for a change... welcome.&lt;br /&gt;
|info=The greedy merchant, Gallon, runs a shop. What lies within!?&lt;br /&gt;
|client=Gallon&lt;br /&gt;
|reward=0 Meseta&lt;br /&gt;
|author=Sonic Team&lt;br /&gt;
|langs=English, Japanese&lt;br /&gt;
|nxpon=0&lt;br /&gt;
|hxpon=0&lt;br /&gt;
|vhxpon=0&lt;br /&gt;
|uxpon=0&lt;br /&gt;
|nxpoff=0&lt;br /&gt;
|hxpoff=0&lt;br /&gt;
|vhxpoff=0&lt;br /&gt;
|uxpoff=0&lt;br /&gt;
}}&lt;br /&gt;
{{Quest link|Gallon&#039;s Shop}} is a [[Quests|quest]] that serves as a &amp;quot;hub&amp;quot; for the following activities and features:&lt;br /&gt;
&lt;br /&gt;
* [[Gallon&#039;s_Shop#Gallon&#039;s_Shop_and_Gallon_Points|Gallon&#039;s Shop]]&lt;br /&gt;
** Purchasing {{PSO icon|tool}}[[Gallon&#039;s Shop#Buy a CD|Music Disks]] or [[Gallon&#039;s Shop#Wrapping Presents|wrapping presents]] with &amp;quot;[[Gallon Points|Gallon Points]]&amp;quot; or {{Meseta}}&lt;br /&gt;
** Purchasing a &amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;{{PSO icon|shield}}[[Gallon&#039;s Shop#Class Walls|Class Wall]]&amp;lt;/span&amp;gt; (according to your class) with &amp;quot;[[Gallon Points|Gallon Points]]&amp;quot;&lt;br /&gt;
** Playing [[Gallon&#039;s Shop#Minigame Terminals|minigames]] to earn &amp;quot;[[Gallon Points|Gallon Points]]&amp;quot;&lt;br /&gt;
** Playing the [[Gallon&#039;s Shop#Lucky Roulette|Lucky Roulette]] with &amp;quot;[[Lucky Coins|Lucky Coins]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Unlocking Wrapping Paper Colors&lt;br /&gt;
** Showing an NPC outside of Gallon&#039;s Shop presents to unlock more wrapping paper colors&lt;br /&gt;
&lt;br /&gt;
* [[Gallon&#039;s Shop#Paganini&#039;s exchange|Paganini&#039;s Exchange]]&lt;br /&gt;
** Spending {{Tool|rare|Photon Drop|Photon Drops}} with Paganini via Hopkins for various items or weapon enhancements&lt;br /&gt;
&lt;br /&gt;
* [[Gallon&#039;s Shop#Photon Hoard|Photon Hoards]]&lt;br /&gt;
** Condensing a stack of 99 {{Tool|rare|Photon Drop|Photon Drops}} into one {{Tool|rare|Photon Hoard}} with an NPC and vice versa&lt;br /&gt;
&lt;br /&gt;
==Gallon&#039;s Shop==&lt;br /&gt;
To access Gallon&#039;s Shop, its minigames, and the Lucky Roulette, walk outside the Hunter&#039;s Guild where you load in to the outer Pioneer 2 hub and enter the left room between you and the bank/shop area. Talk to the Transport Service NPC (XZ: -120, 40) at the counter and select to be transported to Gallon&#039;s Shop.&lt;br /&gt;
&lt;br /&gt;
Gallon will sell a number of items, as well as wrap certain items into a Present, for 10,000 {{PSO link|meseta}} each. Alternatively, Gallon offers these services with a payment of 30 &amp;quot;Gallon Points,&amp;quot; which can be earned from the minigame terminals in the same room.&lt;br /&gt;
&lt;br /&gt;
===Gallon Points===&lt;br /&gt;
{{GlobalFlag&lt;br /&gt;
|title = Gallon Points&lt;br /&gt;
|type = Currency&lt;br /&gt;
|max = 1000&lt;br /&gt;
|fhex = 0&lt;br /&gt;
|fdec = 0&lt;br /&gt;
|bmhex = 000003FF&lt;br /&gt;
|bmdec = 1023&lt;br /&gt;
}}&lt;br /&gt;
Gallon Points are a currency available to the player either through interacting with the [[Gallon&#039;s Shop#Minigame Terminals|minigame terminals]] and performing adequately, or obtaining enough Guild Cards to earn them through the [[Gallon&#039;s Shop#Guild Card Reader|Guild Card Reader]] terminal next to them. They can be spent in the same quest by speaking with Gallon at his counter.&lt;br /&gt;
&lt;br /&gt;
Gallon Points have a maximum amount of 1000 points, after which any more points earned are simply lost until some are spent.&lt;br /&gt;
&lt;br /&gt;
===Wrapping Presents===&lt;br /&gt;
{{GlobalFlag&lt;br /&gt;
|title = Wrapping Papers&lt;br /&gt;
|type = Collection&lt;br /&gt;
|chex = 1FF&lt;br /&gt;
|cdec = 511&lt;br /&gt;
|fhex = B&lt;br /&gt;
|fdec = 11&lt;br /&gt;
|bmhex = 1FF00000&lt;br /&gt;
|bmdec = 535822336&lt;br /&gt;
}}&lt;br /&gt;
Most items, such as [[Weapons|weapons]], [[Frames|frames/armors]] and [[Barriers|barriers/shields]], can be wrapped. Some, such as consumables and [[Units|units]], cannot be wrapped. By default, Gallon will only offer one kind of wrapping paper. {{PSO icon|quest}}[[Pioneer Christmas|There are more...]]&lt;br /&gt;
&lt;br /&gt;
If you have any presents of a different color than those you can wrap, showing them to a man looking at Ragol (XZ: 320, -165) outside the shop will unlock alternative wrapping paper.&lt;br /&gt;
&lt;br /&gt;
Note: Your present will not be lost in the process.&lt;br /&gt;
&lt;br /&gt;
* White &amp;amp; Pink (Default)&lt;br /&gt;
* Yellow &amp;amp; Blue&lt;br /&gt;
* Black &amp;amp; Yellow&lt;br /&gt;
* Light Blue &amp;amp; Orange&lt;br /&gt;
* Pink &amp;amp; Yellow-green&lt;br /&gt;
* Magenta&lt;br /&gt;
* Blue&lt;br /&gt;
* Yellow&lt;br /&gt;
* Vermilion&lt;br /&gt;
* Green&lt;br /&gt;
&lt;br /&gt;
===Buy a CD===&lt;br /&gt;
* {{PSO link|tool|Disk Vol.1 &amp;quot;Wedding March&amp;quot;}}&lt;br /&gt;
* {{PSO link|tool|Disk Vol.2 &amp;quot;Day Light&amp;quot;}}&lt;br /&gt;
* {{PSO link|tool|Disk Vol.3 &amp;quot;Burning Rangers&amp;quot;}}&lt;br /&gt;
* {{PSO link|tool|Disk Vol.6 &amp;quot;NiGHTS&amp;quot;}}&lt;br /&gt;
* {{PSO link|tool|Disk Vol.7 &amp;quot;Ending Theme (Piano ver.)&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
===Class Walls===&lt;br /&gt;
{{GlobalFlag&lt;br /&gt;
|title = Gallon&#039;s Shop (WALL)&lt;br /&gt;
|type = Once only&lt;br /&gt;
|fhex = B&lt;br /&gt;
|fdec = 11&lt;br /&gt;
|bmhex = 40000000&lt;br /&gt;
|bmdec = 1073741824&lt;br /&gt;
}}&lt;br /&gt;
If you have 300 or more Gallon Points, Gallon will offer a new option to &amp;quot;Buy a ???,&amp;quot; which places a rare [[Barriers|barrier]], appropriate to your class, directly into your inventory. This new option is not available in Ephinea Classic Mode since the class walls were introduced in episode IV. &lt;br /&gt;
&lt;br /&gt;
These barriers can be particularly useful to new characters who are just entering Very Hard as they require level 41 to equip and provide helpful stats along with moderate defenses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Class&lt;br /&gt;
!Barrier&lt;br /&gt;
|-&lt;br /&gt;
|Hunter&lt;br /&gt;
|{{Shield|rare|Hunter Wall}}&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&lt;br /&gt;
|{{Shield|rare|Ranger Wall}}&lt;br /&gt;
|-&lt;br /&gt;
|Force&lt;br /&gt;
|{{Shield|rare|Force Wall}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Note: You can only buy a class wall once per character.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Shield|rare|Ranger Wall}} in particular is considered the best barrier for [[Rangers]] (until they are able to equip {{Shield|rare|Red Ring}}) for its +20 [[ATA]] boost, so it is highly recommended to obtain on every new Ranger.&lt;br /&gt;
&lt;br /&gt;
===Minigame Terminals===&lt;br /&gt;
There are two terminals that offer mini-games, along with a Guild Card Reader terminal, which award &amp;quot;[[Gallon Points|Gallon Points]]&amp;quot;. These points can be exchanged to have an item wrapped up in a gift box or to earn prizes. The fourth terminal is the [[Gallon&#039;s Shop#Lucky Roulette|Lucky Roulette]], detailed below.&lt;br /&gt;
&lt;br /&gt;
====Button-Mashing Game====&lt;br /&gt;
This game involves mashing the action button as many times as possible in 10 seconds. You will be awarded a number of points based on your performance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! # of Button Presses !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 30 to 49 || 1 Gallon Point&lt;br /&gt;
|-&lt;br /&gt;
| 50 to 69 || 2 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 70 to 89 || 3 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 90 to 99 || 4 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 100 or more || 5 Gallon Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Timing Game====&lt;br /&gt;
This game involves trying to perfectly time when 8 seconds has elapsed. The more precise your timing, the more points are awarded.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Reaction Difference !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 0.50 to 0.26 seconds || 1 Gallon Point&lt;br /&gt;
|-&lt;br /&gt;
| 0.25 to 0.11 seconds || 3 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 0.10 to 0.01 seconds || 5 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 0.00 seconds || 10 Gallon Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Guild Card Reader====&lt;br /&gt;
By having a minimum number of Guild Cards in your possession, the Guild Card Reader will give you a number of Gallon Points matching that minimum number.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! # of Guild Cards !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 10 to 29 || 10 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 30 to 49 || 30 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 50 to 99 || 50 Gallon Points&lt;br /&gt;
|-&lt;br /&gt;
| 100 or more || 100 Gallon Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lucky Roulette===&lt;br /&gt;
{{:Lucky Coins|infobox}}&lt;br /&gt;
The fourth terminal inside Gallon&#039;s Shop allows the player to play the Lucky Roulette. One [[Lucky Coins|Lucky Coin]] is required for each play, and each play will result in a prize being placed into the character&#039;s inventory.&lt;br /&gt;
===Lucky Coins===&lt;br /&gt;
Lucky Coins are obtained by speaking to Nol in the {{PSO icon|quest}}Phantasmal World series of quests (Phantasmal World [[Phantasmal World 1|#1]], [[Phantasmal World 2|#2]], [[Phantasmal World 3|#3]], and [[Phantasmal World 4|#4]]), &#039;&#039;after&#039;&#039; clearing the quest and reporting to Natasha, but &#039;&#039;before&#039;&#039; turning the quest in at the Hunter&#039;s Guild.&lt;br /&gt;
&lt;br /&gt;
Lucky Coins are stored on a per-character basis, up to a maximum of 100. If a character has 100 Lucky Coins, quests will not reward the character any more until some are spent, bringing the character below the maximum.&lt;br /&gt;
&lt;br /&gt;
The item received from the Lucky Roulette is dependent on the space that is landed on.&lt;br /&gt;
&lt;br /&gt;
====Roulette Rewards====&lt;br /&gt;
{{GlobalFlag&lt;br /&gt;
|title = Roulette (SEIRYU)&lt;br /&gt;
|type = Once only&lt;br /&gt;
|fhex = B&lt;br /&gt;
|fdec = 11&lt;br /&gt;
|bmhex = 00000001&lt;br /&gt;
|bmdec = 1&lt;br /&gt;
}}&lt;br /&gt;
{{GlobalFlag&lt;br /&gt;
|title = Roulette (GENBU)&lt;br /&gt;
|type = Once only&lt;br /&gt;
|fhex = B&lt;br /&gt;
|fdec = 11&lt;br /&gt;
|bmhex = 00000002&lt;br /&gt;
|bmdec = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Chance !! NPC !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 40% || Boy || 50% {{Tool|Sol Atomizer}}, 50% {{Tool|Star Atomizer}}&lt;br /&gt;
|-&lt;br /&gt;
|30% || Natasha || 50% {{Tool|HP Material}}, 50% {{Tool|TP Material}}&lt;br /&gt;
|-&lt;br /&gt;
|12% || Nurse || {{Tool|Scape Doll}}&lt;br /&gt;
|-&lt;br /&gt;
|10% || Paganini || {{Shield|rare|Gods Shield &amp;quot;Seiryu&amp;quot;}} (Once)&amp;lt;br&amp;gt;{{Shield|rare|Gods Shield &amp;quot;Genbu&amp;quot;}} (Once)&amp;lt;br&amp;gt;{{Tool|rare|Photon Drop}}&lt;br /&gt;
|-&lt;br /&gt;
|5% || Gallon || {{Mate|Monomate}}&lt;br /&gt;
|-&lt;br /&gt;
|3% || Nol || Random {{PSO icon|untekked}}&amp;lt;span class=&amp;quot;untekked&amp;quot;&amp;gt;SPECIAL WEAPON&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The random {{PSO icon|untekked}}&amp;lt;span class=&amp;quot;untekked&amp;quot;&amp;gt;SPECIAL WEAPON&amp;lt;/span&amp;gt; received is based on the current character&#039;s class. The weapon will be [[Tekking|untekked]] and have a random amount of Hit %. All other [[Weapon attributes|attributes]] will be 0%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! Chance !! class=unsortable | Hunter !! class=unsortable | Ranger !! class=unsortable | Force&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 12% || {{Sword|rare|DB&#039;s Saber}} || {{Gun|rare|Varista}} || {{Sword|rare|Slicer of Assassin}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 8% || {{Sword|rare|Kaladbolg}} || {{Gun|rare|Custom Ray ver.OO}} || {{Sword|rare|Diska of Liberator}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 5% || {{Sword|rare|Durandal}} || {{Gun|rare|Bravace}} || &#039;&#039;&#039;{{Sword|rare|Diska of Braveman}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 12% || {{Sword|rare|Flowen&#039;s Sword}} || {{Gun|rare|Visk-235W}} || {{Cane|rare|Club of Laconium}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 8% || {{Sword|rare|Last Survivor}} || {{Gun|rare|Wals-MK2}} || {{Cane|rare|Mace of Adaman}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 5% || {{Sword|rare|Dragon Slayer}} || {{Gun|rare|Justy-23ST}} || {{Cane|rare|Club of Zumiuran}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 12% || {{Sword|rare|Blade Dance}} || &#039;&#039;&#039;{{Gun|rare|M&amp;amp;A60 Vise}}&#039;&#039;&#039; || {{Cane|rare|Battle Verge}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 8% || {{Sword|rare|Bloody Art}} || {{Gun|rare|H&amp;amp;S25 Justice}} || {{Cane|rare|Brave Hammer}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 5% || {{Sword|rare|Cross Scar}} || {{Gun|rare|L&amp;amp;K14 Combat}} || {{Cane|rare|Alive Aqhu}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 12% || {{Sword|rare|Brionac}} || {{Gun|rare|Crush Bullet}} || {{Cane|rare|Fire Scepter: Agni}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 8% || &#039;&#039;&#039;{{Sword|rare|Vjaya}}&#039;&#039;&#039; || {{Gun|rare|Meteor Smash}} || {{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| 5% || {{Sword|rare|Gae Bolg}} || {{Gun|rare|Final Impact}} || {{Cane|rare|Storm Wand: Indra}}&lt;br /&gt;
|}&lt;br /&gt;
: &#039;&#039;Note: &#039;&#039;&#039;Bolded&#039;&#039;&#039; items on the table are the items typically most coveted with high Hit % (50 or more) per class.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Hit % !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 35%&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 35%&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 10% &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 7%&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Paganini&#039;s exchange==&lt;br /&gt;
By talking to Hopkins at a different part of Pioneer 2 (XZ: 90, -220) in this quest with at least one {{Tool|rare|Photon Drop}} in the inventory, he will take you to Paganini, where you can exchange them either for one of a selection of items depending on the number of Photon Drops held, or for two other unlockable services he can offer.&lt;br /&gt;
===Item Exchange===&lt;br /&gt;
&#039;&#039;&#039;WARNING: Only carry the &#039;&#039;minimum&#039;&#039; amount of Photon Drops needed in your inventory, as Paganini will take &#039;&#039;all&#039;&#039; of them for the trade.&#039;&#039;&#039;&lt;br /&gt;
You will be asked to confirm the exchange multiple times before it is finalized.&lt;br /&gt;
&lt;br /&gt;
This exchange is notable for, among other things, the {{Tool|rare|Photon Sphere}} that allows the player a more cost-effective and faster option of [[Gallon&#039;s_Shop#Adding_attributes_to_weapons|adding attributes to weapons]], as a Photon Sphere adds 30% to a single attribute (as long as the attribute is 70% or less) instead of spending 100 Photon Drops to add only 25% to that attribute.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!1 Photon Drop&lt;br /&gt;
!20 Photon Drops&lt;br /&gt;
!50 Photon Drops&lt;br /&gt;
!99 Photon Drops&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Tool|rare|AddSlot}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Shield|rare|Assist Barrier}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Shield|rare|Recovery Barrier}}&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
{{Tool|rare|Magic Water}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tool|rare|Parasitic Cell Type D}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tool|rare|Berill Photon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Shield|rare|Red Barrier}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Shield|rare|Blue Barrier}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Shield|rare|Yellow Barrier}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Sword|rare|Nei&#039;s Claw (Replica)}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Cane|rare|Broom}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Cane|rare|Flower Cane}}&lt;br /&gt;
|&lt;br /&gt;
{{Tool|rare|Blue-black Stone}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tool|rare|Photon Booster}}&lt;br /&gt;
|&lt;br /&gt;
{{Tool|rare|Photon Sphere}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Adding specials to ES weapons===&lt;br /&gt;
{{AddingSpecials}}&lt;br /&gt;
&lt;br /&gt;
===Adding attributes to weapons===&lt;br /&gt;
{{AddingAttributes}}&lt;br /&gt;
&lt;br /&gt;
==Photon Hoard==&lt;br /&gt;
{{:Photon Hoard}}&lt;br /&gt;
: &#039;&#039;Main article: [[Photon Hoard]]&lt;br /&gt;
By speaking with a man wearing military garb (XZ: -110, 145) within the room next to the quest counter, one can convert 99 Photon Drops into a {{Tool|rare|Photon Hoard}}, and vice versa.&lt;br /&gt;
&lt;br /&gt;
The player must speak with him twice in a quest sitting, while also holding at least one of either a Photon Drop or Photon Hoard, in order to activate this feature.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: In order to break a Photon Hoard down into a stack of Photon Drops, you must not be carrying any Photon Drops beforehand.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Important NPC Coordinates==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
! NPC !! Coordinates (XZ)&lt;br /&gt;
|-&lt;br /&gt;
| Transport Service to Gallon&#039;s Shop || (-120, 40)&lt;br /&gt;
|-&lt;br /&gt;
| Present NPC to unlock Wrapping Papers || (320, -165)&lt;br /&gt;
|-&lt;br /&gt;
| Hopkins for access Paganini&#039;s room || (90, -220)&lt;br /&gt;
|-&lt;br /&gt;
| NPC for assembling/disassembling Photon Hoards || (-110, 145)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Normally, one could only purchase a {{PSO icon|shield}}Class Wall by having &#039;&#039;between&#039;&#039; 300 and 310 Gallon Points. On Ephinea, however, it is possible to purchase one while having more than 310 points.&lt;br /&gt;
* Photon Hoards do not exist in normal gameplay, as they were added in an Ephinea update on June 16th, 2019.&lt;br /&gt;
&lt;br /&gt;
{{Episode2Quests}}&lt;br /&gt;
{{Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Episode 2 Quests]]&lt;br /&gt;
[[Category:Shop Quests]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=List_of_weapons_which_cannot_combo&amp;diff=29141</id>
		<title>List of weapons which cannot combo</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=List_of_weapons_which_cannot_combo&amp;diff=29141"/>
		<updated>2024-06-15T03:45:41Z</updated>

		<summary type="html">&lt;p&gt;Brionac: /* Ranged weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a comprehensive list of weapons which cannot make a combo attack. &lt;br /&gt;
==Melee weapons==&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item Name&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Dark Flow}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Star Song}}*&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;* Note: Not obtainable on Ephinea&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Ranged weapons==&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item Name&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Belra Cannon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Burning Visit}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Dark Meteor}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Iron Faust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|L&amp;amp;K38 Combat}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Master Raven}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Power Maser}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Rianov 303SNR-5}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Rocket Punch}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Snow Queen}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Tanegashima}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|es|ES Punch}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bazookas===&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item Name&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Ano Bazooka}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Gi Gue Bazooka}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Meteor Rouge}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|NUG2000-Bazooka}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Technique weapons==&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item Name&lt;br /&gt;
|-&lt;br /&gt;
|{{Cane|rare|Evil Curst}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Cane|rare|Glide Divine}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Cane|rare|The Sigh of a God}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Cane|rare|Solferino}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Cane|rare|Siren Glass Hammer}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Daggers&amp;diff=29140</id>
		<title>Daggers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Daggers&amp;diff=29140"/>
		<updated>2024-06-15T03:31:47Z</updated>

		<summary type="html">&lt;p&gt;Brionac: /* List of Daggers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dagger.png|thumb|A basic dagger|right]]&lt;br /&gt;
[[Daggers]] are a single-target multi-hit weapon type. Their ability to strike an enemy twice per attack compensates for their generally-lower ATP values.&lt;br /&gt;
===Basic Dagger Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 2-2-2&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 14&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 18&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 26&lt;br /&gt;
==List of Daggers==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTableSort}}&lt;br /&gt;
{{WeaponTableRowMelee|Dagger|1|25-40|20|65|155-170|65 ATP|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Knife|2|50-70|22|50|150-170|117 ATP|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Blade|3|80-100|24|35|150-170|182 ATP|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Edge|4|105-130|26|25|155-180|281 ATP|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Ripper|5|125-160|28|15|155-190|340 ATP|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Blade Dance|9|110-180|30|30|128-198|385 ATP|special=Seize{{Note|Activation Rate reduced by 1/2|&amp;lt;br&amp;gt;(Reduced)}}|notes=&amp;amp;#43;10 DFP|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Bloody Art|9|120-175|32|42|204-259|412 ATP|special=Devil&#039;s{{Note|Activation Rate reduced by 1/2|&amp;lt;br&amp;gt;(Reduced)}}|notes=&amp;amp;#43;10 MST|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Wok of Akiko&#039;s Shop|9|160-170|25|0|160-170|412 ATP|special=Charge|notes=&amp;amp;#43;30 DFP}}&lt;br /&gt;
{{WeaponTableRowMelee|Cross Scar|9|135-220|32|28|191-276|463 ATP|special=Storm|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|S-Beat&#039;s Blade|10|210-220|35|15|240-250|400 ATP|special=Hell|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowBerrill|{{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}|10|158-197|30|35|228-267|450 ATP|special=Havoc|notes=Turns into {{Sword|rare|S-Berill&#039;s Hands No. 1|S-Berill&#039;s Hands #1}} if used with a {{Tool|rare|Berill Photon}}}}&lt;br /&gt;
{{WeaponTableRowMelee|Twin Chakram|10|245-250|32|20|285-290|480 ATP|special=Dark}}&lt;br /&gt;
{{WeaponTableRowMelee|Zero Divide|10|200-300|29|99|398-498|490 ATP|special=Blizzard{{Note|Activation Rate reduced by 1/2|&amp;lt;br&amp;gt;(Reduced)}}|notes=&amp;amp;#43;30 DFP}}&lt;br /&gt;
{{WeaponTableRowMelee|P-Arms&#039; Blade|10|250-270|34|25|300-320|568 ATP|special=Arrest}}&lt;br /&gt;
{{WeaponTableRowMelee|Red Dagger|10|245-280|35|65|375-410|600 ATP|special=Soul|class=111100000000|notes=&amp;amp;#43;30% ATP and +15 ATA if equipped with {{Frame|rare|Red Coat}};&amp;lt;br&amp;gt;+50% ATP and +22 ATA if equipped with {{Frame|rare|Crimson Coat}}}}&lt;br /&gt;
{{WeaponTableRowMelee|S-Red&#039;s Blade|10|340-350|39|15|370-380|821 ATP|special=S&amp;amp;D|notes={{Shifta}} &amp;amp; {{Deband}} Lv. 3|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Flapjack Flapper|10|350-400|45|25|400-450|830 ATP|special=Gush|class=010101010000}}&lt;br /&gt;
{{WeaponTableRowBerrill|{{Sword|rare|S-Berill&#039;s Hands No. 1|S-Berill&#039;s Hands #1}}|11|320-321|30|15|350-351|600 ATP|special=Chaos|class=1111000000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Two Kamui|12|600-650|50|0|600-650|900 ATP|special=Zalure|notes=&amp;amp;#43;30 EVP;{{Zalure}} Lv. 3;&amp;lt;br/&amp;gt;only dagger compatible with {{Unit|rare|Proof of Sword-Saint}}|class=1111000000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Lavis Blade|12|380-450|40|0|380-450|850 ATP|special=See Notes|notes=Fires a penetrating beam at the cost of 5% of max HP;&amp;lt;br/&amp;gt;turns into {{Sword|rare|Double Cannon}} if used with a {{Tool|rare|Syncesta}}|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|Daylight Scar|12|500-550|48|25|550-600|850 ATP|special=Berserk|class=111111110000}}&lt;br /&gt;
{{WeaponTableRowMelee|TypeBL/Blade|12|10|35|90|190|350 ATP|notes=[[TypeM weapons|TypeM weapon]]|class=111100000000}}&lt;br /&gt;
{{WeaponTableRowMelee|ES Blade|12|10|35|200|410|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111100000000|ES}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Frame Data==&lt;br /&gt;
All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).&lt;br /&gt;
===Attack Data===&lt;br /&gt;
NNN combo.&lt;br /&gt;
{{FrameDataTableHead}}&lt;br /&gt;
{{FrameDataTableRow|All|113|109|104|98|84}}&lt;br /&gt;
{{FrameDataTableRow|HUcaseal|95|91|86|81|72}}&lt;br /&gt;
{{FrameDataTableRow|FOmarl|126|120|116|107|94}}&lt;br /&gt;
|}&lt;br /&gt;
===Cast Data===&lt;br /&gt;
Level 1 Foie.&lt;br /&gt;
{{CastDataTableHead}}&lt;br /&gt;
{{CastDataTableRow|Male|37|34}}&lt;br /&gt;
{{CastDataTableRow|Female|37|34}}&lt;br /&gt;
{{CastDataTableRow|FOmarl|37|34}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
In Normal difficulty, dagger-type weapons will &#039;&#039;not&#039;&#039; drop: &lt;br /&gt;
*for any section ID in [[Forest 1]],&lt;br /&gt;
*for any section ID other than Oran in [[VR Temple Alpha]].&lt;br /&gt;
Otherwise, any common weapon drop has a chance to be a dagger-type weapon based on the party&#039;s section ID:&lt;br /&gt;
{{CommonRateTable|7|10|7|6|10|7|1|13|7|6}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Daggers]]&lt;/div&gt;</summary>
		<author><name>Brionac</name></author>
	</entry>
</feed>