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	<title>Ephinea PSO Wiki - User contributions [en]</title>
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	<updated>2026-05-13T01:12:27Z</updated>
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		<id>https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=40036</id>
		<title>Price guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=40036"/>
		<updated>2026-01-05T23:06:47Z</updated>

		<summary type="html">&lt;p&gt;Gatz: /* Rods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;messagebox purplenum-left&amp;quot; style=&amp;quot;font-size:large; min-width:700px&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot; |[[File:HUcast icon.png|60x60px|link=]]&lt;br /&gt;
|&#039;&#039;&#039;This price guide is &#039;&#039;only&#039;&#039; a &#039;&#039;guide&#039;&#039;.&#039;&#039;&#039;&amp;lt;br&amp;gt;Prices fluctuate based on supply and demand--often more than this guide is updated, so this guide should be used as a &#039;&#039;&#039;reference only&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Price guide info and notes==&lt;br /&gt;
===Guidelines for editing===&lt;br /&gt;
If editing the price guide, please follow these guidelines: &lt;br /&gt;
&lt;br /&gt;
* Follow the same format for the entire thread. &lt;br /&gt;
* Try to refrain from too much writing within tables, reserving the space for prices if possible.&lt;br /&gt;
* For information on pricing accordingly, see [[Price guide#Price information|price information]] below.&lt;br /&gt;
* Any new items added should be added to the appropriate table, in alphabetical order (other than item sorting that makes sense non-alphabetically, such as [[Price guide#Grinders|grinders]]). &lt;br /&gt;
** If unsure about this, please ask in &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;&amp;lt;code&amp;gt;#wiki-general&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt; in the [https://discord.gg/pso Ephinea Discord] (also located in the sidebar).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page&#039;&#039;&#039;. Because this is a wiki, no edits are anonymous and action will be taken if deemed necessary.&lt;br /&gt;
&lt;br /&gt;
===Guide notes===&lt;br /&gt;
* This &#039;&#039;&#039;price guide&#039;&#039;&#039; serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone. &lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039; that all prices are &#039;&#039;&#039;estimates&#039;&#039;&#039;--they are &#039;&#039;not&#039;&#039; fixed values, and every player is within their rights to buy or sell items for more or less than any value listed here.&lt;br /&gt;
* Many sections will have specific bullet notes for that section (e.g. directly below for [[Price guide#Common weapons|common weapons]])--be sure to read &#039;&#039;all&#039;&#039; of the relevant information to make the most informed decisions on trades.&lt;br /&gt;
* This Guide contains a lot of information about items and their respective prices, but it is all information is visible by default, so you may wish to use the &amp;quot;find&amp;quot; function (CTRL+F on Windows) to find what you are after.&lt;br /&gt;
* Forum Trade: https://www.pioneer2.net/community/forums/trades.22/&lt;br /&gt;
&lt;br /&gt;
===Price information===&lt;br /&gt;
* All items are listed with their respective prices in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Items worth less than 1 PD are listed as a decimal (e.g. 0.5). &lt;br /&gt;
** Items deemed worthless are listed as 0.&lt;br /&gt;
** An item listed as &amp;quot;Inestimable&amp;quot; is an item that is difficult or impossible to affix a value to. &lt;br /&gt;
*** It is most often recommended to auction these items rather than trying to sell them for a fixed amount. &lt;br /&gt;
** &amp;quot;N/A&amp;quot; stands for &#039;&#039;&#039;not applicable&#039;&#039;&#039;, which means a specified item cannot have these percents.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that while the prices listed here are based on what people will buy or sell at, general supply and demand can make certain items more or less difficult to buy or sell than others.&lt;br /&gt;
* It is not possible to account for every permutation of every item in this guide; it is up to every individual player to make an informed judgement on the price of the item they wish to buy or sell. &lt;br /&gt;
** For example, certain statistics, such as [[Weapon attributes|weapon attributes]], will affect the price without being listed here. &lt;br /&gt;
* If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they&#039;re combined. &lt;br /&gt;
** If the prices of these vary too much, they&#039;ll be listed separately.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that &#039;&#039;anything&#039;&#039; with high Hit can be worth auctioning or selling, even if it is not a &amp;quot;useful&amp;quot; item/special or listed as having no value, as there are many collectors who can and will pay for it.&lt;br /&gt;
* Some items may have a huge variance starting with 0 or 1; this is because collectors have been known to pay more for items that are not necessarily useful or otherwise sought-after. &lt;br /&gt;
** It&#039;s usually better to assume the low end on these items, as the majority of people won&#039;t be paying for them, but as stated above auctioning for collectors might earn you something!&lt;br /&gt;
* If an item has no listed value and you wish to purchase it for yourself, the most common practice is to offer 1 PD or an equivalent amount of Meseta.&lt;br /&gt;
* &#039;&#039;&#039;Prices are not set in stone&#039;&#039;&#039; and fluctuate with the market; asking in &amp;lt;code&amp;gt;#trading&amp;lt;/code&amp;gt; in the [https://discord.gg/pso Ephinea Discord] or searching the [https://www.pioneer2.net/community/forums/trades.22/ Ephinea Forums] can also help you determine a price.&lt;br /&gt;
&lt;br /&gt;
__ToC__&lt;br /&gt;
&lt;br /&gt;
==Common weapons==&lt;br /&gt;
* Values of lower weapon tiers can be found by comparing to the [[Price guide#Event commons|Event Commons]].&lt;br /&gt;
* Common [[charge]] weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop. &lt;br /&gt;
* If a special is not listed for a common, it can be assumed that it has no value unless it is usable as a [[Price guide#Combination commons|combination item]] or has high hit (80+), in which case it may be of interest to collectors.&lt;br /&gt;
* &amp;quot;Elemental&amp;quot; refers to the [[Weapons#Fire damage|fire damage]] and [[Weapons#Lightning damage|lightning damage]] special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.&lt;br /&gt;
&lt;br /&gt;
===Melee commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Slicers|Slicer]]-type weapons (such as [[Diska]]) are considered to be Melee weapons for their in-game icons ({{PSO icon|sword}}) and for their [[ATP]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[Gladius]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1 || colspan=&amp;quot;3&amp;quot; | 2 || colspan=&amp;quot;3&amp;quot; | - || colspan=&amp;quot;2&amp;quot; | 10-15 || colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|3-35&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2+&lt;br /&gt;
|15-20&lt;br /&gt;
|25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Calibur]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1-2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; rowspan=&amp;quot;3&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Swords}})&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Ripper]]&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|1-3&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Gungnir]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
| 15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| 12-45&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Diska]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|15-25&lt;br /&gt;
|40-100&lt;br /&gt;
| -&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
|75-150&lt;br /&gt;
|150+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[Raygun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10-15&lt;br /&gt;
|30-50&lt;br /&gt;
|90-100&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|350&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|3-10&lt;br /&gt;
|40-60&lt;br /&gt;
|200-300&lt;br /&gt;
|500-700&lt;br /&gt;
|900-1300&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2+&lt;br /&gt;
| -&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-15&lt;br /&gt;
|30-50&lt;br /&gt;
|100-150&lt;br /&gt;
|200-350&lt;br /&gt;
|500-600&lt;br /&gt;
|600-700&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|3-5&lt;br /&gt;
|10-30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-100&lt;br /&gt;
|100-130&lt;br /&gt;
|150-225&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|10-15&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|30-50&lt;br /&gt;
|80-150&lt;br /&gt;
|250-300&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-20&lt;br /&gt;
|25-50&lt;br /&gt;
|50-100&lt;br /&gt;
|100-150&lt;br /&gt;
|150&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-900&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Laser]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |40-70&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|50-60&lt;br /&gt;
| 80&lt;br /&gt;
|140-200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|15-40&lt;br /&gt;
|100&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Vulcan]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|12-15&lt;br /&gt;
|70-150&lt;br /&gt;
|300-400&lt;br /&gt;
|650-750&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|15-20&lt;br /&gt;
|150-300&lt;br /&gt;
|550-750&lt;br /&gt;
|1900-3000&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|10-25&lt;br /&gt;
|60-100&lt;br /&gt;
|150-200&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|None or Any&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Arms]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|5-7&lt;br /&gt;
|30-45&lt;br /&gt;
|200-300&lt;br /&gt;
|Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-25&lt;br /&gt;
|50-70&lt;br /&gt;
|200-400&lt;br /&gt;
|Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|80-100&lt;br /&gt;
| -&lt;br /&gt;
|125&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While FO commons typically have very little usage outside of their small stat increases or for [[Price guide#Combination commons|combinations]], some can be useful with certain specials and high enough hit to melee enemies with.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Scepter]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Club]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Striker]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combination commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The common Weapon Types listed include &#039;&#039;all&#039;&#039; of their respective common type (e.g. &amp;quot;[[Swords]]&amp;quot; refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]], and [[Calibur]]).&lt;br /&gt;
* The &amp;quot;RL&amp;quot; column refers to {{Quest link|The Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).&lt;br /&gt;
** Note that 55-65 Hit in the [[Swords]] &amp;amp; [[Shots]] categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.&lt;br /&gt;
*** If the other non-Hit attributes are within the range of Restless Lion equivalents, that price can be added onto the total. &lt;br /&gt;
*** For other attributes, the {{Note|there are, of course, examples where this is not always the case|priority is generally}} &amp;lt;code&amp;gt;Dark &amp;gt; Machine &amp;gt; Native &amp;gt; A.Beast&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Common Technique weapons are generally worthless fodder for making rare weapons (e.g. {{Cane|rare|Summit Moon}} and {{Cane|rare|Magical Piece}}); if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|link=no|dotted=yes|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|[[Swords]]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|2-8&lt;br /&gt;
|1&lt;br /&gt;
|5-10 &lt;br /&gt;
|10-30 &lt;br /&gt;
|120-200&lt;br /&gt;
|300-500&lt;br /&gt;
|800-1500&lt;br /&gt;
| -&lt;br /&gt;
|2000-5000&lt;br /&gt;
| -&lt;br /&gt;
|3600-9000&lt;br /&gt;
|-&lt;br /&gt;
|[[Slicers]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
|2-4&lt;br /&gt;
|10&lt;br /&gt;
|15-20&lt;br /&gt;
|30-100&lt;br /&gt;
|100&lt;br /&gt;
|120-240&lt;br /&gt;
|-&lt;br /&gt;
|[[Handguns]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Shots]]&lt;br /&gt;
|0&lt;br /&gt;
|2-5&lt;br /&gt;
|0 &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5 &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |50-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Wands]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-8&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-125&lt;br /&gt;
|-&lt;br /&gt;
|[[Canes]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-5&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|[[Rods]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| 1-30&lt;br /&gt;
| -&lt;br /&gt;
|1-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Claire&#039;s Deal 5 commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* As these items are used as trade-in requirements in {{Quest link|Claire&#039;s Deal 5}} (and consumed in the process), attributes are considered irrelevant.&lt;br /&gt;
* Items with a special marked in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; are more valuable, as the required tier of special cannot be purchased from the Arms Shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Shock&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword]]&lt;br /&gt;
|Ice&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Edge]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Soul&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Halbert]]&lt;br /&gt;
|Riot&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cutter]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Flame&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
|[[Autogun]]&lt;br /&gt;
|Master&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper]]&lt;br /&gt;
|Shadow&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Beam]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Devil&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Launcher]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Seize&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Wand]]&lt;br /&gt;
|Heart&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Draw&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;King&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Vulcan]]&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Hit&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Handgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Autogun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Lockgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Rifle]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|70&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sniper]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Blaster]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|65&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechgun]]&lt;br /&gt;
|Charge&lt;br /&gt;
|70&lt;br /&gt;
| 58-99&lt;br /&gt;
|-&lt;br /&gt;
|[[Assault]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Repeater]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 100-130&lt;br /&gt;
|-&lt;br /&gt;
|[[Shot]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|[[Spread]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare weapons==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The &amp;quot;High Attribute Value&amp;quot; column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes.&lt;br /&gt;
** N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively.&lt;br /&gt;
** This often causes prices of weapons to increase in value regardless of the weapon&#039;s Hit. &lt;br /&gt;
* Weapons with 5-10 Hit are are not listed; these weapons are generally only obtained as a result of incorrectly [[tekking]] a weapon. &lt;br /&gt;
** They are mostly worth the same as an equivalent weapon with 0 Hit; some exceptions could be particularly strong weapons, like a 10 Hit {{Sword|rare|Excalibur}} or {{Gun|rare|Heaven Striker}}, but even then, the difference would be negligible. &lt;br /&gt;
*** The only exceptions to this are enemy part weapons (which can have 10 Hit without being mis-tekked)--the values of these are generally 1 PD more than the price given for a 0 Hit version of the same weapon, as a result of requiring 1 {{Tool|rare|Photon Crystal}} to add the 10 Hit.&lt;br /&gt;
* Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down.&lt;br /&gt;
** &#039;&#039;&#039;Before considering this&#039;&#039;&#039;, double-check whether the item is of worth &#039;&#039;before&#039;&#039; tekking it, as some weapons will have considerable worth at 15 Hit.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices are listed toward the end of this guide.&lt;br /&gt;
&lt;br /&gt;
===Melee weapons===&lt;br /&gt;
&lt;br /&gt;
====Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:181px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|N&lt;br /&gt;
!class=unsortable|AB&lt;br /&gt;
!class=unsortable|M&lt;br /&gt;
!class=unsortable|D&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|5th Anniv. Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Wok}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Ancient Saber}}&lt;br /&gt;
| colspan=&amp;quot;23&amp;quot; |0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Battledore}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot;|{{Sword|rare|Commander Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3062)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3064)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |10&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3067)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3069 Chris)|DB&#039;s Saber (3069 Chris)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;|{{Sword|rare|DB&#039;s Saber (3069 Torato)|DB&#039;s Saber (3069 Torato)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3070)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3073)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3075)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3077)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Delsaber&#039;s Buster}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Durandal}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Elysion}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0.5&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Evil Curst}}&lt;br /&gt;
| colspan=&amp;quot;23&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Excalibur}}&lt;br /&gt;
|30+&lt;br /&gt;
|50-80&lt;br /&gt;
|15-100&lt;br /&gt;
|20&lt;br /&gt;
|7-20&lt;br /&gt;
|40-50&lt;br /&gt;
|60-100&lt;br /&gt;
|100-300&lt;br /&gt;
|300-450&lt;br /&gt;
|650-800&lt;br /&gt;
|800-1000&lt;br /&gt;
|1100-1500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4800+&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flamberge}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0.5&lt;br /&gt;
|2-4&lt;br /&gt;
|5-12&lt;br /&gt;
|15-35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flower Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Galatine}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 5-30&lt;br /&gt;
| -&lt;br /&gt;
| 1-5&lt;br /&gt;
| 20&lt;br /&gt;
| 30-100&lt;br /&gt;
| 100-200&lt;br /&gt;
| 200-400&lt;br /&gt;
|400-600&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 700-950&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Great Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jitte}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kaladbolg}}&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|0-10&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kusanagi}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |80-100&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Cannon}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 8-15&lt;br /&gt;
| 25-35&lt;br /&gt;
| 50&lt;br /&gt;
|50-180&lt;br /&gt;
| 150-400&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Racket}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Saber}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
|5-30&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| 55&lt;br /&gt;
| -&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sting Tip}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!N&lt;br /&gt;
!AB&lt;br /&gt;
!M&lt;br /&gt;
!D&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
! colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:166px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|{{Note|Restless Lion|RL}}&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Cleaver}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chain Sawd}}&lt;br /&gt;
| 1&lt;br /&gt;
| 1-2&lt;br /&gt;
| 2-3&lt;br /&gt;
|3&lt;br /&gt;
|3-4&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| -&lt;br /&gt;
| 65&lt;br /&gt;
|N/A&lt;br /&gt;
|100&lt;br /&gt;
| 220&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Crazy Tune}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daisy Chain}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dark Flow}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|50-60&lt;br /&gt;
|0 ([[Price guide#Combination commons|see &amp;quot;RL&amp;quot; note]])&lt;br /&gt;
|40-50&lt;br /&gt;
|50-120&lt;br /&gt;
|130-350&lt;br /&gt;
|300-500&lt;br /&gt;
|600-1500&lt;br /&gt;
|1000-2000&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon Slayer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
|5&lt;br /&gt;
|35-40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3060)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3064)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3067)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3073)}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3077)}}&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3079)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3082)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3083)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3084)}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-10&lt;br /&gt;
|15&lt;br /&gt;
| 15-60&lt;br /&gt;
|60-110&lt;br /&gt;
| 90-160&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Hammer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Huge Battle Fan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Laconium Axe}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0.5&lt;br /&gt;
|1-4&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Last Survivor}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0-6&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Sword}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| 2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|15-20&lt;br /&gt;
| 30-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 50-110&lt;br /&gt;
|N/A&lt;br /&gt;
|150-170&lt;br /&gt;
| 180-235&lt;br /&gt;
| -&lt;br /&gt;
| 400 -500&lt;br /&gt;
| -&lt;br /&gt;
|600-800&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Inestimable&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tsumikiri J-Sword}}&lt;br /&gt;
| 200-300&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Inestimable&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Victor Axe}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1-6&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-55&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zanba}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| 5-15&lt;br /&gt;
|20-35&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 45-200&lt;br /&gt;
| 400&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Daggers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Blade Dance}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0 &lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bloody Art}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Cross Scar}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-20&lt;br /&gt;
|0-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daylight Scar}}&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5&lt;br /&gt;
|10-20&lt;br /&gt;
| 25-40&lt;br /&gt;
|40-100&lt;br /&gt;
| 200-300&lt;br /&gt;
|500-700&lt;br /&gt;
| 1300-1500&lt;br /&gt;
|2000-2300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flapjack Flapper}}&lt;br /&gt;
|2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Blade}}&lt;br /&gt;
|45&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|P-Arms&#039; Blade}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Dagger}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|0-25&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Beat&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| 10-20&lt;br /&gt;
|N/A&lt;br /&gt;
| 35-50&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 1|S-Berill&#039;s Hands #1}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Daggers|Daggers]] ({{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Berill Photon}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Red&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Chakram}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Two Kamui}}&lt;br /&gt;
| See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zero Divide}}&lt;br /&gt;
|0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Partisans====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asteron Belt}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bamboo Spear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N.A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Berdysh}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5-1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1-50&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brionac}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Butterfly Net}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chameleon Scythe}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gae Bolg}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
|0-3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Getsugasan}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Imperial Pick}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-30&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Madam&#039;s Umbrella}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-80&lt;br /&gt;
|100-200&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Madam&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
|60-170&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Maguwa}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nice Shot}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Plantain Huge Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Fatsia}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Partisan}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Snake Spire}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |10-45&lt;br /&gt;
|70-100&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Eater}}&lt;br /&gt;
|4-5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Banish}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|2-5&lt;br /&gt;
|5-15&lt;br /&gt;
|20-25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Synthesizer}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tree Clippers}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tyrell&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10-25&lt;br /&gt;
|40-60&lt;br /&gt;
|60-70&lt;br /&gt;
| -&lt;br /&gt;
|200-250&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vjaya}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
|10-45&lt;br /&gt;
| 50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-450&lt;br /&gt;
|400-670&lt;br /&gt;
| 900-1300&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1500-3500&lt;br /&gt;
|9500&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yunchang}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
|50-150&lt;br /&gt;
|150-300&lt;br /&gt;
|400-450&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |550-620&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4250&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Slicers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Diska of Braveman}}&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [0,15,20,25,30]}&#039; colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 35}&#039; |1&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 40}&#039; |2-5&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 45}&#039; |5-10&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 50}&#039; |40-60&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 55}&#039; |65-140&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 60}&#039; |300-450&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 65}&#039; |600-800&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [70,75,80,85,90,95,100]}&#039; colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Diska of Liberator}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Cutter}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Fan}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Izmaela}}&lt;br /&gt;
| 15-20&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rappy&#039;s Fan}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rainbow Baton}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Slicers}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Slicer}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Assassin}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Fanatic}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| 10-20&lt;br /&gt;
|50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-700&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Double Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Black King Bar}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |65-120&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Demolition Comet}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-10&lt;br /&gt;
|80&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Cannon}}&lt;br /&gt;
| 100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-300&lt;br /&gt;
| 250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Saber}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Girasole}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
|25-40&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |70-200&lt;br /&gt;
| -&lt;br /&gt;
|215-450&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Meteor Cudgel}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |5-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-350&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Monkey King Bar}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-50&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|1550&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Partisan of Lightning}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Stag Cutlery}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-20&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Blaze}}&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| 20-30&lt;br /&gt;
|45-70&lt;br /&gt;
| -&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Brand}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vivienne}}&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
|8&lt;br /&gt;
| 10-15&lt;br /&gt;
|20-50&lt;br /&gt;
| 150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Booma&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gigobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Heart of Poumn}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|3-8&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Morning Glory}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|&lt;br /&gt;
|0-35&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Nei&#039;s Claw (Replica)}}&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nei&#039;s Claw}}&lt;br /&gt;
|200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Panther&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Phoenix Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Photon Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rika&#039;s Claw}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-65&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Silence Claw}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-350&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Katanas====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1975)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1977)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1980)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1983)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1991)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (2001)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Akiko&#039;s Frying Pan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Guren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|40-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Harisen Battle Fan}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kamui}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Murasame}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Orotiagito}}&lt;br /&gt;
| 5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shichishito}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Raikiri}}&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-8&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shouren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|50-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Toy Hammer}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamigarasu}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|70-80&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yasha}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3&lt;br /&gt;
|3-5&lt;br /&gt;
| 5-8&lt;br /&gt;
| 10&lt;br /&gt;
|15-20&lt;br /&gt;
| 40&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Twin Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asuka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| 5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-80&lt;br /&gt;
|100-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|G-Assassin&#039;s Sabers}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jizai}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|40-60&lt;br /&gt;
|100-180&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Musashi}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
| 3-6&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-100&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange &amp;amp; Yasha}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30-40&lt;br /&gt;
| -&lt;br /&gt;
| 100-150&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamato}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5-1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-5&lt;br /&gt;
|1-8&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|175-225&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fists====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Angry Fist}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-15&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brave Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|God Hand}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Sacred Duster}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sonic Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged weapons===&lt;br /&gt;
&lt;br /&gt;
====Handguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bravace}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Custom Ray ver.00}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Guld}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |300-700&lt;br /&gt;
| 800&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Milla}}&lt;br /&gt;
| -&lt;br /&gt;
|30-150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600&lt;br /&gt;
| 800&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Punisher}}&lt;br /&gt;
| 400+&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Striker}}&lt;br /&gt;
|2-3&lt;br /&gt;
|5-15&lt;br /&gt;
|20-40&lt;br /&gt;
|50-60&lt;br /&gt;
|140-250&lt;br /&gt;
|500-650&lt;br /&gt;
|1600-1800&lt;br /&gt;
| 2700-3200&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Last Swan}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Master Raven}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ophelie Seize}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
|80-120&lt;br /&gt;
|200-300&lt;br /&gt;
|500-800&lt;br /&gt;
|1300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Handgun}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ruby Bullet}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Suppressed Gun}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tension Blaster}}&lt;br /&gt;
| 20-25&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Varista}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 2000H}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Hit Amount&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rifles====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Angel Harp}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-95&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Rifle}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Anti Android Rifle}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |2&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bringer&#039;s Rifle}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Drill Launcher}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Egg Blaster}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Gun|Handguns}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Parts of Egg Blaster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Frozen Shooter}}&lt;br /&gt;
| 0.5-1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5-8&lt;br /&gt;
|8-12&lt;br /&gt;
| 15-20&lt;br /&gt;
|20-50&lt;br /&gt;
| 200-300&lt;br /&gt;
|400-600&lt;br /&gt;
| 1000-1100&lt;br /&gt;
|1400-1600&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Holy Ray}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-40&lt;br /&gt;
|45-70&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Justy-23ST}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Le Cogneur}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-1}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-3}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-4}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-5}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
| 16&lt;br /&gt;
|18&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Snow Queen}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|90&lt;br /&gt;
|200-300&lt;br /&gt;
|550&lt;br /&gt;
| 1050-1250&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Spread Needle}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|20-50&lt;br /&gt;
|40-100&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|450&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tanegashima}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Visk-235W}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Wals-MK2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 3000R}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 7000V}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30-200&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mechguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dual Bird}}&lt;br /&gt;
|12-16&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guld Milla}}&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-350&lt;br /&gt;
|450&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|H&amp;amp;S25 Justice}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| 50&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K14 Combat}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|3-10&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|105&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|1-4&lt;br /&gt;
| 15-35&lt;br /&gt;
|40-85&lt;br /&gt;
| 200-300&lt;br /&gt;
| 600-750&lt;br /&gt;
| 800&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Mille Marteaux}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |260-330&lt;br /&gt;
| 350-400&lt;br /&gt;
|420-1000&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage d&#039;Ame}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|10-30&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Feu}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5&lt;br /&gt;
| 20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Foudre}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Glace}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|30-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Mechgun}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|2-3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rocket Punch}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Samba Maracas}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Twin Psychogun}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Yasminkov 9000M}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
| 35-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-115&lt;br /&gt;
|240&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shots====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Baranz Launcher}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
| 10&lt;br /&gt;
|N/A&lt;br /&gt;
| 20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Belra Cannon}}&lt;br /&gt;
| 2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Burning Visit}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Flame Visit}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Crush Bullet}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dark Meteor}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |75-100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Final Impact}}&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Flame Visit}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Inferno Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-2&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Iron Faust}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Panzer Faust}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K38 Combat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1-4&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|20-35&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|1400-1500&lt;br /&gt;
|1700-2500&lt;br /&gt;
|3000-3500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 6050&lt;br /&gt;
|Inestimable&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Maser Beam}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |30-65&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Smash}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Panzer Faust}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5&lt;br /&gt;
|100&lt;br /&gt;
|160&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Power Maser}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Maser Beam}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rambling May}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-4&lt;br /&gt;
|5-15&lt;br /&gt;
|20-40&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|300-400&lt;br /&gt;
|500-700&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Launchers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guilty Light}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-60&lt;br /&gt;
|595&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Phonon Maser}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Photon Launcher}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Scorpio}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
|0-30&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Bazookas=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
| -&lt;br /&gt;
|5-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|2-3&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-300&lt;br /&gt;
|500-900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1600&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Gi Gue Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Rouge}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|NUG2000-Bazooka}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!style=&amp;quot;width:200px&amp;quot; class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique weapons===&lt;br /&gt;
&lt;br /&gt;
====Canes====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Clio}}&lt;br /&gt;
| 10-15&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|45&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Club of Laconium}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Club of Zumiuran}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Decalog}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Flower Cane}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Lollipop}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mace of Adaman}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|0-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Summit Moon}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Canes}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Windmill}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-2&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rods====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Alive Aqhu}}&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; |0&lt;br /&gt;
|0-80&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Battle Verge}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Branch of Pakupaku}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Brave Hammer}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Caduceus}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |1-3&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Dark Bridge}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |20-40&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Demonic Fork}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fatsia}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Glide Divine}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | 1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildebear&#039;s Cane}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildeblue&#039;s Cane}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mercurius Rod}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Leaf}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |2&lt;br /&gt;
|2-10&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Psycho Wand}}&lt;br /&gt;
| 230-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Rabbit Wand}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Siren Glass Hammer}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |20-25&lt;br /&gt;
| 100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Sorcerer&#039;s Cane}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Striker of Chao}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Branch of Pakupaku}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Valkyrie}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-125&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wands====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot;  |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Earth Wand: Brownie}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fire Scepter: Agni}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Game Magazine}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|LOGiN}}&lt;br /&gt;
| 0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Magical Piece}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Marina&#039;s Bag}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Prophets of Motav}}&lt;br /&gt;
|200&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Solferino}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Storm Wand: Indra}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Technical Crozier}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|The Sigh of a God}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Twinkle Star}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cards====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Cards|Card]]-type weapons (such as {{Cane|rare|Talis}}) are considered to be Technique weapons for their in-game icons ({{PSO icon|cane}}) and for their [[MST]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Amore Rose}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Bluefull Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Dancing Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Cards|Cards]] ({{Cane|rare|Hitogata}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Book of Hitogata}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Gal Wind}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Greenill Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Guardianna}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-40&lt;br /&gt;
|75&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|350-400&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|3-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kan&#039;ei Tsuho}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kunai}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|10-20&lt;br /&gt;
|25-35&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
|160-200&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mahu}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-15&lt;br /&gt;
|1-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Oran Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Pinkal Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Purplenum Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Redria Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Skyly Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Syringe}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
|1-40&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Talis}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Viridia Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
|1-40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Whitill Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Yellowboze Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ES weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with.&lt;br /&gt;
** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in  higher prices.&lt;br /&gt;
* Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus.&lt;br /&gt;
* ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. &amp;quot;{{Gun|es|HELL NEEDLE|nolink=1}}&amp;quot;). This serves to indicate and distinguish it from other identical ES weapons more easily in a player&#039;s inventory (as opposed to more personalized names, which would not).&lt;br /&gt;
** This &#039;&#039;&#039;does not mean&#039;&#039;&#039; that the ES Needle in question necessarily &#039;&#039;&#039;has&#039;&#039;&#039; a Hell special, as ES weapons are initially obtained and then named with no special at all. &lt;br /&gt;
*** ES weapon prices typically reflect this; for example, a &amp;quot;Hell Needle&amp;quot; &#039;&#039;without&#039;&#039; a special would cost around the base price, whereas a &amp;quot;Hell Needle&amp;quot; &#039;&#039;with&#039;&#039; the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.&lt;br /&gt;
**** See the [[Price guide#Specials|specials table]] below for the value of PDs each specific special will add to the base price of a weapon.&lt;br /&gt;
* When an ES weapon &#039;&#039;isn&#039;t&#039;&#039; named after its special (ES weapons can have any custom name added), it may decrease its value.&lt;br /&gt;
** ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale.&lt;br /&gt;
* Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales. &lt;br /&gt;
** Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Episode 1 Weapons&lt;br /&gt;
!colspan=2|Episode 2 Weapons&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Blade}}&amp;lt;br&amp;gt;{{Cane|es|ES Cane}}&amp;lt;br&amp;gt;{{Sword|es|ES Claw}}&amp;lt;br&amp;gt;{{Gun|es|ES Gun}}&amp;lt;br&amp;gt;{{Gun|es|ES Mechgun}}&amp;lt;br&amp;gt;{{Sword|es|ES Partisan}}&amp;lt;br&amp;gt;{{Gun|es|ES Rifle}}&amp;lt;br&amp;gt;{{Cane|es|ES Rod}}&amp;lt;br&amp;gt;{{Sword|es|ES Saber}}&amp;lt;br&amp;gt;{{Gun|es|ES Shot}}&amp;lt;br&amp;gt;{{Sword|es|ES Slicer}}&amp;lt;br&amp;gt;{{Sword|es|ES Sword}}&amp;lt;br&amp;gt;{{Sword|es|ES Twin}}&amp;lt;br&amp;gt;{{Cane|es|ES Wand}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Axe}}&amp;lt;br&amp;gt;{{Gun|es|ES Bazooka}}&amp;lt;br&amp;gt;{{Cane|es|ES Cards}}&amp;lt;br&amp;gt;{{Sword|es|ES Harisen}}&amp;lt;br&amp;gt;{{Sword|es|ES Hammer}}&amp;lt;br&amp;gt;{{Sword|es|ES J-Cutter}}&amp;lt;br&amp;gt;{{Sword|es|ES Katana}}&amp;lt;br&amp;gt;{{Sword|es|ES Knuckle}}&amp;lt;br&amp;gt;{{Gun|es|ES Launcher}}&amp;lt;br&amp;gt;{{Cane|es|ES Moon}}&amp;lt;br&amp;gt;{{Gun|es|ES Needle}}&amp;lt;br&amp;gt;{{Gun|es|ES Psychogun}}&amp;lt;br&amp;gt;{{Sword|es|ES Punch}}&amp;lt;br&amp;gt;{{Sword|es|ES Scythe}}&amp;lt;br&amp;gt;{{Sword|es|ES Swords}}&amp;lt;br&amp;gt;{{Cane|es|ES Windmill}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Specials====&lt;br /&gt;
* These [[Weapons#Special attacks|specials]] may be added to the above [[ES weapons]] in {{Quest link|Gallon&#039;s Shop}}.&lt;br /&gt;
* These specials are not all useful; it&#039;s recommended to research the specific ES weapon the special is being applied to.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special Rank&lt;br /&gt;
!Specials Offered&lt;br /&gt;
!Photon Drops&lt;br /&gt;
|-&lt;br /&gt;
|D-Rank&lt;br /&gt;
|[[HP/Revival|HP Revival]]*, [[TP/Revival|TP Revival]]*&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|C-Rank&lt;br /&gt;
|[[Weapons#Freezing|Blizzard]], [[Weapons#Fire damage|Burning]], [[Weapons#Lightning damage|Tempest]]&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|B-Rank&lt;br /&gt;
|[[Weapons#Sacrificial damage increase|Berserk]], [[Weapons#Confusion|Chaos]], [[Weapons#TP drain|Geist]], [[Weapons#HP drain|Gush]], [[Weapons#EXP steal|King&#039;s]], [[Weapons#Sacrificial damage increase|Spirit]]&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|A-Rank&lt;br /&gt;
|[[Weapons#Paralysis|Arrest]], [[Weapons#HP cut|Demon&#039;s]], [[Weapons#Instant kill|Hell]]&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|S-Rank&lt;br /&gt;
|{{Jellen}} (Lv. 21), {{Zalure}} (Lv. 21)&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
: &amp;lt;sup&amp;gt;* &#039;&#039;Note: HP Revival and TP Revival refer to passive recovery over time, similar to the {{Unit|rare|HP/Revival}} and {{Unit|rare|TP/Revival}} units.&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TypeM weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Many [[TypeM weapons]] with fixed specials and Hit amounts are available from various Ephinea events. See the [[TypeM weapons#Event TypeM weapons|TypeM weapons]] page for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSA/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSW/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeBL/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeHA/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSL/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Katana}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/D.Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Devil&#039;s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeCL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSS/Swords}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeKN/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeKN/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Hand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Gun|rare|TypeRI/Rifle}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeME/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|8&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|10-15&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeSH/Shot}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Halbert}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeWA/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!0%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frames==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&lt;br /&gt;
!1-3 slots&lt;br /&gt;
!4 slots&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common frames|Common frames]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common armors|Common armors]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare frames===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Slots don&#039;t often impact the price of rare frames, as four {{Tool|rare|AddSlot|AddSlots}} would only cost 2 PDs.&lt;br /&gt;
* In the case of {{Frame|rare|Stink Frame}}, anything below stats of [50/85] DFP and [20/85] EVP is valued at 0, while one above these stats is valued anywhere in the 3-5 range. &lt;br /&gt;
** This is due to these stats being the minimum required to turn a Stink Frame into a max-stat {{Frame|rare|Virus Armor: Lafuteria}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Alliance Uniform}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Attribute Plate}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Aura Field}}&lt;br /&gt;
|2&lt;br /&gt;
| 5&lt;br /&gt;
|10-20&lt;br /&gt;
|40-100&lt;br /&gt;
| 600-1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Hound Cuirass}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Brightness Circle}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Spirit Garment}})&amp;lt;br&amp;gt;&amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})&lt;br /&gt;
|10-25&lt;br /&gt;
|30-50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Chu Chu Fever}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Commander Uniform}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Frame|rare|Custom Frame ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DB&#039;s Armor}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DF Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
|5&lt;br /&gt;
|5-15&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Dress Plate}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Electro Frame}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flame Garment}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-15&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flowen&#039;s Frame}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Force Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Graviton Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Guard Wave}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-25&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Hunter Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Gear}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Mantle}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Kroe&#039;s Sweater}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Gear}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Mantle}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Love Heart}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-70&lt;br /&gt;
|100-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Luminous Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-30&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Officer Uniform}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: De Rol}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Nelgal}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|12-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Vajulla}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|18-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ranger Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Garment}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sacred Cloth}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5&lt;br /&gt;
|10-20&lt;br /&gt;
|75-150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sense Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Smoking Plate}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Garment}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|1&lt;br /&gt;
|2-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Star Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stealth Suit}}&lt;br /&gt;
|10-12&lt;br /&gt;
|25&lt;br /&gt;
|100-200&lt;br /&gt;
| N/A&lt;br /&gt;
|200-450&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stink Frame}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |See [[Price guide#Rare frames|note]] above&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Union Field}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Virus Armor: Lafuteria}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|24-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Wedding Dress}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offensive frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Red Nimaidou}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Blue Odoshi Violet Nimaidou}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Crimson Coat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver1.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-4&lt;br /&gt;
|6-8&lt;br /&gt;
|10&lt;br /&gt;
|35-85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver2.10}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Morning Prayer}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Coat}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|10-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Samurai Armor}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sweetheart}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Love Heart}})&amp;lt;br&amp;gt;&amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Thirteen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Congeal Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Cursed Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Dirty Lifejacket}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ignition Cloak}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb+}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-15&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Select Cloak}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-18&lt;br /&gt;
| 25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Tempest Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Barriers==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Barriers|Common Barriers]]&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Shields|Common Shields]]&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare barriers ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Unlike most other frames and barriers, the value of {{Shield|rare|Rico&#039;s Earring}} is mostly based on its EVP rather than its DFP. &lt;br /&gt;
** This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of {{PSO icon|Estlla|30px}}[[Photon Blasts#Estlla|Estlla]].&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Stink Shield}} is [70/75] DFP and [70/75] EVP for &#039;&#039;&#039;both&#039;&#039;&#039; {{Shield|rare|De Rol Le Shield}} (if used with a {{Tool|rare|De Rol Le Shell}}), or {{Shield|rare|Epsiguard}} (if used with a {{Tool|rare|Cladding of Epsilon}}). &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Angel Ring}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Attribute Wall}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Gear}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Bunny Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Cat Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Shield|rare|Custom Barrier ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DB&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|De Rol Le Shield}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |See {{Shield|rare|Stink Shield}} (below) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|De Rol Le Shell}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DF Shield}}&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Epsiguard}}&lt;br /&gt;
|2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Flowen&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|From the Depths}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Genpei}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Byakko&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Genbu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Kouryu&amp;quot;}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Seiryu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Suzaku&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gratia}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Honeycomb Reflector}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter&#039;s Shell}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Invisible Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Light Relief}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Proto Regene Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ragol Ring}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regene Gear Adv.}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-10&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear B.P.}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Earring}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|5*&lt;br /&gt;
|10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Glasses}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rupika}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|S-Parts ver1.16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Sacred Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Safety Heart}}&lt;br /&gt;
|35-50&lt;br /&gt;
|50-100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |100-500&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secret Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secure Feet}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shield of Delsaber}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Standstill Shield}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|N/A&lt;br /&gt;
|5-20&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Stink Shield}}&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
| 10-20&lt;br /&gt;
|15-50&lt;br /&gt;
|15-50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Striker Plus}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0-1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Three Seals}}&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Reflector}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-20&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Shield}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-35&lt;br /&gt;
| 1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Union Guard}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Works Guard}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Offensive barriers ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable  rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable  colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Combat Gear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Force Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Kasami Bracer}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-4&lt;br /&gt;
|5-10&lt;br /&gt;
|10-50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ranger Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|S-Parts ver2.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25&lt;br /&gt;
|35-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yata Mirror}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|3&lt;br /&gt;
| 5&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique merges====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Technique merge prices are determined by a combination of the prices of the corresponding [[Barriers#Technique Barriers|Technique barrier]] and [[Tools#Amplifiers|Amplifier]]. &lt;br /&gt;
** Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the [[Price guide#Amplifiers|tools section]] of this guide.&lt;br /&gt;
*** The table directly below shows which Merges require which Technique barrier. The Amplifier required shares the name of the Merge it is used to create.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;nowrap&amp;quot; | Merges and Barriers&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Foie Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gifoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rafoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Barta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gibarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rabarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Zonde Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gizonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Razonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Resta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shifta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Deband Merge}}&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Technique barriers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |4-5&lt;br /&gt;
|8-10&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rings ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Red Ring}} specifically means over 80 DFP.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti-Dark Ring}}&lt;br /&gt;
|20-25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Anti-Light Ring}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Green Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Purple Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Ring}}&lt;br /&gt;
|40-60&lt;br /&gt;
|60-150&lt;br /&gt;
|150-250&lt;br /&gt;
|250-450&lt;br /&gt;
|1200-1400&lt;br /&gt;
|4000-5500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|White Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
===Common units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Units|Common Units]]&lt;br /&gt;
|0-0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* A &amp;quot;{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&amp;quot; is comprised of all the [[Units#Cure Units|&amp;quot;Cure/&amp;quot; units]], with or without {{Unit|rare|Cure/Poison}}.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices can be viewed at the bottom of this guide. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Adept}}&lt;br /&gt;
|30-35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Centurion/Ability}}&lt;br /&gt;
|7-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Confuse}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Freeze}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Paralysis}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Poison}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Shock}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Slow}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Divine Protection}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Devil/Technique}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Friend Ring}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Ability}}&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Arm}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Battle}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/HP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Luck}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Mind}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Power}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Technique}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/TP}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Ability}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Arms}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Battle}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/HP}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Luck}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Mind}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Power}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Resist}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Technique}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/TP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|25-28&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Create}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Increase}}&lt;br /&gt;
|5-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Perfect/Resist}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Unit|rare|Proof of Sword-Saint}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Smartlink}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10-13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V101}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V501}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V502}}&lt;br /&gt;
|25-28&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V801}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Yasakani Magatama}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mags ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
===Mag types===&lt;br /&gt;
* &#039;&#039;&#039;Basic Mag&#039;&#039;&#039; (where [{{Def}}/{{Pow}}/{{Dex}}/{{Mind}}] is &#039;&#039;usually&#039;&#039; [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes.&lt;br /&gt;
** &#039;&#039;&#039;Level 50 or 100 Mag&#039;&#039;&#039;: These Mags are generally sold at these levels so that [[Mags#Cell mags|Mag cells]] can be used on them immediately.&lt;br /&gt;
* &#039;&#039;&#039;Min/Max Mag&#039;&#039;&#039;: These Mags are built specifically around material plans for a max stats at level 200 on a specific class.&lt;br /&gt;
* &#039;&#039;&#039;Pure Stat Mags&#039;&#039;&#039;: These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.&lt;br /&gt;
* &#039;&#039;&#039;Console&#039;&#039;&#039;: While these mags are also considered &amp;quot;pure stat,&amp;quot; they are much easier to feed, though they &#039;&#039;cannot have [[Photon Blasts]]&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Custom Mags&#039;&#039;&#039;: Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats. &lt;br /&gt;
** It&#039;s generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Kama}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Tellusis}}, one of the best Mags.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Garuda}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Striker Unit}}, a popular mag that grants [[Divine Punishment]] usage with {{Gun|rare|Heaven Striker}}&lt;br /&gt;
* Basic {{Mag|Mag|Mags}} only hold this value if they are [[Mags#Ephinea-exclusive colors|Ephinea-exclusive colors]] found as a drop. &lt;br /&gt;
** Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Mag Type&lt;br /&gt;
!Level&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Basic&lt;br /&gt;
|50&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Pure&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Console&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Custom&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Kama&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Garuda&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Basic {{Mag|Mag}}&lt;br /&gt;
|5&lt;br /&gt;
|1-2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cells ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Amitie&#039;s Memo}}&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 213}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 502}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|D-Photon Core}}&lt;br /&gt;
|17-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Dragon Scale}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chao}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chu Chu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Devil}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Kapu Kapu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Morolian}}&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Opa Opa}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Pian}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of YN-0117}}&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heaven Striker Coat}}&lt;br /&gt;
|4-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kalki Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Dreamcast}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Genesis}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Hamburger}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Mark III}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Master System}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Sega Saturn}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Liberta Kit}} &lt;br /&gt;
|16-18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Mag Kit}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Panther&#039;s Spirit}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of RoboChao}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Pioneer Parts}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Rappy&#039;s Beak}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Stealth Kit}}&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Tablet}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Varuna Kit}}&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Vritra Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Yahoo!&#039;s engine}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
===Currencies===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Crystal}}&lt;br /&gt;
|0.9-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Hoard}}&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Sphere}}&lt;br /&gt;
| 97-99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grinders ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Monogrinder}}&lt;br /&gt;
|99-198 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Digrinder}}&lt;br /&gt;
|50-99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Trigrinder}}&lt;br /&gt;
|33-66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
!Price per stack (99x)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Def Material}}&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Evade Material}}&lt;br /&gt;
|99&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|HP Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Luck Material}}&lt;br /&gt;
|4-5&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Mind Material}}&lt;br /&gt;
|25-33&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Power Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|TP Material}}&lt;br /&gt;
|3&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemy parts===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item. &lt;br /&gt;
** This is usually a weapon with zero Hit (e.g. for {{Tool|rare|Parts of Baranz}}&#039;s price, refer to a zero Hit {{Gun|rare|Baranz Launcher}}), but can also include other items, such as {{Shield|rare|Epsiguard}} (which is made from {{Tool|rare|Cladding of Epsilon}}).&lt;br /&gt;
&lt;br /&gt;
=== Combination items ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Berill Photon}}&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Blue-black Stone}}&lt;br /&gt;
|35-45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Hitogata}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cladding of Epsilon}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|De Rol Le Shell}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}}&lt;br /&gt;
|45-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Water}}&lt;br /&gt;
| {{Note|Available from Gallon&#039;s Shop, no other data available|20}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Cell Type D}}&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Gene &amp;quot;Flow&amp;quot;}}&lt;br /&gt;
|45-55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of Egg Blaster}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Booster}}&lt;br /&gt;
|45-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Star Amplifier}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Syncesta}}&lt;br /&gt;
|40-45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Amplifiers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amplifier&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Foie}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gifoie}}&lt;br /&gt;
|7-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rafoie}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Red}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Barta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gibarta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rabarta}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Blue}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Zonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gizonde}}&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Razonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Yellow}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Resta}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Shifta}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Deband}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
====Aesthetic items====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Neutralizer}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Filter}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Red Paint}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Weapon hearts=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart &#039;&#039;&#039;will not&#039;&#039;&#039; be returned!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ancient Saber}}&lt;br /&gt;
|80-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel Harp}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Blade Dance}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chameleon Scythe}}&lt;br /&gt;
|60-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Crazy Tune}}&lt;br /&gt;
| 60-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Daisy Chain}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of DB&#039;s Saber}}&lt;br /&gt;
| 40-65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Delsaber&#039;s Buster}}&lt;br /&gt;
|50-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Diska of Liberator}}&lt;br /&gt;
| 25-55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Egg Blaster}}&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Flamberge}}&lt;br /&gt;
|150-250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Izmaela}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Laconium Axe}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Lollipop}}&lt;br /&gt;
| 40-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Partisan of Lightning}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Plantain Huge Fan}}&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rabbit Wand}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rianov 303SNR}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ruby Bullet}}&lt;br /&gt;
|75-198&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Samba Maracas}}&lt;br /&gt;
| 40-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Sorcerer&#039;s Cane}}&lt;br /&gt;
| 20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Soul Banish}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Suppressed Gun}}&lt;br /&gt;
| 60-80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Tension Blaster}}&lt;br /&gt;
| 200-300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of The Sigh of a God}}&lt;br /&gt;
| 80-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Twin Chakram}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeDS/D.Saber}}&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeSS/Swords}}&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Yasminkov 9000M}}&lt;br /&gt;
| 45-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring paints=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Old Paints&lt;br /&gt;
!colspan=2|New Paints&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Black Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Blue Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Green Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Purple Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Yellow Paint}}&amp;lt;br&amp;gt;{{Tool|rare|White Paint}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Chartreuse Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Cyan Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Onyx Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Orange Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Rose Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Ultramarine Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Violet Paint}}&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring platings=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Angel Plating}}&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Bunny Plating}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cat Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Deep Plating}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Delsaber Plating}}&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Epsilon Plating}}&lt;br /&gt;
|rowspan=4|See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Honeycomb Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Standstill Plating}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|AddSlot}}&lt;br /&gt;
| 0.5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 2}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 3}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Music disks}}&lt;br /&gt;
|0-0.125&lt;br /&gt;
|0-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Ticket}}&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Scape Doll}}&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Team Points}}&lt;br /&gt;
| -&lt;br /&gt;
|250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event items===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Christmas Present}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Easter Egg}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Flower Bouquet}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Jack-O&#039;-Lantern}}&lt;br /&gt;
| 2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Present (Christmas)|Present}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Valentine&#039;s Chocolate}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Event currencies====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Item Ticket}}&lt;br /&gt;
|1-2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Event Egg}}&lt;br /&gt;
|0.5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Bronze Badge}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Note|While 10 Bronze Badges can be traded up for 1 Silver Badge (implying they could be worth 0.01) Bronze Badges are valued at 16:1 PD for the availability of AddSlots in the Anniversary Badge Shop for 8 Bronze Badges|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Silver Badge}}&lt;br /&gt;
|0.1&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Gold Badge}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Platinum Badge}}&lt;br /&gt;
|425-600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Halloween Cookie}}&lt;br /&gt;
|5-6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Coal}}&lt;br /&gt;
| -&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Techniques]] are either sold individually or in technique &amp;quot;sets.&amp;quot; &lt;br /&gt;
* Technique sets are identified by compatible classes (e.g. &amp;quot;[[HUmar]] set,&amp;quot; &amp;quot;[[RAmarl]] set&amp;quot;) and are comprised of disks for every technique the class can learn, of the class&#039;s maximum level for those techniques. &lt;br /&gt;
* Force technique sets are the exception. Force technique sets will only contain level &#039;&#039;&#039;29&#039;&#039;&#039; attack technique disks, and level 25+ (but not 30) disks for {{Grants|n}} and {{Megid|n}}. &lt;br /&gt;
** This is because level 30 attack techniques are exceedingly rare, which results in them always being sold individually.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; white-space:nowrap&amp;quot;&lt;br /&gt;
|+ Example HUnewearl technique set:&lt;br /&gt;
|-&lt;br /&gt;
!Technique disks&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|{{Foie|n}}, {{Barta|n}}, {{Zonde|n}}&lt;br /&gt;
|rowspan=4|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Gifoie|n}}, {{Gibarta|n}}, {{Gizonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Rafoie|n}}, {{Rabarta|n}}, {{Razonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resta|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Anti|n}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|{{Shifta|n}}, {{Deband|n}}&amp;lt;br&amp;gt;{{Jellen|n}}, {{Zalure|n}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Ryuker|n}}&lt;br /&gt;
| - &lt;br /&gt;
|}&lt;br /&gt;
===Technique sets===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[HUmar]], [[RAmar]]&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
|[[HUnewearl]], [[RAmarl]]&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Force]]&lt;br /&gt;
|5-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Individual techniques===&lt;br /&gt;
====Attack techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 25&lt;br /&gt;
!Level 26&lt;br /&gt;
!Level 27&lt;br /&gt;
!Level 28&lt;br /&gt;
!Level 29&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Foie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|30-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gifoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|100-130&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rafoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|45-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Barta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gibarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rabarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gizonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Razonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Grants}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Megid}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|25-50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recovery and Support techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 1&lt;br /&gt;
!Level 5&lt;br /&gt;
!Level 7&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Resta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.125&lt;br /&gt;
| 0.25&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Reverser}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shifta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Deband}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Jellen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zalure}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Ryuker}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meseta ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
|400,000-500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
* Some players offer various services, such as [[Sealed items|unsealing]] items, raising [[Mags]], or playing [[Challenge]] mode to create [[ES weapons]].&lt;br /&gt;
** Prices for creating [[Mags]] and [[ES weapons]] can be viewed in the previously-covered [[Price guide#Mags|Mags]] and [[Price guide#ES weapons|ES weapons]] sections.&lt;br /&gt;
* You can find players offering services other than Mag-raising and ES weapons by browsing the [https://www.pioneer2.net/community/forums/services.43/ Ephinea &amp;quot;Services&amp;quot; subforum].&lt;br /&gt;
&lt;br /&gt;
===Unsealing===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* An [[Sealed items/Guide|unsealing]] service is a trust-based service. Players offering this service temporarily will accept [[sealed items]] from others (such as {{Sword|rare|Lame d&#039;Argent}} or {{Unit|rare|Limiter}}), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d&#039;Argent, but only &#039;&#039;5 PDs&#039;&#039; if that Lame d&#039;Argent already has 5,000 kills on it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instant unsealing ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;Instant unseals&amp;quot; work differently than the above. &lt;br /&gt;
* For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players&#039; sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item.&lt;br /&gt;
* In this way, the value of the &#039;&#039;sealed&#039;&#039; item is effectively set against the &#039;&#039;purchase&#039;&#039; of the &#039;&#039;unsealed&#039;&#039; version, reducing the total cost of the unsealed item.&lt;br /&gt;
** Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the &#039;&#039;already-completed&#039;&#039; unsealing process.&lt;br /&gt;
* Players offering this service may price it on a per-kill basis, or offer one total price, so both are displayed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Per Kills&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
|1 per 1000&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|1 per 2500&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
|1 per 1150&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|1 per 2000&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=40035</id>
		<title>Price guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=40035"/>
		<updated>2026-01-05T23:05:32Z</updated>

		<summary type="html">&lt;p&gt;Gatz: /* Rods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;messagebox purplenum-left&amp;quot; style=&amp;quot;font-size:large; min-width:700px&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot; |[[File:HUcast icon.png|60x60px|link=]]&lt;br /&gt;
|&#039;&#039;&#039;This price guide is &#039;&#039;only&#039;&#039; a &#039;&#039;guide&#039;&#039;.&#039;&#039;&#039;&amp;lt;br&amp;gt;Prices fluctuate based on supply and demand--often more than this guide is updated, so this guide should be used as a &#039;&#039;&#039;reference only&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Price guide info and notes==&lt;br /&gt;
===Guidelines for editing===&lt;br /&gt;
If editing the price guide, please follow these guidelines: &lt;br /&gt;
&lt;br /&gt;
* Follow the same format for the entire thread. &lt;br /&gt;
* Try to refrain from too much writing within tables, reserving the space for prices if possible.&lt;br /&gt;
* For information on pricing accordingly, see [[Price guide#Price information|price information]] below.&lt;br /&gt;
* Any new items added should be added to the appropriate table, in alphabetical order (other than item sorting that makes sense non-alphabetically, such as [[Price guide#Grinders|grinders]]). &lt;br /&gt;
** If unsure about this, please ask in &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;&amp;lt;code&amp;gt;#wiki-general&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt; in the [https://discord.gg/pso Ephinea Discord] (also located in the sidebar).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page&#039;&#039;&#039;. Because this is a wiki, no edits are anonymous and action will be taken if deemed necessary.&lt;br /&gt;
&lt;br /&gt;
===Guide notes===&lt;br /&gt;
* This &#039;&#039;&#039;price guide&#039;&#039;&#039; serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone. &lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039; that all prices are &#039;&#039;&#039;estimates&#039;&#039;&#039;--they are &#039;&#039;not&#039;&#039; fixed values, and every player is within their rights to buy or sell items for more or less than any value listed here.&lt;br /&gt;
* Many sections will have specific bullet notes for that section (e.g. directly below for [[Price guide#Common weapons|common weapons]])--be sure to read &#039;&#039;all&#039;&#039; of the relevant information to make the most informed decisions on trades.&lt;br /&gt;
* This Guide contains a lot of information about items and their respective prices, but it is all information is visible by default, so you may wish to use the &amp;quot;find&amp;quot; function (CTRL+F on Windows) to find what you are after.&lt;br /&gt;
* Forum Trade: https://www.pioneer2.net/community/forums/trades.22/&lt;br /&gt;
&lt;br /&gt;
===Price information===&lt;br /&gt;
* All items are listed with their respective prices in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Items worth less than 1 PD are listed as a decimal (e.g. 0.5). &lt;br /&gt;
** Items deemed worthless are listed as 0.&lt;br /&gt;
** An item listed as &amp;quot;Inestimable&amp;quot; is an item that is difficult or impossible to affix a value to. &lt;br /&gt;
*** It is most often recommended to auction these items rather than trying to sell them for a fixed amount. &lt;br /&gt;
** &amp;quot;N/A&amp;quot; stands for &#039;&#039;&#039;not applicable&#039;&#039;&#039;, which means a specified item cannot have these percents.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that while the prices listed here are based on what people will buy or sell at, general supply and demand can make certain items more or less difficult to buy or sell than others.&lt;br /&gt;
* It is not possible to account for every permutation of every item in this guide; it is up to every individual player to make an informed judgement on the price of the item they wish to buy or sell. &lt;br /&gt;
** For example, certain statistics, such as [[Weapon attributes|weapon attributes]], will affect the price without being listed here. &lt;br /&gt;
* If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they&#039;re combined. &lt;br /&gt;
** If the prices of these vary too much, they&#039;ll be listed separately.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that &#039;&#039;anything&#039;&#039; with high Hit can be worth auctioning or selling, even if it is not a &amp;quot;useful&amp;quot; item/special or listed as having no value, as there are many collectors who can and will pay for it.&lt;br /&gt;
* Some items may have a huge variance starting with 0 or 1; this is because collectors have been known to pay more for items that are not necessarily useful or otherwise sought-after. &lt;br /&gt;
** It&#039;s usually better to assume the low end on these items, as the majority of people won&#039;t be paying for them, but as stated above auctioning for collectors might earn you something!&lt;br /&gt;
* If an item has no listed value and you wish to purchase it for yourself, the most common practice is to offer 1 PD or an equivalent amount of Meseta.&lt;br /&gt;
* &#039;&#039;&#039;Prices are not set in stone&#039;&#039;&#039; and fluctuate with the market; asking in &amp;lt;code&amp;gt;#trading&amp;lt;/code&amp;gt; in the [https://discord.gg/pso Ephinea Discord] or searching the [https://www.pioneer2.net/community/forums/trades.22/ Ephinea Forums] can also help you determine a price.&lt;br /&gt;
&lt;br /&gt;
__ToC__&lt;br /&gt;
&lt;br /&gt;
==Common weapons==&lt;br /&gt;
* Values of lower weapon tiers can be found by comparing to the [[Price guide#Event commons|Event Commons]].&lt;br /&gt;
* Common [[charge]] weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop. &lt;br /&gt;
* If a special is not listed for a common, it can be assumed that it has no value unless it is usable as a [[Price guide#Combination commons|combination item]] or has high hit (80+), in which case it may be of interest to collectors.&lt;br /&gt;
* &amp;quot;Elemental&amp;quot; refers to the [[Weapons#Fire damage|fire damage]] and [[Weapons#Lightning damage|lightning damage]] special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.&lt;br /&gt;
&lt;br /&gt;
===Melee commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Slicers|Slicer]]-type weapons (such as [[Diska]]) are considered to be Melee weapons for their in-game icons ({{PSO icon|sword}}) and for their [[ATP]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[Gladius]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1 || colspan=&amp;quot;3&amp;quot; | 2 || colspan=&amp;quot;3&amp;quot; | - || colspan=&amp;quot;2&amp;quot; | 10-15 || colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|3-35&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2+&lt;br /&gt;
|15-20&lt;br /&gt;
|25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Calibur]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1-2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; rowspan=&amp;quot;3&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Swords}})&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Ripper]]&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|1-3&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Gungnir]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
| 15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| 12-45&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Diska]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|15-25&lt;br /&gt;
|40-100&lt;br /&gt;
| -&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
|75-150&lt;br /&gt;
|150+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[Raygun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10-15&lt;br /&gt;
|30-50&lt;br /&gt;
|90-100&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|350&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|3-10&lt;br /&gt;
|40-60&lt;br /&gt;
|200-300&lt;br /&gt;
|500-700&lt;br /&gt;
|900-1300&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2+&lt;br /&gt;
| -&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-15&lt;br /&gt;
|30-50&lt;br /&gt;
|100-150&lt;br /&gt;
|200-350&lt;br /&gt;
|500-600&lt;br /&gt;
|600-700&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|3-5&lt;br /&gt;
|10-30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-100&lt;br /&gt;
|100-130&lt;br /&gt;
|150-225&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|10-15&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|30-50&lt;br /&gt;
|80-150&lt;br /&gt;
|250-300&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-20&lt;br /&gt;
|25-50&lt;br /&gt;
|50-100&lt;br /&gt;
|100-150&lt;br /&gt;
|150&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-900&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Laser]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |40-70&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|50-60&lt;br /&gt;
| 80&lt;br /&gt;
|140-200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|15-40&lt;br /&gt;
|100&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Vulcan]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|12-15&lt;br /&gt;
|70-150&lt;br /&gt;
|300-400&lt;br /&gt;
|650-750&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|15-20&lt;br /&gt;
|150-300&lt;br /&gt;
|550-750&lt;br /&gt;
|1900-3000&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|10-25&lt;br /&gt;
|60-100&lt;br /&gt;
|150-200&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|None or Any&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Arms]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|5-7&lt;br /&gt;
|30-45&lt;br /&gt;
|200-300&lt;br /&gt;
|Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-25&lt;br /&gt;
|50-70&lt;br /&gt;
|200-400&lt;br /&gt;
|Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|80-100&lt;br /&gt;
| -&lt;br /&gt;
|125&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While FO commons typically have very little usage outside of their small stat increases or for [[Price guide#Combination commons|combinations]], some can be useful with certain specials and high enough hit to melee enemies with.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Scepter]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Club]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Striker]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combination commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The common Weapon Types listed include &#039;&#039;all&#039;&#039; of their respective common type (e.g. &amp;quot;[[Swords]]&amp;quot; refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]], and [[Calibur]]).&lt;br /&gt;
* The &amp;quot;RL&amp;quot; column refers to {{Quest link|The Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).&lt;br /&gt;
** Note that 55-65 Hit in the [[Swords]] &amp;amp; [[Shots]] categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.&lt;br /&gt;
*** If the other non-Hit attributes are within the range of Restless Lion equivalents, that price can be added onto the total. &lt;br /&gt;
*** For other attributes, the {{Note|there are, of course, examples where this is not always the case|priority is generally}} &amp;lt;code&amp;gt;Dark &amp;gt; Machine &amp;gt; Native &amp;gt; A.Beast&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Common Technique weapons are generally worthless fodder for making rare weapons (e.g. {{Cane|rare|Summit Moon}} and {{Cane|rare|Magical Piece}}); if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|link=no|dotted=yes|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|[[Swords]]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|2-8&lt;br /&gt;
|1&lt;br /&gt;
|5-10 &lt;br /&gt;
|10-30 &lt;br /&gt;
|120-200&lt;br /&gt;
|300-500&lt;br /&gt;
|800-1500&lt;br /&gt;
| -&lt;br /&gt;
|2000-5000&lt;br /&gt;
| -&lt;br /&gt;
|3600-9000&lt;br /&gt;
|-&lt;br /&gt;
|[[Slicers]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
|2-4&lt;br /&gt;
|10&lt;br /&gt;
|15-20&lt;br /&gt;
|30-100&lt;br /&gt;
|100&lt;br /&gt;
|120-240&lt;br /&gt;
|-&lt;br /&gt;
|[[Handguns]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Shots]]&lt;br /&gt;
|0&lt;br /&gt;
|2-5&lt;br /&gt;
|0 &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5 &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |50-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Wands]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-8&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-125&lt;br /&gt;
|-&lt;br /&gt;
|[[Canes]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-5&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|[[Rods]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| 1-30&lt;br /&gt;
| -&lt;br /&gt;
|1-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Claire&#039;s Deal 5 commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* As these items are used as trade-in requirements in {{Quest link|Claire&#039;s Deal 5}} (and consumed in the process), attributes are considered irrelevant.&lt;br /&gt;
* Items with a special marked in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; are more valuable, as the required tier of special cannot be purchased from the Arms Shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Shock&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword]]&lt;br /&gt;
|Ice&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Edge]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Soul&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Halbert]]&lt;br /&gt;
|Riot&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cutter]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Flame&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
|[[Autogun]]&lt;br /&gt;
|Master&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper]]&lt;br /&gt;
|Shadow&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Beam]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Devil&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Launcher]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Seize&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Wand]]&lt;br /&gt;
|Heart&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Draw&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;King&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Vulcan]]&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Hit&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Handgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Autogun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Lockgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Rifle]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|70&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sniper]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Blaster]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|65&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechgun]]&lt;br /&gt;
|Charge&lt;br /&gt;
|70&lt;br /&gt;
| 58-99&lt;br /&gt;
|-&lt;br /&gt;
|[[Assault]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Repeater]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 100-130&lt;br /&gt;
|-&lt;br /&gt;
|[[Shot]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|[[Spread]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare weapons==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The &amp;quot;High Attribute Value&amp;quot; column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes.&lt;br /&gt;
** N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively.&lt;br /&gt;
** This often causes prices of weapons to increase in value regardless of the weapon&#039;s Hit. &lt;br /&gt;
* Weapons with 5-10 Hit are are not listed; these weapons are generally only obtained as a result of incorrectly [[tekking]] a weapon. &lt;br /&gt;
** They are mostly worth the same as an equivalent weapon with 0 Hit; some exceptions could be particularly strong weapons, like a 10 Hit {{Sword|rare|Excalibur}} or {{Gun|rare|Heaven Striker}}, but even then, the difference would be negligible. &lt;br /&gt;
*** The only exceptions to this are enemy part weapons (which can have 10 Hit without being mis-tekked)--the values of these are generally 1 PD more than the price given for a 0 Hit version of the same weapon, as a result of requiring 1 {{Tool|rare|Photon Crystal}} to add the 10 Hit.&lt;br /&gt;
* Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down.&lt;br /&gt;
** &#039;&#039;&#039;Before considering this&#039;&#039;&#039;, double-check whether the item is of worth &#039;&#039;before&#039;&#039; tekking it, as some weapons will have considerable worth at 15 Hit.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices are listed toward the end of this guide.&lt;br /&gt;
&lt;br /&gt;
===Melee weapons===&lt;br /&gt;
&lt;br /&gt;
====Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:181px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|N&lt;br /&gt;
!class=unsortable|AB&lt;br /&gt;
!class=unsortable|M&lt;br /&gt;
!class=unsortable|D&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|5th Anniv. Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Wok}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Ancient Saber}}&lt;br /&gt;
| colspan=&amp;quot;23&amp;quot; |0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Battledore}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot;|{{Sword|rare|Commander Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3062)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3064)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |10&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3067)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3069 Chris)|DB&#039;s Saber (3069 Chris)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;|{{Sword|rare|DB&#039;s Saber (3069 Torato)|DB&#039;s Saber (3069 Torato)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3070)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3073)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3075)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3077)}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Delsaber&#039;s Buster}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Durandal}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0.5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Elysion}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0.5&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Evil Curst}}&lt;br /&gt;
| colspan=&amp;quot;23&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Excalibur}}&lt;br /&gt;
|30+&lt;br /&gt;
|50-80&lt;br /&gt;
|15-100&lt;br /&gt;
|20&lt;br /&gt;
|7-20&lt;br /&gt;
|40-50&lt;br /&gt;
|60-100&lt;br /&gt;
|100-300&lt;br /&gt;
|300-450&lt;br /&gt;
|650-800&lt;br /&gt;
|800-1000&lt;br /&gt;
|1100-1500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4800+&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flamberge}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0.5&lt;br /&gt;
|2-4&lt;br /&gt;
|5-12&lt;br /&gt;
|15-35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flower Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Galatine}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 5-30&lt;br /&gt;
| -&lt;br /&gt;
| 1-5&lt;br /&gt;
| 20&lt;br /&gt;
| 30-100&lt;br /&gt;
| 100-200&lt;br /&gt;
| 200-400&lt;br /&gt;
|400-600&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 700-950&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Great Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jitte}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kaladbolg}}&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|0-10&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kusanagi}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |80-100&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Cannon}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 8-15&lt;br /&gt;
| 25-35&lt;br /&gt;
| 50&lt;br /&gt;
|50-180&lt;br /&gt;
| 150-400&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Racket}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Saber}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
|5-30&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| 55&lt;br /&gt;
| -&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sting Tip}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!N&lt;br /&gt;
!AB&lt;br /&gt;
!M&lt;br /&gt;
!D&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
! colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:166px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|{{Note|Restless Lion|RL}}&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Cleaver}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chain Sawd}}&lt;br /&gt;
| 1&lt;br /&gt;
| 1-2&lt;br /&gt;
| 2-3&lt;br /&gt;
|3&lt;br /&gt;
|3-4&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| -&lt;br /&gt;
| 65&lt;br /&gt;
|N/A&lt;br /&gt;
|100&lt;br /&gt;
| 220&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Crazy Tune}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daisy Chain}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dark Flow}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|50-60&lt;br /&gt;
|0 ([[Price guide#Combination commons|see &amp;quot;RL&amp;quot; note]])&lt;br /&gt;
|40-50&lt;br /&gt;
|50-120&lt;br /&gt;
|130-350&lt;br /&gt;
|300-500&lt;br /&gt;
|600-1500&lt;br /&gt;
|1000-2000&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon Slayer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
|5&lt;br /&gt;
|35-40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3060)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3064)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3067)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3073)}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3077)}}&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3079)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3082)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3083)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3084)}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-10&lt;br /&gt;
|15&lt;br /&gt;
| 15-60&lt;br /&gt;
|60-110&lt;br /&gt;
| 90-160&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Hammer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Huge Battle Fan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Laconium Axe}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0.5&lt;br /&gt;
|1-4&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Last Survivor}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0-6&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Sword}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| 2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|15-20&lt;br /&gt;
| 30-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 50-110&lt;br /&gt;
|N/A&lt;br /&gt;
|150-170&lt;br /&gt;
| 180-235&lt;br /&gt;
| -&lt;br /&gt;
| 400 -500&lt;br /&gt;
| -&lt;br /&gt;
|600-800&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Inestimable&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tsumikiri J-Sword}}&lt;br /&gt;
| 200-300&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Inestimable&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Victor Axe}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1-6&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-55&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zanba}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| 5-15&lt;br /&gt;
|20-35&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 45-200&lt;br /&gt;
| 400&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Daggers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Blade Dance}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0 &lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bloody Art}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Cross Scar}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-20&lt;br /&gt;
|0-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daylight Scar}}&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5&lt;br /&gt;
|10-20&lt;br /&gt;
| 25-40&lt;br /&gt;
|40-100&lt;br /&gt;
| 200-300&lt;br /&gt;
|500-700&lt;br /&gt;
| 1300-1500&lt;br /&gt;
|2000-2300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flapjack Flapper}}&lt;br /&gt;
|2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Blade}}&lt;br /&gt;
|45&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|P-Arms&#039; Blade}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Dagger}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|0-25&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Beat&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| 10-20&lt;br /&gt;
|N/A&lt;br /&gt;
| 35-50&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 1|S-Berill&#039;s Hands #1}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Daggers|Daggers]] ({{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Berill Photon}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Red&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Chakram}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Two Kamui}}&lt;br /&gt;
| See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zero Divide}}&lt;br /&gt;
|0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Partisans====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asteron Belt}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bamboo Spear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N.A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Berdysh}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5-1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1-50&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brionac}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Butterfly Net}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chameleon Scythe}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gae Bolg}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
|0-3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Getsugasan}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Imperial Pick}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-30&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Madam&#039;s Umbrella}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-80&lt;br /&gt;
|100-200&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Madam&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
|60-170&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Maguwa}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nice Shot}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Plantain Huge Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Fatsia}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Partisan}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Snake Spire}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |10-45&lt;br /&gt;
|70-100&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Eater}}&lt;br /&gt;
|4-5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Banish}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|2-5&lt;br /&gt;
|5-15&lt;br /&gt;
|20-25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Synthesizer}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tree Clippers}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tyrell&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10-25&lt;br /&gt;
|40-60&lt;br /&gt;
|60-70&lt;br /&gt;
| -&lt;br /&gt;
|200-250&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vjaya}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
|10-45&lt;br /&gt;
| 50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-450&lt;br /&gt;
|400-670&lt;br /&gt;
| 900-1300&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1500-3500&lt;br /&gt;
|9500&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yunchang}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
|50-150&lt;br /&gt;
|150-300&lt;br /&gt;
|400-450&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |550-620&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4250&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Slicers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Diska of Braveman}}&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [0,15,20,25,30]}&#039; colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 35}&#039; |1&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 40}&#039; |2-5&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 45}&#039; |5-10&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 50}&#039; |40-60&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 55}&#039; |65-140&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 60}&#039; |300-450&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 65}&#039; |600-800&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [70,75,80,85,90,95,100]}&#039; colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Diska of Liberator}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Cutter}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Fan}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Izmaela}}&lt;br /&gt;
| 15-20&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rappy&#039;s Fan}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rainbow Baton}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Slicers}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Slicer}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Assassin}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Fanatic}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| 10-20&lt;br /&gt;
|50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-700&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Double Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Black King Bar}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |65-120&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Demolition Comet}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-10&lt;br /&gt;
|80&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Cannon}}&lt;br /&gt;
| 100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-300&lt;br /&gt;
| 250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Saber}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Girasole}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
|25-40&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |70-200&lt;br /&gt;
| -&lt;br /&gt;
|215-450&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Meteor Cudgel}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |5-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-350&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Monkey King Bar}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-50&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|1550&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Partisan of Lightning}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Stag Cutlery}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-20&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Blaze}}&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| 20-30&lt;br /&gt;
|45-70&lt;br /&gt;
| -&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Brand}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vivienne}}&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
|8&lt;br /&gt;
| 10-15&lt;br /&gt;
|20-50&lt;br /&gt;
| 150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Booma&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gigobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Heart of Poumn}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|3-8&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Morning Glory}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|&lt;br /&gt;
|0-35&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Nei&#039;s Claw (Replica)}}&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nei&#039;s Claw}}&lt;br /&gt;
|200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Panther&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Phoenix Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Photon Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rika&#039;s Claw}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-65&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Silence Claw}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-350&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Katanas====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1975)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1977)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1980)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1983)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1991)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (2001)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Akiko&#039;s Frying Pan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Guren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|40-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Harisen Battle Fan}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kamui}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Murasame}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Orotiagito}}&lt;br /&gt;
| 5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shichishito}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Raikiri}}&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-8&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shouren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|50-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Toy Hammer}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamigarasu}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|70-80&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yasha}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3&lt;br /&gt;
|3-5&lt;br /&gt;
| 5-8&lt;br /&gt;
| 10&lt;br /&gt;
|15-20&lt;br /&gt;
| 40&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Twin Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asuka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| 5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-80&lt;br /&gt;
|100-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|G-Assassin&#039;s Sabers}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jizai}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|40-60&lt;br /&gt;
|100-180&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Musashi}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
| 3-6&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-100&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange &amp;amp; Yasha}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30-40&lt;br /&gt;
| -&lt;br /&gt;
| 100-150&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamato}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5-1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-5&lt;br /&gt;
|1-8&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|175-225&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fists====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Angry Fist}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-15&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brave Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|God Hand}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Sacred Duster}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sonic Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged weapons===&lt;br /&gt;
&lt;br /&gt;
====Handguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bravace}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Custom Ray ver.00}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Guld}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |300-700&lt;br /&gt;
| 800&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Milla}}&lt;br /&gt;
| -&lt;br /&gt;
|30-150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600&lt;br /&gt;
| 800&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Punisher}}&lt;br /&gt;
| 400+&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Striker}}&lt;br /&gt;
|2-3&lt;br /&gt;
|5-15&lt;br /&gt;
|20-40&lt;br /&gt;
|50-60&lt;br /&gt;
|140-250&lt;br /&gt;
|500-650&lt;br /&gt;
|1600-1800&lt;br /&gt;
| 2700-3200&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Last Swan}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Master Raven}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ophelie Seize}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
|80-120&lt;br /&gt;
|200-300&lt;br /&gt;
|500-800&lt;br /&gt;
|1300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Handgun}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ruby Bullet}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Suppressed Gun}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tension Blaster}}&lt;br /&gt;
| 20-25&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Varista}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 2000H}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |Hit Amount&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rifles====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Angel Harp}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-95&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Rifle}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Anti Android Rifle}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |2&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bringer&#039;s Rifle}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Drill Launcher}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Egg Blaster}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Gun|Handguns}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Parts of Egg Blaster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Frozen Shooter}}&lt;br /&gt;
| 0.5-1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5-8&lt;br /&gt;
|8-12&lt;br /&gt;
| 15-20&lt;br /&gt;
|20-50&lt;br /&gt;
| 200-300&lt;br /&gt;
|400-600&lt;br /&gt;
| 1000-1100&lt;br /&gt;
|1400-1600&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Holy Ray}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-40&lt;br /&gt;
|45-70&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Justy-23ST}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Le Cogneur}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-1}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-3}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-4}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-5}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
| 16&lt;br /&gt;
|18&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Snow Queen}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|90&lt;br /&gt;
|200-300&lt;br /&gt;
|550&lt;br /&gt;
| 1050-1250&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Spread Needle}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|20-50&lt;br /&gt;
|40-100&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|450&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tanegashima}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Visk-235W}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Wals-MK2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 3000R}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 7000V}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30-200&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mechguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dual Bird}}&lt;br /&gt;
|12-16&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guld Milla}}&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-350&lt;br /&gt;
|450&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|H&amp;amp;S25 Justice}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| 50&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K14 Combat}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|3-10&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|105&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|1-4&lt;br /&gt;
| 15-35&lt;br /&gt;
|40-85&lt;br /&gt;
| 200-300&lt;br /&gt;
| 600-750&lt;br /&gt;
| 800&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Mille Marteaux}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |260-330&lt;br /&gt;
| 350-400&lt;br /&gt;
|420-1000&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage d&#039;Ame}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|10-30&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Feu}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5&lt;br /&gt;
| 20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Foudre}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Glace}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|30-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Mechgun}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|2-3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rocket Punch}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Samba Maracas}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Twin Psychogun}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Yasminkov 9000M}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
| 35-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-115&lt;br /&gt;
|240&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shots====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Baranz Launcher}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
| 10&lt;br /&gt;
|N/A&lt;br /&gt;
| 20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Belra Cannon}}&lt;br /&gt;
| 2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Burning Visit}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Flame Visit}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Crush Bullet}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dark Meteor}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |75-100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Final Impact}}&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Flame Visit}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Inferno Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-2&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Iron Faust}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Panzer Faust}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K38 Combat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1-4&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|20-35&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|1400-1500&lt;br /&gt;
|1700-2500&lt;br /&gt;
|3000-3500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 6050&lt;br /&gt;
|Inestimable&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Maser Beam}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |30-65&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Smash}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Panzer Faust}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5&lt;br /&gt;
|100&lt;br /&gt;
|160&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Power Maser}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Maser Beam}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rambling May}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-4&lt;br /&gt;
|5-15&lt;br /&gt;
|20-40&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|300-400&lt;br /&gt;
|500-700&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Launchers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guilty Light}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-60&lt;br /&gt;
|595&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Phonon Maser}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Photon Launcher}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Scorpio}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
|0-30&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Bazookas=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;16&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
| -&lt;br /&gt;
|5-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|2-3&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-300&lt;br /&gt;
|500-900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1600&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Gi Gue Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Rouge}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|NUG2000-Bazooka}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!style=&amp;quot;width:200px&amp;quot; class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique weapons===&lt;br /&gt;
&lt;br /&gt;
====Canes====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Clio}}&lt;br /&gt;
| 10-15&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|45&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Club of Laconium}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Club of Zumiuran}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Decalog}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Flower Cane}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Lollipop}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mace of Adaman}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|0-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Summit Moon}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Canes}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Windmill}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-2&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rods====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Alive Aqhu}}&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; |0&lt;br /&gt;
|0-80&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Battle Verge}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Branch of Pakupaku}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Brave Hammer}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Caduceus}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Dark Bridge}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |20-40&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Demonic Fork}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fatsia}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Glide Divine}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | 1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildebear&#039;s Cane}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildeblue&#039;s Cane}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mercurius Rod}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Leaf}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |2&lt;br /&gt;
|2-10&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Psycho Wand}}&lt;br /&gt;
| 230-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Rabbit Wand}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Siren Glass Hammer}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |20-25&lt;br /&gt;
| 100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Sorcerer&#039;s Cane}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Striker of Chao}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Branch of Pakupaku}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Valkyrie}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-125&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wands====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot;  |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Earth Wand: Brownie}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fire Scepter: Agni}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Game Magazine}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|LOGiN}}&lt;br /&gt;
| 0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Magical Piece}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Marina&#039;s Bag}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Prophets of Motav}}&lt;br /&gt;
|200&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Solferino}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Storm Wand: Indra}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Technical Crozier}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|The Sigh of a God}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Twinkle Star}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cards====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Cards|Card]]-type weapons (such as {{Cane|rare|Talis}}) are considered to be Technique weapons for their in-game icons ({{PSO icon|cane}}) and for their [[MST]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Amore Rose}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Bluefull Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Dancing Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Cards|Cards]] ({{Cane|rare|Hitogata}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Book of Hitogata}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Gal Wind}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Greenill Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Guardianna}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-40&lt;br /&gt;
|75&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|350-400&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|3-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kan&#039;ei Tsuho}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kunai}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|10-20&lt;br /&gt;
|25-35&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
|160-200&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mahu}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-15&lt;br /&gt;
|1-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Oran Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Pinkal Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Purplenum Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Redria Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Skyly Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Syringe}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
|1-40&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Talis}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Viridia Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
|1-40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Whitill Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Yellowboze Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ES weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with.&lt;br /&gt;
** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in  higher prices.&lt;br /&gt;
* Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus.&lt;br /&gt;
* ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. &amp;quot;{{Gun|es|HELL NEEDLE|nolink=1}}&amp;quot;). This serves to indicate and distinguish it from other identical ES weapons more easily in a player&#039;s inventory (as opposed to more personalized names, which would not).&lt;br /&gt;
** This &#039;&#039;&#039;does not mean&#039;&#039;&#039; that the ES Needle in question necessarily &#039;&#039;&#039;has&#039;&#039;&#039; a Hell special, as ES weapons are initially obtained and then named with no special at all. &lt;br /&gt;
*** ES weapon prices typically reflect this; for example, a &amp;quot;Hell Needle&amp;quot; &#039;&#039;without&#039;&#039; a special would cost around the base price, whereas a &amp;quot;Hell Needle&amp;quot; &#039;&#039;with&#039;&#039; the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.&lt;br /&gt;
**** See the [[Price guide#Specials|specials table]] below for the value of PDs each specific special will add to the base price of a weapon.&lt;br /&gt;
* When an ES weapon &#039;&#039;isn&#039;t&#039;&#039; named after its special (ES weapons can have any custom name added), it may decrease its value.&lt;br /&gt;
** ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale.&lt;br /&gt;
* Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales. &lt;br /&gt;
** Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Episode 1 Weapons&lt;br /&gt;
!colspan=2|Episode 2 Weapons&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Blade}}&amp;lt;br&amp;gt;{{Cane|es|ES Cane}}&amp;lt;br&amp;gt;{{Sword|es|ES Claw}}&amp;lt;br&amp;gt;{{Gun|es|ES Gun}}&amp;lt;br&amp;gt;{{Gun|es|ES Mechgun}}&amp;lt;br&amp;gt;{{Sword|es|ES Partisan}}&amp;lt;br&amp;gt;{{Gun|es|ES Rifle}}&amp;lt;br&amp;gt;{{Cane|es|ES Rod}}&amp;lt;br&amp;gt;{{Sword|es|ES Saber}}&amp;lt;br&amp;gt;{{Gun|es|ES Shot}}&amp;lt;br&amp;gt;{{Sword|es|ES Slicer}}&amp;lt;br&amp;gt;{{Sword|es|ES Sword}}&amp;lt;br&amp;gt;{{Sword|es|ES Twin}}&amp;lt;br&amp;gt;{{Cane|es|ES Wand}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Axe}}&amp;lt;br&amp;gt;{{Gun|es|ES Bazooka}}&amp;lt;br&amp;gt;{{Cane|es|ES Cards}}&amp;lt;br&amp;gt;{{Sword|es|ES Harisen}}&amp;lt;br&amp;gt;{{Sword|es|ES Hammer}}&amp;lt;br&amp;gt;{{Sword|es|ES J-Cutter}}&amp;lt;br&amp;gt;{{Sword|es|ES Katana}}&amp;lt;br&amp;gt;{{Sword|es|ES Knuckle}}&amp;lt;br&amp;gt;{{Gun|es|ES Launcher}}&amp;lt;br&amp;gt;{{Cane|es|ES Moon}}&amp;lt;br&amp;gt;{{Gun|es|ES Needle}}&amp;lt;br&amp;gt;{{Gun|es|ES Psychogun}}&amp;lt;br&amp;gt;{{Sword|es|ES Punch}}&amp;lt;br&amp;gt;{{Sword|es|ES Scythe}}&amp;lt;br&amp;gt;{{Sword|es|ES Swords}}&amp;lt;br&amp;gt;{{Cane|es|ES Windmill}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Specials====&lt;br /&gt;
* These [[Weapons#Special attacks|specials]] may be added to the above [[ES weapons]] in {{Quest link|Gallon&#039;s Shop}}.&lt;br /&gt;
* These specials are not all useful; it&#039;s recommended to research the specific ES weapon the special is being applied to.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special Rank&lt;br /&gt;
!Specials Offered&lt;br /&gt;
!Photon Drops&lt;br /&gt;
|-&lt;br /&gt;
|D-Rank&lt;br /&gt;
|[[HP/Revival|HP Revival]]*, [[TP/Revival|TP Revival]]*&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|C-Rank&lt;br /&gt;
|[[Weapons#Freezing|Blizzard]], [[Weapons#Fire damage|Burning]], [[Weapons#Lightning damage|Tempest]]&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|B-Rank&lt;br /&gt;
|[[Weapons#Sacrificial damage increase|Berserk]], [[Weapons#Confusion|Chaos]], [[Weapons#TP drain|Geist]], [[Weapons#HP drain|Gush]], [[Weapons#EXP steal|King&#039;s]], [[Weapons#Sacrificial damage increase|Spirit]]&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|A-Rank&lt;br /&gt;
|[[Weapons#Paralysis|Arrest]], [[Weapons#HP cut|Demon&#039;s]], [[Weapons#Instant kill|Hell]]&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|S-Rank&lt;br /&gt;
|{{Jellen}} (Lv. 21), {{Zalure}} (Lv. 21)&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
: &amp;lt;sup&amp;gt;* &#039;&#039;Note: HP Revival and TP Revival refer to passive recovery over time, similar to the {{Unit|rare|HP/Revival}} and {{Unit|rare|TP/Revival}} units.&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TypeM weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Many [[TypeM weapons]] with fixed specials and Hit amounts are available from various Ephinea events. See the [[TypeM weapons#Event TypeM weapons|TypeM weapons]] page for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSA/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSW/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeBL/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeHA/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSL/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Katana}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/D.Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Devil&#039;s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeCL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSS/Swords}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeKN/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeKN/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Hand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Gun|rare|TypeRI/Rifle}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeME/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|8&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|10-15&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeSH/Shot}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Halbert}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeWA/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!0%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frames==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&lt;br /&gt;
!1-3 slots&lt;br /&gt;
!4 slots&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common frames|Common frames]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common armors|Common armors]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare frames===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Slots don&#039;t often impact the price of rare frames, as four {{Tool|rare|AddSlot|AddSlots}} would only cost 2 PDs.&lt;br /&gt;
* In the case of {{Frame|rare|Stink Frame}}, anything below stats of [50/85] DFP and [20/85] EVP is valued at 0, while one above these stats is valued anywhere in the 3-5 range. &lt;br /&gt;
** This is due to these stats being the minimum required to turn a Stink Frame into a max-stat {{Frame|rare|Virus Armor: Lafuteria}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Alliance Uniform}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Attribute Plate}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Aura Field}}&lt;br /&gt;
|2&lt;br /&gt;
| 5&lt;br /&gt;
|10-20&lt;br /&gt;
|40-100&lt;br /&gt;
| 600-1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Hound Cuirass}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Brightness Circle}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Spirit Garment}})&amp;lt;br&amp;gt;&amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})&lt;br /&gt;
|10-25&lt;br /&gt;
|30-50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Chu Chu Fever}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Commander Uniform}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Frame|rare|Custom Frame ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DB&#039;s Armor}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DF Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
|5&lt;br /&gt;
|5-15&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Dress Plate}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Electro Frame}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flame Garment}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-15&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flowen&#039;s Frame}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Force Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Graviton Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Guard Wave}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-25&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Hunter Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Gear}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Mantle}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Kroe&#039;s Sweater}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Gear}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Mantle}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Love Heart}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-70&lt;br /&gt;
|100-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Luminous Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-30&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Officer Uniform}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: De Rol}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Nelgal}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|12-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Vajulla}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|18-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ranger Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Garment}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sacred Cloth}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5&lt;br /&gt;
|10-20&lt;br /&gt;
|75-150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sense Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Smoking Plate}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Garment}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|1&lt;br /&gt;
|2-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Star Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stealth Suit}}&lt;br /&gt;
|10-12&lt;br /&gt;
|25&lt;br /&gt;
|100-200&lt;br /&gt;
| N/A&lt;br /&gt;
|200-450&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stink Frame}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |See [[Price guide#Rare frames|note]] above&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Union Field}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Virus Armor: Lafuteria}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|24-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Wedding Dress}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offensive frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Red Nimaidou}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Blue Odoshi Violet Nimaidou}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Crimson Coat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver1.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-4&lt;br /&gt;
|6-8&lt;br /&gt;
|10&lt;br /&gt;
|35-85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver2.10}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Morning Prayer}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Coat}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|10-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Samurai Armor}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sweetheart}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Love Heart}})&amp;lt;br&amp;gt;&amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Thirteen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Congeal Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Cursed Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Dirty Lifejacket}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ignition Cloak}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb+}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-15&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Select Cloak}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-18&lt;br /&gt;
| 25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Tempest Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Barriers==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Barriers|Common Barriers]]&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Shields|Common Shields]]&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare barriers ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Unlike most other frames and barriers, the value of {{Shield|rare|Rico&#039;s Earring}} is mostly based on its EVP rather than its DFP. &lt;br /&gt;
** This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of {{PSO icon|Estlla|30px}}[[Photon Blasts#Estlla|Estlla]].&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Stink Shield}} is [70/75] DFP and [70/75] EVP for &#039;&#039;&#039;both&#039;&#039;&#039; {{Shield|rare|De Rol Le Shield}} (if used with a {{Tool|rare|De Rol Le Shell}}), or {{Shield|rare|Epsiguard}} (if used with a {{Tool|rare|Cladding of Epsilon}}). &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Angel Ring}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Attribute Wall}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Gear}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Bunny Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Cat Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Shield|rare|Custom Barrier ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DB&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|De Rol Le Shield}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |See {{Shield|rare|Stink Shield}} (below) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|De Rol Le Shell}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DF Shield}}&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Epsiguard}}&lt;br /&gt;
|2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Flowen&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|From the Depths}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Genpei}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Byakko&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Genbu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Kouryu&amp;quot;}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Seiryu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Suzaku&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gratia}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Honeycomb Reflector}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter&#039;s Shell}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Invisible Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Light Relief}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Proto Regene Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ragol Ring}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regene Gear Adv.}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-10&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear B.P.}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Earring}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|5*&lt;br /&gt;
|10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Glasses}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rupika}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|S-Parts ver1.16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Sacred Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Safety Heart}}&lt;br /&gt;
|35-50&lt;br /&gt;
|50-100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |100-500&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secret Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secure Feet}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shield of Delsaber}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Standstill Shield}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|N/A&lt;br /&gt;
|5-20&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Stink Shield}}&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
| 10-20&lt;br /&gt;
|15-50&lt;br /&gt;
|15-50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Striker Plus}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0-1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Three Seals}}&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Reflector}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-20&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Shield}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-35&lt;br /&gt;
| 1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Union Guard}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Works Guard}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Offensive barriers ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable  rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable  colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Combat Gear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Force Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Kasami Bracer}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-4&lt;br /&gt;
|5-10&lt;br /&gt;
|10-50&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ranger Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|S-Parts ver2.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25&lt;br /&gt;
|35-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yata Mirror}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|3&lt;br /&gt;
| 5&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique merges====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Technique merge prices are determined by a combination of the prices of the corresponding [[Barriers#Technique Barriers|Technique barrier]] and [[Tools#Amplifiers|Amplifier]]. &lt;br /&gt;
** Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the [[Price guide#Amplifiers|tools section]] of this guide.&lt;br /&gt;
*** The table directly below shows which Merges require which Technique barrier. The Amplifier required shares the name of the Merge it is used to create.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;nowrap&amp;quot; | Merges and Barriers&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Foie Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gifoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rafoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Barta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gibarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rabarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Zonde Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gizonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Razonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Resta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shifta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Deband Merge}}&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Technique barriers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |4-5&lt;br /&gt;
|8-10&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rings ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Red Ring}} specifically means over 80 DFP.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti-Dark Ring}}&lt;br /&gt;
|20-25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Anti-Light Ring}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Green Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Purple Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Ring}}&lt;br /&gt;
|40-60&lt;br /&gt;
|60-150&lt;br /&gt;
|150-250&lt;br /&gt;
|250-450&lt;br /&gt;
|1200-1400&lt;br /&gt;
|4000-5500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|White Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
===Common units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Units|Common Units]]&lt;br /&gt;
|0-0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* A &amp;quot;{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&amp;quot; is comprised of all the [[Units#Cure Units|&amp;quot;Cure/&amp;quot; units]], with or without {{Unit|rare|Cure/Poison}}.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices can be viewed at the bottom of this guide. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Adept}}&lt;br /&gt;
|30-35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Centurion/Ability}}&lt;br /&gt;
|7-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Confuse}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Freeze}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Paralysis}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Poison}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Shock}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Slow}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Divine Protection}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Devil/Technique}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Friend Ring}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Ability}}&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Arm}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Battle}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/HP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Luck}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Mind}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Power}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Technique}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/TP}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Ability}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Arms}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Battle}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/HP}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Luck}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Mind}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Power}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Resist}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Technique}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/TP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|25-28&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Create}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Increase}}&lt;br /&gt;
|5-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Perfect/Resist}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Unit|rare|Proof of Sword-Saint}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Smartlink}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10-13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V101}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V501}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V502}}&lt;br /&gt;
|25-28&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V801}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Yasakani Magatama}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mags ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
===Mag types===&lt;br /&gt;
* &#039;&#039;&#039;Basic Mag&#039;&#039;&#039; (where [{{Def}}/{{Pow}}/{{Dex}}/{{Mind}}] is &#039;&#039;usually&#039;&#039; [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes.&lt;br /&gt;
** &#039;&#039;&#039;Level 50 or 100 Mag&#039;&#039;&#039;: These Mags are generally sold at these levels so that [[Mags#Cell mags|Mag cells]] can be used on them immediately.&lt;br /&gt;
* &#039;&#039;&#039;Min/Max Mag&#039;&#039;&#039;: These Mags are built specifically around material plans for a max stats at level 200 on a specific class.&lt;br /&gt;
* &#039;&#039;&#039;Pure Stat Mags&#039;&#039;&#039;: These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.&lt;br /&gt;
* &#039;&#039;&#039;Console&#039;&#039;&#039;: While these mags are also considered &amp;quot;pure stat,&amp;quot; they are much easier to feed, though they &#039;&#039;cannot have [[Photon Blasts]]&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Custom Mags&#039;&#039;&#039;: Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats. &lt;br /&gt;
** It&#039;s generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Kama}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Tellusis}}, one of the best Mags.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Garuda}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Striker Unit}}, a popular mag that grants [[Divine Punishment]] usage with {{Gun|rare|Heaven Striker}}&lt;br /&gt;
* Basic {{Mag|Mag|Mags}} only hold this value if they are [[Mags#Ephinea-exclusive colors|Ephinea-exclusive colors]] found as a drop. &lt;br /&gt;
** Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Mag Type&lt;br /&gt;
!Level&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Basic&lt;br /&gt;
|50&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Pure&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Console&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Custom&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Kama&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Garuda&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Basic {{Mag|Mag}}&lt;br /&gt;
|5&lt;br /&gt;
|1-2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cells ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Amitie&#039;s Memo}}&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 213}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 502}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|D-Photon Core}}&lt;br /&gt;
|17-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Dragon Scale}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chao}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chu Chu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Devil}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Kapu Kapu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Morolian}}&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Opa Opa}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Pian}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of YN-0117}}&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heaven Striker Coat}}&lt;br /&gt;
|4-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kalki Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Dreamcast}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Genesis}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Hamburger}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Mark III}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Master System}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Sega Saturn}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Liberta Kit}} &lt;br /&gt;
|16-18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Mag Kit}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Panther&#039;s Spirit}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of RoboChao}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Pioneer Parts}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Rappy&#039;s Beak}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Stealth Kit}}&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Tablet}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Varuna Kit}}&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Vritra Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Yahoo!&#039;s engine}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
===Currencies===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Crystal}}&lt;br /&gt;
|0.9-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Hoard}}&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Sphere}}&lt;br /&gt;
| 97-99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grinders ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Monogrinder}}&lt;br /&gt;
|99-198 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Digrinder}}&lt;br /&gt;
|50-99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Trigrinder}}&lt;br /&gt;
|33-66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
!Price per stack (99x)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Def Material}}&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Evade Material}}&lt;br /&gt;
|99&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|HP Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Luck Material}}&lt;br /&gt;
|4-5&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Mind Material}}&lt;br /&gt;
|25-33&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Power Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|TP Material}}&lt;br /&gt;
|3&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemy parts===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item. &lt;br /&gt;
** This is usually a weapon with zero Hit (e.g. for {{Tool|rare|Parts of Baranz}}&#039;s price, refer to a zero Hit {{Gun|rare|Baranz Launcher}}), but can also include other items, such as {{Shield|rare|Epsiguard}} (which is made from {{Tool|rare|Cladding of Epsilon}}).&lt;br /&gt;
&lt;br /&gt;
=== Combination items ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Berill Photon}}&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Blue-black Stone}}&lt;br /&gt;
|35-45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Hitogata}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cladding of Epsilon}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|De Rol Le Shell}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}}&lt;br /&gt;
|45-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Water}}&lt;br /&gt;
| {{Note|Available from Gallon&#039;s Shop, no other data available|20}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Cell Type D}}&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Gene &amp;quot;Flow&amp;quot;}}&lt;br /&gt;
|45-55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of Egg Blaster}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Booster}}&lt;br /&gt;
|45-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Star Amplifier}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Syncesta}}&lt;br /&gt;
|40-45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Amplifiers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amplifier&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Foie}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gifoie}}&lt;br /&gt;
|7-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rafoie}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Red}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Barta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gibarta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rabarta}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Blue}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Zonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gizonde}}&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Razonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Yellow}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Resta}}&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Shifta}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Deband}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
====Aesthetic items====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Neutralizer}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Filter}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Red Paint}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Weapon hearts=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart &#039;&#039;&#039;will not&#039;&#039;&#039; be returned!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ancient Saber}}&lt;br /&gt;
|80-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel Harp}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Blade Dance}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chameleon Scythe}}&lt;br /&gt;
|60-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Crazy Tune}}&lt;br /&gt;
| 60-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Daisy Chain}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of DB&#039;s Saber}}&lt;br /&gt;
| 40-65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Delsaber&#039;s Buster}}&lt;br /&gt;
|50-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Diska of Liberator}}&lt;br /&gt;
| 25-55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Egg Blaster}}&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Flamberge}}&lt;br /&gt;
|150-250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Izmaela}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Laconium Axe}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Lollipop}}&lt;br /&gt;
| 40-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Partisan of Lightning}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Plantain Huge Fan}}&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rabbit Wand}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rianov 303SNR}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ruby Bullet}}&lt;br /&gt;
|75-198&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Samba Maracas}}&lt;br /&gt;
| 40-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Sorcerer&#039;s Cane}}&lt;br /&gt;
| 20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Soul Banish}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Suppressed Gun}}&lt;br /&gt;
| 60-80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Tension Blaster}}&lt;br /&gt;
| 200-300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of The Sigh of a God}}&lt;br /&gt;
| 80-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Twin Chakram}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeDS/D.Saber}}&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeSS/Swords}}&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Yasminkov 9000M}}&lt;br /&gt;
| 45-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring paints=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Old Paints&lt;br /&gt;
!colspan=2|New Paints&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Black Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Blue Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Green Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Purple Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Yellow Paint}}&amp;lt;br&amp;gt;{{Tool|rare|White Paint}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Chartreuse Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Cyan Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Onyx Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Orange Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Rose Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Ultramarine Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Violet Paint}}&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring platings=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Angel Plating}}&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Bunny Plating}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cat Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Deep Plating}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Delsaber Plating}}&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Epsilon Plating}}&lt;br /&gt;
|rowspan=4|See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Honeycomb Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Standstill Plating}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|AddSlot}}&lt;br /&gt;
| 0.5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 2}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 3}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Music disks}}&lt;br /&gt;
|0-0.125&lt;br /&gt;
|0-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Ticket}}&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Scape Doll}}&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Team Points}}&lt;br /&gt;
| -&lt;br /&gt;
|250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event items===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Christmas Present}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Easter Egg}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Flower Bouquet}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Jack-O&#039;-Lantern}}&lt;br /&gt;
| 2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Present (Christmas)|Present}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Valentine&#039;s Chocolate}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Event currencies====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Item Ticket}}&lt;br /&gt;
|1-2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Event Egg}}&lt;br /&gt;
|0.5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Bronze Badge}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Note|While 10 Bronze Badges can be traded up for 1 Silver Badge (implying they could be worth 0.01) Bronze Badges are valued at 16:1 PD for the availability of AddSlots in the Anniversary Badge Shop for 8 Bronze Badges|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Silver Badge}}&lt;br /&gt;
|0.1&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Gold Badge}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Platinum Badge}}&lt;br /&gt;
|425-600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Halloween Cookie}}&lt;br /&gt;
|5-6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Coal}}&lt;br /&gt;
| -&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Techniques]] are either sold individually or in technique &amp;quot;sets.&amp;quot; &lt;br /&gt;
* Technique sets are identified by compatible classes (e.g. &amp;quot;[[HUmar]] set,&amp;quot; &amp;quot;[[RAmarl]] set&amp;quot;) and are comprised of disks for every technique the class can learn, of the class&#039;s maximum level for those techniques. &lt;br /&gt;
* Force technique sets are the exception. Force technique sets will only contain level &#039;&#039;&#039;29&#039;&#039;&#039; attack technique disks, and level 25+ (but not 30) disks for {{Grants|n}} and {{Megid|n}}. &lt;br /&gt;
** This is because level 30 attack techniques are exceedingly rare, which results in them always being sold individually.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; white-space:nowrap&amp;quot;&lt;br /&gt;
|+ Example HUnewearl technique set:&lt;br /&gt;
|-&lt;br /&gt;
!Technique disks&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|{{Foie|n}}, {{Barta|n}}, {{Zonde|n}}&lt;br /&gt;
|rowspan=4|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Gifoie|n}}, {{Gibarta|n}}, {{Gizonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Rafoie|n}}, {{Rabarta|n}}, {{Razonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resta|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Anti|n}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|{{Shifta|n}}, {{Deband|n}}&amp;lt;br&amp;gt;{{Jellen|n}}, {{Zalure|n}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Ryuker|n}}&lt;br /&gt;
| - &lt;br /&gt;
|}&lt;br /&gt;
===Technique sets===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[HUmar]], [[RAmar]]&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
|[[HUnewearl]], [[RAmarl]]&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Force]]&lt;br /&gt;
|5-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Individual techniques===&lt;br /&gt;
====Attack techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 25&lt;br /&gt;
!Level 26&lt;br /&gt;
!Level 27&lt;br /&gt;
!Level 28&lt;br /&gt;
!Level 29&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Foie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|30-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gifoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|100-130&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rafoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|45-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Barta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gibarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rabarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gizonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Razonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Grants}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Megid}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|25-50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recovery and Support techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 1&lt;br /&gt;
!Level 5&lt;br /&gt;
!Level 7&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Resta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.125&lt;br /&gt;
| 0.25&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Reverser}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shifta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Deband}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Jellen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zalure}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Ryuker}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meseta ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
|400,000-500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
* Some players offer various services, such as [[Sealed items|unsealing]] items, raising [[Mags]], or playing [[Challenge]] mode to create [[ES weapons]].&lt;br /&gt;
** Prices for creating [[Mags]] and [[ES weapons]] can be viewed in the previously-covered [[Price guide#Mags|Mags]] and [[Price guide#ES weapons|ES weapons]] sections.&lt;br /&gt;
* You can find players offering services other than Mag-raising and ES weapons by browsing the [https://www.pioneer2.net/community/forums/services.43/ Ephinea &amp;quot;Services&amp;quot; subforum].&lt;br /&gt;
&lt;br /&gt;
===Unsealing===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* An [[Sealed items/Guide|unsealing]] service is a trust-based service. Players offering this service temporarily will accept [[sealed items]] from others (such as {{Sword|rare|Lame d&#039;Argent}} or {{Unit|rare|Limiter}}), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d&#039;Argent, but only &#039;&#039;5 PDs&#039;&#039; if that Lame d&#039;Argent already has 5,000 kills on it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instant unsealing ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;Instant unseals&amp;quot; work differently than the above. &lt;br /&gt;
* For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players&#039; sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item.&lt;br /&gt;
* In this way, the value of the &#039;&#039;sealed&#039;&#039; item is effectively set against the &#039;&#039;purchase&#039;&#039; of the &#039;&#039;unsealed&#039;&#039; version, reducing the total cost of the unsealed item.&lt;br /&gt;
** Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the &#039;&#039;already-completed&#039;&#039; unsealing process.&lt;br /&gt;
* Players offering this service may price it on a per-kill basis, or offer one total price, so both are displayed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Per Kills&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
|1 per 1000&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|1 per 2500&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
|1 per 1150&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|1 per 2000&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36506</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36506"/>
		<updated>2025-05-26T20:45:33Z</updated>

		<summary type="html">&lt;p&gt;Gatz: rephrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are geographically located around the perimeter of the abandoned facility of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make specific encounter patterns especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sections described in-game as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest, and generally feature heavy waves of monster spawns.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36505</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36505"/>
		<updated>2025-05-26T20:44:49Z</updated>

		<summary type="html">&lt;p&gt;Gatz: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are geographically located around the perimeter of the abandoned facility of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sections described in-game as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest, and generally feature heavy waves of monster spawns.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36504</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36504"/>
		<updated>2025-05-26T20:44:02Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are geographically located around the perimeter of the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sections described in-game as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest, and generally feature heavy waves of monster spawns.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36503</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36503"/>
		<updated>2025-05-26T20:42:36Z</updated>

		<summary type="html">&lt;p&gt;Gatz: last phrasing for now I swear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first of only two areas of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in other Ep 1 &amp;amp; 2 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
Although they are only present as distant scenery, the CCA facility is home to multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms floating atop the complex&#039;s water reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36502</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36502"/>
		<updated>2025-05-26T20:42:07Z</updated>

		<summary type="html">&lt;p&gt;Gatz: more phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first of only two areas of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in other Ep 1 &amp;amp; 2 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
Though only present as distant scenery, the CCA facility is home to multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms floating atop the complex&#039;s water reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36501</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36501"/>
		<updated>2025-05-26T20:41:46Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first of only two areas of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in other Ep 1 &amp;amp; 2 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
Though only present from a distance, the CCA facility is home to multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms floating atop the complex&#039;s water reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36500</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36500"/>
		<updated>2025-05-26T20:39:44Z</updated>

		<summary type="html">&lt;p&gt;Gatz: /* Central Control Area */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first of only two areas of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in other Ep 1 &amp;amp; 2 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms floating atop the complex&#039;s water reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36499</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36499"/>
		<updated>2025-05-26T20:38:56Z</updated>

		<summary type="html">&lt;p&gt;Gatz: still more phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first of only two areas of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in other Ep 1 &amp;amp; 2 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36498</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36498"/>
		<updated>2025-05-26T20:38:22Z</updated>

		<summary type="html">&lt;p&gt;Gatz: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the only area of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in other Ep 1 &amp;amp; 2 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36497</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=36497"/>
		<updated>2025-05-26T20:38:08Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the only area of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in other Ep 1&amp;amp; 2 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=36496</id>
		<title>VR Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=36496"/>
		<updated>2025-05-26T20:37:34Z</updated>

		<summary type="html">&lt;p&gt;Gatz: Removed unnecessary text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Temple Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Temple Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Temple}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Temple is the first area introduced in Episode 2.  It is the first of two &amp;quot;VR&amp;quot; areas featuring a variety of enemy spawns from multiple Episode 1 areas. It is notable for its labyrinthine indoor chambers and hidden paths that are often obscured by destructible rubble. Environmental hazards include pistons, similar to those found in Episode 1&#039;s Cave area, and the Mine area&#039;s prolific placement of damage and status effect traps.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Temple Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Temple Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRTempleEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRTempleDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRTempleBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36068</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36068"/>
		<updated>2025-04-25T18:51:43Z</updated>

		<summary type="html">&lt;p&gt;Gatz: more phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players while inside the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sections described in-game as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest, and generally feature heavy waves of monster spawns.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36067</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36067"/>
		<updated>2025-04-25T18:50:57Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players while inside the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sections described in-game as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest, and usually feature several waves of monster spawns.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36000</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=36000"/>
		<updated>2025-04-23T20:56:04Z</updated>

		<summary type="html">&lt;p&gt;Gatz: more phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players while inside the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sectioned instances shown in the UI as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest, and usually feature several waves of monster spawns.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35999</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35999"/>
		<updated>2025-04-23T20:54:49Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players while inside the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sectioned instances shown in the UI as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35998</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35998"/>
		<updated>2025-04-23T20:54:20Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players in the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most powerful monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sectioned instances shown in the UI as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35997</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35997"/>
		<updated>2025-04-23T20:53:57Z</updated>

		<summary type="html">&lt;p&gt;Gatz: WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players in the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most dangerous monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sectioned instances shown in the UI as &amp;quot;floors.&amp;quot;  Square, flat rooms are either found along the ascent or at the very top of the tower, depending on the quest.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35996</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35996"/>
		<updated>2025-04-23T20:52:03Z</updated>

		<summary type="html">&lt;p&gt;Gatz: More WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players in the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most dangerous monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
Players are generally placed at the bottom of the tower at the beginning of Tower quests and then slowly ascend the spiraling walkway of the tower as they clear sectioned instances shown in the UI as &amp;quot;floors.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35995</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35995"/>
		<updated>2025-04-23T20:47:13Z</updated>

		<summary type="html">&lt;p&gt;Gatz: Basic intro WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area, as it cannot be reached during free play exploration.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are distantly visible to players in the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
The Control Tower is home to several of Episode 2&#039;s most dangerous monsters, and often spawns them in groups/patterns that can overwhelm inexperienced players.  The various traps and room hazards from the other Episode 2 ares are common here and can make said monster encounters especially hazardous.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35994</id>
		<title>Control Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Control_Tower&amp;diff=35994"/>
		<updated>2025-04-23T20:40:26Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Control Tower}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The Control Tower is the fifth and last area of Episode 2.  It is a quest-exclusive area.  Despite being considered the &amp;quot;last&amp;quot; area in Episode 2, the towers themselves are visible to players in the abandoned complex of the [[Central Control Area]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
{{AreaLayouts|layouts=1|AreaSubName=}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{TowerEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{TowerDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{TowerBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35989</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35989"/>
		<updated>2025-04-23T14:31:32Z</updated>

		<summary type="html">&lt;p&gt;Gatz: /* Central Control Area */ phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the only area of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in Episode 1 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be fully explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35978</id>
		<title>VR Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35978"/>
		<updated>2025-04-21T21:09:22Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Temple Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Temple Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Temple}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Temple is the first area introduced in Episode 2.  It is the first of two &amp;quot;VR&amp;quot; areas featuring a variety of enemy spawns from multiple Episode 1 areas. The area follows the rectangular layout of Episode 1&#039;s areas. It is notable for its labyrinthine indoor chambers and hidden paths that are often obscured by destructible rubble. Environmental hazards include pistons, similar to those found in Episode 1&#039;s Cave area, and the Mine area&#039;s prolific placement of damage and status effect traps.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Temple Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Temple Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRTempleEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRTempleDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRTempleBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35905</id>
		<title>Seabed</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35905"/>
		<updated>2025-03-12T21:43:18Z</updated>

		<summary type="html">&lt;p&gt;Gatz: removed placeholder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
Seabed Upper Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seabed Lower Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Seabed}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Seabed is the fourth area introduced in Episode 2. Here, players explore a derelict research facility submerged somewhere near the coast of Gal Da Val. Paths forward may be hidden behind destructible terrain elements and through small hallways that won&#039;t appear on players&#039; maps.  Hazards include the usual damage/status effect traps and introduce two flavors of horizontally swinging gate traps: The first is a floating stack of chainsaw-like barriers that will damage and knock players down. The second is a floating laser sensor that will activate nearby pop-up turret traps or occasionally trigger other room hazards. Both types will typically swing slowly through a 90 degree range of motion, return to their initial position, then remain still for a brief moment before moving again.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Seabed Upper Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Upper Levels}}&lt;br /&gt;
&lt;br /&gt;
The upper levels of the facility feature brighter ambient lighting and the occasional opportunity to see marine life swimming outside the windowed hallways.&lt;br /&gt;
&lt;br /&gt;
===Seabed Lower Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Lower Levels}}&lt;br /&gt;
&lt;br /&gt;
The lower levels of the facility are notably darker and show clear signs of structural failure in the form of significant water leaks, collapsed-yet-usable walkways, and extensive structural damage in one of the area&#039;s larger rooms.  Players&#039; paths through the lower levels are more likely to include narrow, unmarked hallways and enemy ambush spawns in the hallways between rooms.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{SeabedEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{SeabedDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{SeabedBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35904</id>
		<title>Seabed</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35904"/>
		<updated>2025-03-12T21:43:06Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
Seabed Upper Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seabed Lower Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Seabed}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Seabed is the fourth area introduced in Episode 2. Here, players explore a derelict research facility submerged somewhere near the coast of Gal Da Val. Paths forward may be hidden behind destructible terrain elements and through small hallways that won&#039;t appear on players&#039; maps.  Hazards include the usual damage/status effect traps and introduce two flavors of horizontally swinging gate traps: The first is a floating stack of chainsaw-like barriers that will damage and knock players down. The second is a floating laser sensor that will activate nearby pop-up turret traps or occasionally trigger other room hazards. Both types will typically swing slowly through a 90 degree range of motion, return to their initial position, then remain still for a brief moment before moving again.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Seabed Upper Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Upper Levels}}&lt;br /&gt;
&lt;br /&gt;
The upper levels of the facility feature brighter ambient lighting and the occasional opportunity to see marine life swimming outside the windowed hallways.&lt;br /&gt;
&lt;br /&gt;
===Seabed Lower Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Lower Levels}}&lt;br /&gt;
&lt;br /&gt;
The lower levels of the facility are notably darker and show clear signs of structural failure in the form of significant water leaks, collapsed-yet-usable walkways, and extensive structural damage in one of the area&#039;s larger rooms.  Players&#039; paths through the lower levels are more likely to include narrow, unmarked hallways and enemy ambush spawns in the hallways between rooms.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{SeabedEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{SeabedDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{SeabedBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35903</id>
		<title>Seabed</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35903"/>
		<updated>2025-03-12T21:40:40Z</updated>

		<summary type="html">&lt;p&gt;Gatz: /* Seabed Lower Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
Seabed Upper Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seabed Lower Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Seabed}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Seabed is the fourth area introduced in Episode 2. Here, players explore a derelict research facility submerged somewhere near the coast of Gal Da Val. Paths forward may be hidden behind destructible terrain elements and through small hallways that won&#039;t appear on players&#039; maps.  Hazards include the usual damage/status effect traps and introduce two flavors of horizontally swinging gate traps: The first is a stack of floating chainsaw-like cutters that will damage and knock players down. The second is a floating laser sensor that will activate nearby pop-up turret traps or occasionally trigger other room hazards. Both types will typically swing slowly through a 90 degree range of motion, return to their initial position, then remain still for a brief moment before moving again.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Seabed Upper Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Upper Levels}}&lt;br /&gt;
&lt;br /&gt;
The upper levels of the facility feature brighter ambient lighting and the occasional opportunity to see marine life swimming outside the windowed hallways.&lt;br /&gt;
&lt;br /&gt;
===Seabed Lower Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Lower Levels}}&lt;br /&gt;
&lt;br /&gt;
The lower levels of the facility are notably darker and show clear signs of structural failure in the form of significant water leaks, collapsed-yet-usable walkways, and extensive structural damage in one of the area&#039;s larger rooms.  Players&#039; paths through the lower levels are more likely to include narrow, unmarked hallways and enemy ambush spawns in the hallways between rooms.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{SeabedEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{SeabedDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{SeabedBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35902</id>
		<title>Seabed</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35902"/>
		<updated>2025-03-12T21:24:44Z</updated>

		<summary type="html">&lt;p&gt;Gatz: /* Seabed Upper Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
Seabed Upper Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seabed Lower Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Seabed}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Seabed is the fourth area introduced in Episode 2. Here, players explore a derelict research facility submerged somewhere near the coast of Gal Da Val. Paths forward may be hidden behind destructible terrain elements and through small hallways that won&#039;t appear on players&#039; maps.  Hazards include the usual damage/status effect traps and introduce two flavors of horizontally swinging gate traps: The first is a stack of floating chainsaw-like cutters that will damage and knock players down. The second is a floating laser sensor that will activate nearby pop-up turret traps or occasionally trigger other room hazards. Both types will typically swing slowly through a 90 degree range of motion, return to their initial position, then remain still for a brief moment before moving again.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Seabed Upper Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Upper Levels}}&lt;br /&gt;
&lt;br /&gt;
The upper levels of the facility feature brighter ambient lighting and the occasional opportunity to see marine life swimming outside the windowed hallways.&lt;br /&gt;
&lt;br /&gt;
===Seabed Lower Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Lower Levels}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{SeabedEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{SeabedDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{SeabedBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35901</id>
		<title>Seabed</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Seabed&amp;diff=35901"/>
		<updated>2025-03-12T21:14:38Z</updated>

		<summary type="html">&lt;p&gt;Gatz: Added an intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
Seabed Upper Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seabed Lower Levels=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Seabed}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Seabed is the fourth area introduced in Episode 2. Here, players explore a derelict research facility submerged somewhere near the coast of Gal Da Val. Paths forward may be hidden behind destructible terrain elements and through small hallways that won&#039;t appear on players&#039; maps.  Hazards include the usual damage/status effect traps and introduce two flavors of horizontally swinging gate traps: The first is a stack of floating chainsaw-like cutters that will damage and knock players down. The second is a floating laser sensor that will activate nearby pop-up turret traps or occasionally trigger other room hazards. Both types will typically swing slowly through a 90 degree range of motion, return to their initial position, then remain still for a brief moment before moving again.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Seabed Upper Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Upper Levels}}&lt;br /&gt;
===Seabed Lower Levels===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Lower Levels}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{SeabedEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{SeabedDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{SeabedBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35899</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35899"/>
		<updated>2025-03-12T21:00:28Z</updated>

		<summary type="html">&lt;p&gt;Gatz: linking control tower&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the only area of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in Episode 1 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple [[Control Tower|control tower]] areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Spaceship&amp;diff=35889</id>
		<title>VR Spaceship</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Spaceship&amp;diff=35889"/>
		<updated>2025-03-11T16:05:36Z</updated>

		<summary type="html">&lt;p&gt;Gatz: rephasing intro and adding details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Spaceship Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Spaceship Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Spaceship}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Spaceship is the second area introduced in Episode 2, and the second of its two &amp;quot;VR&amp;quot; areas.  Like the VR Temple, it features a variety of Episode 1 enemy spawns. The returning damage/status effect traps and pistons are joined by room-wide hazards. As in Episode 1, these darkened and poisoned room hazards can usually be cleared by interacting with a glowing red node or standing on a pressure switch. &lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Spaceship Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Spaceship Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRSpaceshipEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRSpaceshipDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRSpaceshipBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Spaceship&amp;diff=35888</id>
		<title>VR Spaceship</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Spaceship&amp;diff=35888"/>
		<updated>2025-03-11T15:45:43Z</updated>

		<summary type="html">&lt;p&gt;Gatz: added area intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Spaceship Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Spaceship Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Spaceship}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Spaceship is the second area introduced in Episode 2, and the second of its two &amp;quot;VR&amp;quot; areas.  Like the VR Temple, it features a mixture of Episode 1 enemy spawns. The same environmental hazards featured in the VR Temple can be found here, though Episode 1&#039;s Cave piston traps will only appear in certain quests.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Spaceship Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Spaceship Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRSpaceshipEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRSpaceshipDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRSpaceshipBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35887</id>
		<title>VR Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35887"/>
		<updated>2025-03-11T15:38:09Z</updated>

		<summary type="html">&lt;p&gt;Gatz: removed placeholder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Temple Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Temple Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Temple}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Temple is the first area introduced in Episode 2.  It is the first of two &amp;quot;VR&amp;quot; areas featuring a variety of enemy spawns from multiple Episode 1 areas. The area follows the rectangular layout of Episode 1&#039;s areas. It is notable for its labyrinthine indoor chambers and hidden paths that are often obscured by destructible rubble. Environmental hazards include pistons similar to those found in Episode 1&#039;s Cave area and the Mine area&#039;s prolific placement of damage and status effect traps.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Temple Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Temple Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRTempleEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRTempleDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRTempleBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35886</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35886"/>
		<updated>2025-03-11T15:37:23Z</updated>

		<summary type="html">&lt;p&gt;Gatz: more phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the only area of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in Episode 1 areas, and combines the addition of the VR Temple&#039;s hidden paths with the VR Spaceship&#039;s elevation changes. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35885</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35885"/>
		<updated>2025-03-11T15:34:14Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the rectangular chamber-and-hallway map arrangements found in Episode 1 areas. It combines the hidden paths of the VR Temple with the elevation variances of VR Spaceship. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35884</id>
		<title>VR Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35884"/>
		<updated>2025-03-11T15:31:48Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Temple Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Temple Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Temple}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Temple is the first area introduced in Episode 2.  It is the first of two &amp;quot;VR&amp;quot; areas featuring a variety of enemy spawns from multiple Episode 1 areas. The area follows the rectangular layout of Episode 1&#039;s areas. It is notable for its labyrinthine indoor chambers and hidden paths that are often obscured by destructible rubble. Environmental hazards include pistons similar to those found in Episode 1&#039;s Cave area and the Mine area&#039;s prolific placement of damage and status effect traps.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Temple Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Temple Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRTempleEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRTempleDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRTempleBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35877</id>
		<title>VR Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35877"/>
		<updated>2025-03-10T21:53:50Z</updated>

		<summary type="html">&lt;p&gt;Gatz: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Temple Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Temple Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Temple}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Temple is the first area introduced in Episode 2.  It is the first of two &amp;quot;VR&amp;quot; areas featuring a variety of enemy spawns from multiple Episode 1 areas. The area follows the orthogonal layout of Episode 1&#039;s areas. It is notable for its labyrinthine indoor chambers and hidden paths that are often obscured by destructible rubble. Environmental hazards include pistons similar to those found in Episode 1&#039;s Cave area and the Mine area&#039;s prolific placement of damage and status effect traps.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Temple Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Temple Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRTempleEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRTempleDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRTempleBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Glide_Divine&amp;diff=35876</id>
		<title>Glide Divine</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Glide_Divine&amp;diff=35876"/>
		<updated>2025-03-10T17:30:36Z</updated>

		<summary type="html">&lt;p&gt;Gatz: fixed typo Socerer -&amp;gt; Sorcerer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon = Cane&lt;br /&gt;
|image = Glide_Divine.png&lt;br /&gt;
|jp = グライドディバイン&lt;br /&gt;
|romaji = Glide Divine&lt;br /&gt;
|stars = 10&lt;br /&gt;
|type = Rod&lt;br /&gt;
|requirement = 900 MST&lt;br /&gt;
|grind = 0&lt;br /&gt;
|special = {{Anti}}&amp;lt;br&amp;gt;(Lv. 3)&lt;br /&gt;
|targets = 1&lt;br /&gt;
|ATP = 185-400&lt;br /&gt;
|ATA = 34&lt;br /&gt;
|MST = 55&lt;br /&gt;
|DFP = 50&lt;br /&gt;
|EFR = 15&lt;br /&gt;
|EIC = 15&lt;br /&gt;
|ETH = 15&lt;br /&gt;
|EDK = 15&lt;br /&gt;
|ELT = 15&lt;br /&gt;
|class = 000000001111&lt;br /&gt;
|hdist = 17&lt;br /&gt;
|hangle = 27&lt;br /&gt;
|vdist = 18&lt;br /&gt;
|vangle = 27&lt;br /&gt;
|hex = 00C500&lt;br /&gt;
|desc = A solid blue cane that boosts the power of techniques.&lt;br /&gt;
}}&lt;br /&gt;
{{Cane|rare|Glide Divine}} is a rare [[Rods|rod]]. Its special attack casts {{Anti}} at level 3. It boosts the range of {{Jellen}} and {{Zalure}} while equipped. &lt;br /&gt;
&lt;br /&gt;
Additionally, after Glide Divine has been equipped for 10 consecutive minutes (without being removed), it can be used from the inventory to fully restore TP at the cost of draining HP to 1 (the weapon is not consumed).&lt;br /&gt;
&lt;br /&gt;
It is considered a staple weapon for [[Forces]], as its boosted {{Jellen|n}} and {{Zalure|n}} range allows for debuffing entire rooms of enemies with one cast of each technique.&lt;br /&gt;
&lt;br /&gt;
Glide Divine cannot make a combo attack.&lt;br /&gt;
==Technique Boost==&lt;br /&gt;
{{TechBoostTable}}&lt;br /&gt;
{{TechBoostRow|Jellen|+100% Range}}&lt;br /&gt;
{{TechBoostRow|Zalure|+100% Range}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Claire&#039;s Deal 5==&lt;br /&gt;
Glide Divine is one of four trade components in the quest {{Quest link|Claire&#039;s Deal 5}} for the rare rod {{Cane|rare|Mercurius Rod}}.&lt;br /&gt;
: &#039;&#039;Note: It is recommended to trade a second (or spare) Glide Divine for this, as Mercurius Rod boosts {{Grants}} instead of {{Jellen|n}} and {{Zalure|n}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Reskins==&lt;br /&gt;
Glide Divine has Ephinea-exclusive [[Weapon hearts|cosmetic skins]] that can be obtained. This renames the Glide Divine to Glide Divine*. The skin can be removed via using {{Tool|rare|Neutralizer}}, but you will not receive the used weapon skin back.&lt;br /&gt;
&lt;br /&gt;
{{ReskinsHead}}&lt;br /&gt;
{{ReskinsRow|Heart of Rabbit Wand|00C501}}&lt;br /&gt;
{{ReskinsRow|Heart of Sorcerer&#039;s Cane|00C502}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Greenill|diff=Very Hard|Kondrieu|1/2}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Gi Gue|1/394}}&lt;br /&gt;
{{DropRow|id=Purplenum|idspan=2|diff=Ultimate|diffspan=2|Gi Gue|1/394}}&lt;br /&gt;
{{DropRow|Satellite Lizard|1/975}}&lt;br /&gt;
{{DropRow|id=Pinkal|idspan=3|diff=Very Hard|Kondrieu|1/2}}&lt;br /&gt;
{{DropRow|diff=Ultimate|diffspan=2|Gi Gue|1/394}}&lt;br /&gt;
{{DropRow|Satellite Lizard|1/975}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Thursday|meseta=100,000|1/283.33}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Rods}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rods]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35875</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35875"/>
		<updated>2025-03-10T16:07:08Z</updated>

		<summary type="html">&lt;p&gt;Gatz: rephrasing intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the orthogonal  map arrangements found in Episode 1. It combines the hidden paths of the VR Temple with the elevation variance of VR Spaceship. As such, players can expect to traverse paths and rooms hidden behind vines, along tree roots, or around corners obscured by the game camera.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35873</id>
		<title>VR Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35873"/>
		<updated>2025-03-10T15:21:41Z</updated>

		<summary type="html">&lt;p&gt;Gatz: reworded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Temple Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Temple Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Temple}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Temple is the first area introduced in Episode 2.  It is the first of two &amp;quot;VR&amp;quot; areas featuring a variety of enemy spawns from multiple Episode 1 areas. The layout is similar to all Episode 1 areas in its orthogonal arrangement of rooms and hallways. It is notable for its labyrinthine indoor chambers and hidden paths that are often obscured by destructible rubble. Environmental hazards include pistons similar to those found in Episode 1&#039;s Cave area and the Mine area&#039;s prolific placement of damage and status effect traps.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Temple Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Temple Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRTempleEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRTempleDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRTempleBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35872</id>
		<title>VR Temple</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=VR_Temple&amp;diff=35872"/>
		<updated>2025-03-10T15:20:25Z</updated>

		<summary type="html">&lt;p&gt;Gatz: Added a basic intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;placeholder&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
VR Temple Alpha=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
VR Temple Beta=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|VR Temple}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
VR Temple is the first area introduced in Episode 2.  It is the first of two &amp;quot;VR&amp;quot; areas featuring a variety of enemy spawns from multiple Episode 1 areas. The layout is similar to all Episode 1 areas in its orthogonal arrangement of rooms and hallways. It is notable for its labyrinthine indoor chambers and hidden paths that are often obscured by destructible rubble. Environmental hazards include pistons similar to those found in Episode 1&#039;s Cave area and the prolific placement of traps not normally visible to non-Cast players.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===VR Temple Alpha===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Alpha}}&lt;br /&gt;
&lt;br /&gt;
===VR Temple Beta===&lt;br /&gt;
{{AreaLayouts|layouts=2|AreaSubName=Beta}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{VRTempleEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{VRTempleDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{VRTempleBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35871</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35871"/>
		<updated>2025-03-10T15:18:39Z</updated>

		<summary type="html">&lt;p&gt;Gatz: used better vocabulary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the orthogonal  map arrangements found in Episode 1. As such, there are several hidden areas and paths scattered throughout it subsections for players to find.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mine&amp;diff=35838</id>
		<title>Mine</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mine&amp;diff=35838"/>
		<updated>2025-03-07T21:07:51Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
Mine 1=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mine 2=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Mine}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Mine is the third area accessible in Episode 1.  It is a bright, industrial area filled with hostile machines and trapped hallways.  Players who have only explored the Forest and Cave areas should be prepared for the wider variance in enemy movement speed, aggression, and ability to attack players from range.&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Mine 1===&lt;br /&gt;
{{AreaLayouts|layouts=3|AreaSubName=1}}&lt;br /&gt;
&lt;br /&gt;
===Mine 2===&lt;br /&gt;
{{AreaLayouts|layouts=3|AreaSubName=2}}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{MineEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{MineDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{MineBoxesDropTable}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35837</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35837"/>
		<updated>2025-03-07T20:46:52Z</updated>

		<summary type="html">&lt;p&gt;Gatz: /* Central Control Area */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the typical  map arrangements found in Episode 1. As such, there are several hidden areas and paths scattered throughout it subsections for players to find.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the complex&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35836</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35836"/>
		<updated>2025-03-07T20:45:05Z</updated>

		<summary type="html">&lt;p&gt;Gatz: wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the typical  map arrangements found in Episode 1. As such, there are several hidden areas and paths scattered throughout it subsections for players to find.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the facility&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Cave&amp;diff=35835</id>
		<title>Cave</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Cave&amp;diff=35835"/>
		<updated>2025-03-07T20:41:23Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| style=&amp;quot;clear:right; float:right;&amp;quot; class=&amp;quot;psoBackground psoStyle&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&amp;lt;tabber&amp;gt;&lt;br /&gt;
Cave 1=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Cave 2=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Cave 3=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Cave}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cave is the second area accessible in Episode 1. As the name implies, the area is a subterranean cavern network under the surface of the planet Ragol. Cave is a notable step up in difficulty from Forest, as there are multiple different layouts for Cave 1, Cave 2, and Cave 3, as well as environmental hazards such as traps and ceiling-mounted pistons. Additionally, 2- and 4-person doors start appearing in Cave onward.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Cave 1===&lt;br /&gt;
{{AreaLayouts|layouts=3|AreaSubName=1}}&lt;br /&gt;
Cave 1 features red-toned, natural rock-formation flooring and flowing lava. Many rooms are extremely large, making it a lengthy area to traverse. Most transitionary hallways, as well as the “halfway” room feature man-made flooring. Under Free Roam conditions, [[Pofuilly Slime|Pofuilly Slimes]] will not appear in Cave 1.&lt;br /&gt;
&lt;br /&gt;
===Cave 2===&lt;br /&gt;
{{AreaLayouts|layouts=3|AreaSubName=2}}&lt;br /&gt;
Cave 2 is a more serene area than its predecessor. Natural underground waterfalls and small bodies of water populate the area, and the ground is cavernous in every room. Individual rooms are generally smaller than those in Cave 1. Under Free Roam conditions, [[Pan Arms]] will not appear in Cave 2.&lt;br /&gt;
&lt;br /&gt;
===Cave 3===&lt;br /&gt;
{{AreaLayouts|layouts=3|AreaSubName=3}}&lt;br /&gt;
Cave 3 is a primarily purple-hued area with more man-made flooring and walls than the previous areas. Cave 3 is notable for its layouts commonly featuring multiple split paths, often ending in a warp back to the start of the area (on certain layouts, this is required to access the warp to the area boss). Rooms are larger than Cave 2, but smaller than Cave 1. Under Free Roam conditions, [[Grass Assassin|Grass Assassins]] will not appear in Cave 3.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
===Overview===&lt;br /&gt;
Enemies in Cave are of the Altered Beast (abbreviate A. Beast in-game) attribute. While the basic enemies (Evil, Pal, and Guil Sharks) will still approach the player head-on before initiating a melee attack, they are now the only enemies to do so. &lt;br /&gt;
* [[Poison Lily|Poison Lilies]] are rooted to the floor and spit {{Poison}} from a distance, and will retaliate against melee attacks with a scream that causes {{Paralysis}}. &lt;br /&gt;
* [[Grass Assassin|Grass Assassins]] will approach slowly before spraying a web that traps the player in place. &lt;br /&gt;
* [[Nano Dragon|Nano Dragons]] can fire two types of powerful laser projectile attack, and can fly across rooms to reposition. &lt;br /&gt;
* [[Pofuilly Slime|Pofuilly Slimes]] will remain in an untargetable state until coming close to the player, whereupon they will “form up” and attack with either a slow, bouncing projectile or a floor-travelling tentacle attack, and will “collapse” back into their puddle form after being hit. Additionally, Pofuilly Slimes will “split” into additional copies of themselves if struck (but not killed) by certain techniques (e.g. {{Rabarta}}), or the third hit of a combo. &lt;br /&gt;
* [[Pan Arms]] will remain in the ground until a player comes close or until a small amount of time has passed before surfacing, and have high DFP, which can make them very difficult to damage before they separate into their two halves: [[Hidoom]] and [[Migium]]. Pan Arms will separate after completing two projectile attacks (red and blue lasers), or upon reaching 25% health.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{{CaveEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CaveDropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CaveBoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35834</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35834"/>
		<updated>2025-03-07T20:35:10Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the horizontal, more linear map arrangements found in Episode 1. As such, there are several hidden areas and paths scattered throughout it subsections for players to find.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[Quests#Tower|specific quests]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the facility&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35833</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35833"/>
		<updated>2025-03-07T20:34:09Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the horizontal, more linear map arrangements found in Episode 1. As such, there are several hidden areas and paths scattered throughout it subsections for players to find.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during specific [[https://wiki.pioneer2.net/w/Quests#Tower|quests.]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the facility&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35832</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35832"/>
		<updated>2025-03-07T20:33:42Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
|-|&lt;br /&gt;
Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the horizontal, more linear map arrangements found in Episode 1. As such, there are several hidden areas and paths scattered throughout it subsections for players to find.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[https://wiki.pioneer2.net/w/Quests#Tower|specific quests.]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the facility&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35831</id>
		<title>Central Control Area</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Central_Control_Area&amp;diff=35831"/>
		<updated>2025-03-07T20:32:42Z</updated>

		<summary type="html">&lt;p&gt;Gatz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|This page is a mega work-in-progress - Sundark :&amp;gt;}}&lt;br /&gt;
{| class=&amp;quot;psoBackground psoStyle floatright&amp;quot; style=&amp;quot;max-width:400px; margins:5px&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot; class=&amp;quot;psoHeader psoStyle&amp;quot;|{{PAGENAME}}&lt;br /&gt;
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Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]]&lt;br /&gt;
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Jungle Area North=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|230px]]&lt;br /&gt;
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Jungle Area East=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|230px]]&lt;br /&gt;
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Mountain Area=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|230px]]&lt;br /&gt;
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Seaside Area=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|230px]]&lt;br /&gt;
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!style=&amp;quot;text-align: left;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align=&amp;quot;left&amp;quot;&amp;gt;Attributes&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&amp;lt;div style=&amp;quot;display: inline;&amp;quot; align:&amp;quot;center&amp;quot;&amp;gt;:&amp;lt;/div&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: right;&amp;quot;|{{attributes|Central Control Area}}&lt;br /&gt;
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&lt;br /&gt;
The Central Control Area (CCA) is the third area introduced in Episode 2. It is notable for being the first area of Episode 2 to deviate from the horizontal, more linear map arrangements found in Episode 1. As such, there are several hidden areas and paths scattered throughout it subsections for players to find.&lt;br /&gt;
&lt;br /&gt;
In free play mode, players are initially placed at the entrance to the abandoned CCA complex. The area&#039;s subsections, listed below, can be reached with the nearby red teleporter. In order to progress into the complex and reach the area&#039;s boss encounter, players must first activate the security switches scattered amongst these subsections.&lt;br /&gt;
&lt;br /&gt;
The CCA facility also contains multiple control tower areas that can be accessed during [[https://wiki.pioneer2.net/w/Quests#Tower]specific quests].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Map and layouts==&lt;br /&gt;
===Central Control Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Central Control Area}}&lt;br /&gt;
Though players will start in this section in free play mode, it is the last area that can be explored, and contains the teleporter that leads to the CCA&#039;s boss encounter.  It is largely linear, but has two secret areas that can be accessed in some Episode 2 quests via green warp pads: a long balcony broken into sections by force field doors, and then a series of disconnected platforms placed atop the facility&#039;s reservoir.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area North===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area North}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Jungle Area East===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle Area East}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Mountain Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=2|AreaSubName=Mountain Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
===Seaside Area===&lt;br /&gt;
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside Area}}&lt;br /&gt;
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of &#039;&#039;PSO&#039;&#039;. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{{CCAEnemyTable}}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
{{CCADropTable}}&lt;br /&gt;
&lt;br /&gt;
==Box drops==&lt;br /&gt;
{{CCABoxesDropTable}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Areas}}&lt;/div&gt;</summary>
		<author><name>Gatz</name></author>
	</entry>
</feed>