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	<id>https://wiki.pioneer2.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matt</id>
	<title>Ephinea PSO Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pioneer2.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Matt"/>
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	<updated>2026-05-13T01:48:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Phantasmal_World_4&amp;diff=39333</id>
		<title>Phantasmal World 4</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Phantasmal_World_4&amp;diff=39333"/>
		<updated>2025-11-25T22:55:25Z</updated>

		<summary type="html">&lt;p&gt;Matt: Reverted edits by Sundark (talk) to last revision by Justis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|title=Phantasmal World #4&lt;br /&gt;
|episode=2&lt;br /&gt;
|category=Extermination&lt;br /&gt;
|desc=A large number of monsters has appeared on Gal Da Val Island. We&#039;d like you to eliminate them all. Sections:Control Tower- East Tower,West Tower&lt;br /&gt;
|info=Vast numbers of monsters have appeared on Gal Da Val Island. Destroy them.&lt;br /&gt;
|client=Lab&lt;br /&gt;
|reward=Normal: 5000&amp;lt;br/&amp;gt;Hard: 10000&amp;lt;br/&amp;gt;Very Hard: 20000&amp;lt;br/&amp;gt;Ultimate: 40000&lt;br /&gt;
|author=Sonic Team&lt;br /&gt;
|langs=English, Japanese&lt;br /&gt;
|nxpon=13884&lt;br /&gt;
|hxpon=41721&lt;br /&gt;
|vhxpon=72178&lt;br /&gt;
|uxpon=204129&lt;br /&gt;
|nxpoff=13680&lt;br /&gt;
|hxpoff=35966&lt;br /&gt;
|vhxpoff=68224&lt;br /&gt;
|uxpoff=183725&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This quest is currently &#039;&#039;&#039;NOT&#039;&#039;&#039; in the [[Ragol_Boost_Road]] rotation&lt;br /&gt;
&lt;br /&gt;
After completing the quest, talk to Nol for an additional reward of [[Lucky Coins]] (1 in Normal to Very hard difficulties, 1-4 in Ultimate based on the amount of players in the quest).&lt;br /&gt;
==Enemy Counts==&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot;&lt;br /&gt;
!colspan=2|[[Control Tower|East Tower]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Recobox]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Recon]]&lt;br /&gt;
|64&lt;br /&gt;
|-&lt;br /&gt;
|[[Mericarol]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Merikle]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Mericus]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Gibbles]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Gi Gue]]&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Delbiter]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Del Lily]]&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Gill]]&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
|[[Epsilon]]&lt;br /&gt;
|6&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot;&lt;br /&gt;
!colspan=2| [[Control Tower|West Tower]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Recobox]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Recon]]&lt;br /&gt;
|92&lt;br /&gt;
|-&lt;br /&gt;
|[[Mericarol]]&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Merikle]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Mericus]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Gibbles]]&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|[[Gi Gue]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Delbiter]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Del Lily]]&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Gill]]&lt;br /&gt;
|49&lt;br /&gt;
|-&lt;br /&gt;
|[[Epsilon]]&lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot;&lt;br /&gt;
!colspan=2|Total&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Recobox]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Recon]]&lt;br /&gt;
|156&lt;br /&gt;
|-&lt;br /&gt;
|[[Mericarol]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Merikle]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Mericus]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Gibbles]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Gi Gue]]&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|[[Delbiter]]&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|[[Del Lily]]&lt;br /&gt;
|57&lt;br /&gt;
|-&lt;br /&gt;
|[[Ill Gill]]&lt;br /&gt;
|72&lt;br /&gt;
|-&lt;br /&gt;
|[[Epsilon]]&lt;br /&gt;
|9&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot;&lt;br /&gt;
!colspan=2|Boxes&lt;br /&gt;
|-&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|[[Control Tower|East Tower]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box]]&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|[[Control Tower|West Tower]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box]]&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
{{Episode2Quests}}&lt;br /&gt;
[[Category:Quests]][[Category:Episode 2 Quests]]&lt;br /&gt;
[[Category:Extermination Quests]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=V501&amp;diff=38995</id>
		<title>V501</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=V501&amp;diff=38995"/>
		<updated>2025-11-08T16:06:14Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|jp = V501&lt;br /&gt;
|romaji = V501&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01034A&lt;br /&gt;
|desc = When equipped, this unit will increase the success rate of special attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|V501}} is a rare [[Units|unit]] that boosts the success rate of certain weapon [[Weapons#Special attacks|specials]], as per the table below. Notably, it &#039;&#039;&#039;does not&#039;&#039;&#039; improve the [[Weapons#HP cut]] specials [[Devil&#039;s]] or [[Demon&#039;s]], nor does it boost the success rate of [[status effects]] caused by [[techniques]], including {{Megid}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Special&lt;br /&gt;
!Boost&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Lightning damage|Shock]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|50%&lt;br /&gt;
|}&lt;br /&gt;
The unit {{Unit|rare|V502}} is a direct upgrade to this unit, as it offers the exact same effects, but with a larger boost to the instant kill special.&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Sinow Berill|1/1024}}&lt;br /&gt;
{{DropRow|id=Bluefull|idspan=2|diff=Ultimate|diffspan=2|Delsaber (E2)|1/1024}}&lt;br /&gt;
{{DropRow|Sinow Berill|1/1024}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Sinow Spigell|1/1011}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Deldepth|1/1280}}&lt;br /&gt;
{{DropRow|id=Yellowboze|diff=Ultimate|Sinow Spigell|1/1011}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Monday|meseta=100,000|1/387.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=V502&amp;diff=38994</id>
		<title>V502</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=V502&amp;diff=38994"/>
		<updated>2025-11-08T16:05:48Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|jp = V502&lt;br /&gt;
|romaji = V502&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01034B&lt;br /&gt;
|desc = When equipped, this unit will increase the success rate of special attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|V502}} is a rare [[Units|unit]] that boosts the success rate of certain weapon [[Weapons#Special attacks|specials]], as per the table below. Notably, it &#039;&#039;&#039;does not&#039;&#039;&#039; improve the [[Weapons#HP cut|HP cut]] specials [[Devil&#039;s]] or [[Demon&#039;s]], nor does it boost the success rate of [[status effects]] caused by [[techniques]], including {{Megid}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Special&lt;br /&gt;
!Boost&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Lightning damage|Shock]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|100%&lt;br /&gt;
|}&lt;br /&gt;
This unit is a direct upgrade to {{Unit|rare|V501}} as it offers the exact same effects, but with a larger boost to the instant kill special. &lt;br /&gt;
==The Forge==&lt;br /&gt;
One V502 is one of seven trade components for the {{Shield|rare|Red Ring}} [[Tools#Ring_platings|plating]] {{Tool|rare|Deep Plating}} in the quest {{Quest link|The Forge}}.&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Greenill|diff=Ultimate|Mericarol|1/1024}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
{{DropRow|id=Redria|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
{{DropRow|id=Whitill|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=V502&amp;diff=38993</id>
		<title>V502</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=V502&amp;diff=38993"/>
		<updated>2025-11-08T16:05:29Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|jp = V502&lt;br /&gt;
|romaji = V502&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01034B&lt;br /&gt;
|desc = When equipped, this unit will increase the success rate of special attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|V502}} is a rare [[Units|unit]] that boosts the success rate of certain weapon [[Weapons#Special attacks|specials]], as per the table below. Notably, it &#039;&#039;&#039;does not&#039;&#039;&#039; improve the [[HP cut|Weapons#HP cut]] specials [[Devil&#039;s]] or [[Demon&#039;s]], nor does it boost the success rate of [[status effects]] caused by [[techniques]], including {{Megid}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Special&lt;br /&gt;
!Boost&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Lightning damage|Shock]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|100%&lt;br /&gt;
|}&lt;br /&gt;
This unit is a direct upgrade to {{Unit|rare|V501}} as it offers the exact same effects, but with a larger boost to the instant kill special. &lt;br /&gt;
==The Forge==&lt;br /&gt;
One V502 is one of seven trade components for the {{Shield|rare|Red Ring}} [[Tools#Ring_platings|plating]] {{Tool|rare|Deep Plating}} in the quest {{Quest link|The Forge}}.&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Greenill|diff=Ultimate|Mericarol|1/1024}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
{{DropRow|id=Redria|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
{{DropRow|id=Whitill|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=V502&amp;diff=38992</id>
		<title>V502</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=V502&amp;diff=38992"/>
		<updated>2025-11-08T16:05:13Z</updated>

		<summary type="html">&lt;p&gt;Matt: Small section to mention that it doesn&amp;#039;t assist with devil&amp;#039;s/demon&amp;#039;s, a very common misconception&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|jp = V502&lt;br /&gt;
|romaji = V502&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01034B&lt;br /&gt;
|desc = When equipped, this unit will increase the success rate of special attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|V502}} is a rare [[Units|unit]] that boosts the success rate of certain weapon [[Weapons#Special attacks|specials]], as per the table below. Notably, it &#039;&#039;&#039;does not&#039;&#039;&#039; improve the [[Weapons#HP cut]] specials [[Devil&#039;s]] or [[Demon&#039;s]], nor does it boost the success rate of [[status effects]] caused by [[techniques]], including {{Megid}}. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Special&lt;br /&gt;
!Boost&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Lightning damage|Shock]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|100%&lt;br /&gt;
|}&lt;br /&gt;
This unit is a direct upgrade to {{Unit|rare|V501}} as it offers the exact same effects, but with a larger boost to the instant kill special. &lt;br /&gt;
==The Forge==&lt;br /&gt;
One V502 is one of seven trade components for the {{Shield|rare|Red Ring}} [[Tools#Ring_platings|plating]] {{Tool|rare|Deep Plating}} in the quest {{Quest link|The Forge}}.&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Greenill|diff=Ultimate|Mericarol|1/1024}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
{{DropRow|id=Redria|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
{{DropRow|id=Whitill|diff=Ultimate|Ill Gill|1/2048}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38478</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38478"/>
		<updated>2025-10-10T21:58:57Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a reduction to the chance to hit, which is subtracted from the final chance to hit. For example, if a player&#039;s chance to hit is 50%, and the ranged accuracy penalty is calculated at 30%, the final chance to hit will be 20%. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance; refer to the table below for some common penalties at max ranges of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
[[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, their chance to hit when using ranged weapons is significantly reduced, even at close ranges.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38477</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38477"/>
		<updated>2025-10-10T21:58:16Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a reduction to the chance to hit, which is subtracted from the final chance to hit. For example, if a player&#039;s chance to hit is 50%, and the ranged accuracy penalty is calculated at 30%, the final chance to hit will be 20%. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance; refer to the table below for some common penalties at max ranges of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
[[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38476</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38476"/>
		<updated>2025-10-10T21:57:46Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a reduction to the chance to hit, which is subtracted from the final chance to hit. For example, if a player&#039;s chance to hit is 50%, and the ranged accuracy penalty is calculated at 30%, the final chance to hit will be 20%. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance; please see the table below for some common penalties at max ranges of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
[[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38475</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38475"/>
		<updated>2025-10-10T21:57:07Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a reduction to the chance to hit, which subtracted from the final chance to hit. For example, if a player&#039;s chance to hit is 50%, and the ranged accuracy penalty is calculated at 30%, the final chance to hit will be 20%. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance; please see the table below for some common penalties at max ranges of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
[[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38474</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38474"/>
		<updated>2025-10-10T21:56:36Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a reduction to the chance to hit, which subtracted from the final chance to hit. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance. For example, if a player&#039;s chance to hit is 50%, and the ranged accuracy penalty is calculated at 30%, the final chance to hit will be 20%.&lt;br /&gt;
&lt;br /&gt;
[[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38473</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38473"/>
		<updated>2025-10-10T21:44:10Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a percent reduction to the chance to hit, which is calculated after the [[ATA]] vs. [[EVP]] [[Game mechanics#Accuracy|calculation]]. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance. [[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38472</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38472"/>
		<updated>2025-10-10T21:42:55Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a percent reduction to the chance to hit, which is calculated after the [[ATA]] vs. [[EVP]] [[Game mechanics#Accuracy|calculation]]. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance. [[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38471</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38471"/>
		<updated>2025-10-10T21:42:34Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks (which includes [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a percent reduction to the chance to hit, which is calculated after the ATA vs. [[EVP]] [[Game mechanics#Accuracy|calculation]]. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance. [[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38470</id>
		<title>Smartlink</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Smartlink&amp;diff=38470"/>
		<updated>2025-10-10T21:42:12Z</updated>

		<summary type="html">&lt;p&gt;Matt: Simplify lead section, remove redundant table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = スマートリンク&lt;br /&gt;
|romaji = Smartlink&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|class = 111100001111&lt;br /&gt;
|hex = 010351&lt;br /&gt;
|desc = Raises ATA for Hunters and Forces using ranged attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Unit|rare|Smartlink}} is a rare [[Units|unit]] that removes the accuracy penalty that [[Classes#Hunters|Hunters]] and [[Classes#Forces|Forces]] incur when using ranged attacks from greater distance (including [[Slicers]] and [[Cards]]). &lt;br /&gt;
&lt;br /&gt;
The ranged accuracy penalty is a percent reduction to the chance to hit, which is calculated after the ATA vs. [[EVP]] [[Game mechanics#Accuracy|calculation]]. The accuracy penalty without Smartlink equipped is 0.33% per unit of distance. [[Classes#Rangers|Rangers]] lack this penalty as a trait inherent to their class, and thus do not need (nor can they equip) this unit.&lt;br /&gt;
&lt;br /&gt;
This unit is considered a staple for all Hunters and Forces who use any ranged weapon, as without this unit, they will miss more attacks with ranged weapons from their maximum distances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+  style=&amp;quot;white-space:nowrap; text-align:left&amp;quot;| Penalty examples at common max ranges&lt;br /&gt;
|-&lt;br /&gt;
! Distance (in Units) !! Penalty&lt;br /&gt;
|-&lt;br /&gt;
| 85 ([[Mechguns|Mechgun]] range) || style=&amp;quot;text-align:center&amp;quot; |28%&lt;br /&gt;
|-&lt;br /&gt;
| 95 ([[Slicers|Slicer]] range) || style=&amp;quot;text-align:center&amp;quot; |31%&lt;br /&gt;
|-&lt;br /&gt;
| 115 ({{Sword|rare|Slicer of Fanatic}} range) || style=&amp;quot;text-align:center&amp;quot; |38%&lt;br /&gt;
|-&lt;br /&gt;
| 150 ([[Cards|Card]] range) || style=&amp;quot;text-align:center&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| 170 ([[Handguns|Handgun]] range) || style=&amp;quot;text-align:center&amp;quot; |56%&lt;br /&gt;
|-&lt;br /&gt;
| 210 ([[Rifles|Rifle]] range) || style=&amp;quot;text-align:center&amp;quot; |69%&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Gulgus (E2)|1/1241}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Zu|1/1280}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Ultimate|Hildelt (E1)|1/1205}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
: &#039;&#039;Main article: {{Quest link|Black Paper&#039;s Dangerous Deal}}, {{Quest link|Black Paper&#039;s Dangerous Deal 2}}&#039;&#039;&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Ultimate|1/5.64|divider=true}}&lt;br /&gt;
{{BPDTableRow|quest=Black Paper&#039;s Deal 2|questspan=4|diff=Normal|1/9}}&lt;br /&gt;
{{BPDTableRow|diff=Hard|1/16}}&lt;br /&gt;
{{BPDTableRow|diff=Very Hard|1/8.76}}&lt;br /&gt;
{{BPDTableRow|diff=Ultimate|1/8.76}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
: &#039;&#039;Main article: [[Coren]]&#039;&#039;&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/412.5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Hildeblue&amp;diff=38469</id>
		<title>Hildeblue</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Hildeblue&amp;diff=38469"/>
		<updated>2025-10-10T21:27:41Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Hildeblue (E1)}}&lt;br /&gt;
{{Enemy|name=Hildeblue (E2)}}&lt;br /&gt;
A [[Hildebear]] has a 1/500 chance of spawning as a Hildeblue.&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Hildeblue are quite dangerous and can kill a weaker character in one hit. At range, they will either spit {{Gibarta}} ({{Megid}} in Ultimate mode) at their targets or leap to them, dealing damage where they land.&lt;br /&gt;
===Megid level===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! {{Megid}}&amp;lt;br&amp;gt;level &lt;br /&gt;
! EDK for&amp;lt;br&amp;gt;immunity&lt;br /&gt;
|-&lt;br /&gt;
| Forest || 30 || 100&lt;br /&gt;
|-&lt;br /&gt;
| VR Temple || 30 || 100&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! {{Megid}}&amp;lt;br&amp;gt;level &lt;br /&gt;
! EDK for&amp;lt;br&amp;gt;immunity&lt;br /&gt;
|-&lt;br /&gt;
| Forest || 30 || 100&lt;br /&gt;
|-&lt;br /&gt;
| VR Temple || 1 || 27&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Hunters===&lt;br /&gt;
Hildeblue have worse coverage on their right, so try to attack them from that side. Their punches seem to have better coverage on their left, so it&#039;s inadvisable to attack from that side.&lt;br /&gt;
===Rangers===&lt;br /&gt;
Once the Hildeblue has closed the gap, attacking from its right is a good idea. If range can be maintained, [[Mechguns]] are a good option for quick damage.&lt;br /&gt;
===Forces===&lt;br /&gt;
Hildeblue in Ep. 1 are weak to Foie until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Foie and Megid in all difficulties.&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting [[Hildebear|Hildebears]] in Episode 1: &lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=VR|catspan=3|quest=Tyrell&#039;s Ego|questspan=|details=Clear Forest|count=52}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Simulator 2.0|questspan=|details=Clear Forest|count=10}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Towards the Future|questspan=|details={{Note|First two rooms|Clear Forest}}|count=4}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=|quest=Rappy&#039;s Holiday|questspan=|details=Clear Forest 2|count=75}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=|quest=Maximum Attack E: Episode 1|questspan=|details=Clear Forest|count=17}}&lt;br /&gt;
{{HuntingTableRow|category=Side Story|catspan=|quest=Forest of Sorrow|questspan=|details=Clear quest|count=16}}&lt;br /&gt;
|}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting [[Hildebear|Hildebears]] in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=MAXIMUM ATTACK 2 Ver2|questspan=|details=&amp;quot;Beginning of a Legacy&amp;quot; route&amp;lt;br&amp;gt;(Clear first room, proceed forward two rooms,&amp;lt;br&amp;gt;proceed right one room, clear)|count=15}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=CAL&#039;s Clock Challenge|questspan=|details=Clear VR Temple|count=8}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Reality: Temple|questspan=|details=Clear quest|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack E: VR|questspan=|details=Clear VR Temple|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=2|quest=Lost SHOCK RIFLE|questspan=2|details=Clear VR Temple Alpha|count=20}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=41}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Hildeblue (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Hildeblue (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:VR Temple Enemies]]&lt;br /&gt;
[[Category:Rare Enemies]]&lt;br /&gt;
[[Category:Casts Gibarta]]&lt;br /&gt;
[[Category:Casts Megid]]&lt;br /&gt;
[[Category:Inflicts Freeze]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Hildebear&amp;diff=38468</id>
		<title>Hildebear</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Hildebear&amp;diff=38468"/>
		<updated>2025-10-10T21:27:07Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Hildebear (E1)}}&lt;br /&gt;
{{Enemy|name=Hildebear (E2)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Hildebears are quite dangerous and can kill a weaker character in one hit. At range, they will either spit {{Foie}} ({{Gizonde}} in Ultimate difficulty) at their targets or leap to them, dealing damage where they land.&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{| &lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
|  Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 24&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 14&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 14&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 14&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 120&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 60&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple  || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 60&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 60&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 240&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 140&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 140&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 140&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 300&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 300&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Gizonde}} || 136&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 136&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 300&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 220&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Gizonde}} || 136&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Hunters===&lt;br /&gt;
Hildebears have worse coverage on their right, so try to attack them from that side. Their punches seem to have better coverage on their left, so it&#039;s inadvisable to attack from that side. At range, they&#039;ll spit fireballs, but those are relatively easy to dodge and don&#039;t do as much damage.&lt;br /&gt;
===Rangers===&lt;br /&gt;
Once the Hildebear has closed the gap, attacking from its right is a good idea. If range can be maintained, [[Mechguns]] are a good option for quick damage.&lt;br /&gt;
===Forces===&lt;br /&gt;
Hildebears in Ep. 1 are weak to Barta until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Barta and Megid in all difficulties.&lt;br /&gt;
&lt;br /&gt;
==Rare Spawns==&lt;br /&gt;
A Hildebear has a {{RareEnemyRate}} chance of spawning as a [[Hildeblue]].&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1: &lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=VR|catspan=3|quest=Tyrell&#039;s Ego|questspan=|details=Clear Forest|count=52}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Simulator 2.0|questspan=|details=Clear Forest|count=10}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Towards the Future|questspan=|details={{Note|First two rooms|Clear Forest}}|count=4}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=|quest=Rappy&#039;s Holiday|questspan=|details=Clear Forest 2|count=75}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=|quest=Maximum Attack E: Episode 1|questspan=|details=Clear Forest|count=17}}&lt;br /&gt;
{{HuntingTableRow|category=Side Story|catspan=|quest=Forest of Sorrow|questspan=|details=Clear quest|count=16}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=MAXIMUM ATTACK 2 Ver2|questspan=|details=&amp;quot;Beginning of a Legacy&amp;quot; route&amp;lt;br&amp;gt;(Clear first room, proceed forward two rooms,&amp;lt;br&amp;gt;proceed right one room, clear)|count=15}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=CAL&#039;s Clock Challenge|questspan=|details=Clear VR Temple|count=8}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Reality: Temple|questspan=|details=Clear quest|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack E: VR|questspan=|details=Clear VR Temple|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=2|quest=Lost SHOCK RIFLE|questspan=2|details=Clear VR Temple Alpha|count=20}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=41}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Hildebear (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Hildebear (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:VR Temple Enemies]]&lt;br /&gt;
[[Category:Casts Foie]]&lt;br /&gt;
[[Category:Casts Gizonde]]&lt;br /&gt;
[[Category:Inflicts Shock]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Hildebear&amp;diff=38467</id>
		<title>Hildebear</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Hildebear&amp;diff=38467"/>
		<updated>2025-10-10T21:26:38Z</updated>

		<summary type="html">&lt;p&gt;Matt: Reverted edits by Matt (talk) to last revision by Sundark&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Hildebear (E1)}}&lt;br /&gt;
{{Enemy|name=Hildebear (E2)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Hildebears are quite dangerous and can kill a weaker character in one hit. At range, they will either spit {{Foie}} ({{Gizonde}} in Ultimate difficulty) at their targets or leap to them, dealing damage where they land.&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{| &lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
|  Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 24&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 14&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 14&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 14&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 120&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 60&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple  || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 60&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 60&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 240&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 140&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 140&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 140&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 300&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 300&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Gizonde}} || 136&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 136&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 300&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 220&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Gizonde}} || 136&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Hunters===&lt;br /&gt;
Hildebears have worse coverage on their right, so try to attack them from that side. Their punches seem to have better coverage on their left, so it&#039;s inadvisable to attack from that side. At range, they&#039;ll spit fireballs, but those are relatively easy to dodge and don&#039;t do as much damage.&lt;br /&gt;
===Rangers===&lt;br /&gt;
Once the Hildebear has closed the gap, attacking from its right is a good idea. If range can be maintained, [[Mechguns]] are a good option for quick damage.&lt;br /&gt;
===Forces===&lt;br /&gt;
Hildebears in Ep. 1 are weak to Barta until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Barta and Megid in all difficulties.&lt;br /&gt;
&lt;br /&gt;
==Rare Spawns==&lt;br /&gt;
A Hildebear has a {{RareEnemyRate}} chance of spawning as a [[Hildeblue]].&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1: &lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=Event|catspan=|quest=Maximum Attack E: Forest|questspan=|details=Clear quest|count=32}}&lt;br /&gt;
{{HuntingTableRow|category=VR|catspan=3|quest=Tyrell&#039;s Ego|questspan=|details=Clear Forest|count=52}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Simulator 2.0|questspan=|details=Clear Forest|count=10}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Towards the Future|questspan=|details={{Note|First two rooms|Clear Forest}}|count=4}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=|quest=Rappy&#039;s Holiday|questspan=|details=Clear Forest 2|count=75}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=|quest=Maximum Attack E: Episode 1|questspan=|details=Clear Forest|count=17}}&lt;br /&gt;
{{HuntingTableRow|category=Side Story|catspan=|quest=Forest of Sorrow|questspan=|details=Clear quest|count=16}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=MAXIMUM ATTACK 2 Ver2|questspan=|details=&amp;quot;Beginning of a Legacy&amp;quot; route&amp;lt;br&amp;gt;(Clear first room, proceed forward two rooms,&amp;lt;br&amp;gt;proceed right one room, clear)|count=15}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=CAL&#039;s Clock Challenge|questspan=|details=Clear VR Temple|count=8}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Reality: Temple|questspan=|details=Clear quest|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Event|catspan=|quest=Maximum Attack E: Temple|questspan=|details=Clear VR Temple|count=22}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack E: VR|questspan=|details=Clear VR Temple|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=2|quest=Lost SHOCK RIFLE|questspan=2|details=Clear VR Temple Alpha|count=20}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=41}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Hildebear (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Hildebear (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:VR Temple Enemies]]&lt;br /&gt;
[[Category:Casts Foie]]&lt;br /&gt;
[[Category:Casts Gizonde]]&lt;br /&gt;
[[Category:Inflicts Shock]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Hildebear&amp;diff=38466</id>
		<title>Hildebear</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Hildebear&amp;diff=38466"/>
		<updated>2025-10-10T21:26:25Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Hildebear (E1)}}&lt;br /&gt;
{{Enemy|name=Hildebear (E2)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Hildebears are quite dangerous and can kill a weaker character in one hit. At range, they will either spit {{Foie}} ({{Gizonde}} in Ultimate difficulty) at their targets or leap to them, dealing damage where they land.&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{| &lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
|  Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 24&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 14&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 14&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 14&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 120&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 60&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple  || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 60&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 60&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 240&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 140&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 140&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 140&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Foie}} || 22&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 300&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 300&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Gizonde}} || 136&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 136&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Drop || 5&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 5&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|Jump Attack || 300&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 220&lt;br /&gt;
|-&lt;br /&gt;
| Forest 2 || rowspan=&amp;quot;2&amp;quot;|{{Gizonde}} || 136&lt;br /&gt;
|-&lt;br /&gt;
| Temple || 48&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Hunters===&lt;br /&gt;
Hildebears have worse coverage on their right, so try to attack them from that side. Their punches seem to have better coverage on their left, so it&#039;s inadvisable to attack from that side. At range, they&#039;ll spit fireballs, but those are relatively easy to dodge and don&#039;t do as much damage.&lt;br /&gt;
===Rangers===&lt;br /&gt;
Once the Hildebear has closed the gap, attacking from its right is a good idea. If range can be maintained, [[Mechguns]] are a good option for quick damage.&lt;br /&gt;
===Forces===&lt;br /&gt;
Hildebears in Ep. 1 are weak to Barta until Ultimate, where they are weak to Grants. In Ep.2, they are weak to Barta and Megid in all difficulties.&lt;br /&gt;
&lt;br /&gt;
==Rare Spawns==&lt;br /&gt;
A Hildebear has a {{RareEnemyRate}} chance of spawning as a [[Hildeblue]].&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1: &lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=VR|catspan=3|quest=Tyrell&#039;s Ego|questspan=|details=Clear Forest|count=52}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Simulator 2.0|questspan=|details=Clear Forest|count=10}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=Towards the Future|questspan=|details={{Note|First two rooms|Clear Forest}}|count=4}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=|quest=Rappy&#039;s Holiday|questspan=|details=Clear Forest 2|count=75}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=|quest=Maximum Attack E: Episode 1|questspan=|details=Clear Forest|count=17}}&lt;br /&gt;
{{HuntingTableRow|category=Side Story|catspan=|quest=Forest of Sorrow|questspan=|details=Clear quest|count=16}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=MAXIMUM ATTACK 2 Ver2|questspan=|details=&amp;quot;Beginning of a Legacy&amp;quot; route&amp;lt;br&amp;gt;(Clear first room, proceed forward two rooms,&amp;lt;br&amp;gt;proceed right one room, clear)|count=15}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=CAL&#039;s Clock Challenge|questspan=|details=Clear VR Temple|count=8}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Reality: Temple|questspan=|details=Clear quest|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack E: VR|questspan=|details=Clear VR Temple|count=21}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=2|quest=Lost SHOCK RIFLE|questspan=2|details=Clear VR Temple Alpha|count=20}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=41}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Hildebear (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Hildebear (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:VR Temple Enemies]]&lt;br /&gt;
[[Category:Casts Foie]]&lt;br /&gt;
[[Category:Casts Gizonde]]&lt;br /&gt;
[[Category:Inflicts Shock]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barbarous_Wolf&amp;diff=38465</id>
		<title>Barbarous Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barbarous_Wolf&amp;diff=38465"/>
		<updated>2025-10-10T21:25:47Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Barbarous Wolf (E1)}}&lt;br /&gt;
{{Enemy|name=Barbarous Wolf (E2)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
In Ultimate mode, Gulgus-gue have a 10% chance to inflict {{paralysis}} if their attack damages or pushes back the player.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Hunters===&lt;br /&gt;
Wolves of all types will try to circle around behind their target and pounce; they can be very annoying to fight. However, it&#039;s not difficult to get a full 3-hit combo on them as long as they cooperate.&lt;br /&gt;
===Rangers===&lt;br /&gt;
Wolves will bound up to distant targets, but can be freely shot while doing so. Disengaging from them is fairly simple, since they bound away after attacking, even if they miss.&lt;br /&gt;
===Forces===&lt;br /&gt;
Wolves are semi-weak to either {{Zonde}} or {{Grants}}, which are conveninently unable to miss a wolf bounding out of the way of the attack. Those spells can also be used to allow targeting them with {{Foie}}--their other weakness.&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1: &lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=|quest=Rappy&#039;s Holiday|questspan=|details=Achieve S or SS Rank on Chicken Race,&amp;lt;br&amp;gt;clear enemies around Flat&amp;lt;!--the fuck is &amp;quot;flat&amp;quot;--&amp;gt;|count=8}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=|quest=MAXIMUM ATTACK 1 Ver2|questspan=|details=Clear first room, clear southeast room,&amp;lt;br&amp;gt;take warp to Central Dome plateau and clear room|count=18}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=3|quest=Rescue from Ragol|questspan=3|details=Clear first set of room&amp;lt;!--the fuck defines a &amp;quot;set&amp;quot; of rooms--&amp;gt;|count=8}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=|questspan=|details=Clear second set of rooms|count=20}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=|questspan=|details=Clear quest|count=51}}&lt;br /&gt;
{{HuntingTableRow|category=VR|catspan=|quest=Simulator 2.0|questspan=|details=Clear 3-4 waves&amp;lt;!--how does this vary which one is it--&amp;gt;|count=5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Penumbral Surge 2{{!}}Penumbral Surge #2|questspan=2|details=Clear VR Spaceship Alpha|count=28}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=55}}&lt;br /&gt;
{{HuntingTableRow2|category=Event|catspan=|quest=Christmas Fiasco (E2){{!}}Christmas Fiasco|questspan=|details=Clear VR Spaceship|count=28}}&lt;br /&gt;
{{HuntingTableRow2|category=Government|catspan=|quest=6-1:Test/Spaceship 1|questspan=|details=Clear quest|count=24}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Reality: Spaceship|questspan=|details=Clear quest|count=19}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=2|quest=Lost BIND ASSAULT|questspan=2|details=Clear VR Spaceship Alpha|count=17}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=39}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=Gal Da Val&#039;s Darkness|questspan=|details=Clear VR Spaceship|count=16}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Barbarous Wolf (E1)}}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Barbarous Wolf (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:VR Spaceship Enemies]]&lt;br /&gt;
[[Category:Inflicts Paralysis]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Savage_Wolf&amp;diff=38464</id>
		<title>Savage Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Savage_Wolf&amp;diff=38464"/>
		<updated>2025-10-10T21:25:25Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Savage Wolf (E1)}}&lt;br /&gt;
{{Enemy|name=Savage Wolf (E2)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
In Ultimate difficulty, Gulgus have a 10% chance to inflict {{slow}} if the attack will damage or push back the player.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Hunters===&lt;br /&gt;
Wolves of all types will try to circle around behind their target and pounce; they can be very annoying to fight. However, it&#039;s not difficult to get a full 3-hit combo on them as long as they cooperate.&lt;br /&gt;
===Rangers===&lt;br /&gt;
Wolves will bound up to distant targets, but can be freely shot while doing so. Disengaging from them is fairly simple, since they bound away after attacking, even if they miss.&lt;br /&gt;
===Forces===&lt;br /&gt;
Wolves are semi-weak to either [[Zonde]] or [[Grants]], which is great, since those spells auto-target them. Those spells can also be used to square up for a [[Foie]] shot; their other weakness.&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=Government|quest=1-1:Planet Ragol|details=Clear quest|count=36}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=2|quest=MAXIMUM ATTACK 1 Ver2|questspan=2|details=First spawn|count=5}}&lt;br /&gt;
{{HuntingTableRow|details=Above, plus southeast room|count=21}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=2|quest=Maximum Attack E: Episode 1|questspan=2|details=Clear first room|count=5}}&lt;br /&gt;
{{HuntingTableRow|details=Clear Forest|count=21}}&lt;br /&gt;
{{HuntingTableRow|category=Side Story|quest=Soul of a Blacksmith|details=Clear Forest|count=28}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=3|quest=Penumbral Surge 2{{!}}Penumbral Surge #2|questspan=3|details=Clear northwest route|count=37}}&lt;br /&gt;
{{HuntingTableRow2|category=|quest=|details=Clear VR Spaceship Alpha|count=62}}&lt;br /&gt;
{{HuntingTableRow2|category=|quest=|details=Clear quest|count=100}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|quest=Hollow Reality: Spaceship|details=Clear quest|count=34}}&lt;br /&gt;
{{HuntingTableRow2|category=Government|catspan=3|quest=6-5:Test/Spaceship 5|details=Clear VR Spaceship Alpha|count=34}}&lt;br /&gt;
{{HuntingTableRow2|category=|quest=6-1:Test/Spaceship 1|details=Clear quest|count=32}}&lt;br /&gt;
{{HuntingTableRow2|category=|quest=6-4:Test/Spaceship 4|details=Clear VR Spaceship Alpha|count=32}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=2|quest=Lost BIND ASSAULT|questspan=2|details=Clear VR Spaceship Alpha|count=27}}&lt;br /&gt;
{{HuntingTableRow2|category=|quest=|details=Clear quest|count=61}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Savage Wolf (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Savage Wolf (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:VR Spaceship Enemies]]&lt;br /&gt;
[[Category:Inflicts Slow]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Al_Rappy&amp;diff=38463</id>
		<title>Al Rappy</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Al_Rappy&amp;diff=38463"/>
		<updated>2025-10-10T21:25:02Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Al Rappy}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:Rare Enemies]]&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Rappies are unique as the only enemy in the game that never dies. When reduced to 0HP, rappies fall to the ground and play dead. After a long enough while (or if the player characters move far enough away), they&#039;ll jump up and run off the play field. If they&#039;re struck while running away, they are guaranteed to drop loot.&lt;br /&gt;
===Hunters===&lt;br /&gt;
Rappies are some of the weakest and most basic enemies in the game. If they are not defeated in a single combo, they will get a counterattack when the combo finishes.&lt;br /&gt;
&lt;br /&gt;
===Rangers===&lt;br /&gt;
Stay out of range and pew pew. If struck from outside their aggro radius, they&#039;ll flee as if they&#039;d been killed; shoot them again and they&#039;ll drop loot, but won&#039;t grant experience.&lt;br /&gt;
&lt;br /&gt;
===Forces===&lt;br /&gt;
Al Rappies are weakest to [[Foie]] and less weak to [[Zonde]] in every difficulty.&lt;br /&gt;
&lt;br /&gt;
Of note, one can pull the same trick as Rangers with a long enough range spell.&lt;br /&gt;
&lt;br /&gt;
==Rare Spawns==&lt;br /&gt;
In Episode 1, a [[Rag Rappy]]/[[El Rappy]] has a {{RareEnemyRate}} chance of spawning as an Al Rappy/Pal Rappy.&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting [[Rag Rappy|Rag Rappies]]:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=Side Story|quest=The Fake in Yellow|details=Clear quest|count=47}}&lt;br /&gt;
{{HuntingTableRow|category=VR|catspan=3|quest=Tyrell&#039;s Ego|questspan=3|details=First spawn|count=5}}&lt;br /&gt;
{{HuntingTableRow|details=First room|count=9}}&lt;br /&gt;
{{HuntingTableRow|details=Clear Forest|count=28}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|quest=Maximum Attack E: Episode 1|details=Clear Forest|count=12}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|quest=Rescue from Ragol|details=First set of rooms|count=7}}&lt;br /&gt;
|}&amp;lt;!--&lt;br /&gt;
* [Side Story] [[The Fake in Yellow]]: Clear quest (47)&lt;br /&gt;
* [VR] [[Tyrell&#039;s Ego]]: First Spawn (5) / First Room (9) / Clear Forest (28)&lt;br /&gt;
* [Event] [[Maximum Attack E: Forest]]: Clear Quest (16)&lt;br /&gt;
* [Maximum Attack] [[Maximum Attack E: Episode 1]]: Clear Forest (12)&lt;br /&gt;
* [Retrieval] [[Rescue from Ragol]]: Clear Area 1 (7)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Al Rappy}}&lt;br /&gt;
{{Episode1Enemies}}&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Rag_Rappy&amp;diff=38462</id>
		<title>Rag Rappy</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Rag_Rappy&amp;diff=38462"/>
		<updated>2025-10-10T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Rag Rappy (E1)}}&lt;br /&gt;
{{Enemy|name=Rag Rappy (E2)}}&lt;br /&gt;
[[Rag Rappy]] is an enemy native to the [[Forest]]. It also appears in [[VR Temple]].&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Rag Rappies will remain stationary until a player is in their vicinity. They will then approach the player directly and attempt to attack the player with a short-ranged peck.&lt;br /&gt;
&lt;br /&gt;
Rag Rappies are unique in that they can never be killed. When their HP is depleted to 0, they will grant the player EXP and play dead on the ground. After a set amount of time, or if there are no players nearby, the Rag Rappy will stand up and run away. If struck again while it is running, it will drop an item.&lt;br /&gt;
&lt;br /&gt;
If attacked from far away, the Rag Rappy will immediately begin running and grant no EXP. The Rag Rappy can be struck during this run for a drop as if it had been defeated. Rappies struck in this manner will not drop event-related items.&lt;br /&gt;
&lt;br /&gt;
===Attack damage===&lt;br /&gt;
Rag Rappy&#039;s attacks all deal physical damage, varying based on its ATP and the target&#039;s DFP.&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
====Episode 1====&lt;br /&gt;
{{EnemySpecial|Rag Rappy (E1)}}&lt;br /&gt;
====Episode 2====&lt;br /&gt;
{{EnemySpecial|Rag Rappy (E2)}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
* Rag Rappies are best handled with any long-range attack to make them run away immediately, followed up with another attack to make them drop items. Examples of this are [[Handguns|handgun]] attacks, {{Gun|rare|Power Maser}}, or techniques such as {{Gizonde}} and {{Rafoie}}.&lt;br /&gt;
* Rag Rappies do not have any invincibility frames upon spawning in, so they are susceptible to lingering attacks such as {{Gifoie}}.&lt;br /&gt;
* A damage trap used under a Rag Rappy spawning in from above will cause it to run away immediately as if it had been struck from afar. Note that Rag Rappies dispatched in this manner will &#039;&#039;not&#039;&#039; run away on other players&#039; clients, but the game &#039;&#039;will&#039;&#039; track them as though they were killed for the purpose of spawning in the next wave of enemies in a room, or clearing a room.&lt;br /&gt;
* In Episode 2, Rag Rappies have low EDK, making them susceptible to {{Megid}} and [[Weapons#Instant kill|Hell]].&lt;br /&gt;
&lt;br /&gt;
==Rare spawn==&lt;br /&gt;
In Episode 1, a Rag Rappy has a {{RareEnemyRate}} chance of spawning as an [[Al Rappy]]. In Episode 2, a Rag Rappy can spawn as a [[Love Rappy]] with the same probability.&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=Side Story|quest=The Fake in Yellow|details=Clear quest|count=47}}&lt;br /&gt;
{{HuntingTableRow|category=VR|catspan=3|quest=Tyrell&#039;s Ego|questspan=3|details=First spawn|count=5}}&lt;br /&gt;
{{HuntingTableRow|details=First room|count=9}}&lt;br /&gt;
{{HuntingTableRow|details=Clear Forest|count=28}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|quest=Maximum Attack E: Episode 1|details=Clear Forest|count=12}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|quest=Rescue from Ragol|details=First set of rooms|count=7}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--* [Side Story] [[The Fake in Yellow]]: Clear quest (47)&lt;br /&gt;
* [VR] [[Tyrell&#039;s Ego]]: First Spawn (5) / First Room (9) / Clear Forest (28)&lt;br /&gt;
* [Event] [[Maximum Attack E: Forest]]: Clear Quest (16)&lt;br /&gt;
* [Maximum Attack] [[Maximum Attack E: Episode 1]]: Clear Forest (12)&lt;br /&gt;
* [Retrieval] [[Rescue from Ragol]]: First set of rooms (7)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=3|quest=Lost SHOCK RIFLE|questspan=3|details=Clear three rooms|count=11}}&lt;br /&gt;
{{HuntingTableRow2|details=Clear VR Temple Alpha|count=29}}&lt;br /&gt;
{{HuntingTableRow2|details=Clear quest|count=55}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=CAL&#039;s Clock Challenge|ep=2|details=Clear VR Temple|count=12}}&lt;br /&gt;
{{HuntingTableRow2|quest=Sweep-up Operation 5{{!}}Sweep-up Operation #5|details=Clear quest|count=30}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|quest=Hollow Reality: Temple|details=Clear quest|count=24}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|quest=Maximum Attack E: VR|details=Clear VR Temple|count=17}}&lt;br /&gt;
{{HuntingTableRow2|category=Government|quest=5-2:Test/VR Temple 2|details=Clear up to bridge in&amp;lt;br&amp;gt;VR Temple Beta|count=12}}&lt;br /&gt;
{{HuntingTableRow2|category=VR|quest=Respective Tomorrow|details=Clear VR Temple|count=10}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Rag Rappy (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Rag Rappy (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;br /&gt;
[[Category:VR Temple Enemies]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Gigobooma&amp;diff=38461</id>
		<title>Gigobooma</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Gigobooma&amp;diff=38461"/>
		<updated>2025-10-10T21:24:17Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Gigobooma}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Boomas of all types will move towards players once their aggro radius has been entered or they&#039;ve been struck. They&#039;ll walk directly toward their target and begin attacking when they reach it.&lt;br /&gt;
===Hunters===&lt;br /&gt;
Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings of a combo. Because of this, it may be necessary to fight them with only normal attacks, or, if using a longer weapon, attack just as they come into range; there will still be time to charge a second attack.&lt;br /&gt;
===Rangers===&lt;br /&gt;
Shoot them until they stop moving. They&#039;re even more basic than rappies.&lt;br /&gt;
===Forces===&lt;br /&gt;
Gigoboomas are generally weak to [[Barta]] and [[Grants]].&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy: &lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=2|quest=Lost HEAT SWORD|questspan=2|details=Clear Forest 1|count=43}}&lt;br /&gt;
{{HuntingTableRow|category=|catspan=|quest=|questspan=|details=Clear quest|count=58}}&lt;br /&gt;
{{HuntingTableRow|category=Maximum Attack|catspan=|quest=MAXIMUM ATTACK 1 Ver2|questspan=|details=Clear first room, clear six waves through laser door,&amp;lt;br&amp;gt;clear southwest room, clear two waves next room|count=38}}&lt;br /&gt;
{{HuntingTableRow|category=Retrieval|catspan=|quest=The Missing Maracas|questspan=|details=Clear Forest 1 (Requires two players)|count=48}}&lt;br /&gt;
{{HuntingTableRow|category=Extermination|catspan=|quest=Mop-up Operation 1{{!}}Mop-up Operation #1|questspan=|details=Clear quest|count=36}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Gigobooma}}&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Forest Enemies]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=La_Dimenian&amp;diff=38460</id>
		<title>La Dimenian</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=La_Dimenian&amp;diff=38460"/>
		<updated>2025-10-10T21:10:15Z</updated>

		<summary type="html">&lt;p&gt;Matt: Removing MAE: Event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=La Dimenian (E1)}}&lt;br /&gt;
{{Enemy|name=La Dimenian (E2)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Dimenians of all types will move towards players once their aggro radius has been entered or they&#039;ve been struck. They&#039;ll walk directly toward their target and begin attacking when they reach it.&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow1|category=Retrieval|catspan=|quest=Fragments of a Memory|questspan=|details=Clear Ruins 2|count=93}}&lt;br /&gt;
{{HuntingTableRow1|category=Halloween|catspan=|quest=Hollow Battlefield: Ruins|questspan=|details=Clear quest|count=37}}&lt;br /&gt;
{{HuntingTableRow1|category=Extermination|catspan=|quest=Endless Nightmare 4{{!}}Endless Nightmare #4|questspan=|details=Clear Ruins 1|count=36}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=Penumbral Surge 1{{!}}Penumbral Surge #1|questspan=|details=Clear VR Temple Alpha&amp;lt;br&amp;gt;(Requires four players)|count=55}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=2|quest=Lost SHOCK RIFLE|questspan=2|details=Clear VR Temple Alpha|count=37}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=62}}&lt;br /&gt;
{{HuntingTableRow2|category=Government|catspan=|quest=5-1:Test/VR Temple 1|questspan=|details=Clear quest|count=33}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack E: VR|questspan=|details=Clear VR Temple|count=25}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|La Dimenian (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|La Dimenian (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Ruins Enemies]]&lt;br /&gt;
[[Category:VR Temple Enemies]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Beyond_the_Horizon&amp;diff=38144</id>
		<title>Beyond the Horizon</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Beyond_the_Horizon&amp;diff=38144"/>
		<updated>2025-09-14T21:23:14Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|title=Beyond the Horizon&lt;br /&gt;
|episode=4&lt;br /&gt;
|category=VR&lt;br /&gt;
|desc=Want to challenge our new VR? Anyone can, for a fee! Waiting for challengers...&lt;br /&gt;
|info=Defeat enemies within the time limit!&lt;br /&gt;
|author=Sonic Team&lt;br /&gt;
|langs=English, Japanese&lt;br /&gt;
|nxpon=26773&lt;br /&gt;
|hxpon=93835&lt;br /&gt;
|vhxpon=152112&lt;br /&gt;
|uxpon=470730&lt;br /&gt;
|nxpoff=26773&lt;br /&gt;
|hxpoff=93835&lt;br /&gt;
|vhxpoff=152112&lt;br /&gt;
|uxpoff=470730&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Beyond the Horizon]] is an Episode 4 VR [[quests|quest]]. It is widely regarded as the most difficult quest to successfully reach the end of in Ultimate difficulty, as the party only has 20 minutes to defeat all 820 enemies in the quest, spread across 5 areas - 2 crater areas and 3 desert areas.&lt;br /&gt;
&lt;br /&gt;
To play the quest, each player must pay a meseta fee, depending on the difficulty:&lt;br /&gt;
&lt;br /&gt;
* Normal: 10,000&lt;br /&gt;
* Hard: 20,000&lt;br /&gt;
* Very Hard: 30,000&lt;br /&gt;
* Ultimate: 40,000&lt;br /&gt;
&lt;br /&gt;
The quest will not begin until each party member present has paid their fee and teleported to the first area.&lt;br /&gt;
&lt;br /&gt;
Once the quest has begun, players cannot die in the quest or they will be immediately teleported to Pioneer 2. The quest is considered cleared if the party is able to defeat at least 500 enemies in the 20 minutes, and will earn double the meseta payment for clearing the quest in this manner. There is no bonus for obtaining the full 820 kill count.&lt;br /&gt;
&lt;br /&gt;
Beyond the Horizon is well-known for having rapid spawns with little to no downtime, making it effective for fast kill counts for [[Sealed items|unsealing items]] in normal difficulty.&lt;br /&gt;
&lt;br /&gt;
Drops are disabled in this quest.&lt;br /&gt;
&lt;br /&gt;
==Enemy Counts==&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
!colspan=2|[[Crater East|Crater East]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Boota]]&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|[[Ze Boota]]&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Ba Boota]]&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Satellite Lizard]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Yowie]]&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Rappy]]&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|[[Zu]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Astark]]&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
!colspan=2|[[Crater Interior|Crater Interior]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Boota]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Ze Boota]]&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|[[Ba Boota]]&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Satellite Lizard]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Yowie]]&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Rappy]]&lt;br /&gt;
|32&lt;br /&gt;
|-&lt;br /&gt;
|[[Zu]]&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Astark]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Dorphon]]&lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
!colspan=2|[[Subterranean Desert|Subterranean Desert 1]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Goran]]&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|[[Pyro Goran]]&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Goran Detonator]]&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|[[Satellite Lizard]]&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yowie]]&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Rappy]]&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
|[[Zu]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Merissa A]]&lt;br /&gt;
|30&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
!colspan=2|[[Subterranean Desert|Subterranean Desert 2]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Goran]]&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
|[[Pyro Goran]]&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|[[Goran Detonator]]&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
|[[Satellite Lizard]]&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Yowie]]&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Rappy]]&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Zu]]&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|[[Merissa A]]&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|[[Girtablulu]]&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
!colspan=2|[[Subterranean Desert|Subterranean Desert 3]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Goran]]&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Pyro Goran]]&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|[[Goran Detonator]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Satellite Lizard]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Yowie]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Rappy]]&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
|[[Zu]]&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Merissa A]]&lt;br /&gt;
|31&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
!colspan=4|Grand Total: 820&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Boota]]&lt;br /&gt;
|45&lt;br /&gt;
|[[Goran]]&lt;br /&gt;
|63&lt;br /&gt;
|-&lt;br /&gt;
|[[Ze Boota]]&lt;br /&gt;
|39&lt;br /&gt;
|[[Pyro Goran]]&lt;br /&gt;
|58&lt;br /&gt;
|-&lt;br /&gt;
|[[Ba Boota]]&lt;br /&gt;
|36&lt;br /&gt;
|[[Goran Detonator]]&lt;br /&gt;
|64&lt;br /&gt;
|-&lt;br /&gt;
|[[Astark]]&lt;br /&gt;
|28&lt;br /&gt;
|[[Merissa A]]&lt;br /&gt;
|82&lt;br /&gt;
|-&lt;br /&gt;
|[[Dorphon]]&lt;br /&gt;
|15&lt;br /&gt;
|[[Girtablulu]]&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand Rappy]]&lt;br /&gt;
|131&lt;br /&gt;
|-&lt;br /&gt;
|[[Satellite Lizard]]&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|[[Yowie]]&lt;br /&gt;
|131&lt;br /&gt;
|-&lt;br /&gt;
|[[Zu]]&lt;br /&gt;
|74&lt;br /&gt;
|}&lt;br /&gt;
{{Episode4Quests}}&lt;br /&gt;
[[Category:Quests]][[Category:Episode 4 Quests]]&lt;br /&gt;
[[Category:VR Quests]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barlte&amp;diff=38139</id>
		<title>Barlte</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barlte&amp;diff=38139"/>
		<updated>2025-09-13T12:32:27Z</updated>

		<summary type="html">&lt;p&gt;Matt: Changed redirect target from Bartle to Booma#Ultimate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Booma#Ultimate]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barlte&amp;diff=38138</id>
		<title>Barlte</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barlte&amp;diff=38138"/>
		<updated>2025-09-13T12:32:15Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected page to Bartle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bartle]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=38093</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=38093"/>
		<updated>2025-09-10T18:26:59Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:|keywords=Phantasy, Star, Online, Blue, Burst, Wiki, DB, Database, Guide, Info, Information, PSO, PSOBB|description=The Ephinea Wiki is a comprehensive wiki about the Ephinea Phantasy Star Online: Blue Burst private server!}}__NOTOC__&amp;lt;div class=&amp;quot;themainpage&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mainpage-header nomobile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;header-intro&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1 class=&amp;quot;buttontext&amp;quot;&amp;gt;Welcome to the Ephinea Wiki!&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;We are a comprehensive wiki for the Ephinea private server for &#039;&#039;Phantasy Star Online Blue Burst&#039;&#039;, powered by Tethealla, created by Sodaboy and Tofuman. Our aim is to compile as much information possible regarding the game and be the primary source of information for all players!&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;header-stats&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of articles: &#039;&#039;&#039;{{NUMBEROFARTICLES}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of files: &#039;&#039;&#039;{{NUMBEROFFILES}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of active users: &#039;&#039;&#039;{{NUMBEROFACTIVEUSERS}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of edits: &#039;&#039;&#039;{{NUMBEROFEDITS}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-body&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-left&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-popular tile-below&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-popular psoBackground psoStyle&amp;quot; style=&amp;quot;padding: 1.3rem 1.5rem 0.6rem;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h2 class=&amp;quot;buttontext&amp;quot; style=&amp;quot;margin-bottom:1em;&amp;quot;&amp;gt;Navigation&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Character&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeClasses.png|Classes|Classes}}&lt;br /&gt;
{{HomepageTile|HomePhotonBlasts.png|Photon Blasts|Photon Blasts}}&lt;br /&gt;
{{HomepageTile|HomeTechniques.png|Techniques|Techniques}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeWeapons.gif|Weapons|Weapons}}&lt;br /&gt;
{{HomepageTile|HomeFrames.png|Frames|Frames}}&lt;br /&gt;
{{HomepageTile|HomeBarriers.png|Barriers|Barriers}}&lt;br /&gt;
{{HomepageTile|HomeUnits.gif|Units|Units}}&lt;br /&gt;
{{HomepageTile|HomeMags.png|Mags|Mags}}&lt;br /&gt;
{{HomepageTile|HomeConsumables.gif|Tools|Tools}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Gameplay&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeQuests.png|Quests|Quests}}&lt;br /&gt;
{{HomepageTile|HomeMonsters.png|Monsters|Monsters}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Extras&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeSkins.png|Skins|Skin:Main Page}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-popular tile-below nomobile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-popular psoBackground psoStyle&amp;quot; style=&amp;quot;padding: 1.3rem 1.5rem 0.6rem;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;popular-pages&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h2 class=&amp;quot;buttontext&amp;quot;&amp;gt;Popular pages&amp;lt;/h2&amp;gt;&lt;br /&gt;
            &amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Price guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Mag feeding tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Section IDs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Mags/Guide|Mag guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Gallon&#039;s Shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[V101]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Red Ring]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Heaven Striker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Class comparison]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Excalibur]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Photon Drop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[V502]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
           &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-kireek&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;kireek-header&amp;quot;&amp;gt;Look out for Kireek&amp;lt;br&amp;gt;at the top of pages!&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-kireek-text&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;kireek&amp;quot;&amp;gt;Kireek has all sorts of handy tips and tricks. Keep an eye out for his icon at the top of pages to see what great advice and guides he has to share!&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{DailyForecast}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{WeeklyBoost&lt;br /&gt;
|All=off&lt;br /&gt;
&amp;lt;!-- |All=on --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Event Texts --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |[[Valentine&#039;s event]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |[[Easter event]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |[[Anniversary event]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |[[Halloween event]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |[[Christmas event]] (Doubled) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Holiday Texts --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Christmas Eve/Day (Presents doubled) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |New Year&#039;s Eve/Day (Presents doubled) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{RagolBoostRoad}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-discord tile-below plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-top&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Discord logo icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
        [https://discord.gg/pvVJY5NqKt &amp;lt;div class=&amp;quot;arrow nomobile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;p class=&amp;quot;server-name&amp;quot;&amp;gt;Ephinea PSO BB Discord&amp;lt;/p&amp;gt;&amp;lt;p class=&amp;quot;server-tagline&amp;quot;&amp;gt;Join the community Discord!&amp;lt;/p&amp;gt;]&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Ephinea Icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-bottom&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;The Largest PSO BB Community&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=PW3&amp;diff=38088</id>
		<title>PW3</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=PW3&amp;diff=38088"/>
		<updated>2025-09-10T12:55:24Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected page to Phantasmal World 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Phantasmal World 3]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Ledgedropping&amp;diff=38083</id>
		<title>Ledgedropping</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Ledgedropping&amp;diff=38083"/>
		<updated>2025-09-08T12:37:20Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected page to Ledge drop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ledge drop]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Ledgedrop&amp;diff=38082</id>
		<title>Ledgedrop</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Ledgedrop&amp;diff=38082"/>
		<updated>2025-09-08T12:37:09Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected page to Ledge drop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Ledge drop]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Game_mechanics/Frame_data&amp;diff=37997</id>
		<title>Game mechanics/Frame data</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Game_mechanics/Frame_data&amp;diff=37997"/>
		<updated>2025-08-29T19:49:26Z</updated>

		<summary type="html">&lt;p&gt;Matt: /* Frame data tables */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Phantasy Star Online Blue Burst&#039;&#039; runs at 30 frames per second. &lt;br /&gt;
* &#039;&#039;Combo&#039;&#039; is the frame data when this attack is not the ending step of a combo. &lt;br /&gt;
* &#039;&#039;Full&#039;&#039; is the frame data when the combo ends on this attack. &lt;br /&gt;
&#039;&#039;Heavy&#039;&#039; and &#039;&#039;Special&#039;&#039; are the same unless explicitly marked.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Combo frame data calculation===&lt;br /&gt;
Examples using HUmar frame data:&lt;br /&gt;
# Handgun, N: &amp;lt;code&amp;gt;N1 (Full) = 27 = 27f total&amp;lt;/code&amp;gt;&lt;br /&gt;
# Handgun, NNN: &amp;lt;code&amp;gt;N1 (Combo) + N2 (Combo) + N3 (Full) = 14 + 11 + 19 = 44f total&amp;lt;/code&amp;gt;&lt;br /&gt;
# Handgun, NH: &amp;lt;code&amp;gt;N1 (Combo) + H2 (Full) = 14 + 30 = 44f total&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Frame data tables===&lt;br /&gt;
: &#039;&#039;Note that standard male animations are considered the &#039;default&#039; animations, and all others are compared against it. If a category does not exist, this means that all the attack speeds are the same as the male animations. For example, female sword is the same speed as male sword, so it is not listed separately.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |1. Male, V101:&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Category&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Attack&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 1&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;20&amp;quot;|Melee&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Saber]]&lt;br /&gt;
|Normal&lt;br /&gt;
|29&lt;br /&gt;
|13&lt;br /&gt;
|24&lt;br /&gt;
|10&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Sword]]&lt;br /&gt;
|Normal&lt;br /&gt;
|39&lt;br /&gt;
|17&lt;br /&gt;
|31&lt;br /&gt;
|15&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|46&lt;br /&gt;
|24&lt;br /&gt;
|35&lt;br /&gt;
|19&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Daggers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|40&lt;br /&gt;
|21&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|46&lt;br /&gt;
|27&lt;br /&gt;
|35&lt;br /&gt;
|20&lt;br /&gt;
|49&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Partisans]]&lt;br /&gt;
|Normal&lt;br /&gt;
|39&lt;br /&gt;
|17&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|46&lt;br /&gt;
|24&lt;br /&gt;
|35&lt;br /&gt;
|19&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Slicers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|40&lt;br /&gt;
|21&lt;br /&gt;
|32&lt;br /&gt;
|12&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|47&lt;br /&gt;
|28&lt;br /&gt;
|37&lt;br /&gt;
|17&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Double Sabers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|39&lt;br /&gt;
|22&lt;br /&gt;
|27&lt;br /&gt;
|11&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|46&lt;br /&gt;
|29&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
|49&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Claws]]&lt;br /&gt;
|Normal&lt;br /&gt;
|27&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|11&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|35&lt;br /&gt;
|24&lt;br /&gt;
|27&lt;br /&gt;
|16&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Katanas]]&lt;br /&gt;
|Normal&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|44&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|38&lt;br /&gt;
|22&lt;br /&gt;
|33&lt;br /&gt;
|19&lt;br /&gt;
|44&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Twin Swords]]&lt;br /&gt;
|Normal&lt;br /&gt;
|37&lt;br /&gt;
|18&lt;br /&gt;
|34&lt;br /&gt;
|19&lt;br /&gt;
|51&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|44&lt;br /&gt;
|25&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|49&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fists]]&lt;br /&gt;
|Normal&lt;br /&gt;
|26&lt;br /&gt;
|19&lt;br /&gt;
|26&lt;br /&gt;
|19&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|33&lt;br /&gt;
|26&lt;br /&gt;
|29&lt;br /&gt;
|22&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;14&amp;quot;|Ranged&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Handguns]]&lt;br /&gt;
|Normal&lt;br /&gt;
|27&lt;br /&gt;
|14&lt;br /&gt;
|25&lt;br /&gt;
|11&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|34&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Master Raven]]&lt;br /&gt;
|Normal&lt;br /&gt;
|26&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|36&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Rifles]]&lt;br /&gt;
|Normal&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|23&lt;br /&gt;
|30&lt;br /&gt;
|17&lt;br /&gt;
|26&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Mechguns]]&lt;br /&gt;
|Normal&lt;br /&gt;
|49&lt;br /&gt;
|12&lt;br /&gt;
|45&lt;br /&gt;
|10&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|58&lt;br /&gt;
|21&lt;br /&gt;
|50&lt;br /&gt;
|15&lt;br /&gt;
|48&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Shots]]&lt;br /&gt;
|Normal&lt;br /&gt;
|50&lt;br /&gt;
|25&lt;br /&gt;
|43&lt;br /&gt;
|21&lt;br /&gt;
|34&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|56&lt;br /&gt;
|31&lt;br /&gt;
|46&lt;br /&gt;
|24&lt;br /&gt;
|38&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[L&amp;amp;K38 Combat]]&lt;br /&gt;
|Normal&lt;br /&gt;
|46&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Launchers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|46&lt;br /&gt;
|21&lt;br /&gt;
|41&lt;br /&gt;
|19&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|52&lt;br /&gt;
|27&lt;br /&gt;
|44&lt;br /&gt;
|22&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Technique&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Canes]]&lt;br /&gt;
|Normal&lt;br /&gt;
|29&lt;br /&gt;
|13&lt;br /&gt;
|27&lt;br /&gt;
|13&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Rods]]&lt;br /&gt;
|Normal&lt;br /&gt;
|29&lt;br /&gt;
|14&lt;br /&gt;
|27&lt;br /&gt;
|14&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|22&lt;br /&gt;
|32&lt;br /&gt;
|19&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Wands]]&lt;br /&gt;
|Normal&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|33&lt;br /&gt;
|19&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Cards]]&lt;br /&gt;
|Normal&lt;br /&gt;
|33&lt;br /&gt;
|18&lt;br /&gt;
|30&lt;br /&gt;
|17&lt;br /&gt;
|47&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|40&lt;br /&gt;
|25&lt;br /&gt;
|34&lt;br /&gt;
|21&lt;br /&gt;
|47&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |2. Female, V101&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Category&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Attack&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 1&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Melee&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Saber]]&lt;br /&gt;
|Normal&lt;br /&gt;
|29&lt;br /&gt;
|13&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|26 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|12 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|35 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|31 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|17 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|37 (+3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Double Sabers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|35 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|18 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|26 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|10 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|45 (-6)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|42 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|25 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|31 (-1)&lt;br /&gt;
|16&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|45 (-4)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Claws]]&lt;br /&gt;
|Normal&lt;br /&gt;
|27&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|11&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|34 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|35&lt;br /&gt;
|24&lt;br /&gt;
|27&lt;br /&gt;
|16&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|36 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Katanas]]&lt;br /&gt;
|Normal&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|41 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|38&lt;br /&gt;
|22&lt;br /&gt;
|33&lt;br /&gt;
|19&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|42 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fists]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|25 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|18 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|23 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|16 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|39 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|32 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|25 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|27 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|20 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|39 (+3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Ranged&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Last Swan]]&lt;br /&gt;
|Normal&lt;br /&gt;
|26&lt;br /&gt;
|14&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|36&lt;br /&gt;
|24&lt;br /&gt;
|32&lt;br /&gt;
|19&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Technique&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Canes]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|30 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|14 (+1)&lt;br /&gt;
|27&lt;br /&gt;
|13&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+10)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|22 (+1)&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Rods]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|33 (+4)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|18 (+4)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|30 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|17 (+3)&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|40 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|25 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|34 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|21 (+2)&lt;br /&gt;
|41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |3. HUcaseal, V101&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Category&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Attack&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 1&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Melee&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Daggers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|37 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|18 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|29 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|14 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|41 (-9)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|44 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|25 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|33 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|18 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|42 (-7)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Double Sabers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|35 (-5)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|18 (-4)&lt;br /&gt;
|27&lt;br /&gt;
|11&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|45 (-6)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|42 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|25 (-4)&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|45 (-4)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Claws]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|32 (+5)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|21 (+5)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|25 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|14 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|34 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|27 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|29 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|18 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|36 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fists]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|22 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|15 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|21 (-5)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|14 (-5)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|36 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|30 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|23 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|26 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|19 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |4. RAmarl, V101&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Category&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Attack&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 1&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Melee&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Claws]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|32 (+5)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|21 (+5)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|25 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|14 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|34 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|27 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|29 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|18 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|36 (-3)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Ranged&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Handgun]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|26 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|13 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|24 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|10 (-1)&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|34&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|21 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|29 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|15 (-1)&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Last Swan]]&lt;br /&gt;
|Normal&lt;br /&gt;
|26&lt;br /&gt;
|14&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|36&lt;br /&gt;
|24&lt;br /&gt;
|32&lt;br /&gt;
|19&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|27 (-1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |5. FOmar, V101&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Category&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Attack&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 1&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Melee&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Claws]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|32 (+5)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|21 (+5)&lt;br /&gt;
|22&lt;br /&gt;
|11&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|41 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|27 (+3)&lt;br /&gt;
|27&lt;br /&gt;
|16&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|42 (+3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fists]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|24 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|17 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|23 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|16 (-3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|45 (+10)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|31 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|24 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|27 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|20 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|45 (+9)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Technique&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Rods]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|31 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|16 (+2)&lt;br /&gt;
|27&lt;br /&gt;
|14&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|23 (+1)&lt;br /&gt;
|32&lt;br /&gt;
|19&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Wands]]&lt;br /&gt;
|Normal&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|30 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|16 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|42 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|34&lt;br /&gt;
|20&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|42 (+1)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |6. FOmarl, V101&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Category&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Weapon&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Attack&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 1&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;18&amp;quot;|Melee&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Sabers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|31 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|15 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|26 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|12 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|37 (+6)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|39 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|23 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|31 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|17 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|39 (+5)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Swords]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|38 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|16 (-1)&lt;br /&gt;
|31&lt;br /&gt;
|15&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|53 (+10)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|45 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|23 (-1)&lt;br /&gt;
|35&lt;br /&gt;
|19&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|51 (+8)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Daggers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|42 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|23 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|34 (+4)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|19 (+4)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|53 (+3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|48 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|29 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|37 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|22 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|51 (+2)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Partisans]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|38 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|16 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|32 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|16 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|42 (+9)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|46&lt;br /&gt;
|24&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|36 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|20 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|42 (+7)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Slicers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|39 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|20 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|33 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|13 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|38 (-4)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|45 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|26 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|18 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|40 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Double Sabers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|38 (-1)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|21 (-1)&lt;br /&gt;
|27&lt;br /&gt;
|11&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|48 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|44 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|27 (-2)&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|47 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Claws]]&lt;br /&gt;
|Normal&lt;br /&gt;
|27&lt;br /&gt;
|16&lt;br /&gt;
|22&lt;br /&gt;
|11&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|34 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|35&lt;br /&gt;
|24&lt;br /&gt;
|27&lt;br /&gt;
|16&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|36 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Katanas]]&lt;br /&gt;
|Normal&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|41 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|38&lt;br /&gt;
|22&lt;br /&gt;
|33&lt;br /&gt;
|19&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|42 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Fists]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|24 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|17 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|21 (-5)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|14 (-5)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|33 (-2)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|31 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|24 (-2)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|25 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|18 (-4)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|35 (-1)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Ranged&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Handgun]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|30 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|17 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|28 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|14 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|23 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|37 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|24 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|32 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|18 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|28 (+3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Last Swan]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|27 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|15 (+1)&lt;br /&gt;
|25&lt;br /&gt;
|12&lt;br /&gt;
|21&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|36&lt;br /&gt;
|24&lt;br /&gt;
|32&lt;br /&gt;
|19&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Rifles]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|31 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|17 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|28 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|15 (+3)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|26 (+6)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|24 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|32 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|19 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|30 (+4)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Shots]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|43 (-7)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|18 (-7)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|32 (-11)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|10 (-11)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|27 (-13)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|50 (-6)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|25 (-6)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|37 (-9)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|15 (-9)&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|32 (-6)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[L&amp;amp;K38 Combat]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|45 (-1)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|54 (-1)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Technique&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Canes]]&lt;br /&gt;
|Normal&lt;br /&gt;
|29&lt;br /&gt;
|13&lt;br /&gt;
|27&lt;br /&gt;
|13&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Rods]]&lt;br /&gt;
|Normal&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|31 (+2)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|16 (+2)&lt;br /&gt;
|27&lt;br /&gt;
|14&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|36 (-4)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|38 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|23 (+1)&lt;br /&gt;
|32&lt;br /&gt;
|19&lt;br /&gt;
|style=&amp;quot;background-color: #0a8b0a;&amp;quot;|38 (-3)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Wands]]&lt;br /&gt;
|Normal&lt;br /&gt;
|30&lt;br /&gt;
|14&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|30 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|16 (+1)&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|34 (+1)&lt;br /&gt;
|style=&amp;quot;background-color: #930c00;&amp;quot;|20 (+1)&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |7. Male, no V101&lt;br /&gt;
!Category&lt;br /&gt;
!Weapon&lt;br /&gt;
!Attack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combo Step 1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Melee&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sabers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
|28&lt;br /&gt;
|14&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|40&lt;br /&gt;
|24&lt;br /&gt;
|32&lt;br /&gt;
|18&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Swords]]&lt;br /&gt;
|Normal&lt;br /&gt;
|44&lt;br /&gt;
|22&lt;br /&gt;
|37&lt;br /&gt;
|21&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|50&lt;br /&gt;
|28&lt;br /&gt;
|40&lt;br /&gt;
|24&lt;br /&gt;
|54&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Daggers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|46&lt;br /&gt;
|27&lt;br /&gt;
|36&lt;br /&gt;
|21&lt;br /&gt;
|66&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|52&lt;br /&gt;
|33&lt;br /&gt;
|39&lt;br /&gt;
|24&lt;br /&gt;
|62&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Partisans]]&lt;br /&gt;
|Normal&lt;br /&gt;
|45&lt;br /&gt;
|23&lt;br /&gt;
|35&lt;br /&gt;
|19&lt;br /&gt;
|42&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|51&lt;br /&gt;
|29&lt;br /&gt;
|39&lt;br /&gt;
|23&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Ranged&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Handguns]]&lt;br /&gt;
|Normal&lt;br /&gt;
|31&lt;br /&gt;
|18&lt;br /&gt;
|28&lt;br /&gt;
|14&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|38&lt;br /&gt;
|25&lt;br /&gt;
|33&lt;br /&gt;
|19&lt;br /&gt;
|27&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Mechguns]]&lt;br /&gt;
|Normal&lt;br /&gt;
|53&lt;br /&gt;
|16&lt;br /&gt;
|48&lt;br /&gt;
|13&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|60&lt;br /&gt;
|23&lt;br /&gt;
|53&lt;br /&gt;
|18&lt;br /&gt;
|50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |8. Female, no V101&lt;br /&gt;
!Category&lt;br /&gt;
!Weapon&lt;br /&gt;
!Attack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combo Step 1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Melee&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sabers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
|30 (+2)&lt;br /&gt;
|16 (+2)&lt;br /&gt;
|46 (+6)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|40&lt;br /&gt;
|24&lt;br /&gt;
|34 (+2)&lt;br /&gt;
|20 (+2)&lt;br /&gt;
|45 (+4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; |9. HUcaseal, no V101&lt;br /&gt;
!Category&lt;br /&gt;
!Weapon&lt;br /&gt;
!Attack&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combo Step 1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combo Step 2&lt;br /&gt;
!Combo Step 3&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
!Combo&lt;br /&gt;
!Full&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Melee&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Daggers]]&lt;br /&gt;
|Normal&lt;br /&gt;
|43 (-3)&lt;br /&gt;
|24 (-3)&lt;br /&gt;
|34 (-2)&lt;br /&gt;
|19 (-2)&lt;br /&gt;
|53 (-13)&lt;br /&gt;
|-&lt;br /&gt;
|Heavy&lt;br /&gt;
|48 (-4)&lt;br /&gt;
|29 (-4)&lt;br /&gt;
|37 (-2)&lt;br /&gt;
|22 (-2)&lt;br /&gt;
|52 (-10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
===Terms===&lt;br /&gt;
&#039;&#039;&#039;Casting Speed&#039;&#039;&#039; refers to the entire technique [[Techniques#Casting_Animation|casting animation]] from start to finish. Casting speed is composed of four animations: &amp;lt;code&amp;gt;Startup -&amp;gt; Charge time -&amp;gt; Cast time -&amp;gt; Endlag&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;Startup&amp;lt;/code&amp;gt; is the first movement your character does when you begin to cast a technique, and it is always 6 frames;&lt;br /&gt;
#&amp;lt;code&amp;gt;Charge time&amp;lt;/code&amp;gt; is a stationary animation after startup that is accompanied by particle effects, and ranges from 0 frames (absent) to 15 frames;&lt;br /&gt;
#&amp;lt;code&amp;gt;Cast time&amp;lt;/code&amp;gt; is the time from the end of the charge animation to when TP is deducted and the technique&#039;s effect happens;&lt;br /&gt;
#&amp;lt;code&amp;gt;Endlag&amp;lt;/code&amp;gt; is the amount of time after the technique is cast that the player cannot move or perform any actions.&lt;br /&gt;
Casting speed varies between techniques, classes, and even specific weapons. Techniques in any context reach their maximum casting speed at or before Lv16.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time-to-Cast&#039;&#039;&#039;, or &#039;&#039;&#039;TTC&#039;&#039;&#039;, is a combination of &amp;lt;code&amp;gt;startup&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;charge time&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;cast time&amp;lt;/code&amp;gt;. This is used for efficiency as there is no practical difference between these animations in-game (i.e. an interrupted technique will have the same effect regardless of which of these three animations was active).&lt;br /&gt;
&lt;br /&gt;
===Casting Speed Tables===&lt;br /&gt;
Format follows &#039;&#039;&#039;XX&amp;lt;sub&amp;gt;yy&amp;lt;/sub&amp;gt;&#039;&#039;&#039;, where &#039;&#039;&#039;XX&#039;&#039;&#039; is the total Casting speed of the technique, while &amp;lt;sub&amp;gt;&#039;&#039;&#039;yy&#039;&#039;&#039;&amp;lt;/sub&amp;gt; is the time to cast. The fastest casting speed for any given technique on a table is shown in &amp;lt;font color=&amp;quot;ffff00&amp;quot;&amp;gt;yellow&amp;lt;/font&amp;gt;. There are 9 distinct casting speed sets. They are listed in order from fastest to slowest. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 6 frames (male, unarmed, V801):&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot;|&amp;lt;font color=f8e502&amp;gt;57&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;22&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|57&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|52&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|47&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;42&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|39&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;13&amp;lt;/sub&amp;gt;&lt;br /&gt;
|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|39&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;13&amp;lt;/sub&amp;gt;&lt;br /&gt;
|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|39&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;13&amp;lt;/sub&amp;gt;&lt;br /&gt;
|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|57&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|51&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|49&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;13&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|42&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|57&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|51&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|49&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;13&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|42&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;22&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;49&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|47&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|42&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|47&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|42&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|37&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|32&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;12&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 8 Frames (male, unarmed):&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
! Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|61&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&amp;lt;font color=f8e502&amp;gt;59&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;24&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|61&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|55&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|54&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|49&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;44&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|64&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|58&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|57&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|56&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|55&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;39&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|64&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|58&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|57&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|56&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|55&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;39&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;24&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|49&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|44&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|39&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|49&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|44&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|39&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|34&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;14&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;54&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 9 frames (any class, armed, V801 &amp;amp; FOmarl, &#039;&#039;un&#039;&#039;armed, V801):&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot;|&amp;lt;font color=f8e502&amp;gt;60&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;25&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|60&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|55&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|50&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;45&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|60&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|45&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|60&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|45&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;25&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;font color=f8e502&amp;gt;35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|50&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|45&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|50&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|45&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|40&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|35&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;30&amp;lt;sub&amp;gt;15&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 10 frames (FOmar, Rod, V801):&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot;|&amp;lt;font color=f8e502&amp;gt;61&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;26&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|61&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|56&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|51&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|61&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|55&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|61&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|55&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;26&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|51&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|51&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|46&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|41&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|36&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 11 frames (female, unarmed, V801 (excl. FOmarl)):&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot;|&amp;lt;font color=f8e502&amp;gt;62&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|62&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|57&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|62&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|56&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|55&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|62&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|56&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|55&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;51&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 11 frames (FOmarl, Card):&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|64&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|63&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&amp;lt;font color=f8e502&amp;gt;62&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|64&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|58&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|57&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|55&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|55&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|55&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|67&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|59&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|58&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|57&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|67&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|59&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|58&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|57&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;27&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;57&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|52&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|47&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|42&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|37&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;32&amp;lt;sub&amp;gt;17&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;57&amp;lt;sub&amp;gt;32&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 12 frames (any class, armed &amp;amp; FOmarl, &#039;&#039;un&#039;&#039;armed)&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|65&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|64&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&amp;lt;font color=f8e502&amp;gt;63&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;28&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|65&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|59&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|58&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|56&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|56&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|56&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|68&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|62&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|59&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|58&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|68&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|62&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|59&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|58&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;28&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|45&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;58&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|53&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|48&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|43&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|38&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;33&amp;lt;sub&amp;gt;18&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;58&amp;lt;sub&amp;gt;33&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 13 frames (FOmar, Rod)&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|66&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|65&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&amp;lt;font color=f8e502&amp;gt;64&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|66&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|59&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|57&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|57&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|57&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|47&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|69&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|63&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|62&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|59&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|69&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|63&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|62&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|60&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|59&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;29&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|40&amp;lt;sub&amp;gt;20&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;59&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|54&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|49&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|44&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|39&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;34&amp;lt;sub&amp;gt;19&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;59&amp;lt;sub&amp;gt;34&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space: nowrap; text-align: left; min-width: 150px;&amp;quot; | 15 frames (female, unarmed (excl. FOmarl))&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
!Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|68&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|67&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;10&amp;quot;|&amp;lt;font color=f8e502&amp;gt;66&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|68&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|62&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|61&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|56&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|59&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|59&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|59&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|50&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|49&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|43&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|71&amp;lt;sub&amp;gt;31&amp;lt;/sub&amp;gt;&lt;br /&gt;
|65&amp;lt;sub&amp;gt;30&amp;lt;/sub&amp;gt;&lt;br /&gt;
|64&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|63&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|62&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|55&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|54&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|71&amp;lt;sub&amp;gt;31&amp;lt;/sub&amp;gt;&lt;br /&gt;
|65&amp;lt;sub&amp;gt;30&amp;lt;/sub&amp;gt;&lt;br /&gt;
|64&amp;lt;sub&amp;gt;29&amp;lt;/sub&amp;gt;&lt;br /&gt;
|63&amp;lt;sub&amp;gt;28&amp;lt;/sub&amp;gt;&lt;br /&gt;
|62&amp;lt;sub&amp;gt;27&amp;lt;/sub&amp;gt;&lt;br /&gt;
|61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|55&amp;lt;sub&amp;gt;25&amp;lt;/sub&amp;gt;&lt;br /&gt;
|54&amp;lt;sub&amp;gt;24&amp;lt;/sub&amp;gt;&lt;br /&gt;
|53&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|52&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |Support&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;31&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|48&amp;lt;sub&amp;gt;23&amp;lt;/sub&amp;gt;&lt;br /&gt;
|42&amp;lt;sub&amp;gt;22&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;61&amp;lt;sub&amp;gt;26&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|56&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|56&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|51&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|46&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|41&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|&amp;lt;font color=f8e502&amp;gt;36&amp;lt;sub&amp;gt;21&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;61&amp;lt;sub&amp;gt;36&amp;lt;/sub&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot; style=&amp;quot;text-align:center&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endlag Table===&lt;br /&gt;
Each technique disk has a set amount of endlag. Endlag decreases in increments of 5, and decreases in endlag for a given technique can happen at Lv. 6, Lv. 11, and/or Lv16 depending on the technique.&lt;br /&gt;
&lt;br /&gt;
Minimum endlag for a technique is shown in &amp;lt;font color=&amp;quot;ffff00&amp;quot;&amp;gt;yellow&amp;lt;/font&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; &amp;quot;text-align:center;&amp;quot; | Technique Endlag&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Lv. 1-5&lt;br /&gt;
!Lv. 6&lt;br /&gt;
!Lv. 7&lt;br /&gt;
!Lv. 8&lt;br /&gt;
!Lv. 9&lt;br /&gt;
!Lv. 10&lt;br /&gt;
!Lv. 11&lt;br /&gt;
!Lv. 12&lt;br /&gt;
!Lv. 13&lt;br /&gt;
!Lv. 14&lt;br /&gt;
! Lv. 15&lt;br /&gt;
!Lv. 16+&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;Attack&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;font color=&amp;quot;f8e502&amp;quot;&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;font color=&amp;quot;f8e502&amp;quot;&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;font color=&amp;quot;f8e502&amp;quot;&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&amp;lt;font color=f8e502&amp;gt;45&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |15&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|45&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |40&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |35&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;30&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |20&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |20&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |20&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |35&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |30&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;25&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |35&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |30&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;25&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; |&amp;lt;center&amp;gt;&amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;Support&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |15&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|25&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&amp;lt;font color=f8e502&amp;gt;20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&amp;lt;font color=f8e502&amp;gt;35&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |30&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |25&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |30&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |25&lt;br /&gt;
|&amp;lt;font color=f8e502&amp;gt;20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;font color=&amp;quot;f8e502&amp;quot;&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |20&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;font color=&amp;quot;f8e502&amp;quot;&amp;gt;15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&amp;lt;font color=f8e502&amp;gt;25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Detailed==&lt;br /&gt;
===Saber===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Animation&lt;br /&gt;
!Speed&lt;br /&gt;
!Attack&lt;br /&gt;
!Attack comes out on&lt;br /&gt;
!Min Frames&lt;br /&gt;
!Max Frames&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Male&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |40%&lt;br /&gt;
|N1&lt;br /&gt;
|11&lt;br /&gt;
|13&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|N2&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|N3&lt;br /&gt;
|8&lt;br /&gt;
|31&lt;br /&gt;
|31&lt;br /&gt;
|-&lt;br /&gt;
|H1&lt;br /&gt;
|20&lt;br /&gt;
|21&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
|H2&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|H3&lt;br /&gt;
|14&lt;br /&gt;
|34&lt;br /&gt;
|34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Double Saber===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Animation&lt;br /&gt;
! Speed&lt;br /&gt;
! Attack&lt;br /&gt;
! Attack comes out on&lt;br /&gt;
! Earliest Cancel&lt;br /&gt;
! Total Frames&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|Male&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 16,19&lt;br /&gt;
| 22&lt;br /&gt;
| 39&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 27&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 9,17,22&lt;br /&gt;
| -&lt;br /&gt;
| 51&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 23,26&lt;br /&gt;
| 29&lt;br /&gt;
| 46&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 32&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 14,21,25&lt;br /&gt;
| -&lt;br /&gt;
| 49&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 21,25&lt;br /&gt;
| 30&lt;br /&gt;
| 47&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 11&lt;br /&gt;
| 15&lt;br /&gt;
| 31&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 11,23,31&lt;br /&gt;
| -&lt;br /&gt;
| 67&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 27,31&lt;br /&gt;
| 35&lt;br /&gt;
| 52&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 16&lt;br /&gt;
| 20&lt;br /&gt;
| 36&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 17,26,32&lt;br /&gt;
| -&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|Female&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 13,16&lt;br /&gt;
| 18&lt;br /&gt;
| 35&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 7&lt;br /&gt;
| 10&lt;br /&gt;
| 26&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 8,15,20&lt;br /&gt;
| -&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 21,23&lt;br /&gt;
| 25&lt;br /&gt;
| 42&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 13&lt;br /&gt;
| 15&lt;br /&gt;
| 31&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 13,19,23&lt;br /&gt;
| -&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 17,21&lt;br /&gt;
| 24&lt;br /&gt;
| 41&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 10&lt;br /&gt;
| 13&lt;br /&gt;
| 29&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 10,20,27&lt;br /&gt;
| -&lt;br /&gt;
| 59&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 24,27&lt;br /&gt;
| 30&lt;br /&gt;
| 47&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 15,23,29&lt;br /&gt;
| -&lt;br /&gt;
| 56&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|HUcaseal&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| 18&lt;br /&gt;
| 35&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| 11&lt;br /&gt;
| 27&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| 25&lt;br /&gt;
| 42&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| 16&lt;br /&gt;
| 32&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|FOmarl&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| 21&lt;br /&gt;
| 38&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| 11&lt;br /&gt;
| 27&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| 27&lt;br /&gt;
| 44&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| 16&lt;br /&gt;
| 32&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Animation&lt;br /&gt;
! Speed&lt;br /&gt;
! Attack&lt;br /&gt;
! Attack comes out on&lt;br /&gt;
! Earliest Cancel&lt;br /&gt;
! Total Frames&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|Male&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 11&lt;br /&gt;
| 17&lt;br /&gt;
| 39&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 11&lt;br /&gt;
| 15&lt;br /&gt;
| 31&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 11&lt;br /&gt;
| -&lt;br /&gt;
| 43&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| 46&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 16&lt;br /&gt;
| 19&lt;br /&gt;
| 35&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 16&lt;br /&gt;
| -&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 14&lt;br /&gt;
| 22&lt;br /&gt;
| 44&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 15&lt;br /&gt;
| 21&lt;br /&gt;
| 37&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 56&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 22&lt;br /&gt;
| 28&lt;br /&gt;
| 50&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 19&lt;br /&gt;
| 24&lt;br /&gt;
| 40&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 19&lt;br /&gt;
| -&lt;br /&gt;
| 54&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|FOmarl&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| 16&lt;br /&gt;
| 38&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| 15&lt;br /&gt;
| 31&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| 53&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| 23&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| 19&lt;br /&gt;
| 35&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Partisan===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Animation&lt;br /&gt;
!Speed&lt;br /&gt;
!Attack&lt;br /&gt;
!Attack comes out on&lt;br /&gt;
!Earliest Cancel&lt;br /&gt;
!Total Frames&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Male&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |40%&lt;br /&gt;
|N1&lt;br /&gt;
|14&lt;br /&gt;
|&lt;br /&gt;
|39&lt;br /&gt;
|-&lt;br /&gt;
|N2&lt;br /&gt;
|11&lt;br /&gt;
|&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|N3&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|H1&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|46&lt;br /&gt;
|-&lt;br /&gt;
|H2&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|H3&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Handgun===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Animation&lt;br /&gt;
! Speed&lt;br /&gt;
! Attack&lt;br /&gt;
! Attack comes out on&lt;br /&gt;
! Earliest Cancel&lt;br /&gt;
! Total Frames&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|Male&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 5&lt;br /&gt;
| 14&lt;br /&gt;
| 27&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 3&lt;br /&gt;
| 11&lt;br /&gt;
| 25&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 3&lt;br /&gt;
| -&lt;br /&gt;
| 19&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 15&lt;br /&gt;
| 22&lt;br /&gt;
| 35&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 10&lt;br /&gt;
| 16&lt;br /&gt;
| 30&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 6&lt;br /&gt;
| 18&lt;br /&gt;
| 31&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 4&lt;br /&gt;
| 14&lt;br /&gt;
| 28&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 3&lt;br /&gt;
| -&lt;br /&gt;
| 23&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
| 38&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 10&lt;br /&gt;
| 19&lt;br /&gt;
| 33&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| 27&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|RAmarl&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|FOmarl&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mechgun===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Animation&lt;br /&gt;
! Speed&lt;br /&gt;
! Attack&lt;br /&gt;
! Attack comes out on&lt;br /&gt;
! Earliest Cancel&lt;br /&gt;
! Total Frames&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|Male&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 5,8,11&lt;br /&gt;
| 12 (earliest input on 11)&lt;br /&gt;
| 49&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 3,6,9&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 3,5,8&lt;br /&gt;
| -&lt;br /&gt;
| 42&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 15,17,20&lt;br /&gt;
| 21&lt;br /&gt;
| 58&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 10,12,14&lt;br /&gt;
| 15&lt;br /&gt;
| 50&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 10,12,14&lt;br /&gt;
| -&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 6,10,15&lt;br /&gt;
| 16&lt;br /&gt;
| 53&lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| 4,8,12&lt;br /&gt;
| 13&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| 3,7,11&lt;br /&gt;
| -&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 15,19,22&lt;br /&gt;
| 23&lt;br /&gt;
| 60&lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| 10,13,17&lt;br /&gt;
| 18&lt;br /&gt;
| 53&lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| 10,13,16&lt;br /&gt;
| -&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;15&amp;quot;|FOmarl&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| N3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H3&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L&amp;amp;K38 Combat===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Animation&lt;br /&gt;
! Speed&lt;br /&gt;
! Attack&lt;br /&gt;
! Attack comes out on&lt;br /&gt;
! Total Frames&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|Male&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;3&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 9 / 12 / 15 / 18 / 21&lt;br /&gt;
| 46&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 18 / 21 / 24 / 27 / 30&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;3&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| 11 / 14 / 17 / 20 / 23&lt;br /&gt;
| 48&lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| 20 / 23 / 26 / 29 / 32&lt;br /&gt;
| 57&lt;br /&gt;
|- &lt;br /&gt;
|Rowspan=&amp;quot;7&amp;quot;|FOmarl&lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;3&amp;quot;|40%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Rowspan=&amp;quot;3&amp;quot;|0%&lt;br /&gt;
|- &lt;br /&gt;
| N1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
| H1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Photon Blast==&lt;br /&gt;
Startup for the first player is 61 frames. Players chaining will join the first player for however many startup frames were left.&lt;br /&gt;
&lt;br /&gt;
Twins is 255 frames, all other PBs are 254. Two PB chains are 404 frames.&lt;br /&gt;
&lt;br /&gt;
== HP Drain ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|Weapon&lt;br /&gt;
!Frames&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-position: center;&amp;quot; | !! style=&amp;quot;background-position: center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Double Cannon}}&lt;br /&gt;
|style=&amp;quot;text-align:center|25&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Girasole}}&lt;br /&gt;
|style=&amp;quot;text-align:center|25&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Lavis Blade}} (first drain)&lt;br /&gt;
|style=&amp;quot;text-align:center|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Lavis Blade}} (second drain)&lt;br /&gt;
|style=&amp;quot;text-align:center|27&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Lavis Cannon}}&lt;br /&gt;
|style=&amp;quot;text-align:center|21&lt;br /&gt;
|-&lt;br /&gt;
|{{Cane|rare|Gal Wind}}&lt;br /&gt;
|style=&amp;quot;text-align:center|23&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Orotiagito}}&lt;br /&gt;
|style=&amp;quot;text-align:center|22&lt;br /&gt;
|-&lt;br /&gt;
|{{Cane|rare|Psycho Wand}} (any spell)&lt;br /&gt;
|style=&amp;quot;text-align:center|15&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Raikiri}}&lt;br /&gt;
|style=&amp;quot;text-align:center|22&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Soul Banish}}&lt;br /&gt;
|style=&amp;quot;text-align:center|23+1*&lt;br /&gt;
|}&lt;br /&gt;
: &#039;&#039;* Soul Banish drains on frame 23, but adds one additional frame to the collapse animation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Total time to revive with a {{Tool|Scape Doll}}:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;(time to drain) + 7f (collapsing) + 119f (dead) + 70f (reviving) + 1f (standing but cannot act)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example: With Lavis Blade, it would be: &amp;lt;code&amp;gt;20+7+119+70+1 = 217f&amp;lt;/code&amp;gt; total, or 7.23 seconds for a full retrap.&lt;br /&gt;
&lt;br /&gt;
== Block Recoil ==&lt;br /&gt;
Blocking damage (EVP or DFP block) leaves the character in recoil for 8 frames.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=RAmar/Guide&amp;diff=37973</id>
		<title>RAmar/Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=RAmar/Guide&amp;diff=37973"/>
		<updated>2025-08-27T09:34:13Z</updated>

		<summary type="html">&lt;p&gt;Matt: believed -&amp;gt; considered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;&amp;lt;div class=&amp;quot;noexcerpt&amp;quot;&amp;gt;&amp;lt; Return to [[RAmar]]&amp;lt;/div&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{Template:Stub}}&lt;br /&gt;
[[File:RAmar.png|right]]&lt;br /&gt;
&#039;&#039;&#039;RAmar&#039;&#039;&#039; is a human Ranger who has the highest ATA in the game, along with the second highest ATP of the Rangers. Paired with access to basic support [[techniques]], including level 15 {{Shifta}} and {{Deband}}, this makes him a very powerful option in every situation. The versatility of the Ranger arsenal allows him to provide wide-range area-of-effect with good damage and some of the best crowd control outside of android-exclusive [[traps]]. He is largely considered to be the best solo class, even better than [[HUcast]] in most situations, while still able to hold his own in multiplayer parties regardless of scenario.&lt;br /&gt;
&lt;br /&gt;
In comparison to [[RAmarl]], he is stronger in all situations, but the lack of {{Jellen}} and extremely weak, slow {{Resta}} means that mistakes and dangerous situations are more punishing if the player is unable to control the enemies properly. While he can support the party with {{Shifta|l}} and {{Deband|l}}, those are the extent of his supporting abilities, making RAmarl much more useful in a party which would benefit from a supporting role.&lt;br /&gt;
==Pros and cons==&lt;br /&gt;
&amp;lt;big&amp;gt;Pros&amp;lt;/big&amp;gt;&lt;br /&gt;
* Highest ATA in the game - RAmar&#039;s high ATA allows him to hit [[File:Extra Attack.png|16px|middle|link=Attack#Special attack]][[Attack#Special attack|special attacks]] more often than any other class, giving him extremely good crowd control and ability to use [[Weapons#Special attacks|sacrificial specials]] very well&lt;br /&gt;
* Extremely powerful solo - With the Ranger arsenal, RAmar&#039;s ATP, and access to {{Shifta|l}}, RAmar is a top-tier solo class&lt;br /&gt;
* Very powerful in multiplayer - Regardless of if there is a supporting class or not, RAmar can fit into any party as a top damage dealer&lt;br /&gt;
* Ranger arsenal - With options such as {{Gun|rare|Frozen Shooter}}, {{Gun|es|ES Needle}}, {{Gun|rare|Heaven Striker}}, and sacrificial {{Gun|Arms}}, Rangers have options for every situation&lt;br /&gt;
&amp;lt;big&amp;gt;Cons&amp;lt;/big&amp;gt;&lt;br /&gt;
* Weak early game - RAmar has less HP and ATP than all the other Rangers early on, and takes some time to grow into his strengths&lt;br /&gt;
&lt;br /&gt;
==Section ID choice==&lt;br /&gt;
Note that the section ID choices below are merely suggestions, and are not required choices for playing RAmar. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for RAmar depending on what type of item coverage is preferred.&lt;br /&gt;
===Finding items for RAmar===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Greenill}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Greenill has access to many core Ranger items – namely {{Gun|rare|Heaven Striker}}, {{Gun|rare|Frozen Shooter}}, {{Gun|rare|Cannon Rouge}}, and {{Unit|rare|V502}}. Greenill also has access to {{Unit|rare|V101}} and {{Shield|rare|Red Ring}}, important items that are excellent hunts for any class.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;{{Purplenum}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Purplenum also receives many items that are excellent hunts for any Ranger. Like {{Greenill}}, it gets {{Gun|rare|Heaven Striker}}, {{Gun|rare|Frozen Shooter}}, and {{Unit|rare|V502}}; Purplenum also has several good {{Gun|rare|M&amp;amp;A60 Vise}} drops and an increased chance of finding common [[mechguns]], giving it the best chance at acquiring sacrificial {{Gun|attributes|Vulcan|Vulcans}} with high Hit.&lt;br /&gt;
&lt;br /&gt;
===Finding items that RAmar hunts well===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Bluefull}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rangers are incredibly good everywhere, but especially in Episode 2, where Bluefull has a very powerful Seabed, which includes {{Sword|rare|Yunchang}}, {{Sword|rare|Zanba}}, {{Cane|rare|Psycho Wand}}, and {{Tool|rare|Parasitic Gene &amp;quot;Flow&amp;quot;}}. On top of this, Bluefull can hunt {{Unit|rare|Limiter}} very well from [[Astark]]s, which is an easy hunt for Rangers as well. {{Gun|rare|Heaven Striker}} also makes an appearance in Episode 1 from [[Del-D]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;{{Skyly}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Similarly to {{Bluefull}}, Skyly has many good items and hunts in Episode 2, where Ranger shines in comparison to other classes. While Skyly is usually thought of as a Hunter ID, Rangers will have an easier time hunting many of the core Skyly items, which include {{Gun|rare|Heaven Punisher}}, {{Sword|rare|Sealed J-Sword}}, {{Sword|rare|Monkey King Bar}}, {{Sword|rare|Vivienne}}, {{Sword|rare|Daylight Scar}}, and {{Sword|rare|Guren}}. On top of this, {{Sword|rare|Lame d&#039;Argent}} can be found from [[Goran Detonator|Goran Detonators]], which is a very useful item for all classes, but especially Rangers.&lt;br /&gt;
&lt;br /&gt;
===General good ID===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Whitill}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as {{Bluefull}}, which focus players into certain areas. Whitill finds many good items such as {{Unit|rare|V502}}, {{Gun|rare|Heaven Striker}}, {{Sword|rare|Diska of Braveman}}, {{Gun|rare|Frozen Shooter}}, {{Sword|rare|Slicer of Fanatic}}, and more!&lt;br /&gt;
&lt;br /&gt;
==Material and Mag plans==&lt;br /&gt;
&#039;&#039;&#039;Important Stats Only&#039;&#039;&#039; - Maxes important stats as early as possible. Recommended for leveling.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Min-Max&#039;&#039;&#039; - Maxes as many character specific stats as possible by level 200 using the minimum number of slot units. Recommended at level 200.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
|-&lt;br /&gt;
|Important Stats Only&lt;br /&gt;
|5/160/35/0&lt;br /&gt;
|{{Unit|rare|V101}}&lt;br /&gt;
|{{Shield|rare|Red Ring}}&lt;br /&gt;
|222&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
|Min-Max&amp;lt;ref&amp;gt;This plan maxes all stats, negating the need for a separate max stats plan; however, it requires third-evolution or celled Mags.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|5/160/35/0&lt;br /&gt;
|{{Unit|rare|V101}}&lt;br /&gt;
|{{Shield|rare|Red Ring}}&lt;br /&gt;
|60&lt;br /&gt;
|68&lt;br /&gt;
|63&lt;br /&gt;
|31 &lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
|Min-Max&amp;lt;ref&amp;gt;This plan maxes all stats, negating the need for a separate max stats plan, while still allowing for most fourth-evolution Mags.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|5/145/35/15&lt;br /&gt;
|{{Unit|rare|V101}}&lt;br /&gt;
|{{Shield|rare|Red Ring}}&lt;br /&gt;
|75&lt;br /&gt;
|68&lt;br /&gt;
|48&lt;br /&gt;
|31 &lt;br /&gt;
|28&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Normal to Very Hard Progression&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|{{Shifta}} / {{Deband}}&lt;br /&gt;
|Offensive and defensive buffs&lt;br /&gt;
|-&lt;br /&gt;
|{{Resta}}&lt;br /&gt;
|Health restoration&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|Weapons}}&lt;br /&gt;
|Weapons with Hit attribute provide a direct boost to ATA. Handguns, Lasers, and Shotguns are powerful but don&#039;t be afraid to use melee weapons, as they often have better stats than their ranged counterparts.&lt;br /&gt;
|-&lt;br /&gt;
|{{Frame|Frame}}&lt;br /&gt;
|Look for frames with slots (4 is max)&lt;br /&gt;
|-&lt;br /&gt;
|{{Unit|Units}}&lt;br /&gt;
|Prioritize Arm, Power, and HP units (boosting ATA, ATP, and HP respectively). Use a battle unit if obtained&lt;br /&gt;
|-&lt;br /&gt;
|{{Shield|rare|Ranger Wall}}&lt;br /&gt;
|Obtained from {{Quest link|Gallon&#039;s Shop}} without any combat, best-in-slot level 41-180&lt;br /&gt;
|-&lt;br /&gt;
|{{Mag|Mag}} levels&lt;br /&gt;
|Focus on POW and DEX. Feeding plans at [[Mags/Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|{{Tool|Materials}}&lt;br /&gt;
|Work toward a plan (above), Important Stats Only recommended. HP materials have their own cap and can consumed ASAP&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Early Ultimate Priorities&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|{{Unit|rare|Heavenly/Battle}}&lt;br /&gt;
|Significant speed increase to all attack animations&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|attributes|Vulcan|Charge Vulcan}} with 50 Hit&lt;br /&gt;
|Great single target damage&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|attributes|Arms|Charge Arms}} with 50 Hit&lt;br /&gt;
|Powerful option for clearing groups&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Heaven Striker}}&lt;br /&gt;
|Excellent option even with 0 Hit&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Frozen Shooter}}&lt;br /&gt;
|One of your best early crowd control options&lt;br /&gt;
|-&lt;br /&gt;
|Level 200 {{Mag|Mag}}&lt;br /&gt;
|Mostly just provides stats. Particular mag doesn&#039;t matter, {{Mag|rare|Nidra}} recommended due to ease of feeding and good triggers&lt;br /&gt;
|-&lt;br /&gt;
|Completed material plan&lt;br /&gt;
|Large amount of stats for RAmar&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Handling More Situations&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|{{Unit|rare|V501}}&lt;br /&gt;
|Boosts Hell and Arrest&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|Laser|Hell Laser}} / {{Gun|Raygun|Hell Raygun}}&lt;br /&gt;
|Makes many Episode 2 areas much faster&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|Laser|Arrest Laser}} / {{Gun|Raygun|Arrest Raygun}}&lt;br /&gt;
|Crowd control options for enemies that can&#039;t be frozen&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Spread Needle}}&lt;br /&gt;
|Can provide easy kills by pushing enemies back, and can arrest groups of enemies, though much less effective than {{Gun|es|ES Needle|Arrest Needle}} on RAmar&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
|Great for bosses, breaks [[Dubwitch]], can be effective for huge groups&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
==Recommended endgame equipment==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Category&lt;br /&gt;
!&lt;br /&gt;
!Item&lt;br /&gt;
!Notes&lt;br /&gt;
!Alternatives&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Single-Target&lt;br /&gt;
|{{Sword|rare|Galatine}}&lt;br /&gt;
|Fast combo-kills on most enemies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Daylight Scar}}&lt;br /&gt;
|For especially tanky enemies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Multi-Target&lt;br /&gt;
|{{Sword|rare|Excalibur}}&lt;br /&gt;
|Fast kills on up to three melee-range targets&lt;br /&gt;
|{{Sword|Gungnir}} (Charge, Berserk, Spirit)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; |&#039;&#039;&#039;Ranged&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Single-Target&lt;br /&gt;
|{{Gun|rare|Heaven Striker}}&lt;br /&gt;
|Fast kills on low health targets&lt;br /&gt;
|{{Gun|Laser}}, {{Gun|Raygun}} (Charge, Berserk, Spirit)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|Laser|Demon&#039;s Laser}} / {{Gun|rare|Bringer&#039;s Rifle}} /{{Gun|Raygun|Demon&#039;s Raygun}}&lt;br /&gt;
|Single target Demon&#039;s for tanky enemies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
|Slow but incredible per-combo damage&lt;br /&gt;
|{{Gun|Vulcan}} (Charge, Berserk, Spirit)&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|es|ES Mechgun|Demon&#039;s Mechgun}}&lt;br /&gt;
|Multi-hit Demon for tanky enemies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Multi-Target&lt;br /&gt;
|{{Gun|Arms}} (Charge, Berserk, Spirit)&lt;br /&gt;
|Go-to option for spread out enemies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Baranz Launcher}}&lt;br /&gt;
|More damage than arms but fewer targets and easily manually evaded, best used on stationary or frozen groups&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|es|ES Needle}} (Berserk, Spirit)&lt;br /&gt;
|Fast kills on groups of less evasive enemies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Diska of Braveman}}&lt;br /&gt;
|Almost as much ATP as {{Gun|rare|Baranz Launcher|Baranz}} when paired with {{Frame|rare|Thirteen}}. {{Sword|rare|Diska of Braveman|DoB}} has a faster animation and cannot be manually evaded.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
|Good damage on multi-target enemies (Lilies, Bosses) and groups much larger than five&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Frames&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|{{Frame|rare|Thirteen}}&lt;br /&gt;
|Makes {{Sword|rare|Diska of Braveman}} viable&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Frame|rare|Stealth Suit}}&lt;br /&gt;
|Good [[EVP]], makes teleporting effects slightly faster, removes weapon &amp;quot;slingshot&amp;quot; effect&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Frame|rare|Dress Plate}}&lt;br /&gt;
|Provides 70 [[EDK]] for ignoring {{Megid}} - generally more useful than [[DFP]] and [[EVP]] when lilies will be encountered&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Barriers&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|{{Shield|rare|Red Ring}}&lt;br /&gt;
|Provides 20 [[ATP]] and [[ATA]] in addition to excellent defensive stats&lt;br /&gt;
|{{Shield|rare|Ranger Wall}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|{{Unit|rare|V101}}&lt;br /&gt;
|Provides +40% battle speed in addition to 15 to most stats&lt;br /&gt;
|{{Unit|rare|Heavenly/Battle}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Unit|rare|V502}}&lt;br /&gt;
|Increases effectiveness of some specials (including Hell and Arrest)&lt;br /&gt;
|{{Unit|rare|V501}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Unit|rare|V801}}&lt;br /&gt;
|Increases tech casting speed&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Special Purpose Equipment&lt;br /&gt;
!Purpose&lt;br /&gt;
!Equipment&lt;br /&gt;
!Notes&lt;br /&gt;
!Alternatives&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Hell]]&lt;br /&gt;
|{{Gun|Laser|Hell Laser}} / {{Gun|Raygun|Hell Raygun}}&lt;br /&gt;
|Single-target, Raygun is faster but Laser is more accurate and longer range&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|es|ES Needle|Hell Needle}} / {{Gun|es|ES Shot|Hell Shot}}&lt;br /&gt;
|Multi-target Hell, Needle is faster but Shot covers more range&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Crowd Control&lt;br /&gt;
|{{Gun|rare|Frozen Shooter}}&lt;br /&gt;
|Freezing single target&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Snow Queen}}&lt;br /&gt;
|Freeze lines of enemies&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|Laser|Arrest Laser}} / {{Gun|Raygun|Arrest Raygun}}&lt;br /&gt;
|Control enemies that can&#039;t be frozen&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|es|ES Needle|Arrest Needle}}&lt;br /&gt;
|Group crowd control. Especially necessary for Dorphons&lt;br /&gt;
|{{Gun|rare|Spread Needle}}&lt;br /&gt;
|-&lt;br /&gt;
|Stop Charging Enemies&lt;br /&gt;
|{{Sword|rare|Twin Blaze}}&lt;br /&gt;
|Gifoie interrupts Dorphons, Delbiters, and Zus during their initial charge. The consistent low level of the Gifoie makes grouping more consistent than RAmar&#039;s level 15 Gifoie&lt;br /&gt;
|{{Gifoie}}&lt;br /&gt;
|-&lt;br /&gt;
|Lowering HP&lt;br /&gt;
|{{Sword|rare|Girasole}} / {{Sword|rare|Raikiri}}&lt;br /&gt;
|Special attack drains 10% HP&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Breaking [[Dubwitch]]&lt;br /&gt;
|{{Gun|rare|Dark Meteor}}&lt;br /&gt;
|Piercing beam can be fired before they spawn, breaking dubwitches instantly&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
|Explosion can break switches while they are hidden in walls&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Megid Resistance&lt;br /&gt;
|{{Shield|rare|Anti-Dark Ring}}&lt;br /&gt;
|60 [[EDK]] Barrier&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Unit|Resist/Devil}}&lt;br /&gt;
|15 [[EDK]] Unit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Elemental Resistance&lt;br /&gt;
|{{Shield|rare|God&#039;s Shield &amp;quot;Kouryu&amp;quot;}}&lt;br /&gt;
|Provides 40 to [[EFR]], [[ETH]], and [[EIC]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Unit|1=Resist/Burning}}, [[Units#Single-resist units|etc]]&lt;br /&gt;
|15 resistance unit&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Shifta}}&lt;br /&gt;
|{{Shield|rare|Shifta Merge}} / {{Shield|rare|Rupika}}&lt;br /&gt;
|Doubles {{Shifta}} range&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{Zalure}}&lt;br /&gt;
|{{Gun|es|ES Gun|Zalure Gun}} / {{Gun|es|ES Rifle|Zalure Rifle}}&lt;br /&gt;
|Simple Zalure application&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|es|ES Needle|Zalure Needle}} / {{Gun|es|ES Shot|Zalure Shot}}&lt;br /&gt;
|Multi-target options&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Gun|es|ES Launcher|Zalure Launcher}}&lt;br /&gt;
|Piercing and infinite height make this work particularly well against worm bosses and [[Gal Gryphon]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon]] / [[Gol Dragon]]&lt;br /&gt;
|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
|Good damage on multiple hitboxes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[De Rol Le]] / [[Barba Ray]]&lt;br /&gt;
|{{Gun|es|ES Launcher}} (Berserk, Spirit)&lt;br /&gt;
|Piercing attack hits multiple targets even when bobbing in and out of water&lt;br /&gt;
|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Vol Opt]]&lt;br /&gt;
|{{Sword|rare|Galatine}}&lt;br /&gt;
|Highest ATP available for {{Gizonde}} locking&lt;br /&gt;
|{{Sword|rare|Excalibur}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Sacred Duster}}&lt;br /&gt;
|Provides good ATP but maintains faster bare-handed casting animation, making locking easier&lt;br /&gt;
|[[Fists|Any Fist]]&lt;br /&gt;
|-&lt;br /&gt;
|Long Range&lt;br /&gt;
|{{Gun|rare|Yasminkov 9000M}}&lt;br /&gt;
|Strong damage at a range where most other weapons won&#039;t reach&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Increased Damage&lt;br /&gt;
|{{Shield|rare|Yata Mirror}}&lt;br /&gt;
|While usually not worth losing the accuracy from {{Shield|rare|Red Ring}} or {{Shield|rare|Ranger Wall}}, the 35 ATP Yata Mirror provides can make the difference between some enemies living and dying&lt;br /&gt;
|{{Shield|rare|Combat Gear}}&lt;br /&gt;
|}&lt;br /&gt;
{{Classes}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mega_drive&amp;diff=37963</id>
		<title>Mega drive</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mega_drive&amp;diff=37963"/>
		<updated>2025-08-26T10:46:34Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected page to Genesis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Genesis]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Transvestite_plate&amp;diff=36890</id>
		<title>Transvestite plate</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Transvestite_plate&amp;diff=36890"/>
		<updated>2025-06-29T14:02:20Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected page to Dress Plate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Dress Plate]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=List_of_weapons_with_reduced_specials&amp;diff=36120</id>
		<title>List of weapons with reduced specials</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=List_of_weapons_with_reduced_specials&amp;diff=36120"/>
		<updated>2025-05-07T07:43:41Z</updated>

		<summary type="html">&lt;p&gt;Matt: why is misconception italicised lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;&amp;lt;div class=&amp;quot;noexcerpt&amp;quot;&amp;gt;&amp;lt; Return to [[Weapons#Special reduction|Weapons]]&amp;lt;/div&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
This page serves to provide a quick reference for determining which weapons have [[Weapons#Special reduction|reduced]] [[Weapons#Special attacks|special attacks]]. Special reduction is a mechanic whereby certain weapons will have the &#039;&#039;percent chance&#039;&#039; of their special attack &#039;&#039;activating&#039;&#039;, or the &#039;&#039;effectiveness&#039;&#039; of the special attack reduced, in order to compensate for their ability to target multiple enemies or to strike an enemy more than one time per attack. Which kind of reduction is applied depends on the special attack being used.&lt;br /&gt;
&lt;br /&gt;
Whether or not a weapon&#039;s special is reduced is determined by the weapon&#039;s hex code, as reduction is applied to weapons in certain weapon &amp;quot;hex groups,&amp;quot; which are as follows: 02, 03, 04, 05, 08, and 09. These hex groups correspond to the groups of weapons listed below. &lt;br /&gt;
&lt;br /&gt;
A long-standing misconception about special reduction is the belief that weapons with a rarity of 9★ or less are reduced, with weapons of 10★ rarity or higher are unreduced. While this line of thinking &#039;&#039;does&#039;&#039; end up being mostly true, there are two notable exceptions in {{Sword|rare|Zero Divide}} and {{Sword|rare|Asteron Belt}}--both of which are 10★ weapons, but have reduced specials as per the hex group rule.&lt;br /&gt;
&lt;br /&gt;
Reduction is applied to any special that is not [[Weapons#Sacrificial damage increase|sacrificial]] or elemental damage ([[Weapons#Fire damage|fire]] or [[Weapons#Lightning damage|lightning]]).&lt;br /&gt;
&lt;br /&gt;
==Melee weapons==&lt;br /&gt;
===Swords===&lt;br /&gt;
The special activation rate for these [[Swords]] is reduced to 50% effectiveness.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
|-&lt;br /&gt;
| {{Sword|Sword}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Gigush}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Sword|Breaker}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Sword|Claymore}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Sword|Calibur}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Sword|rare|Last Survivor}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daggers===&lt;br /&gt;
The special activation rate for these [[Daggers]] is reduced to 50% effectiveness.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|Dagger}}&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|Knife}}&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|Blade}}&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|Edge}}&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|Ripper}}&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|rare|Blade Dance}}&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|rare|Bloody Art}}&lt;br /&gt;
|- &lt;br /&gt;
|  {{Sword|rare|Zero Divide}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Partisans===&lt;br /&gt;
The special activation rate for these [[Partisans]] is reduced to 50% effectiveness.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
|-&lt;br /&gt;
| {{Sword|Partisan}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Halbert}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Glaive}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Berdys}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Gungnir}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|rare|Brionac}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|rare|Gae Bolg}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|rare|Asteron Belt}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Slicers===&lt;br /&gt;
The special activation rate for these [[Slicers]] is reduced to 33% effectiveness.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Slicer}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Spinner}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Cutter}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Sawcer}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|Diska}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|rare|Slicer of Assassin}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Sword|rare|Diska of Liberator}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ranged weapons==&lt;br /&gt;
===Mechguns===&lt;br /&gt;
The special activation rate for these [[Mechguns]] is reduced to 33% effectiveness.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Mechgun}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Assault}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Repeater}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Gatling}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Vulcan}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|rare|H&amp;amp;S25 Justice}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|rare|L&amp;amp;K14 Combat}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shots===&lt;br /&gt;
The special activation rate for these [[Shots]] is reduced to 33% effectiveness.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Shot}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Spread}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Cannon}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Launcher}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|Arms}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|rare|Crush Bullet}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|rare|Meteor Smash}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Gun|rare|Final Impact}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Justice&amp;diff=35953</id>
		<title>Justice</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Justice&amp;diff=35953"/>
		<updated>2025-03-28T08:49:48Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected to H&amp;amp;S25 Justice via Special:SearchDigest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[H&amp;amp;S25 Justice]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=FOnewm/Guide&amp;diff=35308</id>
		<title>FOnewm/Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=FOnewm/Guide&amp;diff=35308"/>
		<updated>2025-02-23T17:45:25Z</updated>

		<summary type="html">&lt;p&gt;Matt: /* Max stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;&amp;lt;div class=&amp;quot;noexcerpt&amp;quot;&amp;gt;&amp;lt; Return to [[FOnewm]]&amp;lt;/div&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{Template:Stub}}&lt;br /&gt;
[[File:FOnewm.png|right]]&lt;br /&gt;
&#039;&#039;&#039;FOnewm&#039;&#039;&#039; is a newman Force who boasts the strongest Gi- and Ra-series [[techniques]] amongst all the Forces, due to his high MST and extra damage boosts. He is widely considered to be the strongest and most versatile Force, as alongside his unparalleled nuking power, he has enough ATP and ATA to equip various important weapons for physical damage in situations where techniques are not viable.&lt;br /&gt;
&lt;br /&gt;
With his versatility, he can tackle all manners of content effectively and does not have any major drawbacks. While he will not hit as hard with weapons as the human Forces, his ATP is respectable and access to {{Sword|rare|Excalibur}} allows him to do high damage where necessary, and his 180 ATA allows him to use Demon&#039;s {{Gun|es|ES Mechgun}} for very high HP/DFP targets.&lt;br /&gt;
==Pros and cons==&lt;br /&gt;
&amp;lt;big&amp;gt;Pros&amp;lt;/big&amp;gt;&lt;br /&gt;
* Strongest techniques - Due to FOnewm&#039;s high MST and +30% boost to the Gi- and Ra-series techniques, FOnewm is the strongest Force for casting techniques&lt;br /&gt;
* Extremely powerful solo - As FOnewm is a Force, he is very powerful when alone in [[Episode 1|Episodes 1]] and [[Episode 4|4]]&lt;br /&gt;
* High Force ATA - With 180 ATA, FOnewm can hit more reliably than the human forces, and has access to {{Gun|es|ES Mechgun}} for Demon&#039;s usage&lt;br /&gt;
* Decent melee - While not as strong as [[FOmar]]/[[FOmarl]], and despite his lack of access to {{Sword|rare|Galatine}}, FOnewm is able to deal decent damage with physical weapons where necessary&lt;br /&gt;
&amp;lt;big&amp;gt;Cons&amp;lt;/big&amp;gt;&lt;br /&gt;
* Low support range - FOnewm does not have any extra range with support techniques, making support hard in parties where a supportive party member may be necessary&lt;br /&gt;
&lt;br /&gt;
==Section ID choice==&lt;br /&gt;
Note that the section ID choices below are merely suggestions, and are not required choices for playing FOnewm. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for FOnewm depending on what type of item coverage is preferred.&lt;br /&gt;
===Finding items for FOnewm===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Pinkal|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pinkal is a staple for FOnewm, as it finds many core Force items in the early game, such as {{Cane|rare|Fire Scepter: Agni}}, {{Cane|rare|Ice Staff: Dagon}}, and {{Cane|rare|Storm Wand: Indra}}, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as {{Sword|rare|Slicer of Fanatic}}, {{Unit|rare|V801}}, {{Unit|rare|Limiter}}, {{Cane|rare|Guardianna}}, {{Sword|rare|Lame d&#039;Argent}}, and {{Sword|rare|Diska of Braveman}}.&lt;br /&gt;
&lt;br /&gt;
===Finding items that FOnewm hunts well===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Greenill|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as {{Unit|rare|V101}}, {{Gun|rare|Heaven Striker}}, and {{Gun|rare|Cannon Rouge}}. Greenill has decent Ruins drops as well, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Monkey King Bar}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;{{Redria|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like {{Greenill}}, Redria finds {{Gun|rare|Heaven Striker}} and {{Gun|rare|Cannon Rouge}} in Episode 4. Redria also has good Ruins drops, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Diska of Braveman}}.&lt;br /&gt;
&lt;br /&gt;
===General good ID===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Whitill|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as {{Bluefull}}, which focus players into certain areas. Whitill finds many good items such as {{Unit|rare|V502}}, {{Gun|rare|Heaven Striker}}, {{Sword|rare|Diska of Braveman}}, {{Gun|rare|Frozen Shooter}}, {{Sword|rare|Slicer of Fanatic}}, and more!&lt;br /&gt;
&lt;br /&gt;
==Material and Mag plans==&lt;br /&gt;
===Basic leveling===&lt;br /&gt;
If you&#039;re a new player and want a simple material plan, this is what you want. These plans are designed for the player who does not have extra equipment from other characters or friends, and doesn&#039;t want to keep swapping their equipment and mags as they level.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nuking&#039;&#039;&#039;&lt;br /&gt;
|5/0/45/150 &amp;lt;sub&amp;gt;[[Mags/Guide#Simple MIND Mag|Guide]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
|{{Unit|rare|V801}}&lt;br /&gt;
|Any [[Barriers#Technique_Merges|Merge]]&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2|150&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|5/150/45/0 &amp;lt;sub&amp;gt;[[Mags/Guide#Simple POW Mag|Guide]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
|{{Unit|rare|Heavenly/Battle}}, {{Unit|rare|Smartlink}}, {{Unit|rare|Heavenly/Arms}}, {{Unit|rare|Heavenly/Arms}}&lt;br /&gt;
|Any&lt;br /&gt;
|}&lt;br /&gt;
===Optimized leveling===&lt;br /&gt;
The below plans are for more advanced players who have multiple mags and equipment from other characters or friends. These have better stat growth as the player levels, but require changing out mags and units a lot, so may not be suitable for beginners.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|Level 182+&lt;br /&gt;
|5/0/109/86&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|Level 167-181&lt;br /&gt;
|5/0/76/119&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|-&lt;br /&gt;
|Level 146-166&lt;br /&gt;
|5/0/45/150&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Heavenly/Mind}}&lt;br /&gt;
|}&lt;br /&gt;
===Level 200===&lt;br /&gt;
At level 200 (or when approaching 200), it is recommended to reset your materials and use the plans below, as you will get more usage out of them as the leveling plans are designed to make leveling easier.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|Level 200 Plans&lt;br /&gt;
|-&lt;br /&gt;
|General use&lt;br /&gt;
|5/88/61/46&lt;br /&gt;
| {{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| - &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|140&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
|Episode 2&lt;br /&gt;
|5/93/101/1&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|V502}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|-&lt;br /&gt;
|Nuking&lt;br /&gt;
|55/x/x/59&lt;br /&gt;
|{{Unit|rare|V801}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|Nuking with max ATA&lt;br /&gt;
|40/0/104/56&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|}&lt;br /&gt;
===Max stats===&lt;br /&gt;
If wishing to get all yellow numbers, use the plan below. However, these plans are generally not recommended, as they require extra units which block the usage of more utility units.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|Max Stats&lt;br /&gt;
|5/6/20/169&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|Adept}}, {{Unit|rare|Adept}}, {{Unit|rare|Centurion/Ability}}&lt;br /&gt;
|{{Shield|rare|Red Ring}}&lt;br /&gt;
|62&lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
|42&lt;br /&gt;
|13&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
Players leveling FOnewm should aim to maximize his [[MST]] stat with {{Tool|Mind Material|Mind Materials}} and {{Unit|Units}} as early as possible, and should pick a mag with a high Mind stat. &lt;br /&gt;
&lt;br /&gt;
As the player gains levels, they can consider creating a new mag or equipping different units to boost their [[ATA]] stat. ATA is FOnewm&#039;s second most important stat as it allows him to make better use of weapons with [[Demon&#039;s]] or [[Hell]] specials. ATA also helps FOnewm meet the requirement to use weapons such as {{Gun|rare|Bringer&#039;s Rifle}} and {{Gun|es|ES Mechgun}}. As many enemies in Ultimate difficulty Multiplayer scaling have high elemental resistances, FOnewm can first provide [[Techniques#Support techniques|support]] followed by contributing with the aforementioned weapons in these cases.&lt;br /&gt;
&lt;br /&gt;
Although lower priority than MST and ATA, [[ATP]] can also be an important stat as FOnewm depends on this stat to equip {{Sword|rare|Slicer of Fanatic}}, {{Sword|rare|Excalibur}}, and {{Sword|es|ES J-Cutter}} or {{Sword|es|ES Slicer}}. Slicer of Fanatic&#039;s ATP requirement is low enough to be accessible with a [[Mags/Guide#Simple POW Mag|Simple POW Mag]] very early on in Ultimate difficulty.&lt;br /&gt;
&lt;br /&gt;
Excalibur&#039;s high weapon ATP provides FOnewm with his highest damage weapon option, but is only accessible at a very high character level if no {{Tool|Power Material|Power Materials}} are used. This is even more true in the case of ES J-Cutter and ES Slicer, which also typically depend on a unit slot being dedicated to {{Unit|rare|V502}} or {{Unit|rare|V501}} to boost the effectiveness of [[Hell]] or [[Arrest]] special attacks, while FOnewm is also depending on his unit slots to provide battle speed, Smartlink, and additional stats while leveling.&lt;br /&gt;
&lt;br /&gt;
Although [[DFP]] is generally an insignificant stat, in certain cases maximizing this stat can help prevent the player from being knocked down. At level 200, there are different Mag stat plans for different scenarios that maximize certain stats and offer different levels of flexibility for Unit selection.&lt;br /&gt;
&lt;br /&gt;
Note that the Max Stats plan is &#039;&#039;&#039;not recommended&#039;&#039;&#039; here; it requires FOnewm to use all four of his unit slots for stats, resulting in him being unable to use various utility units such as {{Unit|rare|Smartlink}}, {{Unit|rare|V501}}, {{Unit|rare|V502}}, {{Unit|rare|V801}}, {{Unit|rare|Heavenly/Technique}} (or lesser Technique unit), {{Unit|rare|Heavenly/HP}} (or multiple), or any of the Cure units such as {{Unit|rare|Cure/Freeze}} and {{Unit|rare|Cure/Paralysis}}. It also depends on {{Shield|rare|Red Ring}} to provide MST, but a [[Techniques#Barriers|Technique-boosting barrier]] would be preferred in this slot for offensive technique damage in addition to max MST without Red Ring.&lt;br /&gt;
&lt;br /&gt;
==Equipment progression==&lt;br /&gt;
==Strategy==&lt;br /&gt;
==Recommended endgame equipment==&lt;br /&gt;
&#039;&#039;&#039;Nuking&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Psycho Wand}}, {{Cane|rare|Prophets of Motav}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Magical Piece}}, {{Cane|rare|Fire Scepter: Agni}}, {{Cane|rare|Storm Wand: Indra}}, {{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Summit Moon}}, {{Cane|rare|Club of Laconium}}, {{Cane|rare|Club of Zumiuran}}, {{Cane|rare|Mace of Adaman}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Mercurius Rod}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Striker of Chao}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Glide Divine}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
*3 Targets: {{Sword|rare|Excalibur}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranged&#039;&#039;&#039;&lt;br /&gt;
*4 Targets: {{Sword|rare|Diska of Braveman}}&lt;br /&gt;
&lt;br /&gt;
*1 Target Multi-Hit: {{Gun|Vulcan}} (Charge, Berserk, Spirit), {{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specials&#039;&#039;&#039;&lt;br /&gt;
*4 Targets: {{Sword|es|ES J-Cutter}} / {{Sword|es|ES Slicer}} (Arrest, Hell, Demon&#039;s)&lt;br /&gt;
&lt;br /&gt;
*3 Targets: {{Sword|rare|Slicer of Fanatic}}&lt;br /&gt;
&lt;br /&gt;
*1 Target: {{Gun|rare|Bringer&#039;s Rifle}}, {{Gun|Raygun}} (Arrest, Hell, Demon&#039;s), {{Cane|es|ES Cards}} (Hell, Demon&#039;s), {{Gun|rare|Holy Ray}}&lt;br /&gt;
&lt;br /&gt;
*1 Target Multi-Hit: {{Gun|es|ES Mechgun}} (Demon&#039;s)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Purpose&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Gal Wind}}, {{Sword|rare|Girasole}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Demonic Fork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armors&#039;&#039;&#039;&lt;br /&gt;
*{{Frame|rare|Thirteen}}, {{Frame|rare|Ignition Cloak}}, {{Frame|rare|Mother Garb+}}, {{Frame|rare|Dress Plate}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;&lt;br /&gt;
*{{Shield|rare|Red Ring}}, {{Shield|rare|Rafoie Merge}}, {{Shield|rare|Gifoie Merge}}, {{Shield|rare|Gizonde Merge}}, {{Shield|rare|Rabarta Merge}}, {{Shield|rare|Anti-Dark Ring}}, {{Shield|rare|Resta Merge}}, {{Shield|rare|God&#039;s Shield &amp;quot;Kouryu&amp;quot;}}, {{Shield|rare|Three Seals}}, {{Shield|rare|Combat Gear}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
*{{Unit|rare|V101}}, {{Unit|rare|V502}}, {{Unit|rare|Smartlink}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=FOnewm/Guide&amp;diff=35307</id>
		<title>FOnewm/Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=FOnewm/Guide&amp;diff=35307"/>
		<updated>2025-02-23T17:45:04Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;&amp;lt;div class=&amp;quot;noexcerpt&amp;quot;&amp;gt;&amp;lt; Return to [[FOnewm]]&amp;lt;/div&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{Template:Stub}}&lt;br /&gt;
[[File:FOnewm.png|right]]&lt;br /&gt;
&#039;&#039;&#039;FOnewm&#039;&#039;&#039; is a newman Force who boasts the strongest Gi- and Ra-series [[techniques]] amongst all the Forces, due to his high MST and extra damage boosts. He is widely considered to be the strongest and most versatile Force, as alongside his unparalleled nuking power, he has enough ATP and ATA to equip various important weapons for physical damage in situations where techniques are not viable.&lt;br /&gt;
&lt;br /&gt;
With his versatility, he can tackle all manners of content effectively and does not have any major drawbacks. While he will not hit as hard with weapons as the human Forces, his ATP is respectable and access to {{Sword|rare|Excalibur}} allows him to do high damage where necessary, and his 180 ATA allows him to use Demon&#039;s {{Gun|es|ES Mechgun}} for very high HP/DFP targets.&lt;br /&gt;
==Pros and cons==&lt;br /&gt;
&amp;lt;big&amp;gt;Pros&amp;lt;/big&amp;gt;&lt;br /&gt;
* Strongest techniques - Due to FOnewm&#039;s high MST and +30% boost to the Gi- and Ra-series techniques, FOnewm is the strongest Force for casting techniques&lt;br /&gt;
* Extremely powerful solo - As FOnewm is a Force, he is very powerful when alone in [[Episode 1|Episodes 1]] and [[Episode 4|4]]&lt;br /&gt;
* High Force ATA - With 180 ATA, FOnewm can hit more reliably than the human forces, and has access to {{Gun|es|ES Mechgun}} for Demon&#039;s usage&lt;br /&gt;
* Decent melee - While not as strong as [[FOmar]]/[[FOmarl]], and despite his lack of access to {{Sword|rare|Galatine}}, FOnewm is able to deal decent damage with physical weapons where necessary&lt;br /&gt;
&amp;lt;big&amp;gt;Cons&amp;lt;/big&amp;gt;&lt;br /&gt;
* Low support range - FOnewm does not have any extra range with support techniques, making support hard in parties where a supportive party member may be necessary&lt;br /&gt;
&lt;br /&gt;
==Section ID choice==&lt;br /&gt;
Note that the section ID choices below are merely suggestions, and are not required choices for playing FOnewm. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for FOnewm depending on what type of item coverage is preferred.&lt;br /&gt;
===Finding items for FOnewm===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Pinkal|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pinkal is a staple for FOnewm, as it finds many core Force items in the early game, such as {{Cane|rare|Fire Scepter: Agni}}, {{Cane|rare|Ice Staff: Dagon}}, and {{Cane|rare|Storm Wand: Indra}}, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as {{Sword|rare|Slicer of Fanatic}}, {{Unit|rare|V801}}, {{Unit|rare|Limiter}}, {{Cane|rare|Guardianna}}, {{Sword|rare|Lame d&#039;Argent}}, and {{Sword|rare|Diska of Braveman}}.&lt;br /&gt;
&lt;br /&gt;
===Finding items that FOnewm hunts well===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Greenill|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as {{Unit|rare|V101}}, {{Gun|rare|Heaven Striker}}, and {{Gun|rare|Cannon Rouge}}. Greenill has decent Ruins drops as well, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Monkey King Bar}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;{{Redria|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like {{Greenill}}, Redria finds {{Gun|rare|Heaven Striker}} and {{Gun|rare|Cannon Rouge}} in Episode 4. Redria also has good Ruins drops, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Diska of Braveman}}.&lt;br /&gt;
&lt;br /&gt;
===General good ID===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Whitill|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as {{Bluefull}}, which focus players into certain areas. Whitill finds many good items such as {{Unit|rare|V502}}, {{Gun|rare|Heaven Striker}}, {{Sword|rare|Diska of Braveman}}, {{Gun|rare|Frozen Shooter}}, {{Sword|rare|Slicer of Fanatic}}, and more!&lt;br /&gt;
&lt;br /&gt;
==Material and Mag plans==&lt;br /&gt;
===Basic leveling===&lt;br /&gt;
If you&#039;re a new player and want a simple material plan, this is what you want. These plans are designed for the player who does not have extra equipment from other characters or friends, and doesn&#039;t want to keep swapping their equipment and mags as they level.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nuking&#039;&#039;&#039;&lt;br /&gt;
|5/0/45/150 &amp;lt;sub&amp;gt;[[Mags/Guide#Simple MIND Mag|Guide]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
|{{Unit|rare|V801}}&lt;br /&gt;
|Any [[Barriers#Technique_Merges|Merge]]&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2|150&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|5/150/45/0 &amp;lt;sub&amp;gt;[[Mags/Guide#Simple POW Mag|Guide]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
|{{Unit|rare|Heavenly/Battle}}, {{Unit|rare|Smartlink}}, {{Unit|rare|Heavenly/Arms}}, {{Unit|rare|Heavenly/Arms}}&lt;br /&gt;
|Any&lt;br /&gt;
|}&lt;br /&gt;
===Optimized leveling===&lt;br /&gt;
The below plans are for more advanced players who have multiple mags and equipment from other characters or friends. These have better stat growth as the player levels, but require changing out mags and units a lot, so may not be suitable for beginners.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|Level 182+&lt;br /&gt;
|5/0/109/86&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|Level 167-181&lt;br /&gt;
|5/0/76/119&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|-&lt;br /&gt;
|Level 146-166&lt;br /&gt;
|5/0/45/150&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Heavenly/Mind}}&lt;br /&gt;
|}&lt;br /&gt;
===Level 200===&lt;br /&gt;
At level 200 (or when approaching 200), it is recommended to reset your materials and use the plans below, as you will get more usage out of them as the leveling plans are designed to make leveling easier.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|Level 200 Plans&lt;br /&gt;
|-&lt;br /&gt;
|General use&lt;br /&gt;
|5/88/61/46&lt;br /&gt;
| {{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| - &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|140&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
|Episode 2&lt;br /&gt;
|5/93/101/1&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|V502}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|-&lt;br /&gt;
|Nuking&lt;br /&gt;
|55/x/x/59&lt;br /&gt;
|{{Unit|rare|V801}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|Nuking with max ATA&lt;br /&gt;
|40/0/104/56&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|}&lt;br /&gt;
===Max stats===&lt;br /&gt;
If wishing to get all yellow numbers, use the plan below. However, these plans are generally not recommended, as they require extra units which block the usage of more utility units.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|Max Stats&lt;br /&gt;
|5/6/20/169&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|Adept}}, {{Unit|rare|Adept}}, {{Unit|rare|Centurion/Ability}}&lt;br /&gt;
|{{Shield|rare|Red Ring}}&lt;br /&gt;
|62&lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
|42&lt;br /&gt;
|13&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|}&lt;br /&gt;
Players leveling FOnewm should aim to maximize his [[MST]] stat with {{Tool|Mind Material|Mind Materials}} and {{Unit|Units}} as early as possible, and should pick a mag with a high Mind stat. &lt;br /&gt;
&lt;br /&gt;
As the player gains levels, they can consider creating a new mag or equipping different units to boost their [[ATA]] stat. ATA is FOnewm&#039;s second most important stat as it allows him to make better use of weapons with [[Demon&#039;s]] or [[Hell]] specials. ATA also helps FOnewm meet the requirement to use weapons such as {{Gun|rare|Bringer&#039;s Rifle}} and {{Gun|es|ES Mechgun}}. As many enemies in Ultimate difficulty Multiplayer scaling have high elemental resistances, FOnewm can first provide [[Techniques#Support techniques|support]] followed by contributing with the aforementioned weapons in these cases.&lt;br /&gt;
&lt;br /&gt;
Although lower priority than MST and ATA, [[ATP]] can also be an important stat as FOnewm depends on this stat to equip {{Sword|rare|Slicer of Fanatic}}, {{Sword|rare|Excalibur}}, and {{Sword|es|ES J-Cutter}} or {{Sword|es|ES Slicer}}. Slicer of Fanatic&#039;s ATP requirement is low enough to be accessible with a [[Mags/Guide#Simple POW Mag|Simple POW Mag]] very early on in Ultimate difficulty.&lt;br /&gt;
&lt;br /&gt;
Excalibur&#039;s high weapon ATP provides FOnewm with his highest damage weapon option, but is only accessible at a very high character level if no {{Tool|Power Material|Power Materials}} are used. This is even more true in the case of ES J-Cutter and ES Slicer, which also typically depend on a unit slot being dedicated to {{Unit|rare|V502}} or {{Unit|rare|V501}} to boost the effectiveness of [[Hell]] or [[Arrest]] special attacks, while FOnewm is also depending on his unit slots to provide battle speed, Smartlink, and additional stats while leveling.&lt;br /&gt;
&lt;br /&gt;
Although [[DFP]] is generally an insignificant stat, in certain cases maximizing this stat can help prevent the player from being knocked down. At level 200, there are different Mag stat plans for different scenarios that maximize certain stats and offer different levels of flexibility for Unit selection.&lt;br /&gt;
&lt;br /&gt;
Note that the Max Stats plan is &#039;&#039;&#039;not recommended&#039;&#039;&#039; here; it requires FOnewm to use all four of his unit slots for stats, resulting in him being unable to use various utility units such as {{Unit|rare|Smartlink}}, {{Unit|rare|V501}}, {{Unit|rare|V502}}, {{Unit|rare|V801}}, {{Unit|rare|Heavenly/Technique}} (or lesser Technique unit), {{Unit|rare|Heavenly/HP}} (or multiple), or any of the Cure units such as {{Unit|rare|Cure/Freeze}} and {{Unit|rare|Cure/Paralysis}}. It also depends on {{Shield|rare|Red Ring}} to provide MST, but a [[Techniques#Barriers|Technique-boosting barrier]] would be preferred in this slot for offensive technique damage in addition to max MST without Red Ring.&lt;br /&gt;
&lt;br /&gt;
==Equipment progression==&lt;br /&gt;
==Strategy==&lt;br /&gt;
==Recommended endgame equipment==&lt;br /&gt;
&#039;&#039;&#039;Nuking&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Psycho Wand}}, {{Cane|rare|Prophets of Motav}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Magical Piece}}, {{Cane|rare|Fire Scepter: Agni}}, {{Cane|rare|Storm Wand: Indra}}, {{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Summit Moon}}, {{Cane|rare|Club of Laconium}}, {{Cane|rare|Club of Zumiuran}}, {{Cane|rare|Mace of Adaman}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Mercurius Rod}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Striker of Chao}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Glide Divine}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
*3 Targets: {{Sword|rare|Excalibur}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranged&#039;&#039;&#039;&lt;br /&gt;
*4 Targets: {{Sword|rare|Diska of Braveman}}&lt;br /&gt;
&lt;br /&gt;
*1 Target Multi-Hit: {{Gun|Vulcan}} (Charge, Berserk, Spirit), {{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specials&#039;&#039;&#039;&lt;br /&gt;
*4 Targets: {{Sword|es|ES J-Cutter}} / {{Sword|es|ES Slicer}} (Arrest, Hell, Demon&#039;s)&lt;br /&gt;
&lt;br /&gt;
*3 Targets: {{Sword|rare|Slicer of Fanatic}}&lt;br /&gt;
&lt;br /&gt;
*1 Target: {{Gun|rare|Bringer&#039;s Rifle}}, {{Gun|Raygun}} (Arrest, Hell, Demon&#039;s), {{Cane|es|ES Cards}} (Hell, Demon&#039;s), {{Gun|rare|Holy Ray}}&lt;br /&gt;
&lt;br /&gt;
*1 Target Multi-Hit: {{Gun|es|ES Mechgun}} (Demon&#039;s)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Purpose&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Gal Wind}}, {{Sword|rare|Girasole}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Demonic Fork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armors&#039;&#039;&#039;&lt;br /&gt;
*{{Frame|rare|Thirteen}}, {{Frame|rare|Ignition Cloak}}, {{Frame|rare|Mother Garb+}}, {{Frame|rare|Dress Plate}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;&lt;br /&gt;
*{{Shield|rare|Red Ring}}, {{Shield|rare|Rafoie Merge}}, {{Shield|rare|Gifoie Merge}}, {{Shield|rare|Gizonde Merge}}, {{Shield|rare|Rabarta Merge}}, {{Shield|rare|Anti-Dark Ring}}, {{Shield|rare|Resta Merge}}, {{Shield|rare|God&#039;s Shield &amp;quot;Kouryu&amp;quot;}}, {{Shield|rare|Three Seals}}, {{Shield|rare|Combat Gear}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
*{{Unit|rare|V101}}, {{Unit|rare|V502}}, {{Unit|rare|Smartlink}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=FOnewm/Guide&amp;diff=35306</id>
		<title>FOnewm/Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=FOnewm/Guide&amp;diff=35306"/>
		<updated>2025-02-23T17:44:47Z</updated>

		<summary type="html">&lt;p&gt;Matt: /* Material and Mag plans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;small&amp;gt;5/&amp;lt;div class=&amp;quot;noexcerpt&amp;quot;&amp;gt;&amp;lt; Return to [[FOnewm]]&amp;lt;/div&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{Template:Stub}}&lt;br /&gt;
[[File:FOnewm.png|right]]&lt;br /&gt;
&#039;&#039;&#039;FOnewm&#039;&#039;&#039; is a newman Force who boasts the strongest Gi- and Ra-series [[techniques]] amongst all the Forces, due to his high MST and extra damage boosts. He is widely considered to be the strongest and most versatile Force, as alongside his unparalleled nuking power, he has enough ATP and ATA to equip various important weapons for physical damage in situations where techniques are not viable.&lt;br /&gt;
&lt;br /&gt;
With his versatility, he can tackle all manners of content effectively and does not have any major drawbacks. While he will not hit as hard with weapons as the human Forces, his ATP is respectable and access to {{Sword|rare|Excalibur}} allows him to do high damage where necessary, and his 180 ATA allows him to use Demon&#039;s {{Gun|es|ES Mechgun}} for very high HP/DFP targets.&lt;br /&gt;
==Pros and cons==&lt;br /&gt;
&amp;lt;big&amp;gt;Pros&amp;lt;/big&amp;gt;&lt;br /&gt;
* Strongest techniques - Due to FOnewm&#039;s high MST and +30% boost to the Gi- and Ra-series techniques, FOnewm is the strongest Force for casting techniques&lt;br /&gt;
* Extremely powerful solo - As FOnewm is a Force, he is very powerful when alone in [[Episode 1|Episodes 1]] and [[Episode 4|4]]&lt;br /&gt;
* High Force ATA - With 180 ATA, FOnewm can hit more reliably than the human forces, and has access to {{Gun|es|ES Mechgun}} for Demon&#039;s usage&lt;br /&gt;
* Decent melee - While not as strong as [[FOmar]]/[[FOmarl]], and despite his lack of access to {{Sword|rare|Galatine}}, FOnewm is able to deal decent damage with physical weapons where necessary&lt;br /&gt;
&amp;lt;big&amp;gt;Cons&amp;lt;/big&amp;gt;&lt;br /&gt;
* Low support range - FOnewm does not have any extra range with support techniques, making support hard in parties where a supportive party member may be necessary&lt;br /&gt;
&lt;br /&gt;
==Section ID choice==&lt;br /&gt;
Note that the section ID choices below are merely suggestions, and are not required choices for playing FOnewm. All IDs have tangible benefits, leaving ID selection up to player preference. Below are a few recommended IDs for FOnewm depending on what type of item coverage is preferred.&lt;br /&gt;
===Finding items for FOnewm===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Pinkal|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pinkal is a staple for FOnewm, as it finds many core Force items in the early game, such as {{Cane|rare|Fire Scepter: Agni}}, {{Cane|rare|Ice Staff: Dagon}}, and {{Cane|rare|Storm Wand: Indra}}, along with boosted rates to all amplifiers. Once reaching Ultimate, Pinkal offers useful Force items such as {{Sword|rare|Slicer of Fanatic}}, {{Unit|rare|V801}}, {{Unit|rare|Limiter}}, {{Cane|rare|Guardianna}}, {{Sword|rare|Lame d&#039;Argent}}, and {{Sword|rare|Diska of Braveman}}.&lt;br /&gt;
&lt;br /&gt;
===Finding items that FOnewm hunts well===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Greenill|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Forces are masters of Episode 4, and Greenill has a very powerful Episode 4 with items such as {{Unit|rare|V101}}, {{Gun|rare|Heaven Striker}}, and {{Gun|rare|Cannon Rouge}}. Greenill has decent Ruins drops as well, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Monkey King Bar}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;{{Redria|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like {{Greenill}}, Redria finds {{Gun|rare|Heaven Striker}} and {{Gun|rare|Cannon Rouge}} in Episode 4. Redria also has good Ruins drops, finding both {{Shield|rare|Red Ring}} and {{Sword|rare|Diska of Braveman}}.&lt;br /&gt;
&lt;br /&gt;
===General good ID===&lt;br /&gt;
&amp;lt;big&amp;gt;{{Whitill|32}}&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Whitill is a powerful ID that gets many coveted and valued items in almost every area in the game. Whitill is the most unrestrictive ID, giving players the freedom to play any content and still have the chance of scoring something big, in contrast to more restrictive IDs such as {{Bluefull}}, which focus players into certain areas. Whitill finds many good items such as {{Unit|rare|V502}}, {{Gun|rare|Heaven Striker}}, {{Sword|rare|Diska of Braveman}}, {{Gun|rare|Frozen Shooter}}, {{Sword|rare|Slicer of Fanatic}}, and more!&lt;br /&gt;
&lt;br /&gt;
==Material and Mag plans==&lt;br /&gt;
===Basic leveling===&lt;br /&gt;
If you&#039;re a new player and want a simple material plan, this is what you want. These plans are designed for the player who does not have extra equipment from other characters or friends, and doesn&#039;t want to keep swapping their equipment and mags as they level.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nuking&#039;&#039;&#039;&lt;br /&gt;
|5/0/45/150 &amp;lt;sub&amp;gt;[[Mags/Guide#Simple MIND Mag|Guide]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
|{{Unit|rare|V801}}&lt;br /&gt;
|Any [[Barriers#Technique_Merges|Merge]]&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2|150&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|rowspan=2| -&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
|5/150/45/0 &amp;lt;sub&amp;gt;[[Mags/Guide#Simple POW Mag|Guide]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
|{{Unit|rare|Heavenly/Battle}}, {{Unit|rare|Smartlink}}, {{Unit|rare|Heavenly/Arms}}, {{Unit|rare|Heavenly/Arms}}&lt;br /&gt;
|Any&lt;br /&gt;
|}&lt;br /&gt;
===Optimized leveling===&lt;br /&gt;
The below plans are for more advanced players who have multiple mags and equipment from other characters or friends. These have better stat growth as the player levels, but require changing out mags and units a lot, so may not be suitable for beginners.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|Level 182+&lt;br /&gt;
|5/0/109/86&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|Level 167-181&lt;br /&gt;
|5/0/76/119&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|-&lt;br /&gt;
|Level 146-166&lt;br /&gt;
|5/0/45/150&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Heavenly/Mind}}&lt;br /&gt;
|}&lt;br /&gt;
===Level 200===&lt;br /&gt;
At level 200 (or when approaching 200), it is recommended to reset your materials and use the plans below, as you will get more usage out of them as the leveling plans are designed to make leveling easier.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|Level 200 Plans&lt;br /&gt;
|-&lt;br /&gt;
|General use&lt;br /&gt;
|5/88/61/46&lt;br /&gt;
| {{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| - &lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|140&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
|Episode 2&lt;br /&gt;
|5/93/101/1&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|V502}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|-&lt;br /&gt;
|Nuking&lt;br /&gt;
|55/x/x/59&lt;br /&gt;
|{{Unit|rare|V801}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Any&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|150&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|Nuking with max ATA&lt;br /&gt;
|40/0/104/56&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|V801}}, {{Unit|rare|Smartlink}}&lt;br /&gt;
|}&lt;br /&gt;
===Max stats===&lt;br /&gt;
If wishing to get all yellow numbers, use the plan below. However, these plans are generally not recommended, as they require extra units which block the usage of more utility units.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
|Max Stats&lt;br /&gt;
|5/6/20/169&lt;br /&gt;
|{{Unit|rare|V101}}, {{Unit|rare|Adept}}, {{Unit|rare|Adept}}, {{Unit|rare|Centurion/Ability}}&lt;br /&gt;
|{{Shield|rare|Red Ring}}&lt;br /&gt;
|62&lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
|42&lt;br /&gt;
|13&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Plan&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Units&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Shield&lt;br /&gt;
!Power&lt;br /&gt;
!Def&lt;br /&gt;
!Mind&lt;br /&gt;
!Evade&lt;br /&gt;
!Luck&lt;br /&gt;
!Unused&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Materials&lt;br /&gt;
|}&lt;br /&gt;
Players leveling FOnewm should aim to maximize his [[MST]] stat with {{Tool|Mind Material|Mind Materials}} and {{Unit|Units}} as early as possible, and should pick a mag with a high Mind stat. &lt;br /&gt;
&lt;br /&gt;
As the player gains levels, they can consider creating a new mag or equipping different units to boost their [[ATA]] stat. ATA is FOnewm&#039;s second most important stat as it allows him to make better use of weapons with [[Demon&#039;s]] or [[Hell]] specials. ATA also helps FOnewm meet the requirement to use weapons such as {{Gun|rare|Bringer&#039;s Rifle}} and {{Gun|es|ES Mechgun}}. As many enemies in Ultimate difficulty Multiplayer scaling have high elemental resistances, FOnewm can first provide [[Techniques#Support techniques|support]] followed by contributing with the aforementioned weapons in these cases.&lt;br /&gt;
&lt;br /&gt;
Although lower priority than MST and ATA, [[ATP]] can also be an important stat as FOnewm depends on this stat to equip {{Sword|rare|Slicer of Fanatic}}, {{Sword|rare|Excalibur}}, and {{Sword|es|ES J-Cutter}} or {{Sword|es|ES Slicer}}. Slicer of Fanatic&#039;s ATP requirement is low enough to be accessible with a [[Mags/Guide#Simple POW Mag|Simple POW Mag]] very early on in Ultimate difficulty.&lt;br /&gt;
&lt;br /&gt;
Excalibur&#039;s high weapon ATP provides FOnewm with his highest damage weapon option, but is only accessible at a very high character level if no {{Tool|Power Material|Power Materials}} are used. This is even more true in the case of ES J-Cutter and ES Slicer, which also typically depend on a unit slot being dedicated to {{Unit|rare|V502}} or {{Unit|rare|V501}} to boost the effectiveness of [[Hell]] or [[Arrest]] special attacks, while FOnewm is also depending on his unit slots to provide battle speed, Smartlink, and additional stats while leveling.&lt;br /&gt;
&lt;br /&gt;
Although [[DFP]] is generally an insignificant stat, in certain cases maximizing this stat can help prevent the player from being knocked down. At level 200, there are different Mag stat plans for different scenarios that maximize certain stats and offer different levels of flexibility for Unit selection.&lt;br /&gt;
&lt;br /&gt;
Note that the Max Stats plan is &#039;&#039;&#039;not recommended&#039;&#039;&#039; here; it requires FOnewm to use all four of his unit slots for stats, resulting in him being unable to use various utility units such as {{Unit|rare|Smartlink}}, {{Unit|rare|V501}}, {{Unit|rare|V502}}, {{Unit|rare|V801}}, {{Unit|rare|Heavenly/Technique}} (or lesser Technique unit), {{Unit|rare|Heavenly/HP}} (or multiple), or any of the Cure units such as {{Unit|rare|Cure/Freeze}} and {{Unit|rare|Cure/Paralysis}}. It also depends on {{Shield|rare|Red Ring}} to provide MST, but a [[Techniques#Barriers|Technique-boosting barrier]] would be preferred in this slot for offensive technique damage in addition to max MST without Red Ring.&lt;br /&gt;
&lt;br /&gt;
==Equipment progression==&lt;br /&gt;
==Strategy==&lt;br /&gt;
==Recommended endgame equipment==&lt;br /&gt;
&#039;&#039;&#039;Nuking&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Psycho Wand}}, {{Cane|rare|Prophets of Motav}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Magical Piece}}, {{Cane|rare|Fire Scepter: Agni}}, {{Cane|rare|Storm Wand: Indra}}, {{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Summit Moon}}, {{Cane|rare|Club of Laconium}}, {{Cane|rare|Club of Zumiuran}}, {{Cane|rare|Mace of Adaman}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Mercurius Rod}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Striker of Chao}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Glide Divine}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melee&#039;&#039;&#039;&lt;br /&gt;
*3 Targets: {{Sword|rare|Excalibur}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranged&#039;&#039;&#039;&lt;br /&gt;
*4 Targets: {{Sword|rare|Diska of Braveman}}&lt;br /&gt;
&lt;br /&gt;
*1 Target Multi-Hit: {{Gun|Vulcan}} (Charge, Berserk, Spirit), {{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specials&#039;&#039;&#039;&lt;br /&gt;
*4 Targets: {{Sword|es|ES J-Cutter}} / {{Sword|es|ES Slicer}} (Arrest, Hell, Demon&#039;s)&lt;br /&gt;
&lt;br /&gt;
*3 Targets: {{Sword|rare|Slicer of Fanatic}}&lt;br /&gt;
&lt;br /&gt;
*1 Target: {{Gun|rare|Bringer&#039;s Rifle}}, {{Gun|Raygun}} (Arrest, Hell, Demon&#039;s), {{Cane|es|ES Cards}} (Hell, Demon&#039;s), {{Gun|rare|Holy Ray}}&lt;br /&gt;
&lt;br /&gt;
*1 Target Multi-Hit: {{Gun|es|ES Mechgun}} (Demon&#039;s)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Purpose&#039;&#039;&#039;&lt;br /&gt;
*{{Cane|rare|Gal Wind}}, {{Sword|rare|Girasole}}&lt;br /&gt;
&lt;br /&gt;
*{{Cane|rare|Demonic Fork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armors&#039;&#039;&#039;&lt;br /&gt;
*{{Frame|rare|Thirteen}}, {{Frame|rare|Ignition Cloak}}, {{Frame|rare|Mother Garb+}}, {{Frame|rare|Dress Plate}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shields&#039;&#039;&#039;&lt;br /&gt;
*{{Shield|rare|Red Ring}}, {{Shield|rare|Rafoie Merge}}, {{Shield|rare|Gifoie Merge}}, {{Shield|rare|Gizonde Merge}}, {{Shield|rare|Rabarta Merge}}, {{Shield|rare|Anti-Dark Ring}}, {{Shield|rare|Resta Merge}}, {{Shield|rare|God&#039;s Shield &amp;quot;Kouryu&amp;quot;}}, {{Shield|rare|Three Seals}}, {{Shield|rare|Combat Gear}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
*{{Unit|rare|V101}}, {{Unit|rare|V502}}, {{Unit|rare|Smartlink}}, {{Unit|rare|V801}}, {{Unit|rare|Adept}}&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Game_mechanics&amp;diff=35121</id>
		<title>Game mechanics</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Game_mechanics&amp;diff=35121"/>
		<updated>2025-02-12T19:05:00Z</updated>

		<summary type="html">&lt;p&gt;Matt: /* Self-Resta */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Compilation of formulas and other mechanics.&lt;br /&gt;
&lt;br /&gt;
==Physical damage==&lt;br /&gt;
&#039;&#039;&#039;To calculate physical damage (i.e. any damage not resulting from a fire/electric [[Weapons#Special attacks|special attack]] or a [[Techniques|Technique]])&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
1. Begin by calculating the equipment [[ATP]] EQ&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;EQ&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; = [W&amp;lt;sub&amp;gt;ATP,min&amp;lt;/sub&amp;gt; + (Grind * 2) + F&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; + Ba&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt;] x [W&amp;lt;sub&amp;gt;atr&amp;lt;/sub&amp;gt; + 1]&amp;lt;/code&amp;gt;&lt;br /&gt;
* W&amp;lt;sub&amp;gt;ATP,min&amp;lt;/sub&amp;gt; = Minimum possible weapon ATP&lt;br /&gt;
* F&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; = [[Frames|Frame]] ATP&lt;br /&gt;
* Ba&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; = [[Barriers|Barrier]] ATP&lt;br /&gt;
* W&amp;lt;sub&amp;gt;atr&amp;lt;/sub&amp;gt; = Weapon [[Weapon attributes|attribute %]]&lt;br /&gt;
&lt;br /&gt;
2. Next, calculate the Base&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Base&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; = Base&amp;lt;sub&amp;gt;ATP,max&amp;lt;/sub&amp;gt; - P&amp;lt;sub&amp;gt;var,max&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Base&amp;lt;sub&amp;gt;ATP,max&amp;lt;/sub&amp;gt; = ATP value displayed ingame in the Menu in brackets ([[Class_comparison#Stat comparison tables|see here for stat tables]])&lt;br /&gt;
* P&amp;lt;sub&amp;gt;var,max&amp;lt;/sub&amp;gt; = Maximum [[Classes#Professions|profession]] variance, which is&lt;br /&gt;
**6 for [[Hunters]]&lt;br /&gt;
**4 for [[Rangers]]&lt;br /&gt;
**3 for [[Forces]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: the game always displays the maximum ATP values in the menu. In reality, each class has a hidden base ATP value to which a random, [[Classes#Professions|profession]]-specific ATP value is added. This base ATP value is of importance for ATP increases through {{Shifta}} as seen in step 3 ([[Class_comparison#Base_ATP|more detail on Base ATP here]]).&lt;br /&gt;
&lt;br /&gt;
3. Next, determine your effective ATP by applying the {{Shifta}} bonus SA to Base&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; and adding EQ&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; and P&amp;lt;sub&amp;gt;var&amp;lt;/sub&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ATP&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; = [Base&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; + W&amp;lt;sub&amp;gt;var&amp;lt;/sub&amp;gt; * (W&amp;lt;sub&amp;gt;ATP,max&amp;lt;/sub&amp;gt; - W&amp;lt;sub&amp;gt;ATP,min&amp;lt;/sub&amp;gt;)] * (1 + SA) + EQ&amp;lt;sub&amp;gt;ATP&amp;lt;/sub&amp;gt; + P&amp;lt;sub&amp;gt;var&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* SA = {{Shifta|n}} [[Shifta#Level_progression|base power in %]]&lt;br /&gt;
* W&amp;lt;sub&amp;gt;var&amp;lt;/sub&amp;gt; = A random decimal between 0 and 1 for the weapon ATP variance per attack.&lt;br /&gt;
* W&amp;lt;sub&amp;gt;ATP,max&amp;lt;/sub&amp;gt; = Maximum possible weapon ATP&lt;br /&gt;
* P&amp;lt;sub&amp;gt;var&amp;lt;/sub&amp;gt; = [[Classes#Professions|Profession]] variance, a random value between:&lt;br /&gt;
**1 to 6 for [[Hunters]]&lt;br /&gt;
**1 to 4 for [[Rangers]]&lt;br /&gt;
**1 to 3 for [[Forces]]&lt;br /&gt;
&lt;br /&gt;
4. Next, determine the effective target DFP:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;DFP&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; = DFP&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; * (1 - ZL)&amp;lt;/code&amp;gt;&lt;br /&gt;
* DFP&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; = [[Monsters/Full Monster Table|Target base DFP]]&lt;br /&gt;
* ZL = {{Zalure|n}} [[Zalure#Level_progression|base power in %]]&lt;br /&gt;
&lt;br /&gt;
5. Finally, to calculate your damage on an [[Monsters|enemy]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Damage = [(ATP&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; - DFP&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt;) / 5] x 0.9 x Attack modifier&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack modifier&#039;&#039;&#039; is:&lt;br /&gt;
** Normal: 1&lt;br /&gt;
** Heavy: {{Note|17/9|1.89}}&lt;br /&gt;
** {{Note|Excluding Fire damage, Lightning damage, HP cut, and Sacrificial specials|Special|}}: {{Note|5/9|0.56}}&lt;br /&gt;
** [[Weapons#Sacrificial damage increase|Sacrificial]]: {{Note|10/3|3.33}}&lt;br /&gt;
** {{Sword|rare|Vjaya}}: {{Note|17/3|5.67}}&lt;br /&gt;
&lt;br /&gt;
5a. If the attack is a critical hit, calculate critical damage:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Critical damage = Damage x 1.5&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The chance for an attack to be a critical hit is calculated with the following formula:&lt;br /&gt;
&amp;lt;code&amp;gt;Critical hit rate = [LCK / 5]%&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: the game doesn&#039;t round up damage values and instead truncates them. E.g. if the final calculated damage is &amp;lt;code&amp;gt;100.92&amp;lt;/code&amp;gt;, the real damage output is &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: the formulas above show that a weapons attribute percentages are only applied to its minimum possible weapon ATP. E.g. if a weapon has 300-400 ATP and 100% in an attribute, the ATP is increased to 600-700 (not 600-800). The variable spread remains a fixed value.&lt;br /&gt;
&lt;br /&gt;
==Knockdown==&lt;br /&gt;
Characters will be knocked down if a single attack does 25% or more of their max HP.&lt;br /&gt;
&lt;br /&gt;
==Accuracy==&lt;br /&gt;
&#039;&#039;&#039;To calculate accuracy&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
1. Begin by calculating total [[ATA]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ATA&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt; = ATA&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; + W&amp;lt;sub&amp;gt;ATA&amp;lt;/sub&amp;gt; + F&amp;lt;sub&amp;gt;ATA&amp;lt;/sub&amp;gt; + Ba&amp;lt;sub&amp;gt;ATA&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* ATA&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; = ATA value displayed ingame in the Menu in brackets ([[Class_comparison#Stat comparison tables|see here for stat tables]])&lt;br /&gt;
* W&amp;lt;sub&amp;gt;ATA&amp;lt;/sub&amp;gt; = [[Weapon]] ATA including [[Hit]]&lt;br /&gt;
* F&amp;lt;sub&amp;gt;ATA&amp;lt;/sub&amp;gt; = [[Frames|Frame]] ATA&lt;br /&gt;
* Ba&amp;lt;sub&amp;gt;ATA&amp;lt;/sub&amp;gt; = [[Barriers|Barrier]] ATA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: ATA&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt; is the ATA value shown ingame (&#039;&#039;&#039;not in brackets&#039;&#039;&#039;) in the menu and thus can be directly determined without the formula above.&lt;br /&gt;
&lt;br /&gt;
2. Next, calculate effective [[ATA]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;ATA&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; = ATA&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt; * (Attack Type modifier) * (Combo Step modifier)&amp;lt;/code&amp;gt;&lt;br /&gt;
* ATA&amp;lt;sub&amp;gt;total&amp;lt;/sub&amp;gt; = Total ATA value shown ingame in the Menu (not in brackets)&lt;br /&gt;
* &#039;&#039;&#039;Attack Type modifier&#039;&#039;&#039; is:&lt;br /&gt;
** Normal: 1.0&lt;br /&gt;
** Heavy: 0.7 &lt;br /&gt;
** Special: 0.5&lt;br /&gt;
* &#039;&#039;&#039;Combo Step modifier&#039;&#039;&#039; is:&lt;br /&gt;
** First attack: 1.0&lt;br /&gt;
** Second attack: 1.3&lt;br /&gt;
** Third attack: 1.69&lt;br /&gt;
&lt;br /&gt;
3. Next, calculate the [[Monsters|enemy&#039;s]] effective [[EVP]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;EVP&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; = EVP&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; * (Status Effect modifier)&amp;lt;/code&amp;gt;&lt;br /&gt;
* EVP&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; = [[Monsters/Full Monster Table|Target base EVP]]&lt;br /&gt;
* [[Status effects|Status effect]] modifier is:&lt;br /&gt;
** {{Paralyzed}} or {{Shocked}}: 0.85&lt;br /&gt;
** {{Frozen}}: 0.7&lt;br /&gt;
** Both: 0.55&lt;br /&gt;
** No status: 1&lt;br /&gt;
&lt;br /&gt;
4. Finally, calculate accuracy using the appropriate melee or ranged accuracy formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Accuracy&amp;lt;sub&amp;gt;melee&amp;lt;/sub&amp;gt;= ATA&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; - (EVP&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; * 0.2)&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;Accuracy&amp;lt;sub&amp;gt;ranged&amp;lt;/sub&amp;gt; = ATA&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; - (EVP&amp;lt;sub&amp;gt;eff&amp;lt;/sub&amp;gt; * 0.2) - (Distance Penalty)&amp;lt;/code&amp;gt;&lt;br /&gt;
* The calculated numbers are percentages. For accuracy values above &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt;, the given attack hits 100%. For negative values, the attack always misses (0%). &lt;br /&gt;
* &#039;&#039;&#039;Distance Penalty&#039;&#039;&#039; is &amp;lt;code&amp;gt;Distance * 0.33&amp;lt;/code&amp;gt; if the character is a [[Hunter]] or [[Force]] without {{Unit|rare|Smartlink}} (see Smartlink page for more detail), and 0 otherwise.&lt;br /&gt;
&lt;br /&gt;
The accuracy check does not occur for certain projectiles if the target has moved too far when the projectile reaches the target&#039;s hitbox. This distance is 8 units for bullets. If the target has moved towards the player when manual evasion occurs, the &amp;quot;MISS&amp;quot; text is displayed. Certain weapons create attacks with launcher projectiles that do not have a manual evasion check. &lt;br /&gt;
&lt;br /&gt;
Slicer projectiles follow different rules for collision. The projectile must come within 10 units of its intended target&#039;s original position for any collision check to occur. When this condition is met, the projectile connects with the target if the distance between the target&#039;s hitbox and the slicer&#039;s original position is less than the weapon&#039;s max distance. Due to consideration of the target&#039;s hitbox, slicers rarely experience manual evasion on most enemies.&lt;br /&gt;
&lt;br /&gt;
Projectiles that are both subject to manual evasion and specifically fired at a target will have a lifetime calculated by &amp;lt;code&amp;gt;(Distance to Target) / Speed&amp;lt;/code&amp;gt;. It is possible for the game to destroy the projectile before it physically collides with the target&#039;s hitbox if the target was pushed back. There will be no &amp;quot;MISS&amp;quot; text in this case. This is commonly seen when using Heavy Attacks with weapons such as {{Gun|rare|L&amp;amp;K38 Combat}} and {{Gun|rare|Yasminkov 9000M}} at a distance.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
===[[Techniques|Technique]] damage formula===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;[(MST + TBP)/5] x (1.0 + CB + WB + FB + MB) x (1 - RES)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* TBP: [[Game mechanics#Technique Base Power|Technique Base Power]]&lt;br /&gt;
* CB: [[Techniques#Class-based boosts|Class Boost]]&lt;br /&gt;
* WB: [[Techniques#Weapons|Weapon Boost]]&lt;br /&gt;
* FB: [[Techniques#Frames|Frame Boost]]&lt;br /&gt;
* MB: [[Techniques#Barriers|Merge Boost]]&lt;br /&gt;
* RES: [[Stats#Resistance stats|Enemy Resistance]]&lt;br /&gt;
&lt;br /&gt;
===Resta power===&lt;br /&gt;
&#039;&#039;&#039;Amount healed by {{Resta}} (including {{PSO icon|Leilla|link=}}[[Photon Blasts#Leilla|Leilla]] [[Photon Blasts|Photon Blast]])&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;MST * 0.5 + TBP&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Self-Resta====&lt;br /&gt;
[[File:Self Resta example.gif|thumb|Self-Resta example. Note Player 2&#039;s HP]]&lt;br /&gt;
Certain techniques, including Resta and other support techniques, have a property whereby their effect can be forced to only be applied to the player who cast the technique, regardless of their level or range. This occurs when an applicable technique--in this case {{Resta|n}}--is cast on the first actionable frame after performing an attack or recovering from knockdown; this occurs because techniques, whether offensive or supportive, require a frame to lock-on to targets, and if cast before this can happen, will not affect any targets other than the self.&lt;br /&gt;
&lt;br /&gt;
By utilizing the quick menu, Self-Resta can be performed reliably. Techniques in the quick menu can be rearranged, allowing Resta to be placed at the top of the list. During the action (attack or knockdown), the quick menu can be opened and Resta can be selected. This way the Resta cast is buffered and the healing is always performed whithin the first available frame (see graphic). &lt;br /&gt;
: &#039;&#039;Note: Self-Resta does not work after certain other actions, such as casting techniques&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Self-Resta is useful primarily in parties with {{Sword|rare|Dark Flow}} users, as Dark Flow&#039;s powerful special attack requires the user&#039;s HP to be below a certain threshold. Another use for Self-Resta is to allow other players in the party to exploit [[List of fixed-damage attacks|set damage attacks]] for {{PSO icon|mag}}[[Mags#Mag_triggers|Mag triggers]] by manipulating their health, allowing players wishing to recover their health to do so without interfering (or expending recovery items).&lt;br /&gt;
&lt;br /&gt;
===Technique Base Power===&lt;br /&gt;
* TLv = Technique level&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |Technique&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |Base Power Formula&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |TP Cost Formula&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Foie}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[50 * (TLv - 1)] + 110&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[65 * (TLv - 1)] - 85&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[1.3 * (TLv - 1)] + 5&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Gifoie}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[26 * (TLv - 1)] + 260&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[42 * (TLv - 1)] + 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[0.37 x (TLv - 1)] + 20&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Rafoie}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[22 * (TLv - 1)] + 350&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[21 * (TLv - 1)] + 370&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[0.25 * (TLv - 1)] + 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Barta}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[50 * (TLv - 1)] + 50&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[63 * (TLv - 1)] - 125&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[1.2 * (TLv - 1)] + 4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Gibarta}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[24 * (TLv - 1)] + 230&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[40 * (TLv - 1)]&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[0.5 * (TLv - 1)] + 25&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Rabarta}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[19 * (TLv - 1)] + 400&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[15 * (TLv - 1)] + 470&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[0.2 * (TLv - 1)] + 35&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Zonde}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[50 * (TLv - 1)] + 80&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[55 * (TLv - 1)] + 5&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[1.1 * (TLv - 1)] + 6&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Gizonde}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[22 * (TLv - 1)] + 200&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[38 * (TLv - 1)] - 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[0.6 * (TLv - 1)] + 25&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Razonde}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[16 * (TLv - 1)] + 450&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[8 * (TLv - 1)] + 565&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[0.3 * (TLv - 1)] + 35&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Grants}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[75 * (TLv - 1)] + 1180&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[60 * (TLv - 1)] + 1400&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[1.1 * (TLv - 1)] + 45&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Megid}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-15: &amp;lt;code&amp;gt;[3 * (TLv - 1)] + 27&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lv. 16-30: &amp;lt;code&amp;gt;[2 * (TLv - 1)] + 42&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[1.05 * (TLv - 1)] + 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Resta}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-30: &amp;lt;code&amp;gt;[5 * (TLv - 1)] + 50&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[1.2 * (TLv - 1)] + 15&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Anti}}&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| - &lt;br /&gt;
|&amp;lt;code&amp;gt;[0.5 * (TLv - 1)] + 10&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Reverser}}&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| - &lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Shifta}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-30: &amp;lt;code&amp;gt;[1.3 * (TLv - 1)] + 10&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: &amp;lt;code&amp;gt;[10 * (TLv - 1)] + 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[1.2 * (TLv - 1)] + 15&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Deband}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-30: &amp;lt;code&amp;gt;[1.3 * (TLv - 1)] + 10&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: &amp;lt;code&amp;gt;[10 * (TLv - 1)] + 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[(TLv - 1)] + 10&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Jellen}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-30: &amp;lt;code&amp;gt;[1.3 * (TLv - 1)] + 10&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: &amp;lt;code&amp;gt;[10 * (TLv - 1)] + 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[(TLv - 1)] + 10&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Zalure}}&lt;br /&gt;
|&lt;br /&gt;
Lv. 1-30: &amp;lt;code&amp;gt;[1.3 * (TLv - 1)] + 10&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Duration: &amp;lt;code&amp;gt;[10 * (TLv - 1)] + 30&amp;lt;/code&amp;gt;&lt;br /&gt;
|&amp;lt;code&amp;gt;[0.5 * (TLv - 1)] + 10&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;|{{Ryuker}}&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;| - &lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special attacks==&lt;br /&gt;
: &#039;&#039;Main article: [[Weapons#Special attacks|Special attacks]]&lt;br /&gt;
(See also: [[List of weapons with reduced specials]])&lt;br /&gt;
&lt;br /&gt;
==Trap shooting==&lt;br /&gt;
[[File:Trapshoot.gif|thumb|left|200x200px|Trap shooting with a Handgun]] &lt;br /&gt;
[[File:Trapshoot combo + south.gif|thumb|right|200x200px|Trapshooting+combo. Note the player facing south on minimap]] &lt;br /&gt;
[[File:Trapshoot twinblaze.gif|thumb|right|200x200px|Twin Blaze trap detonation]]&lt;br /&gt;
{{Trap|Trap}} shooting is a technique that allows a set trap to be detonated almost instantly, making immediate use of its area-of-effect. This powerful tool is exclusive to [[Androids]], making them the best [[classes]] for crowd control. Trap shooting is typically performed by setting a trap and immediately using a {{Attack|Normal|1}} with a [[Handguns|Handgun]] to trigger it. &lt;br /&gt;
&lt;br /&gt;
It can also be executed with other projectile-based [[weapons]] like [[Rifles]], [[Mechguns]], or [[Shots]], provided the projectile velocity is high enough to reach and target the trap. Equipment that increases [[Units#Attack_speed_units|attack speed]] makes trap shooting slightly easier.&lt;br /&gt;
&lt;br /&gt;
A player’s height also affects the timing window for shooting the trap. Taller characters have a more forgiving timeframe to execute the trap shot, giving male Android classes an advantage over their shorter female counterparts. During character creation, setting height to the maximum can make trap shooting easier.&lt;br /&gt;
&lt;br /&gt;
A unique characteristic of trap shooting is that the player always faces south on the minimap when performing it. This can be strategically exploited by continuing the [[Attack#Attack_combos|attack combo]] into combo step 2 and 3 after triggering the trap, attacking enemies south from the player.&lt;br /&gt;
&lt;br /&gt;
Traps can also be instantly detonated by other party members using {{Frame|rare|Lieutenant Mantle|Lieutenant Mantle&#039;s}} {{Tool|Trap Vision}} effect, which allows them to see and target traps set by Android allies. This method is often used by [[Forces]] who continuously cast {{Gifoie}}. The wide area-of-effect of Gifoie ensures any trap within its range detonates immediately, enabling instant crowd control.&lt;br /&gt;
&lt;br /&gt;
A more precise method, offering greater control for Androids, is utilizing {{Sword|rare|Twin Blaze|Twin Blaze&#039;s}} {{Gifoie}} [[special]]. The low-level Gifoie cast by Twin Blaze lingers near the user, allowing for immediate trap detonation. With an understanding of [[Monster|enemy]] [[HUcast/Guide#Spawn_knowledge|spawn patterns]], Gifoie can be prepared in advance. When enemies appear, a trap can be set and detonated instantly, providing immediate crowd control and creating an attack window.&lt;br /&gt;
&lt;br /&gt;
==Frame data==&lt;br /&gt;
* &#039;&#039;Phantasy Star Online Blue Burst&#039;&#039; runs at 30 frames per second (&amp;quot;FPS&amp;quot;)&lt;br /&gt;
* See [[Game mechanics/Frame data]] for individual weapon/technique frame data&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=34318</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=34318"/>
		<updated>2025-01-12T22:07:47Z</updated>

		<summary type="html">&lt;p&gt;Matt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:|keywords=Phantasy, Star, Online, Blue, Burst, Wiki, DB, Database, Guide, Info, Information, PSO, PSOBB|description=The Ephinea Wiki is a comprehensive wiki about the Ephinea Phantasy Star Online: Blue Burst private server!}}__NOTOC__&amp;lt;div class=&amp;quot;themainpage&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mainpage-header nomobile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;header-intro&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1 class=&amp;quot;buttontext&amp;quot;&amp;gt;Welcome to the Ephinea Wiki!&amp;lt;/h1&amp;gt;&lt;br /&gt;
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{{HomepageTile|HomeClasses.png|Classes|Classes}}&lt;br /&gt;
{{HomepageTile|HomePhotonBlasts.png|Photon Blasts|Photon Blasts}}&lt;br /&gt;
{{HomepageTile|HomeTechniques.png|Techniques|Techniques}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeWeapons.gif|Weapons|Weapons}}&lt;br /&gt;
{{HomepageTile|HomeFrames.png|Frames|Frames}}&lt;br /&gt;
{{HomepageTile|HomeBarriers.png|Barriers|Barriers}}&lt;br /&gt;
{{HomepageTile|HomeUnits.gif|Units|Units}}&lt;br /&gt;
{{HomepageTile|HomeMags.png|Mags|Mags}}&lt;br /&gt;
{{HomepageTile|HomeConsumables.gif|Tools|Tools}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Gameplay&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeQuests.png|Quests|Quests}}&lt;br /&gt;
{{HomepageTile|HomeMonsters.png|Monsters|Monsters}}&lt;br /&gt;
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{{HomepageTile|HomeSkins.png|Skins|Skin:Main Page}}&lt;br /&gt;
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&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Price guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Mag feeding tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
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&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Weapon attribute drop tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Claire&#039;s Deal 5]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Game mechanics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
           &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mainpage-kireek&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mainpage-kireek-text&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;kireek&amp;quot;&amp;gt;Kireek has all sorts of handy tips and tricks. Keep an eye out for his icon at the top of pages to see what great advice and guides he has to share!&amp;lt;/p&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{DailyForecast}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{WeeklyBoost&lt;br /&gt;
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&amp;lt;!-- |[[Easter event]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |[[Halloween event]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |[[Christmas event]] (Doubled) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Holiday Texts --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Christmas Eve/Day (Presents doubled) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |New Year&#039;s Eve/Day (Presents doubled) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{RagolBoostRoad}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-discord tile-below plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-top&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Discord logo icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
        [https://discord.gg/pvVJY5NqKt &amp;lt;div class=&amp;quot;arrow nomobile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;p class=&amp;quot;server-name&amp;quot;&amp;gt;Ephinea PSO BB Discord&amp;lt;/p&amp;gt;&amp;lt;p class=&amp;quot;server-tagline&amp;quot;&amp;gt;Join the community Discord!&amp;lt;/p&amp;gt;]&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Ephinea Icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-bottom&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;The Largest PSO BB Community&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=34074</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=34074"/>
		<updated>2024-12-14T12:37:36Z</updated>

		<summary type="html">&lt;p&gt;Matt: Update weekly boosts on home page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:|keywords=Phantasy, Star, Online, Blue, Burst, Wiki, DB, Database, Guide, Info, Information, PSO, PSOBB|description=The Ephinea Wiki is a comprehensive wiki about the Ephinea Phantasy Star Online: Blue Burst private server!}}__NOTOC__&amp;lt;div class=&amp;quot;themainpage&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mainpage-header nomobile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;header-intro&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1 class=&amp;quot;buttontext&amp;quot;&amp;gt;Welcome to the Ephinea Wiki!&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;We are a comprehensive wiki for the Ephinea private server for &#039;&#039;Phantasy Star Online Blue Burst&#039;&#039;, powered by Tethealla, created by Sodaboy and Tofuman. Our aim is to compile as much information possible regarding the game and be the primary source of information for all players!&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;header-stats&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of articles: &#039;&#039;&#039;{{NUMBEROFARTICLES}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of files: &#039;&#039;&#039;{{NUMBEROFFILES}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of active users: &#039;&#039;&#039;{{NUMBEROFACTIVEUSERS}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of edits: &#039;&#039;&#039;{{NUMBEROFEDITS}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-body&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-left&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-popular tile-below&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-popular psoBackground psoStyle&amp;quot; style=&amp;quot;padding: 1.3rem 1.5rem 0.6rem;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h2 class=&amp;quot;buttontext&amp;quot; style=&amp;quot;margin-bottom:1em;&amp;quot;&amp;gt;Navigation&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Character&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeClasses.png|Classes|Classes}}&lt;br /&gt;
{{HomepageTile|HomePhotonBlasts.png|Photon Blasts|Photon Blasts}}&lt;br /&gt;
{{HomepageTile|HomeTechniques.png|Techniques|Techniques}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeWeapons.gif|Weapons|Weapons}}&lt;br /&gt;
{{HomepageTile|HomeFrames.png|Frames|Frames}}&lt;br /&gt;
{{HomepageTile|HomeBarriers.png|Barriers|Barriers}}&lt;br /&gt;
{{HomepageTile|HomeUnits.gif|Units|Units}}&lt;br /&gt;
{{HomepageTile|HomeMags.png|Mags|Mags}}&lt;br /&gt;
{{HomepageTile|HomeConsumables.gif|Tools|Tools}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Gameplay&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeQuests.png|Quests|Quests}}&lt;br /&gt;
{{HomepageTile|HomeMonsters.png|Monsters|Monsters}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Extras&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeSkins.png|Skins|Skin:Main Page}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-popular tile-below nomobile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-popular psoBackground psoStyle&amp;quot; style=&amp;quot;padding: 1.3rem 1.5rem 0.6rem;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;popular-pages&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h2 class=&amp;quot;buttontext&amp;quot;&amp;gt;Popular pages&amp;lt;/h2&amp;gt;&lt;br /&gt;
            &amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Price guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Mag feeding tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Ragol Boost Road]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Section IDs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Class comparison]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[ES weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Photon Drop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Gallon&#039;s Shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Photon Crystal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Weapon attribute drop tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Claire&#039;s Deal 5]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Game mechanics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
           &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-kireek&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;kireek-header&amp;quot;&amp;gt;Look out for Kireek&amp;lt;br&amp;gt;at the top of pages!&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-kireek-text&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;kireek&amp;quot;&amp;gt;Kireek has all sorts of handy tips and tricks. Keep an eye out for his icon at the top of pages to see what great advice and guides he has to share!&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{DailyForecast}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{WeeklyBoost&lt;br /&gt;
&amp;lt;!-- |All=on --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Event Texts --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Valentine&#039;s Event --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Easter Event --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Halloween Event --&amp;gt;&lt;br /&gt;
|Christmas Event (Doubled)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Holiday Texts --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Christmas Eve/Day (Presents Doubled) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |New Year&#039;s Eve/Day (Presents Doubled) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{RagolBoostRoad}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-discord tile-below plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-top&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Discord logo icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
        [https://discord.gg/pvVJY5NqKt &amp;lt;div class=&amp;quot;arrow nomobile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;p class=&amp;quot;server-name&amp;quot;&amp;gt;Ephinea PSO BB Discord&amp;lt;/p&amp;gt;&amp;lt;p class=&amp;quot;server-tagline&amp;quot;&amp;gt;Join the community Discord!&amp;lt;/p&amp;gt;]&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Ephinea Icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-bottom&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;The Largest PSO BB Community&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Parts_of_Baranz&amp;diff=33905</id>
		<title>Parts of Baranz</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Parts_of_Baranz&amp;diff=33905"/>
		<updated>2024-12-06T14:34:21Z</updated>

		<summary type="html">&lt;p&gt;Matt: /* Enemy Drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon=tool&lt;br /&gt;
|color=rare&lt;br /&gt;
|type=Enemy part&lt;br /&gt;
|stack=1&lt;br /&gt;
|desc=Body part of an enemy.&amp;lt;br&amp;gt;It is said that someone can turn it into a weapon.&lt;br /&gt;
|hex=030D0A&lt;br /&gt;
}}&lt;br /&gt;
{{Tool|rare|Parts of Baranz}} is an enemy part obtainable exclusively from killing [[Baranz]].&lt;br /&gt;
==Usage==&lt;br /&gt;
{{EnemyPartConversion|Gun|Baranz Launcher}}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Viridia|diff=Ultimate|Baranz (E1)|1/371}}&lt;br /&gt;
{{DropRow|id=Greenill|diff=Ultimate|Baranz (E1)|1/371}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Ultimate|Baranz (E1)|1/371}}&lt;br /&gt;
{{DropRow|id=Pinkal|idspan=2|diff=Ultimate|diffspan=2|Baranz (E1)|1/371}}&lt;br /&gt;
{{DropRow|Baranz (E2)|1/630}}&lt;br /&gt;
{{DropRow|id=Oran|diff=Ultimate|Baranz (E1)|1/371}}&lt;br /&gt;
{{DropRow|id=Whitill|idspan=2|diff=Ultimate|diffspan=2|Baranz (E1)|1/371}}&lt;br /&gt;
{{DropRow|Baranz (E2)|1/1260}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Tools}}&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Enemy Parts]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=33698</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=33698"/>
		<updated>2024-11-24T00:01:59Z</updated>

		<summary type="html">&lt;p&gt;Matt: Fix Discord link, we lost /pso&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#seo:|keywords=Phantasy, Star, Online, Blue, Burst, Wiki, DB, Database, Guide, Info, Information, PSO, PSOBB|description=The Ephinea Wiki is a comprehensive wiki about the Ephinea Phantasy Star Online: Blue Burst private server!}}__NOTOC__&amp;lt;div class=&amp;quot;themainpage&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mainpage-header nomobile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;header-intro&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1 class=&amp;quot;buttontext&amp;quot;&amp;gt;Welcome to the Ephinea Wiki!&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;We are a comprehensive wiki for the Ephinea private server for &#039;&#039;Phantasy Star Online Blue Burst&#039;&#039;, powered by Tethealla, created by Sodaboy and Tofuman. Our aim is to compile as much information possible regarding the game and be the primary source of information for all players!&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;header-stats&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of articles: &#039;&#039;&#039;{{NUMBEROFARTICLES}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of files: &#039;&#039;&#039;{{NUMBEROFFILES}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of active users: &#039;&#039;&#039;{{NUMBEROFACTIVEUSERS}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Number of edits: &#039;&#039;&#039;{{NUMBEROFEDITS}}&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-body&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-left&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-popular tile-below&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-popular psoBackground psoStyle&amp;quot; style=&amp;quot;padding: 1.3rem 1.5rem 0.6rem;&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h2 class=&amp;quot;buttontext&amp;quot; style=&amp;quot;margin-bottom:1em;&amp;quot;&amp;gt;Navigation&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Character&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeClasses.png|Classes|Classes}}&lt;br /&gt;
{{HomepageTile|HomePhotonBlasts.png|Photon Blasts|Photon Blasts}}&lt;br /&gt;
{{HomepageTile|HomeTechniques.png|Techniques|Techniques}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Items&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeWeapons.gif|Weapons|Weapons}}&lt;br /&gt;
{{HomepageTile|HomeFrames.png|Frames|Frames}}&lt;br /&gt;
{{HomepageTile|HomeBarriers.png|Barriers|Barriers}}&lt;br /&gt;
{{HomepageTile|HomeUnits.gif|Units|Units}}&lt;br /&gt;
{{HomepageTile|HomeMags.png|Mags|Mags}}&lt;br /&gt;
{{HomepageTile|HomeConsumables.gif|Tools|Tools}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Gameplay&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeQuests.png|Quests|Quests}}&lt;br /&gt;
{{HomepageTile|HomeMonsters.png|Monsters|Monsters}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight: bold; font-size: 120%; margin-bottom:1em;&amp;quot;&amp;gt;Extras&amp;lt;/div&amp;gt;&lt;br /&gt;
{{HomepageTile|HomeSkins.png|Skins|Skin:Main Page}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-popular tile-below nomobile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-popular psoBackground psoStyle&amp;quot; style=&amp;quot;padding: 1.3rem 1.5rem 0.6rem;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;popular-pages&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h2 class=&amp;quot;buttontext&amp;quot;&amp;gt;Popular pages&amp;lt;/h2&amp;gt;&lt;br /&gt;
            &amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Price guide]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Mag feeding tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Ragol Boost Road]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Section IDs]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Class comparison]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[ES weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Photon Drop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Gallon&#039;s Shop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Photon Crystal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Weapon attribute drop tables]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Claire&#039;s Deal 5]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li class=&amp;quot;mp-popular-page-light&amp;quot;&amp;gt;[[Game mechanics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
           &amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-right&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-kireek&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;kireek-header&amp;quot;&amp;gt;Look out for Kireek&amp;lt;br&amp;gt;at the top of pages!&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-kireek-text&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;kireek&amp;quot;&amp;gt;Kireek has all sorts of handy tips and tricks. Keep an eye out for his icon at the top of pages to see what great advice and guides he has to share!&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width:100%;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;{{DailyForecast}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{WeeklyBoost&lt;br /&gt;
&amp;lt;!-- |All=on --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Event Texts --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Valentine&#039;s Event --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Easter Event --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Halloween Event --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Christmas Event (Doubled) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Holiday Texts --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |Christmas Eve/Day (Presents Doubled) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- |New Year&#039;s Eve/Day (Presents Doubled) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{RagolBoostRoad}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainpage-discord tile-below plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-top&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Discord logo icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
        [https://discord.gg/pvVJY5NqKt &amp;lt;div class=&amp;quot;arrow nomobile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;p class=&amp;quot;server-name&amp;quot;&amp;gt;Ephinea PSO BB Discord&amp;lt;/p&amp;gt;&amp;lt;p class=&amp;quot;server-tagline&amp;quot;&amp;gt;Join the community Discord!&amp;lt;/p&amp;gt;]&lt;br /&gt;
        &amp;lt;div class=&amp;quot;partner-icon&amp;quot;&amp;gt;[[File:Ephinea Icon.png|60px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tile-bottom&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;The Largest PSO BB Community&amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Yasmikov&amp;diff=33656</id>
		<title>Yasmikov</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Yasmikov&amp;diff=33656"/>
		<updated>2024-11-18T22:06:33Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected to Yasminkov (disambiguation) via Special:SearchDigest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Yasminkov (disambiguation)]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Neiclaw&amp;diff=33655</id>
		<title>Neiclaw</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Neiclaw&amp;diff=33655"/>
		<updated>2024-11-18T22:06:27Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected to Nei&amp;#039;s Claw via Special:SearchDigest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Nei&#039;s Claw]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Bringer%27s_Arm&amp;diff=33654</id>
		<title>Bringer&#039;s Arm</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Bringer%27s_Arm&amp;diff=33654"/>
		<updated>2024-11-18T22:06:22Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected to Bringer&amp;#039;s Right Arm via Special:SearchDigest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Bringer&#039;s Right Arm]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Stiker_mag&amp;diff=33653</id>
		<title>Stiker mag</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Stiker_mag&amp;diff=33653"/>
		<updated>2024-11-18T22:06:15Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected to Striker Unit via Special:SearchDigest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Striker Unit]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Branz&amp;diff=33652</id>
		<title>Branz</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Branz&amp;diff=33652"/>
		<updated>2024-11-18T22:06:10Z</updated>

		<summary type="html">&lt;p&gt;Matt: Redirected to Garanz via Special:SearchDigest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Garanz]]&lt;/div&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
</feed>