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	<id>https://wiki.pioneer2.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Melirei</id>
	<title>Ephinea PSO Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pioneer2.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Melirei"/>
	<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/w/Special:Contributions/Melirei"/>
	<updated>2026-05-13T01:48:29Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Team&amp;diff=3876</id>
		<title>Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Team&amp;diff=3876"/>
		<updated>2017-10-25T05:03:51Z</updated>

		<summary type="html">&lt;p&gt;Melirei: presumably union stuff costs 100 TP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;quot;[[Teams]] are groups that hunters can make, where they band together to strengthen themselves, share like-minded goals, and form their own communities.&lt;br /&gt;
Put simply, if you&#039;re on a Team, you can chat with fellow members anywhere, you can easily get together to do things, as well as have access to other fun features.&lt;br /&gt;
Anyone can be on a Team. There are two ways to become part of a Team: the first is to create a Team, and the other is to be invited into a Team.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Teams]] are features exclusive to &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039;, and should not be confused with &amp;quot;Parties&amp;quot;, which refers to people who are in the same &amp;quot;room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Team Organization==&lt;br /&gt;
&amp;quot;Teams are comprised of Masters, Leaders, and Common members.&lt;br /&gt;
Masters handle Team management and appoint other members to the position of Leader. The person who first creates a Team will be the Master. They also have access to the Master Menu of special Team commands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Serving as assistants to Masters, Leaders have access to some portion of special commands that Common members do not. There is a fixed number of Leaders that a Team can have, and the position is appointed by a Master.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The majority of the players on a Team will be Common members. They do not get any special access, other than normal Team benefits. Members begin as &amp;quot;Common&amp;quot; when they first are brought onto a team.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Establishing a Team=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Any player who is not currently already part of a Team may create one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Team Names=&lt;br /&gt;
&amp;quot;You cannot create a Team with a name that is already in use by another Team. You will have to choose a different name for your Team, or try to get invited onto the Team that has the name you like.&amp;quot; (Not sure if this works on Ephinea.)&lt;br /&gt;
&lt;br /&gt;
=Inviting=&lt;br /&gt;
&amp;quot;Masters and Leaders can invite other players to join their Teams. Common members cannot send invites.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You can only belong to one Team at a time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Players who belong to a Team will have that Team&#039;s name displayed above their heads in the Lobby. Your Team name is also automatically inscribed onto your Guild Card.&amp;quot; (Really?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Press the &#039;Tab&#039; key to change the display in order to see the Team names listed above other players&#039; heads.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your Team name will automatically be entered onto your Guild Card in the &#039;Comment&#039; column.&amp;quot; (Again, really?)&lt;br /&gt;
&lt;br /&gt;
=Team Name Color=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Team Masters will have the Team name listed in red; Leaders are in blue, and Common members are shown in white.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ex-team masters are shown in pale green.&lt;br /&gt;
&lt;br /&gt;
==Team Points==&lt;br /&gt;
&lt;br /&gt;
==Team Privilege==&lt;br /&gt;
* Team Flag - 1000 Team Points&lt;br /&gt;
* Dressing Room - 1000 Team Points&lt;br /&gt;
* Member Limit 20 - 1000 Team Points&lt;br /&gt;
* Member Limit 40 - 2000 Team Points&lt;br /&gt;
* Member Limit 70 - 5000 Team Points&lt;br /&gt;
* Member Limit 100 - 10000 Team Points&lt;br /&gt;
* Team Quest: Point of Disaster - 1500 Team Points&lt;br /&gt;
* Team Quest: The Robots&#039; Reckoning - 1500 Team Points&lt;br /&gt;
* Master&#039;s Commander Blade - 5000 Team Points&lt;br /&gt;
&lt;br /&gt;
* Union Guard - 100 Team Points&lt;br /&gt;
* Union Field - 100 Team Points&lt;br /&gt;
* Team Point 500 - 500 Team Points&lt;br /&gt;
* Team Point 1000 - 1000 Team Points&lt;br /&gt;
* Team Point 10000 - 10000 Team Points&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Team&amp;diff=3875</id>
		<title>Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Team&amp;diff=3875"/>
		<updated>2017-10-25T04:54:11Z</updated>

		<summary type="html">&lt;p&gt;Melirei: union guard/field, team point coupons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;quot;[[Teams]] are groups that hunters can make, where they band together to strengthen themselves, share like-minded goals, and form their own communities.&lt;br /&gt;
Put simply, if you&#039;re on a Team, you can chat with fellow members anywhere, you can easily get together to do things, as well as have access to other fun features.&lt;br /&gt;
Anyone can be on a Team. There are two ways to become part of a Team: the first is to create a Team, and the other is to be invited into a Team.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Teams]] are features exclusive to &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039;, and should not be confused with &amp;quot;Parties&amp;quot;, which refers to people who are in the same &amp;quot;room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Team Organization==&lt;br /&gt;
&amp;quot;Teams are comprised of Masters, Leaders, and Common members.&lt;br /&gt;
Masters handle Team management and appoint other members to the position of Leader. The person who first creates a Team will be the Master. They also have access to the Master Menu of special Team commands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Serving as assistants to Masters, Leaders have access to some portion of special commands that Common members do not. There is a fixed number of Leaders that a Team can have, and the position is appointed by a Master.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The majority of the players on a Team will be Common members. They do not get any special access, other than normal Team benefits. Members begin as &amp;quot;Common&amp;quot; when they first are brought onto a team.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Establishing a Team=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Any player who is not currently already part of a Team may create one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Team Names=&lt;br /&gt;
&amp;quot;You cannot create a Team with a name that is already in use by another Team. You will have to choose a different name for your Team, or try to get invited onto the Team that has the name you like.&amp;quot; (Not sure if this works on Ephinea.)&lt;br /&gt;
&lt;br /&gt;
=Inviting=&lt;br /&gt;
&amp;quot;Masters and Leaders can invite other players to join their Teams. Common members cannot send invites.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You can only belong to one Team at a time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Players who belong to a Team will have that Team&#039;s name displayed above their heads in the Lobby. Your Team name is also automatically inscribed onto your Guild Card.&amp;quot; (Really?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Press the &#039;Tab&#039; key to change the display in order to see the Team names listed above other players&#039; heads.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your Team name will automatically be entered onto your Guild Card in the &#039;Comment&#039; column.&amp;quot; (Again, really?)&lt;br /&gt;
&lt;br /&gt;
=Team Name Color=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Team Masters will have the Team name listed in red; Leaders are in blue, and Common members are shown in white.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ex-team masters are shown in pale green.&lt;br /&gt;
&lt;br /&gt;
==Team Points==&lt;br /&gt;
&lt;br /&gt;
==Team Privilege==&lt;br /&gt;
* Team Flag - 1000 Team Points&lt;br /&gt;
* Dressing Room - 1000 Team Points&lt;br /&gt;
* Member Limit 20 - 1000 Team Points&lt;br /&gt;
* Member Limit 40 - 2000 Team Points&lt;br /&gt;
* Member Limit 70 - 5000 Team Points&lt;br /&gt;
* Member Limit 100 - 10000 Team Points&lt;br /&gt;
* Team Quest: Point of Disaster - 1500 Team Points&lt;br /&gt;
* Team Quest: The Robots&#039; Reckoning - 1500 Team Points&lt;br /&gt;
* Master&#039;s Commander Blade - 5000 Team Points&lt;br /&gt;
&lt;br /&gt;
* Union Guard -&lt;br /&gt;
* Union Field - &lt;br /&gt;
* Team Point 500 - 500 Team Points&lt;br /&gt;
* Team Point 1000 - 1000 Team Points&lt;br /&gt;
* Team Point 10000 - 10000 Team Points&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Team&amp;diff=3874</id>
		<title>Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Team&amp;diff=3874"/>
		<updated>2017-10-25T04:48:46Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Tentatively made a page for teams.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;quot;[[Teams]] are groups that hunters can make, where they band together to strengthen themselves, share like-minded goals, and form their own communities.&lt;br /&gt;
Put simply, if you&#039;re on a Team, you can chat with fellow members anywhere, you can easily get together to do things, as well as have access to other fun features.&lt;br /&gt;
Anyone can be on a Team. There are two ways to become part of a Team: the first is to create a Team, and the other is to be invited into a Team.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Teams]] are features exclusive to &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039;, and should not be confused with &amp;quot;Parties&amp;quot;, which refers to people who are in the same &amp;quot;room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Team Organization==&lt;br /&gt;
&amp;quot;Teams are comprised of Masters, Leaders, and Common members.&lt;br /&gt;
Masters handle Team management and appoint other members to the position of Leader. The person who first creates a Team will be the Master. They also have access to the Master Menu of special Team commands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Serving as assistants to Masters, Leaders have access to some portion of special commands that Common members do not. There is a fixed number of Leaders that a Team can have, and the position is appointed by a Master.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The majority of the players on a Team will be Common members. They do not get any special access, other than normal Team benefits. Members begin as &amp;quot;Common&amp;quot; when they first are brought onto a team.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Establishing a Team=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Any player who is not currently already part of a Team may create one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Team Names=&lt;br /&gt;
&amp;quot;You cannot create a Team with a name that is already in use by another Team. You will have to choose a different name for your Team, or try to get invited onto the Team that has the name you like.&amp;quot; (Not sure if this works on Ephinea.)&lt;br /&gt;
&lt;br /&gt;
=Inviting=&lt;br /&gt;
&amp;quot;Masters and Leaders can invite other players to join their Teams. Common members cannot send invites.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You can only belong to one Team at a time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Players who belong to a Team will have that Team&#039;s name displayed above their heads in the Lobby. Your Team name is also automatically inscribed onto your Guild Card.&amp;quot; (Really?)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Press the &#039;Tab&#039; key to change the display in order to see the Team names listed above other players&#039; heads.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your Team name will automatically be entered onto your Guild Card in the &#039;Comment&#039; column.&amp;quot; (Again, really?)&lt;br /&gt;
&lt;br /&gt;
=Team Name Color=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Team Masters will have the Team name listed in red; Leaders are in blue, and Common members are shown in white.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ex-team masters are shown in pale green.&lt;br /&gt;
&lt;br /&gt;
==Team Points==&lt;br /&gt;
&lt;br /&gt;
==Team Privilege==&lt;br /&gt;
* Team Flag - 1000 Team Points&lt;br /&gt;
* Dressing Room - 1000 Team Points&lt;br /&gt;
* Member Limit 20 - 1000 Team Points&lt;br /&gt;
* Member Limit 40 - 2000 Team Points&lt;br /&gt;
* Member Limit 70 - 5000 Team Points&lt;br /&gt;
* Member Limit 100 - 10000 Team Points&lt;br /&gt;
* Team Quest: Point of Disaster - 1500 Team Points&lt;br /&gt;
* Team Quest: The Robots&#039; Reckoning - 1500 Team Points&lt;br /&gt;
* Master&#039;s Commander Blade - 5000 Team Points&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3733</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3733"/>
		<updated>2017-10-18T09:29:26Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PSO icon|Mag}} [[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirement&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mag.png|30px|link=Mag]]&amp;lt;br&amp;gt;[[Mag]] ||New Character&amp;lt;br&amp;gt;Box Drops|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
First Evolution Mags occur at level 10 and evolve depending entirely on the class used to level it up to 10.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirement&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Varuna.png|30px|link=Varuna]]&amp;lt;br&amp;gt;[[Varuna]]&lt;br /&gt;
|&#039;&#039;&#039;HU&#039;&#039;&#039; evolves Mag&lt;br /&gt;
|[[File:Farlla.png|30px]]&amp;lt;br&amp;gt;Farlla&lt;br /&gt;
|40&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kalki.png|30px|link=Kalki]]&amp;lt;br&amp;gt;[[Kalki]]&lt;br /&gt;
|&#039;&#039;&#039;RA&#039;&#039;&#039; evolves Mag&lt;br /&gt;
|[[File:Estlla.png|30px]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|40&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vritra.png|30px|link=Vritra]]&amp;lt;br&amp;gt;[[Vritra]]&lt;br /&gt;
|&#039;&#039;&#039;FO&#039;&#039;&#039; evolves Mag&lt;br /&gt;
|[[File:Leilla.png|30px]]&amp;lt;br&amp;gt;Leilla&lt;br /&gt;
|40&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
| -&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
Second Evolution Mags occur at level 35, and their evolution depends what they evolve from and what their highest stat is.&lt;br /&gt;
&lt;br /&gt;
The class being used is irrelevant, for example if the mag is a Kalki, it can only evolve into Surya, Mitra and Tapas.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirement&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rudra.png|30px|link=Rudra]]&amp;lt;br&amp;gt;[[Rudra]]&lt;br /&gt;
|{{POW}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Varuna&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marutah.png|30px|link=Marutah]]&amp;lt;br&amp;gt;[[Marutah]]&lt;br /&gt;
|{{DEX}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Varuna&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|40&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (-)&lt;br /&gt;
| -&lt;br /&gt;
|Table 2&lt;br /&gt;
|- style=&amp;quot;border-bottom: solid 3px #aaa;&amp;quot;&lt;br /&gt;
|[[File:Vayu.png|30px|link=Vayu]]&amp;lt;br&amp;gt;[[Vayu]]&lt;br /&gt;
|{{MIND}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Varuna&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|45&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Surya.png|30px|link=Surya]]&amp;lt;br&amp;gt;[[Surya]]&lt;br /&gt;
|{{POW}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Kalki&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mitra.png|30px|link=Mitra]]&amp;lt;br&amp;gt;[[Mitra]]&lt;br /&gt;
|{{DEX}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Kalki&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|40&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (-)&lt;br /&gt;
| -&lt;br /&gt;
|Table 3&lt;br /&gt;
|- style=&amp;quot;border-bottom: solid 3px #aaa;&amp;quot;&lt;br /&gt;
|[[File:Tapas.png|30px|link=Tapas]]&amp;lt;br&amp;gt;[[Tapas]]&lt;br /&gt;
|{{MIND}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Kalki&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|45&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sumba.png|30px|link=Sumba]]&amp;lt;br&amp;gt;[[Sumba]]&lt;br /&gt;
|{{POW}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Vritra&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ashvinau.png|30px|link=Ashvinau]]&amp;lt;br&amp;gt;[[Ashvinau]]&lt;br /&gt;
|{{DEX}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Vritra&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|40&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (-)&lt;br /&gt;
| -&lt;br /&gt;
|Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Namuci.png|30px|link=Namuci]]&amp;lt;br&amp;gt;[[Namuci]]&lt;br /&gt;
|{{MIND}} &amp;gt; Others&amp;lt;br&amp;gt;Evolves from Vritra&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|45&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Any common mag will evolve into these mags when fed starting from level 50, and every five levels beyond that.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Andhaka.png|30px|link=Andhaka]]&amp;lt;br&amp;gt;[[Andhaka]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; (All IDs) {{DEF}} ≥ 45, {{POW}} &amp;gt; Others&lt;br /&gt;
|[[File:Estlla.png|30px]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (-)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apsaras.png|30px|link=Apsaras]]&amp;lt;br&amp;gt;[[Apsaras]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bana.png|30px|link=Bana]]&amp;lt;br&amp;gt;[[Bana]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; (All ID) {{DEF}} ≥ 45, {{DEX}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; (All ID) {{DEF}} ≥ 45, {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|20&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bhirava.png|30px|link=Bhirava]]&amp;lt;br&amp;gt;[[Bhirava]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Durga.png|30px|link=Durga]]&amp;lt;br&amp;gt;[[Durga]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Garuda.png|30px|link=Garuda]]&amp;lt;br&amp;gt;[[Garuda]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ila.png|30px|link=Ila]]&amp;lt;br&amp;gt;[[Ila]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kabanda.png|30px|link=Kabanda]]&amp;lt;br&amp;gt;[[Kabanda]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kaitabha.png|30px|link=Kaitabha]]&amp;lt;br&amp;gt;[[Kaitabha]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kama.png|30px|link=Kama]]&amp;lt;br&amp;gt;[[Kama]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Dex}} = {{Mind}} &amp;gt; {{Pow}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}} &amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} = {{MIND}} &amp;gt; {{DEX}} &lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kumara.png|30px|link=Kumara]]&amp;lt;br&amp;gt;[[Kumara]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|35&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Madhu.png|30px|link=Madhu]]&amp;lt;br&amp;gt;[[Madhu]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|20&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marica.png|30px|link=Marica]]&amp;lt;br&amp;gt;[[Marica]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Naga.png|30px|link=Naga]]&amp;lt;br&amp;gt;[[Naga]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Mylla &amp;amp; Youlla.png|30px]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nandin.png|30px|link=Nandin]]&amp;lt;br&amp;gt;[[Nandin]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Naraka.png|30px|link=Naraka]]&amp;lt;br&amp;gt;[[Naraka]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|30&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (-)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravana.png|30px|link=Ravana]]&amp;lt;br&amp;gt;[[Ravana]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&lt;br /&gt;
|[[File:Farlla.png|30px]]&amp;lt;br&amp;gt;Farlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ribhava.png|30px|link=Ribhava]]&amp;lt;br&amp;gt;[[Ribhava]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&lt;br /&gt;
|[[File:Farlla.png|30px]]&amp;lt;br&amp;gt;Farlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sita.png|30px|link=Sita]]&amp;lt;br&amp;gt;[[Sita]] &lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Pilla.png|30px]]&amp;lt;br&amp;gt;Pilla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soma.png|30px|link=Soma]]&amp;lt;br&amp;gt;[[Soma]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Estlla.png|30px]]&amp;lt;br&amp;gt;Estlla&lt;br /&gt;
|25&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ushasu.png|30px|link=Ushasu]]&amp;lt;br&amp;gt;[[Ushasu]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|35&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Varaha.png|30px|link=Varaha]]&amp;lt;br&amp;gt;[[Varaha]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} = {{MIND}} &amp;gt; {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} = {{MIND}} &amp;gt; {{DEX}}&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yaksa.png|30px|link=Yaksa]]&amp;lt;br&amp;gt;[[Yaksa]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}&lt;br /&gt;
|[[File:Golla.png|30px]]&amp;lt;br&amp;gt;Golla&lt;br /&gt;
|35&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution Mags===&lt;br /&gt;
Fourth Evolution Mags occur at level 100, and can only be evolved from any third evolution mag.&lt;br /&gt;
&lt;br /&gt;
Unlike other evolutions, fourth evolutions are not guaranteed as they require a specific class, sex, ID and a formula to be met. However, once a mag has evolved into a fourth evolution, it cannot evolve further regardless of its stat makeup.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirement&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bhima.png|30px|link=Bhima]]&amp;lt;br&amp;gt;[[Bhima]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female FO&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female FO&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;bR&amp;gt;Invincibility (-)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Deva.png|30px|link=Deva]]&amp;lt;br&amp;gt;[[Deva]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male HU&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diwari.png|30px|link=Diwari]]&amp;lt;br&amp;gt;[[Diwari]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female RA&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nidra.png|30px|link=Nidra]]&amp;lt;br&amp;gt;[[Nidra]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male FO&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male FO&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male FO&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pushan.png|30px|link=Pushan]]&amp;lt;br&amp;gt;[[Pushan]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male RA&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male RA&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male RA&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rati.png|30px|link=Rati]]&amp;lt;br&amp;gt;[[Rati]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Male HU&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Male HU&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rukmin.png|30px|link=Rukmin]]&amp;lt;br&amp;gt;[[Rukmin]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female RA&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female RA&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sato.png|30px|link=Sato]]&amp;lt;br&amp;gt;[[Sato]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female FO&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (-)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savitri.png|30px|link=Savitri]]&amp;lt;br&amp;gt;[[Savitri]]&lt;br /&gt;
|style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;Female HU&#039;&#039;&#039; {{Type1}} {{DEF}} + {{DEX}} = {{POW}} + {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female HU&#039;&#039;&#039; {{Type2}} {{DEF}} + {{MIND}} = {{POW}} + {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Female HU&#039;&#039;&#039; {{Type3}} {{DEF}} + {{POW}} = {{DEX}} + {{MIND}}&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Table 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
Cell Mags are mags that are obtained through the usage of a mag cell on another mag. All celled mags evolve from third evolution mags only, unless otherwise specified. Mags that have already been celled, or fourth evolution mags, are not applicable to evolve again.&lt;br /&gt;
&lt;br /&gt;
All of them follow Feed Table 8.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Agastya.png|30px|link=Agastya]]&amp;lt;br&amp;gt;[[Agastya]]&lt;br /&gt;
|[[Liberta Kit]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Angel&#039;s Wing.png|30px|link=Angel&#039;s Wing]]&amp;lt;br&amp;gt;[[Angel&#039;s Wing]]&lt;br /&gt;
|[[Heart of Angel]]&lt;br /&gt;
|Level 100+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chao.png|30px|link=Chao]]&amp;lt;br&amp;gt;[[Chao]]&lt;br /&gt;
|[[Heart of Chao]]&lt;br /&gt;
|35+ in &#039;&#039;&#039;all&#039;&#039;&#039; mag stats&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chu Chu.png|30px|link=Chu Chu]]&amp;lt;br&amp;gt;[[Chu Chu]]&lt;br /&gt;
|[[Heart of Chu Chu]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Churel.png|30px|link=Churel]]&amp;lt;br&amp;gt;[[Churel]]&lt;br /&gt;
|[[Cell of MAG 213]]&lt;br /&gt;
|{{TypeA}} Level 100+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Devil&#039;s Tail.png|30px|link=Devil&#039;s Tail]]&amp;lt;br&amp;gt;[[Devil&#039;s Tail]]&lt;br /&gt;
|[[Heart of Devil]]&lt;br /&gt;
|Any Devil&#039;s Wing&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Devil&#039;s Wing.png|30px|link=Devil&#039;s Wing]]&amp;lt;br&amp;gt;[[Devil&#039;s Wing]]&lt;br /&gt;
|[[Heart of Devil]]&lt;br /&gt;
|Level 100+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamcast.png|30px|link=Dreamcast]]&amp;lt;br&amp;gt;[[Dreamcast]]&lt;br /&gt;
|[[Kit of Dreamcast]]&lt;br /&gt;
|Level 100+ character and&amp;lt;br&amp;gt;Level 100+ Sega Saturn&lt;br /&gt;
|70&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Elenor.png|30px|link=Elenor]]&amp;lt;br&amp;gt;[[Elenor]]&lt;br /&gt;
|[[Heart of YN-0117]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gael-Giel.png|30px|link=Gael Giel]]&amp;lt;br&amp;gt;[[Gael Giel]]&lt;br /&gt;
|[[D-Photon Core]]&lt;br /&gt;
|Level 100+ Kama&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|Slowly drains HP&amp;lt;br&amp;gt;over time when equipped&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Genesis.png|30px|link=Genesis]]&amp;lt;br&amp;gt;[[Genesis]]&lt;br /&gt;
|[[Kit of Genesis]]&lt;br /&gt;
|Level 80+ character and&amp;lt;br&amp;gt;Level 70+ Master System&lt;br /&gt;
|30&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Geung-si.png|30px|link=Geung-si]]&amp;lt;br&amp;gt;[[Geung-si]]&lt;br /&gt;
|[[Tablet]]&lt;br /&gt;
|Any Rukmin&lt;br /&gt;
|50&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hamburger.png|30px|link=Hamburger]]&amp;lt;br&amp;gt;[[Hamburger]]&lt;br /&gt;
|[[Kit of Hamburger]]&lt;br /&gt;
|Level 50+ Kaitabha&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kapu Kapu.png|30px|link=Kapu Kapu]]&amp;lt;br&amp;gt;[[Kapu Kapu]]&lt;br /&gt;
|[[Heart of Kapu Kapu]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mark III.png|30px|link=Mark III]]&amp;lt;br&amp;gt;[[Mark III]]&lt;br /&gt;
|[[Kit of Mark III]]&lt;br /&gt;
|Level 60+ character and basic [[Mag]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Master System.png|30px|link=Master System]]&amp;lt;br&amp;gt;[[Master System]]&lt;br /&gt;
|[[Kit of Master System]]&lt;br /&gt;
|Level 70+ character and&amp;lt;br&amp;gt;Level 60+ Mark 3&lt;br /&gt;
|15&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
| -&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moro.png|30px|link=Moro]]&amp;lt;br&amp;gt;[[Moro]]&lt;br /&gt;
|[[Heart of Morolian]]&lt;br /&gt;
|Any Kumara&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|Set effect with [[Tension Blaster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Opa Opa.png|30px|link=Opa-Opa]]&amp;lt;br&amp;gt;[[Opa-Opa]]&lt;br /&gt;
|[[Heart of Opa Opa]]&lt;br /&gt;
|Level 100+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D(+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Panzer&#039;s Tail.png|30px|link=Panzer&#039;s Tail]]&amp;lt;br&amp;gt;[[Panzer&#039;s Tail]]&lt;br /&gt;
|[[Panther&#039;s Spirit]]&lt;br /&gt;
|Level 50+ Naga&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pian.png|30px|link=Pian]]&amp;lt;br&amp;gt;[[Pian]]&lt;br /&gt;
|[[Heart of Pian]]&lt;br /&gt;
|Level 120+ Mag with&amp;lt;br&amp;gt;120% Synchro and 180+ IQ&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pioneer.png|30px|link=Pioneer]]&amp;lt;br&amp;gt;[[Pioneer]]&lt;br /&gt;
|[[Pioneer Parts]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pitri.png|30px|link=Pitri]]&amp;lt;br&amp;gt;[[Pitri]]&lt;br /&gt;
|[[Cell of MAG 502]]&lt;br /&gt;
|{{TypeB}} Level 100+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Trigger&amp;lt;br&amp;gt;Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Preta.png|30px|link=Preta]]&amp;lt;br&amp;gt;[[Preta]]&lt;br /&gt;
|[[Cell of MAG 213]]&lt;br /&gt;
|{{TypeB}} Level 100+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Puyo.png|30px|link=Puyo]]&amp;lt;br&amp;gt;[[Puyo]]&lt;br /&gt;
|[[Amitie&#039;s Memo]]&lt;br /&gt;
|Any Chu Chu&lt;br /&gt;
|50&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoboChao.png|30px|link=RoboChao]]&amp;lt;br&amp;gt;[[RoboChao]]&lt;br /&gt;
|[[Parts of RoboChao]]&lt;br /&gt;
|70+ in two stats&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rappy.png|30px|link=Rappy]]&amp;lt;br&amp;gt;[[Rappy]]&lt;br /&gt;
|[[Rappy Beak]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sega Saturn.png|30px|link=Sega Saturn]]&amp;lt;br&amp;gt;[[Sega Saturn]]&lt;br /&gt;
|[[Kit of Sega Saturn]]&lt;br /&gt;
|Level 90+ character and&amp;lt;br&amp;gt;Level 90+ Genesis&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{SD}}&amp;lt;br&amp;gt;S&amp;amp;D (+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soniti.png|30px|link=Soniti]]&amp;lt;br&amp;gt;[[Soniti]]&lt;br /&gt;
|[[Cell of MAG 502]]&lt;br /&gt;
|{{TypeA}} Level 100+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]&lt;br /&gt;
|[[Stealth Kit]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|Invisible&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Striker Unit.png|30px|link=Striker Unit]]&amp;lt;br&amp;gt;[[Striker Unit]]&lt;br /&gt;
|[[Heaven Striker Coat]]&lt;br /&gt;
|Any Garuda&lt;br /&gt;
|55&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta (+)&lt;br /&gt;
|Set effect with [[Heaven Striker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tellusis.png|30px|link=Tellusis]]&amp;lt;br&amp;gt;[[Tellusis]]&lt;br /&gt;
|[[Dragon Scale]]&lt;br /&gt;
|Any Kama&lt;br /&gt;
|55&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility&lt;br /&gt;
|Set effect with [[Excalibur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yahoo!.png|30px|link=Yahoo!]]&amp;lt;br&amp;gt;[[Yahoo!]]&lt;br /&gt;
|[[Yahoo!&#039;s engine]]&lt;br /&gt;
|Level 50+ Mag&lt;br /&gt;
|50&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|{{Resta}}&amp;lt;br&amp;gt;Resta&lt;br /&gt;
|{{Invinc}}&amp;lt;br&amp;gt;Invincibility (+)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Units&amp;diff=3708</id>
		<title>Units</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Units&amp;diff=3708"/>
		<updated>2017-10-02T15:09:44Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Ressurection-&amp;gt;Resurrection, Reussurection-&amp;gt;Resurrection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PSO icon|unit}} [[Units]] are items that can be equipped onto a piece of [[armor]] that has at least one slot. Units are important from the start of the game to the very end, providing minor but useful stat boosts at low level play and major buffs, such as increased attack speed and higher [[special attack|special]] activation rates, at high level play.&lt;br /&gt;
==List of Units==&lt;br /&gt;
===HP Units===&lt;br /&gt;
{{UnitTableHead|HP}}&lt;br /&gt;
{{UnitTableRow|Digger/HP|2|10}}&lt;br /&gt;
{{UnitTableRow|General/HP|4|20}}&lt;br /&gt;
{{UnitTableRow|Dragon/HP|6|40}}&lt;br /&gt;
{{UnitTableRow|God/HP|11|80}}&lt;br /&gt;
{{UnitTableRow|Heavenly/HP|11|100}}&lt;br /&gt;
|}&lt;br /&gt;
===TP Units===&lt;br /&gt;
{{UnitTableHead|TP}}&lt;br /&gt;
{{UnitTableRow|Magician/TP|2|10}}&lt;br /&gt;
{{UnitTableRow|General/TP|4|20}}&lt;br /&gt;
{{UnitTableRow|Angel/TP|6|30}}&lt;br /&gt;
{{UnitTableRow|God/TP|11|80}}&lt;br /&gt;
{{UnitTableRow|Heavenly/TP|11|100}}&lt;br /&gt;
|}&lt;br /&gt;
===ATP Units===&lt;br /&gt;
{{UnitTableHead|ATP}}&lt;br /&gt;
{{UnitTableRow|Knight/Power|2|5}}&lt;br /&gt;
{{UnitTableRow|General/Power|3|10}}&lt;br /&gt;
{{UnitTableRow|Ogre/Power|5|15}}&lt;br /&gt;
{{UnitTableRow|God/Power|11|50}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Power|11|55}}&lt;br /&gt;
|}&lt;br /&gt;
===DFP Units===&lt;br /&gt;
{{UnitTableHead|DFP}}&lt;br /&gt;
{{UnitTableRow|Warrior/Body|2|10}}&lt;br /&gt;
{{UnitTableRow|General/Body|3|20}}&lt;br /&gt;
{{UnitTableRow|Metal/Body|5|30}}&lt;br /&gt;
{{UnitTableRow|God/Body|11|50}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Body|11|55}}&lt;br /&gt;
|}&lt;br /&gt;
===MST Units===&lt;br /&gt;
{{UnitTableHead|MST}}&lt;br /&gt;
{{UnitTableRow|Priest/Mind|2|5|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|General/Mind|3|10|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Angel/Mind|5|15|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|God/Mind|11|40|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Mind|11|45|class=110011001111}}&lt;br /&gt;
|}&lt;br /&gt;
===ATA Units===&lt;br /&gt;
{{UnitTableHead|ATA}}&lt;br /&gt;
{{UnitTableRow|Marksman/Arm|2|3}}&lt;br /&gt;
{{UnitTableRow|General/Arm|3|5}}&lt;br /&gt;
{{UnitTableRow|Elf/Arm|5|7}}&lt;br /&gt;
{{UnitTableRow|God/Arm|11|15}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Arms|11|25}}&lt;br /&gt;
|}&lt;br /&gt;
===EVP Units===&lt;br /&gt;
{{UnitTableHead|EVP}}&lt;br /&gt;
{{UnitTableRow|Thief/Legs|2|10}}&lt;br /&gt;
{{UnitTableRow|General/Legs|3|20}}&lt;br /&gt;
{{UnitTableRow|Elf/Legs|5|30}}&lt;br /&gt;
{{UnitTableRow|God/Legs|11|50}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Legs|11|55}}&lt;br /&gt;
|}&lt;br /&gt;
===LCK Units===&lt;br /&gt;
{{UnitTableHead|LCK}}&lt;br /&gt;
{{UnitTableRow|Angel/Luck|8|5}}&lt;br /&gt;
{{UnitTableRow|God/Luck|11|30}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Luck|11|40}}&lt;br /&gt;
|}&lt;br /&gt;
===Ability Units===&lt;br /&gt;
Ability Units add to all stats, with an ATA boost of 10 times less than the other stats.&lt;br /&gt;
{{UnitTableHead|All}}&lt;br /&gt;
{{UnitTableRow|Master/Ability|8|5}}&lt;br /&gt;
{{UnitTableRow|Hero/Ability|10|10}}&lt;br /&gt;
{{UnitTableRow|God/Ability|11|20}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Ability|11|25}}&lt;br /&gt;
{{UnitTableRow|Centurion/Ability|11|30}}&lt;br /&gt;
|}&lt;br /&gt;
===EFR Units===&lt;br /&gt;
{{UnitTableHead|EFR}}&lt;br /&gt;
{{UnitTableRow|Resist/Fire|2|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Flame|3|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Burning|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===EIC Units===&lt;br /&gt;
{{UnitTableHead|EIC}}&lt;br /&gt;
{{UnitTableRow|Resist/Cold|2|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Freeze|3|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Blizzard|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===ETH Units===&lt;br /&gt;
{{UnitTableHead|ETH}}&lt;br /&gt;
{{UnitTableRow|Resist/Shock|2|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Thunder|3|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Storm|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===EDK Units===&lt;br /&gt;
{{UnitTableHead|EDK}}&lt;br /&gt;
{{UnitTableRow|Resist/Dark|3|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Evil|4|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Devil|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===ELT Units===&lt;br /&gt;
{{UnitTableHead|ELT}}&lt;br /&gt;
{{UnitTableRow|Resist/Light|3|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Saint|4|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Holy|6|15}}&lt;br /&gt;
|}&lt;br /&gt;
===Resistance Units===&lt;br /&gt;
These Units provide resistance to all the elemental resistance stats.&lt;br /&gt;
{{UnitTableHead|All}}&lt;br /&gt;
{{UnitTableRow|All/Resist|7|3}}&lt;br /&gt;
{{UnitTableRow|Super/Resist|8|6}}&lt;br /&gt;
{{UnitTableRow|Perfect/Resist|11|9}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Resist|11|12}}&lt;br /&gt;
|}&lt;br /&gt;
===HP Restoration Units===&lt;br /&gt;
{{UnitTableHead|1 HP per...}}&lt;br /&gt;
{{UnitTableRow|HP/Restorate|4|14 seconds}}&lt;br /&gt;
{{UnitTableRow|HP/Generate|6|11 seconds}}&lt;br /&gt;
{{UnitTableRow|HP/Revival|9|8 seconds}}&lt;br /&gt;
{{UnitTableRow|HP/Resurrection|11|5 seconds}}&lt;br /&gt;
|}&lt;br /&gt;
===TP Restoration Units===&lt;br /&gt;
{{UnitTableHead|1 TP per...}}&lt;br /&gt;
{{UnitTableRow|TP/Restorate|4|15 seconds|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|TP/Generate|6|13 seconds|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|TP/Revival|9|11 seconds|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|TP/Resurrection|11|9 seconds|class=110011001111}}&lt;br /&gt;
|}&lt;br /&gt;
===PB Generation Units===&lt;br /&gt;
{{UnitTableHead|1 PB per...}}&lt;br /&gt;
{{UnitTableRow|PB/Amplifier|4|40 seconds}}&lt;br /&gt;
{{UnitTableRow|PB/Generate|6|35 seconds}}&lt;br /&gt;
{{UnitTableRow|PB/Create|9|23 seconds}}&lt;br /&gt;
{{UnitTableRow|PB/Increase|11|18 seconds}}&lt;br /&gt;
|}&lt;br /&gt;
===Attack Speed Units===&lt;br /&gt;
Attack Speed units will increase the speed that physical attacks are made at. These units do not stack, only the highest will have any effect.&lt;br /&gt;
{{UnitTableHead|Speed}}&lt;br /&gt;
{{UnitTableRow|General/Battle|6|&amp;amp;#43;5%}}&lt;br /&gt;
{{UnitTableRow|Devil/Battle|9|&amp;amp;#43;10%}}&lt;br /&gt;
{{UnitTableRow|God/Battle|11|&amp;amp;#43;20%}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Battle|11|&amp;amp;#43;40%}}&lt;br /&gt;
|}&lt;br /&gt;
===Technique Units===&lt;br /&gt;
Technique units will increase the level of all the user&#039;s techniques. Note that the technique level cannot be increased further than the character&#039;s technique level cap.&lt;br /&gt;
{{UnitTableHead|Level Increase}}&lt;br /&gt;
{{UnitTableRow|Wizard/Technique|6|1|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Devil/Technique|9|2|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|God/Technique|11|3|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Technique|11|4|class=110011001111}}&lt;br /&gt;
|}&lt;br /&gt;
===Cure Units===&lt;br /&gt;
Cure units will make the user invulnerable to specific status effects.&lt;br /&gt;
{{UnitTableHead|Status}}&lt;br /&gt;
{{UnitTableRow|Cure/Confuse|9|Confuse}}&lt;br /&gt;
{{UnitTableRow|Cure/Freeze|9|Freeze}}&lt;br /&gt;
{{UnitTableRow|Cure/Paralysis|9|Paralysis|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Cure/Poison|9|Poison|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Cure/Shock|9|Shock}}&lt;br /&gt;
{{UnitTableRow|Cure/Slow|9|Slow}}&lt;br /&gt;
|}&lt;br /&gt;
===Miscellaneous Units===&lt;br /&gt;
{{UnitTableHead|Effect}}&lt;br /&gt;
{{UnitTableRow|Adept|11|&amp;amp;#43;10 ability, +20 ATA, +6 resistances and -25% TP costs}}&lt;br /&gt;
{{UnitTableRow|Divine Protection|11|&amp;amp;#43;100% LCK and +20 EDK and ELT during odd beats}}&lt;br /&gt;
{{UnitTableRow|Friend Ring|10|Increases DFP by half of the amount of guild cards held}}&lt;br /&gt;
{{UnitTableRow|Limiter|11|&amp;amp;minus;30 ability, -10 ATA and -10 resistances&amp;lt;br&amp;gt;Unseals into Adept}}&lt;br /&gt;
{{UnitTableRow|Proof of Sword-Saint|11|&amp;amp;minus;20 DFP, +30 ATA and +60 EVP when equipped with specific weapons|class=111100000000}}&lt;br /&gt;
{{UnitTableRow|Smartlink|11|Removes ranged weapon penalties for Hunters and Forces|class=111100001111}}&lt;br /&gt;
{{UnitTableRow|Swordsman Lore|11|Unseals into Proof of Sword Saint|class=111100000000}}&lt;br /&gt;
{{UnitTableRow|V101|11|&amp;amp;#43;40% attack speed, +15 ability}}&lt;br /&gt;
{{UnitTableRow|V501|11|&amp;amp;#43;50% success rate to Confuse, Freeze, Paralysis and Instant Kill specials}}&lt;br /&gt;
{{UnitTableRow|V502|11|&amp;amp;#43;50% success rate to Confuse, Freeze and Paralysis specials and&amp;lt;br&amp;gt;+100% success rate to Instant Kills specials}}&lt;br /&gt;
{{UnitTableRow|V801|11|Decreases technique charge time and cast time|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Yasakani Magatama|10|&amp;amp;#43;30 ATA when equipped with [[Kusanagi]]|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Angel/Luck&amp;diff=3707</id>
		<title>Angel/Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Angel/Luck&amp;diff=3707"/>
		<updated>2017-10-02T15:03:58Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = エンジェル/ラック&lt;br /&gt;
|romaji = Angel/Luck&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 8&lt;br /&gt;
|type = Unit&lt;br /&gt;
|LCK = 5&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01031C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=God/Luck&amp;diff=3706</id>
		<title>God/Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=God/Luck&amp;diff=3706"/>
		<updated>2017-10-02T15:03:10Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = ゴッド/ラック&lt;br /&gt;
|romaji = God/Luck&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|LCK = 30&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01031D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Heavenly/Luck&amp;diff=3705</id>
		<title>Heavenly/Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Heavenly/Luck&amp;diff=3705"/>
		<updated>2017-10-02T15:02:29Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = ヘヴンリー/ラック&lt;br /&gt;
|romaji = Heavenly/Luck&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|LCK = 40&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 010359&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Heavenly/Legs&amp;diff=3704</id>
		<title>Heavenly/Legs</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Heavenly/Legs&amp;diff=3704"/>
		<updated>2017-10-02T15:00:59Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = へヴンリー/レグス&lt;br /&gt;
|romaji = Heavenly/Legs&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|EVP = 55&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 010357&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=God/Legs&amp;diff=3703</id>
		<title>God/Legs</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=God/Legs&amp;diff=3703"/>
		<updated>2017-10-02T15:00:56Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = ゴッド/レグス&lt;br /&gt;
|romaji = God/Legs&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 11&lt;br /&gt;
|type = Unit&lt;br /&gt;
|EVP = 50&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01030F&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Elf/Legs&amp;diff=3702</id>
		<title>Elf/Legs</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Elf/Legs&amp;diff=3702"/>
		<updated>2017-10-02T15:00:54Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = エルフ/レグス&lt;br /&gt;
|romaji = Elf/Legs&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 5&lt;br /&gt;
|type = Unit&lt;br /&gt;
|EVP = 30&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01030E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=General/Legs&amp;diff=3701</id>
		<title>General/Legs</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=General/Legs&amp;diff=3701"/>
		<updated>2017-10-02T15:00:50Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = ジェネラル/レグス&lt;br /&gt;
|romaji = General/Legs&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 3&lt;br /&gt;
|type = Unit&lt;br /&gt;
|EVP = 20&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01030D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Thief/Legs&amp;diff=3700</id>
		<title>Thief/Legs</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Thief/Legs&amp;diff=3700"/>
		<updated>2017-10-02T15:00:46Z</updated>

		<summary type="html">&lt;p&gt;Melirei: missing description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = シーフ/レグス&lt;br /&gt;
|romaji = Thief/Legs&lt;br /&gt;
|icon = Unit&lt;br /&gt;
|stars = 2&lt;br /&gt;
|type = Unit&lt;br /&gt;
|EVP = 10&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01030C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Units}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3698</id>
		<title>Vol Opt</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3698"/>
		<updated>2017-10-01T05:49:58Z</updated>

		<summary type="html">&lt;p&gt;Melirei: According to honeydrew&amp;#039;s test &amp;#039;~&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 1)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 1)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Pillar)&lt;br /&gt;
|uname=Vol Opt ver.2 (Pillar)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Monitor)&lt;br /&gt;
|uname=Vol Opt ver.2 (Monitor)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Spire)&lt;br /&gt;
|uname=Vol Opt ver.2 (Spire)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 2)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 2)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Prison)&lt;br /&gt;
|uname=Vol Opt ver.2 (Prison)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Vol Opt is the boss of the Mines area, located in the central control room of the underground facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;First Form Damage Glitch&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the first form, when an offensive technique (barring [[Megid]]) or physical attack is used on Vol Opt&#039;s monitors, the attack deals damage to the monitors normally, and at the same time deals additional damage to Vol Opt&#039;s core for each monitors hit, using the physical damage formula:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
The damage is not applied if the core did not flinch. ATP in the formula is varied just as in the regular computation of physical damage values. The damage is not affected by multiplier from the combo step, nor is it affected by technique boosts. DFP of Vol Opt&#039;s core is used in the formula.&lt;br /&gt;
&lt;br /&gt;
Note that this only applies to the additional damage from hitting the monitors with attacks, while the damage from hitting the core directly by techniques or physical attacks that are capable of doing so are computed by their regular damage formulas respectively.&lt;br /&gt;
&lt;br /&gt;
As the phase is finished when the core&#039;s HP is depleted, it is possible to finish the first phase very quickly by equipping high ATP weapons and using fast multi-target techniques such as [[Gizonde]] to stun-lock Vol Opt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Lore (Spoilers)&amp;lt;/h1&amp;gt;&lt;br /&gt;
Vol Opt was one of three master computers used by Pioneer 1 to control the underground facility found below the Central Dome known as the Mines, and one of the two master computers located in the Mines. Calus and Olga were the other two master computers and Calus was also located in the Mines, while Olga was actually located in a [[Seabed|separate research facility]]. The three machines were designed to keep an eye on each other to maintain balance. According to Calus&#039; conversation with Elly Person in the mission &amp;quot;Knowing One&#039;s Heart&amp;quot;, both master computers were hacked by [[Dark Falz|an unknown entity]] after the explosion at the Central Dome. While Calus managed to shut himself down, it is implied that Vol Opt was fully reprogrammed and became aggressive to the investigating Hunters and researchers.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3697</id>
		<title>Vol Opt</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3697"/>
		<updated>2017-09-30T15:20:47Z</updated>

		<summary type="html">&lt;p&gt;Melirei: According to Matt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 1)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 1)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Pillar)&lt;br /&gt;
|uname=Vol Opt ver.2 (Pillar)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Monitor)&lt;br /&gt;
|uname=Vol Opt ver.2 (Monitor)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Spire)&lt;br /&gt;
|uname=Vol Opt ver.2 (Spire)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 2)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 2)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Prison)&lt;br /&gt;
|uname=Vol Opt ver.2 (Prison)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Vol Opt is the boss of the Mines area, located in the central control room of the underground facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;First Form Damage Glitch&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the first form, when an offensive technique (barring [[Megid]]) or physical attack is used on Vol Opt&#039;s monitors, the attack deals damage to the monitors normally, and at the same time deals additional damage to Vol Opt&#039;s core for each monitors hit, using the physical damage formula:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
The damage is not applied if the core did not flinch. Maximum ATP is used in the formula in case the weapon equipped has variable ATP. The damage is not affected by multiplier from the combo step, nor is it affected by technique boosts. DFP of Vol Opt&#039;s core is used in the formula.&lt;br /&gt;
&lt;br /&gt;
Note that this only applies to the additional damage from hitting the monitors with attacks, while the damage from hitting the core directly by techniques or physical attacks that are capable of doing so are computed by their regular damage formulas respectively.&lt;br /&gt;
&lt;br /&gt;
As the phase is finished when the core&#039;s HP is depleted, it is possible to finish the first phase very quickly by equipping high ATP weapons and using fast multi-target techniques such as [[Gizonde]] to stun-lock Vol Opt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Lore (Spoilers)&amp;lt;/h1&amp;gt;&lt;br /&gt;
Vol Opt was one of three master computers used by Pioneer 1 to control the underground facility found below the Central Dome known as the Mines, and one of the two master computers located in the Mines. Calus and Olga were the other two master computers and Calus was also located in the Mines, while Olga was actually located in a [[Seabed|separate research facility]]. The three machines were designed to keep an eye on each other to maintain balance. According to Calus&#039; conversation with Elly Person in the mission &amp;quot;Knowing One&#039;s Heart&amp;quot;, both master computers were hacked by [[Dark Falz|an unknown entity]] after the explosion at the Central Dome. While Calus managed to shut himself down, it is implied that Vol Opt was fully reprogrammed and became aggressive to the investigating Hunters and researchers.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Weapons&amp;diff=3696</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Weapons&amp;diff=3696"/>
		<updated>2017-09-30T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Correct me if I&amp;#039;m wrong, but I think 10 TP will still allows you to use Spirit? Interestingly, Berserk and Spirit might be identical in mechanics, just that 3/5 becomes 0 when rounded down, causing it to function very differently in practice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Weapons.png|Left]]&lt;br /&gt;
Weapons are basic equipment that is used to deal damage or inflict status effects on the various enemies of Ragol.&lt;br /&gt;
[[File:Saber.png|Right|thumb|Saber, one of PSO&#039;s many weapons]]&lt;br /&gt;
&lt;br /&gt;
All weapons do damage based off the ATP stat regardless of their type (melee, ranged, or technique), but many weapons also boost MST to improve the power of techniques, or increase the power of up to 3 specific techniques. In order to equip certain weapons, players must meet the stat requirement for the weapon, which is either ATP, ATA or MST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Weapon Types&amp;lt;/h2&amp;gt;&lt;br /&gt;
There are 19 types of weapons in &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039;, split into 3 categories of weapons: melee, ranged, and technique. In general, Hunters can equip all the melee weapons, Rangers can equip all the ranged weapons and Forces can equip all the technique weapons, but many weapon types can be worn by other classes, and certain weapons can only be equipped by specific classes (such as HUcast or RAmarl).&lt;br /&gt;
&lt;br /&gt;
For weapon types that can be equipped by multiple classes, usually off-classes (e.g. Hunters and Handguns) can equip lower tier weaponry, whereas the higher tier weaponry is usually restricted to the class the weapon type is designed for. For example, [[Heaven Striker]] can only be equipped by Rangers, despite handguns being equippable by all.&lt;br /&gt;
&lt;br /&gt;
: {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Category&lt;br /&gt;
!Type&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Classes&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Melee&lt;br /&gt;
|-&lt;br /&gt;
|[[Sabers]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Swords]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Daggers]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Partisans]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Slicers]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Sabers]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Claws]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Katanas]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Twin Swords]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Fists]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Ranged&lt;br /&gt;
|[[Handguns]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Rifles]]&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechguns]]&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Shots]]&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Launchers]]&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Technique&lt;br /&gt;
|[[Canes]]&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Rods]]&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Wands]]&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|-&lt;br /&gt;
|[[Cards]]&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|HU&lt;br /&gt;
|style=&amp;quot;background-color: #F4C7C3;&amp;quot;|RA&lt;br /&gt;
|style=&amp;quot;background-color: #98FB98;&amp;quot;|FO&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;h3&amp;gt;ES Weapons&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &#039;&#039;Main article: [[ES Weapons]]&#039;&#039;&lt;br /&gt;
ES weapons, informally known as &#039;&#039;S-Rank Weapons&#039;&#039; or &#039;&#039;S-Ranks&#039;&#039;, are a special category of weapon which encompass all the weapon types and a few extras, such as the Needle. They have the visual of a basic weapon with a brown photon. Unlike regular weapons, they have a few unique properties:&lt;br /&gt;
* Custom 8-character name (A-Z only)&lt;br /&gt;
* Cannot have any attributes&lt;br /&gt;
* Can have a custom special applied, which has no reduction regardless of weapon type.&lt;br /&gt;
They are obtained after the completion of [[Challenge Mode]] with an S-Rank rating, the choice of weapon depending on the episode cleared.&lt;br /&gt;
&amp;lt;h3&amp;gt;TypeM Weapons&amp;lt;/h3&amp;gt;&lt;br /&gt;
: &#039;&#039;Main article: [[TypeM Weapons]]&#039;&#039;&lt;br /&gt;
TypeM Weapons are a special type of weapon introduced in &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039;. They have the appearance of the normal weapon with a white photon, but many TypeM weapons have different animations than what is expected of them. For example, the weapon [[TypeDS/Rod]] uses a Double Saber animation with a Rod model.&lt;br /&gt;
&lt;br /&gt;
There are 6 special TypeM weapons on &#039;&#039;Ephinea&#039;&#039; available only from events that come with hit and a special:&lt;br /&gt;
* Charge [[TypeSL/Slicer]] with 25% Hit&lt;br /&gt;
* Charge [[TypeGU/Hand]] with 40% Hit&lt;br /&gt;
* Charge [[TypeGU/Mechgun]] with 35% Hit&lt;br /&gt;
* Charge [[TypeME/Mechgun]] with 40% Hit&lt;br /&gt;
* Charge [[TypeSH/Shot]] with 40% Hit&lt;br /&gt;
* Devil&#039;s [[TypeDS/Rod]] with 30% Hit&lt;br /&gt;
==Distances and Angles==&lt;br /&gt;
All weapons possess two weapon-only statistics: Distances and Angles. Simply, they are the ranges of each weapon and determine the area that a weapon can strike in. They are split into two types, horizontal and vertical.&lt;br /&gt;
===Horizontal===&lt;br /&gt;
The horizontal distances and angles are the two variables which determine a weapon&#039;s forward reach and sideways reach. A weapon with a larger horizontal distance can reach further (e.g. Mechgun&#039;s 85 vs. Handgun&#039;s 170), while a weapon with a wider horizontal angle is able to reach enemies further to the side (e.g. Partisan&#039;s 40° vs Sword&#039;s 45°). A wide horizontal angle also gives many weapons &amp;quot;auto-aim&amp;quot;, as the weapon&#039;s radius of attack will be very wide, similar to a Shot weapon.&lt;br /&gt;
[[File:Horizontal.png|thumb|left|150px|An example diagram of Sword&#039;s and Mechgun&#039;s horizontal reach]]&lt;br /&gt;
The diagram to the left showcases an example of two weapons with their horizontal distances and angles. The black line is the weapon&#039;s horizontal distance, while the red lines are the constraints set by the horizontal angles. As can be seen, the sword has a rather wide area of attack, but does not reach very far. On the contrary, Mechgun reaches much further but can only aim at enemies almost directly in the line of sight.&lt;br /&gt;
&lt;br /&gt;
===Vertical===&lt;br /&gt;
The vertical distance refers to the vertical boundary at which a weapon can strike, while a vertical angle dictates the slope a projectile may take. An example of a large vertical angle is Heaven Striker&#039;s special attack, which can attack enemies directly above it. Note that Launcher and Card shots do not have large vertical angles, their shots simply have infinitely vertical range.&lt;br /&gt;
&lt;br /&gt;
The diagram on the right shows an example of the vertical distances and angles. The black lines show the vertical boundary, but the vertical angle determines (as indicated by the red line) the maximum slope of the projectile.&lt;br /&gt;
[[File:Vertical.png|thumb|right|200px|An example diagram showing how the vertical distances and angles interact]]&lt;br /&gt;
&lt;br /&gt;
==Special Attacks==&lt;br /&gt;
Almost every weapon can also potentially have an element attached to it, allowing that weapon to deal special types of damage or trigger status effects. These specials are random on all of the common weapons, but are predetermined on all rare weapons, including the no special attack. Some weapons even have special attacks that you can&#039;t find on any other weapon.&lt;br /&gt;
&lt;br /&gt;
===List of Special Attacks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Fire Damage&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||Damage||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Heat||(Lv. - 1)/4 +40||1★&lt;br /&gt;
|-&lt;br /&gt;
|Fire||(Lv. - 1)/3 +60||2★&lt;br /&gt;
|-&lt;br /&gt;
|Flame||(Lv. - 1)/2 +80||3★&lt;br /&gt;
|-&lt;br /&gt;
|Burning||(Lv. - 1) +100||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Freezing&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||Freeze Chance||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Ice||32%||1★&lt;br /&gt;
|-&lt;br /&gt;
|Frost||48%||2★&lt;br /&gt;
|-&lt;br /&gt;
|Freeze||64%||3★&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard||80%||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Electric Damage&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||Damage||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Shock||(Lv. - 1)/4 +40||1★&lt;br /&gt;
|-&lt;br /&gt;
|Thunder||(Lv. - 1)/3 +60||2★&lt;br /&gt;
|-&lt;br /&gt;
|Storm||(Lv. - 1)/2 +80||3★&lt;br /&gt;
|-&lt;br /&gt;
|Tempest||(Lv. - 1) +100||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Paralysis&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||Paralyze Chance||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Bind||32%||1★&lt;br /&gt;
|-&lt;br /&gt;
|Hold||48%||2★&lt;br /&gt;
|-&lt;br /&gt;
|Seize||64%||3★&lt;br /&gt;
|-&lt;br /&gt;
|Arrest||80%||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Confusion&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||Confuse Chance||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Panic||28%||1★&lt;br /&gt;
|-&lt;br /&gt;
|Riot||44%||2★&lt;br /&gt;
|-&lt;br /&gt;
|Havoc||60%||3★&lt;br /&gt;
|-&lt;br /&gt;
|Chaos||76%||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Instant Kill&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||Kill Chance||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Dim||48%||1★&lt;br /&gt;
|-&lt;br /&gt;
|Shadow||66%||2★&lt;br /&gt;
|-&lt;br /&gt;
|Dark||78%||3★&lt;br /&gt;
|-&lt;br /&gt;
|Hell||93%||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|HP Steal (120 HP Max)&lt;br /&gt;
|-&lt;br /&gt;
!Special Name&lt;br /&gt;
!HP Drain&lt;br /&gt;
!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Draw||5%||1★&lt;br /&gt;
|-&lt;br /&gt;
|Drain||9%||2★&lt;br /&gt;
|-&lt;br /&gt;
|Fill||13%||3★&lt;br /&gt;
|-&lt;br /&gt;
|Gush||17%||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; float:left; margin-right:5px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|TP Steal (100 TP Max)&lt;br /&gt;
|-&lt;br /&gt;
!Special Name&lt;br /&gt;
!TP Drain&lt;br /&gt;
!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Heart||3%||1★&lt;br /&gt;
|-&lt;br /&gt;
|Mind||4%||2★&lt;br /&gt;
|-&lt;br /&gt;
|Soul||5%||3★&lt;br /&gt;
|-&lt;br /&gt;
|Geist||6%||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; float:left; margin-right:5px;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|EXP Steal (80 EXP Max)&lt;br /&gt;
|-&lt;br /&gt;
!Special Name&lt;br /&gt;
!EXP Drain&lt;br /&gt;
!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Master&#039;s||8%||2★&lt;br /&gt;
|-&lt;br /&gt;
|Lord&#039;s||10%||3★&lt;br /&gt;
|-&lt;br /&gt;
|King&#039;s||12%||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Sacrificial Damage Increase&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||Sacrifice||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Charge||200 Meseta||2★&lt;br /&gt;
|-&lt;br /&gt;
|Spirit||1/5 TP (≥10 TP needed)||3★&lt;br /&gt;
|-&lt;br /&gt;
|Beserk||1/5 HP (≥3 HP needed)||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin-right:5px; float:left;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Enemy HP Cut&lt;br /&gt;
|-&lt;br /&gt;
!Special Name||HP Cut from Enemy||Rarity&lt;br /&gt;
|-&lt;br /&gt;
|Devil&#039;s||1/2 HP||3★&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s||1/4 HP||4★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3695</id>
		<title>Vol Opt</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3695"/>
		<updated>2017-09-30T07:55:49Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 1)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 1)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Pillar)&lt;br /&gt;
|uname=Vol Opt ver.2 (Pillar)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Monitor)&lt;br /&gt;
|uname=Vol Opt ver.2 (Monitor)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Spire)&lt;br /&gt;
|uname=Vol Opt ver.2 (Spire)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 2)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 2)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Prison)&lt;br /&gt;
|uname=Vol Opt ver.2 (Prison)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Vol Opt is the boss of the Mines area, located in the central control room of the underground facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;First Form Damage Glitch&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the first form, when an offensive technique (barring [[Megid]]) or physical attack is used on Vol Opt&#039;s monitors, the attack deals damage to the monitors normally, and at the same time deals additional damage to Vol Opt&#039;s core for each monitors hit, using the physical damage formula:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
The damage is not applied if the core did not flinch. ATP in the formula is varied just as in the regular computation of physical damage values. The damage is not affected by multiplier from the combo step, nor is it affected by technique boosts. DFP of Vol Opt&#039;s core is used in the formula.&lt;br /&gt;
&lt;br /&gt;
Note that this only applies to the additional damage from hitting the monitors with attacks, while the damage from hitting the core directly by techniques or physical attacks that are capable of doing so are computed by their regular damage formulas respectively.&lt;br /&gt;
&lt;br /&gt;
As the phase is finished when the core&#039;s HP is depleted, it is possible to finish the first phase very quickly by equipping high ATP weapons and using fast multi-target techniques such as [[Gizonde]] to stun-lock Vol Opt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Lore (Spoilers)&amp;lt;/h1&amp;gt;&lt;br /&gt;
Vol Opt was one of three master computers used by Pioneer 1 to control the underground facility found below the Central Dome known as the Mines, and one of the two master computers located in the Mines. Calus and Olga were the other two master computers and Calus was also located in the Mines, while Olga was actually located in a [[Seabed|separate research facility]]. The three machines were designed to keep an eye on each other to maintain balance. According to Calus&#039; conversation with Elly Person in the mission &amp;quot;Knowing One&#039;s Heart&amp;quot;, both master computers were hacked by [[Dark Falz|an unknown entity]] after the explosion at the Central Dome. While Calus managed to shut himself down, it is implied that Vol Opt was fully reprogrammed and became aggressive to the investigating Hunters and researchers.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3694</id>
		<title>Vol Opt</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3694"/>
		<updated>2017-09-30T07:21:36Z</updated>

		<summary type="html">&lt;p&gt;Melirei: more edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 1)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 1)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Pillar)&lt;br /&gt;
|uname=Vol Opt ver.2 (Pillar)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Monitor)&lt;br /&gt;
|uname=Vol Opt ver.2 (Monitor)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Spire)&lt;br /&gt;
|uname=Vol Opt ver.2 (Spire)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 2)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 2)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Prison)&lt;br /&gt;
|uname=Vol Opt ver.2 (Prison)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Vol Opt is the boss of the Mines area, located in the central control room of the underground facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;First Form Damage Glitch&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the first form, when an offensive technique (barring [[Megid]]) or physical attack is used on Vol Opt&#039;s monitors, the attack deals damage to the monitors normally, and at the same time deals additional damage to Vol Opt&#039;s core for each monitors hit, using the physical damage formula:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
The damage is not applied if the core did not flinch. ATP in the formula is varied just as in the regular computation of physical damage values. The damage is not affected by multiplier from the combo step, nor is it affected by technique boosts. DFP of Vol Opt&#039;s core is used in the formula.&lt;br /&gt;
&lt;br /&gt;
Note that this only applies to the additional damage from hitting the monitors with attacks, while the damage from hitting the core directly by techniques or physical attacks that are capable of doing so are computed by their regular damage formulas respectively.&lt;br /&gt;
&lt;br /&gt;
As the phase is finished when the core&#039;s HP is depleted, it is possible to finish the first phase very quickly by equipping high ATP weapons and using fast multi-target techniques such as [[Gizonde]] to stun-lock Vol Opt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Lore (Spoilers)&amp;lt;/h1&amp;gt;&lt;br /&gt;
Vol Opt was one of three master computers used by Pioneer 1 to control the underground facility found below the Central Dome known as the Mines, and one of the two master computers located in the Mines. Calus and Olga were the other two master computers and Calus was also located in the Mines, while Olga was actually located in a [[Seabed|separate research facility]]. The three machines were designed to keep an eye on each other to maintain balance. According to Calus&#039; conversation with Elly Person in the mission &amp;quot;Knowing One&#039;s Heart&amp;quot;, both master computers were hacked by [[Dark Falz|an unknown entity]] after the explosion at the Central Dome. While Calus managed to shut himself down, Vol Opt was fully reprogrammed and became aggressive to the investigating Hunters and researchers.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3693</id>
		<title>Vol Opt</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3693"/>
		<updated>2017-09-30T07:14:46Z</updated>

		<summary type="html">&lt;p&gt;Melirei: reworded the Lore section further since the original text was copied and modified from another wiki...... hopefully it&amp;#039;s sufficiently different now, but I&amp;#039;m not sure.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 1)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 1)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Pillar)&lt;br /&gt;
|uname=Vol Opt ver.2 (Pillar)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Monitor)&lt;br /&gt;
|uname=Vol Opt ver.2 (Monitor)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Spire)&lt;br /&gt;
|uname=Vol Opt ver.2 (Spire)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 2)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 2)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Prison)&lt;br /&gt;
|uname=Vol Opt ver.2 (Prison)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Vol Opt is the boss of the Mines area, located in the central control room of the underground facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;First Form Damage Glitch&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the first form, when an offensive technique (barring [[Megid]]) or physical attack is used on Vol Opt&#039;s monitors, the attack deals damage to the monitors normally, and at the same time deals additional damage to Vol Opt&#039;s core for each monitors hit, using the physical damage formula:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
The damage is not applied if the core did not flinch. ATP in the formula is varied just as in the regular computation of physical damage values. The damage is not affected by multiplier from the combo step, nor is it affected by technique boosts. DFP of Vol Opt&#039;s core is used in the formula.&lt;br /&gt;
&lt;br /&gt;
Note that this only applies to the additional damage from hitting the monitors with attacks, while the damage from hitting the core directly by techniques or physical attacks that are capable of doing so are computed by their regular damage formulas respectively.&lt;br /&gt;
&lt;br /&gt;
As the phase is finished when the core&#039;s HP is depleted, it is possible to finish the first phase very quickly by equipping high ATP weapons and using fast multi-target techniques such as [[Gizonde]] to stun-lock Vol Opt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Lore (Spoilers)&amp;lt;/h1&amp;gt;&lt;br /&gt;
Vol Opt was one of three master computers used by Pioneer 1 to control the underground facility known as the Mines, and one of the two located in the underground facility near the Central Dome. The other two master computers were Calus and Olga, and Calus was also located in the Mines. The three machines were designed to keep an eye on each other to maintain balance. According to Calus&#039; conversation with Elly Person in the mission &amp;quot;Knowing One&#039;s Heart&amp;quot;, both master computers were hacked by [[Dark Falz|an unknown entity]] after the explosion at the Central Dome. While Calus managed to shut himself down, Vol Opt was fully reprogrammed and became aggressive to the investigating Hunters and researchers.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3692</id>
		<title>Vol Opt</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3692"/>
		<updated>2017-09-30T07:10:54Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Added a lore section, and reworded some of the explanation texts for the damage glitch.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 1)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 1)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Pillar)&lt;br /&gt;
|uname=Vol Opt ver.2 (Pillar)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Monitor)&lt;br /&gt;
|uname=Vol Opt ver.2 (Monitor)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Spire)&lt;br /&gt;
|uname=Vol Opt ver.2 (Spire)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 2)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 2)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Prison)&lt;br /&gt;
|uname=Vol Opt ver.2 (Prison)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Vol Opt is the boss of the Mines area, located in the central control room of the underground facility.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;First Form Damage Glitch&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the first form, when an offensive technique (barring [[Megid]]) or physical attack is used on Vol Opt&#039;s monitors, the attack deals damage to the monitors normally, and at the same time deals additional damage to Vol Opt&#039;s core for each monitors hit, using the physical damage formula:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
The damage is not applied if the core did not flinch. ATP in the formula is varied just as in the regular computation of physical damage values. The damage is not affected by multiplier from the combo step, nor is it affected by technique boosts. DFP of Vol Opt&#039;s core is used in the formula.&lt;br /&gt;
&lt;br /&gt;
Note that this only applies to the additional damage from hitting the monitors with attacks, while the damage from hitting the core directly by techniques or physical attacks that are capable of doing so are computed by their regular damage formulas respectively.&lt;br /&gt;
&lt;br /&gt;
As the phase is finished when the core&#039;s HP is depleted, it is possible to finish the first phase very quickly by equipping high ATP weapons and using fast multi-target techniques such as [[Gizonde]] to stun-lock Vol Opt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Lore (Spoilers)&amp;lt;/h1&amp;gt;&lt;br /&gt;
Vol Opt was one of three master computers used by Pioneer 1 (the other two being Calus and Olga), and one of the two located in the underground facility near the Central Dome (The other being Calus). The three machines were designed to keep an eye on each other to maintain balance. According to Calus&#039; conversation with Elly Person in the mission &amp;quot;Knowing One&#039;s Heart&amp;quot;, both master computers were hacked by [[Dark Falz|an unknown entity]] after the explosion at the Central Dome. While Calus managed to shut himself down, Vol Opt was fully reprogrammed and became aggressive to the investigating Hunters and researchers.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Item_Present&amp;diff=3690</id>
		<title>Item Present</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Item_Present&amp;diff=3690"/>
		<updated>2017-09-29T18:23:22Z</updated>

		<summary type="html">&lt;p&gt;Melirei: trivia~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Item Present is a quest located in Episode 2, under the Shop category. In this quest, players may trade an [[Item Ticket]] for any one of an assortment of items.&lt;br /&gt;
==Available Items==&lt;br /&gt;
All items cost 1 Item Ticket.&lt;br /&gt;
* [[Daisy Chain]]&lt;br /&gt;
* [[Le Cogneur]]&lt;br /&gt;
* [[Getsugasan]]&lt;br /&gt;
* [[Meteor Rouge]]&lt;br /&gt;
* [[Murasame]]&lt;br /&gt;
* [[5th Anniv. Blade]]&lt;br /&gt;
* [[Nice Shot]]&lt;br /&gt;
* [[Jitte]]&lt;br /&gt;
* [[Syringe]]&lt;br /&gt;
* [[Hammer]]&lt;br /&gt;
* [[Akiko&#039;s Cleaver]]&lt;br /&gt;
* [[Battledore]]&lt;br /&gt;
* [[Cell of Mag 502]]&lt;br /&gt;
* [[Cell of Mag 213]]&lt;br /&gt;
* [[Parts of RoboChao]]&lt;br /&gt;
* [[Heart of Opa Opa]]&lt;br /&gt;
* [[Heart of Pian]]&lt;br /&gt;
* [[Heart of Chao]]&lt;br /&gt;
* [[Heart of Chu Chu]]&lt;br /&gt;
* [[Heart of Kapu Kapu]]&lt;br /&gt;
* [[Heart of Angel]]&lt;br /&gt;
* [[Heart of Devil]]&lt;br /&gt;
* [[Kit of Hamburger]]&lt;br /&gt;
* [[Panther&#039;s Spirit]]&lt;br /&gt;
* [[Kit of Mark III]]&lt;br /&gt;
* [[Kit of Master System]]&lt;br /&gt;
* [[Kit of Genesis]]&lt;br /&gt;
* [[Kit of Sega Saturn]]&lt;br /&gt;
* [[Kit of Dreamcast]]&lt;br /&gt;
* [[Huge Battle Fan]]&lt;br /&gt;
* [[Wok of Akiko&#039;s Shop]]&lt;br /&gt;
* [[Rocket Punch]]&lt;br /&gt;
* [[Drill Launcher]]&lt;br /&gt;
* [[Marina&#039;s Bag]]&lt;br /&gt;
* [[Panther&#039;s Claw]]&lt;br /&gt;
* [[Sonic Knuckle]]&lt;br /&gt;
* [[Amore Rose]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The first 12 items on the list are exclusive from this quest, with the exceptions of certain ones distributed through past Ephinea events.&lt;br /&gt;
* Almost all items obtainable from [[Easter Egg]], [[Jack-O-Lantern]], and [[Christmas Present]] are available from trading in an [[Item Ticket]] in this quest.&lt;br /&gt;
* The only exception, [[Rabbit Wand]], is the sole item that can be obtained from [[Easter Egg]] but not from [[Item Present]]. Luckily, [[Rabbit Wand]] is obtainable all year long from drops or from [[Black Paper&#039;s Deal]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]][[Category:Episode 2 Quests]][[Category:Shop Quests]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3689</id>
		<title>Vol Opt</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Vol_Opt&amp;diff=3689"/>
		<updated>2017-09-29T18:04:51Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 1)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 1)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Pillar)&lt;br /&gt;
|uname=Vol Opt ver.2 (Pillar)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Monitor)&lt;br /&gt;
|uname=Vol Opt ver.2 (Monitor)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Spire)&lt;br /&gt;
|uname=Vol Opt ver.2 (Spire)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Form 2)&lt;br /&gt;
|uname=Vol Opt ver.2 (Form 2)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name=Vol Opt (Prison)&lt;br /&gt;
|uname=Vol Opt ver.2 (Prison)&lt;br /&gt;
|attribute=Machine&lt;br /&gt;
|location=Monitor Room&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Vol Opt is the boss located in Control Area at the end of the Mine area. It will confine you to a rather small control room that he encompasses with several parts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;First Form Damage Glitch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If using a technique on Vol Opt&#039;s screens, the technique will deal damage to the screens normally, but will also deal additional damage to Vol Opt&#039;s core for each screen hit upon flinching, using the physical damage formula:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
ATP is ranged normally. Multipliers for light/hard/special attacks are not included. Multipliers for technique boosts are not included. DFP of Vol Opt&#039;s core is used. Note that this only applies to techniques damaging Vol Opt&#039;s screens and not his core otherwise, as technique damage to  the core will deal damage normally.&lt;br /&gt;
&lt;br /&gt;
For any physical attack damaging Vol Opt&#039;s screens, the damage will be done to the screens normally. The additional damage dealt to the core upon flinching will follow the following equation:&lt;br /&gt;
&lt;br /&gt;
D = (ATP-DFP)/5&lt;br /&gt;
&lt;br /&gt;
ATP is ranged normally. Multipliers for light/hard/special attacks are not included (notable). DFP of core is used.&lt;br /&gt;
&lt;br /&gt;
Any additional damage dealt to Vol Opt&#039;s core when hitting his pillars is dealt normally. Only the damage dealt to the core, through the screens and upon flinching, is modified.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Tools&amp;diff=3688</id>
		<title>Tools</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Tools&amp;diff=3688"/>
		<updated>2017-09-29T17:57:25Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Initial WIP version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PSO icon|tool}} [[Tools]] are the miscellaneous items that cannot be equipped by the player.&lt;br /&gt;
&lt;br /&gt;
This page includes all tool items with the exceptions of technique disks and mag cells, which can be found on their own pages.&lt;br /&gt;
===List of Tools===&lt;br /&gt;
* [[Monomate]]&lt;br /&gt;
* [[Dimate]]&lt;br /&gt;
* [[Trimate]]&lt;br /&gt;
* [[Monofluid]]&lt;br /&gt;
* [[Difluid]]&lt;br /&gt;
* [[Trifluid]]&lt;br /&gt;
* [[Sol Atomizer]]&lt;br /&gt;
* [[Moon Atomizer]]&lt;br /&gt;
* [[Star Atomizer]]&lt;br /&gt;
* [[Antidote]]&lt;br /&gt;
* [[Antiparalyis]]&lt;br /&gt;
* [[Telepipe]]&lt;br /&gt;
* [[Trap Vision]]&lt;br /&gt;
* [[Scape Doll]]&lt;br /&gt;
* [[Monogrinder]]&lt;br /&gt;
* [[Digrinder]]&lt;br /&gt;
* [[Trigrinder]]&lt;br /&gt;
* [[Power Material]]&lt;br /&gt;
* [[Mind Material]]&lt;br /&gt;
* [[Evade Material]]&lt;br /&gt;
* [[HP Material]]&lt;br /&gt;
* [[TP Material]]&lt;br /&gt;
* [[Def Material]]&lt;br /&gt;
* [[Luck Material]]&lt;br /&gt;
* [[Sorceror&#039;s Right Arm]]&lt;br /&gt;
* [[S-beat&#039;s Arms]]&lt;br /&gt;
* [[P-arm&#039;s Arms]]&lt;br /&gt;
* [[Delsaber&#039;s Right Arm]]&lt;br /&gt;
* [[Bringer&#039;s Right Arm]]&lt;br /&gt;
* [[Delsaber&#039;s Left Arm]]&lt;br /&gt;
* [[S-red&#039;s Arms]]&lt;br /&gt;
* [[Dragons Claw]]&lt;br /&gt;
* [[Hildebear&#039;s Head]]&lt;br /&gt;
* [[Hildeblue&#039;s Head]]&lt;br /&gt;
* [[Part of Baranz]]&lt;br /&gt;
* [[Belras Right Arm]]&lt;br /&gt;
* [[Gi Gue&#039;s Body]]&lt;br /&gt;
* [[Sinow Berill&#039;s Arms]]&lt;br /&gt;
* [[Grass Assassin&#039;s Arms]]&lt;br /&gt;
* [[Booma&#039;s Right Arm]]&lt;br /&gt;
* [[Gobooma&#039;s Right Arm]]&lt;br /&gt;
* [[Gigobooma&#039;s Right Arm]]&lt;br /&gt;
* [[Gal Gryphon&#039;s Wing]]&lt;br /&gt;
* [[Rappy&#039;s Wing]]&lt;br /&gt;
* [[Cladding of Epsilon]]&lt;br /&gt;
* [[De Rol Le Shell]]&lt;br /&gt;
* [[Berill Photon]]&lt;br /&gt;
* [[Parasitic Gene: Flow]]&lt;br /&gt;
* [[Magic Stone: Iritista]]&lt;br /&gt;
* [[Blue-black Stone]]&lt;br /&gt;
* [[Syncesta]]&lt;br /&gt;
* [[Magic Water]]&lt;br /&gt;
* [[Parasitic Cell Type D]]&lt;br /&gt;
* [[Magic rock Heart Key]]&lt;br /&gt;
* [[Magic rock Moola]]&lt;br /&gt;
* [[Star Amplifier]]&lt;br /&gt;
* [[Book of Hitogata]]&lt;br /&gt;
* [[Amplfier of Foie]]&lt;br /&gt;
&lt;br /&gt;
* [[Amplfier of Yellow]]&lt;br /&gt;
* [[Photon Booster]]&lt;br /&gt;
* [[Addslot]]&lt;br /&gt;
* [[Photon Drop]]&lt;br /&gt;
* [[Photon Sphere]]&lt;br /&gt;
* [[Photon Crystal]]&lt;br /&gt;
* [[Secret Ticket]]&lt;br /&gt;
* [[Book of Katana 1]]&lt;br /&gt;
* [[Book of Katana 2]]&lt;br /&gt;
* [[Book of Katana 3]]&lt;br /&gt;
&lt;br /&gt;
==???==&lt;br /&gt;
* [[Weapons Bronze Badge]]&lt;br /&gt;
* [[Weapons Silver Badge]]&lt;br /&gt;
* [[Weapons Gold Badge]]&lt;br /&gt;
* [[Weapons Crystal Badge]]&lt;br /&gt;
* [[Weapons Steel Badge]]&lt;br /&gt;
* [[Weapons Aluminum Badge]]&lt;br /&gt;
* [[Weapons Leather Badge]]&lt;br /&gt;
* [[Weapons Bone Badge]]&lt;br /&gt;
* [[Letter of Appreciation]]&lt;br /&gt;
* [[Valentine&#039;s Chocolate]]&lt;br /&gt;
* [[New Year&#039;s Card]]&lt;br /&gt;
* [[Christmas Card]]&lt;br /&gt;
* [[Birthday Card]]&lt;br /&gt;
* [[Proof of Sonic Team]]&lt;br /&gt;
* [[Special Event Ticket]]&lt;br /&gt;
* [[Flower Bouquet (tool)]]&lt;br /&gt;
* [[Cake]]&lt;br /&gt;
* [[Accessories]]&lt;br /&gt;
* [[Mr. Naka&#039;s Business Card]]&lt;br /&gt;
* [[Present]]&lt;br /&gt;
* [[Chocolate]]&lt;br /&gt;
* [[Candy]]&lt;br /&gt;
* [[Cake]]&lt;br /&gt;
* [[Weapons Bronze Badge]]&lt;br /&gt;
* [[Weapons Silver Badge]]&lt;br /&gt;
* [[Weapons Gold Badge]]&lt;br /&gt;
* [[Weapons Crystal Badge]]&lt;br /&gt;
* [[Weapons Steel Badge]]&lt;br /&gt;
* [[Weapons Aluminum Badge]]&lt;br /&gt;
* [[Weapons Leather Badge]]&lt;br /&gt;
* [[Weapons Bone Badge]]&lt;br /&gt;
* [[Bouquet]]&lt;br /&gt;
* [[Decoction]]&lt;br /&gt;
* [[Christmas Present]]&lt;br /&gt;
* [[Easter Egg]]&lt;br /&gt;
* [[Jack-O-Lantern]]&lt;br /&gt;
* [[DISK Vol.1]]&lt;br /&gt;
* [[DISK Vol.]]&lt;br /&gt;
* [[DISK Vol.]]&lt;br /&gt;
* [[DISK Vol.]]&lt;br /&gt;
* [[DISK Vol.]]&lt;br /&gt;
* [[DISK Vol.20]]&lt;br /&gt;
== ==&lt;br /&gt;
* [[Hunter&#039;s Report]]&lt;br /&gt;
* [[Hunter&#039;s Report]]&lt;br /&gt;
* [[Hunter&#039;s Report]]&lt;br /&gt;
* [[Hunter&#039;s Report]]&lt;br /&gt;
* [[Hunter&#039;s Report]]&lt;br /&gt;
* [[Cell of Mag 0503]]&lt;br /&gt;
* [[Cell of Mag 0504]]&lt;br /&gt;
* [[Cell of Mag 0505]]&lt;br /&gt;
* [[Cell of Mag 0506]]&lt;br /&gt;
* [[Cell of Mag 0507]]&lt;br /&gt;
* [[Team Points 500]]&lt;br /&gt;
* [[Team Points 1000]]&lt;br /&gt;
* [[Team Points 5000]]&lt;br /&gt;
* [[Team Points 10000]]&lt;br /&gt;
&lt;br /&gt;
==Ephinea Items==&lt;br /&gt;
* [[Skyly Badge]]&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=List_of_weapons_which_cannot_combo&amp;diff=3683</id>
		<title>List of weapons which cannot combo</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=List_of_weapons_which_cannot_combo&amp;diff=3683"/>
		<updated>2017-09-29T17:07:53Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Star Weep&amp;#039;s Elegy is not included yet, since it&amp;#039;s not even on the fists page yet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On this page, a comprehensive list of weapons which cannot combo are listed, for easy reference.&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Unique&amp;quot; Ranged Weapons===&lt;br /&gt;
* [[Rianov 303SNR-5]]&lt;br /&gt;
* [[L&amp;amp;K38 Combat]]&lt;br /&gt;
* [[Master Raven]]&lt;br /&gt;
* [[Rocket Punch]]&lt;br /&gt;
* [[ES Punch]]&lt;br /&gt;
* [[Belra Cannon]]&lt;br /&gt;
* [[Tanegashima]]&lt;br /&gt;
&lt;br /&gt;
===Force Weapons===&lt;br /&gt;
* [[Evil Curst]]&lt;br /&gt;
* [[The Sigh of a God]]&lt;br /&gt;
* [[Solferino]]&lt;br /&gt;
* [[Siren Glass Hammer]]&lt;br /&gt;
* [[Glide Divine]]&lt;br /&gt;
&lt;br /&gt;
===Photon Booster Weapons===&lt;br /&gt;
* [[Burning Visit]]&lt;br /&gt;
* [[Snow Queen]]&lt;br /&gt;
* [[Iron Faust]]&lt;br /&gt;
* [[Power Maser]]&lt;br /&gt;
&lt;br /&gt;
===Bazookas===&lt;br /&gt;
* [[NUG2000-Bazooka]]&lt;br /&gt;
* [[Gi Gue Bazooka]]&lt;br /&gt;
* [[Cannon Rouge]]&lt;br /&gt;
* [[Meteor Rouge]]&lt;br /&gt;
* [[Ano Bazooka]]&lt;br /&gt;
&lt;br /&gt;
===Dark Weapons===&lt;br /&gt;
* [[Dark Flow]]&lt;br /&gt;
* [[Dark Meteor]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Units&amp;diff=3622</id>
		<title>Units</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Units&amp;diff=3622"/>
		<updated>2017-09-24T08:07:49Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Friend Ring rarity 11 star -&amp;gt; 10 star&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PSO icon|unit}} [[Units]] are items that can be equipped onto a piece of [[armor]] that has at least one slot. Units are important from the start of the game to the very end, providing minor but useful stat boosts at low level play and major buffs, such as increased attack speed and higher [[special attack|special]] activation rates, at high level play.&lt;br /&gt;
==List of Units==&lt;br /&gt;
===HP Units===&lt;br /&gt;
{{UnitTableHead|HP}}&lt;br /&gt;
{{UnitTableRow|Digger/HP|2|10}}&lt;br /&gt;
{{UnitTableRow|General/HP|4|20}}&lt;br /&gt;
{{UnitTableRow|Dragon/HP|6|40}}&lt;br /&gt;
{{UnitTableRow|God/HP|11|80}}&lt;br /&gt;
{{UnitTableRow|Heavenly/HP|11|100}}&lt;br /&gt;
|}&lt;br /&gt;
===TP Units===&lt;br /&gt;
{{UnitTableHead|TP}}&lt;br /&gt;
{{UnitTableRow|Magician/TP|2|10}}&lt;br /&gt;
{{UnitTableRow|General/TP|4|20}}&lt;br /&gt;
{{UnitTableRow|Angel/TP|6|30}}&lt;br /&gt;
{{UnitTableRow|God/TP|11|80}}&lt;br /&gt;
{{UnitTableRow|Heavenly/TP|11|100}}&lt;br /&gt;
|}&lt;br /&gt;
===ATP Units===&lt;br /&gt;
{{UnitTableHead|ATP}}&lt;br /&gt;
{{UnitTableRow|Knight/Power|2|5}}&lt;br /&gt;
{{UnitTableRow|General/Power|3|10}}&lt;br /&gt;
{{UnitTableRow|Ogre/Power|5|15}}&lt;br /&gt;
{{UnitTableRow|God/Power|11|50}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Power|11|55}}&lt;br /&gt;
|}&lt;br /&gt;
===DFP Units===&lt;br /&gt;
{{UnitTableHead|DFP}}&lt;br /&gt;
{{UnitTableRow|Warrior/Body|2|10}}&lt;br /&gt;
{{UnitTableRow|General/Body|3|20}}&lt;br /&gt;
{{UnitTableRow|Metal/Body|5|30}}&lt;br /&gt;
{{UnitTableRow|God/Body|11|50}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Body|11|55}}&lt;br /&gt;
|}&lt;br /&gt;
===MST Units===&lt;br /&gt;
{{UnitTableHead|MST}}&lt;br /&gt;
{{UnitTableRow|Priest/Mind|2|5|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|General/Mind|3|10|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Angel/Mind|5|15|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|God/Mind|11|40|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Mind|11|45|class=110011001111}}&lt;br /&gt;
|}&lt;br /&gt;
===ATA Units===&lt;br /&gt;
{{UnitTableHead|ATA}}&lt;br /&gt;
{{UnitTableRow|Marksman/Arm|2|3}}&lt;br /&gt;
{{UnitTableRow|General/Arm|3|5}}&lt;br /&gt;
{{UnitTableRow|Elf/Arm|5|7}}&lt;br /&gt;
{{UnitTableRow|God/Arm|11|15}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Arms|11|25}}&lt;br /&gt;
|}&lt;br /&gt;
===EVP Units===&lt;br /&gt;
{{UnitTableHead|EVP}}&lt;br /&gt;
{{UnitTableRow|Thief/Legs|2|10}}&lt;br /&gt;
{{UnitTableRow|General/Legs|3|20}}&lt;br /&gt;
{{UnitTableRow|Elf/Legs|5|30}}&lt;br /&gt;
{{UnitTableRow|God/Legs|11|50}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Legs|11|55}}&lt;br /&gt;
|}&lt;br /&gt;
===LCK Units===&lt;br /&gt;
{{UnitTableHead|LCK}}&lt;br /&gt;
{{UnitTableRow|Angel/Luck|8|5}}&lt;br /&gt;
{{UnitTableRow|God/Luck|11|30}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Luck|11|40}}&lt;br /&gt;
|}&lt;br /&gt;
===Ability Units===&lt;br /&gt;
Ability Units add to all stats, with an ATA boost of 10 times less than the other stats.&lt;br /&gt;
{{UnitTableHead|All}}&lt;br /&gt;
{{UnitTableRow|Master/Ability|8|5}}&lt;br /&gt;
{{UnitTableRow|Hero/Ability|10|10}}&lt;br /&gt;
{{UnitTableRow|God/Ability|11|20}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Ability|11|25}}&lt;br /&gt;
{{UnitTableRow|Centurion/Ability|11|30}}&lt;br /&gt;
|}&lt;br /&gt;
===EFR Units===&lt;br /&gt;
{{UnitTableHead|EFR}}&lt;br /&gt;
{{UnitTableRow|Resist/Fire|2|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Flame|3|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Burning|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===EIC Units===&lt;br /&gt;
{{UnitTableHead|EIC}}&lt;br /&gt;
{{UnitTableRow|Resist/Cold|2|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Freeze|3|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Blizzard|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===ETH Units===&lt;br /&gt;
{{UnitTableHead|ETH}}&lt;br /&gt;
{{UnitTableRow|Resist/Shock|2|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Thunder|3|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Storm|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===EDK Units===&lt;br /&gt;
{{UnitTableHead|EDK}}&lt;br /&gt;
{{UnitTableRow|Resist/Dark|3|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Evil|4|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Devil|5|15}}&lt;br /&gt;
|}&lt;br /&gt;
===ELT Units===&lt;br /&gt;
{{UnitTableHead|ELT}}&lt;br /&gt;
{{UnitTableRow|Resist/Light|3|5}}&lt;br /&gt;
{{UnitTableRow|Resist/Saint|4|10}}&lt;br /&gt;
{{UnitTableRow|Resist/Holy|6|15}}&lt;br /&gt;
|}&lt;br /&gt;
===Resistance Units===&lt;br /&gt;
These Units provide resistance to all the elemental resistance stats.&lt;br /&gt;
{{UnitTableHead|All}}&lt;br /&gt;
{{UnitTableRow|All/Resist|7|3}}&lt;br /&gt;
{{UnitTableRow|Super/Resist|8|6}}&lt;br /&gt;
{{UnitTableRow|Perfect/Resist|11|9}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Resist|11|12}}&lt;br /&gt;
|}&lt;br /&gt;
===HP Restoration Units===&lt;br /&gt;
{{UnitTableHead|1 HP per...}}&lt;br /&gt;
{{UnitTableRow|HP/Restorate|4|14 seconds}}&lt;br /&gt;
{{UnitTableRow|HP/Generate|6|11 seconds}}&lt;br /&gt;
{{UnitTableRow|HP/Revival|9|8 seconds}}&lt;br /&gt;
{{UnitTableRow|HP/Ressurection|11|5 seconds}}&lt;br /&gt;
|}&lt;br /&gt;
===TP Restoration Units===&lt;br /&gt;
{{UnitTableHead|1 TP per...}}&lt;br /&gt;
{{UnitTableRow|TP/Restorate|4|15 seconds|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|TP/Generate|6|13 seconds|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|TP/Revival|9|11 seconds|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|TP/Reussurection|11|9 seconds|class=110011001111}}&lt;br /&gt;
|}&lt;br /&gt;
===PB Generation Units===&lt;br /&gt;
{{UnitTableHead|1 PB per...}}&lt;br /&gt;
{{UnitTableRow|PB/Amplifier|4|40 seconds}}&lt;br /&gt;
{{UnitTableRow|PB/Generate|6|35 seconds}}&lt;br /&gt;
{{UnitTableRow|PB/Create|9|23 seconds}}&lt;br /&gt;
{{UnitTableRow|PB/Increase|11|18 seconds}}&lt;br /&gt;
|}&lt;br /&gt;
===Attack Speed Units===&lt;br /&gt;
Attack Speed units will increase the speed that physical attacks are made at. These units do not stack, only the highest will have any effect.&lt;br /&gt;
{{UnitTableHead|Speed}}&lt;br /&gt;
{{UnitTableRow|General/Battle|6|&amp;amp;#43;5%}}&lt;br /&gt;
{{UnitTableRow|Devil/Battle|9|&amp;amp;#43;10%}}&lt;br /&gt;
{{UnitTableRow|God/Battle|11|&amp;amp;#43;20%}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Battle|11|&amp;amp;#43;40%}}&lt;br /&gt;
|}&lt;br /&gt;
===Technique Units===&lt;br /&gt;
Technique units will increase the level of all the user&#039;s techniques. Note that the technique level cannot be increased further than the character&#039;s technique level cap.&lt;br /&gt;
{{UnitTableHead|Level Increase}}&lt;br /&gt;
{{UnitTableRow|Wizard/Technique|6|1|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Devil/Technique|9|2|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|God/Technique|11|3|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Heavenly/Technique|11|4|class=110011001111}}&lt;br /&gt;
|}&lt;br /&gt;
===Cure Units===&lt;br /&gt;
Cure units will make the user invulnerable to specific status effects.&lt;br /&gt;
{{UnitTableHead|Status}}&lt;br /&gt;
{{UnitTableRow|Cure/Confuse|9|Confuse}}&lt;br /&gt;
{{UnitTableRow|Cure/Freeze|9|Freeze}}&lt;br /&gt;
{{UnitTableRow|Cure/Paralysis|9|Paralysis|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Cure/Poison|9|Poison|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Cure/Shock|9|Shock}}&lt;br /&gt;
{{UnitTableRow|Cure/Slow|9|Slow}}&lt;br /&gt;
|}&lt;br /&gt;
===Miscellaneous Units===&lt;br /&gt;
{{UnitTableHead|Effect}}&lt;br /&gt;
{{UnitTableRow|Adept|11|&amp;amp;#43;10 ability, +20 ATA, +6 resistances and -25% TP costs}}&lt;br /&gt;
{{UnitTableRow|Divine Protection|11|&amp;amp;#43;100% LCK and +20 EDK and ELT during odd beats}}&lt;br /&gt;
{{UnitTableRow|Friend Ring|10|Increases DFP by half of the amount of guild cards held}}&lt;br /&gt;
{{UnitTableRow|Limiter|11|&amp;amp;minus;30 ability, -10 ATA and -10 resistances&amp;lt;br&amp;gt;Unseals into Adept}}&lt;br /&gt;
{{UnitTableRow|Proof of Sword-Saint|11|&amp;amp;minus;20 DFP, +30 ATA and +60 EVP when equipped with specific weapons|class=111100000000}}&lt;br /&gt;
{{UnitTableRow|Smartlink|11|Removes ranged weapon penalties for Hunters and Forces|class=111100001111}}&lt;br /&gt;
{{UnitTableRow|Swordsman Lore|11|Unseals into Proof of Sword Saint|class=111100000000}}&lt;br /&gt;
{{UnitTableRow|V101|11|&amp;amp;#43;40% attack speed, +15 ability}}&lt;br /&gt;
{{UnitTableRow|V501|11|&amp;amp;#43;50% success rate to Confuse, Freeze, Paralysis and Instant Kill specials}}&lt;br /&gt;
{{UnitTableRow|V502|11|&amp;amp;#43;50% success rate to Confuse, Freeze and Paralysis specials and&amp;lt;br&amp;gt;+100% success rate to Instant Kills specials}}&lt;br /&gt;
{{UnitTableRow|V801|11|Decreases technique charge time and cast time|class=110011001111}}&lt;br /&gt;
{{UnitTableRow|Yasakani Magatama|10|&amp;amp;#43;30 ATA when equipped with [[Kusanagi]]|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Frames&amp;diff=3608</id>
		<title>Frames</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Frames&amp;diff=3608"/>
		<updated>2017-09-21T06:49:28Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Frame_icon.png|Left]]&lt;br /&gt;
Frames are basic equipment that is used primarily to reduce and avoid damage from oncoming attacks from enemies.&lt;br /&gt;
&lt;br /&gt;
There are many different types of frames in PSOBB, some that are designed to give a large amount of DFP to reduce damage, some that are designed to give a large amount of EVP to avoid damage, while others may have various offensive bonuses or even an aesthetic effect.&lt;br /&gt;
&lt;br /&gt;
All frames also come with a varying amount of slots, ranging from 0 to 4. These slots allow players to attach [[Units]] to their character, which provide a wide array of bonuses depending on the unit used. While frames drop with a random amount of slots, players can add their own slots to frames by using the item [[AddSlot]].&lt;br /&gt;
==List of Frames==&lt;br /&gt;
===Common Frames===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Frame|0|5-7|5-7|5|0|0|5|0|None}}&lt;br /&gt;
{{FrameTableRow|Giga Frame|1|15-19|12-14|0|4|0|0|0|Level 10}}&lt;br /&gt;
{{FrameTableRow|Soul Frame|2|20-24|15-17|0|0|3|0|0|Level 13}}&lt;br /&gt;
{{FrameTableRow|Solid Frame|3|30-34|20-22|0|3|0|0|10|Level 19}}&lt;br /&gt;
{{FrameTableRow|Hyper Frame|4|40-44|25-27|0|0|5|12|0|Level 27}}&lt;br /&gt;
{{FrameTableRow|Shock Frame|5|50-54|30-32|3|0|0|6|6|Level 35}}&lt;br /&gt;
{{FrameTableRow|King&#039;s Frame|5|55-59|32-34|0|3|0|10|14|Level 39}}&lt;br /&gt;
{{FrameTableRow|Dragon Frame|6|60-64|35-37|8|0|0|5|20|Level 43}}&lt;br /&gt;
{{FrameTableRow|Protect Frame|7|70-74|40-42|3|5|0|12|15|Level 51}}&lt;br /&gt;
{{FrameTableRow|Perfect Frame|7|80-84|45-47|0|0|0|15|15|Level 59}}&lt;br /&gt;
{{FrameTableRow|Valiant Frame|7|85-89|47-49|0|5|0|18|15|Level 63}}&lt;br /&gt;
{{FrameTableRow|Ultimate Frame|8|110-114|60-62|0|0|0|18|18|Level 80}}&lt;br /&gt;
|}&lt;br /&gt;
===Common Armors===&lt;br /&gt;
Common armors are a class of frame that can only be equipped by Hunters and Rangers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Armor|0|7-9|7-9|0|0|5|0|0|Level 4|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Psy Armor|1|10-13|10-12|0|5|0|0|0|Level 7|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Cross Armor|2|25-29|17-19|3|0|0|5|10|Level 16|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Brave Armor|3|35-39|22-24|4|0|3|10|0|Level 23|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Grand Armor|4|45-49|27-29|0|4|0|0|10|Level 31|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Absorb Armor|6|65-69|37-39|3|0|3|13|13|Level 47|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|General Armor|7|75-79|42-44|0|0|5|20|0|Level 55|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Imperial Armor|8|90-94|50-52|0|0|0|13|16|Level 67|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Holiness Armor|8|95-99|52-54|0|0|0|0|25|Level 71|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Guardian Armor|8|100-104|55-57|0|0|0|18|16|Level 75|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Divinity Armor|8|105-109|57-59|0|0|0|18|17|Level 78|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Celestial Armor|8|120-130|72-82|0|0|0|20|20|Level 85|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
===Rare Frames===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Dress Plate|9|30|30|0|0|0|70|0|None|class=101010101010}}&lt;br /&gt;
{{FrameTableRow|Force Field|9|40-48|80-88|0|0|0|18|25|Level 28|class=000000001111}}&lt;br /&gt;
{{FrameTableRow|Hunter Field|9|60-68|80-88|0|0|0|20|15|Level 28|class=111100000000}}&lt;br /&gt;
{{FrameTableRow|Kroe&#039;s Sweater|9|1|1|0|0|0|0|0|None|class=010000000000}}&lt;br /&gt;
{{FrameTableRow|Ranger Field|9|50-58|80-88|0|0|0|18|20|Level 28|class=000011110000}}&lt;br /&gt;
{{FrameTableRow|Sonic Team Armor|9|500|500|80|80|80|80|80|Level 200|notes=Permanently unavailable}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Alliance Uniform|10|88-100|0|0|0|0|5|0|Level 76}}&lt;br /&gt;
{{FrameTableRow|Attribute Plate|10|105-113|85-93|5|5|5|20|25|Level 54|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Black Hound Cuirass|10|300-330|&amp;amp;minus;200|2|2|2|2|2|Level 121|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Commander Uniform|10|180-196|85|0|0|0|25|0|Level 101|class=110011001111}}&lt;br /&gt;
{{FrameTableRow|Custom Frame ver.OO|10|80-90|85-95|0|0|0|13|18|Level 76|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|DB&#039;s Armor|10|85-95|89-90|0|0|0|13|20|Level 76|class=111111110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Flowen&#039;s Frame|10|82-92|72-82|0|0|0|15|18|Level 76|class=111111110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Graviton Plate|10|125-133|0|0|0|0|18|15|Level 54|class=111111110000|notes=&amp;amp;minus;10 ATA}}&lt;br /&gt;
{{FrameTableRow|Infantry Gear|10|118-130|45-53|1|1|1|8|6|Level 91}}&lt;br /&gt;
{{FrameTableRow|Infantry Mantle|10|92-102|96-106|2|2|2|6|6|Level 76}}&lt;br /&gt;
{{FrameTableRow|Lieutenant Gear|10|168-186|112-128|3|3|3|12|8|Level 101|class=110011001111}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Lieutenant Mantle|10|195-216|126-144|6|6|6|16|12|Level 101|class=110011001111|notes=Gives Trap Vision}}&lt;br /&gt;
{{FrameTableRow|Officer Uniform|10|114-128|0|0|0|0|20|0|Level 89|class=110011001111}}&lt;br /&gt;
{{FrameTableRow|Parasite Wear: De Rol|10|120|100|0|0|0|20|0|Level 54|class=110011001111|notes=Slowly drains HP}}&lt;br /&gt;
{{FrameTableRow|Revival Cuirass|10|134-139|94-104|0|0|0|0|0|Level 101|notes=Slowly regenerates HP}}&lt;br /&gt;
{{FrameTableRow|Revival Garment|10|85-90|60-70|0|0|0|18|20|Level 58|notes=Slowly regenerates HP}}&lt;br /&gt;
{{FrameTableRow|Sense Plate|10|25-32|30-38|0|0|0|20|25|Level 141|class=111111110000|notes=Gives Trap Vision}}&lt;br /&gt;
{{FrameTableRow|Spirit Cuirass|10|122-129|116-121|0|0|0|0|0|Level 98|notes=Slowly regenerates TP}}&lt;br /&gt;
{{FrameTableRow|Spirit Garment|10|100-107|92-97|0|0|0|20|25|Level 71|notes=Slowly regenerates TP}}&lt;br /&gt;
{{FrameTableRow|Star Cuirass|10|250-280|0|0|0|0|0|0|Level 111|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Stink Frame|10|40-125|15-100|0|0|0|22|0|Level 54}}&lt;br /&gt;
{{FrameTableRow|Union Field|10|0|50|5|5|5|0|0|Level 50}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Love Heart|11|196-246|140-160|0|0|0|17|20|Level 131|class=010101010101|notes=DFP increases near males}}&lt;br /&gt;
{{FrameTableRow|Parasite Wear: Nelgal|11|145|85|0|0|0|20|0|Level 66|class=110011001111|notes=Slowly drains HP}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Parasite Wear: Vajulla|12|155|100|0|0|0|20|0|Level 89|class=110011001111|notes=Slowly drains HP}}&lt;br /&gt;
|}&lt;br /&gt;
====Offensive Frames====&lt;br /&gt;
Offensive frames are frames that primarily provide some sort of assistance for attacking.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Black Odoshi Domaru|10|124-134|82-92|1|1|1|1|1|Level 101|class=111100000000|notes=&amp;amp;#43;5% attack speed}}&lt;br /&gt;
{{FrameTableRow|Black Odoshi Red Nimaidou|10|128-138|143-153|5|5|5|5|5|Level 135|class=111100000000|notes=&amp;amp;#43;20% attack speed}}&lt;br /&gt;
{{FrameTableRow|D-Parts ver1.01|10|115-125|85-92|0|0|0|15|25|Level 51|class=001100110000|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|D-Parts ver2.10|10|125-135|90-98|0|0|0|20|25|Level 81|class=001100110000|notes=&amp;amp;#43;10 ATP}}&lt;br /&gt;
{{FrameTableRow|Morning Prayer|10|120-130|140-160|0|0|0|0|20|Level 101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Red Coat|10|152-162|131-141|8|8|8|12|12|Level 101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Red Odoshi Domaru|10|112-122|108-118|2|2|2|2|2|Level 101|class=111100000000|notes=&amp;amp;#43;10% attack speed}}&lt;br /&gt;
{{FrameTableRow|Samurai Armor|10|121|102|0|0|0|0|0|Level 80|notes=&amp;amp;#43;20% attack speed;&amp;lt;br&amp;gt;Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Thirteen|10|113-121|136-144|2|2|2|16|8|Level 101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Crimson Coat|11|158-170|136-148|10|10|10|14|14|Level 101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Sweetheart|11|176-226|164-184|2|2|2|10|10|Level 131|class=010101010101|notes=Weapon ATP increases by 30% near males;&amp;lt;br&amp;gt;DFP decreases near males;&amp;lt;br&amp;gt;Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Blue Odoshi Violet Nimaidou|12|156-166|181-191|8|8|8|8|8|Level 150|class=111100000000|notes=&amp;amp;#43;40% attack speed;&amp;lt;br&amp;gt;Set Effect (See Page)}}&lt;br /&gt;
|}&lt;br /&gt;
====Technique Frames====&lt;br /&gt;
Technique frames are frames that primarily assist with casting techniques in some way.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Dirty Lifejacket|9|5|5|0|0|0|20|0|Level 100|notes=Megid pierces}}&lt;br /&gt;
{{FrameTableRow|Ignition Cloak|10|168-176|143-151|18|0|0|3|3|Level 99|class=000000001111|notes=&amp;amp;#43;10% Foie, Gifoie and Rafoie boost}}&lt;br /&gt;
{{FrameTableRow|Tempest Cloak|10|168-176|143-151|0|18|0|3|3|Level 99|class=000000001111|notes=&amp;amp;#43;10% Zonde, Gizonde and Razonde boost}}&lt;br /&gt;
{{FrameTableRow|Congeal Cloak|10|168-176|143-151|0|0|18|3|3|Level 99|class=000000001111|notes=&amp;amp;#43;10% Barta, Gibarta and Rabarta boost}}&lt;br /&gt;
{{FrameTableRow|Select Cloak|10|172-180|146-154|3|3|3|0|18|Level 99|class=000000001111|notes=&amp;amp;#43;10% Grants boost}}&lt;br /&gt;
{{FrameTableRow|Cursed Cloak|10|172-180|146-154|3|3|3|18|0|Level 99|class=000000001111|notes=Megid pierces}}&lt;br /&gt;
{{FrameTableRow|Mother Garb|11|165-180|85-90|0|0|0|18|18|Level 101|class=000000000010|notes=Reduces TP costs by 50%;&amp;lt;br&amp;gt;Randomly boosts Grants by 10%}}&lt;br /&gt;
{{FrameTableRow|Mother Garb+|12|175-190|95-100|0|0|0|21|21|Level 101|class=000000000010|notes=Reduces TP costs by 50%;&amp;lt;br&amp;gt;Randomly boosts Grants by 30%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Aesthetic Frames====&lt;br /&gt;
Aesthetic frames are frames that provide some sort of aesthetic effect when worn. All of them are for defensive purposes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Wedding Dress|9|30|30|0|0|0|0|70|None|class=010101010101}}&lt;br /&gt;
{{FrameTableRow|Chu Chu Fever|10|5|5|0|0|0|0|0|Level 101}}&lt;br /&gt;
{{FrameTableRow|Stealth Suit|10|1|300-325|0|0|0|0|0|Level 120}}&lt;br /&gt;
{{FrameTableRow|Aura Field|11|235-285|134-154|0|0|0|20|20|Level 152|class=110011001111|notes=Slowly drains TP}}&lt;br /&gt;
{{FrameTableRow|Brightness Circle|11|190-240|116-136|0|0|0|25|20|Level 111}}&lt;br /&gt;
{{FrameTableRow|DF Field|11|203-253|116-136|0|0|0|17|22|Level 121}}&lt;br /&gt;
{{FrameTableRow|Electro Frame|11|196-246|120-140|5|0|5|5|5|Level 122|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Flame Garment|11|180-230|114-134|5|0|0|0|0|Level 101}}&lt;br /&gt;
{{FrameTableRow|Guard Wave|11|173-223|110-130|0|0|0|18|20|Level 101}}&lt;br /&gt;
{{FrameTableRow|Luminous Field|11|206-256|124-144|0|0|0|15|15|Level 101|notes=Slowly drains HP}}&lt;br /&gt;
{{FrameTableRow|Sacred Cloth|11|100-150|50-70|0|0|0|15|20|Level 144|notes=Grants immunity to paralysis}}&lt;br /&gt;
{{FrameTableRow|Smoking Plate|11|223-273|122-142|5|0|0|20|25|Level 131|class=000000000010}}&lt;br /&gt;
{{FrameTableRow|Virus Armor: Lafuteria|12|240-290|90-110|0|0|0|15|15|Level 156|class=110011001111}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3607</id>
		<title>Barriers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3607"/>
		<updated>2017-09-21T06:15:09Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Fixed HCR notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shield_icon.png|Left]]&lt;br /&gt;
Barriers are a secondary form of defensive equipment, supplementing a player&#039;s Frame or Armor and adding more to EVP than they do to DFP.&lt;br /&gt;
&lt;br /&gt;
Players do not have any starting Barrier, and must either find one in the field or buy one from a shop.&lt;br /&gt;
==List of Barriers==&lt;br /&gt;
===Common Barriers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Barrier         |0|  2-7|25-30|20|15|20|0|0|None}}&lt;br /&gt;
{{FrameTableRow|Soul Barrier    |3|10-15|  55-60|19|19|19|0|0|Level 13}}&lt;br /&gt;
{{FrameTableRow|Brave Barrier   |4|14-19|  65-70|20|18|20|0|0|Level 19}}&lt;br /&gt;
{{FrameTableRow|Flame Barrier   |5|19-24|  85-90|30| 0| 0|0|0|Level 27}}&lt;br /&gt;
{{FrameTableRow|Plasma Barrier  |5|21-26|  92-97| 0|30| 0|0|0|Level 31}}&lt;br /&gt;
{{FrameTableRow|Freeze Barrier  |5|23-28|100-105| 0| 0|30|0|0|Level 35}}&lt;br /&gt;
{{FrameTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}}&lt;br /&gt;
{{FrameTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}}&lt;br /&gt;
{{FrameTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}}&lt;br /&gt;
{{FrameTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}}&lt;br /&gt;
|}&lt;br /&gt;
===Common Shields===&lt;br /&gt;
Common shields are a class of barrier that can only be equipped by Hunters and Rangers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Shield          |0|  4-9|  32-37|20|15|20|0|0|Level 4 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Core Shield     |1| 6-11|  40-45|18|15|18|0|0|Level 7 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Giga Shield     |2| 8-13|  47-52|20|18|20|0|0|Level 10|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Hard Shield     |3|12-17|  57-62|20|20|20|0|0|Level 16|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Solid Shield    |4|16-21|  72-77|20|20|20|0|0|Level 23|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|General Shield  |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
===Rare Barriers===&lt;br /&gt;
Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Bunny Ears           | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Cat Ears             | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Works Guard          | 9|11-16  |75-80  |5 |5 |5 |0 |0 |Level 14}}&lt;br /&gt;
{{FrameTableRow|Black Gear           | 9|23-28  |80-85  |0 |0 |0 |10|0 |Level 33}}&lt;br /&gt;
{{FrameTableRow|Angel Ring           | 9|40     |60     |0 |0 |0 |0 |30|Level 40}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Suzaku&amp;quot;| 9|50     |100    |30|10|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Genbu&amp;quot; | 9|45     |80     |10|30|10|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Byakko&amp;quot;| 9|45     |80     |10|10|30|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Seiryu&amp;quot;| 9|50     |100    |20|20|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|Stink Shield         | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51|notes=Turns into [[De Rol Le Shield]] if used with a [[De Rol Le Shell]]&amp;lt;br&amp;gt;Turns into [[Epsiguard]] if used with a [[Cladding of Epsilon]]}}&lt;br /&gt;
{{FrameTableRow|Weapons Copper Shield| 9|24     |25     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Silver Shield| 9|35     |50     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Gold Shield  | 9|41     |100    |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Sacred Guard         |10|5-13   |15-23  |20|18|22|0 |15|Level 17}}&lt;br /&gt;
{{FrameTableRow|Invisible Guard      |10|15-23  |70-78  |18|30|25|0 |0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver1.16      |10|20-28  |60-68  |15|30|15|0 |0 |Level 17|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Light Relief         |10|20-27  |70-77  |0 |0 |0 |25|0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|Attribute Wall       |10|75-85  |100-110|30|30|30|5 |5 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Secret Gear          |10|75-85  |105-115|30|30|20|0 |0 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Shield of Delsaber   |10|65-72  |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Union Guard          |10|50     |0      |0 |0 |0 |5 |5 |Level 50}}&lt;br /&gt;
{{FrameTableRow|Custom Barrier ver.OO|10|65-75  |65-75  |30|30|28|0 |0 |Level 66|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|DB&#039;s Shield          |10|67-77  |67-77  |25|25|30|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Flowen&#039;s Shield      |10|62-72  |70-80  |25|30|22|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Proto Regene Gear    |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear      |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66|notes=Restores 2% of max HP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Regene Gear Adv.     |10|45-52  |90-97  |0 |0 |0 |0 |0 |Level 66|notes=Restores 5% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Genpei               |10|158    |237    |0 |0 |0 |0 |0 |Level 80|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Gratia               |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear B.P. |10|90-97  |180-187|15|15|15|15|15|Level 101|notes=Restores 2% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|De Rol Le Shield     |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}}&lt;br /&gt;
{{FrameTableRow|Epsiguard            |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on Beat Time}}&lt;br /&gt;
{{FrameTableRow|Honeycomb Reflector  |10|110-120|140-150|25|25|30|0 |5 |Level 102|notes=&amp;amp;#43;50% frame DFP, +70 EVP when standing still&amp;lt;br&amp;gt;-50% frame DFP, -70 EVP when attacking}}&lt;br /&gt;
{{FrameTableRow|Tripolic Shield      |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}&lt;br /&gt;
{{FrameTableRow|Hunter&#039;s Shell       |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}&lt;br /&gt;
{{FrameTableRow|Tripolic Reflector   |10|95-145 |235-250|22|22|28|7 |7 |Level 120|notes=Occasionally blocks damage from enemy techniques}}&lt;br /&gt;
{{FrameTableRow|Standstill Shield    |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Black Gauntlets      |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes=Megid Pierces}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Three Seals          |11|33-36  |33-36  |33|33|33|33|33|Level 33 |class=000000001111|notes=&amp;amp;#43;30% Razonde Damage&amp;lt;br&amp;gt;Occasionally blocks an attack&amp;lt;br&amp;gt;Gradually drains HP when walking}}&lt;br /&gt;
{{FrameTableRow|DF Shield            |11|60-145 |170-195|10|20|16|14|14|Level 100|notes=Random inflicts status effects on the user}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Kouryu&amp;quot;|11|95     |180    |40|40|40|0 |0 |Level 101|notes=Built-in [[PB/Create]]}}&lt;br /&gt;
{{FrameTableRow|Rupika               |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Striker Plus         |11|80-90  |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Secure Feet          |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}&lt;br /&gt;
{{FrameTableRow|Safety Heart         |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Earring       |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Glasses       |11|1      |1      |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants Trap Vision}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Ragol Ring           |12|105    |130    |10|10|10|10|10|Level 101|notes=Revives the user upon death and is deleted}}&lt;br /&gt;
{{FrameTableRow|From the Depths      |12|160    |240    |20|40|32|28|28|Level 150|notes=Randomly inflicts confuse on the user}}&lt;br /&gt;
|}&lt;br /&gt;
====Offensive Barriers====&lt;br /&gt;
Offensive Barriers are barriers primarily used to assist with attacking rather than defense.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Hunter Wall          | 9|70-80  |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=&amp;amp;#43;15 ATP}}&lt;br /&gt;
{{FrameTableRow|Ranger Wall          | 9|70-80  |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=&amp;amp;#43;20 ATA}}&lt;br /&gt;
{{FrameTableRow|Force Wall           | 9|65-75  |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=&amp;amp;#43;20 MST}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver2.01      |10|25-32  |65-72  |10|30|10|0 |0 |Level 17|class=001100110000|notes=&amp;amp;#43;15 ATA}}&lt;br /&gt;
{{FrameTableRow|Combat Gear          |10|0      |0      |0 |0 |0 |0 |0 |Level 66|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Kasami Bracer        |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Yata Mirror          |10|40-60  |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=&amp;amp;#43;35 ATP and +30% Foie Damage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique Merges====&lt;br /&gt;
The technique merges are a set of shields that are designed to assist primarily with technique casting.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Foie Merge   |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=&amp;amp;#43;30% Foie Damage}}&lt;br /&gt;
{{FrameTableRow|Zonde Merge  |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=&amp;amp;#43;30% Zonde Damage}}&lt;br /&gt;
{{FrameTableRow|Barta Merge  |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=&amp;amp;#43;30% Barta Damage}}&lt;br /&gt;
{{FrameTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=&amp;amp;#43;30% Gifoie Damage}}&lt;br /&gt;
{{FrameTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=&amp;amp;#43;30% Gizonde Damage}}&lt;br /&gt;
{{FrameTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=&amp;amp;#43;30% Gibarta Damage}}&lt;br /&gt;
{{FrameTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=&amp;amp;#43;30% Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=&amp;amp;#43;30% Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=&amp;amp;#43;30% Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Red Merge    |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=&amp;amp;#43;20% Foie, Gifoie and Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=&amp;amp;#43;20% Zonde, Gizonde and Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Blue Merge   |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=&amp;amp;#43;20% Barta, Gibarta and Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=&amp;amp;#43;100% Deband Range}}&lt;br /&gt;
{{FrameTableRow|Resta Merge  |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=&amp;amp;#43;100% Resta Range}}&lt;br /&gt;
{{FrameTableRow|Anti Merge   |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=&amp;amp;#43;100% Anti Range}}&lt;br /&gt;
|}&lt;br /&gt;
=====Technique Barriers=====&lt;br /&gt;
The technique barriers are the base item to combine with amplifiers to create the technique merges.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Red Barrier     |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates fire merges}}&lt;br /&gt;
{{FrameTableRow|Yellow Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates thunder merges}}&lt;br /&gt;
{{FrameTableRow|Blue Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates ice merges}}&lt;br /&gt;
{{FrameTableRow|Assist Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates support merges}}&lt;br /&gt;
{{FrameTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates healing merges}}&lt;br /&gt;
|}&lt;br /&gt;
====Rings====&lt;br /&gt;
The rings are a set of coloured rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Blue Ring            | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 MST for each extra player with a Blue Ring&amp;lt;br&amp;gt;Hex Note: 59}}&lt;br /&gt;
{{FrameTableRow|Green Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;10 ATA for each extra player with a Green Ring&amp;lt;br&amp;gt;Hex Note: 5F}}&lt;br /&gt;
{{FrameTableRow|Yellow Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 LCK for each extra player with a Yellow Ring&amp;lt;br&amp;gt;Hex Note: ??}}&lt;br /&gt;
{{FrameTableRow|Purple Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 DFP for each extra player with a Purple Ring&amp;lt;br&amp;gt;Hex Note: 6C}}&lt;br /&gt;
{{FrameTableRow|White Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 EVP for each extra player with a White Ring&amp;lt;br&amp;gt;Hex Note: 75}}&lt;br /&gt;
{{FrameTableRow|Black Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 ATP for each extra player with a Black Ring&amp;lt;br&amp;gt;Hex Note: 80}}&lt;br /&gt;
{{FrameTableRow|Anti-Light Ring      |10|90     |80     |0 |0 |0 |0 |60|Level 30}}&lt;br /&gt;
{{FrameTableRow|Anti-Dark Ring       |10|20     |135    |0 |0 |0 |60|0 |Level 80}}&lt;br /&gt;
{{FrameTableRow|Red Ring             |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=&amp;amp;#43;20 ATP, MST, EVP and LCK&amp;lt;br&amp;gt;Slowly restores HP/TP over time}}&lt;br /&gt;
|}&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3606</id>
		<title>Barriers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3606"/>
		<updated>2017-09-21T06:13:03Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Added notes for Custom Barrier ver.OO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shield_icon.png|Left]]&lt;br /&gt;
Barriers are a secondary form of defensive equipment, supplementing a player&#039;s Frame or Armor and adding more to EVP than they do to DFP.&lt;br /&gt;
&lt;br /&gt;
Players do not have any starting Barrier, and must either find one in the field or buy one from a shop.&lt;br /&gt;
==List of Barriers==&lt;br /&gt;
===Common Barriers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Barrier         |0|  2-7|25-30|20|15|20|0|0|None}}&lt;br /&gt;
{{FrameTableRow|Soul Barrier    |3|10-15|  55-60|19|19|19|0|0|Level 13}}&lt;br /&gt;
{{FrameTableRow|Brave Barrier   |4|14-19|  65-70|20|18|20|0|0|Level 19}}&lt;br /&gt;
{{FrameTableRow|Flame Barrier   |5|19-24|  85-90|30| 0| 0|0|0|Level 27}}&lt;br /&gt;
{{FrameTableRow|Plasma Barrier  |5|21-26|  92-97| 0|30| 0|0|0|Level 31}}&lt;br /&gt;
{{FrameTableRow|Freeze Barrier  |5|23-28|100-105| 0| 0|30|0|0|Level 35}}&lt;br /&gt;
{{FrameTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}}&lt;br /&gt;
{{FrameTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}}&lt;br /&gt;
{{FrameTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}}&lt;br /&gt;
{{FrameTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}}&lt;br /&gt;
|}&lt;br /&gt;
===Common Shields===&lt;br /&gt;
Common shields are a class of barrier that can only be equipped by Hunters and Rangers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Shield          |0|  4-9|  32-37|20|15|20|0|0|Level 4 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Core Shield     |1| 6-11|  40-45|18|15|18|0|0|Level 7 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Giga Shield     |2| 8-13|  47-52|20|18|20|0|0|Level 10|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Hard Shield     |3|12-17|  57-62|20|20|20|0|0|Level 16|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Solid Shield    |4|16-21|  72-77|20|20|20|0|0|Level 23|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|General Shield  |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
===Rare Barriers===&lt;br /&gt;
Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Bunny Ears           | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Cat Ears             | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Works Guard          | 9|11-16  |75-80  |5 |5 |5 |0 |0 |Level 14}}&lt;br /&gt;
{{FrameTableRow|Black Gear           | 9|23-28  |80-85  |0 |0 |0 |10|0 |Level 33}}&lt;br /&gt;
{{FrameTableRow|Angel Ring           | 9|40     |60     |0 |0 |0 |0 |30|Level 40}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Suzaku&amp;quot;| 9|50     |100    |30|10|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Genbu&amp;quot; | 9|45     |80     |10|30|10|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Byakko&amp;quot;| 9|45     |80     |10|10|30|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Seiryu&amp;quot;| 9|50     |100    |20|20|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|Stink Shield         | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51|notes=Turns into [[De Rol Le Shield]] if used with a [[De Rol Le Shell]]&amp;lt;br&amp;gt;Turns into [[Epsiguard]] if used with a [[Cladding of Epsilon]]}}&lt;br /&gt;
{{FrameTableRow|Weapons Copper Shield| 9|24     |25     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Silver Shield| 9|35     |50     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Gold Shield  | 9|41     |100    |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Sacred Guard         |10|5-13   |15-23  |20|18|22|0 |15|Level 17}}&lt;br /&gt;
{{FrameTableRow|Invisible Guard      |10|15-23  |70-78  |18|30|25|0 |0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver1.16      |10|20-28  |60-68  |15|30|15|0 |0 |Level 17|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Light Relief         |10|20-27  |70-77  |0 |0 |0 |25|0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|Attribute Wall       |10|75-85  |100-110|30|30|30|5 |5 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Secret Gear          |10|75-85  |105-115|30|30|20|0 |0 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Shield of Delsaber   |10|65-72  |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Union Guard          |10|50     |0      |0 |0 |0 |5 |5 |Level 50}}&lt;br /&gt;
{{FrameTableRow|Custom Barrier ver.OO|10|65-75  |65-75  |30|30|28|0 |0 |Level 66|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|DB&#039;s Shield          |10|67-77  |67-77  |25|25|30|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Flowen&#039;s Shield      |10|62-72  |70-80  |25|30|22|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Proto Regene Gear    |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear      |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66|notes=Restores 2% of max HP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Regene Gear Adv.     |10|45-52  |90-97  |0 |0 |0 |0 |0 |Level 66|notes=Restores 5% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Genpei               |10|158    |237    |0 |0 |0 |0 |0 |Level 80|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Gratia               |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear B.P. |10|90-97  |180-187|15|15|15|15|15|Level 101|notes=Restores 2% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|De Rol Le Shield     |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}}&lt;br /&gt;
{{FrameTableRow|Epsiguard            |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on Beat Time}}&lt;br /&gt;
{{FrameTableRow|Honeycomb Reflector  |10|110-120|140-150|25|25|30|0 |5 |Level 102|&amp;amp;#43;+50% frame DFP, +70 EVP when standing still&amp;lt;br&amp;gt;-50% frame DFP, -70 EVP when attacking}}&lt;br /&gt;
{{FrameTableRow|Tripolic Shield      |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}&lt;br /&gt;
{{FrameTableRow|Hunter&#039;s Shell       |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}&lt;br /&gt;
{{FrameTableRow|Tripolic Reflector   |10|95-145 |235-250|22|22|28|7 |7 |Level 120|notes=Occasionally blocks damage from enemy techniques}}&lt;br /&gt;
{{FrameTableRow|Standstill Shield    |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Black Gauntlets      |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes=Megid Pierces}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Three Seals          |11|33-36  |33-36  |33|33|33|33|33|Level 33 |class=000000001111|notes=&amp;amp;#43;30% Razonde Damage&amp;lt;br&amp;gt;Occasionally blocks an attack&amp;lt;br&amp;gt;Gradually drains HP when walking}}&lt;br /&gt;
{{FrameTableRow|DF Shield            |11|60-145 |170-195|10|20|16|14|14|Level 100|notes=Random inflicts status effects on the user}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Kouryu&amp;quot;|11|95     |180    |40|40|40|0 |0 |Level 101|notes=Built-in [[PB/Create]]}}&lt;br /&gt;
{{FrameTableRow|Rupika               |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Striker Plus         |11|80-90  |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Secure Feet          |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}&lt;br /&gt;
{{FrameTableRow|Safety Heart         |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Earring       |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Glasses       |11|1      |1      |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants Trap Vision}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Ragol Ring           |12|105    |130    |10|10|10|10|10|Level 101|notes=Revives the user upon death and is deleted}}&lt;br /&gt;
{{FrameTableRow|From the Depths      |12|160    |240    |20|40|32|28|28|Level 150|notes=Randomly inflicts confuse on the user}}&lt;br /&gt;
|}&lt;br /&gt;
====Offensive Barriers====&lt;br /&gt;
Offensive Barriers are barriers primarily used to assist with attacking rather than defense.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Hunter Wall          | 9|70-80  |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=&amp;amp;#43;15 ATP}}&lt;br /&gt;
{{FrameTableRow|Ranger Wall          | 9|70-80  |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=&amp;amp;#43;20 ATA}}&lt;br /&gt;
{{FrameTableRow|Force Wall           | 9|65-75  |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=&amp;amp;#43;20 MST}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver2.01      |10|25-32  |65-72  |10|30|10|0 |0 |Level 17|class=001100110000|notes=&amp;amp;#43;15 ATA}}&lt;br /&gt;
{{FrameTableRow|Combat Gear          |10|0      |0      |0 |0 |0 |0 |0 |Level 66|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Kasami Bracer        |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Yata Mirror          |10|40-60  |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=&amp;amp;#43;35 ATP and +30% Foie Damage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique Merges====&lt;br /&gt;
The technique merges are a set of shields that are designed to assist primarily with technique casting.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Foie Merge   |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=&amp;amp;#43;30% Foie Damage}}&lt;br /&gt;
{{FrameTableRow|Zonde Merge  |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=&amp;amp;#43;30% Zonde Damage}}&lt;br /&gt;
{{FrameTableRow|Barta Merge  |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=&amp;amp;#43;30% Barta Damage}}&lt;br /&gt;
{{FrameTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=&amp;amp;#43;30% Gifoie Damage}}&lt;br /&gt;
{{FrameTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=&amp;amp;#43;30% Gizonde Damage}}&lt;br /&gt;
{{FrameTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=&amp;amp;#43;30% Gibarta Damage}}&lt;br /&gt;
{{FrameTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=&amp;amp;#43;30% Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=&amp;amp;#43;30% Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=&amp;amp;#43;30% Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Red Merge    |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=&amp;amp;#43;20% Foie, Gifoie and Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=&amp;amp;#43;20% Zonde, Gizonde and Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Blue Merge   |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=&amp;amp;#43;20% Barta, Gibarta and Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=&amp;amp;#43;100% Deband Range}}&lt;br /&gt;
{{FrameTableRow|Resta Merge  |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=&amp;amp;#43;100% Resta Range}}&lt;br /&gt;
{{FrameTableRow|Anti Merge   |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=&amp;amp;#43;100% Anti Range}}&lt;br /&gt;
|}&lt;br /&gt;
=====Technique Barriers=====&lt;br /&gt;
The technique barriers are the base item to combine with amplifiers to create the technique merges.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Red Barrier     |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates fire merges}}&lt;br /&gt;
{{FrameTableRow|Yellow Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates thunder merges}}&lt;br /&gt;
{{FrameTableRow|Blue Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates ice merges}}&lt;br /&gt;
{{FrameTableRow|Assist Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates support merges}}&lt;br /&gt;
{{FrameTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates healing merges}}&lt;br /&gt;
|}&lt;br /&gt;
====Rings====&lt;br /&gt;
The rings are a set of coloured rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Blue Ring            | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 MST for each extra player with a Blue Ring&amp;lt;br&amp;gt;Hex Note: 59}}&lt;br /&gt;
{{FrameTableRow|Green Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;10 ATA for each extra player with a Green Ring&amp;lt;br&amp;gt;Hex Note: 5F}}&lt;br /&gt;
{{FrameTableRow|Yellow Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 LCK for each extra player with a Yellow Ring&amp;lt;br&amp;gt;Hex Note: ??}}&lt;br /&gt;
{{FrameTableRow|Purple Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 DFP for each extra player with a Purple Ring&amp;lt;br&amp;gt;Hex Note: 6C}}&lt;br /&gt;
{{FrameTableRow|White Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 EVP for each extra player with a White Ring&amp;lt;br&amp;gt;Hex Note: 75}}&lt;br /&gt;
{{FrameTableRow|Black Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 ATP for each extra player with a Black Ring&amp;lt;br&amp;gt;Hex Note: 80}}&lt;br /&gt;
{{FrameTableRow|Anti-Light Ring      |10|90     |80     |0 |0 |0 |0 |60|Level 30}}&lt;br /&gt;
{{FrameTableRow|Anti-Dark Ring       |10|20     |135    |0 |0 |0 |60|0 |Level 80}}&lt;br /&gt;
{{FrameTableRow|Red Ring             |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=&amp;amp;#43;20 ATP, MST, EVP and LCK&amp;lt;br&amp;gt;Slowly restores HP/TP over time}}&lt;br /&gt;
|}&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Regene_Gear_Adv.&amp;diff=3605</id>
		<title>Regene Gear Adv.</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Regene_Gear_Adv.&amp;diff=3605"/>
		<updated>2017-09-21T06:11:02Z</updated>

		<summary type="html">&lt;p&gt;Melirei: 2%-&amp;gt;5%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = リジェネレイトギア改&lt;br /&gt;
|romaji = Regenerate Gear Reformed&lt;br /&gt;
|icon = Shield&lt;br /&gt;
|stars = 10&lt;br /&gt;
|type = Barrier&lt;br /&gt;
|requirement = Level 66&lt;br /&gt;
|DFP = 45-52&lt;br /&gt;
|EVP = 90-97&lt;br /&gt;
|EFR = &lt;br /&gt;
|EIC = &lt;br /&gt;
|ETH = &lt;br /&gt;
|EDK = &lt;br /&gt;
|ELT = &lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 010223&lt;br /&gt;
}}&lt;br /&gt;
: &#039;&#039;An advanced regenerative shield that restores HP/TP when attacks are deflected.&#039;&#039;&lt;br /&gt;
: - In-game description&lt;br /&gt;
&#039;&#039;&#039;Regene Gear Adv.&#039;&#039;&#039; is a barrier that restores 5% of max HP and TP whenever an attack is evaded.&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Greenill|diff=Very Hard|Canane|1/366}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Very Hard|Canane|1/366}}&lt;br /&gt;
{{DropRow|id=Purplenum|diff=Very Hard|Canane|1/366}}&lt;br /&gt;
{{DropRow|id=Pinkal|diff=Very Hard|Canane|1/366}}&lt;br /&gt;
{{DropRow|id=Redria|diff=Very Hard|Canane|1/366}}&lt;br /&gt;
{{DropRow|id=Oran|diff=Very Hard|Canane|1/366}}&lt;br /&gt;
{{DropRow|id=Yellowboze|diff=Very Hard|Canane|1/366}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Zu Route|diff=Very Hard|1/7.01}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Barriers}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barriers]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3604</id>
		<title>Barriers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3604"/>
		<updated>2017-09-21T06:10:27Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shield_icon.png|Left]]&lt;br /&gt;
Barriers are a secondary form of defensive equipment, supplementing a player&#039;s Frame or Armor and adding more to EVP than they do to DFP.&lt;br /&gt;
&lt;br /&gt;
Players do not have any starting Barrier, and must either find one in the field or buy one from a shop.&lt;br /&gt;
==List of Barriers==&lt;br /&gt;
===Common Barriers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Barrier         |0|  2-7|25-30|20|15|20|0|0|None}}&lt;br /&gt;
{{FrameTableRow|Soul Barrier    |3|10-15|  55-60|19|19|19|0|0|Level 13}}&lt;br /&gt;
{{FrameTableRow|Brave Barrier   |4|14-19|  65-70|20|18|20|0|0|Level 19}}&lt;br /&gt;
{{FrameTableRow|Flame Barrier   |5|19-24|  85-90|30| 0| 0|0|0|Level 27}}&lt;br /&gt;
{{FrameTableRow|Plasma Barrier  |5|21-26|  92-97| 0|30| 0|0|0|Level 31}}&lt;br /&gt;
{{FrameTableRow|Freeze Barrier  |5|23-28|100-105| 0| 0|30|0|0|Level 35}}&lt;br /&gt;
{{FrameTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}}&lt;br /&gt;
{{FrameTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}}&lt;br /&gt;
{{FrameTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}}&lt;br /&gt;
{{FrameTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}}&lt;br /&gt;
|}&lt;br /&gt;
===Common Shields===&lt;br /&gt;
Common shields are a class of barrier that can only be equipped by Hunters and Rangers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Shield          |0|  4-9|  32-37|20|15|20|0|0|Level 4 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Core Shield     |1| 6-11|  40-45|18|15|18|0|0|Level 7 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Giga Shield     |2| 8-13|  47-52|20|18|20|0|0|Level 10|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Hard Shield     |3|12-17|  57-62|20|20|20|0|0|Level 16|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Solid Shield    |4|16-21|  72-77|20|20|20|0|0|Level 23|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|General Shield  |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
===Rare Barriers===&lt;br /&gt;
Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Bunny Ears           | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Cat Ears             | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Works Guard          | 9|11-16  |75-80  |5 |5 |5 |0 |0 |Level 14}}&lt;br /&gt;
{{FrameTableRow|Black Gear           | 9|23-28  |80-85  |0 |0 |0 |10|0 |Level 33}}&lt;br /&gt;
{{FrameTableRow|Angel Ring           | 9|40     |60     |0 |0 |0 |0 |30|Level 40}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Suzaku&amp;quot;| 9|50     |100    |30|10|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Genbu&amp;quot; | 9|45     |80     |10|30|10|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Byakko&amp;quot;| 9|45     |80     |10|10|30|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Seiryu&amp;quot;| 9|50     |100    |20|20|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|Stink Shield         | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51|notes=Turns into [[De Rol Le Shield]] if used with a [[De Rol Le Shell]]&amp;lt;br&amp;gt;Turns into [[Epsiguard]] if used with a [[Cladding of Epsilon]]}}&lt;br /&gt;
{{FrameTableRow|Weapons Copper Shield| 9|24     |25     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Silver Shield| 9|35     |50     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Gold Shield  | 9|41     |100    |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Sacred Guard         |10|5-13   |15-23  |20|18|22|0 |15|Level 17}}&lt;br /&gt;
{{FrameTableRow|Invisible Guard      |10|15-23  |70-78  |18|30|25|0 |0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver1.16      |10|20-28  |60-68  |15|30|15|0 |0 |Level 17|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Light Relief         |10|20-27  |70-77  |0 |0 |0 |25|0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|Attribute Wall       |10|75-85  |100-110|30|30|30|5 |5 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Secret Gear          |10|75-85  |105-115|30|30|20|0 |0 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Shield of Delsaber   |10|65-72  |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Union Guard          |10|50     |0      |0 |0 |0 |5 |5 |Level 50}}&lt;br /&gt;
{{FrameTableRow|Custom Barrier ver.OO|10|65-75  |65-75  |30|30|28|0 |0 |Level 66}}&lt;br /&gt;
{{FrameTableRow|DB&#039;s Shield          |10|67-77  |67-77  |25|25|30|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Flowen&#039;s Shield      |10|62-72  |70-80  |25|30|22|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Proto Regene Gear    |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear      |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66|notes=Restores 2% of max HP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Regene Gear Adv.     |10|45-52  |90-97  |0 |0 |0 |0 |0 |Level 66|notes=Restores 5% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Genpei               |10|158    |237    |0 |0 |0 |0 |0 |Level 80|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Gratia               |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear B.P. |10|90-97  |180-187|15|15|15|15|15|Level 101|notes=Restores 2% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|De Rol Le Shield     |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}}&lt;br /&gt;
{{FrameTableRow|Epsiguard            |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on Beat Time}}&lt;br /&gt;
{{FrameTableRow|Honeycomb Reflector  |10|110-120|140-150|25|25|30|0 |5 |Level 102|&amp;amp;#43;+50% frame DFP, +70 EVP when standing still&amp;lt;br&amp;gt;-50% frame DFP, -70 EVP when attacking}}&lt;br /&gt;
{{FrameTableRow|Tripolic Shield      |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}&lt;br /&gt;
{{FrameTableRow|Hunter&#039;s Shell       |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}&lt;br /&gt;
{{FrameTableRow|Tripolic Reflector   |10|95-145 |235-250|22|22|28|7 |7 |Level 120|notes=Occasionally blocks damage from enemy techniques}}&lt;br /&gt;
{{FrameTableRow|Standstill Shield    |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Black Gauntlets      |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes=Megid Pierces}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Three Seals          |11|33-36  |33-36  |33|33|33|33|33|Level 33 |class=000000001111|notes=&amp;amp;#43;30% Razonde Damage&amp;lt;br&amp;gt;Occasionally blocks an attack&amp;lt;br&amp;gt;Gradually drains HP when walking}}&lt;br /&gt;
{{FrameTableRow|DF Shield            |11|60-145 |170-195|10|20|16|14|14|Level 100|notes=Random inflicts status effects on the user}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Kouryu&amp;quot;|11|95     |180    |40|40|40|0 |0 |Level 101|notes=Built-in [[PB/Create]]}}&lt;br /&gt;
{{FrameTableRow|Rupika               |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Striker Plus         |11|80-90  |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Secure Feet          |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}&lt;br /&gt;
{{FrameTableRow|Safety Heart         |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Earring       |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Glasses       |11|1      |1      |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants Trap Vision}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Ragol Ring           |12|105    |130    |10|10|10|10|10|Level 101|notes=Revives the user upon death and is deleted}}&lt;br /&gt;
{{FrameTableRow|From the Depths      |12|160    |240    |20|40|32|28|28|Level 150|notes=Randomly inflicts confuse on the user}}&lt;br /&gt;
|}&lt;br /&gt;
====Offensive Barriers====&lt;br /&gt;
Offensive Barriers are barriers primarily used to assist with attacking rather than defense.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Hunter Wall          | 9|70-80  |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=&amp;amp;#43;15 ATP}}&lt;br /&gt;
{{FrameTableRow|Ranger Wall          | 9|70-80  |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=&amp;amp;#43;20 ATA}}&lt;br /&gt;
{{FrameTableRow|Force Wall           | 9|65-75  |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=&amp;amp;#43;20 MST}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver2.01      |10|25-32  |65-72  |10|30|10|0 |0 |Level 17|class=001100110000|notes=&amp;amp;#43;15 ATA}}&lt;br /&gt;
{{FrameTableRow|Combat Gear          |10|0      |0      |0 |0 |0 |0 |0 |Level 66|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Kasami Bracer        |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Yata Mirror          |10|40-60  |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=&amp;amp;#43;35 ATP and +30% Foie Damage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique Merges====&lt;br /&gt;
The technique merges are a set of shields that are designed to assist primarily with technique casting.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Foie Merge   |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=&amp;amp;#43;30% Foie Damage}}&lt;br /&gt;
{{FrameTableRow|Zonde Merge  |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=&amp;amp;#43;30% Zonde Damage}}&lt;br /&gt;
{{FrameTableRow|Barta Merge  |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=&amp;amp;#43;30% Barta Damage}}&lt;br /&gt;
{{FrameTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=&amp;amp;#43;30% Gifoie Damage}}&lt;br /&gt;
{{FrameTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=&amp;amp;#43;30% Gizonde Damage}}&lt;br /&gt;
{{FrameTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=&amp;amp;#43;30% Gibarta Damage}}&lt;br /&gt;
{{FrameTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=&amp;amp;#43;30% Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=&amp;amp;#43;30% Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=&amp;amp;#43;30% Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Red Merge    |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=&amp;amp;#43;20% Foie, Gifoie and Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=&amp;amp;#43;20% Zonde, Gizonde and Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Blue Merge   |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=&amp;amp;#43;20% Barta, Gibarta and Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=&amp;amp;#43;100% Deband Range}}&lt;br /&gt;
{{FrameTableRow|Resta Merge  |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=&amp;amp;#43;100% Resta Range}}&lt;br /&gt;
{{FrameTableRow|Anti Merge   |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=&amp;amp;#43;100% Anti Range}}&lt;br /&gt;
|}&lt;br /&gt;
=====Technique Barriers=====&lt;br /&gt;
The technique barriers are the base item to combine with amplifiers to create the technique merges.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Red Barrier     |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates fire merges}}&lt;br /&gt;
{{FrameTableRow|Yellow Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates thunder merges}}&lt;br /&gt;
{{FrameTableRow|Blue Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates ice merges}}&lt;br /&gt;
{{FrameTableRow|Assist Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates support merges}}&lt;br /&gt;
{{FrameTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates healing merges}}&lt;br /&gt;
|}&lt;br /&gt;
====Rings====&lt;br /&gt;
The rings are a set of coloured rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Blue Ring            | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 MST for each extra player with a Blue Ring&amp;lt;br&amp;gt;Hex Note: 59}}&lt;br /&gt;
{{FrameTableRow|Green Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;10 ATA for each extra player with a Green Ring&amp;lt;br&amp;gt;Hex Note: 5F}}&lt;br /&gt;
{{FrameTableRow|Yellow Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 LCK for each extra player with a Yellow Ring&amp;lt;br&amp;gt;Hex Note: ??}}&lt;br /&gt;
{{FrameTableRow|Purple Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 DFP for each extra player with a Purple Ring&amp;lt;br&amp;gt;Hex Note: 6C}}&lt;br /&gt;
{{FrameTableRow|White Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 EVP for each extra player with a White Ring&amp;lt;br&amp;gt;Hex Note: 75}}&lt;br /&gt;
{{FrameTableRow|Black Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 ATP for each extra player with a Black Ring&amp;lt;br&amp;gt;Hex Note: 80}}&lt;br /&gt;
{{FrameTableRow|Anti-Light Ring      |10|90     |80     |0 |0 |0 |0 |60|Level 30}}&lt;br /&gt;
{{FrameTableRow|Anti-Dark Ring       |10|20     |135    |0 |0 |0 |60|0 |Level 80}}&lt;br /&gt;
{{FrameTableRow|Red Ring             |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=&amp;amp;#43;20 ATP, MST, EVP and LCK&amp;lt;br&amp;gt;Slowly restores HP/TP over time}}&lt;br /&gt;
|}&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3603</id>
		<title>Barriers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3603"/>
		<updated>2017-09-21T06:08:09Z</updated>

		<summary type="html">&lt;p&gt;Melirei: /* Rare Barriers */ Added notes for many barriers, some may be too detailed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shield_icon.png|Left]]&lt;br /&gt;
Barriers are a secondary form of defensive equipment, supplementing a player&#039;s Frame or Armor and adding more to EVP than they do to DFP.&lt;br /&gt;
&lt;br /&gt;
Players do not have any starting Barrier, and must either find one in the field or buy one from a shop.&lt;br /&gt;
==List of Barriers==&lt;br /&gt;
===Common Barriers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Barrier         |0|  2-7|25-30|20|15|20|0|0|None}}&lt;br /&gt;
{{FrameTableRow|Soul Barrier    |3|10-15|  55-60|19|19|19|0|0|Level 13}}&lt;br /&gt;
{{FrameTableRow|Brave Barrier   |4|14-19|  65-70|20|18|20|0|0|Level 19}}&lt;br /&gt;
{{FrameTableRow|Flame Barrier   |5|19-24|  85-90|30| 0| 0|0|0|Level 27}}&lt;br /&gt;
{{FrameTableRow|Plasma Barrier  |5|21-26|  92-97| 0|30| 0|0|0|Level 31}}&lt;br /&gt;
{{FrameTableRow|Freeze Barrier  |5|23-28|100-105| 0| 0|30|0|0|Level 35}}&lt;br /&gt;
{{FrameTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}}&lt;br /&gt;
{{FrameTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}}&lt;br /&gt;
{{FrameTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}}&lt;br /&gt;
{{FrameTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}}&lt;br /&gt;
|}&lt;br /&gt;
===Common Shields===&lt;br /&gt;
Common shields are a class of barrier that can only be equipped by Hunters and Rangers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Shield          |0|  4-9|  32-37|20|15|20|0|0|Level 4 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Core Shield     |1| 6-11|  40-45|18|15|18|0|0|Level 7 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Giga Shield     |2| 8-13|  47-52|20|18|20|0|0|Level 10|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Hard Shield     |3|12-17|  57-62|20|20|20|0|0|Level 16|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Solid Shield    |4|16-21|  72-77|20|20|20|0|0|Level 23|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|General Shield  |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
===Rare Barriers===&lt;br /&gt;
Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Bunny Ears           | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Cat Ears             | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Works Guard          | 9|11-16  |75-80  |5 |5 |5 |0 |0 |Level 14}}&lt;br /&gt;
{{FrameTableRow|Black Gear           | 9|23-28  |80-85  |0 |0 |0 |10|0 |Level 33}}&lt;br /&gt;
{{FrameTableRow|Angel Ring           | 9|40     |60     |0 |0 |0 |0 |30|Level 40}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Suzaku&amp;quot;| 9|50     |100    |30|10|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Genbu&amp;quot; | 9|45     |80     |10|30|10|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Byakko&amp;quot;| 9|45     |80     |10|10|30|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Seiryu&amp;quot;| 9|50     |100    |20|20|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|Stink Shield         | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51|notes=Turns into [[De Rol Le Shield]] if used with a [[De Rol Le Shell]]&amp;lt;br&amp;gt;Turns into [[Epsiguard]] if used with a [[Cladding of Epsilon]]}}&lt;br /&gt;
{{FrameTableRow|Weapons Copper Shield| 9|24     |25     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Silver Shield| 9|35     |50     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Gold Shield  | 9|41     |100    |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Sacred Guard         |10|5-13   |15-23  |20|18|22|0 |15|Level 17}}&lt;br /&gt;
{{FrameTableRow|Invisible Guard      |10|15-23  |70-78  |18|30|25|0 |0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver1.16      |10|20-28  |60-68  |15|30|15|0 |0 |Level 17|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Light Relief         |10|20-27  |70-77  |0 |0 |0 |25|0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|Attribute Wall       |10|75-85  |100-110|30|30|30|5 |5 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Secret Gear          |10|75-85  |105-115|30|30|20|0 |0 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Shield of Delsaber   |10|65-72  |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Union Guard          |10|50     |0      |0 |0 |0 |5 |5 |Level 50}}&lt;br /&gt;
{{FrameTableRow|Custom Barrier ver.OO|10|65-75  |65-75  |30|30|28|0 |0 |Level 66}}&lt;br /&gt;
{{FrameTableRow|DB&#039;s Shield          |10|67-77  |67-77  |25|25|30|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Flowen&#039;s Shield      |10|62-72  |70-80  |25|30|22|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Proto Regene Gear    |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear      |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66|notes=Restores 2% of max HP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Regene Gear Adv.     |10|45-52  |90-97  |0 |0 |0 |0 |0 |Level 66|notes=Restores 5% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|Genpei               |10|158    |237    |0 |0 |0 |0 |0 |Level 80|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Gratia               |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear B.P. |10|90-97  |180-187|15|15|15|15|15|Level 101|notes=Restores 2% of max HP and TP when an attack is blocked or evaded}}&lt;br /&gt;
{{FrameTableRow|De Rol Le Shield     |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}}&lt;br /&gt;
{{FrameTableRow|Epsiguard            |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on Beat Time}}&lt;br /&gt;
{{FrameTableRow|Honeycomb Reflector  |10|110-120|140-150|25|25|30|0 |5 |Level 102|&amp;amp;#43;+50% frame DFP, +70 EVP when standing still&amp;lt;br&amp;gt;-50% frame DFP, -70 EVP when attacking}}&lt;br /&gt;
{{FrameTableRow|Tripolic Shield      |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}&lt;br /&gt;
{{FrameTableRow|Hunter&#039;s Shell       |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}&lt;br /&gt;
{{FrameTableRow|Tripolic Reflector   |10|95-145 |235-250|22|22|28|7 |7 |Level 120|notes=Occasionally blocks damage from enemy techniques}}&lt;br /&gt;
{{FrameTableRow|Standstill Shield    |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Black Gauntlets      |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes=Megid Pierces}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Three Seals          |11|33-36  |33-36  |33|33|33|33|33|Level 33 |class=000000001111|notes=&amp;amp;#43;30% Razonde Damage&amp;lt;br&amp;gt;Occasionally blocks an attack&amp;lt;br&amp;gt;Gradually drains HP when walking}}&lt;br /&gt;
{{FrameTableRow|DF Shield            |11|60-145 |170-195|10|20|16|14|14|Level 100|notes=Random inflicts status effect on the user}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Kouryu&amp;quot;|11|95     |180    |40|40|40|0 |0 |Level 101|notes=Built-in [[PB/Create]]}}&lt;br /&gt;
{{FrameTableRow|Rupika               |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Striker Plus         |11|80-90  |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Secure Feet          |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}&lt;br /&gt;
{{FrameTableRow|Safety Heart         |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Earring       |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Glasses       |11|1      |1      |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants Trap Vision}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Ragol Ring           |12|105    |130    |10|10|10|10|10|Level 101|notes=Revives the user upon death and is deleted}}&lt;br /&gt;
{{FrameTableRow|From the Depths      |12|160    |240    |20|40|32|28|28|Level 150|notes=Randomly inflicts confuse on the user}}&lt;br /&gt;
|}&lt;br /&gt;
====Offensive Barriers====&lt;br /&gt;
Offensive Barriers are barriers primarily used to assist with attacking rather than defense.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Hunter Wall          | 9|70-80  |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=&amp;amp;#43;15 ATP}}&lt;br /&gt;
{{FrameTableRow|Ranger Wall          | 9|70-80  |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=&amp;amp;#43;20 ATA}}&lt;br /&gt;
{{FrameTableRow|Force Wall           | 9|65-75  |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=&amp;amp;#43;20 MST}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver2.01      |10|25-32  |65-72  |10|30|10|0 |0 |Level 17|class=001100110000|notes=&amp;amp;#43;15 ATA}}&lt;br /&gt;
{{FrameTableRow|Combat Gear          |10|0      |0      |0 |0 |0 |0 |0 |Level 66|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Kasami Bracer        |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Yata Mirror          |10|40-60  |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=&amp;amp;#43;35 ATP and +30% Foie Damage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique Merges====&lt;br /&gt;
The technique merges are a set of shields that are designed to assist primarily with technique casting.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Foie Merge   |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=&amp;amp;#43;30% Foie Damage}}&lt;br /&gt;
{{FrameTableRow|Zonde Merge  |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=&amp;amp;#43;30% Zonde Damage}}&lt;br /&gt;
{{FrameTableRow|Barta Merge  |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=&amp;amp;#43;30% Barta Damage}}&lt;br /&gt;
{{FrameTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=&amp;amp;#43;30% Gifoie Damage}}&lt;br /&gt;
{{FrameTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=&amp;amp;#43;30% Gizonde Damage}}&lt;br /&gt;
{{FrameTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=&amp;amp;#43;30% Gibarta Damage}}&lt;br /&gt;
{{FrameTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=&amp;amp;#43;30% Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=&amp;amp;#43;30% Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=&amp;amp;#43;30% Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Red Merge    |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=&amp;amp;#43;20% Foie, Gifoie and Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=&amp;amp;#43;20% Zonde, Gizonde and Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Blue Merge   |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=&amp;amp;#43;20% Barta, Gibarta and Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=&amp;amp;#43;100% Deband Range}}&lt;br /&gt;
{{FrameTableRow|Resta Merge  |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=&amp;amp;#43;100% Resta Range}}&lt;br /&gt;
{{FrameTableRow|Anti Merge   |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=&amp;amp;#43;100% Anti Range}}&lt;br /&gt;
|}&lt;br /&gt;
=====Technique Barriers=====&lt;br /&gt;
The technique barriers are the base item to combine with amplifiers to create the technique merges.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Red Barrier     |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates fire merges}}&lt;br /&gt;
{{FrameTableRow|Yellow Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates thunder merges}}&lt;br /&gt;
{{FrameTableRow|Blue Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates ice merges}}&lt;br /&gt;
{{FrameTableRow|Assist Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates support merges}}&lt;br /&gt;
{{FrameTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates healing merges}}&lt;br /&gt;
|}&lt;br /&gt;
====Rings====&lt;br /&gt;
The rings are a set of coloured rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Blue Ring            | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 MST for each extra player with a Blue Ring&amp;lt;br&amp;gt;Hex Note: 59}}&lt;br /&gt;
{{FrameTableRow|Green Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;10 ATA for each extra player with a Green Ring&amp;lt;br&amp;gt;Hex Note: 5F}}&lt;br /&gt;
{{FrameTableRow|Yellow Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 LCK for each extra player with a Yellow Ring&amp;lt;br&amp;gt;Hex Note: ??}}&lt;br /&gt;
{{FrameTableRow|Purple Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 DFP for each extra player with a Purple Ring&amp;lt;br&amp;gt;Hex Note: 6C}}&lt;br /&gt;
{{FrameTableRow|White Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 EVP for each extra player with a White Ring&amp;lt;br&amp;gt;Hex Note: 75}}&lt;br /&gt;
{{FrameTableRow|Black Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 ATP for each extra player with a Black Ring&amp;lt;br&amp;gt;Hex Note: 80}}&lt;br /&gt;
{{FrameTableRow|Anti-Light Ring      |10|90     |80     |0 |0 |0 |0 |60|Level 30}}&lt;br /&gt;
{{FrameTableRow|Anti-Dark Ring       |10|20     |135    |0 |0 |0 |60|0 |Level 80}}&lt;br /&gt;
{{FrameTableRow|Red Ring             |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=&amp;amp;#43;20 ATP, MST, EVP and LCK&amp;lt;br&amp;gt;Slowly restores HP/TP over time}}&lt;br /&gt;
|}&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Cat_Ears&amp;diff=3363</id>
		<title>Cat Ears</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Cat_Ears&amp;diff=3363"/>
		<updated>2017-09-11T10:12:43Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Created page, in game description still needs to be added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = ネコミミ&lt;br /&gt;
|romaji = Cat Ears&lt;br /&gt;
|icon = Shield&lt;br /&gt;
|stars = 9&lt;br /&gt;
|type = Barrier&lt;br /&gt;
|requirement = None&lt;br /&gt;
|DFP = 2&lt;br /&gt;
|EVP = 25&lt;br /&gt;
|EFR = 1&lt;br /&gt;
|EIC = 1&lt;br /&gt;
|ETH = 1&lt;br /&gt;
|EDK = 1&lt;br /&gt;
|ELT = 1&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hex = 01028C&lt;br /&gt;
}}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Black Paper&#039;s Dangerous Deal===&lt;br /&gt;
Note that all rates are the chance of getting an item per Photon Crystal, not per roll.&lt;br /&gt;
{{BPDTableHead}}&lt;br /&gt;
{{BPDTableRow|quest=Rappy Route|diff=Hard|1/10.3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wandering Tekker===&lt;br /&gt;
{{CorenTableHead}}&lt;br /&gt;
{{CorenTableRow|day=Tuesday|meseta=100,000|1/300}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Barriers}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barriers]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Fonewearl&amp;diff=3362</id>
		<title>Fonewearl</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Fonewearl&amp;diff=3362"/>
		<updated>2017-09-11T10:07:06Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Melirei moved page Fonewearl to FOnewearl: I thought the correct name is FOnewearl...?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FOnewearl]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=FOnewearl&amp;diff=3361</id>
		<title>FOnewearl</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=FOnewearl&amp;diff=3361"/>
		<updated>2017-09-11T10:07:06Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Melirei moved page Fonewearl to FOnewearl: I thought the correct name is FOnewearl...?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FOnewearl is the Force Newman Female class in PSOBB. She is well-known for being efficient at support.&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3179</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3179"/>
		<updated>2017-09-08T12:37:53Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Any common mag will evolve into these mags when fed starting from level 50, and every five levels beyond that.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} = {{MIND}} &amp;gt; {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} = {{MIND}} &amp;gt; {{DEX}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Dex}} = {{Mind}} &amp;gt; {{Pow}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}} &amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} = {{MIND}} &amp;gt; {{DEX}} ||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{DEX}} or {{MIND}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
&lt;br /&gt;
Caveat: special requirements in this section have not all been verified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || {{TypeA}}; Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || {{TypeA}}; Level 100+ common mag ||50||Resta||Resta||Resta(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || {{TypeB}}; Level 100+ common mag ||50||Resta||Resta||Resta||&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || {{TypeB}}; Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D||&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-||&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility||Set effect with [[Excalibur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)||Set effect with [[Heaven Striker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta||Set effect with [[Tension Blaster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)||Slowly drains HP over time when equipped&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3178</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3178"/>
		<updated>2017-09-08T12:37:13Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Any common mag will evolve into these mags when fed starting from level 50, and every five levels beyond that.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} = {{MIND}} &amp;gt; {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} = {{MIND}} &amp;gt; {{DEX}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Dex}} = {{Mind}} &amp;gt; {{Pow}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}} &amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} = {{MIND}} &amp;gt; {{DEX}} ||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{DEX}} or {{MIND}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
&lt;br /&gt;
Caveat: special requirements in this section have not all been verified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || {{TypeA}}; Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || {{TypeA}}; Level 100+ common mag ||50||Resta||Resta||Resta(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || {{TypeB}}; Level 100+ common mag ||50||Resta||Resta||Resta||&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || {{TypeB}}; Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D||&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-||&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility||Set effect with [[Excalibur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)||Set effect with [[Heaven Striker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta||Set effect with [[Tension Blaster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)||Slowly drains HP over time when equipped&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3177</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3177"/>
		<updated>2017-09-08T12:34:51Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Use new templates for Cell 502/213 mags; added a column for notes about mag cell mags.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Any common mag will evolve into these mags when fed starting from level 50, and every five levels beyond that.&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} = {{MIND}} &amp;gt; {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} = {{MIND}} &amp;gt; {{DEX}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Dex}} = {{Mind}} &amp;gt; {{Pow}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}} &amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} = {{MIND}} &amp;gt; {{DEX}} ||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{DEX}} or {{MIND}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
&lt;br /&gt;
Caveat: special requirements in this section have not all been verified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || {{TypeA}}; Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || {{TypeA}}; Level 100+ common mag ||50||Resta||Resta||Resta(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || {{TypeB}}; Level 100+ common mag ||50||Resta||Resta||Resta||&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || {{TypeB}}; Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D||&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-||&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility||Set effect with [[Excalibur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)||Set effect with [[Heaven Striker]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta||Set effect with [[Tension Blaster]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility||&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)||Slowly drains HP over time when equipped&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)||&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3176</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3176"/>
		<updated>2017-09-08T11:32:44Z</updated>

		<summary type="html">&lt;p&gt;Melirei: used new templates in all T3 entries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} = {{MIND}} &amp;gt; {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} = {{MIND}} &amp;gt; {{DEX}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Dex}} = {{Mind}} &amp;gt; {{Pow}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}} &amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} = {{MIND}} &amp;gt; {{DEX}} ||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{POW}} ≥ {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{DEX}} &amp;gt; {{POW}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{DEX}} or {{MIND}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla &amp;amp; Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{POW}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{MIND}} &amp;gt; {{DEX}} &amp;gt; {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} &amp;gt; {{MIND}} &amp;gt; {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Mylla &amp;amp; Youlla.png]]&amp;lt;br&amp;gt;Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{POW}} &amp;gt; {{MIND}}||[[File:Farlla.png]]&amp;lt;br&amp;gt;Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeA}} {{DEX}} &amp;gt; {{MIND}} ≥ {{POW}}||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{MIND}} ≥ {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;FO&#039;&#039;&#039; {{TypeB}} {{POW}} = {{DEX}} &amp;gt; {{MIND}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||&#039;&#039;&#039;FO&#039;&#039;&#039;, DEF 45+, emphasis on {{POW}}||[[File:Estlla.png]]&amp;lt;br&amp;gt;Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
&lt;br /&gt;
Caveat: special requirements in this section have not all been verified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || Type A character section ID, Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || Type A character section ID, Level 100+ common mag ||50||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || Type B character section ID, Level 100+ common mag ||50||Resta||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || Type B character section ID, Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3175</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3175"/>
		<updated>2017-09-08T03:34:23Z</updated>

		<summary type="html">&lt;p&gt;Melirei: used new templates in Kama&amp;#039;s entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeA}} {{DEX}} = {{MIND}} &amp;gt; {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{MIND}} &amp;gt; {{POW}} ≥ {{DEX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeB}} {{POW}} = {{MIND}} &amp;gt; {{DEX}}||[[File:Golla.png]]&amp;lt;br&amp;gt;Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||style=&amp;quot;font-size:10px;&amp;quot;|&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Pow}} ≥ {{Dex}} ≥ {{Mind}}&amp;lt;br&amp;gt;&#039;&#039;&#039;HU&#039;&#039;&#039; {{TypeB}} {{Dex}} = {{Mind}} &amp;gt; {{Pow}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} &amp;gt; {{DEX}} ≥ {{MIND}} &amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{DEX}} ≥ {{MIND}} ≥ {{POW}}&amp;lt;br&amp;gt;&#039;&#039;&#039;RA&#039;&#039;&#039; {{TypeA}} {{POW}} = {{MIND}} &amp;gt; {{DEX}} ||[[File:Pilla.png]]&amp;lt;br&amp;gt;Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ POW &amp;gt; MIND&amp;lt;br&amp;gt;Force, B-Type, DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||HU-A DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||HU-B DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B DEX &amp;gt; POW &amp;gt; MIND||Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||HU-A DEX &amp;gt; MIND ≥ POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||HU-B DEX &amp;gt; MIND ≥ POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||HU-A MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;RA-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO-A MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||HU-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO, DEF 45+, emphasis on DEX or MIND||Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||HU-A MIND &amp;gt; DEX &amp;gt; POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||HU-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||RA-B POW &amp;gt; DEX ≥ MIND||Mylla&amp;amp;Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||RA-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;RA-B DEX ≥ POW &amp;gt; MIND||Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||RA-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||FO-A POW &amp;gt; DEX ≥ MIND||Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||FO-B POW &amp;gt; DEX ≥ MIND||Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||FO-A POW &amp;gt; MIND &amp;gt; DEX||Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||FO-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;FO-A MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-A POW = DEX &amp;gt; MIND||Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||FO-A DEX &amp;gt; POW &amp;gt; MIND||Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||FO-A DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||FO-B MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-B POW = DEX &amp;gt; MIND||Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||FO, DEF 45+, emphasis on POW||Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
&lt;br /&gt;
Caveat: special requirements in this section have not all been verified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || Type A character section ID, Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || Type A character section ID, Level 100+ common mag ||50||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || Type B character section ID, Level 100+ common mag ||50||Resta||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || Type B character section ID, Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3155</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3155"/>
		<updated>2017-09-08T02:42:32Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, A-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, B-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, B-Type, POW = MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-type, MIND &amp;gt; POW ≥ DEX ||Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, B-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, A-Type, POW &amp;gt; DEX ≥ MIND &amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, A-type, POW = MIND &amp;gt; DEX ||Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ POW &amp;gt; MIND&amp;lt;br&amp;gt;Force, B-Type, DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||HU-A DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||HU-B DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B DEX &amp;gt; POW &amp;gt; MIND||Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||HU-A DEX &amp;gt; MIND ≥ POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||HU-B DEX &amp;gt; MIND ≥ POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||HU-A MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;RA-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO-A MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||HU-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO, DEF 45+, emphasis on DEX or MIND||Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||HU-A MIND &amp;gt; DEX &amp;gt; POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||HU-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||RA-B POW &amp;gt; DEX ≥ MIND||Mylla&amp;amp;Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||RA-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;RA-B DEX ≥ POW &amp;gt; MIND||Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||RA-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||FO-A POW &amp;gt; DEX ≥ MIND||Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||FO-B POW &amp;gt; DEX ≥ MIND||Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||FO-A POW &amp;gt; MIND &amp;gt; DEX||Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||FO-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;FO-A MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-A POW = DEX &amp;gt; MIND||Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||FO-A DEX &amp;gt; POW &amp;gt; MIND||Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||FO-A DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||FO-B MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-B POW = DEX &amp;gt; MIND||Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||FO, DEF 45+, emphasis on POW||Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
&lt;br /&gt;
Caveat: special requirements in this section have not all been verified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || Type A character section ID, Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || Type A character section ID, Level 100+ common mag ||50||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || Type B character section ID, Level 100+ common mag ||50||Resta||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || Type B character section ID, Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3154</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3154"/>
		<updated>2017-09-08T02:41:21Z</updated>

		<summary type="html">&lt;p&gt;Melirei: added another warning note to cell mags...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, A-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, B-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, B-Type, POW = MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-type, MIND &amp;gt; POW ≥ DEX ||Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, B-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, A-Type, POW &amp;gt; DEX ≥ MIND &amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, A-type, POW = MIND &amp;gt; DEX ||Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ POW &amp;gt; MIND&amp;lt;br&amp;gt;Force, B-Type, DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||HU-A DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||HU-B DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B DEX &amp;gt; POW &amp;gt; MIND||Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||HU-A DEX &amp;gt; MIND ≥ POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||HU-B DEX &amp;gt; MIND ≥ POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||HU-A MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;RA-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO-A MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||HU-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO, DEF 45+, emphasis on DEX or MIND||Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||HU-A MIND &amp;gt; DEX &amp;gt; POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||HU-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||RA-B POW &amp;gt; DEX ≥ MIND||Mylla&amp;amp;Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||RA-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;RA-B DEX ≥ POW &amp;gt; MIND||Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||RA-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||FO-A POW &amp;gt; DEX ≥ MIND||Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||FO-B POW &amp;gt; DEX ≥ MIND||Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||FO-A POW &amp;gt; MIND &amp;gt; DEX||Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||FO-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;FO-A MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-A POW = DEX &amp;gt; MIND||Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||FO-A DEX &amp;gt; POW &amp;gt; MIND||Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||FO-A DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||FO-B MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-B POW = DEX &amp;gt; MIND||Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||FO, DEF 45+, emphasis on POW||Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
&lt;br /&gt;
Caveat: requirements have not all been verified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || Type A character section ID, Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || Type A character section ID, Level 100+ common mag ||50||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || Type B character section ID, Level 100+ common mag ||50||Resta||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || Type B character section ID, Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3153</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3153"/>
		<updated>2017-09-08T02:34:44Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Caveat: equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, A-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, B-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, B-Type, POW = MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-type, MIND &amp;gt; POW ≥ DEX ||Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, B-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, A-Type, POW &amp;gt; DEX ≥ MIND &amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, A-type, POW = MIND &amp;gt; DEX ||Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ POW &amp;gt; MIND&amp;lt;br&amp;gt;Force, B-Type, DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||HU-A DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||HU-B DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B DEX &amp;gt; POW &amp;gt; MIND||Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||HU-A DEX &amp;gt; MIND ≥ POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||HU-B DEX &amp;gt; MIND ≥ POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||HU-A MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;RA-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO-A MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||HU-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO, DEF 45+, emphasis on DEX or MIND||Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||HU-A MIND &amp;gt; DEX &amp;gt; POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||HU-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||RA-B POW &amp;gt; DEX ≥ MIND||Mylla&amp;amp;Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||RA-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;RA-B DEX ≥ POW &amp;gt; MIND||Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||RA-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||FO-A POW &amp;gt; DEX ≥ MIND||Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||FO-B POW &amp;gt; DEX ≥ MIND||Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||FO-A POW &amp;gt; MIND &amp;gt; DEX||Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||FO-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;FO-A MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-A POW = DEX &amp;gt; MIND||Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||FO-A DEX &amp;gt; POW &amp;gt; MIND||Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||FO-A DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||FO-B MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-B POW = DEX &amp;gt; MIND||Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||FO, DEF 45+, emphasis on POW||Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || Type A character section ID, Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || Type A character section ID, Level 100+ common mag ||50||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || Type B character section ID, Level 100+ common mag ||50||Resta||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || Type B character section ID, Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3152</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3152"/>
		<updated>2017-09-08T02:34:11Z</updated>

		<summary type="html">&lt;p&gt;Melirei: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Equality conditions for equations with &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, A-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, B-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, B-Type, POW = MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-type, MIND &amp;gt; POW ≥ DEX ||Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, B-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, A-Type, POW &amp;gt; DEX ≥ MIND &amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, A-type, POW = MIND &amp;gt; DEX ||Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ POW &amp;gt; MIND&amp;lt;br&amp;gt;Force, B-Type, DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||HU-A DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||HU-B DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B DEX &amp;gt; POW &amp;gt; MIND||Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||HU-A DEX &amp;gt; MIND ≥ POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||HU-B DEX &amp;gt; MIND ≥ POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||HU-A MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;RA-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO-A MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||HU-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO, DEF 45+, emphasis on DEX or MIND||Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||HU-A MIND &amp;gt; DEX &amp;gt; POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||HU-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||RA-B POW &amp;gt; DEX ≥ MIND||Mylla&amp;amp;Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||RA-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;RA-B DEX ≥ POW &amp;gt; MIND||Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||RA-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||FO-A POW &amp;gt; DEX ≥ MIND||Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||FO-B POW &amp;gt; DEX ≥ MIND||Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||FO-A POW &amp;gt; MIND &amp;gt; DEX||Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||FO-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;FO-A MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-A POW = DEX &amp;gt; MIND||Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||FO-A DEX &amp;gt; POW &amp;gt; MIND||Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||FO-A DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||FO-B MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-B POW = DEX &amp;gt; MIND||Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||FO, DEF 45+, emphasis on POW||Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || Type A character section ID, Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || Type A character section ID, Level 100+ common mag ||50||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || Type B character section ID, Level 100+ common mag ||50||Resta||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || Type B character section ID, Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3151</id>
		<title>Mags</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mags&amp;diff=3151"/>
		<updated>2017-09-08T02:33:38Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Added words of caution, but... not sure if it conveys the meaning properly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Mags]] are equipable robotic companions that accompany you on your quests and help you in various ways. Mags can boost your stats, cast [[Resta]], [[Shifta]], and [[Deband]] on you, and grant you temporary invincibility. They can make or break a character&#039;s viability in later difficulties, so having one suited to your class and play style is crucial.&lt;br /&gt;
[[File:Sato.png|Right|thumb|Sato, one of the mags in Phantasy Star Online: Blue Burst.]]&lt;br /&gt;
&lt;br /&gt;
==Mag Basics==&lt;br /&gt;
&lt;br /&gt;
==Table of Mags==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Mag]] || Comes with a new character, or found in boxes in Mines|| None || - || - || - || - || Table 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===First Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varuna]]  || Level Mag to level 10 on a Hunter||Farlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kalki]]   || Level Mag to level 10 on a Ranger||Estlla||40||Invincibility||-||S&amp;amp;D|| Table 1&lt;br /&gt;
|-&lt;br /&gt;
|[[Vritra]]  || Level Mag to level 10 on a Force ||Leilla||40||Invincibility||-||Resta|| Table 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Second Evolution Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Rudra]]   ||Hunter; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Marutah]] ||Hunter; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Vayu]]    ||Hunter; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Surya]]   ||Ranger; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Mitra]]   ||Ranger; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Tapas]]   ||Ranger; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 3&lt;br /&gt;
|-&lt;br /&gt;
|[[Sumba]]    ||Force; Level 35; emphasis on POW||Golla||50||Invincibility(+)||Resta(-)||S&amp;amp;D|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashvinau]] ||Force; Level 35; emphasis on DEX ||Pilla||40||Invincibility(+)||S&amp;amp;D(-)||-|| Table 2&lt;br /&gt;
|-&lt;br /&gt;
|[[Namuci]]   ||Force; Level 35; emphasis on MIND ||Mylla&amp;amp;Youlla||45||Invincibility(+)||Resta(-)||Resta|| Table 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Third Evolution Mags===&lt;br /&gt;
Equality conditions for &#039;≥&#039; have not all been verified yet.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|PB Learned&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!PB100&lt;br /&gt;
!HP1/10&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Varaha]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, A-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, B-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, B-Type, POW = MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-type, MIND &amp;gt; POW ≥ DEX ||Golla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Kama]]   ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ DEX ≥ MIND&amp;lt;br&amp;gt;Hunter, B-Type, DEX = MIND &amp;gt; POW&amp;lt;br&amp;gt;Ranger, A-Type, POW &amp;gt; DEX ≥ MIND &amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ MIND ≥ POW&amp;lt;br&amp;gt;Ranger, A-type, POW = MIND &amp;gt; DEX ||Pilla||25||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhirava]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, A-Type POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, DEX ≥ POW &amp;gt; MIND&amp;lt;br&amp;gt;Force, B-Type, DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Apsaras]] ||style=&amp;quot;font-size:10px;&amp;quot;|Hunter, B-Type, POW ≥ MIND &amp;gt; DEX&amp;lt;br&amp;gt;Ranger, A-Type, MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Ila]] ||HU-A DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||-||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Garuda]] ||HU-B DEX &amp;gt; POW &amp;gt; MIND&amp;lt;br&amp;gt;FO-B DEX &amp;gt; POW &amp;gt; MIND||Pilla||30||Resta(+)||Resta||Resta|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Nandin]] ||HU-A DEX &amp;gt; MIND ≥ POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Yaksa]] ||HU-B DEX &amp;gt; MIND ≥ POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabanda]] ||HU-A MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;RA-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO-A MIND ≥ DEX &amp;gt; POW||Mylla&amp;amp;Youlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Bana]] ||HU-B MIND &amp;gt; POW ≥ DEX&amp;lt;br&amp;gt;FO, DEF 45+, emphasis on DEX or MIND||Estlla||20||Invincibility(-)||Invincibility||Invincibility(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushasu]] ||HU-A MIND &amp;gt; DEX &amp;gt; POW||Golla||35||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Soma]] ||HU-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invinciblity(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Madhu]] ||RA-B POW &amp;gt; DEX ≥ MIND||Mylla&amp;amp;Youlla||20||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaitabha]] ||RA-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;RA-B DEX ≥ POW &amp;gt; MIND||Mylla&amp;amp;Youlla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Durga]] ||RA-B MIND &amp;gt; DEX &amp;gt; POW||Estlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Naraka]] ||FO-A POW &amp;gt; DEX ≥ MIND||Golla||30||Resta(-)||Resta||Resta|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Marica]] ||FO-B POW &amp;gt; DEX ≥ MIND||Pilla||30||Invincibility(-)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravana]] ||FO-A POW &amp;gt; MIND &amp;gt; DEX||Farlla||25||Invincibility(-)||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Naga]] ||FO-B POW &amp;gt; MIND &amp;gt; DEX&amp;lt;br&amp;gt;FO-A MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-A POW = DEX &amp;gt; MIND||Mylla&amp;amp;Youlla||20||-||S&amp;amp;D||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Ribhava]] ||FO-A DEX &amp;gt; POW &amp;gt; MIND||Farlla||25||Invincibility(+)||Invincibility||Invincibility(-)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Sita]] ||FO-A DEX &amp;gt; MIND ≥ POW||Pilla||30||Invincibility(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Kumara]] ||FO-B MIND ≥ POW ≥ DEX&amp;lt;br&amp;gt;FO-B POW = DEX &amp;gt; MIND||Golla||35||Resta(+)||Resta||Resta|| Table 4&lt;br /&gt;
|-&lt;br /&gt;
|[[Andhaka]] ||FO, DEF 45+, emphasis on POW||Estlla||25||Invincibility(+)||Resta||S&amp;amp;D(-)|| Table 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fourth Evolution (Rare) Mags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Obtaining Condition&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Feed Table&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Deva]]    || Level 100+ common mag, (P+M=D+X) VBRW Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Rati]]    || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Male Hunter||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Savitri]] || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Female Hunter ||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Rukmin]]  || Level 100+ common mag, VBRW (P+M=D+X) or GPO (P+X=M+D) Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Pushan]]  || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 6  &lt;br /&gt;
|-&lt;br /&gt;
|[[Diwari]]  || Level 100+ common mag, (P+D=M+X) SKY Female Ranger||50||S&amp;amp;D(+)||Resta||S&amp;amp;D(+)|| Table 7 &lt;br /&gt;
|-&lt;br /&gt;
|[[Sato]]    || Level 100+ common mag, (P+M=D+X) VBRW Female Force||50||Invinciblity(-)||Invinciblity||Invinciblity|| Table 5&lt;br /&gt;
|-&lt;br /&gt;
|[[Bhima]]   || Level 100+ common mag, (P+X=D+M) GPO or (P+D=M+X) SKY Female Force||50||S&amp;amp;D(+)||Invinciblity||Invinciblity(-)|| Table 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Nidra]]   || Level 100+ common mag, any SID (P+M=D+X;P+X=D+M;P+D=M+X) Male Force||50||Invinciblity||Invinciblity||Invinciblity(+)|| Table  7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cell Mags===&lt;br /&gt;
These mags are evolved through the usage of mag cells. Some of them have special requirements for using the cell.&lt;br /&gt;
All cell mags use feed table 7.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Mag Name&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Cell&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Requirements&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Base Rate (%)&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Triggers&lt;br /&gt;
|-&lt;br /&gt;
!100 PB&lt;br /&gt;
!1/10 HP&lt;br /&gt;
!Boss Room&lt;br /&gt;
|-&lt;br /&gt;
|[[Soniti]] || [[Cell of MAG 502]] || Type A character section ID, Level 100+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Churel]] || [[Cell of MAG 213]] || Type A character section ID, Level 100+ common mag ||50||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pitri]]  || [[Cell of MAG 502]] || Type B character section ID, Level 100+ common mag ||50||Resta||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Preta]]  || [[Cell of MAG 213]] || Type B character section ID, Level 100+ common mag ||50||S&amp;amp;D||S&amp;amp;D||S&amp;amp;D&lt;br /&gt;
|-&lt;br /&gt;
|[[RoboChao]]     || [[Parts of RoboChao]]  || 70+ in two mag stats ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Opa-Opa]]      || [[Heart of Opa Opa]]   || Level 100+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pian]]         || [[Heart of Pian]]      || Level 120+ character, sync 110%+, IQ 180+ common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chao]]         || [[Heart of Chao]]      || 35+ in all mag stats: DEF, POW, DEX, MIND ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Chu Chu]]      || [[Heart of Chu Chu]]   || Level 50+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kapu Kapu]]    || [[Heart of Kapu Kapu]] || Tier 3 common mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel&#039;s Wing]] || [[Heart of Angel]] || Level 100+ mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Wing]] || [[Heart of Devil]] || Level 100+ mag ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mark 3]] || [[Kit of Mark 3]] || Level 60+ character and level 9- Mag ||0||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
|[[Master System]] || [[Kit of Master System]] || Level 70+ character and level 60+ Mark 3 ||15||Invincibility(+)||-||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Genesis]] || [[Kit of Genesis]] || Level 80+ character and level 70+ Master System ||30||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sega Saturn]] || [[Kit of Sega Saturn]] || Level 90+ character and level 90+ Genesis ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamcast]]   || [[Kit of Dreamcast]]   || Level 100+ character and level 101+ Sega Saturn ||70||Invincibility(+)*||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hamburger]] || [[Kit of Hamburger]] || Level 50+ Kaitabha    ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Panzer&#039;s Tail]] || [[Panther&#039;s Spirit]]    || Level 50+ Naga ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Devil&#039;s Tail]]  || [[Heart of Devil]]      || Devil&#039;s Wing   ||50||Invincibility(+)||Resta||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geung-si]]      || [[Tablet]]              || Rukmin         ||50||Resta||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Tellusis]]      || [[Dragon Scale]]        || Kama           ||55||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker Unit]]  || [[Heaven Striker Coat]] || Garuda         ||55||Resta||Resta||Resta(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pioneer]]   || [[Pioneer Parts]]     || Level 50+ common mag ||50||Invincibility||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Puyo]]      || [[Amitie&#039;s Memo]]     || Chu Chu              ||50||S&amp;amp;D(+)||S&amp;amp;D(+)||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Moro]]      || [[Heart of Morolian]] || Kumara               ||50||Invincibility||Resta||Resta&lt;br /&gt;
|-&lt;br /&gt;
|[[Rappy]]     || [[Rappy Beak]]        || Level 50+ common mag ||50||Resta||Resta||Invincibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Yahoo!]]    || [[Yahoo!&#039;s engine]]   || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gael Giel]] || [[D-Photon Core]]     || Level 100+ Kama      ||50||Invincibility(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Agastya]]   || [[Liberta Kit]]       || Level 50+ common mag ||50||Invincibility(+)||Resta||Invincibility(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Elenor]]    || [[Heart of YN-0117]]  || Level 50+ common mag ||50||S&amp;amp;D(+)||Invincibility||S&amp;amp;D(+)&lt;br /&gt;
|-&lt;br /&gt;
|[[Stealth]]   || [[Stealth Kit]]       || Level 50+ common mag ||50||Invincibility||Invincibility||Invincibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Many Mags are named after personalities in Hindu mythology.&lt;br /&gt;
* On January 9, 2017, class restrictions on Angel Wings, Devil Wings, and Elenor Mags were removed.&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=List_of_weapons_with_reduced_specials&amp;diff=3139</id>
		<title>List of weapons with reduced specials</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=List_of_weapons_with_reduced_specials&amp;diff=3139"/>
		<updated>2017-09-07T09:10:52Z</updated>

		<summary type="html">&lt;p&gt;Melirei: fixed my own tpyo: Assasin -&amp;gt; Assassin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is a common misconception that weapons with rarity 9 stars or less is reduced, and those with 10 stars are unreduced with some exceptions. The actual rule is every weapon with hex value preceding [[Photon Claw]] can be reduced, if it comes with a special with reduced form (i.e. not sacrificial) and it attacks more than one time or capable of acquiring more than one target per attack. Specials of all other weapons are unreduced.&lt;br /&gt;
&lt;br /&gt;
===Swords===&lt;br /&gt;
* [[Sword]]&lt;br /&gt;
* [[Gigush]]&lt;br /&gt;
* [[Breaker]]&lt;br /&gt;
* [[Claymore]]&lt;br /&gt;
* [[Calibur]]&lt;br /&gt;
* [[Last Survivor]]&lt;br /&gt;
* [[Dragon Slayer]]&lt;br /&gt;
===Daggers===&lt;br /&gt;
* [[Dagger]]&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Blade]]&lt;br /&gt;
* [[Edge]]&lt;br /&gt;
* [[Ripper]]&lt;br /&gt;
* [[Blade Dance]]&lt;br /&gt;
* [[Bloody Art]]&lt;br /&gt;
* [[Cross Scar]]&lt;br /&gt;
* [[Zero Divide]]&lt;br /&gt;
===Partisans===&lt;br /&gt;
* [[Partisan]]&lt;br /&gt;
* [[Halbert]]&lt;br /&gt;
* [[Glaive]]&lt;br /&gt;
* [[Berdys]]&lt;br /&gt;
* [[Gungnir]]&lt;br /&gt;
* [[Brionac]]&lt;br /&gt;
* [[Gae Bolg]]&lt;br /&gt;
* [[Asteron Belt]]&lt;br /&gt;
===Slicers===&lt;br /&gt;
* [[Slicer]]&lt;br /&gt;
* [[Spinner]]&lt;br /&gt;
* [[Cutter]]&lt;br /&gt;
* [[Sawcer]]&lt;br /&gt;
* [[Diska]]&lt;br /&gt;
* [[Slicer of Assassin]]&lt;br /&gt;
* [[Diska of Liberator]]&lt;br /&gt;
===Mechguns===&lt;br /&gt;
* [[Mechgun]]&lt;br /&gt;
* [[Assault]]&lt;br /&gt;
* [[Repeater]]&lt;br /&gt;
* [[Gatling]]&lt;br /&gt;
* [[Vulcan]]&lt;br /&gt;
* [[H&amp;amp;S25 Justice]]&lt;br /&gt;
* [[L&amp;amp;K14 Combat]]&lt;br /&gt;
===Shots===&lt;br /&gt;
* [[Shot]]&lt;br /&gt;
* [[Spread]]&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Launcher]]&lt;br /&gt;
* [[Arms]]&lt;br /&gt;
* [[Crush Bullet]]&lt;br /&gt;
* [[Meteor Smash]]&lt;br /&gt;
* [[Final Impact]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=List_of_weapons_with_reduced_specials&amp;diff=3138</id>
		<title>List of weapons with reduced specials</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=List_of_weapons_with_reduced_specials&amp;diff=3138"/>
		<updated>2017-09-07T09:09:49Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Created for easy reference since this is a commonly asked question. Listed everything above Photon Claw which is not single hit single target and comes with a special that can be reduced.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is a common misconception that weapons with rarity 9 stars or less is reduced, and those with 10 stars are unreduced with some exceptions. The actual rule is every weapon with hex value preceding [[Photon Claw]] can be reduced, if it comes with a special with reduced form (i.e. not sacrificial) and it attacks more than one time or capable of acquiring more than one target per attack. Specials of all other weapons are unreduced.&lt;br /&gt;
&lt;br /&gt;
===Swords===&lt;br /&gt;
* [[Sword]]&lt;br /&gt;
* [[Gigush]]&lt;br /&gt;
* [[Breaker]]&lt;br /&gt;
* [[Claymore]]&lt;br /&gt;
* [[Calibur]]&lt;br /&gt;
* [[Last Survivor]]&lt;br /&gt;
* [[Dragon Slayer]]&lt;br /&gt;
===Daggers===&lt;br /&gt;
* [[Dagger]]&lt;br /&gt;
* [[Knife]]&lt;br /&gt;
* [[Blade]]&lt;br /&gt;
* [[Edge]]&lt;br /&gt;
* [[Ripper]]&lt;br /&gt;
* [[Blade Dance]]&lt;br /&gt;
* [[Bloody Art]]&lt;br /&gt;
* [[Cross Scar]]&lt;br /&gt;
* [[Zero Divide]]&lt;br /&gt;
===Partisans===&lt;br /&gt;
* [[Partisan]]&lt;br /&gt;
* [[Halbert]]&lt;br /&gt;
* [[Glaive]]&lt;br /&gt;
* [[Berdys]]&lt;br /&gt;
* [[Gungnir]]&lt;br /&gt;
* [[Brionac]]&lt;br /&gt;
* [[Gae Bolg]]&lt;br /&gt;
* [[Asteron Belt]]&lt;br /&gt;
===Slicers===&lt;br /&gt;
* [[Slicer]]&lt;br /&gt;
* [[Spinner]]&lt;br /&gt;
* [[Cutter]]&lt;br /&gt;
* [[Sawcer]]&lt;br /&gt;
* [[Diska]]&lt;br /&gt;
* [[Slicer of Assasin]]&lt;br /&gt;
* [[Diska of Liberator]]&lt;br /&gt;
===Mechguns===&lt;br /&gt;
* [[Mechgun]]&lt;br /&gt;
* [[Assault]]&lt;br /&gt;
* [[Repeater]]&lt;br /&gt;
* [[Gatling]]&lt;br /&gt;
* [[Vulcan]]&lt;br /&gt;
* [[H&amp;amp;S25 Justice]]&lt;br /&gt;
* [[L&amp;amp;K14 Combat]]&lt;br /&gt;
===Shots===&lt;br /&gt;
* [[Shot]]&lt;br /&gt;
* [[Spread]]&lt;br /&gt;
* [[Cannon]]&lt;br /&gt;
* [[Launcher]]&lt;br /&gt;
* [[Arms]]&lt;br /&gt;
* [[Crush Bullet]]&lt;br /&gt;
* [[Meteor Smash]]&lt;br /&gt;
* [[Final Impact]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Swords&amp;diff=3137</id>
		<title>Swords</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Swords&amp;diff=3137"/>
		<updated>2017-09-07T08:42:37Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Last Survivor&amp;#039;s special: blank -&amp;gt; Fill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sword.png|200px|thumb|right|A basic sword]]&lt;br /&gt;
&#039;&#039;&#039;Swords&#039;&#039;&#039; are the most basic multi-target melee weapon. They attack slowly and have low ATA, but make up for this with large amounts of ATP and the ability to hit up to 10 targets at once.&lt;br /&gt;
&amp;lt;h3&amp;gt;Basic Sword Information&amp;lt;/h3&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 10&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1-1-1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 25&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 15&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 45­­°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
&amp;lt;h2&amp;gt;List of Swords&amp;lt;/h2&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|Sword|1|25-60|15|46|82 ATP|notes=&amp;amp;minus;5 EVP|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Gigush|2|55-100|18|32|169 ATP|notes=&amp;amp;minus;5 EVP|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Breaker|3|100-150|20|18|258 ATP|notes=&amp;amp;minus;10 EVP|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Claymore|4|150-200|23|16|316 ATP|notes=&amp;amp;minus;10 EVP|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Calibur|5|210-255|25|10|371 ATP|notes=&amp;amp;minus;10 EVP|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Akiko&#039;s Cleaver|9|1-200|1|0|0 ATP}}&lt;br /&gt;
{{WeaponTypeRow|Hammer|9|120-185|35|0|129 ATP|special=Dark}}&lt;br /&gt;
{{WeaponTypeRow|Daisy Chain|9|350-410|32|0|400 ATP|special=Chaos|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Crazy Tune|9|200-255|30|0|412 ATP|special=Chaos}}&lt;br /&gt;
{{WeaponTypeRow|Huge Battle Fan|9|10-255|30|0|412 ATP|special=Havoc}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword|9|230-300|28|28|430 ATP|notes=&amp;amp;#43;5 LCK; +50% ATP when equipped&amp;lt;br/&amp;gt; with [[Flowen&#039;s Frame]] and [[Flowen&#039;s Shield]]|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Last Survivor|9|275-321|30|31|470 ATP|notes=&amp;amp;#43;20 HP|special=Fill|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Dragon Slayer|9|345-352|30|34|480 ATP|notes=&amp;amp;minus;15 EVP|special=Burning|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3060)|10|135-243|7|12|378 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3064)|10|164-248|13|16|387 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
|-&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3067)|10|200-256|5|21|379 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3073)|10|197-262|15|34|385 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3077)|10|121-255|12|32|401 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3079)|10|290-300|25|9|402 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3082)|10|211-273|17|12|388 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3083)|10|261-283|19|11|382 ATP|notes=&amp;amp;#43;5 LCK|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Flowen&#039;s Sword (3084)|10|300-320|34|85|680 ATP|notes=&amp;quot;Real&amp;quot; Version; &amp;amp;#43;5 LCK|class=111100000000|special=Spirit}}&lt;br /&gt;
{{WeaponTypeRow|Victor Axe|10|300-420|44|20|400 ATP|special=Fill|notes=Can only hit up to 1 target}}&lt;br /&gt;
{{WeaponTypeRow|Red Sword|10|400-611|37|52|630 ATP|special=Seize|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Chain Sawd|10|500-525|36|15|700 ATP|special=Gush|notes=&amp;amp;minus;15 EVP|class=1111000000000}}&lt;br /&gt;
{{WeaponTypeRow|Zanba|10|310-438|38|38|710 ATP|special=Berserk|class=101000000000}}&lt;br /&gt;
{{WeaponTypeRow|Sealed J-Sword|11|420-525|35|0|710 ATP|special=Hell|notes=Randomly inflicts slow; unseals&amp;lt;br/&amp;gt;into [[Tsumikiri J-Sword]] after 23,000 kills|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Laconium Axe|11|700-750|40|25|880 ATP|special=Berserk|notes=&amp;amp;minus;5 EVP|class=101100000000}}&lt;br /&gt;
{{WeaponTypeRow|Dark Flow|11|756-900|50|0|971 ATP|special=See Notes|notes=Fires 5 long range waves with the ability to stack.&amp;lt;br/&amp;gt;Only usable if HP is less than 12.5%; Cannot combo|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|Tsumikiri J-Sword|12|700-756|40|50|910 ATP|special=See Notes|notes=Fires a 360° wave at the cost of all your PB gauge.&amp;lt;br/&amp;gt;Requires at least 20 PB to start combo|class=111100000000}}&lt;br /&gt;
|-&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|TypeSW/Sword|12|150|35|125|350 ATP|notes=TypeM Weapon|class=111100000000}}&lt;br /&gt;
{{WeaponTypeRow|TypeSW/J-Sword|12|100-150|40|125|350 ATP|notes=TypeM Weapon}}&lt;br /&gt;
{{WeaponTypeRow|TypeSW/Slicer|12|100-140|45|125|350 ATP|notes=TypeM Weapon}}&lt;br /&gt;
{{WeaponTypeRow|ES Sword|12|200|35|250|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111100000000}}&lt;br /&gt;
|}&lt;br /&gt;
==Frame Data==&lt;br /&gt;
All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).&lt;br /&gt;
===Attack Data===&lt;br /&gt;
NNN combo.&lt;br /&gt;
{{FrameDataTableHead}}&lt;br /&gt;
{{FrameDataTableRow|Male|98|94|91|84|74}}&lt;br /&gt;
{{FrameDataTableRow|Female|98|94|91|84|74}}&lt;br /&gt;
{{FrameDataTableRow|FOmarl|110|106|102|95|82}}&lt;br /&gt;
|}&lt;br /&gt;
===Cast Data===&lt;br /&gt;
Level 1 Foie.&lt;br /&gt;
{{CastDataTableHead}}&lt;br /&gt;
{{CastDataTableRow|Male|37|34}}&lt;br /&gt;
{{CastDataTableRow|Female|37|34}}&lt;br /&gt;
{{CastDataTableRow|FOmarl|37|34}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3136</id>
		<title>Barriers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Barriers&amp;diff=3136"/>
		<updated>2017-09-04T12:55:00Z</updated>

		<summary type="html">&lt;p&gt;Melirei: All -&amp;gt; Most; technique barriers, &amp;quot;guards&amp;quot;(invisible guard, sacred guard), &amp;quot;walls&amp;quot; (e.g. Ranger Wall), &amp;quot;gears&amp;quot; (e.g. secret gear, combat gear, regen gear), s-parts, light relief, stink shield, and black gauntlets do not actually have a model&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shield_icon.png|Left]]&lt;br /&gt;
Barriers are a secondary form of defensive equipment, supplementing a player&#039;s Frame or Armor and adding more to EVP than they do to DFP.&lt;br /&gt;
&lt;br /&gt;
Players do not have any starting Barrier, and must either find one in the field or buy one from a shop.&lt;br /&gt;
==List of Barriers==&lt;br /&gt;
===Common Barriers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Barrier         |0|  2-7|25-30|20|15|20|0|0|None}}&lt;br /&gt;
{{FrameTableRow|Soul Barrier    |3|10-15|  55-60|19|19|19|0|0|Level 13}}&lt;br /&gt;
{{FrameTableRow|Brave Barrier   |4|14-19|  65-70|20|18|20|0|0|Level 19}}&lt;br /&gt;
{{FrameTableRow|Flame Barrier   |5|19-24|  85-90|30| 0| 0|0|0|Level 27}}&lt;br /&gt;
{{FrameTableRow|Plasma Barrier  |5|21-26|  92-97| 0|30| 0|0|0|Level 31}}&lt;br /&gt;
{{FrameTableRow|Freeze Barrier  |5|23-28|100-105| 0| 0|30|0|0|Level 35}}&lt;br /&gt;
{{FrameTableRow|Psychic Barrier |6|26-31|110-115|22|22|21|0|0|Level 39}}&lt;br /&gt;
{{FrameTableRow|Protect Barrier |7|32-37|130-135|25|25|15|0|0|Level 47}}&lt;br /&gt;
{{FrameTableRow|Imperial Barrier|8|38-43|150-155|28|20|28|0|0|Level 55}}&lt;br /&gt;
{{FrameTableRow|Divinity Barrier|8|44-49|170-175|27|27|30|0|0|Level 63}}&lt;br /&gt;
|}&lt;br /&gt;
===Common Shields===&lt;br /&gt;
Common shields are a class of barrier that can only be equipped by Hunters and Rangers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Shield          |0|  4-9|  32-37|20|15|20|0|0|Level 4 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Core Shield     |1| 6-11|  40-45|18|15|18|0|0|Level 7 |class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Giga Shield     |2| 8-13|  47-52|20|18|20|0|0|Level 10|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Hard Shield     |3|12-17|  57-62|20|20|20|0|0|Level 16|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Solid Shield    |4|16-21|  72-77|20|20|20|0|0|Level 23|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|General Shield  |6|29-34|120-125|28|19|19|0|0|Level 43|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Glorious Shield |7|35-40|140-145|25|25|25|0|0|Level 51|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Guardian Shield |8|41-46|160-165|10|10|10|0|0|Level 59|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Ultimate Shield |8|47-52|180-185|30|28|28|0|0|Level 67|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Spiritual Shield|8|50-55|190-195|28|28|28|0|0|Level 71|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Celestial Shield|8|52-57|200-205|30|30|30|0|0|Level 75|class=111111110000}}&lt;br /&gt;
|}&lt;br /&gt;
===Rare Barriers===&lt;br /&gt;
Most barriers that have 9 or more stars also have a unique model, rather than being invisible on the player.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Bunny Ears           | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Cat Ears             | 9|2      |25     |1 |1 |1 |1 |1 |None}}&lt;br /&gt;
{{FrameTableRow|Works Guard          | 9|11-16  |75-80  |5 |5 |5 |0 |0 |Level 14}}&lt;br /&gt;
{{FrameTableRow|Black Gear           | 9|23-28  |80-85  |0 |0 |0 |10|0 |Level 33}}&lt;br /&gt;
{{FrameTableRow|Angel Ring           | 9|40     |60     |0 |0 |0 |0 |30|Level 40}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Suzaku&amp;quot;| 9|50     |100    |30|10|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Genbu&amp;quot; | 9|45     |80     |10|30|10|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Byakko&amp;quot;| 9|45     |80     |10|10|30|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Seiryu&amp;quot;| 9|50     |100    |20|20|20|0 |0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|Stink Shield         | 9|50-125 |55-130 |0 |0 |0 |20|0 |Level 51}}&lt;br /&gt;
{{FrameTableRow|Weapons Copper Shield| 9|24     |25     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Silver Shield| 9|35     |50     |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
{{FrameTableRow|Weapons Gold Shield  | 9|41     |100    |0 |0 |0 |0 |0 |Level 55}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Sacred Guard         |10|5-13   |15-23  |20|18|22|0 |15|Level 17}}&lt;br /&gt;
{{FrameTableRow|Invisible Guard      |10|15-23  |70-78  |18|30|25|0 |0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver1.16      |10|20-28  |60-68  |15|30|15|0 |0 |Level 17|class=001100110000}}&lt;br /&gt;
{{FrameTableRow|Light Relief         |10|20-27  |70-77  |0 |0 |0 |25|0 |Level 17}}&lt;br /&gt;
{{FrameTableRow|Attribute Wall       |10|75-85  |100-110|30|30|30|5 |5 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Secret Gear          |10|75-85  |105-115|30|30|20|0 |0 |Level 41}}&lt;br /&gt;
{{FrameTableRow|Shield of Delsaber   |10|65-72  |115-122|0 |0 |0 |25|0 |Level 41|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Union Guard          |10|50     |0      |0 |0 |0 |5 |5 |Level 50}}&lt;br /&gt;
{{FrameTableRow|Custom Barrier ver.OO|10|65-75  |65-75  |30|30|28|0 |0 |Level 66}}&lt;br /&gt;
{{FrameTableRow|DB&#039;s Shield          |10|67-77  |67-77  |25|25|30|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Flowen&#039;s Shield      |10|62-72  |70-80  |25|30|22|0 |0 |Level 66|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Proto Regene Gear    |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear      |10|40-47  |85-92  |0 |0 |0 |0 |0 |Level 66}}&lt;br /&gt;
{{FrameTableRow|Regene Gear Adv.     |10|45-52  |90-97  |0 |0 |0 |0 |0 |Level 66}}&lt;br /&gt;
{{FrameTableRow|Genpei               |10|158    |237    |0 |0 |0 |0 |0 |Level 80|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Gratia               |10|130-150|200-215|34|34|34|24|24|Level 101|class=001100110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Regenerate Gear B.P. |10|90-97  |180-187|15|15|15|15|15|Level 101}}&lt;br /&gt;
{{FrameTableRow|De Rol Le Shield     |10|180-255|120-195|5 |20|15|0 |20|Level 102|class=110011001111}}&lt;br /&gt;
{{FrameTableRow|Epsiguard            |10|120-195|180-255|0 |0 |0 |0 |0 |Level 102|class=001100110000|notes=Resists vary depending on Beat Time}}&lt;br /&gt;
{{FrameTableRow|Honeycomb Reflector  |10|110-120|140-150|25|25|30|0 |5 |Level 102}}&lt;br /&gt;
{{FrameTableRow|Tripolic Shield      |10|95-145 |231-246|20|25|20|0 |0 |Level 102}}&lt;br /&gt;
{{FrameTableRow|Hunter&#039;s Shell       |10|88-138 |222-237|22|27|28|0 |0 |Level 109|class=100000000000}}&lt;br /&gt;
{{FrameTableRow|Tripolic Reflector   |10|95-145 |235-250|22|22|28|7 |7 |Level 120}}&lt;br /&gt;
{{FrameTableRow|Standstill Shield    |10|163-213|175-190|20|20|27|0 |0 |Level 125|class=111111110000}}&lt;br /&gt;
{{FrameTableRow|Black Gauntlets      |10|120-170|200-215|0 |0 |0 |35|0 |Level 131|class=110000001111|notes=Megid Pierces}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Three Seals          |11|33-36  |33-36  |33|33|33|33|33|Level 33 |class=000000001111|notes=&amp;amp;#43;30% Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|DF Shield            |11|60-145 |170-195|10|20|16|14|14|Level 100}}&lt;br /&gt;
{{FrameTableRow|God&#039;s Shield &amp;quot;Kouryu&amp;quot;|11|95     |180    |40|40|40|0 |0 |Level 101}}&lt;br /&gt;
{{FrameTableRow|Rupika               |11|120-130|180-200|12|12|12|25|0 |Level 101|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Striker Plus         |11|80-90  |200-205|0 |0 |0 |0 |0 |Level 112|class=000011110000|notes=Set Effect (See Page)}}&lt;br /&gt;
{{FrameTableRow|Secure Feet          |11|83-133 |230-245|20|20|20|0 |0 |Level 120|class=000011000000}}&lt;br /&gt;
{{FrameTableRow|Safety Heart         |11|106-156|248-263|25|25|25|0 |0 |Level 123|class=010101010101}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Earring       |11|96-181 |237-262|15|15|15|0 |0 |Level 133|class=010101010101}}&lt;br /&gt;
{{FrameTableRow|Rico&#039;s Glasses       |11|1      |1      |0 |0 |0 |0 |0 |Level 148|class=000000000100|notes=Grants Trap Vision}}&lt;br /&gt;
|-&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Ragol Ring           |12|105    |130    |10|10|10|10|10|Level 101|notes=Revives the user upon death and is deleted}}&lt;br /&gt;
{{FrameTableRow|From the Depths      |12|160    |240    |20|40|32|28|28|Level 150|notes=Randomly inflicts confuse on the user}}&lt;br /&gt;
|}&lt;br /&gt;
====Offensive Barriers====&lt;br /&gt;
Offensive Barriers are barriers primarily used to assist with attacking rather than defense.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Hunter Wall          | 9|70-80  |135-145|20|18|20|0 |0 |Level 41|class=111100000000|notes=&amp;amp;#43;15 ATP}}&lt;br /&gt;
{{FrameTableRow|Ranger Wall          | 9|70-80  |145-155|15|18|15|0 |0 |Level 41|class=000011110000|notes=&amp;amp;#43;20 ATA}}&lt;br /&gt;
{{FrameTableRow|Force Wall           | 9|65-75  |140-150|15|20|18|0 |0 |Level 41|class=000000001111|notes=&amp;amp;#43;20 MST}}&lt;br /&gt;
{{FrameTableRow|S-Parts ver2.01      |10|25-32  |65-72  |10|30|10|0 |0 |Level 17|class=001100110000|notes=&amp;amp;#43;15 ATA}}&lt;br /&gt;
{{FrameTableRow|Combat Gear          |10|0      |0      |0 |0 |0 |0 |0 |Level 66|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Kasami Bracer        |10|96-146 |235-250|28|28|28|0 |0 |Level 112|class=111100000000|notes=&amp;amp;#43;35 ATP}}&lt;br /&gt;
{{FrameTableRow|Yata Mirror          |10|40-60  |200-225|12|12|12|0 |25|Level 120|class=111111110000|notes=&amp;amp;#43;35 ATP and +30% Foie Damage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique Merges====&lt;br /&gt;
The technique merges are a set of shields that are designed to assist primarily with technique casting.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Foie Merge   |9|2-7|25-30|5 |0 |0 |0 |0 |Level 6 |notes=&amp;amp;#43;30% Foie Damage}}&lt;br /&gt;
{{FrameTableRow|Zonde Merge  |9|2-7|25-30|0 |5 |0 |0 |0 |Level 8 |notes=&amp;amp;#43;30% Zonde Damage}}&lt;br /&gt;
{{FrameTableRow|Barta Merge  |9|2-7|25-30|0 |0 |5 |0 |0 |Level 7 |notes=&amp;amp;#43;30% Barta Damage}}&lt;br /&gt;
{{FrameTableRow|Gifoie Merge |9|2-7|25-30|10|0 |0 |0 |0 |Level 12|notes=&amp;amp;#43;30% Gifoie Damage}}&lt;br /&gt;
{{FrameTableRow|Gizonde Merge|9|2-7|25-30|0 |10|0 |0 |0 |Level 15|notes=&amp;amp;#43;30% Gizonde Damage}}&lt;br /&gt;
{{FrameTableRow|Gibarta Merge|9|2-7|25-30|0 |0 |10|0 |0 |Level 14|notes=&amp;amp;#43;30% Gibarta Damage}}&lt;br /&gt;
{{FrameTableRow|Rafoie Merge |9|2-7|25-30|15|0 |0 |0 |0 |Level 18|notes=&amp;amp;#43;30% Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Razonde Merge|9|2-7|25-30|0 |15|0 |0 |0 |Level 20|notes=&amp;amp;#43;30% Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Rabarta Merge|9|2-7|25-30|0 |0 |15|0 |0 |Level 19|notes=&amp;amp;#43;30% Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Red Merge    |9|2-7|25-30|20|0 |0 |0 |0 |Level 24|notes=&amp;amp;#43;20% Foie, Gifoie and Rafoie Damage}}&lt;br /&gt;
{{FrameTableRow|Yellow Merge |9|2-7|25-30|0 |20|0 |0 |0 |Level 26|notes=&amp;amp;#43;20% Zonde, Gizonde and Razonde Damage}}&lt;br /&gt;
{{FrameTableRow|Blue Merge   |9|2-7|25-30|0 |0 |20|0 |0 |Level 25|notes=&amp;amp;#43;20% Barta, Gibarta and Rabarta Damage}}&lt;br /&gt;
{{FrameTableRow|Shifta Merge |9|2-7|25-30|0 |0 |0 |10|15|Level 16|notes=&amp;amp;#43;100% Shifta Range}}&lt;br /&gt;
{{FrameTableRow|Deband Merge |9|2-7|25-30|0 |0 |0 |15|10|Level 14|notes=&amp;amp;#43;100% Deband Range}}&lt;br /&gt;
{{FrameTableRow|Resta Merge  |9|2-7|25-30|0 |0 |0 |10|15|Level 11|notes=&amp;amp;#43;100% Resta Range}}&lt;br /&gt;
{{FrameTableRow|Anti Merge   |9|2-7|25-30|0 |0 |0 |15|10|Level 13|notes=&amp;amp;#43;100% Anti Range}}&lt;br /&gt;
|}&lt;br /&gt;
=====Technique Barriers=====&lt;br /&gt;
The technique barriers are the base item to combine with amplifiers to create the technique merges.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Red Barrier     |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates fire merges}}&lt;br /&gt;
{{FrameTableRow|Yellow Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates thunder merges}}&lt;br /&gt;
{{FrameTableRow|Blue Barrier    |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates ice merges}}&lt;br /&gt;
{{FrameTableRow|Assist Barrier  |9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates support merges}}&lt;br /&gt;
{{FrameTableRow|Recovery Barrier|9|2-7|25-30|0|0|0|0|0|Level 6|notes=Creates healing merges}}&lt;br /&gt;
|}&lt;br /&gt;
====Rings====&lt;br /&gt;
The rings are a set of coloured rings that boost certain stats if used with other players. Red Ring and the Anti-Element Rings are an exception to this.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{FrameTableHead}}&lt;br /&gt;
{{FrameTableRow|Blue Ring            | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 MST for each extra player with a Blue Ring&amp;lt;br&amp;gt;Hex Note: 59}}&lt;br /&gt;
{{FrameTableRow|Green Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;10 ATA for each extra player with a Green Ring&amp;lt;br&amp;gt;Hex Note: 5F}}&lt;br /&gt;
{{FrameTableRow|Yellow Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 LCK for each extra player with a Yellow Ring&amp;lt;br&amp;gt;Hex Note: ??}}&lt;br /&gt;
{{FrameTableRow|Purple Ring          | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 DFP for each extra player with a Purple Ring&amp;lt;br&amp;gt;Hex Note: 6C}}&lt;br /&gt;
{{FrameTableRow|White Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;25 EVP for each extra player with a White Ring&amp;lt;br&amp;gt;Hex Note: 75}}&lt;br /&gt;
{{FrameTableRow|Black Ring           | 9|35-40  |130-135|5 |5 |5 |5 |5 |Level 81 |notes=&amp;amp;#43;50 ATP for each extra player with a Black Ring&amp;lt;br&amp;gt;Hex Note: 80}}&lt;br /&gt;
{{FrameTableRow|Anti-Light Ring      |10|90     |80     |0 |0 |0 |0 |60|Level 30}}&lt;br /&gt;
{{FrameTableRow|Anti-Dark Ring       |10|20     |135    |0 |0 |0 |60|0 |Level 80}}&lt;br /&gt;
{{FrameTableRow|Red Ring             |11|150-235|232-257|30|30|30|5 |5 |Level 180|notes=&amp;amp;#43;20 ATP, MST, EVP and LCK}}&lt;br /&gt;
|}&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Launchers&amp;diff=3130</id>
		<title>Launchers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Launchers&amp;diff=3130"/>
		<updated>2017-09-03T16:22:58Z</updated>

		<summary type="html">&lt;p&gt;Melirei: changing the picture from NUG to GGB, which unfortunately does not have a picture yet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Photon Launcher.png|thumb|right|Photon Launcher, the most basic of all Launchers.]]&lt;br /&gt;
[[File:Gi Gue Bazooka.png|thumb|right|Gi Gue Bazooka, one of the few &amp;quot;bazookas&amp;quot; in this game.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Launchers&#039;&#039;&#039; are a Ranger-only weapon type that can hit multiple targets. Although they are all classified as Launchers, there are two distinctive classes of Launchers. &#039;&#039;Launchers&#039;&#039;, such as Photon Launcherm fire a piercing shot that can hit up to 4 targets, with diminishing damage. &#039;&#039;Bazooka&#039;&#039; is an informal name for Launchers that are combo-locked but hit many targets in a large radius centered on the point of detonation. Certain Shot-type weapons, such as [[Iron Faust]], also behave similar to Bazookas, but due to their attack animation they are found on the [[Shots]] page.&lt;br /&gt;
&lt;br /&gt;
Although the vertical distance is only 15, Launchers can hit much higher due to their shots having infinite vertical range.&lt;br /&gt;
&lt;br /&gt;
===Basic Launcher Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 4&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1-1-1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 170&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 15&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 10°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
&lt;br /&gt;
===Basic &amp;quot;Bazooka&amp;quot; Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 10&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 170&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 40&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
&lt;br /&gt;
==List of Launchers==&lt;br /&gt;
===Launchers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|Photon Launcher| 9|210-220|35| 9|118 ATA|special=Hold    |notes=&amp;amp;#43;5 EVP |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Guilty Light   |10|240-250|38|18|120 ATA|special=Blizzard|notes=           |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Red Scorpio    |10|280-300|42|50|150 ATA|special=Burning |notes=           |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Phonon Maser   |10|350-360|45|36|155 ATA|special=Havoc   |notes=           |class=000011110000}}&lt;br /&gt;
|-&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|ES Launcher    |12|10|40|180|180 ATA|special=Varies|notes=Obtained from Challenge Mode;&amp;lt;br&amp;gt;Damage does not diminish; +5 EVP|class=000011110000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bazookas===&lt;br /&gt;
Bazookas are Launchers that are unable to combo, but their bullet detonates on impact with an enemy, causing a large radius of damage centred around the point of detonation.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|Meteor Rouge   | 9|265-315|48| 0|140 ATA|special=Demon&#039;s |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Ano Bazooka    | 9|350-370|30|15|170 ATA|special=        |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Gi Gue Bazooka |10|520-620|40| 0|200 ATA|special=Seize   |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Cannon Rouge   |10|600-750|45|30|200 ATA|special=Chaos   |class=000011110000|notes=Increased range (+30)}}&lt;br /&gt;
{{WeaponTypeRow|NUG2000-Bazooka|11|400-660|30|32|200 ATA|special=        |class=000011110000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Launchers]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Launchers&amp;diff=3129</id>
		<title>Launchers</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Launchers&amp;diff=3129"/>
		<updated>2017-09-03T16:20:20Z</updated>

		<summary type="html">&lt;p&gt;Melirei: Let GGB be the &amp;quot;basic bazooka&amp;quot;: Vdist 30 -&amp;gt; 40&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Photon Launcher.png|thumb|right|Photon Launcher, the most basic of all Launchers.]]&lt;br /&gt;
[[File:NUG2000-Bazooka.png|thumb|right|Nug2000-Bazooka, one of the few &amp;quot;bazookas&amp;quot; in this game.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Launchers&#039;&#039;&#039; are a Ranger-only weapon type that can hit multiple targets. Although they are all classified as Launchers, there are two distinctive classes of Launchers. &#039;&#039;Launchers&#039;&#039;, such as Photon Launcherm fire a piercing shot that can hit up to 4 targets, with diminishing damage. &#039;&#039;Bazooka&#039;&#039; is an informal name for Launchers that are combo-locked but hit many targets in a large radius centered on the point of detonation. Certain Shot-type weapons, such as [[Iron Faust]], also behave similar to Bazookas, but due to their attack animation they are found on the [[Shots]] page.&lt;br /&gt;
&lt;br /&gt;
Although the vertical distance is only 15, Launchers can hit much higher due to their shots having infinite vertical range.&lt;br /&gt;
&lt;br /&gt;
===Basic Launcher Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 4&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1-1-1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 170&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 15&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 10°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
&lt;br /&gt;
===Basic &amp;quot;Bazooka&amp;quot; Information===&lt;br /&gt;
* &#039;&#039;&#039;Number of targets:&#039;&#039;&#039; 10&lt;br /&gt;
* &#039;&#039;&#039;Number of hits:&#039;&#039;&#039; 1&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Distance:&#039;&#039;&#039; 170&lt;br /&gt;
* &#039;&#039;&#039;Vertical Distance:&#039;&#039;&#039; 40&lt;br /&gt;
* &#039;&#039;&#039;Horizontal Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
* &#039;&#039;&#039;Vertical Angle:&#039;&#039;&#039; 26°&lt;br /&gt;
&lt;br /&gt;
==List of Launchers==&lt;br /&gt;
===Launchers===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|Photon Launcher| 9|210-220|35| 9|118 ATA|special=Hold    |notes=&amp;amp;#43;5 EVP |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Guilty Light   |10|240-250|38|18|120 ATA|special=Blizzard|notes=           |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Red Scorpio    |10|280-300|42|50|150 ATA|special=Burning |notes=           |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Phonon Maser   |10|350-360|45|36|155 ATA|special=Havoc   |notes=           |class=000011110000}}&lt;br /&gt;
|-&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|ES Launcher    |12|10|40|180|180 ATA|special=Varies|notes=Obtained from Challenge Mode;&amp;lt;br&amp;gt;Damage does not diminish; +5 EVP|class=000011110000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bazookas===&lt;br /&gt;
Bazookas are Launchers that are unable to combo, but their bullet detonates on impact with an enemy, causing a large radius of damage centred around the point of detonation.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
{{WeaponTableHead}}&lt;br /&gt;
{{WeaponTypeRow|Meteor Rouge   | 9|265-315|48| 0|140 ATA|special=Demon&#039;s |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Ano Bazooka    | 9|350-370|30|15|170 ATA|special=        |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Gi Gue Bazooka |10|520-620|40| 0|200 ATA|special=Seize   |class=000011110000}}&lt;br /&gt;
{{WeaponTypeRow|Cannon Rouge   |10|600-750|45|30|200 ATA|special=Chaos   |class=000011110000|notes=Increased range (+30)}}&lt;br /&gt;
{{WeaponTypeRow|NUG2000-Bazooka|11|400-660|30|32|200 ATA|special=        |class=000011110000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Launchers]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Melirei</name></author>
	</entry>
</feed>