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	<title>Ephinea PSO Wiki - User contributions [en]</title>
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	<updated>2026-04-04T00:10:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User:Sam6555/Material_Plans&amp;diff=19925</id>
		<title>User:Sam6555/Material Plans</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User:Sam6555/Material_Plans&amp;diff=19925"/>
		<updated>2023-07-08T18:38:31Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Raw data, will format later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Guidelines&lt;br /&gt;
Important Stats Only&lt;br /&gt;
&lt;br /&gt;
Maxes important stats as early as possible. Stats considered &amp;quot;important&amp;quot; vary from character to character, but for most classes, these plans focus on ATP, ATA, and LCK. Important Stat plans are useful for having the strongest character possible at earlier levels, but limits end game character growth. Forcing players to reset their character&#039;s material usage sometime after level 180 if they wish to take advantage of their character&#039;s full potential.&lt;br /&gt;
&lt;br /&gt;
Min-Max&lt;br /&gt;
&lt;br /&gt;
Maxes as many characters specific stats as possible by level 200 using the minimum number of slot units. Min-Max plans often lead to having weaker characters at earlier levels, but efficient well rounded characters later in the game. They do not require resetting a character&#039;s material usage at later levels. Min-Max suggestions are versatile and can be customized to mitigate early level character limitations.&lt;br /&gt;
&lt;br /&gt;
Max Stats&lt;br /&gt;
&lt;br /&gt;
Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Max Stat plans are not recommended, as sacrificing all available unit slots for max stats will put characters at a severe disadvantage by not allowing the use of V501, V502, V801, Smartlink, and Cure units.&lt;br /&gt;
&lt;br /&gt;
HUmar&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/147/48/0	V101	Red Ring	228	-	-	-	28	-&lt;br /&gt;
Min-Max (-3 EVP)	73	69	52	28	28	-&lt;br /&gt;
Max Stats	V101, V801	73	69	49	30	28	1&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/144/51/0	-	Red Ring	215	-	-	-	35	-&lt;br /&gt;
Min-Max	83	76	56	-	35	-&lt;br /&gt;
Max Stats	5/150/45/0	Centurion/Ability	62	61	44	22	20	41&lt;br /&gt;
&lt;br /&gt;
HUnewearl&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (Clio at Lv. 195)	5/95/100/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max (Clio at Lv. 184)	99	23	-	28	-&lt;br /&gt;
Max Stats	5/178/17/0	V101, Adept, Adept, Centurion/Ability	-	104	40	3	3&lt;br /&gt;
Note that the Max Stats plan isn&#039;t recommended here; it forces HUnewearl to use all four of her unit slots, resulting in her being unable to use V501, V502, Smartlink, etc.&lt;br /&gt;
&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (Clio at Lv. 199)	5/92/103/0	-	Red Ring	115	-	-	-	35	-&lt;br /&gt;
Min-Max (Clio at Lv. 196)	109	6	35&lt;br /&gt;
HUnewearl has no Max Stats plan without a V101; it would still require four units, so it&#039;s better to use a plan that includes V101 to allow for more equipment usage.&lt;br /&gt;
&lt;br /&gt;
HUcast&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/133/62/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	106	16	-	28&lt;br /&gt;
Max Stats	5/139/56/0	V101, Centurion/Ability	85	25	15	13&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (-3 ATP)	5/130/65/0	-	Red Ring	115	-	-	-	35	-&lt;br /&gt;
HUcast has no Max Stats plan without a V101; it would still require two units, so it&#039;s better to use a plan that includes V101 to allow for more equipment usage.&lt;br /&gt;
&lt;br /&gt;
HUcaseal&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/131/64/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	62	53	7	28	-&lt;br /&gt;
Max Stats	5/137/58/0	V101, Centurion/Ability	41	38	28	13	30&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/133/67/0	-	Red Ring	115	-	-	-	35	-&lt;br /&gt;
Min-Max	67	48	-	35&lt;br /&gt;
Max Stats	5/139/61/0	Centurion/Ability	46	48	35	20&lt;br /&gt;
&lt;br /&gt;
RAmar&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/160/35/0	V101	Red Ring	228	-	-	-	28	-&lt;br /&gt;
Min-Max &amp;amp; Max Stat	60	68	63	31&lt;br /&gt;
&lt;br /&gt;
RAmarl&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (Clio: L180+)	5/149/46/0	V101	Red Ring	129	-	93	-	28	-&lt;br /&gt;
Min-Max (Clio: L157+)	45	45	132	-	28	-&lt;br /&gt;
Max Stats (Clio: L157+)	5/155/40/0	V101, Centurion/Ability	24	51	117	29	13	16&lt;br /&gt;
&lt;br /&gt;
RAcast&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/148/47/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	90	32	-	28	-&lt;br /&gt;
Max Stats	5/154/41/0	V101, Centurion/Ability	69	26	14	13	28&lt;br /&gt;
&lt;br /&gt;
RAcaseal&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/152/43/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	41	53	28	28	-&lt;br /&gt;
Max Stats	5/158/37/0	V101, Centurion/Ability	20	38	15	13	64&lt;br /&gt;
&lt;br /&gt;
FOmar&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/117/46/0	V101, V801	Red Ring	-	-	212	-	38	-&lt;br /&gt;
Min-Max	5/117/46/32, 19/x/x/40†	65	133	14	38	-&lt;br /&gt;
Max Stats	5/112/20/63	V101, V801, Adept	60	97	38	33	22&lt;br /&gt;
† 2nd Mag is for nuking, so you can max DFP/MST with only V801&lt;br /&gt;
&lt;br /&gt;
FOmarl&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/68+/48+/0	V101, V801	Red Ring	-	-	212	-	38	-&lt;br /&gt;
Min-Max	5/68/48/79, 19/x/x/65†	64	86	38	38	24&lt;br /&gt;
† 2nd Mag is for nuking, so you can max DFP/MST/EVP with only V801&lt;br /&gt;
&lt;br /&gt;
FOnewm&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/88/61/46, 5/93/101/1†	V101, V801, Adept	Red Ring	-	-	150	-	-	-&lt;br /&gt;
Min-Max	5/88/61/46, 5/93/101/1†, 55/x/x/59†	-	-	140	-	10	-&lt;br /&gt;
Max Stats	5/6/20/169	V101, Adept, Adept, Centurion/Ability	62	-	-	42	13	33&lt;br /&gt;
† 2nd Mag is for Episode 2, so you can wear V502 instead of Adept. 3rd Mag is for nuking, so you can max DFP/MST with only V801&lt;br /&gt;
Note that the Max Stats plan isn&#039;t recommended here; it forces FOnewm to use all four of his unit slots, resulting in him being unable to use V501, V502, V801, etc.&lt;br /&gt;
&lt;br /&gt;
FOnewearl&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/36/62/97	V101, V801, Adept	Red Ring	-	-	150	-	-	-&lt;br /&gt;
Min-Max	2	148	-	-	-&lt;br /&gt;
Max Stats	5/18/16/161	V101, Adept, Adept, Centurion/Ability	-	82	42	13	13&lt;br /&gt;
Note that the Max Stats plan isn&#039;t recommended here; it forces FOnewearl to use all four of her unit slots, resulting in her being unable to use V501, V502, V801, etc.&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User:Sam6555/Material_Plans&amp;diff=19924</id>
		<title>User:Sam6555/Material Plans</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User:Sam6555/Material_Plans&amp;diff=19924"/>
		<updated>2023-07-08T18:32:32Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Created page with &amp;quot;Guidelines Important Stats Only  Maxes important stats as early as possible. Stats considered &amp;quot;important&amp;quot; vary from character to character, but for most classes, these plans focus on ATP, ATA, and LCK. Important Stat plans are useful for having the strongest character possible at earlier levels, but limits end game character growth. Forcing players to reset their character&amp;#039;s material usage sometime after level 180 if they wish to take advantage of their character&amp;#039;s full...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Guidelines&lt;br /&gt;
Important Stats Only&lt;br /&gt;
&lt;br /&gt;
Maxes important stats as early as possible. Stats considered &amp;quot;important&amp;quot; vary from character to character, but for most classes, these plans focus on ATP, ATA, and LCK. Important Stat plans are useful for having the strongest character possible at earlier levels, but limits end game character growth. Forcing players to reset their character&#039;s material usage sometime after level 180 if they wish to take advantage of their character&#039;s full potential.&lt;br /&gt;
&lt;br /&gt;
Min-Max&lt;br /&gt;
&lt;br /&gt;
Maxes as many characters specific stats as possible by level 200 using the minimum number of slot units. Min-Max plans often lead to having weaker characters at earlier levels, but efficient well rounded characters later in the game. They do not require resetting a character&#039;s material usage at later levels. Min-Max suggestions are versatile and can be customized to mitigate early level character limitations.&lt;br /&gt;
&lt;br /&gt;
Max Stats&lt;br /&gt;
&lt;br /&gt;
Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Max Stat plans are not recommended, as sacrificing all available unit slots for max stats will put characters at a severe disadvantage by not allowing the use of V501, V502, V801, Smartlink, and Cure units.&lt;br /&gt;
&lt;br /&gt;
HUmar&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/147/48/0	V101	Red Ring	228	-	-	-	28	-&lt;br /&gt;
Min-Max (-3 EVP)	73	69	52	28	28	-&lt;br /&gt;
Max Stats	V101, V801	73	69	49	30	28	1&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/144/51/0	-	Red Ring	215	-	-	-	35	-&lt;br /&gt;
Min-Max	83	76	56	-	35	-&lt;br /&gt;
Max Stats	5/150/45/0	Centurion/Ability	62	61	44	22	20	41&lt;br /&gt;
HUnewearl&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (Clio at Lv. 195)	5/95/100/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max (Clio at Lv. 184)	99	23	-	28	-&lt;br /&gt;
Max Stats	5/178/17/0	V101, Adept, Adept, Centurion/Ability	-	104	40	3	3&lt;br /&gt;
Note that the Max Stats plan isn&#039;t recommended here; it forces HUnewearl to use all four of her unit slots, resulting in her being unable to use V501, V502, Smartlink, etc.&lt;br /&gt;
&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (Clio at Lv. 199)	5/92/103/0	-	Red Ring	115	-	-	-	35	-&lt;br /&gt;
Min-Max (Clio at Lv. 196)	109	6	35&lt;br /&gt;
HUnewearl has no Max Stats plan without a V101; it would still require four units, so it&#039;s better to use a plan that includes V101 to allow for more equipment usage.&lt;br /&gt;
&lt;br /&gt;
HUcast&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/133/62/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	106	16	-	28&lt;br /&gt;
Max Stats	5/139/56/0	V101, Centurion/Ability	85	25	15	13&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (-3 ATP)	5/130/65/0	-	Red Ring	115	-	-	-	35	-&lt;br /&gt;
HUcast has no Max Stats plan without a V101; it would still require two units, so it&#039;s better to use a plan that includes V101 to allow for more equipment usage.&lt;br /&gt;
&lt;br /&gt;
HUcaseal&lt;br /&gt;
With V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/131/64/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	62	53	7	28	-&lt;br /&gt;
Max Stats	5/137/58/0	V101, Centurion/Ability	41	38	28	13	30&lt;br /&gt;
Without V101&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/133/67/0	-	Red Ring	115	-	-	-	35	-&lt;br /&gt;
Min-Max	67	48	-	35&lt;br /&gt;
Max Stats	5/139/61/0	Centurion/Ability	46	48	35	20&lt;br /&gt;
RAmar&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/160/35/0	V101	Red Ring	228	-	-	-	28	-&lt;br /&gt;
Min-Max &amp;amp; Max Stat	60	68	63	31&lt;br /&gt;
RAmarl&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only (Clio: L180+)	5/149/46/0	V101	Red Ring	129	-	93	-	28	-&lt;br /&gt;
Min-Max (Clio: L157+)	45	45	132	-	28	-&lt;br /&gt;
Max Stats (Clio: L157+)	5/155/40/0	V101, Centurion/Ability	24	51	117	29	13	16&lt;br /&gt;
RAcast&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/148/47/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	90	32	-	28	-&lt;br /&gt;
Max Stats	5/154/41/0	V101, Centurion/Ability	69	26	14	13	28&lt;br /&gt;
RAcaseal&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/152/43/0	V101	Red Ring	122	-	-	-	28	-&lt;br /&gt;
Min-Max	41	53	28	28	-&lt;br /&gt;
Max Stats	5/158/37/0	V101, Centurion/Ability	20	38	15	13	64&lt;br /&gt;
FOmar&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/117/46/0	V101, V801	Red Ring	-	-	212	-	38	-&lt;br /&gt;
Min-Max	5/117/46/32, 19/x/x/40†	65	133	14	38	-&lt;br /&gt;
Max Stats	5/112/20/63	V101, V801, Adept	60	97	38	33	22&lt;br /&gt;
† 2nd Mag is for nuking, so you can max DFP/MST with only V801&lt;br /&gt;
FOmarl&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/68+/48+/0	V101, V801	Red Ring	-	-	212	-	38	-&lt;br /&gt;
Min-Max	5/68/48/79, 19/x/x/65†	64	86	38	38	24&lt;br /&gt;
† 2nd Mag is for nuking, so you can max DFP/MST/EVP with only V801&lt;br /&gt;
FOnewm&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/88/61/46, 5/93/101/1†	V101, V801, Adept	Red Ring	-	-	150	-	-	-&lt;br /&gt;
Min-Max	5/88/61/46, 5/93/101/1†, 55/x/x/59†	-	-	140	-	10	-&lt;br /&gt;
Max Stats	5/6/20/169	V101, Adept, Adept, Centurion/Ability	62	-	-	42	13	33&lt;br /&gt;
† 2nd Mag is for Episode 2, so you can wear V502 instead of Adept. 3rd Mag is for nuking, so you can max DFP/MST with only V801&lt;br /&gt;
Note that the Max Stats plan isn&#039;t recommended here; it forces FOnewm to use all four of his unit slots, resulting in him being unable to use V501, V502, V801, etc.&lt;br /&gt;
&lt;br /&gt;
FOnewearl&lt;br /&gt;
Mag	Units	Shield	Materials&lt;br /&gt;
Power	Def	Mind	Evade	Luck	Unused&lt;br /&gt;
Important Stats Only	5/36/62/97	V101, V801, Adept	Red Ring	-	-	150	-	-	-&lt;br /&gt;
Min-Max	2	148	-	-	-&lt;br /&gt;
Max Stats	5/18/16/161	V101, Adept, Adept, Centurion/Ability	-	82	42	13	13&lt;br /&gt;
Note that the Max Stats plan isn&#039;t recommended here; it forces FOnewearl to use all four of her unit slots, resulting in her being unable to use V501, V502, V801, etc.&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19923</id>
		<title>User:Sam6555</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19923"/>
		<updated>2023-07-08T18:31:59Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Sam6555/Force|Force]]&lt;br /&gt;
&lt;br /&gt;
[[User:Sam6555/Material Plans|Old Material Plans page]]&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19922</id>
		<title>User:Sam6555</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19922"/>
		<updated>2023-07-08T18:31:46Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Sam6555/Force|Force]]&lt;br /&gt;
[[User:Sam6555/Material Plans|Old Material Plans page]]&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User:Sam6555/Force&amp;diff=19742</id>
		<title>User:Sam6555/Force</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User:Sam6555/Force&amp;diff=19742"/>
		<updated>2023-06-11T16:25:40Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Moving to userspace where it should have been&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Force Guide&lt;br /&gt;
&lt;br /&gt;
Force Role&lt;br /&gt;
Predominantly every [[Force|Force&#039;s]] role is to support the rest of the teams damage supplementing them with [[Shifta]] and [[Zalure]] to increase damage dealt to the enemies, and [[Deband]]/[[Jellen]] to decrease damage taken. That&#039;s not to say you can only buff and wait for the next wave, there&#039;s numerous other things you can be doing at the same time, whether it&#039;s attacking with weapons, using [[Demon|Demon&#039;s]], or using damage techs/stacking [[Gifoie]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Support Techniques&lt;br /&gt;
At level 30, Shifta provides a 47.7% ATP boost and lasts for 5 minutes and 30 seconds, Deband has the same numbers, but affects DFP instead. It should be noted that Shifta doesn&#039;t boost the entire ATP stat, instead it only boosts the base ATP of a class (for example 1639 of a [[HUcast]]) as well as the &#039;variable&#039; ATP of a weapon instead of the full ATP. So if a weapon states it&#039;s ATP as 220-270, then it&#039;s just the 50 variable that gets the boost. Either way, Shifta should always be active. Coincidentally Jellen and Zalure both share the 47.7% and 5m30 stats, but for the inverse on enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demons&lt;br /&gt;
Demon&#039;s is a weapon special that is particularly potent on very high HP non-boss targets, and also doesn&#039;t require you to have good ATP. On any non-cast it was cut an enemies HP by 75% of it&#039;s current max assuming the hit doesn&#039;t miss, and the special attack activates which has a 50% chance of happening. A Girtablulu has 17068 HP in multimode Ultimate, getting Demon&#039;s to hit just once will deal 12801 damage to it, leaving it with 4267 HP left over, another hit will deal 3200 damage leaving it at 1066. Which could then be finished off by a lot less damage from any other player, or yourself. Demon&#039;s can be incredibly destructive on the correct targets; Episode 2 minibosses ([[Gibbles]], [[Gi Gue]], [[Mericarol]], [[Merikle]], [[Mericus]]) and [[Epsilon]], Episode 4 [[Dorphon]], [[Girtablulu]]. These should be your primary targets for using Demon&#039;s, though unless you&#039;re busy with another action, Demon&#039;s can be useful everywhere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gifoie&lt;br /&gt;
Gifoie is a primary technique for Forces in multimode play. Many players will suggest to stand in the middle of a room and to spam Gifoie until the room is complete, but don&#039;t say why to do it. Gifoie itself does two main jobs; it can hit stun enemies which will not only stop charging enemies such as ([[Dark Bringers]], [[Delbiters]], Dorphons, and [[Zu]]), but it can also disrupt certain enemies attacks, such as a Zu that&#039;s about to roam out of bounds, or even just to stop the swing of an enemy that&#039;s about to hit another player who&#039;s already on low life, though this should not be relied upon. Sometimes group will prefer to &#039;group up&#039; packs of enemies that charge in, for example Dorphons. You want to stop casting Gifioe when they are going to turn up so as to not hit them at max radius, then when the time is right, either use a last moment Gifoie, or use the special attack of [[Mercurius Rod]].&lt;br /&gt;
&lt;br /&gt;
Secondly, damage. A number of enemies in the game have a certain weakness to stacked Gifoie. Every time you use Gifoie it will release a fireball or two that will slowly spiral out from your character, subsequent casts of the technique will stack on top of each other, which can result in up to 5 overlaps nearer the caster. Assuming capped MST, and with the correct [[Techniques#Technique boosting equipment|technique boosting equipment]] and character positioning, many enemies can be spawnkilled, or at the very least be on incredibly low HP by the time they present themselves. On top of this Gifoie can deal a respective amount of chip damage to regular grunt enemies that don&#039;t take damage on entry. Here&#039;s a list of enemies that take entry damage from Gifoie, Episode 2 is left out due to Hell being superior for everything:&lt;br /&gt;
Episode 1; Mothvist, Gulgus, Gulgus-Gue, El Rappy. Ob Lily, Pofuilly Slime. Canadine, Sinow Blue, Sinow Red. Darvant.&lt;br /&gt;
Episode 4; Sand Rappy, Satellite Lizard, Yowie. Merissa A.&lt;br /&gt;
&lt;br /&gt;
Finally, Gifoie spamming should be avoided in areas where either above enemies don&#039;t exist, don&#039;t exist in enough quantity, or where hit stunning could be a detriment, such as on Dark/Death Gunners in the Ruins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Resta]]&lt;br /&gt;
Resta provides a substantial heal to both the caster and everyone else inside it&#039;s area of effect. Keeping characters alive through it&#039;s use can be key to ensuring no fatalities happen during party play. However there are two situations when Resta is undesirable. One is in Episode 2, generally during Tower where a character may try to trigger temporary [[Invincibility|invincibility]] from their mag. They need to take at least 20% of their health, and drop below 10% for a chance to trigger their Mags invincibilty, generally they will manage their own health using personal healing items to hopefully get where they want to be. The other instance is when there is a Hunter using Dark Flow.&lt;br /&gt;
&lt;br /&gt;
[[Dark Flow]] is a sword that when the Hunter using it is below a threshold of 12.5% HP, the special attack turns into a wave that shoots from the sword as 5 beams in an arc. When in close proximity to a target, all 5 beams can hit the same target dealing massive damage. Each beam deals Hard attack damage, most enemies in game can be 1 or 2 shot using this. Many Hunters are particularly skilled in not being hit, and remaining at very low health for long periods of time. During which it&#039;s advantageous to not use Resta, as they will have to lower their health again. If you&#039;re in need of healing yourself, personal heals are available, or Resta out of range of the Hunter classes. Despite this, you&#039;re playing the game, don&#039;t let other players demand what you do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Damage Cancel]]&lt;br /&gt;
Damage Cancel or DMC. The basic idea is that if two or more packets of information on a target are going to be sent to the server, some of that information will be straight up lost. A packet can be any damage number, even 0, and any status such as; Jellen, Zalure, Arrest, Demon&#039;s, Hell, Freeze, Confuse. This mechanic is why sometimes it&#039;s best to just Zalure a spawn, and then do nothing until it&#039;s finished. Nuking with techniques can oftentimes be a detriment to a parties damage as your 250 damage will cancel out their 1000+ crits resulting in far less damage being dealt. This is also a reason as to why it&#039;s not always a good idea to Jellen and Zalure everything. Zalure should be used on anything that would generally last more than a combo, Jellen should be avoided unless that target is going to cause significant damage to your players, notable mobs could include Goran Detonators, though most groups would have them frozen and killed as primary targets. There are spots in the game where spamming Rafoie is a good idea, but they aren&#039;t all too often.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Death/Dark Gunner&lt;br /&gt;
These are a tricky enemy in which they are invulnerable to regular attacks when they are sparkly, but they can be damaged by techniques and Demon&#039;s. However damaging them in this way will make them get up and move around the room, making them refresh their invulnerable timer, making them generally last much longer. Making them move around should be avoided unless you know you can finish it off in one or two casts, otherwise let someone else either freeze or arrest it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beginner strats&lt;br /&gt;
As a fairly new player, even if you only manage to keep up Shifta and Deband buffs, and throw out a Zalure every now and then on tougher mobs, no-one would ever complain. It&#039;s the bare minimum that is expected from a Force, and the amount of damage and comfort contributed to the team as a whole just with those four Techniques is invaluable. Another thing to note is communication. If you ask players &amp;quot;What more can I do?&amp;quot; A lot of the time more experienced players will try to help as someone seems to have an interest in trying harder to be better.&lt;br /&gt;
&lt;br /&gt;
Intermediate strats&lt;br /&gt;
This is where you might start to be a bit more offensive through the use of Demon&#039;s weaponry and Gifoie stacking depending on the enemies being faced and what rooms you&#039;re in. For example there&#039;s some rooms in Desert quests where there either isn&#039;t enough spawns, or the final few spawns are devoid of any Lizards, Rappies, or Merissa, so Gifoie is less valuable. If the rest of your party is competent, a simple Zalure to let them handle everything may suffice better. That way you could be moving towards the next room to prepare for the first few spawns.&lt;br /&gt;
&lt;br /&gt;
Advanced strats&lt;br /&gt;
Weapon damage&lt;br /&gt;
Gunners&lt;br /&gt;
Merge swapping&lt;br /&gt;
&lt;br /&gt;
Character Material Plans&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19741</id>
		<title>User:Sam6555</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19741"/>
		<updated>2023-06-11T16:25:06Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[F|f]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Sam6555/Force|Force]]&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19739</id>
		<title>User:Sam6555</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User:Sam6555&amp;diff=19739"/>
		<updated>2023-06-11T15:58:30Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Page creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[F|f]]&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=User_talk:Ryan&amp;diff=18415</id>
		<title>User talk:Ryan</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=User_talk:Ryan&amp;diff=18415"/>
		<updated>2023-05-18T21:23:50Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: /* Important information */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! --[[User:Auri|Auri]] ([[User talk:Auri|talk]]) 19:57, 3 November 2019 (CET)&lt;br /&gt;
:Hello. &amp;gt; Auri [[User:Ryan|&amp;lt;span style=&amp;quot;color:cyan;background:teal;border-style:double&amp;quot;&amp;gt;Ryan&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User talk:Ryan|talk]])&amp;lt;/sup&amp;gt; 01:31, 5 November 2019 (CET)&lt;br /&gt;
&lt;br /&gt;
== Is Ryan a loser? ==&lt;br /&gt;
&lt;br /&gt;
Let&#039;s talk about this exciting subject. - [[User:Matt|Matt]] ([[User talk:Matt|talk]]) 11:59, 10 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
Oh just kiss already [[User:Necrodoom|Necrodoom]] ([[User talk:Necrodoom|talk]]) 12:02, 10 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
== Important information ==&lt;br /&gt;
&lt;br /&gt;
96.57% chance of at least one 1/890 event happening in 3000 attempts. --[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 14:23, 18 May 2023 (PDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Gillchic&amp;diff=16592</id>
		<title>Gillchic</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Gillchic&amp;diff=16592"/>
		<updated>2023-04-05T10:57:11Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: /* Episode 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Gillchic (E1)}}&lt;br /&gt;
{{Enemy|name=Gillchic (E2)}}&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1:&lt;br /&gt;
* [VR] [[Endless: Episode 1]]: Clear 2 Spawns (12)&lt;br /&gt;
*[Government] [[3-1:The Facility]]: Clear Quest (115)&lt;br /&gt;
* [Retrieval] [[Lost SOUL BLADE]]: Clear 2 Spawns (8), Clear Mine 1 (59)&lt;br /&gt;
* [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Clear Quest (108)&lt;br /&gt;
* [Extermination] [[Mop-up Operation 3|Mop-up Operation #3]]: Clear Quest (59)&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
* [Extermination] [[Penumbral Surge 2|Penumbral Surge #2]]: Clear NE route (56) / Clear Alpha (96) / Clear Quest (200)&lt;br /&gt;
*[Event] [[Maximum Attack E: Spaceship]]: Clear Quest (61)&lt;br /&gt;
* [Halloween] [[Hollow Reality: Spaceship]]: Clear Quest (51)&lt;br /&gt;
* [Retrieval] [[Lost BIND ASSAULT]]: Clear Alpha (58) / Clear Quest (107)&lt;br /&gt;
* [Government] [[6-1:Test/Spaceship 1]]: Clear Alpha (54)&lt;br /&gt;
* [Government] [[6-5:Test/Spaceship 5]]: Clear Alpha (51) / Clear Quest (92)&lt;br /&gt;
* [Extermination] [[Gal Da Val&#039;s Darkness]]: Clear Spaceship (41)&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
Gillchics are slow-moving robotic sentries. When a target enters their aggro radius, they will stand up and start marching toward the enemy.&lt;br /&gt;
&lt;br /&gt;
Gillchics have two attacks: a laser bolt and a double punch. When firing the laser bolt, they will stop, bring up their arm, and a purple light will appear on their raised wrist. After a short time, they&#039;ll fire the laser from their wrist for significant damage. Later difficulties reduce the charge time for this laser and increase the likelihood that they will chain several shots together. The double punch is a two-stage melee attack that can cause slow.&lt;br /&gt;
&lt;br /&gt;
Gillchics can be knocked down, unlike most enemies. If they take enough damage from an attack, they will fall backwards, then slowly recover. This makes dealing with large groups of them fairly easy, but it can also push them outside of weapon range. In Ultimate mode, it takes far more damage to knock a Gillchich down.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Mine Enemies]]&lt;br /&gt;
[[Category:VR Spaceship Enemies]]&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Gillchic (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Gillchic (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}{{Episode2Enemies}}&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:HUcaseal&amp;diff=13837</id>
		<title>Talk:HUcaseal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:HUcaseal&amp;diff=13837"/>
		<updated>2022-05-13T16:02:09Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: /* HUcaseal levelling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== HUcaseal levelling ==&lt;br /&gt;
&lt;br /&gt;
Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=155581444 spreadsheet] I made, these mags may be better suited for people who don&#039;t play level 200&#039;s. Seems to be the best way to level a HUcl. Also equip Smartlink, POSS, v50x as needed.&lt;br /&gt;
All mat plans are 122/28&lt;br /&gt;
&lt;br /&gt;
1-135&amp;lt;br&amp;gt;&lt;br /&gt;
5/155/40/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
135-155&amp;lt;br&amp;gt;&lt;br /&gt;
5/179/9/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
155-175&amp;lt;br&amp;gt;&lt;br /&gt;
5/145/43/0 v101 + Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
175-200&amp;lt;br&amp;gt;&lt;br /&gt;
5/112/79/0 v101 only &lt;br /&gt;
&lt;br /&gt;
--[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 11:59, 13 May 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:HUcaseal&amp;diff=13836</id>
		<title>Talk:HUcaseal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:HUcaseal&amp;diff=13836"/>
		<updated>2022-05-13T15:59:37Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Created page with &amp;quot;== HUcaseal levelling ==  Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=155581444 spreadsheet] I made, these mags ma...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== HUcaseal levelling ==&lt;br /&gt;
&lt;br /&gt;
Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=155581444 spreadsheet] I made, these mags may be better suited for people who don&#039;t play level 200&#039;s. Seems to be the best way to level a HUcl. &lt;br /&gt;
All mat plans are 122/28&lt;br /&gt;
&lt;br /&gt;
1-135&amp;lt;br&amp;gt;&lt;br /&gt;
5/155/40/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
135-155&amp;lt;br&amp;gt;&lt;br /&gt;
5/179/9/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
155-175&amp;lt;br&amp;gt;&lt;br /&gt;
5/145/43/0 v101 + Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
175-200&amp;lt;br&amp;gt;&lt;br /&gt;
5/112/79/0 v101 only &lt;br /&gt;
&lt;br /&gt;
--[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 11:59, 13 May 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:RAcaseal&amp;diff=13835</id>
		<title>Talk:RAcaseal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:RAcaseal&amp;diff=13835"/>
		<updated>2022-05-13T15:44:34Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: /* RAcaseal levelling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== RAcaseal levelling ==&lt;br /&gt;
&lt;br /&gt;
Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=433593973 spreadsheet] I made, these mags may be better suited for people who don&#039;t play level 200&#039;s. Seems to be the best way to level a RAcl. &lt;br /&gt;
All mat plans are 122/28&lt;br /&gt;
&lt;br /&gt;
1-140&amp;lt;br&amp;gt;&lt;br /&gt;
5/195/0/0 v101 + 3x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
140-155&amp;lt;br&amp;gt;&lt;br /&gt;
5/175/17/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
155-175&amp;lt;br&amp;gt;&lt;br /&gt;
5/145/49/0 v101 + Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
175-200&amp;lt;br&amp;gt;&lt;br /&gt;
5/108/75/0 v101 only (12 spare levels on mag)&lt;br /&gt;
&lt;br /&gt;
--[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 11:39, 13 May 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:RAcaseal&amp;diff=13834</id>
		<title>Talk:RAcaseal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:RAcaseal&amp;diff=13834"/>
		<updated>2022-05-13T15:40:21Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== RAcaseal levelling ==&lt;br /&gt;
&lt;br /&gt;
Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=433593973 spreadsheet] I made, these mags may be better suited for people who don&#039;t play level 200&#039;s. Seems to be the best way to level a RAct, should also add Smartlink from level 1. 4th slot is v50x/POSS/HArms&lt;br /&gt;
All mat plans are 122/28&lt;br /&gt;
&lt;br /&gt;
1-140&amp;lt;br&amp;gt;&lt;br /&gt;
5/195/0/0 v101 + 3x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
140-155&amp;lt;br&amp;gt;&lt;br /&gt;
5/175/17/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
155-175&amp;lt;br&amp;gt;&lt;br /&gt;
5/145/49/0 v101 + Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
175-200&amp;lt;br&amp;gt;&lt;br /&gt;
5/108/75/0 v101 only (12 spare levels on mag)&lt;br /&gt;
&lt;br /&gt;
--[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 11:39, 13 May 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:RAcaseal&amp;diff=13833</id>
		<title>Talk:RAcaseal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:RAcaseal&amp;diff=13833"/>
		<updated>2022-05-13T15:39:57Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Kyu Levelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== RAcaseal levelling ==&lt;br /&gt;
&lt;br /&gt;
Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=433593973 spreadsheet] I made, these mags may be better suited for people who don&#039;t play level 200&#039;s. Seems to be the best way to level a RAct, should also add Smartlink from level 1. 4th slot is v50x/POSS/HArms&lt;br /&gt;
All mat plans are 122/28&lt;br /&gt;
1-140&amp;lt;br&amp;gt;&lt;br /&gt;
5/195/0/0 v101 + 3x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
140-155&amp;lt;br&amp;gt;&lt;br /&gt;
5/175/17/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
155-175&amp;lt;br&amp;gt;&lt;br /&gt;
5/145/49/0 v101 + Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
175-200&amp;lt;br&amp;gt;&lt;br /&gt;
5/108/75/0 v101 only (12 spare levels on mag)&lt;br /&gt;
&lt;br /&gt;
--[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 11:39, 13 May 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:HUcast&amp;diff=13832</id>
		<title>Talk:HUcast</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:HUcast&amp;diff=13832"/>
		<updated>2022-05-13T15:30:27Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Created page with &amp;quot;== HUcast levelling ==  Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=1417454745 spreadsheet] I made, these mags may...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== HUcast levelling ==&lt;br /&gt;
&lt;br /&gt;
Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=1417454745 spreadsheet] I made, these mags may be better suited for people who don&#039;t play level 200&#039;s. Seems to be the best way to level a HUct, should also add Smartlink from level 1. 4th slot is v50x/POSS/HArms&lt;br /&gt;
All mat plans are 122/28&lt;br /&gt;
&lt;br /&gt;
1-180&amp;lt;br&amp;gt;&lt;br /&gt;
5/195/0/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
180-195&amp;lt;br&amp;gt;&lt;br /&gt;
5/167/23/0 v101 + Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
195-200&amp;lt;br&amp;gt;&lt;br /&gt;
5/129/65/0 v101 only&lt;br /&gt;
&lt;br /&gt;
--[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 11:30, 13 May 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:RAcast&amp;diff=13831</id>
		<title>Talk:RAcast</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:RAcast&amp;diff=13831"/>
		<updated>2022-05-13T15:08:06Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: /* RAcast levelling */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== RAcast levelling ==&lt;br /&gt;
&lt;br /&gt;
Going by a [https://docs.google.com/spreadsheets/d/1uUwBWaCo9KiUFlX4-xVMYTVTysBrk6adyN9cuIh0gqk/edit#gid=0 spreadsheet] I made, these mags may be better suited for people who don&#039;t play level 200&#039;s. Seems to be the best way to level a RAct, obviously if you have to sub a unit for a v50x then do so.&lt;br /&gt;
All mat plans are 122/28&lt;br /&gt;
&lt;br /&gt;
1-145&amp;lt;br&amp;gt;&lt;br /&gt;
5/195/0/0 v101 + 3xHeavenly/Arms&lt;br /&gt;
&lt;br /&gt;
145-160&amp;lt;br&amp;gt;&lt;br /&gt;
5/195/0/0 v101 + 2x Heavenly/Arms + Heavenly/Power&lt;br /&gt;
&lt;br /&gt;
160-175&amp;lt;br&amp;gt;&lt;br /&gt;
5/195/0/0 v101 + 2x Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
175-190&amp;lt;br&amp;gt;&lt;br /&gt;
5/166/21/0 v101 + Heavenly/Arms&lt;br /&gt;
&lt;br /&gt;
190-200&amp;lt;br&amp;gt;&lt;br /&gt;
5/136/57/0 v101 only&lt;br /&gt;
&lt;br /&gt;
--[[User:Sam6555|Sam6555]] ([[User talk:Sam6555|talk]]) 11:08, 13 May 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=7732</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=7732"/>
		<updated>2020-09-17T21:22:23Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: Sep HBR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--     Banner Across Top of Page     --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;clear:both; box-sizing:border-box; width:100%; margin:1.2em 0 6px; border:1px solid #ddd; background-color:#f9f9f9; color:#000; display: flex; align-items: baseline; justify-content: space-between; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!--     Welcome to Ephinea and Article Count     --&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin:1em; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;font-size:162%; padding:.1em;&amp;quot;&amp;gt;Welcome to the Ephinea Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%;&amp;quot;&amp;gt;[[Special:Statistics|{{NUMBEROFARTICLES}}]] pages to date.&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right: 5px; border-style: solid; border-width: 2px 2px 2px 2px; border-color: #7647A2;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color: #7647A2; color: white;&amp;quot;|Hunters Boost &lt;br /&gt;
Road for September&lt;br /&gt;
|&lt;br /&gt;
* [[Maximum Attack E: Episode 1]]&lt;br /&gt;
* [[Maximum Attack E: VR]]&lt;br /&gt;
* [[Maximum Attack E: Gal Da Val]]&lt;br /&gt;
* [[Maximum Attack E: Episode 4]]&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Ephinea PSO Wiki&#039;&#039;&#039; is a wiki dedicated to &#039;&#039;Ephinea&#039;&#039;, a &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039; private server created by Sodaboy and Tofuman. This site aims to provide the most accurate and up-to-date information on all aspects of the &#039;&#039;Ephinea&#039;&#039; server. We recommend all readers be vigilant in correcting misinformation and adding content wherever possible.&lt;br /&gt;
&lt;br /&gt;
==Current Event==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Useful Info ==&lt;br /&gt;
* [[Monster Finding Guide]]&lt;br /&gt;
* [[Tekking|Identifying &amp;lt;span style=&amp;quot;color: #00fffc; display: inline;&amp;quot;&amp;gt;????&amp;lt;/span&amp;gt; and ]][[File:Untekked_icon.png|link=Tekking]][[Tekking|&amp;lt;span style=&amp;quot;color: #00fffc; display: inline;&amp;quot;&amp;gt;Special Weapons&amp;lt;/span&amp;gt;]]&lt;br /&gt;
* [[Photon Crystal#Adding Hit to Enemy Weapons|Adding Hit to Enemy Part Weapons]]&lt;br /&gt;
* [[Photon Drop#Adding Specials to ES Weapons|Adding Specials to ES/S-Rank Weapons]]&lt;br /&gt;
* [[Photon Drop#Adding Attributes to Weapons|Adding Attributes/Percentages to Weapons]]&lt;br /&gt;
* [[Game Mechanics]]&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
{{Techs}}&lt;br /&gt;
{{Classes}}&lt;br /&gt;
{{Mag}}&lt;br /&gt;
{{EnemiesNav}}&lt;br /&gt;
{{Quests}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
* Detailed Enemy Pages&lt;br /&gt;
* Class Pages&lt;br /&gt;
* Photon Blast Pages&lt;br /&gt;
* Tool/Consumable Pages&lt;br /&gt;
* Challenge Quest Information&lt;br /&gt;
* Normal Quest Information&lt;br /&gt;
&lt;br /&gt;
We have a Discord server [https://discord.gg/VTke3W6 here] for anyone who wants to help.&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=7689</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=7689"/>
		<updated>2020-08-17T21:06:48Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: +August&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--     Banner Across Top of Page     --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;clear:both; box-sizing:border-box; width:100%; margin:1.2em 0 6px; border:1px solid #ddd; background-color:#f9f9f9; color:#000; display: flex; align-items: baseline; justify-content: space-between; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!--     Welcome to Ephinea and Article Count     --&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin:1em; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;font-size:162%; padding:.1em;&amp;quot;&amp;gt;Welcome to the Ephinea Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%;&amp;quot;&amp;gt;[[Special:Statistics|{{NUMBEROFARTICLES}}]] pages to date.&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right: 5px; border-style: solid; border-width: 2px 2px 2px 2px; border-color: #7647A2;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color: #7647A2; color: white;&amp;quot;|Hunters Boost &lt;br /&gt;
Road for August&lt;br /&gt;
|&lt;br /&gt;
* [[Maximum Attack E: Forest]]&lt;br /&gt;
* [[Maximum Attack E: Caves]]&lt;br /&gt;
* [[Maximum Attack E: Mines]]&lt;br /&gt;
* [[Maximum Attack E: Ruins]]&lt;br /&gt;
* [[Maximum Attack E: Temple]]&lt;br /&gt;
* [[Maximum Attack E: Spaceship]]&lt;br /&gt;
* [[Maximum Attack E: CCA]]&lt;br /&gt;
* [[Maximum Attack E: Seabed]]&lt;br /&gt;
* [[Maximum Attack E: Tower]]&lt;br /&gt;
* [[Maximum Attack E: Crater]]&lt;br /&gt;
* [[Maximum Attack E: Desert]]&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Ephinea PSO Wiki&#039;&#039;&#039; is a wiki dedicated to &#039;&#039;Ephinea&#039;&#039;, a &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039; private server created by Sodaboy and Tofuman. This site aims to provide the most accurate and up-to-date information on all aspects of the &#039;&#039;Ephinea&#039;&#039; server. We recommend all readers be vigilant in correcting misinformation and adding content wherever possible.&lt;br /&gt;
&lt;br /&gt;
==Current Event==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Useful Info ==&lt;br /&gt;
* [[Photon Drop#Adding Attributes to Weapons|Adding Attributes/Percentages to Weapons]]&lt;br /&gt;
* [[Photon Crystal#Adding Hit to Enemy Weapons|Adding Hit to Enemy Part Weapons]]&lt;br /&gt;
* [[Photon Drop#Adding Specials to ES Weapons|Adding Specials to ES/S-Rank Weapons]]&lt;br /&gt;
* [[Game Mechanics]]&lt;br /&gt;
* [[Tekking|Identifying &amp;lt;span style=&amp;quot;color: #00fffc; display: inline;&amp;quot;&amp;gt;????&amp;lt;/span&amp;gt; and ]][[File:Untekked_icon.png|link=Tekking]][[Tekking|&amp;lt;span style=&amp;quot;color: #00fffc; display: inline;&amp;quot;&amp;gt;Special Weapons&amp;lt;/span&amp;gt;]]&lt;br /&gt;
* [[Monster Finding Guide]]&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
{{Techs}}&lt;br /&gt;
{{Classes}}&lt;br /&gt;
{{Mag}}&lt;br /&gt;
{{EnemiesNav}}&lt;br /&gt;
{{Quests}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
* Detailed Enemy Pages&lt;br /&gt;
* Class Pages&lt;br /&gt;
* Photon Blast Pages&lt;br /&gt;
* Tool/Consumable Pages&lt;br /&gt;
* Challenge Quest Information&lt;br /&gt;
* Normal Quest Information&lt;br /&gt;
&lt;br /&gt;
We have a Discord server [https://discord.gg/VTke3W6 here] for anyone who wants to help.&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=7688</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Main_Page&amp;diff=7688"/>
		<updated>2020-08-17T21:06:21Z</updated>

		<summary type="html">&lt;p&gt;Sam6555: New HBR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--     Banner Across Top of Page     --&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mp-topbanner&amp;quot; style=&amp;quot;clear:both; box-sizing:border-box; width:100%; margin:1.2em 0 6px; border:1px solid #ddd; background-color:#f9f9f9; color:#000; display: flex; align-items: baseline; justify-content: space-between; flex-wrap: wrap;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!--     Welcome to Ephinea and Article Count     --&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin:1em; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;font-size:162%; padding:.1em;&amp;quot;&amp;gt;Welcome to the Ephinea Wiki!&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%;&amp;quot;&amp;gt;[[Special:Statistics|{{NUMBEROFARTICLES}}]] pages to date.&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float: right; margin-right: 5px; border-style: solid; border-width: 2px 2px 2px 2px; border-color: #7647A2;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color: #7647A2; color: white;&amp;quot;|Hunters Boost &lt;br /&gt;
Road for July&lt;br /&gt;
|&lt;br /&gt;
* [[Maximum Attack E: Forest]]&lt;br /&gt;
* [[Maximum Attack E: Caves]]&lt;br /&gt;
* [[Maximum Attack E: Mines]]&lt;br /&gt;
* [[Maximum Attack E: Ruins]]&lt;br /&gt;
* [[Maximum Attack E: Temple]]&lt;br /&gt;
* [[Maximum Attack E: Spaceship]]&lt;br /&gt;
* [[Maximum Attack E: CCA]]&lt;br /&gt;
* [[Maximum Attack E: Seabed]]&lt;br /&gt;
* [[Maximum Attack E: Tower]]&lt;br /&gt;
* [[Maximum Attack E: Crater]]&lt;br /&gt;
* [[Maximum Attack E: Desert]]&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Ephinea PSO Wiki&#039;&#039;&#039; is a wiki dedicated to &#039;&#039;Ephinea&#039;&#039;, a &#039;&#039;Phantasy Star Online: Blue Burst&#039;&#039; private server created by Sodaboy and Tofuman. This site aims to provide the most accurate and up-to-date information on all aspects of the &#039;&#039;Ephinea&#039;&#039; server. We recommend all readers be vigilant in correcting misinformation and adding content wherever possible.&lt;br /&gt;
&lt;br /&gt;
==Current Event==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Useful Info ==&lt;br /&gt;
* [[Photon Drop#Adding Attributes to Weapons|Adding Attributes/Percentages to Weapons]]&lt;br /&gt;
* [[Photon Crystal#Adding Hit to Enemy Weapons|Adding Hit to Enemy Part Weapons]]&lt;br /&gt;
* [[Photon Drop#Adding Specials to ES Weapons|Adding Specials to ES/S-Rank Weapons]]&lt;br /&gt;
* [[Game Mechanics]]&lt;br /&gt;
* [[Tekking|Identifying &amp;lt;span style=&amp;quot;color: #00fffc; display: inline;&amp;quot;&amp;gt;????&amp;lt;/span&amp;gt; and ]][[File:Untekked_icon.png|link=Tekking]][[Tekking|&amp;lt;span style=&amp;quot;color: #00fffc; display: inline;&amp;quot;&amp;gt;Special Weapons&amp;lt;/span&amp;gt;]]&lt;br /&gt;
* [[Monster Finding Guide]]&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
{{Techs}}&lt;br /&gt;
{{Classes}}&lt;br /&gt;
{{Mag}}&lt;br /&gt;
{{EnemiesNav}}&lt;br /&gt;
{{Quests}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== To Do ==&lt;br /&gt;
* Detailed Enemy Pages&lt;br /&gt;
* Class Pages&lt;br /&gt;
* Photon Blast Pages&lt;br /&gt;
* Tool/Consumable Pages&lt;br /&gt;
* Challenge Quest Information&lt;br /&gt;
* Normal Quest Information&lt;br /&gt;
&lt;br /&gt;
We have a Discord server [https://discord.gg/VTke3W6 here] for anyone who wants to help.&lt;/div&gt;</summary>
		<author><name>Sam6555</name></author>
	</entry>
</feed>