<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.pioneer2.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sundark</id>
	<title>Ephinea PSO Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pioneer2.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sundark"/>
	<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/w/Special:Contributions/Sundark"/>
	<updated>2026-08-11T11:08:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Girasole&amp;diff=43311</id>
		<title>Girasole</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Girasole&amp;diff=43311"/>
		<updated>2026-08-05T20:16:06Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Girasole&lt;br /&gt;
|jp = ジラソーレ&lt;br /&gt;
|romaji = Girasole &lt;br /&gt;
|icon = Sword&lt;br /&gt;
|image = Girasole.png&lt;br /&gt;
|imagealt = Girasole&lt;br /&gt;
|stars = 10&lt;br /&gt;
|type = Double Saber&lt;br /&gt;
|requirement = 555 ATP&lt;br /&gt;
|special = See Page&lt;br /&gt;
|grind = 0&lt;br /&gt;
|targets = 1&lt;br /&gt;
|ATP = 500-550&lt;br /&gt;
|ATA = 50&lt;br /&gt;
|MST=2&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hdist = 15&lt;br /&gt;
|vdist = 18&lt;br /&gt;
|hangle = 270&lt;br /&gt;
|vangle = 26&lt;br /&gt;
|hex = 003001&lt;br /&gt;
|desc = An intricate double saber that draws in the power of the sun.&amp;lt;br&amp;gt;Swinging the blade releases waves of energy that quickly tire those who wield it.&lt;br /&gt;
}}&lt;br /&gt;
{{Sword|rare|Girasole}} is a rare [[Double Sabers|double saber]]. It can be equipped by all classes. It is popular for [[FOmar]] and [[FOnewm]], as it is their strongest single-target multi-hit weapon in terms of [[ATP]].&lt;br /&gt;
&lt;br /&gt;
Girasole&#039;s special attack is a 360 degree piercing wave around the character, which hits a maximum of 4 targets. The special costs the user 10% of their max [[HP]]. &lt;br /&gt;
&lt;br /&gt;
Girasole is commonly used by [[Hunters]] for its special attack, allowing the player to reduce their own HP for the purpose of using {{Sword|rare|Dark Flow}}&#039;s special attack. {{Sword|rare|Lavis Blade}} is often chosen over Girasole for draining HP, as while slower, it does not cause the user to aim at boxes or environmental hazards such as traps. Lavis Blade also allows the user to cancel a wave for just 5% HP drain if desired. &lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Enemy Drops===&lt;br /&gt;
{{DropTableHead}}&lt;br /&gt;
{{DropRow|id=Skyly|diff=Ultimate|Pazuzu|1/2}}&lt;br /&gt;
{{DropRow|id=Bluefull|diff=Ultimate|Yowie|1/910}}&lt;br /&gt;
{{DropRow|id=Yellowboze|diff=Ultimate|Pazuzu|1/2}}&lt;br /&gt;
|}&lt;br /&gt;
===Quest Reward===&lt;br /&gt;
Girasole can be obtained from the roulette in the quest {{Quest link|To The Deepest Blue -MA4 Venue-}} if the player rolls the grand prize. Girasole can only be obtained once per character in this way.&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Girasole translates to &#039;sunflower&#039; in Italian.&lt;br /&gt;
* Girasole made its first appearance in &#039;&#039;Blue Burst&#039;&#039;, and has appeared in multiple &#039;&#039;Phantasy Star&#039;&#039; titles since, including &#039;&#039;Phantasy Star Portable 2&#039;&#039; and &#039;&#039;Phantasy Star Online 2&#039;&#039;.&lt;br /&gt;
* Girasole was not available with Hit on the official &#039;&#039;PSO BB&#039;&#039; servers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Double Sabers}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Double Sabers]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43209</id>
		<title>Rappy&#039;s Holiday</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43209"/>
		<updated>2026-07-08T22:51:37Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|title=Rappy&#039;s Holiday&lt;br /&gt;
|episode=1&lt;br /&gt;
|category=Retrieval&lt;br /&gt;
|desc=The Rappies are having a festival. Participate and get excited.&lt;br /&gt;
|info=Let&#039;s play with Rappy!&lt;br /&gt;
|author=Sonic Team&lt;br /&gt;
|langs=English, Japanese&lt;br /&gt;
|nxpon=1507&lt;br /&gt;
|hxpon=8058&lt;br /&gt;
|vhxpon=16509&lt;br /&gt;
|uxpon=47034&lt;br /&gt;
|nxpoff=1282&lt;br /&gt;
|hxpoff=7533&lt;br /&gt;
|vhxpoff=15684&lt;br /&gt;
|uxpoff=44488&lt;br /&gt;
|reward=N/A&lt;br /&gt;
}}&lt;br /&gt;
==Quest Details==&lt;br /&gt;
In this quest, the player will earn points by playing minigames in Forest 1. Depending on accumulated points, an aesthetic effect will be visible on the character while on Pioneer 2. The maximum point value is 250.&lt;br /&gt;
&lt;br /&gt;
===Minigames===&lt;br /&gt;
The available minigames are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Game&lt;br /&gt;
!Cost&lt;br /&gt;
!Prize(s)&lt;br /&gt;
|-&lt;br /&gt;
|Rappy Festival&amp;lt;br&amp;gt;Switch Lottery&lt;br /&gt;
|3 points&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot; |See subsection below&lt;br /&gt;
|-&lt;br /&gt;
|Glow Ball Race&lt;br /&gt;
|{{Meseta|500}}&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot; |3 points&amp;lt;br&amp;gt;5 points (two consecutive wins)&amp;lt;br&amp;gt;Stamp Rappy appearance (three consecutive wins)&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Race&lt;br /&gt;
|3 points&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot; |D Class: n/a&amp;lt;br&amp;gt;C Class: {{Mate|Monomate}}&amp;lt;br&amp;gt;B Class: 4 Points&amp;lt;br&amp;gt;A Class: 7 Points + Stamp Rappy appears&amp;lt;br&amp;gt;S Class: Warp to boxes*&amp;lt;br&amp;gt;SS Class: Warp to boxes*&lt;br /&gt;
|-&lt;br /&gt;
|Find Rappy&lt;br /&gt;
|5 points&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot; |10 points + Stamp Rappy appears&lt;br /&gt;
|-&lt;br /&gt;
|Catch the Glow Ball&lt;br /&gt;
|10 points&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot; |0-19 Balls: {{Mate|Monomate}}&amp;lt;br&amp;gt;20-29 Balls: 15 points&amp;lt;br&amp;gt;30+ Balls: 20 points + Stamp Rappy gate open&lt;br /&gt;
|-&lt;br /&gt;
|Stamp Rally&lt;br /&gt;
|20 points&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot; |Friendship Fragment&lt;br /&gt;
|-&lt;br /&gt;
|Fukki Sidequest&lt;br /&gt;
| -&lt;br /&gt;
|style=&amp;quot;text-align: left&amp;quot; |{{Fluid|Monofluid}}&lt;br /&gt;
|}&lt;br /&gt;
: &#039;&#039;* S and SS Class rewards &#039;&#039;do not&#039;&#039; make the Stamp Rappy appear&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Rappy Festival Switch Lottery Prizes====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Chance !! Item received&lt;br /&gt;
|-&lt;br /&gt;
|6/30 ||style=&amp;quot;text-align:left&amp;quot; | 1 Point&lt;br /&gt;
|-&lt;br /&gt;
|10/30 ||style=&amp;quot;text-align:left&amp;quot; | 4 Points&lt;br /&gt;
|-&lt;br /&gt;
|4/30 ||style=&amp;quot;text-align:left&amp;quot; | 10 Points&lt;br /&gt;
|-&lt;br /&gt;
|2/30 ||style=&amp;quot;text-align:left&amp;quot; | {{Tool|Power Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Mind Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Evade Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Def Material}} (20%)&amp;lt;br&amp;gt;{{Tool|HP Material}} (10%)&amp;lt;br&amp;gt;{{Tool|TP Material}} (5%)&amp;lt;br&amp;gt;{{Tool|Luck Material}} (5%)&lt;br /&gt;
|-&lt;br /&gt;
|3/30 ||style=&amp;quot;text-align:left&amp;quot; | Common weapon (see below)&lt;br /&gt;
|-&lt;br /&gt;
|5/30 ||style=&amp;quot;text-align:left&amp;quot; | {{Mate|Monomate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Common weapon rewards=====&lt;br /&gt;
Common Weapons always come with all attributes at 0%. Sabers are twice as likely as other weapon types.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|Saber&amp;lt;br&amp;gt;Brand&amp;lt;br&amp;gt;Buster&amp;lt;br&amp;gt;Pallasch&lt;br /&gt;
|Sword&amp;lt;br&amp;gt;Gigush&amp;lt;br&amp;gt;Breaker&amp;lt;br&amp;gt;Claymore&lt;br /&gt;
|Dagger&amp;lt;br&amp;gt;Knife&amp;lt;br&amp;gt;Blade&amp;lt;br&amp;gt;Edge&lt;br /&gt;
|Partisan&amp;lt;br&amp;gt;Halbert&amp;lt;br&amp;gt;Glaive&amp;lt;br&amp;gt;Berdys&lt;br /&gt;
|Slicer&amp;lt;br&amp;gt;Spinner&amp;lt;br&amp;gt;Cutter&amp;lt;br&amp;gt;Sawcer&lt;br /&gt;
|Handgun&amp;lt;br&amp;gt;Autogun&amp;lt;br&amp;gt;Lockgun&amp;lt;br&amp;gt;Railgun&lt;br /&gt;
|Rifle&amp;lt;br&amp;gt;Sniper&amp;lt;br&amp;gt;Blaster&amp;lt;br&amp;gt;Beam&lt;br /&gt;
|Mechgun&amp;lt;br&amp;gt;Assault&amp;lt;br&amp;gt;Repeater&amp;lt;br&amp;gt;Gatling&lt;br /&gt;
|Shot&amp;lt;br&amp;gt;Spread&amp;lt;br&amp;gt;Cannon&amp;lt;br&amp;gt;Launcher&lt;br /&gt;
|Cane&amp;lt;br&amp;gt;Stick&amp;lt;br&amp;gt;Mace&amp;lt;br&amp;gt;Club&lt;br /&gt;
|Rod&amp;lt;br&amp;gt;Pole&amp;lt;br&amp;gt;Pillar&amp;lt;br&amp;gt;Striker&lt;br /&gt;
|Wand&amp;lt;br&amp;gt;Staff&amp;lt;br&amp;gt;Baton&amp;lt;br&amp;gt;Scepter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Forest 2===&lt;br /&gt;
In order to enter Forest 2 you must complete the Stamp Rally game to receive the Friendship Fragment and also you must save Flat and he&#039;ll reward you with a Rajuenda Flower. When you have both items in your possession talk to the Rappy Southwest in Forest 1 and he will open a teleport to Forest 2.&lt;br /&gt;
&lt;br /&gt;
If you can get through the whole area without the spirited fire landing on you, you will be rewarded 18 extra boxes. If you get hit by the spirited fire 3 times quest is over.&lt;br /&gt;
&lt;br /&gt;
==Enemy Counts==&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Total&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]] &lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Boxes&lt;br /&gt;
|-&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|53&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Weapon)]]&lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]] &lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Star Atomizer)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Star Atomizer)]] &lt;br /&gt;
|2&lt;br /&gt;
|[[Box|Box (Telepipe)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Telepipe)]] &lt;br /&gt;
|1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Rareless)]] &lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest Maps==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;300&amp;quot; widths=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday (Forest 1).png | Forest 1&lt;br /&gt;
Rappy&#039;s Holiday (Forest 2).png | Forest 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[File:Map_Legend.png|350px|]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Pioneer 2 aesthetic effects===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;200&amp;quot; widths=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday Orange glow.gif | Level 1&amp;lt;br&amp;gt;(10-29 points)&lt;br /&gt;
Rappy&#039;s Holiday Skyish glow.gif | Level 2&amp;lt;br&amp;gt;(30-59 points)&lt;br /&gt;
Rappy&#039;s Holiday Fire effect.gif | Level 3&amp;lt;br&amp;gt;(60-99 points)&lt;br /&gt;
Rappy&#039;s Holiday Gold stars rising.gif | Level 4&amp;lt;br&amp;gt;(100-199 points)&lt;br /&gt;
Rappy&#039;s Holiday Sonic circles.gif | Level 5&amp;lt;br&amp;gt;(200-250 points)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Episode1Quests}}&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Episode 1 Quests]]&lt;br /&gt;
[[Category:Retrieval Quests]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Chameleon_Scythe&amp;diff=43208</id>
		<title>Chameleon Scythe</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Chameleon_Scythe&amp;diff=43208"/>
		<updated>2026-07-08T22:24:24Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* The Egg Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Chameleon Scythe&lt;br /&gt;
|jp = カメレオンサイズ&lt;br /&gt;
|romaji = Chameleon Scythe&lt;br /&gt;
|icon = Sword&lt;br /&gt;
|image = Chameleon Scythe.png&lt;br /&gt;
|imagealt = Partisan&lt;br /&gt;
|stars = 9&lt;br /&gt;
|type = Partisan&lt;br /&gt;
|requirement = 412 ATP&lt;br /&gt;
|grind = 0&lt;br /&gt;
|special = Geist&lt;br /&gt;
|targets = 10&lt;br /&gt;
|ATP = 80-180&lt;br /&gt;
|ATA = 30&lt;br /&gt;
|class = 111111111111&lt;br /&gt;
|hdist = 30&lt;br /&gt;
|hangle = 40&lt;br /&gt;
|vdist = 15&lt;br /&gt;
|vangle = 26&lt;br /&gt;
|hex = 006400&lt;br /&gt;
|desc = This scythe is considered a work of art because of its intricate design.&amp;lt;br&amp;gt;Its special attack confuses enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Sword|rare|Chameleon Scythe}} is a rare [[Partisans|partisan]]. Perplexingly, despite its description, its special attack is [[Geist]], not [[Weapons#Confusion|Confusion]].&lt;br /&gt;
&lt;br /&gt;
==Weapon Heart==&lt;br /&gt;
Chameleon Scythe is available as a skin for certain weapons by acquiring and using the &#039;&#039;Ephinea&#039;&#039;-exclusive rare [[Tools|tool]] {{Tool|rare|Heart of Chameleon Scythe}}.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===The Egg Shop===&lt;br /&gt;
Chameloen Scythe may be purchased from {{Quest link|The_Egg_Shop#Elly&#039;s_shop|Elly&#039;s shop}} for 5 {{Tool|rare|Event Egg|Event Eggs}}.&lt;br /&gt;
&lt;br /&gt;
===Anniversary Badge Shop===&lt;br /&gt;
Chameleon Scythe may be purchased from the {{Quest link|Anniversary Badge Shop}} for 8 {{Tool|rare|Anniv. Silver Badge|Anniv. Silver Badges}}.&lt;br /&gt;
{{Partisans}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Partisans]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Marina%27s_Bag&amp;diff=43207</id>
		<title>Marina&#039;s Bag</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Marina%27s_Bag&amp;diff=43207"/>
		<updated>2026-07-08T22:17:47Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|jp = マリナのカバン&lt;br /&gt;
|romaji = Marina&#039;s Bag&lt;br /&gt;
|icon = Cane&lt;br /&gt;
|image = Marina&#039;s Bag.png&lt;br /&gt;
|stars = 9&lt;br /&gt;
|type = Wand&lt;br /&gt;
|requirement = 348 MST&lt;br /&gt;
|grind = 0&lt;br /&gt;
|special = Havoc&lt;br /&gt;
|ATP = 10-180&lt;br /&gt;
|ATA = 10&lt;br /&gt;
|class = 010001000101&lt;br /&gt;
|hdist = 14&lt;br /&gt;
|vdist = 18&lt;br /&gt;
|hangle = 26&lt;br /&gt;
|vangle = 26&lt;br /&gt;
|targets = 1&lt;br /&gt;
|hex = 005F00&lt;br /&gt;
|desc = This medical bag boosts the effective range for Resta and Anti, and gradually restores HP.&lt;br /&gt;
}}&lt;br /&gt;
{{Cane|rare|Marina&#039;s Bag}} is a rare [[Wands|wand]] that can only be equipped by non-android females. While equipped, this weapon will boost the range of {{Resta}} and {{Anti}}, and slowly restore [[HP]].&lt;br /&gt;
&lt;br /&gt;
Marina&#039;s Bag can be a useful option for low-level characters (or [[FOnewearl|FOnewearls]]) to use for support before they have the [[ATP]] required to equip {{Sword|rare|Tyrell&#039;s Parasol}}, which is generally considered more useful for its boosts to {{Shifta}} and {{Deband}} instead of Anti.&lt;br /&gt;
==Technique Boost==&lt;br /&gt;
{{TechBoostTable}}&lt;br /&gt;
{{TechBoostRow|Resta|+100% Range}}&lt;br /&gt;
{{TechBoostRow|Anti|+100% Range}}&lt;br /&gt;
|}&lt;br /&gt;
==Availability==&lt;br /&gt;
===Item Present===&lt;br /&gt;
Marina&#039;s Bag can be purchased from the quest {{Quest link|Item Present}} for one {{Tool|Item Ticket}}.&lt;br /&gt;
===Event===&lt;br /&gt;
Marina&#039;s Bag is available as a random item from an {{Tool|rare|Easter Egg}}, dropped by [[Egg Rappy|Egg Rappies]] during the [[Easter Event]].&lt;br /&gt;
&lt;br /&gt;
{{Wands}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wands]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Mille_Marteaux&amp;diff=43206</id>
		<title>Mille Marteaux</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Mille_Marteaux&amp;diff=43206"/>
		<updated>2026-07-08T22:17:19Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Availability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Mille Marteaux&lt;br /&gt;
|jp = ミルマルト&lt;br /&gt;
|romaji = Mille Marteaux&lt;br /&gt;
|icon = Gun&lt;br /&gt;
|image = Mille Marteaux.png&lt;br /&gt;
|imagealt = Mille Marteaux&lt;br /&gt;
|stars = 12&lt;br /&gt;
|type = Mechgun&lt;br /&gt;
|requirement = 190 ATA&lt;br /&gt;
|grind = 12&lt;br /&gt;
|special = See Page&lt;br /&gt;
|targets = 1&lt;br /&gt;
|ATP = 200-220&lt;br /&gt;
|ATA = 45&lt;br /&gt;
|MST = 10&lt;br /&gt;
|class = 000011110000&lt;br /&gt;
|hdist = 100&lt;br /&gt;
|hangle = 12&lt;br /&gt;
|vdist = 30&lt;br /&gt;
|vangle = 36&lt;br /&gt;
|special_hdist = 150&lt;br /&gt;
|special_hangle = 55&lt;br /&gt;
|special_vdist = 20&lt;br /&gt;
|special_vangle = 55&lt;br /&gt;
|hex = 00B000&lt;br /&gt;
|desc = Powerful machine gun that&#039;s fit only for veteran Rangers.&lt;br /&gt;
}}&lt;br /&gt;
{{Gun|rare|Mille Marteaux}} is a rare [[Mechguns|mechgun]], and one of the rarest items in the game, as it requires the rare [[Handguns|handgun]] {{Gun|rare|Heaven Punisher}} to create.&lt;br /&gt;
&lt;br /&gt;
Mille Marteaux&#039;s special attack varies depending on the [[Beat time|beat time]]. When the &#039;&#039;hundreds digit&#039;&#039; of the beat time is &#039;&#039;odd&#039;&#039;, its special is an &amp;quot;auto-aim&amp;quot; attack with {{Note|0.5x|special}} accuracy and {{Note|1.89x|heavy}} damage. When the hundreds digit is &#039;&#039;even&#039;&#039;, its special turns into [[Divine Punishment]]. &lt;br /&gt;
&lt;br /&gt;
Although Mille Marteaux is a mechgun, only one &amp;quot;beam&amp;quot; of Divine Punishment is fired per combo attack, making this the least effective weapon for using the special due to its lengthy animations.&lt;br /&gt;
&lt;br /&gt;
==Combinations==&lt;br /&gt;
===Divine Filter===&lt;br /&gt;
Equipping Mille Marteaux and using {{Tool|rare|Divine Filter}} from the inventory will allow the equipped Mille Marteaux to use its Divine Punishment special attack regardless of the current beat time. The Mille Marteaux will have its name appended with an asterisk (*), and also have &amp;quot;Style: Divine&amp;quot; in the item description.&lt;br /&gt;
&lt;br /&gt;
===Lock-on Filter===&lt;br /&gt;
Equipping Mille Marteaux and using {{Tool|rare|Lock-on Filter}} from the inventory will allow the equipped Mille Marteaux to use its &amp;quot;auto-aim&amp;quot; special attack regardless of the current beat time. The Mille Marteaux will have its name appended with an asterisk (*), and also have &amp;quot;Style: Lock-on&amp;quot; in the item description.&lt;br /&gt;
&lt;br /&gt;
==Reskins==&lt;br /&gt;
Mille Marteaux has Ephinea-exclusive [[Weapon hearts|cosmetic skins]] that can be obtained. This renames the Mille Marteaux to Mille Marteaux*. The skin can be removed via using {{Tool|rare|Neutralizer}}, but you will not receive the used weapon skin back.&lt;br /&gt;
&lt;br /&gt;
If the Mille Marteaux* has both a cosmetic skin and either Divine Filter or Lock-on Filter applied, the Neutralizer will only remove the Divine Filter or Lock-on Filter effect, leaving the cosmetic skin applied. A second Neutralizer can then be used to remove the cosmetic skin, leaving a vanilla Mille Marteaux with no skin or special attack filter applied.&lt;br /&gt;
&lt;br /&gt;
{{ReskinsHead}}&lt;br /&gt;
{{ReskinsRow|Heart of Yasminkov 9000M|00B001}}&lt;br /&gt;
{{ReskinsRow|Heart of Samba Maracas|00B002}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Combination===&lt;br /&gt;
Mille Marteaux can be created by equipping one of {{Gun|rare|Heaven Punisher}} or {{Gun|rare|Ophelie Seize}}, then using the other from the inventory. The weapon equipped at the time of use will have its attributes transferred to the resulting Mille Marteaux. &lt;br /&gt;
&lt;br /&gt;
This combination must be done on a [[Ranger]] with at least 210 [[ATA]].&lt;br /&gt;
: &#039;&#039;Note: This combination cannot be performed if either of {{Tool|rare|Divine Filter}} or {{Tool|rare|Lock-on Filter}} have already been applied to the {{Gun|rare|Heaven Punisher}} being used.&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Mechguns}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Beat Time]]&lt;br /&gt;
[[Category:Mechguns]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43204</id>
		<title>Rappy&#039;s Holiday</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43204"/>
		<updated>2026-07-08T20:50:52Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Minigames */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|title=Rappy&#039;s Holiday&lt;br /&gt;
|episode=1&lt;br /&gt;
|category=Retrieval&lt;br /&gt;
|desc=The Rappies are having a festival. Participate and get excited.&lt;br /&gt;
|info=Let&#039;s play with Rappy!&lt;br /&gt;
|author=Sonic Team&lt;br /&gt;
|langs=English, Japanese&lt;br /&gt;
|nxpon=1507&lt;br /&gt;
|hxpon=8058&lt;br /&gt;
|vhxpon=16509&lt;br /&gt;
|uxpon=47034&lt;br /&gt;
|nxpoff=1282&lt;br /&gt;
|hxpoff=7533&lt;br /&gt;
|vhxpoff=15684&lt;br /&gt;
|uxpoff=44488&lt;br /&gt;
|reward=N/A}}&lt;br /&gt;
==Quest Details==&lt;br /&gt;
In this quest, the player will earn points by playing minigames in Forest 1. Depending on accumulated points, an aesthetic effect will be visible on the character while on Pioneer 2. The maximum point value is 250.&lt;br /&gt;
&lt;br /&gt;
===Aesthetic effects===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday Orange glow.gif | Level 1&amp;lt;br&amp;gt;(10-29 points)&lt;br /&gt;
Rappy&#039;s Holiday Skyish glow.gif | Level 2&amp;lt;br&amp;gt;(30-59 points)&lt;br /&gt;
Rappy&#039;s Holiday Fire effect.gif | Level 3&amp;lt;br&amp;gt;(60-99 points)&lt;br /&gt;
Rappy&#039;s Holiday Gold stars rising.gif | Level 4&amp;lt;br&amp;gt;(100-199 points)&lt;br /&gt;
Rappy&#039;s Holiday Sonic circles.gif | Level 5&amp;lt;br&amp;gt;(200-250 points)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Minigames===&lt;br /&gt;
The available minigames are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Game&lt;br /&gt;
!Cost&lt;br /&gt;
!Prize(s)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rappy Festival&amp;lt;br&amp;gt;Switch Lottery&lt;br /&gt;
|3 points&lt;br /&gt;
|Listed below&lt;br /&gt;
|-&lt;br /&gt;
|Glow Ball Race&lt;br /&gt;
|{{Meseta|500}}&lt;br /&gt;
|3 points (1 win in a row)&amp;lt;br&amp;gt;5 points (2 wins in a row)&amp;lt;br&amp;gt;Stamp Rappy (3 wins in a row) [0 points]&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Race&lt;br /&gt;
|3 points&lt;br /&gt;
|D Class: No Reward&amp;lt;br&amp;gt;C Class: {{Mate|Monomate}}&amp;lt;br&amp;gt;B Class: 4 Points&amp;lt;br&amp;gt;A Class: 7 Points + Stamp Rappy to appear&amp;lt;br&amp;gt;S Class: Warp to boxes [Note: Does NOT make Stamp Rappy Appear]&amp;lt;br&amp;gt;SS Class: Warp to boxes [Note: Does NOT make Stamp Rappy Appear]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Find Rappy&lt;br /&gt;
|5 points&lt;br /&gt;
|10 points + Stamp Rappy to appear&lt;br /&gt;
|-&lt;br /&gt;
|Catch the Glow Ball&lt;br /&gt;
|10 points&lt;br /&gt;
|0-19 Balls: {{Mate|Monomate}}&amp;lt;br&amp;gt;20-29 Balls: 15 points&amp;lt;br&amp;gt;+30 Balls: 20 points + Stamp Rappy gate open&lt;br /&gt;
|-&lt;br /&gt;
|Stamp Rally&lt;br /&gt;
|20 points&lt;br /&gt;
|Friendship Fragment&lt;br /&gt;
|-&lt;br /&gt;
|Fukki Sidequest&lt;br /&gt;
|&lt;br /&gt;
|{{Fluid|Monofluid}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rappy Festival Switch Lottery Prizes====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Chance !! Item received&lt;br /&gt;
|-&lt;br /&gt;
|6/30 ||style=&amp;quot;text-align:left&amp;quot; | 1 Point&lt;br /&gt;
|-&lt;br /&gt;
|10/30 ||style=&amp;quot;text-align:left&amp;quot; | 4 Points&lt;br /&gt;
|-&lt;br /&gt;
|4/30 ||style=&amp;quot;text-align:left&amp;quot; | 10 Points&lt;br /&gt;
|-&lt;br /&gt;
|2/30 ||style=&amp;quot;text-align:left&amp;quot; | {{Tool|Power Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Mind Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Evade Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Def Material}} (20%)&amp;lt;br&amp;gt;{{Tool|HP Material}} (10%)&amp;lt;br&amp;gt;{{Tool|TP Material}} (5%)&amp;lt;br&amp;gt;{{Tool|Luck Material}} (5%)&lt;br /&gt;
|-&lt;br /&gt;
|3/30 ||style=&amp;quot;text-align:left&amp;quot; | Common weapon (listed below)&lt;br /&gt;
|-&lt;br /&gt;
|5/30 ||style=&amp;quot;text-align:left&amp;quot; | {{Mate|Monomate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Common weapon rewards=====&lt;br /&gt;
Common Weapons always come with all attributes at 0%. Sabers are twice as likely as other weapon types.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|Saber&amp;lt;br&amp;gt;Brand&amp;lt;br&amp;gt;Buster&amp;lt;br&amp;gt;Pallasch&lt;br /&gt;
|Sword&amp;lt;br&amp;gt;Gigush&amp;lt;br&amp;gt;Breaker&amp;lt;br&amp;gt;Claymore&lt;br /&gt;
|Dagger&amp;lt;br&amp;gt;Knife&amp;lt;br&amp;gt;Blade&amp;lt;br&amp;gt;Edge&lt;br /&gt;
|Partisan&amp;lt;br&amp;gt;Halbert&amp;lt;br&amp;gt;Glaive&amp;lt;br&amp;gt;Berdys&lt;br /&gt;
|Slicer&amp;lt;br&amp;gt;Spinner&amp;lt;br&amp;gt;Cutter&amp;lt;br&amp;gt;Sawcer&lt;br /&gt;
|Handgun&amp;lt;br&amp;gt;Autogun&amp;lt;br&amp;gt;Lockgun&amp;lt;br&amp;gt;Railgun&lt;br /&gt;
|Rifle&amp;lt;br&amp;gt;Sniper&amp;lt;br&amp;gt;Blaster&amp;lt;br&amp;gt;Beam&lt;br /&gt;
|Mechgun&amp;lt;br&amp;gt;Assault&amp;lt;br&amp;gt;Repeater&amp;lt;br&amp;gt;Gatling&lt;br /&gt;
|Shot&amp;lt;br&amp;gt;Spread&amp;lt;br&amp;gt;Cannon&amp;lt;br&amp;gt;Launcher&lt;br /&gt;
|Cane&amp;lt;br&amp;gt;Stick&amp;lt;br&amp;gt;Mace&amp;lt;br&amp;gt;Club&lt;br /&gt;
|Rod&amp;lt;br&amp;gt;Pole&amp;lt;br&amp;gt;Pillar&amp;lt;br&amp;gt;Striker&lt;br /&gt;
|Wand&amp;lt;br&amp;gt;Staff&amp;lt;br&amp;gt;Baton&amp;lt;br&amp;gt;Scepter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In order to enter Forest 2 you must complete the Stamp Rally game to receive the Friendship Fragment and also you must save Flat and he&#039;ll reward you with a Rajuenda Flower. When you have both items in your possession talk to the Rappy Southwest in Forest 1 and he will open a teleport to Forest 2.&lt;br /&gt;
&lt;br /&gt;
If you can get through the whole area without the spirited fire landing on you, you will be rewarded 18 extra boxes. If you get hit by the spirited fire 3 times quest is over.&lt;br /&gt;
&lt;br /&gt;
==Enemy Counts==&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Total&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]] &lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Boxes&lt;br /&gt;
|-&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|53&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Weapon)]]&lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]] &lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Star Atomizer)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Star Atomizer)]] &lt;br /&gt;
|2&lt;br /&gt;
|[[Box|Box (Telepipe)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Telepipe)]] &lt;br /&gt;
|1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Rareless)]] &lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest Maps==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;300&amp;quot; widths=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday (Forest 1).png | Forest 1&lt;br /&gt;
Rappy&#039;s Holiday (Forest 2).png | Forest 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[File:Map_Legend.png|350px|]]&lt;br /&gt;
{{Episode1Quests}}&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Episode 1 Quests]]&lt;br /&gt;
[[Category:Retrieval Quests]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43203</id>
		<title>Rappy&#039;s Holiday</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43203"/>
		<updated>2026-07-08T20:46:50Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Quest Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|title=Rappy&#039;s Holiday&lt;br /&gt;
|episode=1&lt;br /&gt;
|category=Retrieval&lt;br /&gt;
|desc=The Rappies are having a festival. Participate and get excited.&lt;br /&gt;
|info=Let&#039;s play with Rappy!&lt;br /&gt;
|author=Sonic Team&lt;br /&gt;
|langs=English, Japanese&lt;br /&gt;
|nxpon=1507&lt;br /&gt;
|hxpon=8058&lt;br /&gt;
|vhxpon=16509&lt;br /&gt;
|uxpon=47034&lt;br /&gt;
|nxpoff=1282&lt;br /&gt;
|hxpoff=7533&lt;br /&gt;
|vhxpoff=15684&lt;br /&gt;
|uxpoff=44488&lt;br /&gt;
|reward=N/A}}&lt;br /&gt;
==Quest Details==&lt;br /&gt;
In this quest, the player will earn points by playing minigames in Forest 1. Depending on accumulated points, an aesthetic effect will be visible on the character while on Pioneer 2. The maximum point value is 250.&lt;br /&gt;
&lt;br /&gt;
===Aesthetic effects===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday Orange glow.gif | Level 1&amp;lt;br&amp;gt;(10-29 points)&lt;br /&gt;
Rappy&#039;s Holiday Skyish glow.gif | Level 2&amp;lt;br&amp;gt;(30-59 points)&lt;br /&gt;
Rappy&#039;s Holiday Fire effect.gif | Level 3&amp;lt;br&amp;gt;(60-99 points)&lt;br /&gt;
Rappy&#039;s Holiday Gold stars rising.gif | Level 4&amp;lt;br&amp;gt;(100-199 points)&lt;br /&gt;
Rappy&#039;s Holiday Sonic circles.gif | Level 5&amp;lt;br&amp;gt;(200-250 points)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Minigames===&lt;br /&gt;
The available minigames are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Game&lt;br /&gt;
!Cost&lt;br /&gt;
!Prize(s)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rappy Festival&amp;lt;br&amp;gt;Switch Lottery&lt;br /&gt;
|3 points&lt;br /&gt;
|Listed below&lt;br /&gt;
|-&lt;br /&gt;
|Glow Ball Race&lt;br /&gt;
|500 Meseta&lt;br /&gt;
|3 points (1 win in a row)&amp;lt;br&amp;gt;5 points (2 wins in a row)&amp;lt;br&amp;gt;Stamp Rappy (3 wins in a row) [0 points]&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Race&lt;br /&gt;
|3 points&lt;br /&gt;
|D Class: No Reward&amp;lt;br&amp;gt;C Class: Monomate&amp;lt;br&amp;gt;B Class: 4 Points&amp;lt;br&amp;gt;A Class: 7 Points + Stamp Rappy to appear&amp;lt;br&amp;gt;S Class: Warp to boxes [Note: Does NOT make Stamp Rappy Appear]&amp;lt;br&amp;gt;SS Class: Warp to boxes [Note: Does NOT make Stamp Rappy Appear]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Find Rappy&lt;br /&gt;
|5 points&lt;br /&gt;
|10 points + Stamp Rappy to appear&lt;br /&gt;
|-&lt;br /&gt;
|Catch the Glow Ball&lt;br /&gt;
|10 points&lt;br /&gt;
|0-19 Balls: Monomate&amp;lt;br&amp;gt;20-29 Balls: 15 points&amp;lt;br&amp;gt;+30 Balls: 20 points + Stamp Rappy gate open&lt;br /&gt;
|-&lt;br /&gt;
|Stamp Rally&lt;br /&gt;
|20 points&lt;br /&gt;
|Friendship Fragment&lt;br /&gt;
|-&lt;br /&gt;
|Fukki Sidequest&lt;br /&gt;
|&lt;br /&gt;
|Monofluid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rappy Festival Switch Lottery Prizes====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Chance !! Item received&lt;br /&gt;
|-&lt;br /&gt;
|6/30 ||style=&amp;quot;text-align:left&amp;quot; | 1 Point&lt;br /&gt;
|-&lt;br /&gt;
|10/30 ||style=&amp;quot;text-align:left&amp;quot; | 4 Points&lt;br /&gt;
|-&lt;br /&gt;
|4/30 ||style=&amp;quot;text-align:left&amp;quot; | 10 Points&lt;br /&gt;
|-&lt;br /&gt;
|2/30 ||style=&amp;quot;text-align:left&amp;quot; | {{Tool|Power Material}} (20%)&amp;lt;br&amp;gt;{{tool|Mind Material}} (20%)&amp;lt;br&amp;gt;{{tool|Evade Material}} (20%)&amp;lt;br&amp;gt;{{tool|Def Material}} (20%)&amp;lt;br&amp;gt;{{tool|HP Material}} (10%)&amp;lt;br&amp;gt;{{tool|TP Material}} (5%)&amp;lt;br&amp;gt;{{tool|Luck Material}} (5%)&lt;br /&gt;
|-&lt;br /&gt;
|3/30 ||style=&amp;quot;text-align:left&amp;quot; | Common Weapon (listed below)&lt;br /&gt;
|-&lt;br /&gt;
|5/30 ||style=&amp;quot;text-align:left&amp;quot; | Monomate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Common weapon rewards=====&lt;br /&gt;
Common Weapons always come with all attributes at 0%. Sabers are twice as likely as other weapon types.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|Saber&amp;lt;br&amp;gt;Brand&amp;lt;br&amp;gt;Buster&amp;lt;br&amp;gt;Pallasch&lt;br /&gt;
|Sword&amp;lt;br&amp;gt;Gigush&amp;lt;br&amp;gt;Breaker&amp;lt;br&amp;gt;Claymore&lt;br /&gt;
|Dagger&amp;lt;br&amp;gt;Knife&amp;lt;br&amp;gt;Blade&amp;lt;br&amp;gt;Edge&lt;br /&gt;
|Partisan&amp;lt;br&amp;gt;Halbert&amp;lt;br&amp;gt;Glaive&amp;lt;br&amp;gt;Berdys&lt;br /&gt;
|Slicer&amp;lt;br&amp;gt;Spinner&amp;lt;br&amp;gt;Cutter&amp;lt;br&amp;gt;Sawcer&lt;br /&gt;
|Handgun&amp;lt;br&amp;gt;Autogun&amp;lt;br&amp;gt;Lockgun&amp;lt;br&amp;gt;Railgun&lt;br /&gt;
|Rifle&amp;lt;br&amp;gt;Sniper&amp;lt;br&amp;gt;Blaster&amp;lt;br&amp;gt;Beam&lt;br /&gt;
|Mechgun&amp;lt;br&amp;gt;Assault&amp;lt;br&amp;gt;Repeater&amp;lt;br&amp;gt;Gatling&lt;br /&gt;
|Shot&amp;lt;br&amp;gt;Spread&amp;lt;br&amp;gt;Cannon&amp;lt;br&amp;gt;Launcher&lt;br /&gt;
|Cane&amp;lt;br&amp;gt;Stick&amp;lt;br&amp;gt;Mace&amp;lt;br&amp;gt;Club&lt;br /&gt;
|Rod&amp;lt;br&amp;gt;Pole&amp;lt;br&amp;gt;Pillar&amp;lt;br&amp;gt;Striker&lt;br /&gt;
|Wand&amp;lt;br&amp;gt;Staff&amp;lt;br&amp;gt;Baton&amp;lt;br&amp;gt;Scepter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In order to enter Forest 2 you must complete the Stamp Rally game to receive the Friendship Fragment and also you must save Flat and he&#039;ll reward you with a Rajuenda Flower. When you have both items in your possession talk to the Rappy Southwest in Forest 1 and he will open a teleport to Forest 2.&lt;br /&gt;
&lt;br /&gt;
If you can get through the whole area without the spirited fire landing on you, you will be rewarded 18 extra boxes. If you get hit by the spirited fire 3 times quest is over.&lt;br /&gt;
&lt;br /&gt;
==Enemy Counts==&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Total&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]] &lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Boxes&lt;br /&gt;
|-&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|53&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Weapon)]]&lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]] &lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Star Atomizer)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Star Atomizer)]] &lt;br /&gt;
|2&lt;br /&gt;
|[[Box|Box (Telepipe)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Telepipe)]] &lt;br /&gt;
|1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Rareless)]] &lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest Maps==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;300&amp;quot; widths=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday (Forest 1).png | Forest 1&lt;br /&gt;
Rappy&#039;s Holiday (Forest 2).png | Forest 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[File:Map_Legend.png|350px|]]&lt;br /&gt;
{{Episode1Quests}}&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Episode 1 Quests]]&lt;br /&gt;
[[Category:Retrieval Quests]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43202</id>
		<title>Rappy&#039;s Holiday</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Rappy%27s_Holiday&amp;diff=43202"/>
		<updated>2026-07-08T20:42:39Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest&lt;br /&gt;
|title=Rappy&#039;s Holiday&lt;br /&gt;
|episode=1&lt;br /&gt;
|category=Retrieval&lt;br /&gt;
|desc=The Rappies are having a festival. Participate and get excited.&lt;br /&gt;
|info=Let&#039;s play with Rappy!&lt;br /&gt;
|author=Sonic Team&lt;br /&gt;
|langs=English, Japanese&lt;br /&gt;
|nxpon=1507&lt;br /&gt;
|hxpon=8058&lt;br /&gt;
|vhxpon=16509&lt;br /&gt;
|uxpon=47034&lt;br /&gt;
|nxpoff=1282&lt;br /&gt;
|hxpoff=7533&lt;br /&gt;
|vhxpoff=15684&lt;br /&gt;
|uxpoff=44488&lt;br /&gt;
|reward=N/A}}&lt;br /&gt;
==Quest Details==&lt;br /&gt;
In this quest, the player will earn points by playing minigames in Forest 1. Depending on accumulated points, an aesthetic effect will be visible on the character while on Pioneer 2. The maximum point value is 250.&lt;br /&gt;
&lt;br /&gt;
Level 0: 0-9 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Level 1: 10-29 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Level 2: 30-59 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Level 3: 60-99 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Level 4: 100-199 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Level 5: 200-250 Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Aesthetic effects===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;100&amp;quot; widths=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday Orange glow.gif | Level 1&lt;br /&gt;
Rappy&#039;s Holiday Skyish glow.gif | Level 2&lt;br /&gt;
Rappy&#039;s Holiday Fire effect.gif | Level 3&lt;br /&gt;
Rappy&#039;s Holiday Gold stars rising.gif | Level 4&lt;br /&gt;
Rappy&#039;s Holiday Sonic circles.gif | Level 5&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Minigames===&lt;br /&gt;
The available minigames are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Game&lt;br /&gt;
!Cost&lt;br /&gt;
!Prize(s)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Rappy Festival&amp;lt;br&amp;gt;Switch Lottery&lt;br /&gt;
|3 points&lt;br /&gt;
|Listed below&lt;br /&gt;
|-&lt;br /&gt;
|Glow Ball Race&lt;br /&gt;
|500 Meseta&lt;br /&gt;
|3 points (1 win in a row)&amp;lt;br&amp;gt;5 points (2 wins in a row)&amp;lt;br&amp;gt;Stamp Rappy (3 wins in a row) [0 points]&lt;br /&gt;
|-&lt;br /&gt;
|Chicken Race&lt;br /&gt;
|3 points&lt;br /&gt;
|D Class: No Reward&amp;lt;br&amp;gt;C Class: Monomate&amp;lt;br&amp;gt;B Class: 4 Points&amp;lt;br&amp;gt;A Class: 7 Points + Stamp Rappy to appear&amp;lt;br&amp;gt;S Class: Warp to boxes [Note: Does NOT make Stamp Rappy Appear]&amp;lt;br&amp;gt;SS Class: Warp to boxes [Note: Does NOT make Stamp Rappy Appear]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Find Rappy&lt;br /&gt;
|5 points&lt;br /&gt;
|10 points + Stamp Rappy to appear&lt;br /&gt;
|-&lt;br /&gt;
|Catch the Glow Ball&lt;br /&gt;
|10 points&lt;br /&gt;
|0-19 Balls: Monomate&amp;lt;br&amp;gt;20-29 Balls: 15 points&amp;lt;br&amp;gt;+30 Balls: 20 points + Stamp Rappy gate open&lt;br /&gt;
|-&lt;br /&gt;
|Stamp Rally&lt;br /&gt;
|20 points&lt;br /&gt;
|Friendship Fragment&lt;br /&gt;
|-&lt;br /&gt;
|Fukki Sidequest&lt;br /&gt;
|&lt;br /&gt;
|Monofluid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rappy Festival Switch Lottery Prizes====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Chance !! Item received&lt;br /&gt;
|-&lt;br /&gt;
|6/30 ||style=&amp;quot;text-align:left&amp;quot; | 1 Point&lt;br /&gt;
|-&lt;br /&gt;
|10/30 ||style=&amp;quot;text-align:left&amp;quot; | 4 Points&lt;br /&gt;
|-&lt;br /&gt;
|4/30 ||style=&amp;quot;text-align:left&amp;quot; | 10 Points&lt;br /&gt;
|-&lt;br /&gt;
|2/30 ||style=&amp;quot;text-align:left&amp;quot; | {{Tool|Power Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Mind Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Evade Material}} (20%)&amp;lt;br&amp;gt;{{Tool|Def Material}} (20%)&amp;lt;br&amp;gt;{{Tool|HP Material}} (10%)&amp;lt;br&amp;gt;{{Tool|TP Material}} (5%)&amp;lt;br&amp;gt;{{Tool|Luck Material}} (5%)&lt;br /&gt;
|-&lt;br /&gt;
|3/30 ||style=&amp;quot;text-align:left&amp;quot; | Common weapon (details below)&lt;br /&gt;
|-&lt;br /&gt;
|5/30 ||style=&amp;quot;text-align:left&amp;quot; | {{Mate|Monomate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Common Weapons=====&lt;br /&gt;
Common Weapons always come with all attributes at 0%. Sabers are twice as likely as other weapon types.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|Saber&amp;lt;br&amp;gt;Brand&amp;lt;br&amp;gt;Buster&amp;lt;br&amp;gt;Pallasch&lt;br /&gt;
|Sword&amp;lt;br&amp;gt;Gigush&amp;lt;br&amp;gt;Breaker&amp;lt;br&amp;gt;Claymore&lt;br /&gt;
|Dagger&amp;lt;br&amp;gt;Knife&amp;lt;br&amp;gt;Blade&amp;lt;br&amp;gt;Edge&lt;br /&gt;
|Partisan&amp;lt;br&amp;gt;Halbert&amp;lt;br&amp;gt;Glaive&amp;lt;br&amp;gt;Berdys&lt;br /&gt;
|Slicer&amp;lt;br&amp;gt;Spinner&amp;lt;br&amp;gt;Cutter&amp;lt;br&amp;gt;Sawcer&lt;br /&gt;
|Handgun&amp;lt;br&amp;gt;Autogun&amp;lt;br&amp;gt;Lockgun&amp;lt;br&amp;gt;Railgun&lt;br /&gt;
|Rifle&amp;lt;br&amp;gt;Sniper&amp;lt;br&amp;gt;Blaster&amp;lt;br&amp;gt;Beam&lt;br /&gt;
|Mechgun&amp;lt;br&amp;gt;Assault&amp;lt;br&amp;gt;Repeater&amp;lt;br&amp;gt;Gatling&lt;br /&gt;
|Shot&amp;lt;br&amp;gt;Spread&amp;lt;br&amp;gt;Cannon&amp;lt;br&amp;gt;Launcher&lt;br /&gt;
|Cane&amp;lt;br&amp;gt;Stick&amp;lt;br&amp;gt;Mace&amp;lt;br&amp;gt;Club&lt;br /&gt;
|Rod&amp;lt;br&amp;gt;Pole&amp;lt;br&amp;gt;Pillar&amp;lt;br&amp;gt;Striker&lt;br /&gt;
|Wand&amp;lt;br&amp;gt;Staff&amp;lt;br&amp;gt;Baton&amp;lt;br&amp;gt;Scepter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In order to enter Forest 2 you must complete the Stamp Rally game to receive the Friendship Fragment and also you must save Flat and he&#039;ll reward you with a Rajuenda Flower. When you have both items in your possession talk to the Rappy Southwest in Forest 1 and he will open a teleport to Forest 2.&lt;br /&gt;
&lt;br /&gt;
If you can get through the whole area without the spirited fire landing on you, you will be rewarded 18 extra boxes. If you get hit by the spirited fire 3 times quest is over.&lt;br /&gt;
&lt;br /&gt;
==Enemy Counts==&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]]&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable questTable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Total&lt;br /&gt;
|-&lt;br /&gt;
!Enemy&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
|[[Booma]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Gobooma]]&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigobooma]] &lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|[[Savage Wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarous Wolf]]&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Monest]]&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Hildebear]]&lt;br /&gt;
|75&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Boxes&lt;br /&gt;
|-&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
!Box Type&lt;br /&gt;
!Count&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 1]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |[[Forest|Forest 2]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|53&lt;br /&gt;
|[[Box]]&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Weapon)]]&lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Moon Atomizer)]] &lt;br /&gt;
|1&lt;br /&gt;
|[[Box|Box (Star Atomizer)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Star Atomizer)]] &lt;br /&gt;
|2&lt;br /&gt;
|[[Box|Box (Telepipe)]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Telepipe)]] &lt;br /&gt;
|1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Box|Box (Rareless)]] &lt;br /&gt;
|3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest Maps==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;300&amp;quot; widths=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
Rappy&#039;s Holiday (Forest 1).png | Forest 1&lt;br /&gt;
Rappy&#039;s Holiday (Forest 2).png | Forest 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[File:Map_Legend.png|350px|]]&lt;br /&gt;
{{Episode1Quests}}&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Episode 1 Quests]]&lt;br /&gt;
[[Category:Retrieval Quests]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Talk:Rappy%27s_Holiday&amp;diff=43201</id>
		<title>Talk:Rappy&#039;s Holiday</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Talk:Rappy%27s_Holiday&amp;diff=43201"/>
		<updated>2026-07-08T20:32:41Z</updated>

		<summary type="html">&lt;p&gt;Sundark: Created page with &amp;quot;oh ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;oh - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 20:32, 8 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:AddingHit&amp;diff=43200</id>
		<title>Template:AddingHit</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:AddingHit&amp;diff=43200"/>
		<updated>2026-07-08T20:30:43Z</updated>

		<summary type="html">&lt;p&gt;Sundark: Undo revision 43199 by Justis (talk) (I think a line break there is both unnecessary and looks worse)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is possible to add Hit % to [[Tools#Enemy parts|enemy weapons]] (and &#039;&#039;only&#039;&#039; enemy weapons) despite the [[Attributes|attribute]] not being eligible for increase through [[Gallon&#039;s Shop#Paganini&#039;s Exchange|Paganini&#039;s Exchange]] in {{Quest link|Gallon&#039;s Shop}}. &lt;br /&gt;
&lt;br /&gt;
To add hit % to enemy weapons, a character must speak with Dr. Montague in the episode 4 [[Quests|quest]] {{Quest link|Claire&#039;s Deal 5}} after unlocking the feature through a sidequest present in the government quest {{Quest link|9-5:The Chosen (1/2)}}.&lt;br /&gt;
&lt;br /&gt;
Once the sidequest is completed, speaking to Dr. Montague in Claire&#039;s Deal 5 with an enemy weapon in the inventory will have him offer to further enhance the weapon through a process requiring {{Tool|rare|Photon Crystal|Photon Crystals}}. This process involves giving Dr. Montague an increasing number of Photon Crystals (starting with one) for a decreasing percentage chance (starting at 100%) of adding 10% more Hit to the weapon in question each time, to a maximum of 50% Hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px; margin-right: 10px; text-align:center;&amp;quot;&lt;br /&gt;
|+Exchanging Photon Crystals&lt;br /&gt;
!Cost&lt;br /&gt;
!Success Rate&lt;br /&gt;
!Total Hit&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 100%&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 80%&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 60%&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 40%&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 20%&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;minimum&#039;&#039;&#039; amount of Photon Crystals a player must spend, therefore, is as follows: &lt;br /&gt;
*1 Photon Crystal for 10% Hit (1);&lt;br /&gt;
*+2 for 20% Hit (3);&lt;br /&gt;
*+3 for 30% Hit (6);&lt;br /&gt;
*+4 for 40% Hit (10);&lt;br /&gt;
*+5 for 50% Hit (15)&lt;br /&gt;
For a combined total of &#039;&#039;&#039;15&#039;&#039;&#039; Photon Crystals when &#039;&#039;all attempts&#039;&#039; are successes. The probability of succeeding on each increment in only one try is &amp;lt;code&amp;gt;3.84%&amp;lt;/code&amp;gt;. The &#039;&#039;average&#039;&#039; number of Photon Crystals required to reach 50 Hit is &#039;&#039;&#039;42.5&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-table;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |Eligible Weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Rappy&#039;s Fan}}&lt;br /&gt;
|{{Cane|rare|Hildebear&#039;s Cane}}&lt;br /&gt;
|{{Sword|rare|P-Arms&#039; Blade}}&lt;br /&gt;
|{{Sword|rare|Delsaber&#039;s Buster}}&lt;br /&gt;
|{{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Booma&#039;s Claw}}&lt;br /&gt;
|{{Cane|rare|Hildeblue&#039;s Cane}}&lt;br /&gt;
|{{Sword|rare|S-Beat&#039;s Blade}}&lt;br /&gt;
|{{Cane|rare|Sorcerer&#039;s Cane}}&lt;br /&gt;
|{{Sword|rare|S-Berill&#039;s Hands No. 1|S-Berill&#039;s Hands #1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Gobooma&#039;s Claw}}&lt;br /&gt;
|{{Sword|rare|Dragon&#039;s Claw}}&lt;br /&gt;
|{{Sword|rare|S-Red&#039;s Blade}}&lt;br /&gt;
|{{Gun|rare|Belra Cannon}}&lt;br /&gt;
|{{Gun|rare|Gi Gue Bazooka}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sword|rare|Gigobooma&#039;s Claw}}&lt;br /&gt;
|{{Sword|rare|G-Assassin&#039;s Sabers}}&lt;br /&gt;
|{{Gun|rare|Baranz Launcher}}&lt;br /&gt;
|{{Gun|rare|Bringer&#039;s Rifle}}&lt;br /&gt;
|{{Cane|rare|Gal Wind}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To unlock this option&#039;&#039;&#039;, the player must follow these steps:&lt;br /&gt;
* Start the quest {{Quest link|9-5:The Chosen (1/2)}};&lt;br /&gt;
* Proceed through the quest as normal until the large, circular crater room in [[Desert 1]];&lt;br /&gt;
* In this room, all enemies must be defeated within five minutes of entering the room;&lt;br /&gt;
* If done successfully, a cutscene will play showing Dr. Montague appearing, who must be spoken to;&lt;br /&gt;
* Proceed to the end of the quest as normal, and speak to Dr. Montague a second time in the last room before heading back to Pioneer 2&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=43197</id>
		<title>Price guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=43197"/>
		<updated>2026-07-08T18:02:47Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Ranged commons */ economics, my friend&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;messagebox purplenum-left&amp;quot; style=&amp;quot;font-size:large; min-width:700px&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot; |[[File:HUcast icon.png|60x60px|link=]]&lt;br /&gt;
|&#039;&#039;&#039;This price guide is &#039;&#039;only&#039;&#039; a &#039;&#039;guide&#039;&#039;.&#039;&#039;&#039;&amp;lt;br&amp;gt;Prices fluctuate based on supply and demand--often more than this guide is updated, so this guide should be used as a &#039;&#039;&#039;reference only&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Price guide info and notes==&lt;br /&gt;
===Guidelines for editing===&lt;br /&gt;
If editing the price guide, please follow these guidelines: &lt;br /&gt;
&lt;br /&gt;
* Follow the same format for the entire thread. &lt;br /&gt;
* Try to refrain from too much writing within tables, reserving the space for prices if possible.&lt;br /&gt;
* For information on pricing accordingly, see [[Price guide#Price information|price information]] below.&lt;br /&gt;
* Any new items added should be added to the appropriate table, in alphabetical order (other than item sorting that makes sense non-alphabetically, such as [[Price guide#Grinders|grinders]]). &lt;br /&gt;
** If unsure about this, please ask in &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;&amp;lt;code&amp;gt;#wiki-general&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt; in the [https://discord.gg/9N3PfZW8Tq Ephinea Discord] (also located in the sidebar).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page&#039;&#039;&#039;. Because this is a wiki, no edits are anonymous and action will be taken if deemed necessary.&lt;br /&gt;
&lt;br /&gt;
===Guide notes===&lt;br /&gt;
* This &#039;&#039;&#039;price guide&#039;&#039;&#039; serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone. &lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039; that all prices are &#039;&#039;&#039;estimates&#039;&#039;&#039;--they are &#039;&#039;not&#039;&#039; fixed values, and every player is within their rights to buy or sell items for more or less than any value listed here.&lt;br /&gt;
* Many sections will have specific bullet notes for that section (e.g. directly below for [[Price guide#Common weapons|common weapons]])--be sure to read &#039;&#039;all&#039;&#039; of the relevant information to make the most informed decisions on trades.&lt;br /&gt;
* This Guide contains a lot of information about items and their respective prices, but it is all information is visible by default, so you may wish to use the &amp;quot;find&amp;quot; function (CTRL+F on Windows) to find what you are after.&lt;br /&gt;
* Forum Trade: https://www.pioneer2.net/community/forums/trades.22/&lt;br /&gt;
&lt;br /&gt;
===Price information===&lt;br /&gt;
* All items are listed with their respective prices in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Items worth less than 1 PD are listed as a decimal (e.g. 0.5). &lt;br /&gt;
** Items deemed worthless are listed as 0.&lt;br /&gt;
** An item listed as &amp;quot;Inestimable&amp;quot; is an item that is difficult or impossible to affix a value to. &lt;br /&gt;
*** It is most often recommended to auction these items rather than trying to sell them for a fixed amount. &lt;br /&gt;
** &amp;quot;N/A&amp;quot; stands for &#039;&#039;&#039;not applicable&#039;&#039;&#039;, which means a specified item cannot have these percents.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that while the prices listed here are based on what people will buy or sell at, general supply and demand can make certain items more or less difficult to buy or sell than others.&lt;br /&gt;
* It is not possible to account for every permutation of every item in this guide; it is up to every individual player to make an informed judgement on the price of the item they wish to buy or sell. &lt;br /&gt;
** For example, certain statistics, such as [[Weapon attributes|weapon attributes]], will affect the price without being listed here. &lt;br /&gt;
* If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they&#039;re combined. &lt;br /&gt;
** If the prices of these vary too much, they&#039;ll be listed separately.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that &#039;&#039;anything&#039;&#039; with high Hit can be worth auctioning or selling, even if it is not a &amp;quot;useful&amp;quot; item/special or listed as having no value, as there are many collectors who can and will pay for it.&lt;br /&gt;
* Some items may have a huge variance starting with 0 or 1; this is because collectors have been known to pay more for items that are not necessarily useful or otherwise sought-after. &lt;br /&gt;
** It&#039;s usually better to assume the low end on these items, as the majority of people won&#039;t be paying for them, but as stated above auctioning for collectors might earn you something!&lt;br /&gt;
* If an item has no listed value and you wish to purchase it for yourself, the most common practice is to offer 1 PD or an equivalent amount of Meseta.&lt;br /&gt;
* &#039;&#039;&#039;Prices are not set in stone&#039;&#039;&#039; and fluctuate with the market; asking in &amp;lt;code&amp;gt;#trading&amp;lt;/code&amp;gt; in the [https://discord.gg/9N3PfZW8Tq Ephinea Discord] or searching the [https://www.pioneer2.net/community/forums/trades.22/ Ephinea Forums] can also help you determine a price.&lt;br /&gt;
&lt;br /&gt;
__ToC__&lt;br /&gt;
&lt;br /&gt;
==Common weapons==&lt;br /&gt;
* Values of lower weapon tiers can be found by comparing to the [[Price guide#Event commons|Event Commons]].&lt;br /&gt;
* Common [[charge]] weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop. &lt;br /&gt;
* If a special is not listed for a common, it can be assumed that it has no value unless it is usable as a [[Price guide#Combination commons|combination item]] or has high hit (80+), in which case it may be of interest to collectors.&lt;br /&gt;
* &amp;quot;Elemental&amp;quot; refers to the [[Weapons#Fire damage|fire damage]] and [[Weapons#Lightning damage|lightning damage]] special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.&lt;br /&gt;
&lt;br /&gt;
===Melee commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Slicers|Slicer]]-type weapons (such as [[Diska]]) are considered to be Melee weapons for their in-game icons ({{PSO icon|sword}}) and for their [[ATP]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[Gladius]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1 || colspan=&amp;quot;3&amp;quot; | 2 || colspan=&amp;quot;3&amp;quot; | - || colspan=&amp;quot;2&amp;quot; | 10-15 || colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|3-35&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2+&lt;br /&gt;
|15-20&lt;br /&gt;
|25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Calibur]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1-2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; rowspan=&amp;quot;3&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Swords}})&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Ripper]]&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|1-3&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Gungnir]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|50-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|50-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| 12-45&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Diska]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|15-25&lt;br /&gt;
|40-100&lt;br /&gt;
| -&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
|75-150&lt;br /&gt;
|150+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[Raygun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10-15&lt;br /&gt;
|30-50&lt;br /&gt;
|90-100&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|350&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|3-10&lt;br /&gt;
|40-60&lt;br /&gt;
|90-200&lt;br /&gt;
|500-700&lt;br /&gt;
|900-1300&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2+&lt;br /&gt;
| -&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-15&lt;br /&gt;
|30-50&lt;br /&gt;
|100-150&lt;br /&gt;
|200-350&lt;br /&gt;
|500-600&lt;br /&gt;
|600-700&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|3-5&lt;br /&gt;
|10-30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-100&lt;br /&gt;
|100-130&lt;br /&gt;
|150-225&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
| 25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|10-15&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|30-50&lt;br /&gt;
|80-150&lt;br /&gt;
|250-300&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-20&lt;br /&gt;
|25-50&lt;br /&gt;
|50-100&lt;br /&gt;
|100-150&lt;br /&gt;
|150&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-900&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Laser]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |40-70&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|50-60&lt;br /&gt;
| 80&lt;br /&gt;
|140-200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|15-40&lt;br /&gt;
|100&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Vulcan]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|12-15&lt;br /&gt;
|70-150&lt;br /&gt;
|300-400&lt;br /&gt;
|650-750&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|15-20&lt;br /&gt;
|150-300&lt;br /&gt;
|550-750&lt;br /&gt;
|1900-3000&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|10-25&lt;br /&gt;
|60-100&lt;br /&gt;
|150-200&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|None or Any&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Arms]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|5-7&lt;br /&gt;
| 99&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-25&lt;br /&gt;
| 99&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|80-100&lt;br /&gt;
| -&lt;br /&gt;
|125&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While FO commons typically have very little usage outside of their small stat increases or for [[Price guide#Combination commons|combinations]], some can be useful with certain specials and high enough hit to melee enemies with.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Scepter]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Club]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Striker]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combination commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The common Weapon Types listed include &#039;&#039;all&#039;&#039; of their respective common type (e.g. &amp;quot;[[Swords]]&amp;quot; refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]], and [[Calibur]]).&lt;br /&gt;
* The &amp;quot;RL&amp;quot; column refers to {{Quest link|The Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).&lt;br /&gt;
** Note that 55-65 Hit in the [[Swords]] &amp;amp; [[Shots]] categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.&lt;br /&gt;
*** If the other non-Hit attributes are within the range of Restless Lion equivalents, that price can be added onto the total. &lt;br /&gt;
*** For other attributes, the {{Note|there are, of course, examples where this is not always the case|priority is generally}} &amp;lt;code&amp;gt;Dark &amp;gt; Machine &amp;gt; Native &amp;gt; A.Beast&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Common Technique weapons are generally worthless fodder for making rare weapons (e.g. {{Cane|rare|Summit Moon}} and {{Cane|rare|Magical Piece}}); if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|link=no|dotted=yes|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|[[Swords]]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|2-8&lt;br /&gt;
|1&lt;br /&gt;
|5-10 &lt;br /&gt;
|10-30 &lt;br /&gt;
|120-200&lt;br /&gt;
|300-500&lt;br /&gt;
|800-1500&lt;br /&gt;
| -&lt;br /&gt;
|2000-5000&lt;br /&gt;
| -&lt;br /&gt;
|3600-9000&lt;br /&gt;
|-&lt;br /&gt;
|[[Slicers]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
|2-4&lt;br /&gt;
|10&lt;br /&gt;
|15-20&lt;br /&gt;
|30-100&lt;br /&gt;
|100&lt;br /&gt;
|120-240&lt;br /&gt;
|-&lt;br /&gt;
|[[Handguns]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Shots]]&lt;br /&gt;
|0&lt;br /&gt;
|2-5&lt;br /&gt;
|0 &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5 &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |50-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Wands]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-8&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-125&lt;br /&gt;
|-&lt;br /&gt;
|[[Canes]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-5&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|[[Rods]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| 1-30&lt;br /&gt;
| -&lt;br /&gt;
|1-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Claire&#039;s Deal 5 commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* As these items are used as trade-in requirements in {{Quest link|Claire&#039;s Deal 5}} (and consumed in the process), attributes are considered irrelevant.&lt;br /&gt;
* Items with a special marked in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; are more valuable, as the required tier of special cannot be purchased from the Arms Shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Shock&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword]]&lt;br /&gt;
|Ice&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Edge]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Soul&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Halbert]]&lt;br /&gt;
|Riot&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cutter]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Flame&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
|[[Autogun]]&lt;br /&gt;
|Master&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper]]&lt;br /&gt;
|Shadow&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Beam]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Devil&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Launcher]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Seize&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Wand]]&lt;br /&gt;
|Heart&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Draw&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;King&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Vulcan]]&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Hit&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Handgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Autogun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Lockgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Rifle]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|70&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sniper]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Blaster]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|65&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechgun]]&lt;br /&gt;
|Charge&lt;br /&gt;
|70&lt;br /&gt;
| 58-99&lt;br /&gt;
|-&lt;br /&gt;
|[[Assault]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Repeater]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 100-130&lt;br /&gt;
|-&lt;br /&gt;
|[[Shot]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|[[Spread]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare weapons==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The &amp;quot;High Attribute Value&amp;quot; column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes.&lt;br /&gt;
** N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively.&lt;br /&gt;
** This often causes prices of weapons to increase in value regardless of the weapon&#039;s Hit. &lt;br /&gt;
* Weapons with 5-10 Hit are are not listed; these weapons are generally only obtained as a result of incorrectly [[tekking]] a weapon. &lt;br /&gt;
** They are mostly worth the same as an equivalent weapon with 0 Hit. &lt;br /&gt;
*** The only exceptions to this are enemy part weapons (which can have 10 Hit without being mis-tekked)--the values of these are generally 1 PD more than the price given for a 0 Hit version of the same weapon, as a result of requiring 1 {{Tool|rare|Photon Crystal}} to add the 10 Hit.&lt;br /&gt;
* Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down.&lt;br /&gt;
** &#039;&#039;&#039;Before considering this&#039;&#039;&#039;, double-check whether the item is of worth &#039;&#039;before&#039;&#039; tekking it, as some weapons will have considerable worth at 15 Hit.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices are listed toward the end of this guide.&lt;br /&gt;
&lt;br /&gt;
===Melee weapons===&lt;br /&gt;
&lt;br /&gt;
====Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:181px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|N&lt;br /&gt;
!class=unsortable|AB&lt;br /&gt;
!class=unsortable|M&lt;br /&gt;
!class=unsortable|D&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|5th Anniv. Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Wok}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Ancient Saber}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Battledore}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot;|{{Sword|rare|Commander Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3062)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3064)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |10-15&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3067)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3069 Chris)|DB&#039;s Saber (3069 Chris)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;|{{Sword|rare|DB&#039;s Saber (3069 Torato)|DB&#039;s Saber (3069 Torato)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3070)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3073)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3075)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3077)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Delsaber&#039;s Buster}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Durandal}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Elysion}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Evil Curst}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Excalibur}}&lt;br /&gt;
|25+&lt;br /&gt;
|45+&lt;br /&gt;
|15-100&lt;br /&gt;
|20+&lt;br /&gt;
|7-15&lt;br /&gt;
|20-35&lt;br /&gt;
|40-50&lt;br /&gt;
|95-120&lt;br /&gt;
|300-400&lt;br /&gt;
|650-800&lt;br /&gt;
|1000-1800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4800+&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;23&amp;quot; |Reminder High Attributes are 50+. Excal has lots of uses: Native Ep4 Lizard, A.Beast De Rol Le, and Machine Vol Opt Lock. 7-15 Range is for below 50 range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flamberge}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5&lt;br /&gt;
|2-4&lt;br /&gt;
|5-12&lt;br /&gt;
|15-35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flower Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Galatine}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 5-30&lt;br /&gt;
| -&lt;br /&gt;
| 1-3&lt;br /&gt;
| 10-20&lt;br /&gt;
| 20-30&lt;br /&gt;
| 40-65&lt;br /&gt;
| 200-300&lt;br /&gt;
|400-600&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 700-950&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Great Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jitte}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kaladbolg}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|1-2&lt;br /&gt;
|2-10&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kusanagi}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |80-100&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Cannon}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
| 8-15&lt;br /&gt;
| 25-35&lt;br /&gt;
| 50&lt;br /&gt;
|50-180&lt;br /&gt;
| 150-400&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Racket}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Saber}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
|5-30&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| 55&lt;br /&gt;
| -&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sting Tip}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!N&lt;br /&gt;
!AB&lt;br /&gt;
!M&lt;br /&gt;
!D&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
! colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:166px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|{{Note|Restless Lion|RL}}&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Cleaver}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chain Sawd}}&lt;br /&gt;
| 1&lt;br /&gt;
| 1-2&lt;br /&gt;
| 2-3&lt;br /&gt;
|3&lt;br /&gt;
|3-4&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 65&lt;br /&gt;
|100&lt;br /&gt;
| 220&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Crazy Tune}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daisy Chain}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dark Flow}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|50-60&lt;br /&gt;
|0 ([[Price guide#Combination commons|see &amp;quot;RL&amp;quot; note]])&lt;br /&gt;
|40-50&lt;br /&gt;
|50-120&lt;br /&gt;
|130-350&lt;br /&gt;
|300-500&lt;br /&gt;
|600-1500&lt;br /&gt;
|1000-2000&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon Slayer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
|5&lt;br /&gt;
|35-40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3060)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3064)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3067)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3073)}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3077)}}&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3079)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3082)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3083)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3084)}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-10&lt;br /&gt;
|15&lt;br /&gt;
| 15-60&lt;br /&gt;
|60-110&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 90-160&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Hammer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Huge Battle Fan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Laconium Axe}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|0.5&lt;br /&gt;
|1-4&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Last Survivor}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|0-6&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Sword}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| 2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|15-20&lt;br /&gt;
| 30-50&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 50-110&lt;br /&gt;
|150-170&lt;br /&gt;
| 180-235&lt;br /&gt;
| -&lt;br /&gt;
| 400 -500&lt;br /&gt;
| -&lt;br /&gt;
|600-800&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Inestimable&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tsumikiri J-Sword}}&lt;br /&gt;
| 200-300&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Inestimable&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Victor Axe}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1-6&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-55&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zanba}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| 5-15&lt;br /&gt;
|20-35&lt;br /&gt;
| 45-50&lt;br /&gt;
|75-125&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 400&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Daggers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Blade Dance}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0 &lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bloody Art}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Cross Scar}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-20&lt;br /&gt;
|0-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daylight Scar}}&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5&lt;br /&gt;
|10-20&lt;br /&gt;
| 25-40&lt;br /&gt;
|40-100&lt;br /&gt;
| 200-300&lt;br /&gt;
|500-700&lt;br /&gt;
| 1300-1500&lt;br /&gt;
|2000-2300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flapjack Flapper}}&lt;br /&gt;
|2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Blade}}&lt;br /&gt;
|45&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|P-Arms&#039; Blade}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Dagger}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|0-25&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Beat&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| 10-20&lt;br /&gt;
|N/A&lt;br /&gt;
| 35-50&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 1|S-Berill&#039;s Hands #1}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Daggers|Daggers]] ({{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Berill Photon}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Red&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Chakram}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Two Kamui}}&lt;br /&gt;
| See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zero Divide}}&lt;br /&gt;
|0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Partisans====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asteron Belt}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bamboo Spear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Berdysh}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5-1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1-50&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brionac}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Butterfly Net}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chameleon Scythe}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gae Bolg}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
|0-3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Getsugasan}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Imperial Pick}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-30&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Madam&#039;s Umbrella}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-80&lt;br /&gt;
|100-200&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Madam&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
|60-170&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Maguwa}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nice Shot}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Plantain Huge Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Fatsia}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Partisan}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Snake Spire}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |10-45&lt;br /&gt;
|70-100&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Eater}}&lt;br /&gt;
|1-2&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Banish}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|2-5&lt;br /&gt;
|5-15&lt;br /&gt;
|20-25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Synthesizer}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tree Clippers}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tyrell&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10-25&lt;br /&gt;
|40-60&lt;br /&gt;
|60-70&lt;br /&gt;
| -&lt;br /&gt;
|200-300&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vjaya}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
|10-45&lt;br /&gt;
| 50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-450&lt;br /&gt;
|400-670&lt;br /&gt;
| 900-1300&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1500-3500&lt;br /&gt;
|9500&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yunchang}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
|50-150&lt;br /&gt;
|150-300&lt;br /&gt;
|400-450&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |550-620&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4250&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Slicers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Diska of Braveman}}&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [0,15,20,25,30]}&#039; colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 35}&#039; |1&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 40}&#039; |2-5&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 45}&#039; |5-10&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 50}&#039; |40-60&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 55}&#039; |65-140&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 60}&#039; |300-450&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 65}&#039; |600-800&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [70,75,80,85,90,95,100]}&#039; colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Diska of Liberator}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Cutter}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Fan}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Izmaela}}&lt;br /&gt;
| 15-20&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rappy&#039;s Fan}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rainbow Baton}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Slicers}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Slicer}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Assassin}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Fanatic}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| 10-20&lt;br /&gt;
|50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-700&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Double Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Black King Bar}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |65-120&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Demolition Comet}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-10&lt;br /&gt;
|80&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Cannon}}&lt;br /&gt;
| 60-80&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-300&lt;br /&gt;
| 250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Saber}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Girasole}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
|25-40&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |70-200&lt;br /&gt;
| -&lt;br /&gt;
|215-450&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Meteor Cudgel}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |5-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-350&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Monkey King Bar}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-50&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|1550&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Partisan of Lightning}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Stag Cutlery}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-20&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Blaze}}&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| 20-30&lt;br /&gt;
|45-70&lt;br /&gt;
| -&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Brand}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vivienne}}&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
|8&lt;br /&gt;
| 10-15&lt;br /&gt;
|20-50&lt;br /&gt;
| 150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Booma&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gigobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Heart of Poumn}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|3-8&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Morning Glory}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|&lt;br /&gt;
|0-35&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Nei&#039;s Claw (Replica)}}&lt;br /&gt;
| 0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nei&#039;s Claw}}&lt;br /&gt;
|200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Panther&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Phoenix Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Photon Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rika&#039;s Claw}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-65&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Silence Claw}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-350&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Katanas====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1975)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1977)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1980)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1983)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1991)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (2001)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Akiko&#039;s Frying Pan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Guren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|40-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Harisen Battle Fan}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kamui}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Murasame}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Orotiagito}}&lt;br /&gt;
| 5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shichishito}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Raikiri}}&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-8&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shouren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|50-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Toy Hammer}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamigarasu}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|70-80&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yasha}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3&lt;br /&gt;
|3-5&lt;br /&gt;
| 5-8&lt;br /&gt;
| 10&lt;br /&gt;
|15-20&lt;br /&gt;
| 40&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Twin Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asuka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| 5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-80&lt;br /&gt;
|100-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|G-Assassin&#039;s Sabers}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jizai}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|40-60&lt;br /&gt;
|100-180&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Musashi}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
| 3-6&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-100&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange &amp;amp; Yasha}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30-40&lt;br /&gt;
| -&lt;br /&gt;
| 100-150&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamato}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5-1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-5&lt;br /&gt;
|1-8&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|175-225&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fists====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Angry Fist}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-15&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brave Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|God Hand}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Sacred Duster}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
| 2&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sonic Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged weapons===&lt;br /&gt;
&lt;br /&gt;
====Handguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bravace}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Custom Ray ver.00}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Guld}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |300-700&lt;br /&gt;
| 800&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Milla}}&lt;br /&gt;
| -&lt;br /&gt;
|30-150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600&lt;br /&gt;
| 800&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Punisher}}&lt;br /&gt;
| 400+&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Striker}}&lt;br /&gt;
|2-3&lt;br /&gt;
|5-15&lt;br /&gt;
|20-30&lt;br /&gt;
|40-55&lt;br /&gt;
|140-250&lt;br /&gt;
|500-650&lt;br /&gt;
|1600-2000&lt;br /&gt;
| 2700-3200&lt;br /&gt;
| 4000-4500&lt;br /&gt;
|7000-8000&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Last Swan}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Master Raven}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ophelie Seize}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
|80-120&lt;br /&gt;
|200-300&lt;br /&gt;
|500-800&lt;br /&gt;
|1300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Handgun}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ruby Bullet}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Suppressed Gun}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tension Blaster}}&lt;br /&gt;
| 20-25&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Varista}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 2000H}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;19&amp;quot; class=&amp;quot;unsortable&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rifles====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Angel Harp}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-95&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Rifle}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |4-6&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Anti Android Rifle}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |2&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bringer&#039;s Rifle}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Drill Launcher}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Egg Blaster}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Gun|Handguns}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Parts of Egg Blaster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Frozen Shooter}}&lt;br /&gt;
| 0.5-1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5-8&lt;br /&gt;
|8-12&lt;br /&gt;
| 15-20&lt;br /&gt;
|20-50&lt;br /&gt;
| 200-300&lt;br /&gt;
|400-600&lt;br /&gt;
| 1000-1100&lt;br /&gt;
|1400-1600&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Holy Ray}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-40&lt;br /&gt;
|45-70&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Justy-23ST}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Le Cogneur}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-1}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-3}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-4}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-5}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
| 16&lt;br /&gt;
|18&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Snow Queen}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|90&lt;br /&gt;
|200-300&lt;br /&gt;
|550&lt;br /&gt;
| 1050-1250&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Spread Needle}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|20-50&lt;br /&gt;
|40-100&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|450&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tanegashima}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Visk-235W}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Wals-MK2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 3000R}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 7000V}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 100-200&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mechguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dual Bird}}&lt;br /&gt;
|12-16&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guld Milla}}&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-350&lt;br /&gt;
|450&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|H&amp;amp;S25 Justice}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| 50&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K14 Combat}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|3-10&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|105&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|1-4&lt;br /&gt;
| 15-35&lt;br /&gt;
|40-85&lt;br /&gt;
| 200-300&lt;br /&gt;
| 600-750&lt;br /&gt;
| -&lt;br /&gt;
|2600&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|[https://www.pioneer2.net/community/threads/done-a-m-a60-vise-0-35-0-0-100.32800/ 10,000-12,000]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Mille Marteaux}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |260-330&lt;br /&gt;
| 350-400&lt;br /&gt;
|420-1000&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage d&#039;Ame}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|10-30&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Feu}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5&lt;br /&gt;
| 20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Foudre}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Glace}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|30-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Mechgun}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|2-3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rocket Punch}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Samba Maracas}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Twin Psychogun}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Yasminkov 9000M}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
| 35-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-115&lt;br /&gt;
|240&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shots====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Baranz Launcher}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
| 10&lt;br /&gt;
|N/A&lt;br /&gt;
| 20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Belra Cannon}}&lt;br /&gt;
| 2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Burning Visit}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Flame Visit}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Crush Bullet}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dark Meteor}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |75-100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Final Impact}}&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Flame Visit}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Inferno Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-2&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Iron Faust}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Panzer Faust}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K38 Combat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1-4&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|20-35&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|1400-1500&lt;br /&gt;
|1700-2500&lt;br /&gt;
|3000-3500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 6050&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Maser Beam}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |10-50&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Smash}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Panzer Faust}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5&lt;br /&gt;
|100&lt;br /&gt;
|120 - 160&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Power Maser}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Maser Beam}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rambling May}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-4&lt;br /&gt;
|5-15&lt;br /&gt;
|20-40&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|300-400&lt;br /&gt;
|500-700&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Launchers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guilty Light}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-60&lt;br /&gt;
|595&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Phonon Maser}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Photon Launcher}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Scorpio}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
|0-30&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Bazookas=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
| -&lt;br /&gt;
|5-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|2-3&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-300&lt;br /&gt;
|500-900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1600&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Gi Gue Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Rouge}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|NUG2000-Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!style=&amp;quot;width:200px&amp;quot; class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique weapons===&lt;br /&gt;
&lt;br /&gt;
====Canes====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Clio}}&lt;br /&gt;
| 10-15&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|45&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Club of Laconium}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Club of Zumiuran}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Decalog}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Flower Cane}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Lollipop}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mace of Adaman}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|0-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Summit Moon}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Canes}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Windmill}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-2&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rods====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Alive Aqhu}}&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; |0&lt;br /&gt;
|0-80&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Battle Verge}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Branch of Pakupaku}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Brave Hammer}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Caduceus}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |1-3&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Dark Bridge}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |20-40&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Demonic Fork}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fatsia}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Glide Divine}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | 1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildebear&#039;s Cane}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildeblue&#039;s Cane}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mercurius Rod}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Leaf}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |2&lt;br /&gt;
|2-10&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Psycho Wand}}&lt;br /&gt;
| 230-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Rabbit Wand}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Siren Glass Hammer}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |20-25&lt;br /&gt;
| 100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Sorcerer&#039;s Cane}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Striker of Chao}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Branch of Pakupaku}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Valkyrie}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-125&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wands====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot;  |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Earth Wand: Brownie}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fire Scepter: Agni}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Game Magazine}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|LOGiN}}&lt;br /&gt;
| 0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Magical Piece}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Marina&#039;s Bag}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Prophets of Motav}}&lt;br /&gt;
|200&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Solferino}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Storm Wand: Indra}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Technical Crozier}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|The Sigh of a God}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Twinkle Star}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cards====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Cards|Card]]-type weapons (such as {{Cane|rare|Talis}}) are considered to be Technique weapons for their in-game icons ({{PSO icon|cane}}) and for their [[MST]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Amore Rose}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Bluefull Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Dancing Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Cards|Cards]] ({{Cane|rare|Hitogata}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Book of Hitogata}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Gal Wind}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Greenill Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Guardianna}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-40&lt;br /&gt;
|75&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|350-400&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|3-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kan&#039;ei Tsuho}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kunai}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|10-20&lt;br /&gt;
|25-35&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
|160-200&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mahu}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-15&lt;br /&gt;
|1-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Oran Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Pinkal Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Purplenum Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Redria Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Skyly Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Syringe}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
|1-40&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Talis}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Viridia Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
|1-40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Whitill Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Yellowboze Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ES weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with.&lt;br /&gt;
** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in  higher prices.&lt;br /&gt;
* Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus.&lt;br /&gt;
* ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. &amp;quot;{{Gun|es|HELL NEEDLE|nolink=1}}&amp;quot;). This serves to indicate and distinguish it from other identical ES weapons more easily in a player&#039;s inventory (as opposed to more personalized names, which would not).&lt;br /&gt;
** This &#039;&#039;&#039;does not mean&#039;&#039;&#039; that the ES Needle in question necessarily &#039;&#039;&#039;has&#039;&#039;&#039; a Hell special, as ES weapons are initially obtained and then named with no special at all. &lt;br /&gt;
*** ES weapon prices typically reflect this; for example, a &amp;quot;Hell Needle&amp;quot; &#039;&#039;without&#039;&#039; a special would cost around the base price, whereas a &amp;quot;Hell Needle&amp;quot; &#039;&#039;with&#039;&#039; the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.&lt;br /&gt;
**** See the [[Price guide#Specials|specials table]] below for the value of PDs each specific special will add to the base price of a weapon.&lt;br /&gt;
* When an ES weapon &#039;&#039;isn&#039;t&#039;&#039; named after its special (ES weapons can have any custom name added), it may decrease its value.&lt;br /&gt;
** ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale.&lt;br /&gt;
* Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales. &lt;br /&gt;
** Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Episode 1 Weapons&lt;br /&gt;
!colspan=2|Episode 2 Weapons&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Blade}}&amp;lt;br&amp;gt;{{Cane|es|ES Cane}}&amp;lt;br&amp;gt;{{Sword|es|ES Claw}}&amp;lt;br&amp;gt;{{Gun|es|ES Gun}}&amp;lt;br&amp;gt;{{Gun|es|ES Mechgun}}&amp;lt;br&amp;gt;{{Sword|es|ES Partisan}}&amp;lt;br&amp;gt;{{Gun|es|ES Rifle}}&amp;lt;br&amp;gt;{{Cane|es|ES Rod}}&amp;lt;br&amp;gt;{{Sword|es|ES Saber}}&amp;lt;br&amp;gt;{{Gun|es|ES Shot}}&amp;lt;br&amp;gt;{{Sword|es|ES Slicer}}&amp;lt;br&amp;gt;{{Sword|es|ES Sword}}&amp;lt;br&amp;gt;{{Sword|es|ES Twin}}&amp;lt;br&amp;gt;{{Cane|es|ES Wand}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Axe}}&amp;lt;br&amp;gt;{{Gun|es|ES Bazooka}}&amp;lt;br&amp;gt;{{Cane|es|ES Cards}}&amp;lt;br&amp;gt;{{Sword|es|ES Harisen}}&amp;lt;br&amp;gt;{{Sword|es|ES Hammer}}&amp;lt;br&amp;gt;{{Sword|es|ES J-Cutter}}&amp;lt;br&amp;gt;{{Sword|es|ES Katana}}&amp;lt;br&amp;gt;{{Sword|es|ES Knuckle}}&amp;lt;br&amp;gt;{{Gun|es|ES Launcher}}&amp;lt;br&amp;gt;{{Cane|es|ES Moon}}&amp;lt;br&amp;gt;{{Gun|es|ES Needle}}&amp;lt;br&amp;gt;{{Gun|es|ES Psychogun}}&amp;lt;br&amp;gt;{{Sword|es|ES Punch}}&amp;lt;br&amp;gt;{{Sword|es|ES Scythe}}&amp;lt;br&amp;gt;{{Sword|es|ES Swords}}&amp;lt;br&amp;gt;{{Cane|es|ES Windmill}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Specials====&lt;br /&gt;
* These [[Weapons#Special attacks|specials]] may be added to the above [[ES weapons]] in {{Quest link|Gallon&#039;s Shop}}.&lt;br /&gt;
* These specials are not all useful; it&#039;s recommended to research the specific ES weapon the special is being applied to.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special Rank&lt;br /&gt;
!Specials Offered&lt;br /&gt;
!Photon Drops&lt;br /&gt;
|-&lt;br /&gt;
|D-Rank&lt;br /&gt;
|[[HP/Revival|HP Revival]]*, [[TP/Revival|TP Revival]]*&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|C-Rank&lt;br /&gt;
|[[Weapons#Freezing|Blizzard]], [[Weapons#Fire damage|Burning]], [[Weapons#Lightning damage|Tempest]]&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|B-Rank&lt;br /&gt;
|[[Weapons#Sacrificial damage increase|Berserk]], [[Weapons#Confusion|Chaos]], [[Weapons#TP drain|Geist]], [[Weapons#HP drain|Gush]], [[Weapons#EXP steal|King&#039;s]], [[Weapons#Sacrificial damage increase|Spirit]]&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|A-Rank&lt;br /&gt;
|[[Weapons#Paralysis|Arrest]], [[Weapons#HP cut|Demon&#039;s]], [[Weapons#Instant kill|Hell]]&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|S-Rank&lt;br /&gt;
|{{Jellen}} (Lv. 21), {{Zalure}} (Lv. 21)&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
: &amp;lt;sup&amp;gt;* &#039;&#039;Note: HP Revival and TP Revival refer to passive recovery over time, similar to the {{Unit|rare|HP/Revival}} and {{Unit|rare|TP/Revival}} units.&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TypeM weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Many [[TypeM weapons]] with fixed specials and Hit amounts are available from various Ephinea events. See the [[TypeM weapons#Event TypeM weapons|TypeM weapons]] page for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSA/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSW/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeBL/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeHA/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSL/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Katana}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/D.Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Devil&#039;s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeCL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSS/Swords}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeKN/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeKN/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Hand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Gun|rare|TypeRI/Rifle}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeME/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|6-8&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|8-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeSH/Shot}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Halbert}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeWA/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!0%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frames==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&lt;br /&gt;
!1-3 slots&lt;br /&gt;
!4 slots&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common frames|Common frames]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common armors|Common armors]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare frames===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Slots don&#039;t often impact the price of rare frames, as four {{Tool|rare|AddSlot|AddSlots}} would only cost 2 PDs.&lt;br /&gt;
* In the case of {{Frame|rare|Stink Frame}}, anything below stats of [50/85] DFP and [20/85] EVP is valued at 0, while one above these stats is valued anywhere in the 3-5 range. &lt;br /&gt;
** This is due to these stats being the minimum required to turn a Stink Frame into a max-stat {{Frame|rare|Virus Armor: Lafuteria}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Alliance Uniform}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Attribute Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Aura Field}}&lt;br /&gt;
|{{Frame|rare|Spirit Garment}} Stat Range &amp;lt;br&amp;gt; 1-2&lt;br /&gt;
| 2-4&lt;br /&gt;
|10-20&lt;br /&gt;
|40-100&lt;br /&gt;
| 600-1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Hound Cuirass}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Brightness Circle}}&lt;br /&gt;
|{{Frame|rare|Spirit Garment}} Stat Range &amp;lt;br&amp;gt; 1-2&lt;br /&gt;
|2-4&lt;br /&gt;
|10-25&lt;br /&gt;
|30-50&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Chu Chu Fever}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Commander Uniform}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Frame|rare|Custom Frame ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DB&#039;s Armor}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DF Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
|5&lt;br /&gt;
|5-15&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Dress Plate}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Electro Frame}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flame Garment}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-15&lt;br /&gt;
| 150-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flowen&#039;s Frame}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Force Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Graviton Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Guard Wave}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-25&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Hunter Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Gear}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Mantle}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Kroe&#039;s Sweater}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Gear}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Mantle}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Love Heart}}&lt;br /&gt;
|30-50&lt;br /&gt;
|65-150&lt;br /&gt;
|180-370&lt;br /&gt;
|500&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Luminous Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-30&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Officer Uniform}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: De Rol}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Nelgal}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|12-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Vajulla}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|18-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ranger Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Garment}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sacred Cloth}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5&lt;br /&gt;
|10-20&lt;br /&gt;
|75-150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sense Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Smoking Plate}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Garment}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Star Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stealth Suit}}&lt;br /&gt;
|10-12&lt;br /&gt;
|25&lt;br /&gt;
|100-200&lt;br /&gt;
| N/A&lt;br /&gt;
|200-450&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stink Frame}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See [[Price guide#Rare frames|note]] above&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Union Field}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Virus Armor: Lafuteria}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|24-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Wedding Dress}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offensive frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Red Nimaidou}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Blue Odoshi Violet Nimaidou}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Crimson Coat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver1.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-4&lt;br /&gt;
|6-8&lt;br /&gt;
|10&lt;br /&gt;
|35-85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver2.10}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Morning Prayer}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Coat}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|10-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Samurai Armor}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sweetheart}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Love Heart}})&amp;lt;br&amp;gt;&amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Thirteen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Congeal Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Cursed Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Dirty Lifejacket}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ignition Cloak}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |3&lt;br /&gt;
| -&lt;br /&gt;
| 10-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb+}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-15&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| 70-80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Select Cloak}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-18&lt;br /&gt;
| 25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Tempest Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Barriers==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Barriers|Common Barriers]]&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Shields|Common Shields]]&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare barriers ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Unlike most other frames and barriers, the value of {{Shield|rare|Rico&#039;s Earring}} is mostly based on its EVP rather than its DFP. &lt;br /&gt;
** This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of {{PSO icon|Estlla|30px}}[[Photon Blasts#Estlla|Estlla]].&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Stink Shield}} is [70/75] DFP and [70/75] EVP for &#039;&#039;&#039;both&#039;&#039;&#039; {{Shield|rare|De Rol Le Shield}} (if used with a {{Tool|rare|De Rol Le Shell}}), or {{Shield|rare|Epsiguard}} (if used with a {{Tool|rare|Cladding of Epsilon}}). &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Angel Ring}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Attribute Wall}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Gear}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Bunny Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Cat Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Shield|rare|Custom Barrier ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DB&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|De Rol Le Shield}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See {{Shield|rare|Stink Shield}} (below) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|De Rol Le Shell}})&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DF Shield}}&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Epsiguard}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | See {{Shield|rare|Stink Shield}} (below) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Cladding of Epsilon}})&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Flowen&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|From the Depths}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Genpei}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Byakko&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Genbu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Kouryu&amp;quot;}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Seiryu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Suzaku&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gratia}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Honeycomb Reflector}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter&#039;s Shell}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Invisible Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Light Relief}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Proto Regene Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ragol Ring}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regene Gear Adv.}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-10&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear B.P.}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Earring}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|10&lt;br /&gt;
| -&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Glasses}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rupika}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|S-Parts ver1.16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Sacred Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Safety Heart}}&lt;br /&gt;
|35-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |50-150&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secret Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secure Feet}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shield of Delsaber}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Standstill Shield}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|N/A&lt;br /&gt;
|5-20&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Stink Shield}}&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
| 10-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |15-50&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Striker Plus}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0-1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Three Seals}}&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Reflector}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-20&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Shield}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-35&lt;br /&gt;
| 1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Union Guard}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Works Guard}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Offensive barriers ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable  rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable  colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Combat Gear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Force Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Kasami Bracer}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-4&lt;br /&gt;
|5-10&lt;br /&gt;
|10-50&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ranger Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|S-Parts ver2.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25&lt;br /&gt;
|35-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yata Mirror}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|3&lt;br /&gt;
| 5&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique merges====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Technique merge prices are determined by a combination of the prices of the corresponding [[Barriers#Technique Barriers|Technique barrier]] and [[Tools#Amplifiers|Amplifier]]. &lt;br /&gt;
** Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the [[Price guide#Amplifiers|tools section]] of this guide.&lt;br /&gt;
*** The table directly below shows which Merges require which Technique barrier. The Amplifier required shares the name of the Merge it is used to create.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;nowrap&amp;quot; | Merges and Barriers&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Foie Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gifoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rafoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Barta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gibarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rabarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Zonde Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gizonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Razonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Resta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shifta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Deband Merge}}&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Technique barriers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |4-5&lt;br /&gt;
|8-10&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rings ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Red Ring}} specifically means over 80 DFP.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti-Dark Ring}}&lt;br /&gt;
|20-25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Anti-Light Ring}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Green Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Purple Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Ring}}&lt;br /&gt;
|40-60&lt;br /&gt;
|60-150&lt;br /&gt;
|150-250&lt;br /&gt;
|250-450&lt;br /&gt;
|1200-1400&lt;br /&gt;
|4000-5500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|White Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
===Common units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Units|Common Units]]&lt;br /&gt;
|0-0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* A &amp;quot;{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&amp;quot; is comprised of all the [[Units#Cure Units|&amp;quot;Cure/&amp;quot; units]], with or without {{Unit|rare|Cure/Poison}}.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices can be viewed at the bottom of this guide. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Adept}}&lt;br /&gt;
|26-29&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Centurion/Ability}}&lt;br /&gt;
|7-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Confuse}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Freeze}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Paralysis}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Poison}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Shock}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Slow}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Divine Protection}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Devil/Technique}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Friend Ring}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Ability}}&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Arm}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Battle}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/HP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Luck}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Mind}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Power}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Technique}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/TP}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Ability}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Arms}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Battle}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/HP}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Luck}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Mind}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Power}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Resist}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Technique}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/TP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|20-23&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Create}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Increase}}&lt;br /&gt;
|5-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Perfect/Resist}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Unit|rare|Proof of Sword-Saint}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Smartlink}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10-13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V101}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V501}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V502}}&lt;br /&gt;
|25-28&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V801}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Yasakani Magatama}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mags ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
===Mag types===&lt;br /&gt;
* &#039;&#039;&#039;Basic Mag&#039;&#039;&#039; (where [{{Def}}/{{Pow}}/{{Dex}}/{{Mind}}] is &#039;&#039;usually&#039;&#039; [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes.&lt;br /&gt;
** &#039;&#039;&#039;Level 50 or 100 Mag&#039;&#039;&#039;: These Mags are generally sold at these levels so that [[Mags#Cell mags|Mag cells]] can be used on them immediately.&lt;br /&gt;
* &#039;&#039;&#039;Min/Max Mag&#039;&#039;&#039;: These Mags are built specifically around material plans for a max stats at level 200 on a specific class.&lt;br /&gt;
* &#039;&#039;&#039;Pure Stat Mags&#039;&#039;&#039;: These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.&lt;br /&gt;
* &#039;&#039;&#039;Console&#039;&#039;&#039;: While these mags are also considered &amp;quot;pure stat,&amp;quot; they are much easier to feed, though they &#039;&#039;cannot have [[Photon Blasts]]&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Custom Mags&#039;&#039;&#039;: Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats. &lt;br /&gt;
** It&#039;s generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Kama}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Tellusis}}, one of the best Mags.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Garuda}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Striker Unit}}, a popular mag that grants [[Divine Punishment]] usage with {{Gun|rare|Heaven Striker}}&lt;br /&gt;
* Basic {{Mag|Mag|Mags}} only hold this value if they are [[Mags#Ephinea-exclusive colors|Ephinea-exclusive colors]] found as a drop. &lt;br /&gt;
** Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Mag Type&lt;br /&gt;
!Level&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Basic&lt;br /&gt;
|50&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Pure&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Console&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Custom&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Kama&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Garuda&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Basic {{Mag|Mag}}&lt;br /&gt;
|5&lt;br /&gt;
|1-2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cells ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Amitie&#039;s Memo}}&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 213}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 502}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|D-Photon Core}}&lt;br /&gt;
|17-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Dragon Scale}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chao}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chu Chu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Devil}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Kapu Kapu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Morolian}}&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Opa Opa}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Pian}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of YN-0117}}&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heaven Striker Coat}}&lt;br /&gt;
|4-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kalki Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Dreamcast}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Genesis}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Hamburger}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Mark III}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Master System}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Sega Saturn}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Liberta Kit}} &lt;br /&gt;
|16-18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Mag Kit}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Panther&#039;s Spirit}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of RoboChao}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Pioneer Parts}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Rappy&#039;s Beak}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Stealth Kit}}&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Tablet}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Varuna Kit}}&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Vritra Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Yahoo!&#039;s engine}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
===Currencies===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Crystal}}&lt;br /&gt;
|0.9-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Hoard}}&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Sphere}}&lt;br /&gt;
| 97-99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grinders ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Monogrinder}}&lt;br /&gt;
|99-198 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Digrinder}}&lt;br /&gt;
|50-99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Trigrinder}}&lt;br /&gt;
|33-66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
!Price per stack (99x)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Def Material}}&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Evade Material}}&lt;br /&gt;
|99&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|HP Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Luck Material}}&lt;br /&gt;
|4-5&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Mind Material}}&lt;br /&gt;
|25-33&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Power Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|TP Material}}&lt;br /&gt;
|3&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemy parts===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item. &lt;br /&gt;
** This is usually a weapon with zero Hit (e.g. for {{Tool|rare|Parts of Baranz}}&#039;s price, refer to a zero Hit {{Gun|rare|Baranz Launcher}}), but can also include other items, such as {{Shield|rare|Epsiguard}} (which is made from {{Tool|rare|Cladding of Epsilon}}).&lt;br /&gt;
&lt;br /&gt;
=== Combination items ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Berill Photon}}&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Blue-black Stone}}&lt;br /&gt;
|35-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Hitogata}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cladding of Epsilon}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|De Rol Le Shell}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}}&lt;br /&gt;
|45-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Water}}&lt;br /&gt;
| {{Note|Available from Gallon&#039;s Shop, no other data available|20}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Cell Type D}}&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Gene &amp;quot;Flow&amp;quot;}}&lt;br /&gt;
|40-45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of Egg Blaster}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Booster}}&lt;br /&gt;
|40-45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Star Amplifier}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Syncesta}}&lt;br /&gt;
|30-40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Amplifiers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amplifier&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Foie}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gifoie}}&lt;br /&gt;
|7-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rafoie}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Red}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Barta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gibarta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rabarta}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Blue}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Zonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gizonde}}&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Razonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Yellow}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Resta}}&lt;br /&gt;
|2-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Shifta}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Deband}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
====Aesthetic items====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Neutralizer}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Filter}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Red Paint}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Weapon hearts=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart &#039;&#039;&#039;will not&#039;&#039;&#039; be returned!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ancient Saber}}&lt;br /&gt;
|80-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel Harp}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Blade Dance}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chameleon Scythe}}&lt;br /&gt;
|60-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Crazy Tune}}&lt;br /&gt;
| 60-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Daisy Chain}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of DB&#039;s Saber}}&lt;br /&gt;
| 40-65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Delsaber&#039;s Buster}}&lt;br /&gt;
|50-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Diska of Liberator}}&lt;br /&gt;
| 25-55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Egg Blaster}}&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Flamberge}}&lt;br /&gt;
|150-250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Izmaela}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Laconium Axe}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Lollipop}}&lt;br /&gt;
| 40-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Partisan of Lightning}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Plantain Huge Fan}}&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rabbit Wand}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rianov 303SNR}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ruby Bullet}}&lt;br /&gt;
|75-198&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Samba Maracas}}&lt;br /&gt;
| 40-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Sorcerer&#039;s Cane}}&lt;br /&gt;
| 15-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Soul Banish}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Suppressed Gun}}&lt;br /&gt;
| 60-80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Tension Blaster}}&lt;br /&gt;
| 200-300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of The Sigh of a God}}&lt;br /&gt;
| 80-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Twin Chakram}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeDS/D.Saber}}&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeSS/Swords}}&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Yasminkov 9000M}}&lt;br /&gt;
| 45-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring paints=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Old Paints&lt;br /&gt;
!colspan=2|New Paints&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Black Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Blue Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Green Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Purple Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Yellow Paint}}&amp;lt;br&amp;gt;{{Tool|rare|White Paint}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Chartreuse Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Cyan Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Onyx Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Orange Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Rose Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Ultramarine Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Violet Paint}}&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring platings=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Angel Plating}}&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Bunny Plating}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cat Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Deep Plating}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Delsaber Plating}}&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Epsilon Plating}}&lt;br /&gt;
|rowspan=4|See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Honeycomb Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Standstill Plating}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|AddSlot}}&lt;br /&gt;
| 0.5-.75&lt;br /&gt;
|1.5-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 2}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 3}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Music disks}}&lt;br /&gt;
|0-0.125&lt;br /&gt;
|0-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Ticket}}&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Scape Doll}}&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Team Points}}&lt;br /&gt;
| -&lt;br /&gt;
|250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event items===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Christmas Present}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Easter Egg}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Flower Bouquet}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Jack-O&#039;-Lantern}}&lt;br /&gt;
| 2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Present (Christmas)|Present}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Valentine&#039;s Chocolate}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Event currencies====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Item Ticket}}&lt;br /&gt;
|1-2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Event Egg}}&lt;br /&gt;
|0.5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Bronze Badge}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Note|While 10 Bronze Badges can be traded up for 1 Silver Badge (implying they could be worth 0.01) Bronze Badges are valued at 16:1 PD for the availability of AddSlots in the Anniversary Badge Shop for 8 Bronze Badges|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Silver Badge}}&lt;br /&gt;
|0.1&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Gold Badge}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Platinum Badge}}&lt;br /&gt;
|425-600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Halloween Cookie}}&lt;br /&gt;
|5-6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Coal}}&lt;br /&gt;
| -&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Techniques]] are either sold individually or in technique &amp;quot;sets.&amp;quot; &lt;br /&gt;
* Technique sets are identified by compatible classes (e.g. &amp;quot;[[HUmar]] set,&amp;quot; &amp;quot;[[RAmarl]] set&amp;quot;) and are comprised of disks for every technique the class can learn, of the class&#039;s maximum level for those techniques. &lt;br /&gt;
* Force technique sets are the exception. Force technique sets will only contain level &#039;&#039;&#039;29&#039;&#039;&#039; attack technique disks, and level 25+ (but not 30) disks for {{Grants|n}} and {{Megid|n}}. &lt;br /&gt;
** This is because level 30 attack techniques are exceedingly rare, which results in them always being sold individually.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; white-space:nowrap&amp;quot;&lt;br /&gt;
|+ Example HUnewearl technique set:&lt;br /&gt;
|-&lt;br /&gt;
!Technique disks&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|{{Foie|n}}, {{Barta|n}}, {{Zonde|n}}&lt;br /&gt;
|rowspan=4|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Gifoie|n}}, {{Gibarta|n}}, {{Gizonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Rafoie|n}}, {{Rabarta|n}}, {{Razonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resta|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Anti|n}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|{{Shifta|n}}, {{Deband|n}}&amp;lt;br&amp;gt;{{Jellen|n}}, {{Zalure|n}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Ryuker|n}}&lt;br /&gt;
| - &lt;br /&gt;
|}&lt;br /&gt;
===Technique sets===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[HUmar]], [[RAmar]]&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
|[[HUnewearl]], [[RAmarl]]&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Force]]&lt;br /&gt;
|5-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Individual techniques===&lt;br /&gt;
====Attack techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 25&lt;br /&gt;
!Level 26&lt;br /&gt;
!Level 27&lt;br /&gt;
!Level 28&lt;br /&gt;
!Level 29&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Foie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|30-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gifoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|100-130&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rafoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|45-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Barta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gibarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rabarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gizonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Razonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Grants}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Megid}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|25-50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recovery and Support techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 1&lt;br /&gt;
!Level 5&lt;br /&gt;
!Level 7&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Resta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.125&lt;br /&gt;
| 0.25&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Reverser}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shifta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Deband}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Jellen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zalure}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Ryuker}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meseta ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
|400,000-500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
* Some players offer various services, such as [[Sealed items|unsealing]] items, raising [[Mags]], or playing [[Challenge]] mode to create [[ES weapons]].&lt;br /&gt;
** Prices for creating [[Mags]] and [[ES weapons]] can be viewed in the previously-covered [[Price guide#Mags|Mags]] and [[Price guide#ES weapons|ES weapons]] sections.&lt;br /&gt;
* You can find players offering services other than Mag-raising and ES weapons by browsing the [https://www.pioneer2.net/community/forums/services.43/ Ephinea &amp;quot;Services&amp;quot; subforum].&lt;br /&gt;
&lt;br /&gt;
===Unsealing===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* An [[Sealed items/Guide|unsealing]] service is a trust-based service. Players offering this service temporarily will accept [[sealed items]] from others (such as {{Sword|rare|Lame d&#039;Argent}} or {{Unit|rare|Limiter}}), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d&#039;Argent, but only &#039;&#039;5 PDs&#039;&#039; if that Lame d&#039;Argent already has 5,000 kills on it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instant unsealing ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;Instant unseals&amp;quot; work differently than the above. &lt;br /&gt;
* For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players&#039; sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item.&lt;br /&gt;
* In this way, the value of the &#039;&#039;sealed&#039;&#039; item is effectively set against the &#039;&#039;purchase&#039;&#039; of the &#039;&#039;unsealed&#039;&#039; version, reducing the total cost of the unsealed item.&lt;br /&gt;
** Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the &#039;&#039;already-completed&#039;&#039; unsealing process.&lt;br /&gt;
* Players offering this service may price it on a per-kill basis, or offer one total price, so both are displayed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Per Kills&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
|1 per 1000&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|1 per 2500&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
|1 per 1150&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|1 per 2000&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=43196</id>
		<title>Price guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Price_guide&amp;diff=43196"/>
		<updated>2026-07-08T17:58:18Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Ranged commons */ updated 100h gush raygun based on two auctions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;messagebox purplenum-left&amp;quot; style=&amp;quot;font-size:large; min-width:700px&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:50px&amp;quot; |[[File:HUcast icon.png|60x60px|link=]]&lt;br /&gt;
|&#039;&#039;&#039;This price guide is &#039;&#039;only&#039;&#039; a &#039;&#039;guide&#039;&#039;.&#039;&#039;&#039;&amp;lt;br&amp;gt;Prices fluctuate based on supply and demand--often more than this guide is updated, so this guide should be used as a &#039;&#039;&#039;reference only&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Price guide info and notes==&lt;br /&gt;
===Guidelines for editing===&lt;br /&gt;
If editing the price guide, please follow these guidelines: &lt;br /&gt;
&lt;br /&gt;
* Follow the same format for the entire thread. &lt;br /&gt;
* Try to refrain from too much writing within tables, reserving the space for prices if possible.&lt;br /&gt;
* For information on pricing accordingly, see [[Price guide#Price information|price information]] below.&lt;br /&gt;
* Any new items added should be added to the appropriate table, in alphabetical order (other than item sorting that makes sense non-alphabetically, such as [[Price guide#Grinders|grinders]]). &lt;br /&gt;
** If unsure about this, please ask in &amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot;&amp;gt;&amp;lt;code&amp;gt;#wiki-general&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt; in the [https://discord.gg/9N3PfZW8Tq Ephinea Discord] (also located in the sidebar).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Any user found manipulating the price guide for their own gain will be permanently restricted from editing this page&#039;&#039;&#039;. Because this is a wiki, no edits are anonymous and action will be taken if deemed necessary.&lt;br /&gt;
&lt;br /&gt;
===Guide notes===&lt;br /&gt;
* This &#039;&#039;&#039;price guide&#039;&#039;&#039; serves to give players up-to-date information regarding the prices of various items on the market. This price guide can be edited freely by anyone. &lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039; that all prices are &#039;&#039;&#039;estimates&#039;&#039;&#039;--they are &#039;&#039;not&#039;&#039; fixed values, and every player is within their rights to buy or sell items for more or less than any value listed here.&lt;br /&gt;
* Many sections will have specific bullet notes for that section (e.g. directly below for [[Price guide#Common weapons|common weapons]])--be sure to read &#039;&#039;all&#039;&#039; of the relevant information to make the most informed decisions on trades.&lt;br /&gt;
* This Guide contains a lot of information about items and their respective prices, but it is all information is visible by default, so you may wish to use the &amp;quot;find&amp;quot; function (CTRL+F on Windows) to find what you are after.&lt;br /&gt;
* Forum Trade: https://www.pioneer2.net/community/forums/trades.22/&lt;br /&gt;
&lt;br /&gt;
===Price information===&lt;br /&gt;
* All items are listed with their respective prices in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Items worth less than 1 PD are listed as a decimal (e.g. 0.5). &lt;br /&gt;
** Items deemed worthless are listed as 0.&lt;br /&gt;
** An item listed as &amp;quot;Inestimable&amp;quot; is an item that is difficult or impossible to affix a value to. &lt;br /&gt;
*** It is most often recommended to auction these items rather than trying to sell them for a fixed amount. &lt;br /&gt;
** &amp;quot;N/A&amp;quot; stands for &#039;&#039;&#039;not applicable&#039;&#039;&#039;, which means a specified item cannot have these percents.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that while the prices listed here are based on what people will buy or sell at, general supply and demand can make certain items more or less difficult to buy or sell than others.&lt;br /&gt;
* It is not possible to account for every permutation of every item in this guide; it is up to every individual player to make an informed judgement on the price of the item they wish to buy or sell. &lt;br /&gt;
** For example, certain statistics, such as [[Weapon attributes|weapon attributes]], will affect the price without being listed here. &lt;br /&gt;
* If a combination weapon directs you to its constituent items, be aware that the total value of the items will usually drop once they&#039;re combined. &lt;br /&gt;
** If the prices of these vary too much, they&#039;ll be listed separately.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that &#039;&#039;anything&#039;&#039; with high Hit can be worth auctioning or selling, even if it is not a &amp;quot;useful&amp;quot; item/special or listed as having no value, as there are many collectors who can and will pay for it.&lt;br /&gt;
* Some items may have a huge variance starting with 0 or 1; this is because collectors have been known to pay more for items that are not necessarily useful or otherwise sought-after. &lt;br /&gt;
** It&#039;s usually better to assume the low end on these items, as the majority of people won&#039;t be paying for them, but as stated above auctioning for collectors might earn you something!&lt;br /&gt;
* If an item has no listed value and you wish to purchase it for yourself, the most common practice is to offer 1 PD or an equivalent amount of Meseta.&lt;br /&gt;
* &#039;&#039;&#039;Prices are not set in stone&#039;&#039;&#039; and fluctuate with the market; asking in &amp;lt;code&amp;gt;#trading&amp;lt;/code&amp;gt; in the [https://discord.gg/9N3PfZW8Tq Ephinea Discord] or searching the [https://www.pioneer2.net/community/forums/trades.22/ Ephinea Forums] can also help you determine a price.&lt;br /&gt;
&lt;br /&gt;
__ToC__&lt;br /&gt;
&lt;br /&gt;
==Common weapons==&lt;br /&gt;
* Values of lower weapon tiers can be found by comparing to the [[Price guide#Event commons|Event Commons]].&lt;br /&gt;
* Common [[charge]] weapons with less than 50 Hit have no worth, as these can be bought from the Arms Shop. &lt;br /&gt;
* If a special is not listed for a common, it can be assumed that it has no value unless it is usable as a [[Price guide#Combination commons|combination item]] or has high hit (80+), in which case it may be of interest to collectors.&lt;br /&gt;
* &amp;quot;Elemental&amp;quot; refers to the [[Weapons#Fire damage|fire damage]] and [[Weapons#Lightning damage|lightning damage]] special attacks. These items have some value due to interest in the elemental damage glitch being used on some bosses.&lt;br /&gt;
&lt;br /&gt;
===Melee commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Slicers|Slicer]]-type weapons (such as [[Diska]]) are considered to be Melee weapons for their in-game icons ({{PSO icon|sword}}) and for their [[ATP]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[Gladius]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1 || colspan=&amp;quot;3&amp;quot; | 2 || colspan=&amp;quot;3&amp;quot; | - || colspan=&amp;quot;2&amp;quot; | 10-15 || colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|3-35&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2+&lt;br /&gt;
|15-20&lt;br /&gt;
|25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Calibur]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1-2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; rowspan=&amp;quot;3&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Swords}})&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Ripper]]&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|1-3&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Gungnir]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|50-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|50-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| 12-45&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Diska]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|15-25&lt;br /&gt;
|40-100&lt;br /&gt;
| -&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| -&lt;br /&gt;
|30&lt;br /&gt;
| -&lt;br /&gt;
|75-150&lt;br /&gt;
|150+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[Raygun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10-15&lt;br /&gt;
|30-50&lt;br /&gt;
|90-100&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|350&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|3-10&lt;br /&gt;
|40-60&lt;br /&gt;
|90-200&lt;br /&gt;
|500-700&lt;br /&gt;
|900-1300&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2+&lt;br /&gt;
| -&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-15&lt;br /&gt;
|30-50&lt;br /&gt;
|100-150&lt;br /&gt;
|200-350&lt;br /&gt;
|500-600&lt;br /&gt;
|600-700&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|3-5&lt;br /&gt;
|10-30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-100&lt;br /&gt;
|100-130&lt;br /&gt;
|150-225&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Gush&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|10-15&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|30-50&lt;br /&gt;
|80-150&lt;br /&gt;
|250-300&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1800+&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-20&lt;br /&gt;
|25-50&lt;br /&gt;
|50-100&lt;br /&gt;
|100-150&lt;br /&gt;
|150&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-900&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Laser]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |40-70&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
|15&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|30&lt;br /&gt;
|50-60&lt;br /&gt;
| 80&lt;br /&gt;
|140-200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
|8-10&lt;br /&gt;
|15-40&lt;br /&gt;
|100&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Vulcan]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|12-15&lt;br /&gt;
|70-150&lt;br /&gt;
|300-400&lt;br /&gt;
|650-750&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|15-20&lt;br /&gt;
|150-300&lt;br /&gt;
|550-750&lt;br /&gt;
|1900-3000&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|3-5&lt;br /&gt;
|10-25&lt;br /&gt;
|60-100&lt;br /&gt;
|150-200&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|None or Any&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Arms]]&lt;br /&gt;
|Berserk&lt;br /&gt;
|0&lt;br /&gt;
|1-3&lt;br /&gt;
|5-7&lt;br /&gt;
| 99&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|5-25&lt;br /&gt;
| 99&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|2500-3500&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Elemental&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|80-100&lt;br /&gt;
| -&lt;br /&gt;
|125&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |45%&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While FO commons typically have very little usage outside of their small stat increases or for [[Price guide#Combination commons|combinations]], some can be useful with certain specials and high enough hit to melee enemies with.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Scepter]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|1-6&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Club]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |[[Striker]]&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-5&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Demons&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|1-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable |50%&lt;br /&gt;
!class=unsortable |55%&lt;br /&gt;
!class=unsortable |60%&lt;br /&gt;
!class=unsortable |65%&lt;br /&gt;
!class=unsortable |70%&lt;br /&gt;
!class=unsortable |75%&lt;br /&gt;
!class=unsortable |80%&lt;br /&gt;
!class=unsortable |85%&lt;br /&gt;
!class=unsortable |90%&lt;br /&gt;
!class=unsortable |95%&lt;br /&gt;
!class=unsortable |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;11&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Combination commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The common Weapon Types listed include &#039;&#039;all&#039;&#039; of their respective common type (e.g. &amp;quot;[[Swords]]&amp;quot; refers to [[Sword]], [[Gigush]], [[Breaker]], [[Claymore]], and [[Calibur]]).&lt;br /&gt;
* The &amp;quot;RL&amp;quot; column refers to {{Quest link|The Restless Lion}}, an Episode 4 quest in which weapons can be obtained from defeated NPC enemies. These weapons come with up to 50% in three attributes (including Hit).&lt;br /&gt;
** Note that 55-65 Hit in the [[Swords]] &amp;amp; [[Shots]] categories with low stats are worth the prices listed due to players prioritizing having the extra attributes from Restless Lion weapons more than the relatively lower gain in Hit from non-Restless Lion weapons.&lt;br /&gt;
*** If the other non-Hit attributes are within the range of Restless Lion equivalents, that price can be added onto the total. &lt;br /&gt;
*** For other attributes, the {{Note|there are, of course, examples where this is not always the case|priority is generally}} &amp;lt;code&amp;gt;Dark &amp;gt; Machine &amp;gt; Native &amp;gt; A.Beast&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Common Technique weapons are generally worthless fodder for making rare weapons (e.g. {{Cane|rare|Summit Moon}} and {{Cane|rare|Magical Piece}}); if the requisite weapons for these have high Hit, they can often be sold for 0.5 PD or less in Meseta. High Hit and a useful special on one of these weapons may give it additional value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Weapon Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|link=no|dotted=yes|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
|[[Swords]]&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|2-8&lt;br /&gt;
|1&lt;br /&gt;
|5-10 &lt;br /&gt;
|10-30 &lt;br /&gt;
|120-200&lt;br /&gt;
|300-500&lt;br /&gt;
|800-1500&lt;br /&gt;
| -&lt;br /&gt;
|2000-5000&lt;br /&gt;
| -&lt;br /&gt;
|3600-9000&lt;br /&gt;
|-&lt;br /&gt;
|[[Slicers]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
|2-4&lt;br /&gt;
|10&lt;br /&gt;
|15-20&lt;br /&gt;
|30-100&lt;br /&gt;
|100&lt;br /&gt;
|120-240&lt;br /&gt;
|-&lt;br /&gt;
|[[Handguns]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Shots]]&lt;br /&gt;
|0&lt;br /&gt;
|2-5&lt;br /&gt;
|0 &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5 &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |50-100&lt;br /&gt;
|-&lt;br /&gt;
|[[Wands]]&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-8&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-125&lt;br /&gt;
|-&lt;br /&gt;
|[[Canes]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-5&lt;br /&gt;
|10-30&lt;br /&gt;
|-&lt;br /&gt;
|[[Rods]]&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| 1-30&lt;br /&gt;
| -&lt;br /&gt;
|1-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Claire&#039;s Deal 5 commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* As these items are used as trade-in requirements in {{Quest link|Claire&#039;s Deal 5}} (and consumed in the process), attributes are considered irrelevant.&lt;br /&gt;
* Items with a special marked in &#039;&#039;&#039;&#039;&#039;bold italics&#039;&#039;&#039;&#039;&#039; are more valuable, as the required tier of special cannot be purchased from the Arms Shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Saber]]&lt;br /&gt;
|Shock&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sword]]&lt;br /&gt;
|Ice&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Edge]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Soul&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Halbert]]&lt;br /&gt;
|Riot&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cutter]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Flame&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
|[[Autogun]]&lt;br /&gt;
|Master&#039;s&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Sniper]]&lt;br /&gt;
|Shadow&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Beam]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Devil&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Launcher]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;Seize&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Wand]]&lt;br /&gt;
|Heart&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Mace]]&lt;br /&gt;
|Draw&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Striker]]&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;King&#039;s&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
|[[Vulcan]]&lt;br /&gt;
|Charge&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event commons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Weapon Type&lt;br /&gt;
!Special&lt;br /&gt;
!Hit&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Handgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Autogun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Lockgun]]&lt;br /&gt;
|Arrest&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 30-50&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Rifle]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|70&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Sniper]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|70&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Blaster]]&lt;br /&gt;
|Demon&#039;s&lt;br /&gt;
|65&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechgun]]&lt;br /&gt;
|Charge&lt;br /&gt;
|70&lt;br /&gt;
| 58-99&lt;br /&gt;
|-&lt;br /&gt;
|[[Assault]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[Repeater]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 100-130&lt;br /&gt;
|-&lt;br /&gt;
|[[Shot]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|[[Spread]]&lt;br /&gt;
|Charge&lt;br /&gt;
|65&lt;br /&gt;
| 5-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare weapons==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* The &amp;quot;High Attribute Value&amp;quot; column is reserved for weapons with attribute percentages over 50%. Even without Hit, some weapons can significantly benefit from these high attributes.&lt;br /&gt;
** N, AB, M, and D refer to the Native, A.Beast, Machine, and Dark attributes, respectively.&lt;br /&gt;
** This often causes prices of weapons to increase in value regardless of the weapon&#039;s Hit. &lt;br /&gt;
* Weapons with 5-10 Hit are are not listed; these weapons are generally only obtained as a result of incorrectly [[tekking]] a weapon. &lt;br /&gt;
** They are mostly worth the same as an equivalent weapon with 0 Hit. &lt;br /&gt;
*** The only exceptions to this are enemy part weapons (which can have 10 Hit without being mis-tekked)--the values of these are generally 1 PD more than the price given for a 0 Hit version of the same weapon, as a result of requiring 1 {{Tool|rare|Photon Crystal}} to add the 10 Hit.&lt;br /&gt;
* Some players like to collect weapons with -5 Hit for novelty purposes. These can be obtained by deliberately tekking a 5 Hit weapon down.&lt;br /&gt;
** &#039;&#039;&#039;Before considering this&#039;&#039;&#039;, double-check whether the item is of worth &#039;&#039;before&#039;&#039; tekking it, as some weapons will have considerable worth at 15 Hit.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices are listed toward the end of this guide.&lt;br /&gt;
&lt;br /&gt;
===Melee weapons===&lt;br /&gt;
&lt;br /&gt;
====Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:181px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|N&lt;br /&gt;
!class=unsortable|AB&lt;br /&gt;
!class=unsortable|M&lt;br /&gt;
!class=unsortable|D&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|5th Anniv. Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Wok}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Ancient Saber}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Battledore}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot;|{{Sword|rare|Commander Blade}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3062)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3064)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |10-15&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3067)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3069 Chris)|DB&#039;s Saber (3069 Chris)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;|{{Sword|rare|DB&#039;s Saber (3069 Torato)|DB&#039;s Saber (3069 Torato)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3070)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3073)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3075)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|DB&#039;s Saber (3077)}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Delsaber&#039;s Buster}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Durandal}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Elysion}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0.5&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Evil Curst}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Excalibur}}&lt;br /&gt;
|25+&lt;br /&gt;
|45+&lt;br /&gt;
|15-100&lt;br /&gt;
|20+&lt;br /&gt;
|7-15&lt;br /&gt;
|20-35&lt;br /&gt;
|40-50&lt;br /&gt;
|95-120&lt;br /&gt;
|300-400&lt;br /&gt;
|650-800&lt;br /&gt;
|1000-1800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4800+&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;23&amp;quot; |Reminder High Attributes are 50+. Excal has lots of uses: Native Ep4 Lizard, A.Beast De Rol Le, and Machine Vol Opt Lock. 7-15 Range is for below 50 range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flamberge}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5&lt;br /&gt;
|2-4&lt;br /&gt;
|5-12&lt;br /&gt;
|15-35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flower Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Galatine}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 5-30&lt;br /&gt;
| -&lt;br /&gt;
| 1-3&lt;br /&gt;
| 10-20&lt;br /&gt;
| 20-30&lt;br /&gt;
| 40-65&lt;br /&gt;
| 200-300&lt;br /&gt;
|400-600&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 700-950&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Great Bouquet}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jitte}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kaladbolg}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|1-2&lt;br /&gt;
|2-10&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kusanagi}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|5&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |80-100&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |See [[Price guide#Sabers|Sabers]] ({{Sword|rare|Excalibur}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Cannon}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
| 8-15&lt;br /&gt;
| 25-35&lt;br /&gt;
| 50&lt;br /&gt;
|50-180&lt;br /&gt;
| 150-400&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Racket}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Saber}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
|5-30&lt;br /&gt;
|35&lt;br /&gt;
| -&lt;br /&gt;
| 55&lt;br /&gt;
| -&lt;br /&gt;
|200&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sting Tip}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!N&lt;br /&gt;
!AB&lt;br /&gt;
!M&lt;br /&gt;
!D&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
! colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width:166px&amp;quot;|Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|{{Note|Restless Lion|RL}}&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Akiko&#039;s Cleaver}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chain Sawd}}&lt;br /&gt;
| 1&lt;br /&gt;
| 1-2&lt;br /&gt;
| 2-3&lt;br /&gt;
|3&lt;br /&gt;
|3-4&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 65&lt;br /&gt;
|100&lt;br /&gt;
| 220&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Crazy Tune}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daisy Chain}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dark Flow}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|50-60&lt;br /&gt;
|0 ([[Price guide#Combination commons|see &amp;quot;RL&amp;quot; note]])&lt;br /&gt;
|40-50&lt;br /&gt;
|50-120&lt;br /&gt;
|130-350&lt;br /&gt;
|300-500&lt;br /&gt;
|600-1500&lt;br /&gt;
|1000-2000&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon Slayer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
|5&lt;br /&gt;
|35-40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3060)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3064)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3067)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3073)}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3077)}}&lt;br /&gt;
|0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3079)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3082)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3083)}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flowen&#039;s Sword (3084)}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-10&lt;br /&gt;
|15&lt;br /&gt;
| 15-60&lt;br /&gt;
|60-110&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 90-160&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Hammer}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Huge Battle Fan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Laconium Axe}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|0.5&lt;br /&gt;
|1-4&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Last Survivor}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|0-6&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Sword}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| 2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|15-20&lt;br /&gt;
| 30-50&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 50-110&lt;br /&gt;
|150-170&lt;br /&gt;
| 180-235&lt;br /&gt;
| -&lt;br /&gt;
| 400 -500&lt;br /&gt;
| -&lt;br /&gt;
|600-800&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Inestimable&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tsumikiri J-Sword}}&lt;br /&gt;
| 200-300&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Inestimable&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Victor Axe}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1-6&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-55&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zanba}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| 5-15&lt;br /&gt;
|20-35&lt;br /&gt;
| 45-50&lt;br /&gt;
|75-125&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 400&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!0%&lt;br /&gt;
!15%&lt;br /&gt;
!20%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!45%&lt;br /&gt;
!50%&lt;br /&gt;
!{{Note|Restless Lion|RL}}&lt;br /&gt;
!55%&lt;br /&gt;
!60%&lt;br /&gt;
!65%&lt;br /&gt;
!70%&lt;br /&gt;
!75%&lt;br /&gt;
!80%&lt;br /&gt;
!85%&lt;br /&gt;
!90%&lt;br /&gt;
!95%&lt;br /&gt;
!100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;20&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Daggers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Blade Dance}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0 &lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bloody Art}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Cross Scar}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-20&lt;br /&gt;
|0-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Daylight Scar}}&lt;br /&gt;
| 1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5&lt;br /&gt;
|10-20&lt;br /&gt;
| 25-40&lt;br /&gt;
|40-100&lt;br /&gt;
| 200-300&lt;br /&gt;
|500-700&lt;br /&gt;
| 1300-1500&lt;br /&gt;
|2000-2300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flapjack Flapper}}&lt;br /&gt;
|2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Lavis Blade}}&lt;br /&gt;
|45&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|P-Arms&#039; Blade}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Dagger}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|0-25&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Beat&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| 10-20&lt;br /&gt;
|N/A&lt;br /&gt;
| 35-50&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Berill&#039;s Hands No. 1|S-Berill&#039;s Hands #1}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Daggers|Daggers]] ({{Sword|rare|S-Berill&#039;s Hands No. 0|S-Berill&#039;s Hands #0}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Berill Photon}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|S-Red&#039;s Blade}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Chakram}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Two Kamui}}&lt;br /&gt;
| See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Zero Divide}}&lt;br /&gt;
|0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Partisans====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asteron Belt}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Bamboo Spear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Berdysh}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0.5-1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1-50&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brionac}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Butterfly Net}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Chameleon Scythe}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gae Bolg}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
|0-3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Getsugasan}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Imperial Pick}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-30&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Madam&#039;s Umbrella}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-80&lt;br /&gt;
|100-200&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Madam&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|35&lt;br /&gt;
|60-170&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Maguwa}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nice Shot}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Plantain Huge Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Fatsia}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Partisan}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Snake Spire}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |10-45&lt;br /&gt;
|70-100&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Eater}}&lt;br /&gt;
|1-2&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Soul Banish}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1-2&lt;br /&gt;
|2-5&lt;br /&gt;
|5-15&lt;br /&gt;
|20-25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Synthesizer}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tree Clippers}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Tyrell&#039;s Parasol}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10-25&lt;br /&gt;
|40-60&lt;br /&gt;
|60-70&lt;br /&gt;
| -&lt;br /&gt;
|200-300&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vjaya}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
|10-45&lt;br /&gt;
| 50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-450&lt;br /&gt;
|400-670&lt;br /&gt;
| 900-1300&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1500-3500&lt;br /&gt;
|9500&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yunchang}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
|50-150&lt;br /&gt;
|150-300&lt;br /&gt;
|400-450&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |550-620&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|4250&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Slicers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Diska of Braveman}}&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [0,15,20,25,30]}&#039; colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 35}&#039; |1&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 40}&#039; |2-5&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 45}&#039; |5-10&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 50}&#039; |40-60&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 55}&#039; |65-140&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 60}&#039; |300-450&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: 65}&#039; |600-800&lt;br /&gt;
| data-attributes=&#039;{&amp;quot;name&amp;quot;:&amp;quot;Diska of Braveman&amp;quot;, &amp;quot;hit&amp;quot;: [70,75,80,85,90,95,100]}&#039; colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Diska of Liberator}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-15&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Cutter}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Flight Fan}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Izmaela}}&lt;br /&gt;
| 15-20&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rappy&#039;s Fan}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rainbow Baton}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Sword|Slicers}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Red Slicer}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Assassin}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Slicer of Fanatic}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
| 10-20&lt;br /&gt;
|50-100&lt;br /&gt;
|100-200&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600-700&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Double Sabers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Black King Bar}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |65-120&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Demolition Comet}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5-10&lt;br /&gt;
|80&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Cannon}}&lt;br /&gt;
| 60-80&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-300&lt;br /&gt;
| 250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Double Saber}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Girasole}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
|25-40&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |70-200&lt;br /&gt;
| -&lt;br /&gt;
|215-450&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Meteor Cudgel}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2-5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |5-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300-350&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Monkey King Bar}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30-50&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
|350-450&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|1550&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Partisan of Lightning}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|35&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Stag Cutlery}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-20&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Blaze}}&lt;br /&gt;
|5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| 20-30&lt;br /&gt;
|45-70&lt;br /&gt;
| -&lt;br /&gt;
|250-300&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Twin Brand}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Vivienne}}&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
|8&lt;br /&gt;
| 10-15&lt;br /&gt;
|20-50&lt;br /&gt;
| 150-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Booma&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Dragon&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Gigobooma&#039;s Claw}}&lt;br /&gt;
|1-2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Heart of Poumn}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|3-8&lt;br /&gt;
|10-20&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Morning Glory}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
|&lt;br /&gt;
|0-35&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Nei&#039;s Claw (Replica)}}&lt;br /&gt;
| 0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Nei&#039;s Claw}}&lt;br /&gt;
|200-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Panther&#039;s Claw}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Phoenix Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Photon Claw}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Rika&#039;s Claw}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-65&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Silence Claw}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |1&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|60-350&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Katanas====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1975)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1977)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1980)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1983)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (1991)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Agito (2001)}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Akiko&#039;s Frying Pan}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Guren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|40-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Harisen Battle Fan}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0.5&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Kamui}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Murasame}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Orotiagito}}&lt;br /&gt;
| 5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shichishito}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Raikiri}}&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|5-8&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Shouren}}&lt;br /&gt;
|1&lt;br /&gt;
|1-2&lt;br /&gt;
|2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20&lt;br /&gt;
|50-80&lt;br /&gt;
|80-150&lt;br /&gt;
|250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Toy Hammer}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |1&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamigarasu}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|70-80&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yasha}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| 3&lt;br /&gt;
|3-5&lt;br /&gt;
| 5-8&lt;br /&gt;
| 10&lt;br /&gt;
|15-20&lt;br /&gt;
| 40&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Twin Swords====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Asuka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| 5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-80&lt;br /&gt;
|100-120&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|G-Assassin&#039;s Sabers}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Jizai}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|40-60&lt;br /&gt;
|100-180&lt;br /&gt;
|200-300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1200-1500&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Musashi}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
| 3-6&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-100&lt;br /&gt;
|100-150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sange &amp;amp; Yasha}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|5-10&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|30-40&lt;br /&gt;
| -&lt;br /&gt;
| 100-150&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Yamato}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0.5-1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1-5&lt;br /&gt;
|1-8&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|15-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|175-225&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fists====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Angry Fist}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|0-2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-15&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Brave Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|God Hand}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Sword|rare|Sacred Duster}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
| 2&lt;br /&gt;
|N/A&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Sword|rare|Sonic Knuckle}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranged weapons===&lt;br /&gt;
&lt;br /&gt;
====Handguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bravace}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Custom Ray ver.00}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Guld}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |300-700&lt;br /&gt;
| 800&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Handgun: Milla}}&lt;br /&gt;
| -&lt;br /&gt;
|30-150&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |200-300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |600&lt;br /&gt;
| 800&lt;br /&gt;
|2500&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Punisher}}&lt;br /&gt;
| 400+&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Heaven Striker}}&lt;br /&gt;
|2-3&lt;br /&gt;
|5-15&lt;br /&gt;
|20-30&lt;br /&gt;
|40-55&lt;br /&gt;
|140-250&lt;br /&gt;
|500-650&lt;br /&gt;
|1600-2000&lt;br /&gt;
| 2700-3200&lt;br /&gt;
| 4000-4500&lt;br /&gt;
|7000-8000&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Last Swan}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Master Raven}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ophelie Seize}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1-2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 3-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
|80-120&lt;br /&gt;
|200-300&lt;br /&gt;
|500-800&lt;br /&gt;
|1300&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Handgun}}&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ruby Bullet}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|0-20&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Suppressed Gun}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tension Blaster}}&lt;br /&gt;
| 20-25&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Varista}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 2000H}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;19&amp;quot; class=&amp;quot;unsortable&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rifles====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Angel Harp}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-95&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Rifle}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |4-6&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Anti Android Rifle}}&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |2&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Bringer&#039;s Rifle}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
|10&lt;br /&gt;
|N/A&lt;br /&gt;
|20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Drill Launcher}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Egg Blaster}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Gun|Handguns}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Parts of Egg Blaster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Frozen Shooter}}&lt;br /&gt;
| 0.5-1&lt;br /&gt;
| 2-3&lt;br /&gt;
| 5-8&lt;br /&gt;
|8-12&lt;br /&gt;
| 15-20&lt;br /&gt;
|20-50&lt;br /&gt;
| 200-300&lt;br /&gt;
|400-600&lt;br /&gt;
| 1000-1100&lt;br /&gt;
|1400-1600&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Holy Ray}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25-40&lt;br /&gt;
|45-70&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|400&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Justy-23ST}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Le Cogneur}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-1}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-3}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-4}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rianov 303SNR-5}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
| 16&lt;br /&gt;
|18&lt;br /&gt;
| -&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
|150&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Snow Queen}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|90&lt;br /&gt;
|200-300&lt;br /&gt;
|550&lt;br /&gt;
| 1050-1250&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Spread Needle}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |8-15&lt;br /&gt;
|20-30&lt;br /&gt;
|20-50&lt;br /&gt;
|40-100&lt;br /&gt;
|100-200&lt;br /&gt;
| -&lt;br /&gt;
|450&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Tanegashima}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Visk-235W}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Wals-MK2}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 3000R}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Yasminkov 7000V}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 100-200&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mechguns====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dual Bird}}&lt;br /&gt;
|12-16&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guld Milla}}&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-350&lt;br /&gt;
|450&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|H&amp;amp;S25 Justice}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| 50&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K14 Combat}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|3-10&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|105&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|M&amp;amp;A60 Vise}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | 0&lt;br /&gt;
|1-4&lt;br /&gt;
| 15-35&lt;br /&gt;
|40-85&lt;br /&gt;
| 200-300&lt;br /&gt;
| 600-750&lt;br /&gt;
| -&lt;br /&gt;
|2600&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Inestimable&lt;br /&gt;
|[https://www.pioneer2.net/community/threads/done-a-m-a60-vise-0-35-0-0-100.32800/ 10,000-12,000]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Mille Marteaux}}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |260-330&lt;br /&gt;
| 350-400&lt;br /&gt;
|420-1000&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage d&#039;Ame}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
|10-30&lt;br /&gt;
| -&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Feu}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |5&lt;br /&gt;
| 20&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Foudre}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rage de Glace}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|30-35&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Mechgun}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|2-3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rocket Punch}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Samba Maracas}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Twin Psychogun}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|10-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Yasminkov 9000M}}&lt;br /&gt;
|1&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5-20&lt;br /&gt;
| 35-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |60-115&lt;br /&gt;
|240&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shots====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Baranz Launcher}}&lt;br /&gt;
| 1&lt;br /&gt;
| N/A&lt;br /&gt;
| 4&lt;br /&gt;
|N/A&lt;br /&gt;
| 10&lt;br /&gt;
|N/A&lt;br /&gt;
| 20-25&lt;br /&gt;
|N/A&lt;br /&gt;
| 40-60&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Belra Cannon}}&lt;br /&gt;
| 2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Burning Visit}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Flame Visit}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Crush Bullet}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Dark Meteor}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |25-60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |75-100&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Final Impact}}&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Flame Visit}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Inferno Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-2&lt;br /&gt;
|0-5&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Iron Faust}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Panzer Faust}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|L&amp;amp;K38 Combat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1-4&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|20-35&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|1400-1500&lt;br /&gt;
|1700-2500&lt;br /&gt;
|3000-3500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 6050&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Maser Beam}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-10&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |10-50&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Smash}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Panzer Faust}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5&lt;br /&gt;
|100&lt;br /&gt;
|120 - 160&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Power Maser}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Shots|Shots]] ({{Gun|rare|Maser Beam}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Photon Booster}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Rambling May}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-4&lt;br /&gt;
|5-15&lt;br /&gt;
|20-40&lt;br /&gt;
|40-70&lt;br /&gt;
|100-200&lt;br /&gt;
|300-400&lt;br /&gt;
|500-700&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Launchers====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Guilty Light}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|0-60&lt;br /&gt;
|595&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Phonon Maser}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|Photon Launcher}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Red Scorpio}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0-10&lt;br /&gt;
|0-30&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Bazookas=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Ano Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|10-12&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Cannon Rouge}}&lt;br /&gt;
| -&lt;br /&gt;
|5-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|2-3&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |150-200&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |250-300&lt;br /&gt;
|500-900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|1600&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Gi Gue Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Gun|rare|Meteor Rouge}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Gun|rare|NUG2000-Bazooka}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | N/A&lt;br /&gt;
|1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|25&lt;br /&gt;
| -&lt;br /&gt;
|50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|N&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|AB&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|M&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|D&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|0%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|15%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|20%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|25%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|30%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|35%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|40%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|45%&lt;br /&gt;
!style=&amp;quot;width:200px&amp;quot; class=&amp;quot;unsortable&amp;quot;|50%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|55%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|60%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|65%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|70%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|75%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|80%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|85%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|90%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|95%&lt;br /&gt;
!style=&amp;quot;width:75px&amp;quot; class=&amp;quot;unsortable&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;4&amp;quot; |High Attribute Value (+50%)&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Technique weapons===&lt;br /&gt;
&lt;br /&gt;
====Canes====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Clio}}&lt;br /&gt;
| 10-15&lt;br /&gt;
| -&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|45&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Club of Laconium}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Club of Zumiuran}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Decalog}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Flower Cane}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Lollipop}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mace of Adaman}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|0-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Summit Moon}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Canes}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Windmill}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0-2&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rods====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Alive Aqhu}}&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; |0&lt;br /&gt;
|0-80&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Battle Verge}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Branch of Pakupaku}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-20&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Brave Hammer}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Caduceus}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |1-3&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Dark Bridge}}&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |20-40&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Demonic Fork}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fatsia}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |0&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-20&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|150-200&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Glide Divine}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | 1-2&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
|1-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildebear&#039;s Cane}}&lt;br /&gt;
|0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hildeblue&#039;s Cane}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mercurius Rod}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Leaf}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |2&lt;br /&gt;
|2-10&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Psycho Wand}}&lt;br /&gt;
| 230-250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |250-350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Rabbit Wand}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Siren Glass Hammer}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |20-25&lt;br /&gt;
| 100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Sorcerer&#039;s Cane}}&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Striker of Chao}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Rods|Rods]] ({{Cane|rare|Branch of Pakupaku}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Valkyrie}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1&lt;br /&gt;
|1-125&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wands====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most/all of these weapons have no use with Hit, some players still enjoy paying more for collection or novelty purposes.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot;  |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Earth Wand: Brownie}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Fire Scepter: Agni}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Game Magazine}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |0&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Ice Staff: Dagon}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|LOGiN}}&lt;br /&gt;
| 0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Magical Piece}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; | See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Marina&#039;s Bag}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Plantain Fan}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Water}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Prophets of Motav}}&lt;br /&gt;
|200&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Solferino}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Storm Wand: Indra}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | 0.5-1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Technical Crozier}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|The Sigh of a God}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Twinkle Star}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Combination commons|Combination commons]] ({{Cane|Wands}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Star Amplifier}})&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cards====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Cards|Card]]-type weapons (such as {{Cane|rare|Talis}}) are considered to be Technique weapons for their in-game icons ({{PSO icon|cane}}) and for their [[MST]] requirements, despite behaving akin to Ranged weapons (including being affected by {{Unit|rare|Smartlink}}).&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Amore Rose}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Bluefull Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |20-35&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot;|{{Cane|rare|Dancing Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; |See [[Price guide#Cards|Cards]] ({{Cane|rare|Hitogata}}) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Book of Hitogata}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Gal Wind}}&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Greenill Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Guardianna}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-40&lt;br /&gt;
|75&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|350-400&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Hitogata}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|3-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |25-40&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kan&#039;ei Tsuho}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;18&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Kunai}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|10-20&lt;br /&gt;
|25-35&lt;br /&gt;
| -&lt;br /&gt;
|50-100&lt;br /&gt;
|160-200&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Mahu}}&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-15&lt;br /&gt;
|1-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Oran Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Pinkal Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Purplenum Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|1-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Redria Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Skyly Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Syringe}}&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |0.5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-5&lt;br /&gt;
|1-40&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Talis}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Viridia Card}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |1&lt;br /&gt;
|1-40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Whitill Card}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|{{Cane|rare|Yellowboze Card}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|15%&lt;br /&gt;
!class=unsortable|20%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|45%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
!class=unsortable|55%&lt;br /&gt;
!class=unsortable|60%&lt;br /&gt;
!class=unsortable|65%&lt;br /&gt;
!class=unsortable|70%&lt;br /&gt;
!class=unsortable|75%&lt;br /&gt;
!class=unsortable|80%&lt;br /&gt;
!class=unsortable|85%&lt;br /&gt;
!class=unsortable|90%&lt;br /&gt;
!class=unsortable|95%&lt;br /&gt;
!class=unsortable|100%&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;19&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===ES weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with.&lt;br /&gt;
** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in  higher prices.&lt;br /&gt;
* Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus.&lt;br /&gt;
* ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. &amp;quot;{{Gun|es|HELL NEEDLE|nolink=1}}&amp;quot;). This serves to indicate and distinguish it from other identical ES weapons more easily in a player&#039;s inventory (as opposed to more personalized names, which would not).&lt;br /&gt;
** This &#039;&#039;&#039;does not mean&#039;&#039;&#039; that the ES Needle in question necessarily &#039;&#039;&#039;has&#039;&#039;&#039; a Hell special, as ES weapons are initially obtained and then named with no special at all. &lt;br /&gt;
*** ES weapon prices typically reflect this; for example, a &amp;quot;Hell Needle&amp;quot; &#039;&#039;without&#039;&#039; a special would cost around the base price, whereas a &amp;quot;Hell Needle&amp;quot; &#039;&#039;with&#039;&#039; the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon.&lt;br /&gt;
**** See the [[Price guide#Specials|specials table]] below for the value of PDs each specific special will add to the base price of a weapon.&lt;br /&gt;
* When an ES weapon &#039;&#039;isn&#039;t&#039;&#039; named after its special (ES weapons can have any custom name added), it may decrease its value.&lt;br /&gt;
** ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale.&lt;br /&gt;
* Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales. &lt;br /&gt;
** Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Episode 1 Weapons&lt;br /&gt;
!colspan=2|Episode 2 Weapons&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Blade}}&amp;lt;br&amp;gt;{{Cane|es|ES Cane}}&amp;lt;br&amp;gt;{{Sword|es|ES Claw}}&amp;lt;br&amp;gt;{{Gun|es|ES Gun}}&amp;lt;br&amp;gt;{{Gun|es|ES Mechgun}}&amp;lt;br&amp;gt;{{Sword|es|ES Partisan}}&amp;lt;br&amp;gt;{{Gun|es|ES Rifle}}&amp;lt;br&amp;gt;{{Cane|es|ES Rod}}&amp;lt;br&amp;gt;{{Sword|es|ES Saber}}&amp;lt;br&amp;gt;{{Gun|es|ES Shot}}&amp;lt;br&amp;gt;{{Sword|es|ES Slicer}}&amp;lt;br&amp;gt;{{Sword|es|ES Sword}}&amp;lt;br&amp;gt;{{Sword|es|ES Twin}}&amp;lt;br&amp;gt;{{Cane|es|ES Wand}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
{{Sword|es|ES Axe}}&amp;lt;br&amp;gt;{{Gun|es|ES Bazooka}}&amp;lt;br&amp;gt;{{Cane|es|ES Cards}}&amp;lt;br&amp;gt;{{Sword|es|ES Harisen}}&amp;lt;br&amp;gt;{{Sword|es|ES Hammer}}&amp;lt;br&amp;gt;{{Sword|es|ES J-Cutter}}&amp;lt;br&amp;gt;{{Sword|es|ES Katana}}&amp;lt;br&amp;gt;{{Sword|es|ES Knuckle}}&amp;lt;br&amp;gt;{{Gun|es|ES Launcher}}&amp;lt;br&amp;gt;{{Cane|es|ES Moon}}&amp;lt;br&amp;gt;{{Gun|es|ES Needle}}&amp;lt;br&amp;gt;{{Gun|es|ES Psychogun}}&amp;lt;br&amp;gt;{{Sword|es|ES Punch}}&amp;lt;br&amp;gt;{{Sword|es|ES Scythe}}&amp;lt;br&amp;gt;{{Sword|es|ES Swords}}&amp;lt;br&amp;gt;{{Cane|es|ES Windmill}}&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | 25&lt;br /&gt;
|-&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
!Weapon&lt;br /&gt;
!Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Specials====&lt;br /&gt;
* These [[Weapons#Special attacks|specials]] may be added to the above [[ES weapons]] in {{Quest link|Gallon&#039;s Shop}}.&lt;br /&gt;
* These specials are not all useful; it&#039;s recommended to research the specific ES weapon the special is being applied to.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special Rank&lt;br /&gt;
!Specials Offered&lt;br /&gt;
!Photon Drops&lt;br /&gt;
|-&lt;br /&gt;
|D-Rank&lt;br /&gt;
|[[HP/Revival|HP Revival]]*, [[TP/Revival|TP Revival]]*&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|C-Rank&lt;br /&gt;
|[[Weapons#Freezing|Blizzard]], [[Weapons#Fire damage|Burning]], [[Weapons#Lightning damage|Tempest]]&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|B-Rank&lt;br /&gt;
|[[Weapons#Sacrificial damage increase|Berserk]], [[Weapons#Confusion|Chaos]], [[Weapons#TP drain|Geist]], [[Weapons#HP drain|Gush]], [[Weapons#EXP steal|King&#039;s]], [[Weapons#Sacrificial damage increase|Spirit]]&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|A-Rank&lt;br /&gt;
|[[Weapons#Paralysis|Arrest]], [[Weapons#HP cut|Demon&#039;s]], [[Weapons#Instant kill|Hell]]&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|S-Rank&lt;br /&gt;
|{{Jellen}} (Lv. 21), {{Zalure}} (Lv. 21)&lt;br /&gt;
|60&lt;br /&gt;
|}&lt;br /&gt;
: &amp;lt;sup&amp;gt;* &#039;&#039;Note: HP Revival and TP Revival refer to passive recovery over time, similar to the {{Unit|rare|HP/Revival}} and {{Unit|rare|TP/Revival}} units.&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TypeM weapons===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Many [[TypeM weapons]] with fixed specials and Hit amounts are available from various Ephinea events. See the [[TypeM weapons#Event TypeM weapons|TypeM weapons]] page for more information.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable|0%&lt;br /&gt;
!class=unsortable|25%&lt;br /&gt;
!class=unsortable|30%&lt;br /&gt;
!class=unsortable|35%&lt;br /&gt;
!class=unsortable|40%&lt;br /&gt;
!class=unsortable|50%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSA/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSW/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Blizzard&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSW/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeBL/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeHA/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeSL/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSL/Katana}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/D.Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|Inestimable&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Devil&#039;s&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeDS/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Arrest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|1-5&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeCL/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/J-Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Saber}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeJS/Slicer}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeSS/Swords}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|TypeKN/Blade}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Sword|rare|TypeKN/Claw}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Hand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;5&amp;quot; |{{Gun|rare|TypeGU/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Gun|rare|TypeRI/Rifle}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Hell&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|5-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeME/Mechgun}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|6-8&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|8-10&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; rowspan=&amp;quot;4&amp;quot; |{{Gun|rare|TypeSH/Shot}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|Berserk&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Charge&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2-5&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Spirit&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Rod}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Halbert}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeRO/Sword}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Cane|rare|TypeWA/Wand}}&lt;br /&gt;
|None&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Special&lt;br /&gt;
!0%&lt;br /&gt;
!25%&lt;br /&gt;
!30%&lt;br /&gt;
!35%&lt;br /&gt;
!40%&lt;br /&gt;
!50%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Hit Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frames==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!&lt;br /&gt;
!1-3 slots&lt;br /&gt;
!4 slots&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common frames|Common frames]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
|[[Frames#Common armors|Common armors]]&lt;br /&gt;
|0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare frames===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Slots don&#039;t often impact the price of rare frames, as four {{Tool|rare|AddSlot|AddSlots}} would only cost 2 PDs.&lt;br /&gt;
* In the case of {{Frame|rare|Stink Frame}}, anything below stats of [50/85] DFP and [20/85] EVP is valued at 0, while one above these stats is valued anywhere in the 3-5 range. &lt;br /&gt;
** This is due to these stats being the minimum required to turn a Stink Frame into a max-stat {{Frame|rare|Virus Armor: Lafuteria}}.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Alliance Uniform}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Attribute Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Aura Field}}&lt;br /&gt;
|{{Frame|rare|Spirit Garment}} Stat Range &amp;lt;br&amp;gt; 1-2&lt;br /&gt;
| 2-4&lt;br /&gt;
|10-20&lt;br /&gt;
|40-100&lt;br /&gt;
| 600-1000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Hound Cuirass}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Brightness Circle}}&lt;br /&gt;
|{{Frame|rare|Spirit Garment}} Stat Range &amp;lt;br&amp;gt; 1-2&lt;br /&gt;
|2-4&lt;br /&gt;
|10-25&lt;br /&gt;
|30-50&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Chu Chu Fever}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Commander Uniform}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Frame|rare|Custom Frame ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DB&#039;s Armor}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|DF Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-2&lt;br /&gt;
|5&lt;br /&gt;
|5-15&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Dress Plate}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Electro Frame}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5-10&lt;br /&gt;
|15-20&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flame Garment}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-15&lt;br /&gt;
| 150-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Flowen&#039;s Frame}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Force Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Graviton Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Guard Wave}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-25&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Hunter Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Gear}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Infantry Mantle}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Kroe&#039;s Sweater}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Gear}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Lieutenant Mantle}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Love Heart}}&lt;br /&gt;
|30-50&lt;br /&gt;
|65-150&lt;br /&gt;
|180-370&lt;br /&gt;
|500&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Luminous Field}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |5-30&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Officer Uniform}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: De Rol}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Nelgal}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|12-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Parasite Wear: Vajulla}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|18-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ranger Field}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Revival Garment}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sacred Cloth}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-3&lt;br /&gt;
|5&lt;br /&gt;
|10-20&lt;br /&gt;
|75-150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sense Plate}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Smoking Plate}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Spirit Garment}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Star Cuirass}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stealth Suit}}&lt;br /&gt;
|10-12&lt;br /&gt;
|25&lt;br /&gt;
|100-200&lt;br /&gt;
| N/A&lt;br /&gt;
|200-450&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Stink Frame}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See [[Price guide#Rare frames|note]] above&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Union Field}}&lt;br /&gt;
|0&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Virus Armor: Lafuteria}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|24-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Wedding Dress}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offensive frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Black Odoshi Red Nimaidou}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Blue Odoshi Violet Nimaidou}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|5&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Crimson Coat}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|5-10&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver1.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-4&lt;br /&gt;
|6-8&lt;br /&gt;
|10&lt;br /&gt;
|35-85&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|D-Parts ver2.10}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Morning Prayer}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|1-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Coat}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|10-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Red Odoshi Domaru}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Samurai Armor}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Sweetheart}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |See [[Price guide#Rare frames|Rare frames]] ({{Frame|rare|Love Heart}})&amp;lt;br&amp;gt;&amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Thirteen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1-3&lt;br /&gt;
|5-10&lt;br /&gt;
|20-50&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;1&amp;quot; colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique frames====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Congeal Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Cursed Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 1&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Frame|rare|Dirty Lifejacket}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Ignition Cloak}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |15-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |3&lt;br /&gt;
| -&lt;br /&gt;
| 10-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Mother Garb+}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |10-15&lt;br /&gt;
|20&lt;br /&gt;
| -&lt;br /&gt;
| 70-80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Select Cloak}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |15-18&lt;br /&gt;
| 25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Frame|rare|Tempest Cloak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 2-3&lt;br /&gt;
|5-10&lt;br /&gt;
| 10-30&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Barriers==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Barriers|Common Barriers]]&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Barriers#Common_Shields|Common Shields]]&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare barriers ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039; that most frames with maximum stats will sell relatively high due to collectors.&lt;br /&gt;
* Unlike most other frames and barriers, the value of {{Shield|rare|Rico&#039;s Earring}} is mostly based on its EVP rather than its DFP. &lt;br /&gt;
** This is because it has more EVP than any other shield in the game, which makes it useful for boosting the damage of {{PSO icon|Estlla|30px}}[[Photon Blasts#Estlla|Estlla]].&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Stink Shield}} is [70/75] DFP and [70/75] EVP for &#039;&#039;&#039;both&#039;&#039;&#039; {{Shield|rare|De Rol Le Shield}} (if used with a {{Tool|rare|De Rol Le Shell}}), or {{Shield|rare|Epsiguard}} (if used with a {{Tool|rare|Cladding of Epsilon}}). &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Angel Ring}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Attribute Wall}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Gear}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Bunny Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Cat Ears}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap;&amp;quot; |{{Shield|rare|Custom Barrier ver.OO}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DB&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
|0-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|De Rol Le Shield}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |See {{Shield|rare|Stink Shield}} (below) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|De Rol Le Shell}})&lt;br /&gt;
|Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|DF Shield}}&lt;br /&gt;
|20-30&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Epsiguard}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | See {{Shield|rare|Stink Shield}} (below) &amp;amp; [[Price guide#Combination items|Combination items]] ({{Tool|rare|Cladding of Epsilon}})&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Flowen&#039;s Shield}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|From the Depths}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Genpei}}&lt;br /&gt;
|3-5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Byakko&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Genbu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Kouryu&amp;quot;}}&lt;br /&gt;
|6-8&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Seiryu&amp;quot;}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gods Shield &amp;quot;Suzaku&amp;quot;}}&lt;br /&gt;
|2-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gratia}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|1-2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Honeycomb Reflector}}&lt;br /&gt;
|15-20&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter&#039;s Shell}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Invisible Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Light Relief}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|1&lt;br /&gt;
| 2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Proto Regene Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ragol Ring}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regene Gear Adv.}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1-10&lt;br /&gt;
| -&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Regenerate Gear B.P.}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Earring}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|10&lt;br /&gt;
| -&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rico&#039;s Glasses}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rupika}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |10&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|S-Parts ver1.16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Sacred Guard}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |2&lt;br /&gt;
|N/A&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Safety Heart}}&lt;br /&gt;
|35-50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |50-150&lt;br /&gt;
| -&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secret Gear}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
| 1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Secure Feet}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|N/A&lt;br /&gt;
|3-5&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shield of Delsaber}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Standstill Shield}}&lt;br /&gt;
|2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |2-3&lt;br /&gt;
|N/A&lt;br /&gt;
|5-20&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Stink Shield}}&lt;br /&gt;
|1&lt;br /&gt;
| 2-8&lt;br /&gt;
| 10-20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |15-50&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Striker Plus}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
|N/A&lt;br /&gt;
|0-1&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Three Seals}}&lt;br /&gt;
|1-3&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Reflector}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-20&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Tripolic Shield}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
|1&lt;br /&gt;
|N/A&lt;br /&gt;
|1-35&lt;br /&gt;
| 1-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Union Guard}}&lt;br /&gt;
|0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Works Guard}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max EVP&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Offensive barriers ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable  rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable  colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Combat Gear}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Force Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Hunter Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Kasami Bracer}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |3-4&lt;br /&gt;
|5-10&lt;br /&gt;
|10-50&lt;br /&gt;
| Inestimable&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Ranger Wall}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|S-Parts ver2.01}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |20-25&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |25&lt;br /&gt;
|35-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yata Mirror}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |1&lt;br /&gt;
|3&lt;br /&gt;
| 5&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Technique merges====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* Technique merge prices are determined by a combination of the prices of the corresponding [[Barriers#Technique Barriers|Technique barrier]] and [[Tools#Amplifiers|Amplifier]]. &lt;br /&gt;
** Pricings for Technique barriers are listed below, while pricings for amplifiers are listed in the [[Price guide#Amplifiers|tools section]] of this guide.&lt;br /&gt;
*** The table directly below shows which Merges require which Technique barrier. The Amplifier required shares the name of the Merge it is used to create.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;nowrap&amp;quot; | Merges and Barriers&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Foie Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gifoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rafoie Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Barta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gibarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Rabarta Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Zonde Merge}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Gizonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Razonde Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Resta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti Merge}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Shifta Merge}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Deband Merge}}&lt;br /&gt;
|-&lt;br /&gt;
!Merge&lt;br /&gt;
!Barrier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Technique barriers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Assist Barrier}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |1&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Recovery Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |1&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Barrier}}&lt;br /&gt;
|3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |4-5&lt;br /&gt;
|8-10&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Barrier}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0.5&lt;br /&gt;
|2&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;5&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rings ====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;High Stat&amp;quot; for {{Shield|rare|Red Ring}} specifically means over 80 DFP.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Anti-Dark Ring}}&lt;br /&gt;
|20-25&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Shield|rare|Anti-Light Ring}}&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Black Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Blue Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Green Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Purple Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Red Ring}}&lt;br /&gt;
|40-60&lt;br /&gt;
|60-150&lt;br /&gt;
|150-250&lt;br /&gt;
|250-450&lt;br /&gt;
|1200-1400&lt;br /&gt;
|4000-5500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|White Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Yellow Ring}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!class=unsortable |Min Stat&lt;br /&gt;
!class=unsortable |Med Stat&lt;br /&gt;
!class=unsortable |Med-High Stat&lt;br /&gt;
!class=unsortable |High Stat&lt;br /&gt;
!class=unsortable |Max DFP&lt;br /&gt;
!class=unsortable |Max Stat&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable colspan=&amp;quot;6&amp;quot; |Stat Amount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
===Common units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* While most of these have no value, some of them can be useful enough to sell for 50-200k Meseta.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Units|Common Units]]&lt;br /&gt;
|0-0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare units===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* A &amp;quot;{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&amp;quot; is comprised of all the [[Units#Cure Units|&amp;quot;Cure/&amp;quot; units]], with or without {{Unit|rare|Cure/Poison}}.&lt;br /&gt;
* Some items require [[Sealed items|unsealing]]. This [[Price guide#Services|service]] can be paid for, and those prices can be viewed at the bottom of this guide. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Adept}}&lt;br /&gt;
|26-29&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Centurion/Ability}}&lt;br /&gt;
|7-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Confuse}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Freeze}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Paralysis}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Poison}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Shock}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Cure/Slow}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{PSO icon|Unit}}&amp;lt;span class=&amp;quot;rare&amp;quot;&amp;gt;Cure/&amp;quot; &amp;quot;&amp;lt;/span&amp;gt; &#039;&#039;set&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Divine Protection}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Devil/Technique}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Friend Ring}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Ability}}&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Arm}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Battle}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/HP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Luck}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Mind}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Power}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/Technique}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|God/TP}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Ability}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Arms}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Battle}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Body}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/HP}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Legs}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Luck}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Mind}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Power}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Resist}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/Technique}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Heavenly/TP}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|HP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|20-23&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Create}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|PB/Increase}}&lt;br /&gt;
|5-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Perfect/Resist}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; white-space: nowrap&amp;quot; |{{Unit|rare|Proof of Sword-Saint}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Resurrection}}&lt;br /&gt;
|See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|TP/Revival}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Smartlink}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10-13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V101}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V501}}&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V502}}&lt;br /&gt;
|25-28&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|V801}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Yasakani Magatama}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mags ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
===Mag types===&lt;br /&gt;
* &#039;&#039;&#039;Basic Mag&#039;&#039;&#039; (where [{{Def}}/{{Pow}}/{{Dex}}/{{Mind}}] is &#039;&#039;usually&#039;&#039; [5/150/45/0] or [5/145/50/0]): These Mags are generally decent--but not optimized--for most classes.&lt;br /&gt;
** &#039;&#039;&#039;Level 50 or 100 Mag&#039;&#039;&#039;: These Mags are generally sold at these levels so that [[Mags#Cell mags|Mag cells]] can be used on them immediately.&lt;br /&gt;
* &#039;&#039;&#039;Min/Max Mag&#039;&#039;&#039;: These Mags are built specifically around material plans for a max stats at level 200 on a specific class.&lt;br /&gt;
* &#039;&#039;&#039;Pure Stat Mags&#039;&#039;&#039;: These Mags have the maximum amount possible (185+) of a given stat. Not to be confused with Console Mags.&lt;br /&gt;
* &#039;&#039;&#039;Console&#039;&#039;&#039;: While these mags are also considered &amp;quot;pure stat,&amp;quot; they are much easier to feed, though they &#039;&#039;cannot have [[Photon Blasts]]&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Custom Mags&#039;&#039;&#039;: Custom Mag orders vary greatly both in stats and value; the price will depend on the Mag ordered and the specific stats. &lt;br /&gt;
** It&#039;s generally safe to assume that these will be of similar pricing to other Mags with some slight extra value.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Kama}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Tellusis}}, one of the best Mags.&lt;br /&gt;
* &#039;&#039;&#039;{{Mag|Garuda}}&#039;&#039;&#039;: These Mags are specifically sold as a base to make {{Mag|rare|Striker Unit}}, a popular mag that grants [[Divine Punishment]] usage with {{Gun|rare|Heaven Striker}}&lt;br /&gt;
* Basic {{Mag|Mag|Mags}} only hold this value if they are [[Mags#Ephinea-exclusive colors|Ephinea-exclusive colors]] found as a drop. &lt;br /&gt;
** Other normal colors that can be made with each new character have little to no value, although a Mag farmer may pay 1 PD for 10 or more of them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Mag Type&lt;br /&gt;
!Level&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Basic&lt;br /&gt;
|50&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Min/Max &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Pure&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Console&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|Custom&lt;br /&gt;
|Varies&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Kama&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{PSO icon|Mag}}Garuda&lt;br /&gt;
|50-100&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|8-10&lt;br /&gt;
|-&lt;br /&gt;
|Basic {{Mag|Mag}}&lt;br /&gt;
|5&lt;br /&gt;
|1-2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cells ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For premade cell mags, the price will typically be the price of the mag (as listed above) plus the price of the cell, listed below. Whether or not the stats are useful can raise or lower the price.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable sticky-header&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Amitie&#039;s Memo}}&lt;br /&gt;
|6-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 213}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cell of Mag 502}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|D-Photon Core}}&lt;br /&gt;
|17-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Dragon Scale}}&lt;br /&gt;
|6-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chao}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chu Chu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Devil}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Kapu Kapu}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Morolian}}&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Opa Opa}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Pian}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of YN-0117}}&lt;br /&gt;
|2-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heaven Striker Coat}}&lt;br /&gt;
|4-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kalki Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Dreamcast}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Genesis}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Hamburger}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Mark III}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Master System}}&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Kit of Sega Saturn}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Liberta Kit}} &lt;br /&gt;
|16-18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Mag Kit}}&lt;br /&gt;
|18-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Panther&#039;s Spirit}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of RoboChao}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Pioneer Parts}}&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Rappy&#039;s Beak}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Stealth Kit}}&lt;br /&gt;
|5-7&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Tablet}}&lt;br /&gt;
|0-0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Varuna Kit}}&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Vritra Kit}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Yahoo!&#039;s engine}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
!class=unsortable |Item Name&lt;br /&gt;
!class=unsortable |Price&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
===Currencies===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Crystal}}&lt;br /&gt;
|0.9-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Hoard}}&lt;br /&gt;
|99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Sphere}}&lt;br /&gt;
| 97-99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grinders ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Monogrinder}}&lt;br /&gt;
|99-198 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Digrinder}}&lt;br /&gt;
|50-99&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Trigrinder}}&lt;br /&gt;
|33-66&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Materials ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
!Price per stack (99x)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Def Material}}&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Evade Material}}&lt;br /&gt;
|99&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|HP Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Luck Material}}&lt;br /&gt;
|4-5&lt;br /&gt;
|20-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Mind Material}}&lt;br /&gt;
|25-33&lt;br /&gt;
|3-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Power Material}}&lt;br /&gt;
|16-20&lt;br /&gt;
|5-6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|TP Material}}&lt;br /&gt;
|3&lt;br /&gt;
|33&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enemy parts===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* For the pricing of [[Tools#Enemy parts|enemy parts]], refer to the corresponding item. &lt;br /&gt;
** This is usually a weapon with zero Hit (e.g. for {{Tool|rare|Parts of Baranz}}&#039;s price, refer to a zero Hit {{Gun|rare|Baranz Launcher}}), but can also include other items, such as {{Shield|rare|Epsiguard}} (which is made from {{Tool|rare|Cladding of Epsilon}}).&lt;br /&gt;
&lt;br /&gt;
=== Combination items ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Berill Photon}}&lt;br /&gt;
|1-5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Blue-black Stone}}&lt;br /&gt;
|35-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Hitogata}}&lt;br /&gt;
|5-10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cladding of Epsilon}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|De Rol Le Shell}}&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Heart Key&amp;quot;}}&lt;br /&gt;
|45-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Rock &amp;quot;Moola&amp;quot;}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Stone &amp;quot;Iritista&amp;quot;}}&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Magic Water}}&lt;br /&gt;
| {{Note|Available from Gallon&#039;s Shop, no other data available|20}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Cell Type D}}&lt;br /&gt;
|6-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parasitic Gene &amp;quot;Flow&amp;quot;}}&lt;br /&gt;
|40-45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Parts of Egg Blaster}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Booster}}&lt;br /&gt;
|40-45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Star Amplifier}}&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Syncesta}}&lt;br /&gt;
|30-40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Amplifiers=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amplifier&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Foie}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gifoie}}&lt;br /&gt;
|7-12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rafoie}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Red}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Barta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gibarta}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Rabarta}}&lt;br /&gt;
|1-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Blue}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Zonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Gizonde}}&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Razonde}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Yellow}}&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Resta}}&lt;br /&gt;
|2-4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Shifta}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shield|rare|Amplifier of Deband}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
====Aesthetic items====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* {{Tool|rare|Neutralizer}} and {{Tool|rare|Red Paint}} should never be paid for, as they are available for free at all times in the quest {{Quest link|The Forge#RAmar|The Forge}}.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Neutralizer}}&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Filter}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Red Paint}}&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Weapon hearts=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* If a {{Tool|rare|Neutralizer}} is used to remove a skin from a weapon, the weapon heart &#039;&#039;&#039;will not&#039;&#039;&#039; be returned!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ancient Saber}}&lt;br /&gt;
|80-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Angel Harp}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Blade Dance}}&lt;br /&gt;
|25-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Chameleon Scythe}}&lt;br /&gt;
|60-200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Crazy Tune}}&lt;br /&gt;
| 60-90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Daisy Chain}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of DB&#039;s Saber}}&lt;br /&gt;
| 40-65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Delsaber&#039;s Buster}}&lt;br /&gt;
|50-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Diska of Liberator}}&lt;br /&gt;
| 25-55&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Egg Blaster}}&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Flamberge}}&lt;br /&gt;
|150-250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Izmaela}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Laconium Axe}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Lollipop}}&lt;br /&gt;
| 40-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Partisan of Lightning}}&lt;br /&gt;
| 20-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Plantain Huge Fan}}&lt;br /&gt;
| 10-15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rabbit Wand}}&lt;br /&gt;
| 50-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Rianov 303SNR}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Ruby Bullet}}&lt;br /&gt;
|75-198&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Samba Maracas}}&lt;br /&gt;
| 40-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Sorcerer&#039;s Cane}}&lt;br /&gt;
| 15-25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Soul Banish}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Suppressed Gun}}&lt;br /&gt;
| 60-80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Tension Blaster}}&lt;br /&gt;
| 200-300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of The Sigh of a God}}&lt;br /&gt;
| 80-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Twin Chakram}}&lt;br /&gt;
| 100-120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeDS/D.Saber}}&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of TypeSS/Swords}}&lt;br /&gt;
|70-100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Wok of Akiko&#039;s Shop}}&lt;br /&gt;
|15-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart of Yasminkov 9000M}}&lt;br /&gt;
| 45-100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring paints=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Old Paints&lt;br /&gt;
!colspan=2|New Paints&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Black Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Blue Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Green Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Purple Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Yellow Paint}}&amp;lt;br&amp;gt;{{Tool|rare|White Paint}}&lt;br /&gt;
| 2-3&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Chartreuse Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Cyan Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Onyx Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Orange Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Rose Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Ultramarine Paint}}&amp;lt;br&amp;gt;{{Tool|rare|Violet Paint}}&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ring platings=====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Angel Plating}}&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Bunny Plating}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Cat Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Deep Plating}}&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Delsaber Plating}}&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Epsilon Plating}}&lt;br /&gt;
|rowspan=4|See {{Quest link|The Forge}}&amp;lt;br&amp;gt;and required materials&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Heart Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Honeycomb Plating}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Standstill Plating}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|AddSlot}}&lt;br /&gt;
| 0.5-.75&lt;br /&gt;
|1.5-2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 2}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Book of Katana 3}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | See {{Quest link|Claire&#039;s Deal 5|CD5}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Music disks}}&lt;br /&gt;
|0-0.125&lt;br /&gt;
|0-8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Photon Ticket}}&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Scape Doll}}&lt;br /&gt;
| -&lt;br /&gt;
|50-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Team Points}}&lt;br /&gt;
| -&lt;br /&gt;
|250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Event items===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Christmas Present}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Easter Egg}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Flower Bouquet}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Jack-O&#039;-Lantern}}&lt;br /&gt;
| 2-3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Present (Christmas)|Present}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Valentine&#039;s Chocolate}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Event currencies====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|Item Ticket}}&lt;br /&gt;
|1-2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Event Egg}}&lt;br /&gt;
|0.5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Bronze Badge}}&lt;br /&gt;
| -&lt;br /&gt;
|{{Note|While 10 Bronze Badges can be traded up for 1 Silver Badge (implying they could be worth 0.01) Bronze Badges are valued at 16:1 PD for the availability of AddSlots in the Anniversary Badge Shop for 8 Bronze Badges|16}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Silver Badge}}&lt;br /&gt;
|0.1&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Gold Badge}}&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Anniv. Platinum Badge}}&lt;br /&gt;
|425-600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Halloween Cookie}}&lt;br /&gt;
|5-6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Tool|rare|Coal}}&lt;br /&gt;
| -&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* [[Techniques]] are either sold individually or in technique &amp;quot;sets.&amp;quot; &lt;br /&gt;
* Technique sets are identified by compatible classes (e.g. &amp;quot;[[HUmar]] set,&amp;quot; &amp;quot;[[RAmarl]] set&amp;quot;) and are comprised of disks for every technique the class can learn, of the class&#039;s maximum level for those techniques. &lt;br /&gt;
* Force technique sets are the exception. Force technique sets will only contain level &#039;&#039;&#039;29&#039;&#039;&#039; attack technique disks, and level 25+ (but not 30) disks for {{Grants|n}} and {{Megid|n}}. &lt;br /&gt;
** This is because level 30 attack techniques are exceedingly rare, which results in them always being sold individually.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; white-space:nowrap&amp;quot;&lt;br /&gt;
|+ Example HUnewearl technique set:&lt;br /&gt;
|-&lt;br /&gt;
!Technique disks&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
|{{Foie|n}}, {{Barta|n}}, {{Zonde|n}}&lt;br /&gt;
|rowspan=4|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Gifoie|n}}, {{Gibarta|n}}, {{Gizonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Rafoie|n}}, {{Rabarta|n}}, {{Razonde|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resta|n}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Anti|n}}&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|{{Shifta|n}}, {{Deband|n}}&amp;lt;br&amp;gt;{{Jellen|n}}, {{Zalure|n}}&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|{{Ryuker|n}}&lt;br /&gt;
| - &lt;br /&gt;
|}&lt;br /&gt;
===Technique sets===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Class&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[HUmar]], [[RAmar]]&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
|[[HUnewearl]], [[RAmarl]]&lt;br /&gt;
|3-5&lt;br /&gt;
|-&lt;br /&gt;
|[[Force]]&lt;br /&gt;
|5-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Individual techniques===&lt;br /&gt;
====Attack techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 25&lt;br /&gt;
!Level 26&lt;br /&gt;
!Level 27&lt;br /&gt;
!Level 28&lt;br /&gt;
!Level 29&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Foie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|30-60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gifoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|100-130&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rafoie}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|45-70&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Barta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
|0.5-1&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gibarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Rabarta}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|15-20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Gizonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Razonde}}&lt;br /&gt;
| 0.125-0.25&lt;br /&gt;
| 0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |0&lt;br /&gt;
| 0.5-1&lt;br /&gt;
|25-35&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Grants}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|20-40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Megid}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |0.25&lt;br /&gt;
|0.5-1&lt;br /&gt;
|1-3&lt;br /&gt;
|3-5&lt;br /&gt;
|25-50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recovery and Support techniques====&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Technique&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Level 1&lt;br /&gt;
!Level 5&lt;br /&gt;
!Level 7&lt;br /&gt;
!Level 15&lt;br /&gt;
!Level 20&lt;br /&gt;
!Level 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Resta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.125&lt;br /&gt;
| 0.25&lt;br /&gt;
|0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Anti}}&lt;br /&gt;
|0&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Reverser}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Shifta}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Deband}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Jellen}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Zalure}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
|0.5-1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; |{{Ryuker}}&lt;br /&gt;
|0.25-0.5&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meseta ==&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Amount per 1 PD&lt;br /&gt;
|-&lt;br /&gt;
|400,000-500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
* Some players offer various services, such as [[Sealed items|unsealing]] items, raising [[Mags]], or playing [[Challenge]] mode to create [[ES weapons]].&lt;br /&gt;
** Prices for creating [[Mags]] and [[ES weapons]] can be viewed in the previously-covered [[Price guide#Mags|Mags]] and [[Price guide#ES weapons|ES weapons]] sections.&lt;br /&gt;
* You can find players offering services other than Mag-raising and ES weapons by browsing the [https://www.pioneer2.net/community/forums/services.43/ Ephinea &amp;quot;Services&amp;quot; subforum].&lt;br /&gt;
&lt;br /&gt;
===Unsealing===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* An [[Sealed items/Guide|unsealing]] service is a trust-based service. Players offering this service temporarily will accept [[sealed items]] from others (such as {{Sword|rare|Lame d&#039;Argent}} or {{Unit|rare|Limiter}}), accumulate the acquired number of kills to convert the item into its unsealed equivalent, then return the item to the owner, at which time a previously-agreed-upon price is paid in {{Tool|rare|Photon Drop|Photon Drops}}.&lt;br /&gt;
** Players that offer unsealing services commonly adjust prices for the service based on already-accumulated kills--they may request 10 PDs to unseal a freshly-found Lame d&#039;Argent, but only &#039;&#039;5 PDs&#039;&#039; if that Lame d&#039;Argent already has 5,000 kills on it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Item Name&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
| 23&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Instant unsealing ===&lt;br /&gt;
{{Go to top}}&lt;br /&gt;
* &amp;quot;Instant unseals&amp;quot; work differently than the above. &lt;br /&gt;
* For instant unseals, the player offering the service will already have a stock of unsealed items available. They then accept other players&#039; sealed items, plus a number of PDs based on the item (similar to the above) in exchange for the unsealed item.&lt;br /&gt;
* In this way, the value of the &#039;&#039;sealed&#039;&#039; item is effectively set against the &#039;&#039;purchase&#039;&#039; of the &#039;&#039;unsealed&#039;&#039; version, reducing the total cost of the unsealed item.&lt;br /&gt;
** Another way to look at instant unseals is that the player requesting the instant unseal is paying PDs (and trading an item) for the cost of the &#039;&#039;already-completed&#039;&#039; unsealing process.&lt;br /&gt;
* Players offering this service may price it on a per-kill basis, or offer one total price, so both are displayed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |Item Name&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Price&lt;br /&gt;
|-&lt;br /&gt;
!Per Kills&lt;br /&gt;
!Total&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Lame d&#039;Argent}}&lt;br /&gt;
|1 per 1000&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Limiter}}&lt;br /&gt;
|1 per 2500&lt;br /&gt;
|8-9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Sword|rare|Sealed J-Sword}}&lt;br /&gt;
|1 per 1150&lt;br /&gt;
|20-30&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left&amp;quot; |{{Unit|rare|Swordsman Lore}}&lt;br /&gt;
|1 per 2000&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Astark&amp;diff=43195</id>
		<title>Astark</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Astark&amp;diff=43195"/>
		<updated>2026-07-08T17:51:43Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Astark}}&lt;br /&gt;
&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Astark}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow4|category=Extermination|catspan=|quest=War of Limits 1|questspan=|details=Clear quest|count=42}}&lt;br /&gt;
{{HuntingTableRow4|category=Side Story|catspan=|quest=Warrior&#039;s Pride|questspan=|details=Clear quest|count=46}}&lt;br /&gt;
{{HuntingTableRow4|category=Maximum Attack|catspan=3|quest=Maximum Attack 4th Stage -4C-|questspan=3|details=Clear {{Note|Room after laser fence|second room}}|count=6}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear spawns after warp|count=12}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear Crater Interior|count=16}}&lt;br /&gt;
{{HuntingTableRow4|category=Retrieval|catspan=2|quest=Lost BERSERK BATON|questspan=2|details=Clear Crater (Eastern Route)|count=26}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear quest|count=50}}&lt;br /&gt;
{{HuntingTableRow4|category=Extermination|catspan=3|quest=New Mop-Up Operation 1{{!}}New Mop-Up Operation #1|questspan=|details=Clear quest|count=22}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=Point of Disaster|questspan=2|details=Clear Crater (Eastern Route)&amp;lt;br&amp;gt;(Requires 4P)|count=17}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear Crater Interior&amp;lt;br&amp;gt;(Requires 4P)|count=31}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Astark|N=1}}&lt;br /&gt;
&lt;br /&gt;
{{Episode4Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Crater Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Astark&amp;diff=43194</id>
		<title>Astark</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Astark&amp;diff=43194"/>
		<updated>2026-07-08T17:51:19Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Astark}}&lt;br /&gt;
&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow4|category=Extermination|catspan=|quest=War of Limits 1|questspan=|details=Clear quest|count=42}}&lt;br /&gt;
{{HuntingTableRow4|category=Side Story|catspan=|quest=Warrior&#039;s Pride|questspan=|details=Clear quest|count=46}}&lt;br /&gt;
{{HuntingTableRow4|category=Maximum Attack|catspan=3|quest=Maximum Attack 4th Stage -4C-|questspan=3|details=Clear {{Note|Room after laser fence|second room}}|count=6}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear spawns after warp|count=12}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear Crater Interior|count=16}}&lt;br /&gt;
{{HuntingTableRow4|category=Retrieval|catspan=2|quest=Lost BERSERK BATON|questspan=2|details=Clear Crater (Eastern Route)|count=26}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear quest|count=50}}&lt;br /&gt;
{{HuntingTableRow4|category=Extermination|catspan=3|quest=New Mop-Up Operation 1{{!}}New Mop-Up Operation #1|questspan=|details=Clear quest|count=22}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=Point of Disaster|questspan=2|details=Clear Crater (Eastern Route)&amp;lt;br&amp;gt;(Requires 4P)|count=17}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear Crater Interior&amp;lt;br&amp;gt;(Requires 4P)|count=31}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Astark|N=1}}&lt;br /&gt;
&lt;br /&gt;
{{Episode4Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Crater Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Yowie&amp;diff=43193</id>
		<title>Yowie</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Yowie&amp;diff=43193"/>
		<updated>2026-07-08T17:49:53Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Yowie (Crater)}}&lt;br /&gt;
{{Enemy|name=Yowie (Desert)}}&lt;br /&gt;
==Mechanics==&lt;br /&gt;
Yowies and [[Satellite Lizard|Satellite Lizards]] slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals [[List of fixed-damage attacks#Episode 4|fixed damage]] (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Yowies and Satellite Lizards is that a Yowie has higher stats and will do more damage to the player.&lt;br /&gt;
&lt;br /&gt;
Yowies and Satellite Lizards share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Yowie will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Yowie still can&#039;t be targeted by a technique.&lt;br /&gt;
&lt;br /&gt;
Yowies and Satellite Lizards respond uniquely to the {{Confusion}} status effect compared to all other enemies. When affected, they will target the nearest &#039;&#039;enemy&#039;&#039; in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players.&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 50&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 103&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 38&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 77&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 162&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 222&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 121&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 166&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 275&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 315&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 206&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 236&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 441&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 599&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater ||rowspan=&amp;quot;2&amp;quot;|Acid Breath || 331&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 449&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
====Crater====&lt;br /&gt;
{{EnemySpecial|Yowie (Crater)}}&lt;br /&gt;
&lt;br /&gt;
====Subterranean Desert====&lt;br /&gt;
{{EnemySpecial|Yowie (Desert)}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow4|category=Maximum Attack|catspan=2|quest=Maximum Attack 4th Stage -4A-|questspan=2|details=Clear first room&amp;lt;br&amp;gt;([[Maximum Attack 4th Stage -4B-{{!}}MA4B]], [[Maximum Attack 4th Stage -4C-{{!}}MA4C]] also work)|count=12}}&lt;br /&gt;
{{HuntingTableRow4|category=|catspan=|quest=|questspan=|details=Clear up to first warp&amp;lt;br&amp;gt;([[Maximum Attack 4th Stage -4B-{{!}}MA4B]], [[Maximum Attack 4th Stage -4C-{{!}}MA4C]] also work)|count=24}}&lt;br /&gt;
{{HuntingTableRow4|category=Extermination|catspan=|quest=New Mop-Up Operation 3{{!}}New Mop-Up Operation #3|questspan=|details=Clear quest|count=41}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Yowie|N=1}}&lt;br /&gt;
&lt;br /&gt;
{{Episode4Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Crater Enemies]]&lt;br /&gt;
[[Category:Desert Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Satellite_Lizard&amp;diff=43192</id>
		<title>Satellite Lizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Satellite_Lizard&amp;diff=43192"/>
		<updated>2026-07-08T17:49:03Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Satellite Lizard (Crater)}}&lt;br /&gt;
{{Enemy|name=Satellite Lizard (Desert)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Satellite Lizards and [[Yowie|Yowies]] slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals [[List of fixed-damage attacks#Episode 4|fixed damage]] (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Satellite Lizards and Yowies is that a Yowie has higher stats and will do more damage to the player.&lt;br /&gt;
&lt;br /&gt;
Satellite Lizards and Yowies share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Satellite Lizard will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Satellite Lizard still can&#039;t be targeted by a technique.&lt;br /&gt;
&lt;br /&gt;
Satellite Lizards and Yowies respond uniquely to the {{Confusion}} status effect compared to all other enemies. When affected, they will target the nearest &#039;&#039;enemy&#039;&#039; in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players.&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 46&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 98&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 34&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 74&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 149&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 206&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 112&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 154&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 249&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 294&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 187&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 221&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater || rowspan=&amp;quot;2&amp;quot;|Acid Breath || 424&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 568&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Crater ||rowspan=&amp;quot;2&amp;quot;|Acid Breath || 316&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Desert || 426&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
====Crater====&lt;br /&gt;
{{EnemySpecial|Satellite Lizard (Crater)}}&lt;br /&gt;
&lt;br /&gt;
====Subterranean Desert====&lt;br /&gt;
{{EnemySpecial|Satellite Lizard (Desert)}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow4|category=Extermination|catspan=4|quest=War of Limits 2|questspan=2|details=First three spawns|count=8}}&lt;br /&gt;
{{HuntingTableRow4|details=Clear quest|count=92}}&lt;br /&gt;
{{HuntingTableRow4|quest=New Mop-Up Operation 3{{!}}New Mop-Up Operation #3|details=Clear quest|count=73}}&lt;br /&gt;
{{HuntingTableRow4|quest=Sweep-up Operation 12{{!}}Sweep-up Operation #12|details=Clear quest|count=50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Satellite Lizard|N=1}}&lt;br /&gt;
&lt;br /&gt;
{{Episode4Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Crater Enemies]]&lt;br /&gt;
[[Category:Desert Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Del_Lily&amp;diff=43191</id>
		<title>Del Lily</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Del_Lily&amp;diff=43191"/>
		<updated>2026-07-08T17:46:35Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Del Lily}}&lt;br /&gt;
Del Lily is an enemy located exclusively in the [[Control Tower]] of Gal Da Val. They share traits with other lilies such as suicide at low health, and shooting projectiles from their spawn point, unmoving.&lt;br /&gt;
&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Unlike [[Poison Lily|Poison Lilies]], Del Lilies spit {{Megid}} in all difficulties. Additionally, the {{Paralysis}} effect of their scream is replaced by a scream that sets the HP of nearby players to 1, their self-destruct spray after a countdown inflicts physical damage.&lt;br /&gt;
&lt;br /&gt;
When a Del Lily recovers after taking damage, it has a 30% chance to use its scream attack.&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 158&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 14&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 108&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 14&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 217&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 19&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 167&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 19&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 373&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 286&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 16&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 822&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 26&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Death Cloud || 650&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 20&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Megid levels===&lt;br /&gt;
Del Lily [[Megid]] levels.&lt;br /&gt;
{| style=&amp;quot;width: 23.67%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable sticky&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- class=&amp;quot;sticky-main&amp;quot;&lt;br /&gt;
! Difficulty&lt;br /&gt;
! Megid level &lt;br /&gt;
! EDK for immunity&lt;br /&gt;
|-&lt;br /&gt;
| Normal || 14 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Hard || 19 || 78&lt;br /&gt;
|-&lt;br /&gt;
| Very Hard || 22 || 84&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate || 26 || 92&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable sticky&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- class=&amp;quot;sticky-main&amp;quot;&lt;br /&gt;
! Difficulty&lt;br /&gt;
! Megid level &lt;br /&gt;
! EDK for immunity&lt;br /&gt;
|-&lt;br /&gt;
| Normal || 14 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Hard || 19 || 78&lt;br /&gt;
|-&lt;br /&gt;
| Very Hard || 16 || 72&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate || 20 || 80&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Del Lily}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=3|quest=Penumbral Surge 6{{!}}Penumbral Surge #6|questspan=3|details=Clear 3F|count=8}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear first tower|count=31}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=61}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|catspan=|quest=Twilight Sanctuary|questspan=|details=Clear quest|count=90}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=|quest=Lost CHARGE VULCAN|questspan=|details=Clear quest|count=48}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Sweep-up Operation 9{{!}}Sweep-up Operation #9|questspan=|details=Clear quest|count=26}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=Phantasmal World 4{{!}}Phantasmal World #4|questspan=|details=Clear quest|count=57}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Del Lily}}&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Control Tower Enemies]]&lt;br /&gt;
[[Category:Casts Megid]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Delbiter&amp;diff=43190</id>
		<title>Delbiter</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Delbiter&amp;diff=43190"/>
		<updated>2026-07-08T17:42:56Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Delbiter}}&lt;br /&gt;
&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 140&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 177&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 103&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 126&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 180&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 199&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 150&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 158&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 334&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 376&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 312&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 344&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 662&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 720&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Beam || 554&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 600&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Delbiter}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|quest=Phantasmal World 3{{!}}Phantasmal World #3|details=Clear quest|count=27}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|quest=Lost CHARGE VULCAN|details=Clear quest|count=28}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|quest=Hollow Phantasm: Seabed|details=Clear quest|count=14}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|quest=Twilight Sanctuary|details=Clear quest|count=48}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Sweep-up Operation 9{{!}}Sweep-up Operation #9|details=Clear quest|count=10}}&lt;br /&gt;
{{HuntingTableRow2|quest=Penumbral Surge 6{{!}}Penumbral Surge #6|details=Clear quest|count=18}}&lt;br /&gt;
{{HuntingTableRow2|category=Solo Only|quest=Knight of Coral Advent|details=Clear quest|count=17}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|quest=Dolmolm Research|details=Clear quest|count=15}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|quest=The West Tower|details=Clear quest|count=14}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Delbiter}}&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Seabed Enemies]]&lt;br /&gt;
[[Category:Control Tower Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Sinow_Zele&amp;diff=43189</id>
		<title>Sinow Zele</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Sinow_Zele&amp;diff=43189"/>
		<updated>2026-07-08T17:42:12Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Sinow Zele}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
{{TechBoostIgnored}}&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 92&lt;br /&gt;
|-&lt;br /&gt;
| {{Jellen}}&amp;lt;br&amp;gt;{{Zalure}} || Level 14&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 71&lt;br /&gt;
|-&lt;br /&gt;
| {{Jellen}}&amp;lt;br&amp;gt;{{Zalure}} || Level 13&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 114&lt;br /&gt;
|-&lt;br /&gt;
| {{Jellen}}&amp;lt;br&amp;gt;{{Zalure}} || Level 14&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{Jellen}}&amp;lt;br&amp;gt;{{Zalure}} || Level 14&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 158&lt;br /&gt;
|-&lt;br /&gt;
| {{Jellen}}&amp;lt;br&amp;gt;{{Zalure}} || Level 14&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 134&lt;br /&gt;
|-&lt;br /&gt;
| {{Jellen}}&amp;lt;br&amp;gt;{{Zalure}} || Level 14&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} || 434&lt;br /&gt;
|-&lt;br /&gt;
| {{Shifta}}&amp;lt;br&amp;gt;{{Deband}} || Level 16&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} || 209&lt;br /&gt;
|-&lt;br /&gt;
| {{Shifta}}&amp;lt;br&amp;gt;{{Deband}} || Level 11&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Sinow Zele}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Phantasm: Seabed|questspan=|details=Clear quest|count=17}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=Sweep-up Operation 8{{!}}Sweep-up Operation #8|questspan=|details=Clear quest|count=10}}&lt;br /&gt;
{{HuntingTableRow2|category=VR|catspan=|quest=Endless: Episode 2|questspan=|details=Clear three waves|count=2}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|catspan=|quest=The West Tower|questspan=|details=[[Ledge drop]], then south two rooms&amp;lt;br&amp;gt;plus hallway switch|count=4}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=|quest=Dolmolm Research|questspan=|details=Clear Seabed|count=23}}&lt;br /&gt;
{{HuntingTableRow2|category=Solo Only|catspan=|quest=Knight of Coral Advent|questspan=|details=Clear Seabed|count=20}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Phantasmal World 3{{!}}Phantasmal World #3|questspan=2|details=Clear Seabed Upper Levels|count=7}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=22}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack 4th Stage -2B-|questspan=|details=Clear Seabed&amp;lt;br&amp;gt;([[Maximum Attack 4th Stage -2C-|MA4C]] also works)|count=18}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Sinow Zele}}&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Seabed Enemies]]&lt;br /&gt;
[[Category:Casts Rabarta]]&lt;br /&gt;
[[Category:Casts Shifta]]&lt;br /&gt;
[[Category:Casts Deband]]&lt;br /&gt;
[[Category:Inflicts Freeze]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Sinow_Zoa&amp;diff=43188</id>
		<title>Sinow Zoa</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Sinow_Zoa&amp;diff=43188"/>
		<updated>2026-07-08T17:41:22Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Sinow Zoa}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
* The second hit of a Sinow Zoa attack has a 1/6 chance to inflict {{confusion}} on a player if the attack will damage or push back the player.&lt;br /&gt;
&lt;br /&gt;
{{TechBoostIgnored}}&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 69&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 58&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 97&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 86&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 134&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Gibarta}} || 119&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} || 330&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} || 293&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Sinow Zoa}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Phantasm: Seabed|questspan=|details=Clear quest|count=21}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot;| - ||rowspan=&amp;quot;2&amp;quot; | Free adventure: Seabed || style=&amp;quot;text-align:center&amp;quot;| Clear Seabed Upper Levels || style=&amp;quot;text-align:center&amp;quot;| 10/14&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| Clear area || style=&amp;quot;text-align:center&amp;quot;| 19/23&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=Sweep-up Operation 8{{!}}Sweep-up Operation #8|questspan=|details=Clear quest|count=19}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|catspan=|quest=The West Tower|questspan=|details=Clear Seabed Upper Levels|count=7}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=|quest=Dolmolm Research|questspan=|details=Clear four rooms plus east hallway|count=9}}&lt;br /&gt;
{{HuntingTableRow2|category=Solo Only|catspan=|quest=Knight of Coral Advent|questspan=|details=Clear four rooms plus east hallway|count=9}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=4|quest=Penumbral Surge 5{{!}}Penumbral Surge #5|questspan=2|details=Clear Seabed Upper Levels|count=18}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=39}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=Phantasmal World 3{{!}}Phantasmal World #3|questspan=2|details=Clear Seabed Upper Levels|count=19}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=36}}&lt;br /&gt;
{{HuntingTableRow2|category=Government|catspan=2|quest=8-3:Purple Lamplight|questspan=2|details=Clear Seabed Upper Levels|count=20}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=39}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack 4th Stage -2C-|questspan=|details=Clear Seabed|count=18}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Sinow Zoa}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Seabed Enemies]]&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Casts Rabarta]]&lt;br /&gt;
[[Category:Inflicts Freeze]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Recon&amp;diff=43187</id>
		<title>Recon</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Recon&amp;diff=43187"/>
		<updated>2026-07-08T17:40:37Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Recon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Seabed Enemies]]&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 90&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 38&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 38&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 46&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 190&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 122&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 70&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 120&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 250&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 199&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 120&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 188&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 500&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 300&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || 200&lt;br /&gt;
|-&lt;br /&gt;
| Saw || 340&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Recon}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting [[Recobox|Recoboxes]]:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|catspan=|quest=The West Tower|questspan=|details=Clear first room|count=6}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Sweep-up Operation 8{{!}}Sweep-up Operation #8|questspan=|details=Clear quest|count=23}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=Sweep-up Operation 9{{!}}Sweep-up Operation #9|questspan=|details=Clear quest|count=22}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Recon|N=1|H=1|VH=1}}&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Dolmdarl&amp;diff=43186</id>
		<title>Dolmdarl</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Dolmdarl&amp;diff=43186"/>
		<updated>2026-07-08T17:39:48Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Dolmdarl}}&lt;br /&gt;
&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Dolmdarl}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=Sweep-up Operation 8{{!}}Sweep-up Operation #8|questspan=|details=Clear quest|count=39}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Phantasm: Seabed|questspan=|details=Clear quest|count=38}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|catspan=|quest=The West Tower|questspan=|details=South one room|count=10}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Phantasmal World 3{{!}}Phantasmal World #3|questspan=2|details=Clear Seabed Upper Levels|count=31}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=57}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=|quest=Dolmolm Research|questspan=|details=Clear quest|count=31}}&lt;br /&gt;
{{HuntingTableRow2|category=Solo Only|catspan=|quest=Knight of Coral Advent|questspan=|details=Clear Seabed|count=25}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=2|quest=Maximum Attack 4th Stage -2A-|questspan=|details=Clear Seabed|count=55}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=Maximum Attack 4th Stage -2B-|questspan=|details=Clear Seabed|count=53}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Dolmdarl}}&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Seabed Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Dolmolm&amp;diff=43185</id>
		<title>Dolmolm</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Dolmolm&amp;diff=43185"/>
		<updated>2026-07-08T17:38:39Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Dolmolm}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Dolmolm}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=|quest=Sweep-up Operation 8{{!}}Sweep-up Operation #8|questspan=|details=Clear quest|count=69}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Phantasm: Seabed|questspan=|details=Clear quest|count=39}}&lt;br /&gt;
{{HuntingTableRow2|category=Event|catspan=|quest=Festivity on the Beach|questspan=|details=Warp to Seaside Area,&amp;lt;br&amp;gt;type &amp;quot;beach,&amp;quot; then &amp;quot;monster&amp;quot;|count=15}}&lt;br /&gt;
{{HuntingTableRow2|category=Tower|catspan=|quest=The West Tower|questspan=|details=West one room|count=10}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Phantasmal World 3{{!}}Phantasmal World #3|questspan=2|details=Clear Seabed Upper Levels|count=64}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=103}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=|quest=Dolmolm Research|questspan=|details=Clear quest|count=46}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=2|quest=Maximum Attack 4th Stage -2A-|questspan=|details=Clear Seabed|count=51}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=Maximum Attack 4th Stage -2B-|questspan=|details=Clear Seabed|count=51}}&lt;br /&gt;
{{HuntingTableRow2|category=Solo Only|catspan=|quest=Knight of Coral Advent|questspan=|details=Clear Seabed|count=41}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Dolmolm}}&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Seabed Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43184</id>
		<title>Template talk:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43184"/>
		<updated>2026-07-08T17:33:45Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* uuuuuugghhhh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==not showing &amp;gt;100 and &amp;lt;0 percents==&lt;br /&gt;
thinking about if there&#039;s an easy way to make a change to this template such that values below 0 (e.g. -7% or whatever) return 0% and values above 100% (e.g. 126% or whatever) return 100% so values just look cleaner in general on enemy pages but I think it&#039;s a loooooot of work on replacing/modifying already-long #expression statements and shit soooooooo idkkkkkk - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 22:03, 20 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Proof of concept for above===&lt;br /&gt;
figured it out I think but it&#039;s a loooooooot of work to fully implement, here is example code&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} &lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
kinda hard to explain but here&#039;s my best attempt (lines broken, my comments after &amp;quot;//&amp;quot;):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // this is for non-V50X values, should probably have the same thing but I doubt it&#039;ll be as relevant&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} // setting up a switch on the actual function value&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 // switch finds the function value and then evaluates if that same function resolves to &amp;gt;100, if so, print 100&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 // if not, switch finds function value and then evaluates if resolves to &amp;lt;0, if so, print 0&lt;br /&gt;
| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}} // if not, switch evaluates and prints function value&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BUT WAIT===&lt;br /&gt;
i might be stupid i think i don&#039;t actually need a switch and can just use nesting/recursive &amp;quot;#ifexpr&amp;quot; conditionals so I&#039;ll try that here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // still the same shit as above&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
YEP OK this looks like it works and probably better for it, i worry about switches sometimes going too hard and crashing (not like enemy pages aren&#039;t fucked up rn anyway hehe hoo hoo whateverrr)&lt;br /&gt;
&lt;br /&gt;
this form, instead of being switch-based, is just &amp;quot;evaluate expression -&amp;gt; greater than 100? print 100 -&amp;gt; not greater than 100? -&amp;gt; evaluate expression -&amp;gt; less than 0? print 0 -&amp;gt; not less than 0? -&amp;gt; evaluate expression -&amp;gt; print evaluation&amp;quot; which is what I wanted, nice&lt;br /&gt;
&lt;br /&gt;
soooo still a pissload of work to carry this through all five-hundred and seventy-fuckin-six individual expression lines this godforsaken template USES, but I think I can make a streamlined process to do it&lt;br /&gt;
&lt;br /&gt;
===here is the copy-paste thing i will most likely use===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#ifexpr: (EXPRESSION) &amp;gt; 100 | 100 | {{#ifexpr: (EXPRESSION) &amp;lt; 0 | 0 | {{#expr: EXPRESSION}}}}}}%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HAHA JUST A LITTLE GLIMPSE INTO MY DARK TWISTED PSYCHE - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 02:01, 3 July 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===uuuuuugghhhh===&lt;br /&gt;
this will be all different for freeze too since i already bounded those to a maximum of 40% (60% with V50X)&lt;br /&gt;
&lt;br /&gt;
fix is simple just have to plug another #ifexpr into them between &amp;gt;40 and output that checks for &amp;lt;0&lt;br /&gt;
(what i actually did was change the &amp;gt;100 expr to be &amp;gt;40 then use the same process from then on with an additional check/output for &amp;lt;0, but anyway the page is all done now) - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 17:33, 8 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43183</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43183"/>
		<updated>2026-07-08T17:29:49Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Deldepth&amp;diff=43182</id>
		<title>Deldepth</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Deldepth&amp;diff=43182"/>
		<updated>2026-07-08T01:33:00Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */ bit messy to have the &amp;quot;fixed damage&amp;quot; and then &amp;quot;megid levels&amp;quot; table both but eh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Deldepth}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
A Deldepth spawns in disc form and will target the nearest player to its spawn position. After finishing the spawn animation, a Deldepth can be hit and damaged. This is true only for the initial movement from its spawn position and does not apply to following disc forms. If a Deldepth finishes a segment of its movement near its currently selected target and no players are occupying the same space, it will transition to a standing form.&lt;br /&gt;
&lt;br /&gt;
Another method to cause a Deldepth to immediately stand is to cause a Miss. The transition from disc to standing form is immediate and often synchronized better between clients than damage. &lt;br /&gt;
&lt;br /&gt;
While standing, a Deldepth will wait before turning towards its target and randomly selecting an attack. In Normal to Very Hard, the possible attacks are {{Barta}} and throwing a projectile that casts {{Rabarta}} when it collides with the ground. In Ultimate, Barta is replaced by {{Megid}} as a possible attack.&lt;br /&gt;
&lt;br /&gt;
A Deldepth in disk form checks every 5th frame (0.167 seconds) for if its hitbox is overlapping the players to deal damage. To successfully deal damage the difference between the Deldepths facing direction and attacking direction must also be less than its disk mode attack angle otherwise the attack will result in a DFP block. A Deldepths initial facing direction is based on its developer placement. While in disk mode their facing direction only changes when they hit a wall. A Deldepths attacking direction is the direction from them to the player.&lt;br /&gt;
&lt;br /&gt;
In One Person Mode this attack angle is 0 so every disk mode attack is always DFP blocked. In Multi Mode this attack angle is 45 degrees so a Deldepth can only hit the player from the side where the Deldepth would both be facing towards and attacking towards the player. In practice this means that based on a Deldepths facing direction there is a unique 90 degree cone around the player where a Deldepths attack will succeed and the other 270 degrees will always be DFP blocked.&lt;br /&gt;
&lt;br /&gt;
===Disk Mode Attack===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 181-330 || 330 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 80 || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 594-893 || 504 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 500 || 158 || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 1014-1613 || 653 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 838 || 217 || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 1791-2990 || 880 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! ATP&lt;br /&gt;
! ATA&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| 1450 || 260 || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fixed Damage===&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 106&lt;br /&gt;
|-&lt;br /&gt;
| {{Barta}} || 80&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 91&lt;br /&gt;
|-&lt;br /&gt;
| {{Barta}} || 40&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 121&lt;br /&gt;
|-&lt;br /&gt;
| {{Barta}} || 120&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 102&lt;br /&gt;
|-&lt;br /&gt;
| {{Barta}} || 70&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 139&lt;br /&gt;
|-&lt;br /&gt;
| {{Barta}} || 164&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 114&lt;br /&gt;
|-&lt;br /&gt;
| {{Barta}} || 100&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 157&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 22&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Attack&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| {{Rabarta}} Bomb || 125&lt;br /&gt;
|-&lt;br /&gt;
| {{Megid}} || Level 13&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Megid levels===&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Megid}}&amp;lt;br&amp;gt;level &lt;br /&gt;
! EDK for&amp;lt;br&amp;gt;immunity&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 84&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{Megid}}&amp;lt;br&amp;gt;level &lt;br /&gt;
! EDK for&amp;lt;br&amp;gt;immunity&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 63&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
{{EnemySpecial|Deldepth}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
A common strategy for handling Deldepths is for an [[android]] character to use a {{Trap|Damage trap}} when the Deldepth is spawning, before it has started moving. If timed correctly and no players are occupying the same space as the Deldepth, the Deldepth will flinch and move to its standing state. In challenge mode, {{Gifoie}} is often used with a timed {{Trap|Freeze trap}}. Note that these methods are susceptible to desync and latency.&lt;br /&gt;
&lt;br /&gt;
Standing Deldepths can have their attack timers reset. One simple method is to fail the accuracy check against them, often by using special, special, special combo with {{Gun|rare|Frozen Shooter}} or with a [[Hell]] {{Gun|es|ES Needle}}.&lt;br /&gt;
&lt;br /&gt;
Deldepths in the disc form can also be immediately raised by a player failing the accuracy check. This is often used in challenge mode, sometimes with no weapon equipped to ensure accuracy is at its lowest.&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
The following quests are recommended for hunting this enemy:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=3|quest=Sweep-up Operation 8{{!}}Sweep-up Operation #8|questspan=2|details=Clear first room|count=2}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=15}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=Phantasmal World 3{{!}}Phantasmal World #3|questspan=|details=Clear quest|count=31}}&lt;br /&gt;
{{HuntingTableRow2|category=Maximum Attack|catspan=|quest=Maximum Attack 4th Stage -2B-|questspan=|details=Clear Seabed|count=25}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
{{EnemyDropTable|Deldepth}}&lt;br /&gt;
&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Seabed Enemies]]&lt;br /&gt;
[[Category:Casts Barta]]&lt;br /&gt;
[[Category:Casts Megid]]&lt;br /&gt;
[[Category:Inflicts Freeze]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Dimenian&amp;diff=43181</id>
		<title>Dimenian</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Dimenian&amp;diff=43181"/>
		<updated>2026-07-08T01:10:39Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Behavior/Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy|name=Dimenian (E1)}}&lt;br /&gt;
{{Enemy|name=Dimenian (E2)}}&lt;br /&gt;
==Behavior/Mechanics==&lt;br /&gt;
Dimenians of all types will move towards players once their aggro radius has been entered or they&#039;ve been struck. They&#039;ll walk directly toward their target and begin attacking when they reach it.&lt;br /&gt;
&lt;br /&gt;
===Special activation===&lt;br /&gt;
====Episode 1====&lt;br /&gt;
{{EnemySpecial|Dimenian (E1)}}&lt;br /&gt;
====Episode 2====&lt;br /&gt;
{{EnemySpecial|Dimenian (E2)}}&lt;br /&gt;
&lt;br /&gt;
==Hunting==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 1:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow1|category=Retrieval|catspan=3|quest=This Must Be The Place|questspan=|details=Clear Ruins 1 (1-2P)|count=78}}&lt;br /&gt;
{{HuntingTableRow1|category=|catspan=|quest=Road To Nowhere|questspan=|details=Clear Ruins 1 (3-4P)|count=78}}&lt;br /&gt;
{{HuntingTableRow1|category=|catspan=|quest=Fragments of a Memory|questspan=|details=Clear Ruins 1|count=74}}&lt;br /&gt;
{{HuntingTableRow1|category=Extermination|catspan=|quest=Sweep-up Operation 4{{!}}Sweep-up Operation #4|questspan=|details=Clear quest|count=45}}&lt;br /&gt;
{{HuntingTableRow1|category=Halloween|catspan=|quest=Hollow Battlefield: Ruins|questspan=|details=Clear quest|count=38}}&lt;br /&gt;
{{HuntingTableRow1|category=Extermination|catspan=2|quest=Endless Nightmare 4{{!}}Endless Nightmare #4|questspan=|details=Clear Ruins 1|count=38}}&lt;br /&gt;
{{HuntingTableRow1|category=|catspan=|quest=Mop-up Operation 4{{!}}Mop-up Operation #4|questspan=|details=Clear quest|count=35}}&lt;br /&gt;
{{HuntingTableRow1|category=Side Story|catspan=|quest=Doc&#039;s Secret Plan|questspan=|details=Clear three rooms|count=28}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Episode 2===&lt;br /&gt;
The following quests are recommended for hunting this enemy in Episode 2:&lt;br /&gt;
{{HuntingTableHead}}&lt;br /&gt;
{{HuntingTableRow2|category=Extermination|catspan=2|quest=Penumbral Surge 1{{!}}Penumbral Surge #1|questspan=|details=Clear VR Temple Alpha&amp;lt;br&amp;gt;(Requires four players)|count=73}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=Sweep-up Operation 5{{!}}Sweep-up Operation #5|questspan=|details=Clear quest|count=36}}&lt;br /&gt;
{{HuntingTableRow2|category=Halloween|catspan=|quest=Hollow Reality: Temple|questspan=|details=Clear quest|count=29}}&lt;br /&gt;
{{HuntingTableRow2|category=Retrieval|catspan=3|quest=Lost SHOCK RIFLE|questspan=3|details=Clear five rooms|count=22}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear VR Temple Alpha|count=42}}&lt;br /&gt;
{{HuntingTableRow2|category=|catspan=|quest=|questspan=|details=Clear quest|count=73}}&lt;br /&gt;
{{HuntingTableRow2|category=Government|catspan=|quest=5-5:Test/VR Temple 5|questspan=|details=Clear VR Temple Alpha|count=21}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Drops==&lt;br /&gt;
===Episode 1===&lt;br /&gt;
{{EnemyDropTable|Dimenian (E1)}}&lt;br /&gt;
===Episode 2===&lt;br /&gt;
{{EnemyDropTable|Dimenian (E2)}}&lt;br /&gt;
&lt;br /&gt;
{{Episode1Enemies}}&lt;br /&gt;
{{Episode2Enemies}}&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Ruins Enemies]]&lt;br /&gt;
[[Category:VR Temple Enemies]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43180</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43180"/>
		<updated>2026-07-08T01:05:09Z</updated>

		<summary type="html">&lt;p&gt;Sundark: all freeze series specials done (hopefully correctly, even)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43179</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43179"/>
		<updated>2026-07-08T00:48:54Z</updated>

		<summary type="html">&lt;p&gt;Sundark: freeze/normal/online done (bashed my head against this formula ugh)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43177</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43177"/>
		<updated>2026-07-08T00:01:58Z</updated>

		<summary type="html">&lt;p&gt;Sundark: all hell series specials done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{hedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{hedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{vhedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{vhedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{uedkoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{uedkoff|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43176</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43176"/>
		<updated>2026-07-07T23:56:48Z</updated>

		<summary type="html">&lt;p&gt;Sundark: all confusion series specials done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (58 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 58 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((58 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (74 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 74 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((74 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (90 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 90 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((90 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (106 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 106 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((106 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43175</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43175"/>
		<updated>2026-07-07T23:51:36Z</updated>

		<summary type="html">&lt;p&gt;Sundark: all paralysis series specials done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43161</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43161"/>
		<updated>2026-07-03T21:25:57Z</updated>

		<summary type="html">&lt;p&gt;Sundark: carrying through to confuse/normal/offline [for my own reference: &amp;quot;special/difficulty/online-or-offline&amp;quot;]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43160</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43160"/>
		<updated>2026-07-03T21:22:01Z</updated>

		<summary type="html">&lt;p&gt;Sundark: okay yeah find and replace my beloved. updated normal online instant kill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (66 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 66 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((66 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (78 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 78 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((78 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (93 - {{nedkon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 93 - {{nedkon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
| {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;gt; 100 | 100 | {{#ifexpr: ((93 - {{nedkon|{{{1|}}}}}) * 2) &amp;lt; 0 | 0 | {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43159</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43159"/>
		<updated>2026-07-03T21:17:09Z</updated>

		<summary type="html">&lt;p&gt;Sundark: okay cool carrying through to other things is really easy with simple &amp;quot;nespon&amp;quot;/etc replace to &amp;quot;nespoff&amp;quot;/etc, change implemented to normal opm paralysis specials now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43158</id>
		<title>Template talk:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43158"/>
		<updated>2026-07-03T21:14:36Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* uuuuuugghhhh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==not showing &amp;gt;100 and &amp;lt;0 percents==&lt;br /&gt;
thinking about if there&#039;s an easy way to make a change to this template such that values below 0 (e.g. -7% or whatever) return 0% and values above 100% (e.g. 126% or whatever) return 100% so values just look cleaner in general on enemy pages but I think it&#039;s a loooooot of work on replacing/modifying already-long #expression statements and shit soooooooo idkkkkkk - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 22:03, 20 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Proof of concept for above===&lt;br /&gt;
figured it out I think but it&#039;s a loooooooot of work to fully implement, here is example code&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} &lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
kinda hard to explain but here&#039;s my best attempt (lines broken, my comments after &amp;quot;//&amp;quot;):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // this is for non-V50X values, should probably have the same thing but I doubt it&#039;ll be as relevant&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} // setting up a switch on the actual function value&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 // switch finds the function value and then evaluates if that same function resolves to &amp;gt;100, if so, print 100&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 // if not, switch finds function value and then evaluates if resolves to &amp;lt;0, if so, print 0&lt;br /&gt;
| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}} // if not, switch evaluates and prints function value&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BUT WAIT===&lt;br /&gt;
i might be stupid i think i don&#039;t actually need a switch and can just use nesting/recursive &amp;quot;#ifexpr&amp;quot; conditionals so I&#039;ll try that here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // still the same shit as above&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
YEP OK this looks like it works and probably better for it, i worry about switches sometimes going too hard and crashing (not like enemy pages aren&#039;t fucked up rn anyway hehe hoo hoo whateverrr)&lt;br /&gt;
&lt;br /&gt;
this form, instead of being switch-based, is just &amp;quot;evaluate expression -&amp;gt; greater than 100? print 100 -&amp;gt; not greater than 100? -&amp;gt; evaluate expression -&amp;gt; less than 0? print 0 -&amp;gt; not less than 0? -&amp;gt; evaluate expression -&amp;gt; print evaluation&amp;quot; which is what I wanted, nice&lt;br /&gt;
&lt;br /&gt;
soooo still a pissload of work to carry this through all five-hundred and seventy-fuckin-six individual expression lines this godforsaken template USES, but I think I can make a streamlined process to do it&lt;br /&gt;
&lt;br /&gt;
===here is the copy-paste thing i will most likely use===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#ifexpr: (EXPRESSION) &amp;gt; 100 | 100 | {{#ifexpr: (EXPRESSION) &amp;lt; 0 | 0 | {{#expr: EXPRESSION}}}}}}%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HAHA JUST A LITTLE GLIMPSE INTO MY DARK TWISTED PSYCHE - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 02:01, 3 July 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===uuuuuugghhhh===&lt;br /&gt;
this will be all different for freeze too since i already bounded those to a maximum of 40% (60% with V50X)&lt;br /&gt;
&lt;br /&gt;
fix is simple just have to plug another #ifexpr into them between &amp;gt;40 and output that checks for &amp;lt;0&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43157</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43157"/>
		<updated>2026-07-03T21:13:11Z</updated>

		<summary type="html">&lt;p&gt;Sundark: updated up to all of normal mode confusion (left freeze alone for now)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((64 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (28 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 28 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((28 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (44 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 44 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((44 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (60 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 60 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((60 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (76 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 76 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43156</id>
		<title>Template talk:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43156"/>
		<updated>2026-07-03T20:46:09Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* uuuuuugghhhh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==not showing &amp;gt;100 and &amp;lt;0 percents==&lt;br /&gt;
thinking about if there&#039;s an easy way to make a change to this template such that values below 0 (e.g. -7% or whatever) return 0% and values above 100% (e.g. 126% or whatever) return 100% so values just look cleaner in general on enemy pages but I think it&#039;s a loooooot of work on replacing/modifying already-long #expression statements and shit soooooooo idkkkkkk - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 22:03, 20 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Proof of concept for above===&lt;br /&gt;
figured it out I think but it&#039;s a loooooooot of work to fully implement, here is example code&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} &lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
kinda hard to explain but here&#039;s my best attempt (lines broken, my comments after &amp;quot;//&amp;quot;):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // this is for non-V50X values, should probably have the same thing but I doubt it&#039;ll be as relevant&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} // setting up a switch on the actual function value&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 // switch finds the function value and then evaluates if that same function resolves to &amp;gt;100, if so, print 100&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 // if not, switch finds function value and then evaluates if resolves to &amp;lt;0, if so, print 0&lt;br /&gt;
| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}} // if not, switch evaluates and prints function value&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BUT WAIT===&lt;br /&gt;
i might be stupid i think i don&#039;t actually need a switch and can just use nesting/recursive &amp;quot;#ifexpr&amp;quot; conditionals so I&#039;ll try that here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // still the same shit as above&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
YEP OK this looks like it works and probably better for it, i worry about switches sometimes going too hard and crashing (not like enemy pages aren&#039;t fucked up rn anyway hehe hoo hoo whateverrr)&lt;br /&gt;
&lt;br /&gt;
this form, instead of being switch-based, is just &amp;quot;evaluate expression -&amp;gt; greater than 100? print 100 -&amp;gt; not greater than 100? -&amp;gt; evaluate expression -&amp;gt; less than 0? print 0 -&amp;gt; not less than 0? -&amp;gt; evaluate expression -&amp;gt; print evaluation&amp;quot; which is what I wanted, nice&lt;br /&gt;
&lt;br /&gt;
soooo still a pissload of work to carry this through all five-hundred and seventy-fuckin-six individual expression lines this godforsaken template USES, but I think I can make a streamlined process to do it&lt;br /&gt;
&lt;br /&gt;
===here is the copy-paste thing i will most likely use===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#ifexpr: (EXPRESSION) &amp;gt; 100 | 100 | {{#ifexpr: (EXPRESSION) &amp;lt; 0 | 0 | {{#expr: EXPRESSION}}}}}}%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HAHA JUST A LITTLE GLIMPSE INTO MY DARK TWISTED PSYCHE - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 02:01, 3 July 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===uuuuuugghhhh===&lt;br /&gt;
this will be all different for freeze too since i already bounded those to a maximum of 40% (60% with V50X)&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43155</id>
		<title>Template talk:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43155"/>
		<updated>2026-07-03T20:45:54Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* uuuuuugghhhh */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==not showing &amp;gt;100 and &amp;lt;0 percents==&lt;br /&gt;
thinking about if there&#039;s an easy way to make a change to this template such that values below 0 (e.g. -7% or whatever) return 0% and values above 100% (e.g. 126% or whatever) return 100% so values just look cleaner in general on enemy pages but I think it&#039;s a loooooot of work on replacing/modifying already-long #expression statements and shit soooooooo idkkkkkk - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 22:03, 20 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Proof of concept for above===&lt;br /&gt;
figured it out I think but it&#039;s a loooooooot of work to fully implement, here is example code&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} &lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
kinda hard to explain but here&#039;s my best attempt (lines broken, my comments after &amp;quot;//&amp;quot;):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // this is for non-V50X values, should probably have the same thing but I doubt it&#039;ll be as relevant&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} // setting up a switch on the actual function value&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 // switch finds the function value and then evaluates if that same function resolves to &amp;gt;100, if so, print 100&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 // if not, switch finds function value and then evaluates if resolves to &amp;lt;0, if so, print 0&lt;br /&gt;
| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}} // if not, switch evaluates and prints function value&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BUT WAIT===&lt;br /&gt;
i might be stupid i think i don&#039;t actually need a switch and can just use nesting/recursive &amp;quot;#ifexpr&amp;quot; conditionals so I&#039;ll try that here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // still the same shit as above&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
YEP OK this looks like it works and probably better for it, i worry about switches sometimes going too hard and crashing (not like enemy pages aren&#039;t fucked up rn anyway hehe hoo hoo whateverrr)&lt;br /&gt;
&lt;br /&gt;
this form, instead of being switch-based, is just &amp;quot;evaluate expression -&amp;gt; greater than 100? print 100 -&amp;gt; not greater than 100? -&amp;gt; evaluate expression -&amp;gt; less than 0? print 0 -&amp;gt; not less than 0? -&amp;gt; evaluate expression -&amp;gt; print evaluation&amp;quot; which is what I wanted, nice&lt;br /&gt;
&lt;br /&gt;
soooo still a pissload of work to carry this through all five-hundred and seventy-fuckin-six individual expression lines this godforsaken template USES, but I think I can make a streamlined process to do it&lt;br /&gt;
&lt;br /&gt;
===here is the copy-paste thing i will most likely use===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#ifexpr: (EXPRESSION) &amp;gt; 100 | 100 | {{#ifexpr: (EXPRESSION) &amp;lt; 0 | 0 | {{#expr: EXPRESSION}}}}}}%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HAHA JUST A LITTLE GLIMPSE INTO MY DARK TWISTED PSYCHE - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 02:01, 3 July 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== uuuuuugghhhh ==&lt;br /&gt;
&lt;br /&gt;
this will be all different for freeze too since i already bounded those to a maximum of 40% (60% with V50X)&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43154</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43154"/>
		<updated>2026-07-03T20:43:25Z</updated>

		<summary type="html">&lt;p&gt;Sundark: more checking, this time will reference rag rappy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((76 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43153</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43153"/>
		<updated>2026-07-03T20:40:38Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* test */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
===Ill Gill chart===&lt;br /&gt;
(for comparison)&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43152</id>
		<title>Template:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:EnemySpecial&amp;diff=43152"/>
		<updated>2026-07-03T20:40:19Z</updated>

		<summary type="html">&lt;p&gt;Sundark: STARTING UPDATE OF TEMPLATE TO DO THE THINGS TALKED ABOUT ON TALK PAGE, IF ISSUES ROLL BACK TO PAGE VERSION BEFORE THIS ONE (ALSO THIS SUCKS, DUDE)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 33%; white-space:nowrap&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((32 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (32 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 100 | 100 | {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;lt; 0 | 0 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((48 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (48 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{nespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{nespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{nespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{nespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{nespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{nespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{nedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{nedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
&amp;lt;!-- YAY THIS EXPRESSION/CODE WORKS I THINk, so we can copy/paste and adjust values as necessary for freeze specials (though i need to factor in the v50x boost NOT affecting the greater than I think? --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{hespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{hespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{hespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{hespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{hespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{hespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{hedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{hedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Very Hard=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Normal=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
One Person=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{vhespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{vhespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{vhespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{vhespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{vhespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{vhespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{vhedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{vhedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Ultimate=&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Normal=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespon|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespon|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespon|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespon|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkon|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkon|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
One Person=&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
Non-Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 32 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (32 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 48 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (48 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 64 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (64 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (80 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 32 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 32 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (32 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((32 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 48 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 48 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (48 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((48 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 64 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 64 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (64 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((64 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 80 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 80 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (80 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((80 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 28 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (28 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 44 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (44 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 60 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (60 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 76 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (76 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
|-|&lt;br /&gt;
Androids=&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Special&lt;br /&gt;
!Base Rate&lt;br /&gt;
!With {{Unit|rare|V501}}&lt;br /&gt;
!With {{Unit|rare|V502}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Paralysis|Paralysis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bind]]&lt;br /&gt;
| {{#expr: 62 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (62 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hold]]&lt;br /&gt;
| {{#expr: 78 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (78 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Seize]]&lt;br /&gt;
| {{#expr: 94 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (94 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 110 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (110 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Freezing|Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
| {{#ifexpr: 62 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 62 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (62 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((62 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost]]&lt;br /&gt;
| {{#ifexpr: 78 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 78 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (78 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((78 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Freeze]]&lt;br /&gt;
| {{#ifexpr: 94 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 94 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (94 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((94 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard]]&lt;br /&gt;
| {{#ifexpr: 110 - {{uespoff|{{{1|}}}}} &amp;gt; 40 | 40 | {{#expr: 110 - {{uespoff|{{{1|}}}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: (110 - {{uespoff|{{{1|}}}}}) &amp;gt; 40 | {{#expr: (40 * 1.5)}} | {{#expr: ((110 - {{uespoff|{{{1|}}}}}) * 1.5)}}}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Confusion|Confusion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Panic]]&lt;br /&gt;
| {{#expr: 58 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (58 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Riot]]&lt;br /&gt;
| {{#expr: 74 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (74 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Havoc]]&lt;br /&gt;
| {{#expr: 90 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (90 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Chaos]]&lt;br /&gt;
| {{#expr: 106 - {{uespoff|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#expr: (106 - {{uespoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|[[Weapons#Instant kill|Instant kill]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dim]]&lt;br /&gt;
| {{#expr: 48 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (48 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow]]&lt;br /&gt;
| {{#expr: 66 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (66 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
| {{#expr: 78 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (78 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|-&lt;br /&gt;
|[[Hell]]&lt;br /&gt;
| {{#expr: 93 - {{uedkoff|{{{1|}}}}}}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 1.5}}%&lt;br /&gt;
| {{#expr: (93 - {{uedkoff|{{{1|}}}}}) * 2}}%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==test==&lt;br /&gt;
{{EnemySpecial|Ill Gill}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43151</id>
		<title>Template talk:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43151"/>
		<updated>2026-07-03T20:31:49Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* here is the copy-paste thing i will most likely use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==not showing &amp;gt;100 and &amp;lt;0 percents==&lt;br /&gt;
thinking about if there&#039;s an easy way to make a change to this template such that values below 0 (e.g. -7% or whatever) return 0% and values above 100% (e.g. 126% or whatever) return 100% so values just look cleaner in general on enemy pages but I think it&#039;s a loooooot of work on replacing/modifying already-long #expression statements and shit soooooooo idkkkkkk - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 22:03, 20 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Proof of concept for above===&lt;br /&gt;
figured it out I think but it&#039;s a loooooooot of work to fully implement, here is example code&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} &lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
kinda hard to explain but here&#039;s my best attempt (lines broken, my comments after &amp;quot;//&amp;quot;):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // this is for non-V50X values, should probably have the same thing but I doubt it&#039;ll be as relevant&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} // setting up a switch on the actual function value&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 // switch finds the function value and then evaluates if that same function resolves to &amp;gt;100, if so, print 100&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 // if not, switch finds function value and then evaluates if resolves to &amp;lt;0, if so, print 0&lt;br /&gt;
| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}} // if not, switch evaluates and prints function value&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BUT WAIT===&lt;br /&gt;
i might be stupid i think i don&#039;t actually need a switch and can just use nesting/recursive &amp;quot;#ifexpr&amp;quot; conditionals so I&#039;ll try that here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // still the same shit as above&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
YEP OK this looks like it works and probably better for it, i worry about switches sometimes going too hard and crashing (not like enemy pages aren&#039;t fucked up rn anyway hehe hoo hoo whateverrr)&lt;br /&gt;
&lt;br /&gt;
this form, instead of being switch-based, is just &amp;quot;evaluate expression -&amp;gt; greater than 100? print 100 -&amp;gt; not greater than 100? -&amp;gt; evaluate expression -&amp;gt; less than 0? print 0 -&amp;gt; not less than 0? -&amp;gt; evaluate expression -&amp;gt; print evaluation&amp;quot; which is what I wanted, nice&lt;br /&gt;
&lt;br /&gt;
soooo still a pissload of work to carry this through all five-hundred and seventy-fuckin-six individual expression lines this godforsaken template USES, but I think I can make a streamlined process to do it&lt;br /&gt;
&lt;br /&gt;
===here is the copy-paste thing i will most likely use===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#ifexpr: (EXPRESSION) &amp;gt; 100 | 100 | {{#ifexpr: (EXPRESSION) &amp;lt; 0 | 0 | {{#expr: EXPRESSION}}}}}}%&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HAHA JUST A LITTLE GLIMPSE INTO MY DARK TWISTED PSYCHE - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 02:01, 3 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Saraswati&amp;diff=43150</id>
		<title>Saraswati</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Saraswati&amp;diff=43150"/>
		<updated>2026-07-03T16:08:08Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|icon=Mag&lt;br /&gt;
|image=Saraswati.png&lt;br /&gt;
|color=rare&lt;br /&gt;
|type=Mag&lt;br /&gt;
|evo=4&lt;br /&gt;
|cell=[[Seed Exchange Kit]]&lt;br /&gt;
|conditions=Level 100+ [[Mags#Third Evolution Mags|Mag]]&lt;br /&gt;
|triggerrate=50&lt;br /&gt;
|triggerpb=invinc&lt;br /&gt;
|triggerhp=invinc&lt;br /&gt;
|triggerboss=invinc+&lt;br /&gt;
|triggerdeath=&lt;br /&gt;
|hex=025300&lt;br /&gt;
}}&lt;br /&gt;
{{Mag|rare|Saraswati}} is a [[Mags#Cell Mags|cell Mag]]. It is currently [[Events|event]]-exclusive. It has the same [[Mags#Mag_triggers|trigger rates]] as {{Mag|rare|Nidra}}.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Mag Cell===&lt;br /&gt;
{{Mag|rare|Saraswati}} may be obtained by using the rare [[Mags#List of Mag cells|Mag cell]] {{Tool|rare|Seed Exchange Kit}} on an equipped level 100+ [[Mags#Third evolution Mags|third evolution Mag]].&lt;br /&gt;
==Feeding Table==&lt;br /&gt;
: &#039;&#039;Main article: [[Mag feeding tables]]&#039;&#039;&lt;br /&gt;
{{MagFeedTable|7}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Saraswati_front-0.png | Saraswati front&lt;br /&gt;
Saraswati_back-0.png | Saraswati back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mags}}&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43149</id>
		<title>Template talk:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43149"/>
		<updated>2026-07-03T02:04:51Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* BUT WAIT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==not showing &amp;gt;100 and &amp;lt;0 percents==&lt;br /&gt;
thinking about if there&#039;s an easy way to make a change to this template such that values below 0 (e.g. -7% or whatever) return 0% and values above 100% (e.g. 126% or whatever) return 100% so values just look cleaner in general on enemy pages but I think it&#039;s a loooooot of work on replacing/modifying already-long #expression statements and shit soooooooo idkkkkkk - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 22:03, 20 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Proof of concept for above===&lt;br /&gt;
figured it out I think but it&#039;s a loooooooot of work to fully implement, here is example code&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} &lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
kinda hard to explain but here&#039;s my best attempt (lines broken, my comments after &amp;quot;//&amp;quot;):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // this is for non-V50X values, should probably have the same thing but I doubt it&#039;ll be as relevant&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} // setting up a switch on the actual function value&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 // switch finds the function value and then evaluates if that same function resolves to &amp;gt;100, if so, print 100&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 // if not, switch finds function value and then evaluates if resolves to &amp;lt;0, if so, print 0&lt;br /&gt;
| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}} // if not, switch evaluates and prints function value&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BUT WAIT===&lt;br /&gt;
i might be stupid i think i don&#039;t actually need a switch and can just use nesting/recursive &amp;quot;#ifexpr&amp;quot; conditionals so I&#039;ll try that here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // still the same shit as above&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
YEP OK this looks like it works and probably better for it, i worry about switches sometimes going too hard and crashing (not like enemy pages aren&#039;t fucked up rn anyway hehe hoo hoo whateverrr)&lt;br /&gt;
&lt;br /&gt;
this form, instead of being switch-based, is just &amp;quot;evaluate expression -&amp;gt; greater than 100? print 100 -&amp;gt; not greater than 100? -&amp;gt; evaluate expression -&amp;gt; less than 0? print 0 -&amp;gt; not less than 0? -&amp;gt; evaluate expression -&amp;gt; print evaluation&amp;quot; which is what I wanted, nice&lt;br /&gt;
&lt;br /&gt;
soooo still a pissload of work to carry this through all five-hundred and seventy-fuckin-six individual expression lines this godforsaken template USES, but I think I can make a streamlined process to do it&lt;br /&gt;
&lt;br /&gt;
===here is the copy-paste thing i will most likely use===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{#ifexpr: (EXPRESSION) &amp;gt; 100 | 100 | {{#ifexpr: (EXPRESSION) &amp;lt; 0 | 0 | {{#expr: EXPRESSION}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
HAHA JUST A LITTLE GLIMPSE INTO MY DARK TWISTED PSYCHE - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 02:01, 3 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43148</id>
		<title>Template talk:EnemySpecial</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template_talk:EnemySpecial&amp;diff=43148"/>
		<updated>2026-07-03T02:01:22Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==not showing &amp;gt;100 and &amp;lt;0 percents==&lt;br /&gt;
thinking about if there&#039;s an easy way to make a change to this template such that values below 0 (e.g. -7% or whatever) return 0% and values above 100% (e.g. 126% or whatever) return 100% so values just look cleaner in general on enemy pages but I think it&#039;s a loooooot of work on replacing/modifying already-long #expression statements and shit soooooooo idkkkkkk - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 22:03, 20 June 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Proof of concept for above===&lt;br /&gt;
figured it out I think but it&#039;s a loooooooot of work to fully implement, here is example code&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}%&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} &lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
kinda hard to explain but here&#039;s my best attempt (lines broken, my comments after &amp;quot;//&amp;quot;):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // this is for non-V50X values, should probably have the same thing but I doubt it&#039;ll be as relevant&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#switch: {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}} // setting up a switch on the actual function value&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 // switch finds the function value and then evaluates if that same function resolves to &amp;gt;100, if so, print 100&lt;br /&gt;
| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 // if not, switch finds function value and then evaluates if resolves to &amp;lt;0, if so, print 0&lt;br /&gt;
| {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}} // if not, switch evaluates and prints function value&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===BUT WAIT===&lt;br /&gt;
i might be stupid i think i don&#039;t actually need a switch and can just use nesting/recursive &amp;quot;#ifexpr&amp;quot; conditionals so I&#039;ll try that here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|[[Arrest]]&lt;br /&gt;
| {{#expr: 80 - {{nespon|{{{1|}}}}}}}% // still the same shit as above&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;gt; 100 | 100 | {{#ifexpr: ((80 - {{nespon|{{{1|}}}}}) * 1.5) &amp;lt; 0 | 0 | {{#expr: (80 - {{nespon|{{{1|}}}}}) * 1.5}}}}}}%}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
YEP OK this looks like it works and probably better for it, i worry about switches sometimes going too hard and crashing (not like enemy pages aren&#039;t fucked up rn anyway hehe hoo hoo whateverrr)&lt;br /&gt;
&lt;br /&gt;
this form, instead of being switch-based, is just &amp;quot;evaluate expression -&amp;gt; greater than 100? print 100 -&amp;gt; not greater than 100? -&amp;gt; evaluate expression -&amp;gt; less than 0? print 0 -&amp;gt; not less than 0? -&amp;gt; evaluate expression -&amp;gt; print evaluation&amp;quot; which is what I wanted, nice&lt;br /&gt;
&lt;br /&gt;
soooo still a pissload of work to carry this through all five-hundred and seventy-fuckin-six individual expression lines this godforsaken template USES, but I think I can make a streamlined process to do it&lt;br /&gt;
&lt;br /&gt;
HAHA JUST A LITTLE GLIMPSE INTO MY DARK TWISTED PSYCHE - [[User:Sundark|Sundark]] ([[User talk:Sundark|talk]]) 02:01, 3 July 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Stats&amp;diff=43146</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Stats&amp;diff=43146"/>
		<updated>2026-07-03T00:22:07Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Darkness attack resistance (EDK) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Stats&#039;&#039;&#039; (short for &amp;quot;statistics&amp;quot;) in &#039;&#039;Phantasy Star Online Blue Burst&#039;&#039; are numerical values representing a character&#039;s ability to attack and defend against the monsters of Ragol and their own attacks. Every character has eight &amp;quot;main&amp;quot; stats and five &amp;quot;resistance&amp;quot; stats. &lt;br /&gt;
&lt;br /&gt;
A character&#039;s main stats can be changed by leveling up, equipping {{PSO icon|Sword}}{{PSO icon|Gun}}{{PSO icon|Cane}}[[Weapons]], armor ({{PSO icon|Frame}}[[Frames]] and {{PSO icon|Shield}}[[Barriers]]), or {{PSO icon|Unit}}[[Units]] into armor slots, as well as being under the effects of certain {{PSO icon|Disk}}[[Techniques]] (such as {{Shifta}} or {{Zalure}}), or by consuming {{PSO icon|Tool}}[[Tools#Materials|Materials]]. &lt;br /&gt;
&lt;br /&gt;
Resistances do not increase through leveling up, and are only increased through equipment. The primary sources of resistances are frames and barriers, but many units and some weapons (such as {{Cane|rare|Glide Divine}}) will also provide resistance increases.&lt;br /&gt;
&lt;br /&gt;
A monster&#039;s stats are inherent to each monster, and only change if they are under the effects of certain techniques (e.g. {{Shifta|n}}, {{Zalure|n}}, etc.) or specific status effects. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The main stats for player characters and their basic functions are as follows:&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; (or &amp;quot;Health/hit points&amp;quot;), which measures a character&#039;s ability to sustain damage&lt;br /&gt;
* &#039;&#039;&#039;TP&#039;&#039;&#039; (or &amp;quot;Technique points&amp;quot;), which measures a character&#039;s ability to use techniques repeatedly&lt;br /&gt;
* &#039;&#039;&#039;ATP&#039;&#039;&#039; (or &amp;quot;Attack Power&amp;quot;), which measures a character&#039;s ability to deal physical damage&lt;br /&gt;
* &#039;&#039;&#039;DFP&#039;&#039;&#039; (or &amp;quot;Defense Power&amp;quot;), which measures a character&#039;s ability to reduce physical damage received&lt;br /&gt;
* &#039;&#039;&#039;MST&#039;&#039;&#039; (or &amp;quot;Mental Strength&amp;quot;), which measures a character&#039;s ability to deal technique damage&lt;br /&gt;
* &#039;&#039;&#039;ATA&#039;&#039;&#039; (or &amp;quot;Attack Accuracy&amp;quot;), which measures a character&#039;s ability to land physical attacks&lt;br /&gt;
* &#039;&#039;&#039;EVP&#039;&#039;&#039; (or &amp;quot;Evasion Power&amp;quot;), which measures a character&#039;s ability to prevent damage from attacks by &amp;quot;dodging&amp;quot; (represented by a &amp;quot;blocking&amp;quot; animation on player characters, or the word &amp;quot;MISS&amp;quot; in red text on enemies)&lt;br /&gt;
* &#039;&#039;&#039;LCK&#039;&#039;&#039; (or &amp;quot;Luck&amp;quot;), which measures a character&#039;s ability to deal &#039;&#039;critical hits&#039;&#039;, which result in increased damage&lt;br /&gt;
&lt;br /&gt;
The resistance stats for player characters and their basic functions are as follows:&lt;br /&gt;
* &#039;&#039;&#039;EFR&#039;&#039;&#039; (or &amp;quot;Fire Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Fire elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;EIC&#039;&#039;&#039; (or &amp;quot;Ice Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Ice elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;ETH&#039;&#039;&#039; (or &amp;quot;Lightning Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Lightning elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;EDK&#039;&#039;&#039; (or &amp;quot;Darkness Attack Resistance&amp;quot;), which measures a character&#039;s ability to resist instant death from Dark elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;ELT&#039;&#039;&#039; (or &amp;quot;Lightness Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Light elemental attacks&lt;br /&gt;
&lt;br /&gt;
The monsters of Ragol have all of these stats plus one unique to them:&lt;br /&gt;
* &#039;&#039;&#039;ESP&#039;&#039;&#039; (or &amp;quot;Special Attack Resistance&amp;quot;), which measures a monster&#039;s ability to resist various [[Weapons#Special attacks|special attacks]] from players&lt;br /&gt;
&lt;br /&gt;
The exact numerical values of character and monster stats are [[Game mechanics|inserted into formulas that the game uses]] to determine things like damage dealt, damage taken, if an attack lands or is evaded, or if a special effect is applied.&lt;br /&gt;
&lt;br /&gt;
==Total stats and base stats==&lt;br /&gt;
A character&#039;s main stats are represented by two values on the second page of the main menu. The first values listed, on the left, are the character&#039;s &#039;&#039;total&#039;&#039; (or &amp;quot;active&amp;quot;) stats. The second values, on the right in parentheses, are the character&#039;s &#039;&#039;base&#039;&#039; stats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base&#039;&#039;&#039; stats represent a character&#039;s stats without any weapons or armor equipped, and are only &#039;&#039;&#039;permanently&#039;&#039;&#039; increased through leveling up and by consuming {{PSO icon|Tool}}[[Tools#Materials|Materials]]. Each of the twelve unique [[classes]] in the game have their own base stat growths per level up, as well as base stat &#039;&#039;maximums&#039;&#039;. Once these maximums are reached, the number in parentheses will be listed in gold text, and the stat cannot be increased further. Base stats are used by the game to calculate a character&#039;s total stats, and to determine if a character can equip weapons with stat requirements or learn techniques.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total&#039;&#039;&#039; stats are the values specifically used by the game in damage calculations and formulas, and are a result of adding together values from base stats, equipped weapons and armor, as well as effects such as the ATP multiplier from Shifta. Total stats have no limit to how high they can be increased (with the exception of Luck).&lt;br /&gt;
&lt;br /&gt;
==Stat-boosting equipment==&lt;br /&gt;
Equipment will increase a character&#039;s stats, whether it be weapons that increase ATP, frames increasing DFP and EVP, or otherwise. Certain kinds of equipment, however, will apply their bonuses to either the &#039;&#039;&#039;total&#039;&#039;&#039; stat or the &#039;&#039;&#039;base&#039;&#039;&#039; stat, which is important to keep in mind when attempting to wield certain weapons or reach your character&#039;s maximum base stats.&lt;br /&gt;
&lt;br /&gt;
As a general rule, equipment will affect a character&#039;s stats in the following ways:&lt;br /&gt;
* Weapons, frames, and barriers will apply their stat increases to a character&#039;s &#039;&#039;&#039;total&#039;&#039;&#039; stats&lt;br /&gt;
* Units and {{PSO icon|Mag}}[[Mags]] will apply their stat increases to a character&#039;s &#039;&#039;&#039;base&#039;&#039;&#039; stats &lt;br /&gt;
&lt;br /&gt;
This means that a level one character could be made capable of wielding more powerful weapons earlier than otherwise by equipping units such as {{Unit|rare|God/Power}} (for melee weapons) or {{Unit|rare|God/Arm}} (for ranged weapons), as well as using a level 200 mag, as neither units nor mags require a character to meet a stat or level requirement to equip.&lt;br /&gt;
&lt;br /&gt;
As an exception to the above rule, however, equipment that boosts MST or LCK will &#039;&#039;only&#039;&#039; add to the &#039;&#039;&#039;base&#039;&#039;&#039; stats. Perplexingly, while raising your MST with an MST-boosting weapon will list your &#039;&#039;&#039;base&#039;&#039;&#039; MST as being high enough to meet the MST requirement for another, higher MST-requirement weapon, you will &#039;&#039;not&#039;&#039; be able to equip the second weapon, despite your base stat being listed as high enough to do so.&lt;br /&gt;
&lt;br /&gt;
==Detailed stat descriptions==&lt;br /&gt;
===Main stats===&lt;br /&gt;
&amp;lt;span id=&amp;quot;HP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Hit Points (HP)====&lt;br /&gt;
&#039;&#039;&#039;HP&#039;&#039;&#039;, or &#039;&#039;&#039;Hit Points&#039;&#039;&#039;, is a measure of durability. Players and monsters lose HP when they take damage; when a player&#039;s HP reaches 0, they die, and must be revived with {{Reverser}}, a {{Tool|Moon Atomizer}}, or a {{Tool|Scape Doll}}, or by returning to [[Pioneer 2]]. When a monster dies, it stays dead. HP can be restored with [[Tools#Consumables|recovery items]], {{Resta}}, or a [[healing ring]]. A player&#039;s maximum HP can be increased by leveling up, using {{Tool|HP Material|HP Materials}}, or by equipping [[units]], most commonly HP-type units. There is no maximum HP value for any class.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;TP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Technique Points (TP)====&lt;br /&gt;
&#039;&#039;&#039;TP&#039;&#039;&#039;, or &#039;&#039;&#039;Technique Points&#039;&#039;&#039;, is a measure of technique stamina. Players lose TP when they cast a technique or land an attack using a Spirit special. TP can be restored by using recovery items or a healing ring, being revived by a Scape Doll, or visiting the [[Medical Center]] on Pioneer 2. A player&#039;s maximum TP can be increased by leveling up, using {{Tool|TP Material|TP Materials}}, or by equipping [[units]], most commonly TP-type units. Androids have 0 TP, but other classes have no maximum TP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ATP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Attack Power (ATP)====&lt;br /&gt;
&#039;&#039;&#039;ATP&#039;&#039;&#039;, or &#039;&#039;&#039;Attack Power&#039;&#039;&#039;, is a measure of strength. When a non-technique attack that doesn&#039;t deal [[Fixed attack damage|fixed damage]] is used, the attacker&#039;s ATP determines how much damage the attack will inflict. ATP can be increased by leveling up, casting {{Shifta}}, equipping [[weapons]], some [[frames]] and [[barriers]], or units (most commonly Power-type units), or by using {{Tool|Power Material|Power Materials}}. Many weapons, mostly close-range weapons such as [[sabers]] and [[swords]], require a certain amount of ATP to equip. Every class has their own maximum ATP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;DFP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Defense Power (DFP)====&lt;br /&gt;
&#039;&#039;&#039;DFP&#039;&#039;&#039;, or &#039;&#039;&#039;Defense Power&#039;&#039;&#039;, is a measure of resilience. When a non-technique attack that doesn&#039;t deal [[Fixed attack damage|fixed damage]] is used, the target&#039;s DFP determines how much damage they will take. DFP can be increased by leveling up, casting {{Deband}}, equipping frames, barriers, or units (most commonly Body-type units), or using {{Tool|Def Material|Def Materials}}. Every class has their own maximum DFP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;MST&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Mental Strength (MST)====&lt;br /&gt;
&#039;&#039;&#039;MST&#039;&#039;&#039;, or &#039;&#039;&#039;Mental Strength&#039;&#039;&#039;, is a measure of technique strength. When an offensive technique is cast, the caster&#039;s MST determines how much damage the technique will do; if {{Resta}} is cast, the caster&#039;s MST instead determines how much HP is restored. MST can be increased by leveling up, equipping weapons (most [[wands]] and some [[canes]] and [[rods]]), barriers ({{Shield|rare|Force Wall}}, {{Shield|rare|Blue Ring}}, or {{Shield|rare|Red Ring}}), units (most commonly Mind-type units), or using {{Tool|Mind Material|Mind Materials}}. Androids have 0 MST, and every other class has their own maximum MST value. Each point of MST grants Force characters 1.5 TP, while non-Force technique users gain 1 TP.&amp;lt;span id=&amp;quot;ATA&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Attack Accuracy (ATA)====&lt;br /&gt;
&#039;&#039;&#039;ATA&#039;&#039;&#039;, or &#039;&#039;&#039;Attack Accuracy&#039;&#039;&#039;, is a measure of precision. When a non-technique attack that isn&#039;t a guaranteed hit is used, the attacker&#039;s ATA determines how likely the attack is to hit its target. ATA can be increased by leveling up or equipping most weapons, some frames and barriers, or units (most commonly Arm-type units). Every class has their own maximum ATA value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;EVP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Evasion Power (EVP)====&lt;br /&gt;
&#039;&#039;&#039;EVP&#039;&#039;&#039;, or &#039;&#039;&#039;Evasion Power&#039;&#039;&#039;, is a measure of evasiveness. When a non-technique attack that isn&#039;t guaranteed to hit is used, the target&#039;s EVP determines how likely they are to dodge the attack (&amp;quot;dodging&amp;quot; an attack in this way is shown via the blocking animation). EVP can be increased by leveling up or by using equipment (mostly Legs-type units) or {{Tool|Evade Material|Evade Materials}}. Every class has their own maximum EVP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;LCK&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Luck (LCK)====&lt;br /&gt;
&#039;&#039;&#039;LCK&#039;&#039;&#039;, or &#039;&#039;&#039;Luck&#039;&#039;&#039;, is a measure of critical hit chance. When a non-technique attack that doesn&#039;t deal [[Fixed attack damage|fixed damage]] successfully hits a target, the attack has an &amp;lt;code&amp;gt;Attacker&#039;s LCK / 5&amp;lt;/code&amp;gt;% chance of being a critical hit if the attacker is a player and an &amp;lt;code&amp;gt;Attack&#039;s LCK / 2&amp;lt;/code&amp;gt;% chance of being a critical hit if the attacker is a monster. LCK can be increased by using equipment (most commonly Luck-type units) or {{Tool|Luck Material|Luck Materials}}; LCK is the only non-resistance stat that doesn&#039;t increase by leveling up. Every class has a maximum value of 100 LCK, but monsters can have higher LCK values.&lt;br /&gt;
&lt;br /&gt;
===Resistance stats===&lt;br /&gt;
&amp;lt;span id=&amp;quot;EFR&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Fire attack resistance (EFR)====&lt;br /&gt;
When an attack that deals fire damage hits a target, the target&#039;s EFR reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s EFR&amp;lt;/code&amp;gt;%. EFR can be increased by equipping frames, barriers, or units (most commonly Resist-type units). EFR does not increase by leveling up. Every class has a soft cap of 100 EFR; after this, no benefits are gained, as 100 EFR reduces fire damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;EIC&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Ice attack resistance (EIC)====&lt;br /&gt;
When an attack that deals ice damage hits a target, the target&#039;s EIC reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s EIC&amp;lt;/code&amp;gt;%. EIC can be increased by equipping frames, barriers, or units (most commonly Resist-type units). EIC does not increase by leveling up. Every class has a soft cap of 100 EIC; after this, no benefits are gained, as 100 EIC reduces ice damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ETH&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Lightning attack resistance (ETH)====&lt;br /&gt;
When an attack that deals lightning damage hits a target, the target&#039;s ETH reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s ETH&amp;lt;/code&amp;gt;%. ETH can be increased by equipping frames, barriers, or units (most commonly Resist-type units). ETH does not increase by leveling up. Every class has a soft cap of 100 ETH; after this, no benefits are gained, as 100 ETH reduces lightning damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;EDK&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Darkness attack resistance (EDK)====&lt;br /&gt;
When {{Megid}} or an [[Weapons#Instant kill|instant kill]]-series special attack hits a target, the target&#039;s EDK determines their chance of instant death. EDK can be increased by equipping frames (most notably {{Frame|rare|Dress Plate}}), barriers (most notably {{Shield|rare|Anti-Dark Ring}}), or units (most commonly Resist-type units). EDK does not increase by leveling up. Above 100 EDK, no benefits against monsters are gained, as a player with 100 EDK can never be killed by level 30 Megid. &lt;br /&gt;
&lt;br /&gt;
Notably, the spit attacks on Ultimate difficulty from [[Mericarol]], [[Mericus]], and [[Merikle]], as well as purple [[Epsigard|Epsigards]], cannot be resisted, as they require EDK values that are too high to reach through legitimate means.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ELT&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lightness attack resistance (ELT)====&lt;br /&gt;
When an attack that deals light damage hits a target, the target&#039;s ELT reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s ELT&amp;lt;/code&amp;gt;%. ELT can be increased by equipping frames (most notably {{Frame|rare|Wedding Dress}}), barriers (most notably {{Shield|rare|Anti-Light Ring}}), or units (most commonly Resist-type units). ELT does not increase by leveling up. Every class has a soft cap of 100 ELT; after this, no benefits are gained, as 100 ELT reduces light damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ESP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Special attack resistance (ESP)====&lt;br /&gt;
When a [[Weapons#Freezing|Freezing]]-, [[Weapons#Paralysis|Paralysis]]-, or [[Weapons#Confusion|Confusion]]-series special attack hits a target, the target&#039;s ESP determines their chance of being afflicted by the associated status condition ({{Freeze}}, {{Paralysis}}, or {{Confusion}}, respectively). ESP is unique to monsters.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Stats&amp;diff=43145</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Stats&amp;diff=43145"/>
		<updated>2026-07-03T00:21:21Z</updated>

		<summary type="html">&lt;p&gt;Sundark: /* Hit Points (HP) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Stats&#039;&#039;&#039; (short for &amp;quot;statistics&amp;quot;) in &#039;&#039;Phantasy Star Online Blue Burst&#039;&#039; are numerical values representing a character&#039;s ability to attack and defend against the monsters of Ragol and their own attacks. Every character has eight &amp;quot;main&amp;quot; stats and five &amp;quot;resistance&amp;quot; stats. &lt;br /&gt;
&lt;br /&gt;
A character&#039;s main stats can be changed by leveling up, equipping {{PSO icon|Sword}}{{PSO icon|Gun}}{{PSO icon|Cane}}[[Weapons]], armor ({{PSO icon|Frame}}[[Frames]] and {{PSO icon|Shield}}[[Barriers]]), or {{PSO icon|Unit}}[[Units]] into armor slots, as well as being under the effects of certain {{PSO icon|Disk}}[[Techniques]] (such as {{Shifta}} or {{Zalure}}), or by consuming {{PSO icon|Tool}}[[Tools#Materials|Materials]]. &lt;br /&gt;
&lt;br /&gt;
Resistances do not increase through leveling up, and are only increased through equipment. The primary sources of resistances are frames and barriers, but many units and some weapons (such as {{Cane|rare|Glide Divine}}) will also provide resistance increases.&lt;br /&gt;
&lt;br /&gt;
A monster&#039;s stats are inherent to each monster, and only change if they are under the effects of certain techniques (e.g. {{Shifta|n}}, {{Zalure|n}}, etc.) or specific status effects. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The main stats for player characters and their basic functions are as follows:&lt;br /&gt;
* &#039;&#039;&#039;HP&#039;&#039;&#039; (or &amp;quot;Health/hit points&amp;quot;), which measures a character&#039;s ability to sustain damage&lt;br /&gt;
* &#039;&#039;&#039;TP&#039;&#039;&#039; (or &amp;quot;Technique points&amp;quot;), which measures a character&#039;s ability to use techniques repeatedly&lt;br /&gt;
* &#039;&#039;&#039;ATP&#039;&#039;&#039; (or &amp;quot;Attack Power&amp;quot;), which measures a character&#039;s ability to deal physical damage&lt;br /&gt;
* &#039;&#039;&#039;DFP&#039;&#039;&#039; (or &amp;quot;Defense Power&amp;quot;), which measures a character&#039;s ability to reduce physical damage received&lt;br /&gt;
* &#039;&#039;&#039;MST&#039;&#039;&#039; (or &amp;quot;Mental Strength&amp;quot;), which measures a character&#039;s ability to deal technique damage&lt;br /&gt;
* &#039;&#039;&#039;ATA&#039;&#039;&#039; (or &amp;quot;Attack Accuracy&amp;quot;), which measures a character&#039;s ability to land physical attacks&lt;br /&gt;
* &#039;&#039;&#039;EVP&#039;&#039;&#039; (or &amp;quot;Evasion Power&amp;quot;), which measures a character&#039;s ability to prevent damage from attacks by &amp;quot;dodging&amp;quot; (represented by a &amp;quot;blocking&amp;quot; animation on player characters, or the word &amp;quot;MISS&amp;quot; in red text on enemies)&lt;br /&gt;
* &#039;&#039;&#039;LCK&#039;&#039;&#039; (or &amp;quot;Luck&amp;quot;), which measures a character&#039;s ability to deal &#039;&#039;critical hits&#039;&#039;, which result in increased damage&lt;br /&gt;
&lt;br /&gt;
The resistance stats for player characters and their basic functions are as follows:&lt;br /&gt;
* &#039;&#039;&#039;EFR&#039;&#039;&#039; (or &amp;quot;Fire Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Fire elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;EIC&#039;&#039;&#039; (or &amp;quot;Ice Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Ice elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;ETH&#039;&#039;&#039; (or &amp;quot;Lightning Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Lightning elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;EDK&#039;&#039;&#039; (or &amp;quot;Darkness Attack Resistance&amp;quot;), which measures a character&#039;s ability to resist instant death from Dark elemental attacks&lt;br /&gt;
* &#039;&#039;&#039;ELT&#039;&#039;&#039; (or &amp;quot;Lightness Attack Resistance&amp;quot;), which measures a character&#039;s ability to reduce damage from Light elemental attacks&lt;br /&gt;
&lt;br /&gt;
The monsters of Ragol have all of these stats plus one unique to them:&lt;br /&gt;
* &#039;&#039;&#039;ESP&#039;&#039;&#039; (or &amp;quot;Special Attack Resistance&amp;quot;), which measures a monster&#039;s ability to resist various [[Weapons#Special attacks|special attacks]] from players&lt;br /&gt;
&lt;br /&gt;
The exact numerical values of character and monster stats are [[Game mechanics|inserted into formulas that the game uses]] to determine things like damage dealt, damage taken, if an attack lands or is evaded, or if a special effect is applied.&lt;br /&gt;
&lt;br /&gt;
==Total stats and base stats==&lt;br /&gt;
A character&#039;s main stats are represented by two values on the second page of the main menu. The first values listed, on the left, are the character&#039;s &#039;&#039;total&#039;&#039; (or &amp;quot;active&amp;quot;) stats. The second values, on the right in parentheses, are the character&#039;s &#039;&#039;base&#039;&#039; stats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base&#039;&#039;&#039; stats represent a character&#039;s stats without any weapons or armor equipped, and are only &#039;&#039;&#039;permanently&#039;&#039;&#039; increased through leveling up and by consuming {{PSO icon|Tool}}[[Tools#Materials|Materials]]. Each of the twelve unique [[classes]] in the game have their own base stat growths per level up, as well as base stat &#039;&#039;maximums&#039;&#039;. Once these maximums are reached, the number in parentheses will be listed in gold text, and the stat cannot be increased further. Base stats are used by the game to calculate a character&#039;s total stats, and to determine if a character can equip weapons with stat requirements or learn techniques.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total&#039;&#039;&#039; stats are the values specifically used by the game in damage calculations and formulas, and are a result of adding together values from base stats, equipped weapons and armor, as well as effects such as the ATP multiplier from Shifta. Total stats have no limit to how high they can be increased (with the exception of Luck).&lt;br /&gt;
&lt;br /&gt;
==Stat-boosting equipment==&lt;br /&gt;
Equipment will increase a character&#039;s stats, whether it be weapons that increase ATP, frames increasing DFP and EVP, or otherwise. Certain kinds of equipment, however, will apply their bonuses to either the &#039;&#039;&#039;total&#039;&#039;&#039; stat or the &#039;&#039;&#039;base&#039;&#039;&#039; stat, which is important to keep in mind when attempting to wield certain weapons or reach your character&#039;s maximum base stats.&lt;br /&gt;
&lt;br /&gt;
As a general rule, equipment will affect a character&#039;s stats in the following ways:&lt;br /&gt;
* Weapons, frames, and barriers will apply their stat increases to a character&#039;s &#039;&#039;&#039;total&#039;&#039;&#039; stats&lt;br /&gt;
* Units and {{PSO icon|Mag}}[[Mags]] will apply their stat increases to a character&#039;s &#039;&#039;&#039;base&#039;&#039;&#039; stats &lt;br /&gt;
&lt;br /&gt;
This means that a level one character could be made capable of wielding more powerful weapons earlier than otherwise by equipping units such as {{Unit|rare|God/Power}} (for melee weapons) or {{Unit|rare|God/Arm}} (for ranged weapons), as well as using a level 200 mag, as neither units nor mags require a character to meet a stat or level requirement to equip.&lt;br /&gt;
&lt;br /&gt;
As an exception to the above rule, however, equipment that boosts MST or LCK will &#039;&#039;only&#039;&#039; add to the &#039;&#039;&#039;base&#039;&#039;&#039; stats. Perplexingly, while raising your MST with an MST-boosting weapon will list your &#039;&#039;&#039;base&#039;&#039;&#039; MST as being high enough to meet the MST requirement for another, higher MST-requirement weapon, you will &#039;&#039;not&#039;&#039; be able to equip the second weapon, despite your base stat being listed as high enough to do so.&lt;br /&gt;
&lt;br /&gt;
==Detailed stat descriptions==&lt;br /&gt;
===Main stats===&lt;br /&gt;
&amp;lt;span id=&amp;quot;HP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Hit Points (HP)====&lt;br /&gt;
&#039;&#039;&#039;HP&#039;&#039;&#039;, or &#039;&#039;&#039;Hit Points&#039;&#039;&#039;, is a measure of durability. Players and monsters lose HP when they take damage; when a player&#039;s HP reaches 0, they die, and must be revived with {{Reverser}}, a {{Tool|Moon Atomizer}}, or a {{Tool|Scape Doll}}, or by returning to [[Pioneer 2]]. When a monster dies, it stays dead. HP can be restored with [[Tools#Consumables|recovery items]], {{Resta}}, or a [[healing ring]]. A player&#039;s maximum HP can be increased by leveling up, using {{Tool|HP Material|HP Materials}}, or by equipping [[units]], most commonly HP-type units. There is no maximum HP value for any class.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;TP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Technique Points (TP)====&lt;br /&gt;
&#039;&#039;&#039;TP&#039;&#039;&#039;, or &#039;&#039;&#039;Technique Points&#039;&#039;&#039;, is a measure of technique stamina. Players lose TP when they cast a technique or land an attack using a Spirit special. TP can be restored by using recovery items or a healing ring, being revived by a Scape Doll, or visiting the [[Medical Center]] on Pioneer 2. A player&#039;s maximum TP can be increased by leveling up, using {{Tool|TP Material|TP Materials}}, or by equipping [[units]], most commonly TP-type units. Androids have 0 TP, but other classes have no maximum TP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ATP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Attack Power (ATP)====&lt;br /&gt;
&#039;&#039;&#039;ATP&#039;&#039;&#039;, or &#039;&#039;&#039;Attack Power&#039;&#039;&#039;, is a measure of strength. When a non-technique attack that doesn&#039;t deal [[Fixed attack damage|fixed damage]] is used, the attacker&#039;s ATP determines how much damage the attack will inflict. ATP can be increased by leveling up, casting {{Shifta}}, equipping [[weapons]], some [[frames]] and [[barriers]], or units (most commonly Power-type units), or by using {{Tool|Power Material|Power Materials}}. Many weapons, mostly close-range weapons such as [[sabers]] and [[swords]], require a certain amount of ATP to equip. Every class has their own maximum ATP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;DFP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Defense Power (DFP)====&lt;br /&gt;
&#039;&#039;&#039;DFP&#039;&#039;&#039;, or &#039;&#039;&#039;Defense Power&#039;&#039;&#039;, is a measure of resilience. When a non-technique attack that doesn&#039;t deal [[Fixed attack damage|fixed damage]] is used, the target&#039;s DFP determines how much damage they will take. DFP can be increased by leveling up, casting {{Deband}}, equipping frames, barriers, or units (most commonly Body-type units), or using {{Tool|Def Material|Def Materials}}. Every class has their own maximum DFP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;MST&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Mental Strength (MST)====&lt;br /&gt;
&#039;&#039;&#039;MST&#039;&#039;&#039;, or &#039;&#039;&#039;Mental Strength&#039;&#039;&#039;, is a measure of technique strength. When an offensive technique is cast, the caster&#039;s MST determines how much damage the technique will do; if {{Resta}} is cast, the caster&#039;s MST instead determines how much HP is restored. MST can be increased by leveling up, equipping weapons (most [[wands]] and some [[canes]] and [[rods]]), barriers ({{Shield|rare|Force Wall}}, {{Shield|rare|Blue Ring}}, or {{Shield|rare|Red Ring}}), units (most commonly Mind-type units), or using {{Tool|Mind Material|Mind Materials}}. Androids have 0 MST, and every other class has their own maximum MST value. Each point of MST grants Force characters 1.5 TP, while non-Force technique users gain 1 TP.&amp;lt;span id=&amp;quot;ATA&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Attack Accuracy (ATA)====&lt;br /&gt;
&#039;&#039;&#039;ATA&#039;&#039;&#039;, or &#039;&#039;&#039;Attack Accuracy&#039;&#039;&#039;, is a measure of precision. When a non-technique attack that isn&#039;t a guaranteed hit is used, the attacker&#039;s ATA determines how likely the attack is to hit its target. ATA can be increased by leveling up or equipping most weapons, some frames and barriers, or units (most commonly Arm-type units). Every class has their own maximum ATA value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;EVP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Evasion Power (EVP)====&lt;br /&gt;
&#039;&#039;&#039;EVP&#039;&#039;&#039;, or &#039;&#039;&#039;Evasion Power&#039;&#039;&#039;, is a measure of evasiveness. When a non-technique attack that isn&#039;t guaranteed to hit is used, the target&#039;s EVP determines how likely they are to dodge the attack (&amp;quot;dodging&amp;quot; an attack in this way is shown via the blocking animation). EVP can be increased by leveling up or by using equipment (mostly Legs-type units) or {{Tool|Evade Material|Evade Materials}}. Every class has their own maximum EVP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;LCK&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Luck (LCK)====&lt;br /&gt;
&#039;&#039;&#039;LCK&#039;&#039;&#039;, or &#039;&#039;&#039;Luck&#039;&#039;&#039;, is a measure of critical hit chance. When a non-technique attack that doesn&#039;t deal [[Fixed attack damage|fixed damage]] successfully hits a target, the attack has an &amp;lt;code&amp;gt;Attacker&#039;s LCK / 5&amp;lt;/code&amp;gt;% chance of being a critical hit if the attacker is a player and an &amp;lt;code&amp;gt;Attack&#039;s LCK / 2&amp;lt;/code&amp;gt;% chance of being a critical hit if the attacker is a monster. LCK can be increased by using equipment (most commonly Luck-type units) or {{Tool|Luck Material|Luck Materials}}; LCK is the only non-resistance stat that doesn&#039;t increase by leveling up. Every class has a maximum value of 100 LCK, but monsters can have higher LCK values.&lt;br /&gt;
&lt;br /&gt;
===Resistance stats===&lt;br /&gt;
&amp;lt;span id=&amp;quot;EFR&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Fire attack resistance (EFR)====&lt;br /&gt;
When an attack that deals fire damage hits a target, the target&#039;s EFR reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s EFR&amp;lt;/code&amp;gt;%. EFR can be increased by equipping frames, barriers, or units (most commonly Resist-type units). EFR does not increase by leveling up. Every class has a soft cap of 100 EFR; after this, no benefits are gained, as 100 EFR reduces fire damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;EIC&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Ice attack resistance (EIC)====&lt;br /&gt;
When an attack that deals ice damage hits a target, the target&#039;s EIC reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s EIC&amp;lt;/code&amp;gt;%. EIC can be increased by equipping frames, barriers, or units (most commonly Resist-type units). EIC does not increase by leveling up. Every class has a soft cap of 100 EIC; after this, no benefits are gained, as 100 EIC reduces ice damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ETH&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Lightning attack resistance (ETH)====&lt;br /&gt;
When an attack that deals lightning damage hits a target, the target&#039;s ETH reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s ETH&amp;lt;/code&amp;gt;%. ETH can be increased by equipping frames, barriers, or units (most commonly Resist-type units). ETH does not increase by leveling up. Every class has a soft cap of 100 ETH; after this, no benefits are gained, as 100 ETH reduces lightning damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;EDK&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Darkness attack resistance (EDK)====&lt;br /&gt;
When {{Megid}} or an [[Weapons#Instant kill|instant kill]]-series special attack hits a target, the target&#039;s EDK determines their chance of instant death. EDK can be increased by equipping frames (most notably {{Frame|rare|Dress Plate}}), barriers (most notably {{Shield|rare|Anti-Dark Ring}}), or units (most commonly Resist-type units). EDK does not increase by leveling up. Above 100 EDK, no benefits against monsters are gained, as a player with 100 EDK can never be killed by level 30 Megid. &lt;br /&gt;
&lt;br /&gt;
Notably, the spit attacks on Ultimate difficulty from [[Mericarol]], [[Mericus]], and [[Merikle]], as well as purple [[Epsigard|Epsigards]], cannot be resisted, as they require EDK values that are too high to reach legitimately.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ELT&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lightness attack resistance (ELT)====&lt;br /&gt;
When an attack that deals light damage hits a target, the target&#039;s ELT reduces the damage of the attack by &amp;lt;code&amp;gt;Target&#039;s ELT&amp;lt;/code&amp;gt;%. ELT can be increased by equipping frames (most notably {{Frame|rare|Wedding Dress}}), barriers (most notably {{Shield|rare|Anti-Light Ring}}), or units (most commonly Resist-type units). ELT does not increase by leveling up. Every class has a soft cap of 100 ELT; after this, no benefits are gained, as 100 ELT reduces light damage by 100%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;ESP&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====Special attack resistance (ESP)====&lt;br /&gt;
When a [[Weapons#Freezing|Freezing]]-, [[Weapons#Paralysis|Paralysis]]-, or [[Weapons#Confusion|Confusion]]-series special attack hits a target, the target&#039;s ESP determines their chance of being afflicted by the associated status condition ({{Freeze}}, {{Paralysis}}, or {{Confusion}}, respectively). ESP is unique to monsters.&lt;br /&gt;
&lt;br /&gt;
{{Guides}}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:AddingAttributes&amp;diff=43144</id>
		<title>Template:AddingAttributes</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:AddingAttributes&amp;diff=43144"/>
		<updated>2026-07-03T00:11:27Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlobalFlag&lt;br /&gt;
|title = WT Paganini (ATTRIBUTES)&lt;br /&gt;
|type = Unlockable&lt;br /&gt;
|fhex = 2&lt;br /&gt;
|fdec = 2&lt;br /&gt;
|bmhex = 00000040&lt;br /&gt;
|bmdec = 64&lt;br /&gt;
}}&lt;br /&gt;
In the quest {{Quest link|The West Tower}}, if the player finds Hopkins before the quest, then brings Paganini the data from the terminal in Seabed, the &amp;quot;Enhance weapon&#039;s Photon&amp;quot; option will be made available in Paganini&#039;s exchange in {{Quest link|Gallon&#039;s_Shop#Paganini&#039;s_exchange|Gallon&#039;s Shop}} for the character that completes this sidequest (which can be completed on any difficulty). &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Enhance weapon&#039;s Photon&amp;quot; option allows the player to increase [[Weapon attributes|attribute]] percentages on their weapons in exchange for set amounts of {{Tool|rare|Photon Drop|Photon Drops}}, at the following rates:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |Increase&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Amount&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Tool|rare|Photon Drop}} || x4 || +1%&lt;br /&gt;
|-&lt;br /&gt;
| x20 || +5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left |{{Tool|rare|Photon Sphere}} || x1 || +30%&lt;br /&gt;
|}&lt;br /&gt;
: &#039;&#039;Note: The Photon Sphere option cannot be used if the attribute to be increased is higher than 70%.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following restrictions apply to adding attributes:&lt;br /&gt;
* A weapon cannot have more than &#039;&#039;three&#039;&#039; attributes &lt;br /&gt;
** [[Sealed items|Sealed weapons]] and their unsealed counterparts may not have more than &#039;&#039;two&#039;&#039;, including Hit%&lt;br /&gt;
* Attributes cannot exceed 100%&lt;br /&gt;
* Hit % cannot be added to a weapon&lt;br /&gt;
* [[ES Weapons|ES Weapons]] cannot have attributes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To unlock this option&#039;&#039;&#039;, a character must have already collected {{Quest link|The East Tower}} data for Paganini (refer to [[Photon Drop#Adding specials to ES weapons|adding specials to ES weapons]] for directions), then follow these steps:&lt;br /&gt;
&lt;br /&gt;
# Start the quest {{Quest link|The West Tower}};&lt;br /&gt;
# Talk to Hopkins in the lab (located down the ramp from the shops and to the left, in the corner--the same place he can be found in {{Quest link|Gallon&#039;s Shop}} to access Paganini);&lt;br /&gt;
# Proceed through [[Seabed Upper Levels]] until finding and accessing the terminal containing the Research Data (you will receive a Quest Board item);&lt;br /&gt;
#* Unlike the previous sidequest, you do not have to continue onto the Control Tower to complete this sidequest. You may simply access the terminal and return to Pioneer 2 via {{Tool|Telepipe}} or {{Ryuker}};&lt;br /&gt;
# Return to the lab and talk to Hopkins &#039;&#039;before&#039;&#039; ending the quest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Unlike The East Tower, there is no easy way to check through Hopkins if you have already completed The West Tower sidequest, as Hopkins in Gallon&#039;s Shop will say the same &amp;quot;My father is working on a huge project right now.&amp;quot; line, both before completing the previous sidequest as well as after completing this one.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
	<entry>
		<id>https://wiki.pioneer2.net/index.php?title=Template:AddingAttributes&amp;diff=43143</id>
		<title>Template:AddingAttributes</title>
		<link rel="alternate" type="text/html" href="https://wiki.pioneer2.net/index.php?title=Template:AddingAttributes&amp;diff=43143"/>
		<updated>2026-07-03T00:08:57Z</updated>

		<summary type="html">&lt;p&gt;Sundark: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlobalFlag&lt;br /&gt;
|title = WT Paganini (ATTRIBUTES)&lt;br /&gt;
|type = Unlockable&lt;br /&gt;
|fhex = 2&lt;br /&gt;
|fdec = 2&lt;br /&gt;
|bmhex = 00000040&lt;br /&gt;
|bmdec = 64&lt;br /&gt;
}}&lt;br /&gt;
In the quest {{Quest link|The West Tower}}, if the player brings Paganini the data from the terminal in Seabed, the &amp;quot;Enhance weapon&#039;s Photon&amp;quot; option will be made available in Paganini&#039;s exchange in {{Quest link|Gallon&#039;s_Shop#Paganini&#039;s_exchange|Gallon&#039;s Shop}} for the character that completes this sidequest (which can be completed on any difficulty). &lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Enhance weapon&#039;s Photon&amp;quot; option allows the player to increase [[Weapon attributes|attribute]] percentages on their weapons in exchange for set amounts of {{Tool|rare|Photon Drop|Photon Drops}}, at the following rates:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Cost&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |Increase&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Amount&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; rowspan=&amp;quot;2&amp;quot; |{{Tool|rare|Photon Drop}} || x4 || +1%&lt;br /&gt;
|-&lt;br /&gt;
| x20 || +5%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left |{{Tool|rare|Photon Sphere}} || x1 || +30%&lt;br /&gt;
|}&lt;br /&gt;
: &#039;&#039;Note: The Photon Sphere option cannot be used if the attribute to be increased is higher than 70%.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The following restrictions apply to adding attributes&#039;&#039;&#039;:&lt;br /&gt;
* A weapon cannot have more than &#039;&#039;three&#039;&#039; attributes &lt;br /&gt;
**[[Sealed items|Sealed weapons]] and their unsealed counterparts may not have more than &#039;&#039;two&#039;&#039;, including Hit%&lt;br /&gt;
* Attributes cannot exceed 100%&lt;br /&gt;
* Hit % cannot be added to a weapon&lt;br /&gt;
* [[ES Weapons|ES Weapons]] cannot have attributes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To unlock this option&#039;&#039;&#039;, a character must have already collected {{Quest link|The East Tower}} data for Paganini (refer to [[Photon Drop#Adding specials to ES weapons|adding specials to ES weapons]] for directions), then follow these steps:&lt;br /&gt;
&lt;br /&gt;
# Start the quest {{Quest link|The West Tower}};&lt;br /&gt;
# Talk to Hopkins in the lab (located down the ramp from the shops and to the left, in the corner--the same place he can be found in {{Quest link|Gallon&#039;s Shop}} to access Paganini);&lt;br /&gt;
# Proceed through [[Seabed Upper Levels]] until finding and accessing the terminal containing the Research Data (you will receive a Quest Board item);&lt;br /&gt;
#* Unlike the previous sidequest, you do not have to continue onto the Control Tower to complete this sidequest. You may simply access the terminal and return to Pioneer 2 via {{Tool|Telepipe}} or {{Ryuker}};&lt;br /&gt;
# Return to the lab and talk to Hopkins &#039;&#039;before&#039;&#039; ending the quest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Unlike The East Tower, there is no easy way to check through Hopkins if you have already completed The West Tower sidequest, as Hopkins in Gallon&#039;s Shop will say the same &amp;quot;My father is working on a huge project right now.&amp;quot; line, both before completing the previous sidequest as well as after completing this one.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Sundark</name></author>
	</entry>
</feed>