Swords

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A basic sword

Swords are the most basic multi-target melee weapon. They attack slowly and have low ATA, but make up for this with large amounts of ATP and the ability to hit up to 10 targets at once.

Basic Sword Information[edit | edit source]

  • Number of targets: 10
  • Number of hits: 1-1-1
  • Horizontal Distance: 25
  • Vertical Distance: 15
  • Horizontal Angle: 45­­°
  • Vertical Angle: 26°

List of Swords[edit | edit source]

Weapon Name Rarity ATP ATA Grind Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngSword 1★ 25-60 15 46 82 ATP × × × × × × × × −5 EVP
Sword icon.pngGigush 2★ 55-100 18 32 169 ATP × × × × × × × × −5 EVP
Sword icon.pngBreaker 3★ 100-150 20 18 258 ATP × × × × × × × × −10 EVP
Sword icon.pngClaymore 4★ 150-200 23 16 316 ATP × × × × × × × × −10 EVP
Sword icon.pngCalibur 5★ 210-255 25 10 371 ATP × × × × × × × × −10 EVP
Sword icon.pngAkiko's Cleaver 9★ 1-200 1 0 0 ATP
Sword icon.pngHammer 9★ 120-185 35 0 Dark 129 ATP
Sword icon.pngDaisy Chain 9★ 350-410 32 0 Chaos 400 ATP × × × × × × × ×
Sword icon.pngCrazy Tune 9★ 200-255 30 0 Chaos 412 ATP
Sword icon.pngHuge Battle Fan 9★ 10-255 30 0 Havoc 412 ATP
Sword icon.pngFlowen's Sword 9★ 230-300 28 28 430 ATP × × × × × × × × +5 LCK;
Set effect (see page)
Sword icon.pngLast Survivor 9★ 275-321 30 31 Fill
(Reduced)
470 ATP × × × × × × × × +20 HP
Sword icon.pngDragon Slayer 9★ 345-352 30 34 Burning 480 ATP × × × × × × × × −15 EVP
Sword icon.pngFlowen's Sword (3060) 10★ 135-243 7 12 378 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3064) 10★ 164-248 13 16 387 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3067) 10★ 200-256 5 21 379 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3073) 10★ 197-262 15 34 385 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3077) 10★ 121-255 12 32 401 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3079) 10★ 290-300 25 9 402 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3082) 10★ 211-273 17 12 388 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3083) 10★ 261-283 19 11 382 ATP × × × × × × × × +5 LCK
Sword icon.pngFlowen's Sword (3084) 10★ 300-320 34 85 Spirit 680 ATP × × × × × × × × +5 LCK;
real version
Sword icon.pngVictor Axe 10★ 300-420 44 20 Fill 400 ATP Max of one target
Sword icon.pngRed Sword 10★ 400-611 37 52 Seize 630 ATP × × × × × × × ×
Sword icon.pngChain Sawd 10★ 500-525 36 15 Gush 700 ATP × × × × × × × × −15 EVP
Sword icon.pngZanba 10★ 310-438 38 38 Berserk 710 ATP × × × × × × × × × ×
Sword icon.pngSealed J-Sword 11★ 420-525 35 0 Hell 710 ATP × × × × × × × × Has a chance to inflict Slow every 2 minutes;
unseals into Sword icon.pngTsumikiri J-Sword after 23,000 kills
Sword icon.pngLaconium Axe 11★ 700-750 40 25 Berserk 880 ATP × × × × × × × × × −30 EVP;
max of one target
Sword icon.pngDark Flow 11★ 756-900 50 0 See Notes 971 ATP × × × × × × × × Fires five heavy-attack projectiles;
only usable if current HP is 12.5% of maximum or less;
cannot combo
Sword icon.pngTsumikiri J-Sword 12★ 700-756 40 50 See Notes 910 ATP × × × × × × × × Consumes PB gauge to fire 360° wave attack;
requires at least 20 PB to initiate
Sword icon.pngTypeSW/Sword 12★ 150 35 125 350 ATP × × × × × × × × TypeM weapon
Sword icon.pngTypeSW/J-Sword 12★ 100-150 40 125 350 ATP TypeM weapon
Sword icon.pngTypeSW/Slicer 12★ 100-140 45 125 350 ATP TypeM weapon
Sword icon.pngES Sword 12★ 200 35 250 Varies 800 ATP × × × × × × × × Obtained from Challenge Mode
Weapon Name Rarity ATP ATA Grind Special Req. HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl Notes
Classes

Frame Data[edit | edit source]

All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).

Attack Data[edit | edit source]

NNN combo.

Class Attack Speed
Default +5% +10% +20% +40%
Male 98F 94F 91F 84F 74F
Female 98F 94F 91F 84F 74F
FOmarl 110F 106F 102F 95F 82F

Cast Data[edit | edit source]

Level 1 Foie.

Class V801
No Yes
Male 37F 34F
Female 37F 34F
FOmarl 37F 34F

Availability[edit | edit source]

In Normal difficulty, sword-type weapons will not drop:

Otherwise, any common weapon drop has a chance to be a sword-type weapon based on the party's section ID:

Section ID Sword Rate
Viridia 6%
Greenill 1%
Skyly 13%
Bluefull 7%
Purplenum 3%
Pinkal 6%
Redria 7%
Oran 8%
Yellowboze 7%
Whitill 6%