S-Berill's Hands No. 0

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Sword icon.pngS-Berill's Hands #0
ベリルナックルType0
S-Berill's Hands #0
Star normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar rare.png
Type
:
Dagger
Requirement
:
450 ATP
Max Grind
:
35
Special
:
Havoc
Targets
:
1
ATPATA
158-19730
HUmr HUnl HUct HUcl
RAmr RAml RAct RAcl
FOmr FOml FOnm FOnl
H. Dist
:
14
H. Angle
:
30°
V. Dist
:
18
V. Angle
:
26°
Hex
:
008E00
Sinow Berill's hand, now a weapon.
Some say there is room for further improvement, but...

Sword icon.pngS-Berill's Hands #0 are a rare dagger (notably not fists) that are the result of converting the enemy parts Tool icon.pngSinow Berill's Arms.

Hit % can be added to this weapon by exchanging Tool icon.pngPhoton Crystals with Dr. Montague in the quest Quest icon.pngClaire's Deal 5 (after completing a sidequest in Quest icon.png9-5:The Chosen (1/2)), to a maximum of 50.

Combination[edit | edit source]

This weapon becomes Sword icon.pngS-Berill's Hands #1 if used with a Tool icon.pngBerill Photon. The attributes from the S-Berill's Hands #0 will transfer to the resulting S-Berill's Hands #1.

This combination must be performed on a Hunter with at least 600 ATP.

Availability[edit | edit source]

Enemy Parts[edit | edit source]

S-Berill's Hands #0 is obtainable by giving Montague Tool icon.pngSinow Berill's Arms in the quest Quest icon.pngDr. Osto's Research or Quest icon.pngUnsealed Door after completing Quest icon.pngDoc's Secret Plan.