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From Ephinea PSO Wiki
  • Pouilly Slime (category Cave Enemies)
    Clear Cave (25) [Maximum Attack] Maximum Attack 4th Stage -1A-: Clear Cave (16) [Maximum Attack] Maximum Attack 4th Stage -1B- or -1C-: Clear Cave (14)
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  • Poison Lily (category Cave Enemies)
    Attack 4th Stage -1A-: Clear Cave (63) [Event] Christmas Fiasco: Clear Cave (56) [Solo Only] Knight of Coral: Clear Cave (29) [Extermination] Today's Rate:
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  • Guil Shark (category Cave Enemies)
    Clear Cave 1 (53) / Clear Quest (125) [Maximum Attack] Maximum Attack 4th Stage -1B- or -1C-: Clear Cave (32) [Event] Christmas Fiasco: Clear Cave (32)
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  • Grass Assassin (category Cave Enemies)
    for hunting this enemy in Episode 1: [Event] Christmas Fiasco: Clear Cave (31) [Maximum Attack] Maximum Attack 4th Stage -1A-: Clear Cave (25) [Maximum Attack]
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  • Pal Shark (category Cave Enemies)
    [Halloween] Hollow Battlefield: Caves: Clear Quest (35) [Event] Christmas Fiasco: Clear Cave (28) [Government] 2-3:The Mutation: Clear Cave 2 (35) / Clear Quest (42)
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  • Nar Lily (category Cave Enemies)
    Attack 4th Stage -1A-: Clear Cave (63) [Event] Christmas Fiasco: Clear Cave (56) [Solo Only] Knight of Coral: Clear Cave (29) [Extermination] Today's Rate:
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  • Pan Arms (category Cave Enemies)
    [Extermination] Scarlet Realm 2: Clear Quest (18 +5) [VR] Towards the Future: Clear Cave (4) [Government] 2-3:The Mutation: Clear Quest (13) [Extermination] Sweep-up
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  • Nano Dragon (category Cave Enemies)
    quests are recommended for hunting this enemy: [Event] Christmas Fiasco: Clear Cave (31) [Event] Maximum Attack E: Caves: Clear Quest (30) [Extermination] Sweep-up
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  • Evil Shark (category Cave Enemies)
    [Government] 2-2:Deep Within: Clear Cave 1 (102) / Clear Quest (165) [Side Story] Soul of a Blacksmith: Clear Cave (125) [Extermination] Mop-up Operation
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  • Hidoom (category Cave Enemies)
    clear 2 rooms (5), continue if North for (9) [VR] Towards the Future: Clear Cave (4) [Extermination] Sweep-up Operation #2: Clear Quest (8) [Government] 2-3:The
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  • Migium (category Cave Enemies)
    clear 2 rooms (5), continue if North for (9) [VR] Towards the Future: Clear Cave (4) [Extermination] Sweep-up Operation #2: Clear Quest (8) [Government] 2-3:The
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  • Pofuilly Slime (category Cave Enemies)
    recommended for hunting this enemy: [Event] Christmas Fiasco: Clear Cave (25) [Maximum Attack] Maximum Attack 4th Stage -1A-: Clear Cave (16) [Maximum Attack]
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  • De Rol Le (category Cave Enemies)
    following quests are recommended for hunting this enemy: [VR] Towards the Future: Clear Forest and Cave (1) The battle against De Rol Le takes place on a
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  • Type Count Box Type Count Caves 1 Caves 2 Box 4 Box 17 Box (Antidote) 2 Box (Antidote) 1 Box (Star Atomizer) 1 Box (Armor) 1 Caves 3 Box (Monomate) 1 Box
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  • used in Episode 1 Challenge. There are some fixed enemies in each area with designated waves. These enemies will always spawn if the client generates a spawn
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  • Monsters seem to be constantly regenerating in caves and mines. Exterminate them. - Quest description
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  • Monsters (redirect from Enemies)
    25 25 5 6 90 Barrier Hidoom Cave 1, Cave 3 A.Beast 250 190 15 0 90 100 14 80 0 75 25 25 5 4 40 Weapon Migium Cave 1, Cave 3 A.Beast 380 226 15 0 90 90
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  • simulator to see how high you can get your score! - Quest description Rare enemies are disabled in this quest. Each room of the quest has one of four objectives
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  • Total Enemy Count Enemy Count Enemy Count Evil Shark 28 Gillchic 31 Dimenian 29 Pal Shark 28 Dubchic
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  • Caves 1 Enemy Count Evil Shark 44 Pal Shark 7 Guil Shark 2 Poison Lily 9 Grass Assassin 5 Nano Dragon 4
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  • phenomenon it casts has attracted too many monsters for us to handle in the Cave. We need your help! - Quest description
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  • Monsters seem to be constantly regenerating in one area of the caves. Exterminate them. - Quest description
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  • randomly picks 4 of the 10 possible floors and chains them together. Forest 2, Cave 3, Mine 2, and Ruins 3 each have a 2/3 chance of spawning the Boss Teleporter
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  • Cave 3 Enemy Count Poison Lily 8 Nano Dragon
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  • A legendary shotgun with tremendous power. Its special attack steals enemies' experience points. - In-game description Note that all rates are the chance
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  • Cave 2 Enemy Count
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  • Savage Wolf (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [Government] 1-1:Planet Ragol: Clear quest (36) [Maximum Attack] MAXIMUM ATTACK
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  • La Dimenian (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [Retrieval] Fragments of a Memory: Clear Ruins 2 (93) [Halloween] Hollow Battlefield:
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  • Hildeblue (category Enemies)
    Episode 1 Enemies Forest Rag Rappy • Al Rappy • Savage Wolf • Barbarous Wolf • Booma • Gobooma
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  • Dimenian (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [Retrieval] Road To Nowhere: Ruins 1 (78) [Retrieval] This Must Be The Place:
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  • Hildebear (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [Event] Maximum Attack E: Forest: Clear quest (32) [VR] Tyrell's Ego: Clear Forest
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  • Item box (section Cave 1)
    recommended for hunting item boxes. [Side Story] Native Research: Ignore Enemies (45) [Side Story] Forest of Sorrow (51) [Side Story] The Fake in Yellow
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  • I want the monsters in the Caves to be swept away. - Quest description Normal: 20 Minute Time Limit Hard: 15 Minute Time Limit Very Hard: 12 Minute Time
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  • Gillchic (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [VR] Endless: Episode 1: Clear 2 Spawns (12) [Government] 3-1:The Facility: Clear
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  • Total Enemy Count Enemy Count Enemy Count Enemy Count Booma 4 Evil Shark 3 Gillchic 15 So
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  • Dark Belra (category Enemies)
    PSO Episode I & II. The following quests are recommended for hunting this enemy in Episode 1: [Halloween] Hollow Battlefield: Ruins: Clear Quest (14) [Event]
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  • Gobooma (category Enemies) (section Enemy Drops)
    attacking when they reach it. Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings
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  • I want the monsters in the underground caves to be swept away. - Quest description Normal: 20 Minute Time Limit Hard: 15 Minute Time Limit Very Hard: 8
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  • Caves 1 Enemy Count Evil Shark 104 Pal Shark 22 Guil Shark 4 Poison Lily 30 Nano Dragon 10 Grass Assassin 13
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  • Booma (category Enemies)
    attacking when they reach it. Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings
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  • Al Rappy (category Enemies)
    guaranteed to drop loot. Rappies are some of the weakest and most basic enemies in the game. If they are not defeated in a single combo, they will get a
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  • Caves 1 Enemy Count Evil Shark 33 Pal Shark 10 Poison Lily 10 Grass Assassin 5 Nano Dragon 5
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  • Caves 1 Enemy Count Evil Shark 44 Pal Shark 36 Guil Shark 35 Poison Lily 23 Grass Assassin 17 Nano Dragon 21 Pan Arms 6
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  • Sinow Beat (category Enemies)
    Towards the Future: Clear to Sinow Room (12) Sinow Beats are very dangerous enemies and should be approached with caution. Spawning on the ceiling of a room
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  • Gigobooma (category Enemies)
    attacking when they reach it. Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings
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  • We have no data on the creatures living in the caves. Please go and take some data readings on them. - Quest description
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  • Garanz (category Enemies)
    6-1:Test/Spaceship 1: Clear Quest (7) Garanz are very simple and very dangerous enemies. Apart from moving slowly toward the nearest target, they have two attacks:
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  • Caves 1 Enemy Count Evil Shark 110 Pal Shark 21 Guil Shark 4 Poison Lily 15 Grass Assassin 9 Nano Dragon 10
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  • Sinow Gold (category Enemies)
    Clear first 2 rooms (3) / Clear Quest (14) Sinow Golds are very dangerous enemies and should be approached with caution. Spawning on the ceiling of a room
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  • Legendary magic cane with the power of ice. Its special attack freezes enemies. - In-game description
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  • Monest (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [VR] Tyrell's Ego: First Room (3) / First 2 Rooms (6) and side room (7) / Clear
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  • Rag Rappy (category Enemies)
    Rag Rappy is an enemy native to the Forest, and also appears in Episode 2's VR Temple. In Episode 1, a Rag Rappy has a 1/500 chance of spawning as an Al
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  • Caves 1 Enemy Count Evil Shark 17 Pal Shark 3 Guil Shark 1 Poison Lily 5 Grass Assassin 3 Nano Dragon 10
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  • Caves 1 Enemy Count Evil Shark 24 Pal Shark 2 Guil Shark 2 Poison Lily 12 Grass Assassin 1 Nano Dragon 1
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  • Caves 1 Enemy Count Evil Shark 17 Pal Shark 5 Poison Lily 13 Grass Assassin 5 Nano Dragon 3
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  • Box (Star Atomizer) 1 Box (Weapon) 2 Box (Weapon) 3 Box (Weapon) 4 Caves 1 Caves 2 Caves 3 Box 51 Box 48 Box 50 Box (Antidote) 4 Box (Antidote) 1 Box (Antidote)
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  • Caves 2 Enemy Count Guil Shark 8 Poison Lily 18 Pofuilly Slime 2 Nano Dragon 1
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  • Dark Gunner (category Enemies)
    The following quests are recommended for hunting this enemy: [Government] 4-2:Buried Relics: Turn left at the first side-road (5) / Clear Quest (20) [Extermination]
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  • Total Enemy Count Enemy Count Enemy Count Enemy Count Hildebear 9 Evil Shark
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  • Caves 1 Enemy Count Evil Shark 25 Pal Shark 4 Guil Shark 2 Poison Lily 11 Grass Assassin 1 Nano Dragon 1 Pan Arms 1
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  • for a total of 1055 enemies killed. The current kill counter appears as scrolling text and players can verify it says 1054 enemies defeated before entering
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  • Dubwitch (category Enemies)
    Dubwitches do not have any rare drops in Episode 2. Dubwitches are the only enemy in the game whose health does not reset when the party returns to Pioneer
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  • Caves 1 Enemy Count Evil Shark 48 Pal Shark
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  • Caves 3 Enemy Count Evil Shark 24 Pal Shark 24 Guil Shark 24 Poison Lily 26 Nano Dragon 5 Pan Arms 4 Pofuilly Slime 7
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  • Vjaya (section Enemy Drops)
    due to its immense power. Vjaya's special uses heavy accuracy and pushes enemies back like a heavy attack. Vjaya's special also builds Photon Blast. Vjaya
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  • Caves 2 Enemy Count Evil Shark 28 Pal Shark 42 Guil Shark 44 Poison Lily 46 Nano Dragon
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  • Caves 1 Enemy Count Evil Shark 38 Pal Shark 16 Guil Shark 12 Poison Lily 15 Nar Lily
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  • Area Drop Rate Normal Cave 2 1/1170 Jungle North 1/1170 Hard Cave 2 1/1170 Jungle North 1/1170 Very Hard Cave 3 1/1170 Normal Cave 2 1/1170 Jungle North
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  • Caves 1 Enemy Count Evil Shark 102 Pal Shark 12 Guil Shark 2 Poison Lily 20 Grass Assassin 9 Nano Dragon 7
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  • Caves 3 Enemy Count Evil Shark 16 Pal Shark 13 Guil Shark 14 Poison Lily 22 Pofuilly Slime 5 Nano Dragon 7 Pan Arms 1
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  • Alpha 1/1170 Normal Cave 1 1/1170 VR Temple Alpha 1/1170 Hard Cave 1 1/1170 VR Temple Alpha 1/1170 Very Hard Forest 1 1/1170 Ultimate Cave 1 1/1170 VR Temple
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  • Dragon (category Enemies)
    The following quests are recommended for hunting this enemy: [VR] Towards the Future: Clear Forest (1) The Dragon walks toward the nearest target. Its
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  • Caves 3 Enemy Count Evil Shark 17 Pal Shark 18 Guil Shark 24 Poison Lily 60 Nano Dragon 17 Pan Arms 20 Pofuilly Slime 4
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  • Difficulty Area Drop Rate Hard Forest 2 1/1170 Very Hard Cave 1 1/1170 Hard Ruins 3 1/1170 Very Hard Cave 1 1/1170 Hard Forest 2 1/1170 Very Hard VR Spaceship
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  • All hunters must cooperate to keep destroying enemies in the simulator to save specific points. - Quest description 30 Minute Time Limit Lucky Tickets:
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  • Total Enemy Count Enemy Count Enemy Count Evil Shark 20 Gillchic 19 Dimenian 11 Pal
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  • Total Enemy Count Enemy Count Enemy Count Evil Shark 43 Gillchic 46 Dimenian 37 Pal Shark 21 Dubchic
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  • Total Enemy Count Enemy Count Enemy Count Evil Shark 20 Gillchic 21 Dimenian 13 Pal Shark 40 Dubchic
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  • Total Enemy Count Enemy Count Enemy Count Enemy Count Booma 32 Evil Shark 17 Gillchic 30
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  • Difficulty Area Drop Rate Hard Cave 1 1/1170 Very Hard Forest 1 1/1170 Hard Forest 2 1/1170 Very Hard VR Temple Alpha 1/1170 Hard Cave 1 1/1170 Very Hard VR Temple
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  • Total Enemy Count Enemy Count Enemy Count Enemy Count Hildebear 17 Evil
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  • Lily is a term that is used to refer to one of several enemies: Poison Lily, found in Cave and VR Temple, and its Ultimate difficulty counterpart, Ob Lily
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  • Return to Enemies Page
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  • Total Enemy Count Enemy Count Enemy Count Enemy Count Booma 12 Evil Shark 13 Gillchic 26 Dimenian 17 Gobooma
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  • Control Area 1/1170 Ultimate Cave 2 1/585 Seaside / Central Control Area 1/630 Normal Seaside / Central Control Area 1/1170 Hard Cave 2 1/1260 Seaside / Central
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  • Lower) at 1% rate Very Hard (Episode 1) HP Materials drop from: Forest 2, Caves 2, Mines 1, Ruins 1, Ruins 3 at 2.5% rate Very Hard (Episode 2) HP Materials
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  • Vol Opt (category Enemies)
    underground facility. The following quests are recommended for hunting this enemy: [VR] Towards the Future: Clear Mine (1) During the first form, the way damage
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  • Tools (redirect from Enemy parts) (section Enemy parts)
    Dangerous Deal or Black Paper's Dangerous Deal 2 Can be spent to add hit to enemy weapons in Claire's Deal 5 99 ○ Photon Sphere Can be spent in Gallon's Shop
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  • Hard Ruins 2 1/1170 Hard Cave 3 1/1170 Very Hard Seabed Upper 1/1170 Hard Mine 2 1/1170 Very Hard Seabed Upper 1/1170 Hard Cave 3 1/1170 Mine 1 1/1820 Mine
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  • Normal Jungle North 1/1170 Hard Ruins 2 1/1170 Jungle North 1/1170 Very Hard Cave 3 1/1170 Ultimate Ruins 2 1/1170 Jungle North 1/1170 Normal Jungle North
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  • common, valuable currency between players. Photon Drops can drop from any enemy or box in the game on any difficulty. They can also be given to Paganini
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  • legendary shotgun made with concentrated pure Photons. Its special attack steals enemy HP. - In-game description
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  • shotgun with power that rivals a meteor strike. Its special attack steals enemy TP. - In-game description A Meteor Smash with 40% hit can be obtained by
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  • time, this means clearing enemies efficiently and only doing what's necessary to proceed (i.e. not clearing any unnecessary enemies or pressing unnecessary
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  • Very Hard Ruins 3 1/1170 Hard Ruins 2 1/1170 Very Hard Ruins 3 1/1170 Hard Cave 1 1/1170 Very Hard Seabed Lower / Control Tower 1/1170 Hard Ruins 2 1/1170
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  • ID Difficulty Area Drop Rate Ultimate Forest 1 1/630 Forest 2 1/585 Cave 1 1/455 Cave 2 1/372 VR Temple Alpha 1/630 VR Temple Beta 1/585 VR Spaceship Alpha
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  • Section ID Difficulty Area Drop Rate Ultimate Cave 3 1/630 Mine 1 1/585 Mine 2 1/455 Ruins 1 1/372 Ruins 2 1/315 Ruins 3 1/315
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  • crafted by Wals, one of the three masters. Its special attack confuses enemies. - In-game description A Wals-MK2 with 50% hit can be obtained by talking
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  • legendary machine gun from the Justice Corp. Its special attack freezes enemies. - In-game description
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  • short sword named for its dance-like attack. Its special attack paralyzes enemies. - In-game description
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  • Claw (category Enemies)
    The following quests are recommended for hunting this enemy: [Extermination] Endless Nightmare #4: Clear 2 rooms (26) [Extermination] Mop-up Operation
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  • Bulclaw (category Enemies)
    the four claw enemies and one Bulk. The Bulk will float off while the Claws engage their targets as normal. If left alive, all five enemies will eventually
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  • Canane (category Enemies)
    The following quests are recommended for hunting this enemy: [Solo Only] Knight of Coral: West - 1 room (1) or 2 rooms (2) / East - 3 rooms (3) [Extermination]
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  • Chaos Bringer (category Enemies)
    The following quests are recommended for hunting this enemy: [Halloween] Hollow Battlefield: Ruins: Clear Quest (20) [Event] Maximum Attack E: Ruins: Clear
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  • Drop Rate Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle North 1/455 Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle
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  • Machine, Dark, or Hit. The first four increase your weapon ATP when attacking enemies of said type, while hit increases your ATA by the same amount. Weapons earned
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  • crafted by Visk, one of the three masters. Its special attack paralyzes enemies. - In-game description
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  • legendary machine gun from the Combat Corp. Its special attack paralyzes enemies. - In-game description An L&K14 Combat with 25% machine and 25% hit can
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  • that is said to become sharper with every blow. Its special attack freezes enemies. - In-game description
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  • Canadine (category Enemies)
    3-3:Central Control: Clear 3 rooms (16) / Clear Quest (90) Canadines are evasive enemies with two basic attack patterns. For the first, they hover above the battlefield
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  • Ultimate Cave 3 1/585 Mine 2 1/455 Ruins 3 1/372 Seaside / Central Control Area 1/585 Seabed Upper 1/455 Seabed Lower / Control Tower 1/372 Ultimate Cave 3 1/585
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  • Control Tower 1/315 Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle North 1/455 Very Hard Cave 1 1/315 Seabed Lower / Control Tower 1/315
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  • Barbarous Wolf (category Enemies)
    recommended for hunting this enemy in Episode 1: [Retrieval] Rappy's Holiday: Achieve S or SS Rank on the Chicken Race, then clear the enemies around Flat (8) [Maximum
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  • So Dimenian (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [Halloween] Hollow Battlefield: Ruins: Clear Quest (32) [Extermination] Endless
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  • Delsaber (category Enemies)
    Coral Advent: Clear Spaceship (23) Delsabers are particularly dangerous enemies, equipped with a sword and a shield. Upon spawning in, they will walk toward
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  • Dubchic (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [Solo Only] Knight of Coral: East - 1 room (18) or 3 rooms (22) / West - 4 rooms
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  • the quest Soul of a Blacksmith by bringing Ozwald the blue mineral from Caves 3 and choosing the Staff-type weapon on Ultimate difficulty.
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  • Saint-Milion (category Enemies)
    The Estlla photon blast can be used to quickly kill all four gems of the cave portion of the fight. The following EVP levels are necessary to kill in a
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  • Ruins 3 1/315 Seabed Lower / Control Tower 1/315 Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle North 1/455
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  • Mothmant (category Enemies)
    Episode 1 Enemies Forest Rag Rappy • Al Rappy • Savage Wolf • Barbarous Wolf • Booma • Gobooma
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  • 1 Hildetorr (E1) (Rare) 1/23.1 Cave Vulmer 1/76.9 Govulmer 1/65.9 Cave 1 Cave 2 Crimson Assassin (E1) 1/42 Cave 1 Cave 3 Hidoom (E1) 1/51.3 Mine Gillchich
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  • Chaos Sorcerer (category Enemies)
    The following quests are recommended for hunting this enemy in Episode 1: [Retrieval] Fragments of a Memory: Clear first room then first wave to right
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  • Lower / Control Tower 1/455 Ultimate Forest 1 1/630 Forest 2 1/585 Cave 1 1/455 Cave 2 1/372 VR Temple Alpha 1/630 VR Temple Beta 1/585 VR Spaceship Alpha
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  • sword with a Photon blade. Attacks 1 enemy. Saber is the most basic melee weapon in Phantasy Star Online. It hits one enemy once per attack. Like other common
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  • Episode 1 Forest 1 Forest 2 Cave 1 Cave 2 Cave 3 Mine 1 Mine 2 Ruins 1 Ruins 2 Ruins 3 Episode 2 VR Temple: Alpha
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  • Dark Falz (category Enemies)
    farmed for this drop. The following quests are recommended for hunting this enemy: [VR] Towards the Future: Clear Quest (1) [Maximum Attack] Maximum Attack
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  • Section ID Difficulty Area Drop Rate Ultimate Cave 3 1/630 Mine 1 1/585 Mine 2 1/455 Ruins 1 1/372 Ruins 2 1/315 Ruins 3 1/315
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  • Bravace (section Enemy Drops)
    Rate Ultimate Cave 3 1/585 Mine 2 1/455 Ruins 3 1/372 Jungle North 1/585 Mountain 1/455 Seabed Lower / Control Tower 1/372 Ultimate Cave 3 1/585 Mine 2
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  • Cave 1 (1/2) Enemy Count Evil Shark 91 Pal Shark 15 Guil Shark 3 Poison Lily 30 Grass Assassin 12 Nano Dragon 9
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  • Section ID Difficulty Area Drop Rate Ultimate Cave 3 1/630 Mine 1 1/585 Mine 2 1/455 Ruins 1 1/372 Ruins 2 1/315 Ruins 3 1/315
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  • Varista (section Enemy Drops)
    Drop Rate Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle North 1/455 Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle
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  • Ruins 3 1/315 Seabed Lower / Control Tower 1/315 Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle North 1/455 Hard Ruins 3 1/315 Seabed
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  • 1 Hildetorr (E1) (Rare) 1/23.1 Cave Vulmer 1/76.9 Govulmer 1/65.9 Cave 1 Cave 2 Crimson Assassin (E1) 1/42 Cave 1 Cave 3 Hidoom (E1) 1/51.3 Mine Gillchich
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  • the quest Soul of a Blacksmith by bringing Ozwald the blue mineral from Caves 3 and choosing the Blade-type weapon on Ultimate difficulty.
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  • (Eastern Route) Barta Mine 1 VR Spaceship Beta Crater (Western Route) Gibarta Cave 3 Jungle Area North Crater (Southern Route) Rabarta Mine 1 Jungle Area East
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  • #12 August - (Anniversary Event) Maximum Attack E: Forest Maximum Attack E: Cave Maximum Attack E: Mine Maximum Attack E: Ruins Maximum Attack E: Temple Maximum
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  • 1/372 Ultimate Cave 3 1/585 Mine 2 1/455 Ruins 3 1/372 Jungle North 1/585 Mountain 1/455 Seabed Lower / Control Tower 1/372 Ultimate Cave 3 1/585 Mine 2
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  • AddSlot (section Enemy Drops)
    Very Hard Forest 1 1/1170 Cave 3 1/1170 VR Temple Beta 1/1170 Jungle Area East 1/1170 Ultimate Forest 2 1/1170 Cave 2 1/1170 Cave 3 1/1170 Ruins 1 1/1170
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  • Drop Rate Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle North 1/455 Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle
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  • Normal Cave 3 1/1170 Jungle East 1/1170 Hard Cave 3 1/1170 Jungle East 1/1170 Very Hard Mine 1 1/1170 Normal Cave 3 1/1170 Jungle East 1/1170 Hard Cave 3 1/1170
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  • sword named for all the blood that it spilled. Its special attack halves enemy HP. - In-game description
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  • Hard Mine 1 1/1170 Very Hard Cave 1 1/1170 Hard Ruins 2 1/1170 Very Hard Cave 1 1/1170 Hard Mine 1 1/1170 Very Hard Cave 1 1/1170 Hard Forest 2 1/1170
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  • Rare Enemy Rate; so they do not stack with any other boosts aside from anguish. Hollow Battlefield: Forest - Forest 1 Hollow Battlefield: Cave - Cave 2 Hollow
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  • versions, with some reduced enemy spawns and bosses at the end. Maximum Attack E: Episode 1 - The Episode 1 quest through Forest, Cave, Mine, and Ruins. Maximum
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  • 1/1170 Hard Ruins 1 1/1170 Very Hard Mine 2 1/1170 Hard Cave 1 1/1170 Very Hard Mountain 1/1170 Hard Cave 2 1/1170 Very Hard Mountain 1/1170 Hard Forest 1 1/1170
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  • the quest Soul of a Blacksmith by bringing Ozwald the blue mineral from Caves 3 and picking the Gun-type weapon on Ultimate difficulty.
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  • Section ID Difficulty Area Drop Rate Normal Cave 3 1/1170 VR Spaceship Beta 1/1170 Hard Mine 1 1/1170 VR Spaceship Beta 1/1170
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  • Section ID Difficulty Area Drop Rate Ultimate Forest 2 1/630 Cave 3 1/585 Mine 2 1/455 VR Temple Beta 1/630 Jungle North 1/585 Mountain 1/455
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  • Brionac (section Enemy Drops)
    legendary long sword made of precious pure Photons. Its special attack steals enemy TP. - In-game description
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  • rifle crafted by Justy, one of the three masters. Its special attack halves enemy HP. - In-game description A Justy-23ST with 25% A. Beast and 25% hit can
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  • 1/372 Ultimate Ruins 3 1/372 Seabed Lower / Control Tower 1/372 Ultimate Cave 3 1/630 Mine 1 1/585 Mine 2 1/455 Ruins 1 1/372 Ruins 2 1/315 Ruins 3 1/315
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  • the most important waves first (e.g. iconic enemies positioning, dangerous enemies, large amounts of enemies), then filling the gaps with the minor ones
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  • Ruins 3 1/315 Seabed Lower / Control Tower 1/315 Very Hard Forest 2 1/585 Cave 3 1/455 VR Temple Beta 1/585 Jungle North 1/455 Very Hard Forest 2 1/315
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  • Gifoie burns nearby enemies with a ring of fire. Gizonde strikes multiple enemies with a chain of lightning. Gibarta attacks enemies with ice projectiles
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  • slbgm_boss09 - Saint-Milion/Kondrieu slbgm_boss09b - Shambertin slbgm_cave - Cave slbgm_dark - The nearest place to the heaven (Dark Falz, pre-fight) slbgm_desert
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  • The quest list is as follows: Maximum Attack E: Forest Maximum Attack E: Caves Maximum Attack E: Mines Maximum Attack E: Ruins Maximum Attack E: Temple
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  • Purple: 20%/10% Red: 10%/5% Yellow: 4%/1% Back from her misadventure in Caves, the Thief will let you gamble your Bronze Badges for exotic prizes. Her
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