Editing ES weapons
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ES weapons are obtained upon a character's completion of [[Challenge Mode]] with an S-Rank rating, with the choice of ES weapon types offered depending on the episode cleared. | ES weapons are obtained upon a character's completion of [[Challenge Mode]] with an S-Rank rating, with the choice of ES weapon types offered depending on the episode cleared. | ||
==List of ES | ==List of ES Weapons== | ||
===Episode 1=== | ===Episode 1=== | ||
{| class="wikitable sortable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
{{WeaponTableHead}} | {{WeaponTableHead}} | ||
{{WeaponTableSort}} | {{WeaponTableSort}} | ||
{{ | {{WeaponTableRow|ES Blade{{!}}Blade|12|10|35|200|800 ATP|special=|notes=|class=111100000000}} | ||
{{ | {{WeaponTableRow|ES Cane{{!}}Cane|12|10|40|120|800 MST|special=|notes=+5 EVP|class=000000001111}} | ||
{{ | {{WeaponTableRow|ES Claw{{!}}Claw|12|180|55|250|800 ATP|special=|notes=|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Gun{{!}}Gun|12|10|45|200|180 ATA|notes=|special=|class=111111110011}} | ||
{{ | {{WeaponTableRow|ES Mechgun{{!}}Mechgun|12|10|20|50|180 ATA|special=|notes=|class=111111110011}} | ||
{{ | {{WeaponTableRow|ES Partisan{{!}}Partisan|12|10|40|200|800 ATP|special=|notes=|class=111100000000}} | ||
{{ | {{WeaponTableRow|ES Rifle{{!}}Rifle|12|10|60|220|180 ATA|class=000011110000|notes=|special=}} | ||
{{ | {{WeaponTableRow|ES Rod{{!}}Rod|12|10|50|180|800 MST|special=|notes=+35 DFP|class=000000001111}} | ||
{{ | {{WeaponTableRow|ES Saber{{!}}Saber|12|150|50|250|800 ATP|special=|notes=|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Shot{{!}}Shot|12|10|40|125|180 ATA|special=|notes=|class=000011110000}} | ||
{{ | {{WeaponTableRow|ES Slicer{{!}}Slicer|12|10|35|140|800 ATP|notes=|special=|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Sword{{!}}Sword|12|200|35|250|800 ATP|special=|notes=|class=111100000000}} | ||
{{ | {{WeaponTableRow|ES Twin{{!}}Twin|12|50|40|250|800 ATP|special=|notes=|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Wand{{!}}Wand|12|10|40|100|800 MST|special=|notes=+35 MST|class=000000001111}} | ||
|} | |} | ||
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{{WeaponTableHead}} | {{WeaponTableHead}} | ||
{{WeaponTableSort}} | {{WeaponTableSort}} | ||
{{ | {{WeaponTableRow|ES Axe{{!}}Axe|12|200|50|250|800 ATP|special=|notes=Based off [[Victor Axe]]|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Bazooka{{!}}Bazooka|12|10|40|250|180 ATA|special=|notes=Based off [[Inferno Bazooka]]|class=000011110000}} | ||
{{ | {{WeaponTableRow|ES Cards{{!}}Cards|12|10|45|150|800 MST|special=|notes=|class=000000001111}} | ||
{{ | {{WeaponTableRow|ES Harisen{{!}}Harisen|12|150|50|250|800 ATP|special=|notes=Based off [[Harisen Battle Fan]]|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Hammer{{!}}Hammer|12|150|50|250|800 ATP|special=|notes=Based off [[Toy Hammer]]|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES J-Cutter{{!}}J-Cutter|12|25|35|150|800 ATP|notes=Based off [[Flight Cutter]]|special=|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Katana{{!}}Katana|12|170|50|250|800 ATP|special=|notes=|class=111100000000}} | ||
{{ | {{WeaponTableRow|ES Knuckle{{!}}Knuckle|12|250|65|250|800 ATP|special=See Notes|class=111111111110|notes=Built in 20% battle speed;<br>Cannot have D-Rank specials}} | ||
{{ | {{WeaponTableRow|ES Launcher{{!}}Launcher|12|10|40|180|180 ATA|special=|notes=Damage doesn't diminish; +5 EVP|class=000011110000}} | ||
{{ | {{WeaponTableRow|ES Moon{{!}}Moon|12|10|40|120|800 MST|special=|notes=Based off [[Summit Moon]]; +35 MST|class=000000001111}} | ||
{{ | {{WeaponTableRow|ES Needle{{!}}Needle|12|10|40|70|180 ATA|class=000011110000|notes=Based off [[Spread Needle]]|special=}} | ||
{{ | {{WeaponTableRow|ES Psychogun{{!}}Psychogun|12|10|20|50|180 ATA|special=See Notes|notes=Based off [[Twin Psychogun]], including<br>special; D-Rank specials only|class=110011000000}} | ||
{{ | {{WeaponTableRow|ES Punch{{!}}Punch|12|10|40|250|180 ATA|special=|notes=Based off [[Rocket Punch]]|class=111111110000}} | ||
{{ | {{WeaponTableRow|ES Scythe{{!}}Scythe|12|10|40|180|800 ATP|special=|notes=Based off [[Soul Eater]]|class=111111111110}} | ||
{{ | {{WeaponTableRow|ES Swords{{!}}Swords|12|180|45|250|800 ATP|special=|notes=|class=111100000000}} | ||
{{ | {{WeaponTableRow|ES Windmill{{!}}Windmill|12|10|40|120|800 MST|special=See Notes|notes=Based off [[Windmill]], including special;<br>S-Rank and D-Rank specials only; +35 MST|class=010001001111}} | ||
|} | |} | ||
==Additional information== | ==Additional information== | ||
* Unless otherwise stated, each weapon can have any of the specials from Paganini. | * Unless otherwise stated, each weapon can have any of the specials from Paganini. | ||
* ES weapons cannot be equipped by android | * ES weapons cannot be equipped by android classes if they have a Spirit, Geist, or TP Recovery special added. | ||
* Despite having a rarity of 12 stars, ES weapons are only worth 5 Team Points individually when donated. | * Despite having a rarity of 12 stars, ES weapons are only worth 5 Team Points individually when donated. | ||
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Since the specials Berserk, Spirit and Charge are never reduced, non-rare counterparts, if they exist, are typical more powerful if they come with high hit% attribute. Certain rare weapons with unreduced specials will also be more powerful than the ES weapon of the same type and with the same special effect. | Since the specials Berserk, Spirit and Charge are never reduced, non-rare counterparts, if they exist, are typical more powerful if they come with high hit% attribute. Certain rare weapons with unreduced specials will also be more powerful than the ES weapon of the same type and with the same special effect. | ||
==Trivia== | ==Trivia== | ||
* According to [[Paganini]], ES | * According to [[Paganini]], ES Weapons were developed by the [[Principal Tyrell|Principal]]. | ||
* Using the data from | * Using the data from [[The East Tower|East Tower]], Paganini discovered a method to add Special Effect to ES Weapons with a certain amount of [[Photon Drop|Photon Drops]]. | ||
* ES | * ES Weapons cannot have attributes since the data for attribute were used to store the custom name. | ||
{{Items}} | {{Items}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:ES Weapons]] | [[Category:ES Weapons]] |