Editing Weapons
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====Freezing==== | ====Freezing==== | ||
'''Ice''', '''Frost''', '''Freeze''', and '''Blizzard''' weapons all have a chance to | '''Ice''', '''Frost''', '''Freeze''', and '''Blizzard''' weapons all have a chance to [[Freeze (status)|freeze]] their targets. | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
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</pre> | </pre> | ||
* Androids receive a 30% boost to the activation rate of all freezing specials on Ultimate difficulty. This value can be added directly to the values in the Power column ( | * Androids receive a 30% boost to the activation rate of all freezing specials on Ultimate difficulty. This value can be added directly to the values in the Power column (for example, Frost would have a power of 78%). | ||
* <code>Unit Boost</code> is as follows: | * <code>Unit Boost</code> is as follows: | ||
** 1.5 if either {{Unit|rare|V501}} or {{Unit|rare|V502}} are equipped | ** 1.5 if either {{Unit|rare|V501}} or {{Unit|rare|V502}} are equipped | ||
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* <code>Difficulty Cap</code> is 40%. | * <code>Difficulty Cap</code> is 40%. | ||
[[Epsilon]], [[Zu]], [[Pazuzu]], [[Dorphon]], [[Dorphon Eclair]], [[Girtablulu]], and all bosses cannot be | [[Epsilon]], [[Zu]], [[Pazuzu]], [[Dorphon]], [[Dorphon Eclair]], [[Girtablulu]], and all bosses cannot be frozen. Characters equipped with a {{Unit|rare|Cure/Freeze}} are also immune to being frozen. | ||
====Lightning damage==== | ====Lightning damage==== |