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==Notes== * Identically to {{Unit|PB/Generate}}, {{Unit|rare|PB/Create}}, and {{Unit|rare|PB/Increase}}, PB/Amplifier's timer will reset upon any change of equipped {{PSO icon|Sword}}{{PSO icon|Gun}}{{PSO icon|Cane}}[[Weapons|weapon]], {{PSO icon|Frame}}[[Frames|frame]], {{PSO icon|Unit}}[[Units|unit]], {{PSO icon|Shield}}[[Barriers|barrier]], or {{PSO icon|Mag}}[[Mags|mag]]. This leads to less effectiveness than expected. * In contrast, {{Shield|rare|Gods Shield "Kouryu"}}'s timer does ''not'' reset upon change in equipped weapon, frame, units or mag. However, the timer will reset if the barrier itself is unequipped or re-equipped. * All timer-based PB-generating equipment start their timer the moment the item is equipped, or if it is already equipped upon joining a party, the moment the player bursts into a party. The timer will count down while on Pioneer 2 and is preserved through quest load, floor transition teleporters, and [[Telepipe|telepipes]]. * If the player is on Pioneer 2 - where PB cannot be generated or stored - when the timer hits 0, no PB will be generated and the timer will reset. ** If a player joins a party, waits 35 seconds on Pioneer 2, then teleports into [[Forest]] 1, the next PB generated with this unit will be 5 seconds later. ** If a player joins a party, waits 45 seconds on Pioneer 2, then teleports into Forest 1, the next PB generated with this unit will be 35 seconds later. {{Units}} [[Category:Units]]
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