Units are items that can be equipped onto a piece of armor that has at least one slot. Units are important from the start of the game to the very end, providing minor but useful stat boosts at low level play and major buffs, such as increased attack speed and higher special activation rates, at high level play.
Unit Name
|
Rarity
|
HP
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Digger/HP
|
2★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
General/HP
|
4★
|
20
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Dragon/HP
|
6★
|
40
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/HP
|
11★
|
80
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/HP
|
11★
|
100
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
TP
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Magician/TP
|
2★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
General/TP
|
4★
|
20
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Angel/TP
|
6★
|
30
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/TP
|
11★
|
80
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/TP
|
11★
|
100
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
ATP
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Knight/Power
|
2★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
General/Power
|
3★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Ogre/Power
|
5★
|
15
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/Power
|
11★
|
50
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/Power
|
11★
|
55
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
DFP
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Warrior/Body
|
2★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
General/Body
|
3★
|
20
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Metal/Body
|
5★
|
30
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/Body
|
11★
|
50
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/Body
|
11★
|
55
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
MST
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Priest/Mind
|
2★
|
5
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
General/Mind
|
3★
|
10
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
Angel/Mind
|
5★
|
15
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
God/Mind
|
11★
|
40
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
Heavenly/Mind
|
11★
|
45
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
ATA
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Marksman/Arm
|
2★
|
3
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
General/Arm
|
3★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Elf/Arm
|
5★
|
7
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/Arm
|
11★
|
15
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/Arms
|
11★
|
25
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
EVP
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Thief/Legs
|
2★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
General/Legs
|
3★
|
20
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Elf/Legs
|
5★
|
30
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/Legs
|
11★
|
50
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/Legs
|
11★
|
55
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
LCK
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Angel/Luck
|
8★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/Luck
|
11★
|
30
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/Luck
|
11★
|
40
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Ability Units add to all stats, with an ATA boost of 10 times less than the other stats.
Unit Name
|
Rarity
|
EFR
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Resist/Fire
|
2★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Flame
|
3★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Burning
|
5★
|
15
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
EIC
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Resist/Cold
|
2★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Freeze
|
3★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Blizzard
|
5★
|
15
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
ETH
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Resist/Shock
|
2★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Thunder
|
3★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Storm
|
5★
|
15
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
EDK
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Resist/Dark
|
3★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Evil
|
4★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Devil
|
5★
|
15
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
ELT
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Resist/Light
|
3★
|
5
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Saint
|
4★
|
10
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Resist/Holy
|
6★
|
15
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
These Units provide resistance to all the elemental resistance stats.
Unit Name
|
Rarity
|
All
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
All/Resist
|
7★
|
3
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Super/Resist
|
8★
|
6
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Perfect/Resist
|
11★
|
9
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/Resist
|
11★
|
12
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
1 HP per...
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
HP/Restorate
|
4★
|
14 seconds
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
HP/Generate
|
6★
|
11 seconds
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
HP/Revival
|
9★
|
8 seconds
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
HP/Resurrection
|
11★
|
5 seconds
|
○
|
○
|
○
|
○
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○
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○
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○
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○
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○
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○
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○
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○
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Unit Name
|
Rarity
|
1 TP per...
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
TP/Restorate
|
4★
|
15 seconds
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
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○
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○
|
○
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TP/Generate
|
6★
|
13 seconds
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
TP/Revival
|
9★
|
11 seconds
|
○
|
○
|
×
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×
|
○
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○
|
×
|
×
|
○
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○
|
○
|
○
|
TP/Resurrection
|
11★
|
9 seconds
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
1 PB per...
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
PB/Amplifier
|
4★
|
40 seconds
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
PB/Generate
|
6★
|
35 seconds
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
PB/Create
|
9★
|
23 seconds
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
PB/Increase
|
11★
|
18 seconds
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Attack Speed units will increase the speed that physical attacks are made at. These units do not stack with each other or with any other weapon or unit providing Attack Speed bonus. Only the highest bonus will have any effect.
Unit Name
|
Rarity
|
Speed
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
General/Battle
|
6★
|
+5%
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Devil/Battle
|
9★
|
+10%
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
God/Battle
|
11★
|
+20%
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Heavenly/Battle
|
11★
|
+40%
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Technique units will increase the level of all the user's techniques. Note that the technique level cannot be increased further than the character's technique level cap.
Cure units will make the user invulnerable to specific status effects.
Unit Name
|
Rarity
|
Status
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Cure/Confuse
|
9★
|
Confuse
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Cure/Freeze
|
9★
|
Freeze
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Cure/Paralysis
|
9★
|
Paralysis
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
Cure/Poison
|
9★
|
Poison
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
Cure/Shock
|
9★
|
Shock
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Cure/Slow
|
9★
|
Slow
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Unit Name
|
Rarity
|
Effect
|
Classes
|
HUmr
|
HUnl
|
HUct
|
HUcl
|
RAmr
|
RAml
|
RAct
|
RAcl
|
FOmr
|
FOml
|
FOnm
|
FOnl
|
Adept
|
11★
|
+10 ability, +20 ATA, +6 resistances and -25% TP costs
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Divine Protection
|
11★
|
+100% LCK and +20 EDK and ELT during odd hundreds beats
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Friend Ring
|
10★
|
Increases DFP by half of the amount of guild cards held
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Limiter
|
11★
|
−30 ability, -10 ATA and -10 resistances Unseals into Adept
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
Proof of Sword-Saint
|
11★
|
−20 DFP, +30 ATA and +60 EVP when equipped with specific weapons
|
○
|
○
|
○
|
○
|
×
|
×
|
×
|
×
|
×
|
×
|
×
|
×
|
Smartlink
|
11★
|
Removes ranged weapon penalties for Hunters and Forces
|
○
|
○
|
○
|
○
|
×
|
×
|
×
|
×
|
○
|
○
|
○
|
○
|
Swordsman Lore
|
11★
|
Unseals into Proof of Sword Saint
|
○
|
○
|
○
|
○
|
×
|
×
|
×
|
×
|
×
|
×
|
×
|
×
|
V101
|
11★
|
+40% attack speed, +15 ability
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
V501
|
11★
|
+50% success rate to Confuse, Freeze, Paralysis and Instant Kill specials
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
V502
|
11★
|
+50% success rate to Confuse, Freeze and Paralysis specials and +100% success rate to Instant Kills specials
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
V801
|
11★
|
Decreases technique charge time and cast time
|
○
|
○
|
×
|
×
|
○
|
○
|
×
|
×
|
○
|
○
|
○
|
○
|
Yasakani Magatama
|
10★
|
+30 ATA when equipped with Kusanagi
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
○
|
×
|
×
|
×
|
×
|