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===ES weapons=== * [[ES weapons]] are obtained from completing [[Challenge]] mode, which requires several hours of coordinated group play, making them high value to start with. ** The type of ES weapons offered as a reward is based on which episode of challenge mode is completed. Episode one challenge generally takes longer to complete, which is reflected in higher prices. * Many players will play challenge mode for the purpose of obtaining ES weapons to sell, or to enjoy the game mode on its own, selling the weapons as an added bonus. * ES weapons can have custom names, but will typically be named after a special that is intended to be added (e.g. "{{Gun|es|HELL NEEDLE|nolink=1}}"). This serves to indicate and distinguish it from other identical ES weapons more easily in a player's inventory (as opposed to more personalized names, which would not). ** This '''does not mean''' that the ES Needle in question necessarily '''has''' a Hell special, as ES weapons are initially obtained and then named with no special at all. *** ES weapon prices typically reflect this; for example, a "Hell Needle" ''without'' a special would cost around the base price, whereas a "Hell Needle" ''with'' the special would cost the base price plus 50 PDs, as it costs 50 PDs to add the Hell special to an ES weapon. **** See the [[Price guide#Specials|specials table]] below for the value of PDs each specific special will add to the base price of a weapon. * When an ES weapon ''isn't'' named after its special (ES weapons can have any custom name added), it may decrease its value. ** ES weapons requested with custom names used to cost an additional 5 PDs to reflect this, but this has not been the case for some time, as a request for a custom name typically comes with the intention to purchase the weapon as long as the weapon is named correctly, which guarantees the sale. * Players will often buy or sell ES weapons with specials added for 5-10 more or less PDs to facilitate faster sales. ** Challenge mode often sees a decrease in activity during events as well, which can result in prices increasing as much as 5-10 more PDs. {| class="wikitable" style="text-align:center;" !Weapon !Price !Weapon !Price |+ !colspan=2|Episode 1 Weapons !colspan=2|Episode 2 Weapons |- | style="text-align:left"| {{Sword|es|ES Blade}}<br>{{Cane|es|ES Cane}}<br>{{Sword|es|ES Claw}}<br>{{Gun|es|ES Gun}}<br>{{Gun|es|ES Mechgun}}<br>{{Sword|es|ES Partisan}}<br>{{Gun|es|ES Rifle}}<br>{{Cane|es|ES Rod}}<br>{{Sword|es|ES Saber}}<br>{{Gun|es|ES Shot}}<br>{{Sword|es|ES Slicer}}<br>{{Sword|es|ES Sword}}<br>{{Sword|es|ES Twin}}<br>{{Cane|es|ES Wand}} | rowspan="1" | 35 | style="text-align:left"| {{Sword|es|ES Axe}}<br>{{Gun|es|ES Bazooka}}<br>{{Cane|es|ES Cards}}<br>{{Sword|es|ES Harisen}}<br>{{Sword|es|ES Hammer}}<br>{{Sword|es|ES J-Cutter}}<br>{{Sword|es|ES Katana}}<br>{{Sword|es|ES Knuckle}}<br>{{Gun|es|ES Launcher}}<br>{{Cane|es|ES Moon}}<br>{{Gun|es|ES Needle}}<br>{{Gun|es|ES Psychogun}}<br>{{Sword|es|ES Punch}}<br>{{Sword|es|ES Scythe}}<br>{{Sword|es|ES Swords}}<br>{{Cane|es|ES Windmill}} | rowspan="1" | 30 |- !Weapon !Price !Weapon !Price |} ====Specials==== * These [[Weapons#Special attacks|specials]] may be added to the above [[ES weapons]] in {{Quest link|Gallon's Shop}}. * These specials are not all useful; it's recommended to research the specific ES weapon the special is being applied to. {|class="wikitable" style="text-align: center;" !Special Rank !Specials Offered !Photon Drops |- |D-Rank |[[HP/Revival|HP Revival]]*, [[TP/Revival|TP Revival]]* |20 |- |C-Rank |[[Weapons#Freezing|Blizzard]], [[Weapons#Fire damage|Burning]], [[Weapons#Lightning damage|Tempest]] |30 |- |B-Rank |[[Weapons#Sacrificial damage increase|Berserk]], [[Weapons#Confusion|Chaos]], [[Weapons#TP drain|Geist]], [[Weapons#HP drain|Gush]], [[Weapons#EXP steal|King's]], [[Weapons#Sacrificial damage increase|Spirit]] |40 |- |A-Rank |[[Weapons#Paralysis|Arrest]], [[Weapons#HP cut|Demon's]], [[Weapons#Instant kill|Hell]] |50 |- |S-Rank |{{Jellen}} (Lv. 21), {{Zalure}} (Lv. 21) |60 |} : <sup>* ''Note: HP Revival and TP Revival refer to passive recovery over time, similar to the {{Unit|rare|HP/Revival}} and {{Unit|rare|TP/Revival}} units.''</sup>
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