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==Pattern selection== Each attribute, when rolled, has a specific "pattern" against which the ''amount'' for the given attribute is rolled, based on the area in which the weapon dropped. * For example, for a {{Sword|Gladius}} dropped in [[Forest 2]] in Ultimate difficulty, the first attribute is rolled against pattern 2, the second against pattern 1, and the third against pattern 0. An "N" in the table means no attribute is rolled. {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" |+ style=white-space:nowrap | Normal !colspan="3"|Area !Patterns |- |Forest 1 |Temple Alpha | - |0 N N |- |Forest 2 |Temple Beta | - |0 N N |- |Caves 1 |Spaceship Alpha |Crater East |0 N N |- |Caves 2 |Spaceship Beta |Crater West |1 0 N |- |Caves 3 |Jungle North |Crater South |1 0 N |- |Mines 1 |Jungle East |Crater North |1 0 N |- |Mines 2 |Mountain |Crater Interior |1 {{Note|1 if Viridia|0}} N |- |Ruins 1 |Seaside & CCA |Sub Desert 1 |2 {{Note|0 if Redria or Yellowboze|1}} N |- |Ruins 2 |Seabed Upper |Sub Desert 2 |2 1 N |- |Ruins 3 |Seabed Lower & Tower |Sub Desert 3 |2 1 0 |- |colspan="3"|Rares (Anywhere) |5 5 5 |- |} {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" |+ style=white-space:nowrap | Hard !colspan="3"|Area !Patterns |- |Forest 1 |Temple Alpha | - |1 0 N |- |Forest 2 |Temple Beta | - |1 0 N |- |Caves 1 |Spaceship Alpha |Crater East |1 1 N |- |Caves 2 |Spaceship Beta |Crater West |2 1 N |- |Caves 3 |Jungle North |Crater South |2 1 1 |- |Mines 1 |Jungle East |Crater North |2 1 1 |- |Mines 2 |Mountain |Crater Interior |2 2 1 |- |Ruins 1 |Seaside & CCA |Sub Desert 1 |3 2 1 |- |Ruins 2 |Seabed Upper |Sub Desert 2 |3 2 1 |- |Ruins 3 |Seabed Lower & Tower |Sub Desert 3 |3 3 2 |- |colspan="3"|Rares (Anywhere) |5 5 5 |- |} {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" |+ style=white-space:nowrap | Very Hard !colspan="3"|Area !Patterns |- |Forest 1 |Temple Alpha | - |2 2 1 |- |Forest 2 |Temple Beta | - |2 2 2 |- |Caves 1 |Spaceship Alpha |Crater East |2 2 2 |- |Caves 2 |Spaceship Beta |Crater West |3 2 2 |- |Caves 3 |Jungle North |Crater South |3 3 2 |- |Mines 1 |Jungle East |Crater North |3 3 3 |- |Mines 2 |Mountain |Crater Interior |3 3 3 |- |Ruins 1 |Seaside & CCA |Sub Desert 1 |4 3 3 |- |Ruins 2 |Seabed Upper |Sub Desert 2 |4 4 3 |- |Ruins 3 |Seabed Lower & Tower |Sub Desert 3 |4 4 4 |- |colspan="3"|Rares (Anywhere) |5 5 5 |- |} {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" |+ style=white-space:nowrap | Ultimate !colspan="3"|Area !Patterns |- |Forest 1 |Temple Alpha | - |2 1 0 |- |Forest 2 |Temple Beta | - |2 1 0 |- |Caves 1 |Spaceship Alpha |Crater East |2 2 1 |- |Caves 2 |Spaceship Beta |Crater West |3 2 1 |- |Caves 3 |Jungle North |Crater South |3 3 2 |- |Mines 1 |Jungle East |Crater North |3 3 2 |- |Mines 2 |Mountain |Crater Interior |3 3 3 |- |Ruins 1 |Seaside & CCA |Sub Desert 1 |4 3 3 |- |Ruins 2 |Seabed Upper |Sub Desert 2 |4 4 3 |- |Ruins 3 |Seabed Lower & Tower |Sub Desert 3 |4 4 4 |- |colspan="3"|Rares (Anywhere) |5 5 5 |- |} {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" |+ style=white-space:nowrap | Ultimate (Anguish) |<tabber>Anguish Lv. 1= {| class="wikitable" style="text-align:center;" !colspan="3"|Area !Patterns |- |Forest 1 |Temple Alpha | - |2 1 1 |- |Forest 2 |Temple Beta | - |2 1 1 |- |Caves 1 |Spaceship Alpha |Crater East |2 2 2 |- |Caves 2 |Spaceship Beta |Crater West |3 2 2 |- |Caves 3 |Jungle North |Crater South |3 3 3 |- |Mines 1 |Jungle East |Crater North |3 3 3 |- |Mines 2 |Mountain |Crater Interior |4 3 3 |- |Ruins 1 |Seaside & CCA |Sub Desert 1 |4 4 3 |- |Ruins 2 |Seabed Upper |Sub Desert 2 |4 4 4 |- |Ruins 3 |Seabed Lower & Tower |Sub Desert 3 |4 4 4 |- |colspan="3"|Rares (Anywhere) |5 5 5 |} |-| Lv. 2= {| class="wikitable" style="text-align:center;" !colspan="3"|Area !Patterns |- |Forest 1 |Temple Alpha | - |2 2 1 |- |Forest 2 |Temple Beta | - |2 2 1 |- |Caves 1 |Spaceship Alpha |Crater East |3 2 2 |- |Caves 2 |Spaceship Beta |Crater West |3 3 2 |- |Caves 3 |Jungle North |Crater South |3 3 3 |- |Mines 1 |Jungle East |Crater North |4 3 3 |- |Mines 2 |Mountain |Crater Interior |4 4 3 |- |Ruins 1 |Seaside & CCA |Sub Desert 1 |4 4 4 |- |Ruins 2 |Seabed Upper |Sub Desert 2 |4 4 4 |- |Ruins 3 |Seabed Lower & Tower |Sub Desert 3 |4 4 4 |- |colspan="3"|Rares (Anywhere) |5 5 5 |} |-| Lv. 3= {| class="wikitable" style="text-align:center;" !colspan="3"|Area !Patterns |- |Forest 1 |Temple Alpha | - |2 2 2 |- |Forest 2 |Temple Beta | - |2 2 2 |- |Caves 1 |Spaceship Alpha |Crater East |3 3 2 |- |Caves 2 |Spaceship Beta |Crater West |3 3 3 |- |Caves 3 |Jungle North |Crater South |3 3 3 |- |Mines 1 |Jungle East |Crater North |4 4 3 |- |Mines 2 |Mountain |Crater Interior |4 4 4 |- |Ruins 1 |Seaside & CCA |Sub Desert 1 |4 4 4 |- |Ruins 2 |Seabed Upper |Sub Desert 2 |4 4 4 |- |Ruins 3 |Seabed Lower & Tower |Sub Desert 3 |4 4 4 |- |colspan="3"|Rares (Anywhere) |5 5 5 |} |-| </tabber> |} {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" |+ style=white-space:nowrap | Challenge !colspan="2"|Area !Patterns |- |Forest 1 |Temple Alpha |0 N N |- |Forest 2 |Temple Beta |0 N N |- |Caves 1 |Spaceship Alpha |0 0 N |- |Caves 2 |Spaceship Beta |1 0 N |- |Caves 3 |Jungle North |1 0 N |- |Mines 1 |Jungle East |1 1 N |- |Mines 2 |Mountain |2 1 N |- |Ruins 1 |Seaside & CCA |2 1 N |- |Ruins 2 |Seabed Upper |2 2 N |- |Ruins 3 |Seabed Lower & Tower |3 2 N |- |} ===Pattern attribute values=== For each attribute, the server rolls between 1 and 10000 against the selected pattern to decide what the value of said attribute will be. Attributes for untekked weapons can be increased or decreased by up to 10 via [[Tekking|tekking]] them. Enemy type attributes can be further increased up to the maximum value of 100 through [[Gallon's Shop#Adding attributes to weapons|Paganini's Exchange]], at the cost of {{Tool|rare|Photon Drop|Photon Drops}} (and/or {{Tool|rare|Photon Sphere|Photon Spheres}}). {| class="wikitable" style="text-align: center;" !Percent !Pattern 0 !Pattern 1 !Pattern 2 !Pattern 3 !Pattern 4 !Pattern 5 |- !5 |42.56% |8.97% |4.02% |2.05% |1.02% |29.21% |- !10 |33.24% |19.32% |8.90% |2.11% |1.21% |23.09% |- !15 |15.41% |38.52% |15.32% |10.21% |7.56% |19.08% |- !20 |8.20% |22.19% |36.98% |13.45% |10.11% |13.89% |- !25 |0.50% |9.98% |21.26% |34.52% |16.72% |8.65% |- !30 |0.03% |0.82% |9.72% |21.02% |35.65% |3.10% |- !35 |0.02% |0.11% |3.31% |11.39% |15.68% |1.56% |- !40 |0.02% |0.05% |0.35% |4.76% |9.32% |0.67% |- !45 |0.01% |0.02% |0.07% |0.25% |2.01% |0.42% |- !50 |0.01% |0.01% |0.03% |0.16% |0.41% |0.16% |- !55 |N/A |0.01% |0.02% |0.03% |0.12% |0.08% |- !60 |N/A |N/A |0.01% |0.02% |0.07% |0.03% |- !65 |N/A |N/A |0.01% |0.01% |0.04% |0.01% |- !70 |N/A |N/A |N/A |0.01% |0.03% |0.01% |- !75 |N/A |N/A |N/A |0.01% |0.02% |0.01% |- !80 |N/A |N/A |N/A |N/A |0.01% |0.01% |- !85 |N/A |N/A |N/A |N/A |0.01% |0.01% |- !90 |N/A |N/A |N/A |N/A |0.01% |0.01% |- |} [[Challenge]] mode uses a separate pattern values table seen below. As the tekker is not available in Challenge, weapons with specials are already identified and the maximum attribute value in this mode is 100. Pattern 4 and Pattern 5 are not utilized in Challenge. {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;" |+ style=white-space:nowrap | Challenge !Percent !Pattern 0 !Pattern 1 !Pattern 2 !Pattern 3 !Pattern 4 !Pattern 5 |- !5 |2% |N/A |N/A |N/A |N/A |1% |- !10 |4% |N/A |N/A |N/A |N/A |2% |- !15 |6% |1% |N/A |N/A |N/A |3% |- !20 |8% |3% |1% |N/A |N/A |4% |- !25 |10% |5% |2% |N/A |N/A |5% |- !30 |13% |6% |3% |1% |N/A |6% |- !35 |13% |7% |5% |2% |N/A |7% |- !40 |12% |10% |6% |3% |1% |8% |- !45 |11% |10% |9% |5% |2% |9% |- !50 |9% |10% |10% |7% |4% |8% |- !55 |7% |10% |10% |9% |5% |7% |- !60 |5% |9% |10% |10% |8% |6% |- !65 |N/A |9% |10% |12% |9% |7% |- !70 |N/A |7% |9% |10% |10% |8% |- !75 |N/A |5% |7% |10% |11% |7% |- !80 |N/A |3% |6% |9% |12% |6% |- !85 |N/A |3% |5% |7% |11% |5% |- !90 |N/A |2% |4% |6% |10% |1% |- !95 |N/A |N/A |3% |5% |9% |N/A |- !100 |N/A |N/A |N/A |4% |8% |N/A |- |} {{Guides}} [[Category:Guides]]
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