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| [[Berserk]] is a sacrificial damage increase [[Special attacks|weapon special]]. It is the highest tier of [[Weapons#Sacrificial damage increase|sacrificial damage increase]] specials (4★), though it's not any more powerful damage-wise than its lower special tier counterparts. [[Berserk]] weapons have massively strengthened attacks at the cost of [[Stats#Hit_Points_(HP)|HP]].
| | #REDIRECT [[Weapons#Sacrificial damage increase]] |
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| =Damage=
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| While a Heavy attack has a damage multiplier of {{Note|17/9|1.89x}} in the damage formula, [[Berserk]] attacks have a multiplier of {{Note|10/3|3.33x}}.
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| {| class="wikitable" style="text-align:center;"
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| !Rarity||Special Name ||Sacrifice
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| |-
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| |4★||Berserk||1/4 [[Stats#Hit_Points_(HP)|HP]]
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| |}
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| * [[Berserk]] will not function if the user has 1 HP
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| ** [[Berserk]] will never drain a player's HP below 3
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| * There is no special activation calculation for the [[Berserk]] special--the special will activate if the player passes the ATA check.
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| =List of Spirit weapons=
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| All common weapons can drop with [[Berserk]] as a special attack, except for drops in Normal difficulty; Hard difficulty; and [[Forest]], [[Cave 1]], [[Cave 2]], [[VR Spaceship]], [[Crater|Crater East]], [[Crater|Crater West]] on Very Hard difficulty. Unlike other special types, [[Berserk]] ''cannot'' be [[Tekking#Specials|tekked down]] one special tier. [[Berserk]] can be added to [[ES Weapons]] as a special for 40 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.
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| ==Rare Weapons==
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| {| class="wikitable sortable" style="text-align:center;"
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| {{WeaponTableHead}}
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| {{WeaponTableSort}}
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| {{WeaponTableRowMelee|Excalibur|12|900-950|60|0|900-950|800 ATP|special=Berserk|notes=+35 MST; Can hit up to 3 targets;<br>+20% attack speed and<br/>+10 EDK/ELT if equipped with {{Mag|rare|Tellusis}}|class=111111111110}}
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| {{WeaponTableRowMelee|Zanba|10|310-438|38|38|386-514|710 ATP|special=Berserk|class=101000000000}}
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| {{WeaponTableRowMelee|Laconium Axe|11|700-750|40|25|750-800|880 ATP|special=Berserk|notes=−30 EVP;<br>max of one target|class=101100000000}}
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| {{WeaponTableRowMelee|Daylight Scar|12|500-550|48|25|550-600|850 ATP|special=Berserk|class=111111110000}}
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| {{WeaponTableRowMelee|Soul Eater|9|180-185|40|9|198-203|165 ATP|special=Berserk|notes=Slowly drains [[HP]] while moving}}
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| {{WeaponTableRowMelee|Madam's Umbrella|10|210-280|40|0|210-280|500 ATP|special=Berserk|notes=+100% {{Shifta}} and {{Deband}} range;<br>gradually recovers [[TP]]|class=010101010101}}
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| {{WeaponTableRowMelee|Yunchang|10|300-350|49|25|350-400|800 ATP|special=Berserk|class=111100000000}}
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| {{WeaponTableRowMelee|Diska of Braveman|9|150-167|31|9|168-185|495 ATP|special=Berserk|notes=+50% ATP, +30 ATA, +10% attack<br>speed if equipped with {{Frame|rare|Thirteen}}}}
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| {{WeaponTableRowMelee|Toy Hammer|9|1-400|53|0|1-400|412 ATP|special=Berserk}}
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| {{WeaponTableRowMelee|Musashi|9|330-350|35|40|410-430|385 ATP|special=Berserk|class=111100000000}}
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| {{WeaponTableRowRanged|Heaven Striker|12|550-600|55|20|590-640|200 ATA|special=See Notes|class=000011110000|notes=[[Rifles|Rifle]] range; special is [[Berserk]] with [[Shots|Shot]] range & radius—<br>becomes [[Divine Punishment]] when equipped with {{Mag|rare|Striker Unit}}}}
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| {{WeaponTableRowRanged|M&A60 Vise|9|15-25|15|9|33-43|120 ATA|special=Berserk|notes=+5 LCK}}
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| |}
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