Editing Central Control Area
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{{MessageBox|This page is a mega work-in-progress - Sundark :>}} | {{MessageBox|This page is a mega work-in-progress - Sundark :>}} | ||
{| | {| style="clear:right; float:right;" class="psoBackground psoStyle" | ||
!colspan="5" class="psoHeader psoStyle"|{{PAGENAME}} | !colspan="5" class="psoHeader psoStyle"|{{PAGENAME}} | ||
|- | |- | ||
|colspan="5" style="text-align: center;" |<tabber> | |colspan="5" style="text-align: center;" |<tabber> | ||
Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|230px]] | Central Control Area=[[File:{{#replace:{{{1|{{PAGENAME}} 1}}}||}}.png|link=|230px]] | ||
|-| | |-| | ||
Jungle | Jungle (North)=[[File:{{#replace:{{{1|{{PAGENAME}} 2}}}||}}.png|link=|230px]] | ||
|-| | |-| | ||
Jungle | Jungle (East)=[[File:{{#replace:{{{1|{{PAGENAME}} 3}}}||}}.png|link=|230px]] | ||
|-| | |-| | ||
Mountain | Mountain=[[File:{{#replace:{{{1|{{PAGENAME}} 4}}}||}}.png|link=|230px]] | ||
|-| | |-| | ||
Seaside | Seaside=[[File:{{#replace:{{{1|{{PAGENAME}} 5}}}||}}.png|link=|230px]] | ||
</tabber> | </tabber> | ||
|- | |- | ||
!style="text-align: left;"|<div style="display: inline;" align="left">Attributes</div> | !style="text-align: left;"|<div style="display: inline;" align="left">Attributes</div><div style="float: right;">:</div> | ||
|style="text-align: right;"|{{attributes|Central Control Area}} | |style="text-align: right;"|{{attributes|Central Control Area}} | ||
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===Jungle Area (North)=== | ===Jungle Area (North)=== | ||
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle | {{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle (North)}} | ||
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | ||
===Jungle Area (East)=== | ===Jungle Area (East)=== | ||
{{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle | {{AreaLayoutsCCA|layouts=1|AreaSubName=Jungle (East)}} | ||
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | ||
===Mountain Area=== | ===Mountain Area=== | ||
{{AreaLayoutsCCA|layouts= | {{AreaLayoutsCCA|layouts=1|AreaSubName=Mountain}} | ||
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | ||
===Seaside Area=== | ===Seaside Area=== | ||
{{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside | {{AreaLayoutsCCA|layouts=1|AreaSubName=Seaside}} | ||
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | ||
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==Rare drops== | ==Rare drops== | ||
{{ | {{CentralControlAreaDropTable}} | ||
{{Areas}} | {{Areas}} |