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| This page serves to provide a quick reference for comparing [[Weapon attributes|Hit %]] values between each tier of common [[weapons]] to find equivalent [[ATA]] values.
| | {| class="wikitable" style="text-align:center" |
| | | |+ |
| The starting reference point of all tables is a max-tier common weapon (e.g. {{Sword|Gladius}}, {{Gun|Raygun}}, {{Gun|Arms}}, etc.) with a Hit % value of 50, as these can be obtained (semi-) reliably via purchasing from the [[Arms Shop]] (for the [[Charge]] special), or from the Episode 4 [[Quests|quest]] {{Quest link|The Restless Lion}} (for other specials).
| | ! rowspan="2" |Item Name |
| | | ! rowspan="2" |Base ATA |
| Certain rare and/or event weapons (such as [[TypeM weapons]]) are also included (when relevant) as some of these weapons perform a similar function to the weapons within the table they are found (e.g. {{Gun|rare|Bringer's Rifle}}). More specific details are listed underneath the table.
| | ! colspan="11" |Hit% for Raygun-Equivalent ATA |
| | | |- |
| Because different tiers of common weapons have different photon colors, some players enjoy using lower-tier weaponry for aesthetic purposes (e.g. an {{Gun|Autogun}}, for its blue photon, instead of a {{Gun|Raygun}}, with a yellow photon), but will typically not want to sacrifice performance to do so, which necessitates finding higher Hit % than would otherwise be necessary. For this reason, the tables below only consider "equivalency" to mean "''greater than or equal to''," and are arranged to reflect this.
| | !85 |
| * For example, a {{Gun|Laser}} with 50 Hit % reaches a total ATA of 100. While a {{Gun|Blaster}} with ''55'' Hit % reaches an ATA of 99, even though it is only 1 ATA below the Laser, it would still be 1 point less effective, therefore a Blaster is only considered equivalent with ''60'' Hit % instead.
| | !90 |
| ** The exception to this is weapons that are only available with specific amounts of Hit % (such as [[Tools#Enemy parts|enemy weapons]] and [[TypeM weapons#Event TypeM weapons|event TypeM weapons]]), as equivalence values may be more complicated.
| | !95 |
| | | !100 |
| ==Melee weapons==
| | !105 |
| ===Sabers===
| | !110 |
| {{ComEquivRowHead}}
| | !115 |
| {{ComEquivRowLine|Sword|Gladius|40|50|55|60|65|70|75|80|85|90|95|100}}
| | !120 |
| {{ComEquivRow|Sword|Pallasch|38|55|60|65|70|75|80|85|90|95|100|105}}
| | !125 |
| {{ComEquivRow|Sword|Buster|35|55|60|65|70|75|80|85|90|95|100|105}}
| | !130 |
| {{ComEquivRow|Sword|Brand|33|60|65|70|75|80|85|90|95|100|105|110}}
| | !135 |
| {{ComEquivRow|Sword|Saber|30|60|65|70|75|80|85|90|95|100|105|110}}
| | |- |
| |}
| | | style="text-align:left" |{{Gun|Handgun}} |
| | | |26 |
| ===Swords===
| | |60 |
| {{ComEquivRowHead}}
| | |65 |
| {{ComEquivRowLine|Sword|Calibur|25|50|55|60|65|70|75|80|85|90|95|100}}
| | |70 |
| {{ComEquivRow|Sword|Claymore|23|55|60|65|70|75|80|85|90|95|100|105}} | | |75 |
| {{ComEquivRow|Sword|Breaker|20|55|60|65|70|75|80|85|90|95|100|105}}
| | |80 |
| {{ComEquivRow|Sword|Gigush|18|60|65|70|75|80|85|90|95|100|105|110}}
| | |85 |
| {{ComEquivRow|Sword|Sword|15|60|65|70|75|80|85|90|95|100|105|110}}
| | |90 |
| |}
| | |95 |
| | | |100 |
| ===Daggers===
| | |n/a |
| {{ComEquivRowHead}}
| | |n/a |
| {{ComEquivRowLine|Sword|Ripper|28|50|55|60|65|70|75|80|85|90|95|100}}
| | |- |
| {{ComEquivRow|Sword|Edge|26|55|60|65|70|75|80|85|90|95|100|105}}
| | | style="text-align:left" |{{Gun|Autogun}} |
| {{ComEquivRow|Sword|Blade|24|55|60|65|70|75|80|85|90|95|100|105}}
| | |29 |
| {{ComEquivRow|Sword|Knife|22|60|65|70|75|80|85|90|95|100|105|110}}
| | |55 |
| {{ComEquivRow|Sword|Dagger|20|60|65|70|75|80|85|90|95|100|105|110}}
| | |60 |
| |} | | |65 |
| | | |70 |
| ===Partisans=== | | |75 |
| {{ComEquivRowHead}} | | |80 |
| {{ComEquivRowLine|Sword|Gungnir|32|50|55|60|65|70|75|80|85|90|95|100}}
| | |85 |
| {{ComEquivRow|Sword|Berdys|29|55|60|65|70|75|80|85|90|95|100|105}}
| | |90 |
| {{ComEquivRow|Sword|Glaive|26|60|65|70|75|80|85|90|95|100|105|110}}
| | |95 |
| {{ComEquivRow|Sword|Halbert|23|60|65|70|75|80|85|90|95|100|105|110}}
| | |100 |
| {{ComEquivRow|Sword|Partisan|20|65|70|75|80|85|90|95|100|105|110|115}}
| | |n/a |
| |}
| | |- |
| ===Slicers===
| | | style="text-align:left" |{{Gun|Lockgun}} |
| {{ComEquivRowHead}}
| | |31 |
| {{ComEquivRowLine|Sword|Diska|25|50|55|60|65|70|75|80|85|90|95|100}}
| | |55 |
| {{ComEquivRow|Sword|Sawcer|22|55|60|65|70|75|80|85|90|95|100|105}}
| | |60 |
| {{ComEquivRow|Sword|Cutter|19|60|65|70|75|80|85|90|95|100|105|110}}
| | |65 |
| {{ComEquivRow|Sword|Spinner|16|60|65|70|75|80|85|90|95|100|105|110}}
| | |70 |
| {{ComEquivRow|Sword|Slicer|13|65|70|75|80|85|90|95|100|105|110|115}}
| | |75 |
| |} | | |80 |
| : ''Note: While a {{Sword|rare|TypeSL/Slicer}} is available with the [[Charge]] special, it is not included in this list as it ''does not fire projectiles'', and is therefore not comparable to normal Slicer-type weapons.''
| | |85 |
| | | |90 |
| ==Ranged weapons== | | |95 |
| ===Handguns===
| | |100 |
| {{ComEquivRowHead}}
| | |n/a |
| {{ComEquivRowLine|Gun|Raygun|35|50|55|60|65|70|75|80|85|90|95|100}}
| |
| {{ComEquivRow|Gun|Railgun|33|55|60|65|70|75|80|85|90|95|100|105}} | |
| {{ComEquivRow|Gun|Lockgun|31|55|60|65|70|75|80|85|90|95|100|105}}
| |
| {{ComEquivRow|Gun|Autogun|29|60|65|70|75|80|85|90|95|100|105|110}}
| |
| {{ComEquivRow|Gun|Handgun|26|60|65|70|75|80|85|90|95|100|105|110}}
| |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|TypeGU/Hand}} || 45 || 40 (85) || - || - || - || - || - || - || - || - || - || - | | | style="text-align:left" |{{Gun|Railgun}} |
| | |33 |
| | |50 |
| | |55 |
| | |60 |
| | |65 |
| | |70 |
| | |75 |
| | |80 |
| | |85 |
| | |90 |
| | |95 |
| | |100 |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|TypeGU/Mechgun}} || 50 || 35 (85) || - || - || - || - || - || - || - || - || - || - | | | style="text-align:left" |{{Gun|Raygun}} |
| | |35 |
| | |50 |
| | |55 |
| | |60 |
| | |65 |
| | |70 |
| | |75 |
| | |80 |
| | |85 |
| | |90 |
| | |95 |
| | |100 |
| |} | | |} |
| : ''Note: Both {{Gun|rare|TypeGU/Hand}} and {{Gun|rare|TypeGU/Mechgun}} are available with the [[Hell]], [[Charge]], [[Berserk]], and [[Spirit]] specials.''
| |
|
| |
|
| ===Rifles=== | | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:center" |
| {{ComEquivRowHead}}
| | !+ colspan="15" |Common Handguns ATA by Hit% |
| {{ComEquivRowLine|Gun|Laser|50|50|55|60|65|70|75|80|85|90|95|100}}
| |
| {{ComEquivRow|Gun|Beam|47|55|60|65|70|75|80|85|90|95|100|105}}
| |
| {{ComEquivRow|Gun|Blaster|44|60|65|70|75|80|85|90|95|100|105|110}}
| |
| {{ComEquivRow|Gun|Sniper|41|60|65|70|75|80|85|90|95|100|105|110}}
| |
| {{ComEquivRow|Gun|Rifle|38|65|70|75|80|85|90|95|100|105|110|115}}
| |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|Bringer's Rifle}} || 63 || 40 (103) || n/a || 50 (113) || - || - || - || - || - || - || - || - | | ! rowspan="2" |Item Name |
| | ! rowspan="2" |Base ATA |
| | ! colspan="11" |ATA with Hit% |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|TypeRI/Rifle}} || 60 || 40 (100) || - || - || - || - || - || - || - || - || - || - | | !50 |
| |} | | !55 |
| : ''Note: {{Gun|rare|Bringer's Rifle}} is included in this list for the purpose of comparing to high-hit common [[Rifles]] with the [[Demon's]] special.''
| | !60 |
| : ''Note: {{Gun|rare|TypeRI/Rifle}} is only available with the [[Hell]] special.''
| | !65 |
| | | !70 |
| ===Mechguns===
| | !75 |
| {{ComEquivRowHead}}
| | !80 |
| {{ComEquivRowLine|Gun|Vulcan|12|50|55|60|65|70|75|80|85|90|95|100}}
| | !85 |
| {{ComEquivRow|Gun|Gatling|9|55|60|65|70|75|80|85|90|95|100|105}}
| | !90 |
| {{ComEquivRow|Gun|Repeater|6|60|65|70|75|80|85|90|95|100|105|110}}
| | !95 |
| {{ComEquivRow|Gun|Assault|3|60|65|70|75|80|85|90|95|100|105|110}}
| | !100 |
| {{ComEquivRow|Gun|Mechgun|0|65|70|75|80|85|90|95|100|105|110|115}}
| | |- |
| | | style="text-align:left" |{{Gun|Handgun}} |
| | |26 |
| | |76 |
| | |81 |
| | |86 |
| | |91 |
| | |96 |
| | |101 |
| | |106 |
| | |111 |
| | |116 |
| | |121 |
| | |126 |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|M&A60 Vise}} || 15 || 50 (65) || 55 (70) || 60 (75) || 65 (80) || 70 (85) || 75 (90) || 80 (95) || 85 (100) || 90 (105) || 95 (110) || 100 (115) | | | style="text-align:left" |{{Gun|Autogun}} |
| | |29 |
| | |79 |
| | |84 |
| | |89 |
| | |94 |
| | |99 |
| | |104 |
| | |109 |
| | |114 |
| | |119 |
| | |124 |
| | |129 |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|TypeME/Mechgun}} || 20 || {{Note|2 ATA lower than 50 Hit % Vulcan; only Hit % value available|40 (60)}} || - || - || - || - || - || - || - || - || - || - | | | style="text-align:left" |{{Gun|Lockgun}} |
| |} | | |31 |
| : ''Note: {{Gun|rare|M&A60 Vise}} is included in this list for the purpose of comparing to high-hit common [[Mechguns]] with the [[Berserk]] special.''
| | |81 |
| : ''Note: {{Gun|rare|TypeME/Mechgun}} is available with the [[Charge]], [[Berserk]], and [[Spirit]] specials.''
| | |86 |
| | | |91 |
| ===Shots===
| | |96 |
| {{ComEquivRowHead}}
| | |101 |
| {{ComEquivRowLine|Gun|Arms|33|50|55|60|65|70|75|80|85|90|95|100}}
| | |106 |
| {{ComEquivRow|Gun|Launcher|31|55|60|65|70|75|80|85|90|95|100|105}}
| | |111 |
| {{ComEquivRow|Gun|Cannon|30|55|60|65|70|75|80|85|90|95|100|105}}
| | |116 |
| {{ComEquivRow|Gun|Spread|28|55|60|65|70|75|80|85|90|95|100|105}}
| | |121 |
| {{ComEquivRow|Gun|Shot|27|60|65|70|75|80|85|90|95|100|105|110}}
| | |126 |
| | |131 |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|Baranz Launcher}} || 42 || {{Note|1 ATA lower than 50 Hit % Arms; 45 Hit % not possible|40 (82)}} || 50 (92) || - || - || - || - || - || - || - || - || - | | | style="text-align:left" |{{Gun|Railgun}} |
| | |33 |
| | |83 |
| | |88 |
| | |93 |
| | |98 |
| | |103 |
| | |108 |
| | |113 |
| | |118 |
| | |123 |
| | |128 |
| | |133 |
| |- | | |- |
| |style="text-align:left" |{{Gun|rare|TypeSH/Shot}} || 40 || 40 (85) || - || - || - || - || - || - || - || - || - || - | | | style="text-align:left" |{{Gun|Raygun}} |
| |} | | |35 |
| : ''Note: {{Gun|rare|Baranz Launcher}} is included in this list for the purpose of comparing to high-hit common [[Shots]] with the [[Charge]] special; however, it functions differently enough from common shots to warrant considering for more factors than just ATA. See the Baranz Launcher page for details.''
| | |85 |
| : ''Note: {{Gun|rare|TypeSH/Shot}} is available with the [[Charge]], [[Berserk]], and [[Spirit]] specials.''
| | |90 |
| | | |95 |
| ==Technique weapons==
| | |100 |
| ===Canes===
| | |105 |
| {{ComEquivRowHead}}
| | |110 |
| {{ComEquivRowLine|Cane|Club|35|50|55|60|65|70|75|80|85|90|95|100}}
| | |115 |
| {{ComEquivRow|Cane|Stick|33|55|60|65|70|75|80|85|90|95|100|105}}
| | |120 |
| {{ComEquivRow|Cane|Mace|32|55|60|65|70|75|80|85|90|95|100|105}}
| | |125 |
| {{ComEquivRow|Cane|Cane|30|55|60|65|70|75|80|85|90|95|100|105}}
| | |130 |
| |} | | |135 |
| | |
| ===Rods===
| |
| {{ComEquivRowHead}}
| |
| {{ComEquivRowLine|Cane|Striker|39|50|55|60|65|70|75|80|85|90|95|100}}
| |
| {{ComEquivRow|Cane|Pillar|38|55|60|65|70|75|80|85|90|95|100|105}}
| |
| {{ComEquivRow|Cane|Pole|37|55|60|65|70|75|80|85|90|95|100|105}}
| |
| {{ComEquivRow|Cane|Rod|35|55|60|65|70|75|80|85|90|95|100|105}}
| |
| |} | | |} |
|
| |
|
| ===Wands===
| |
| {{ComEquivRowHead}}
| |
| {{ComEquivRowLine|Cane|Scepter|30|50|55|60|65|70|75|80|85|90|95|100}}
| |
| {{ComEquivRow|Cane|Baton|28|55|60|65|70|75|80|85|90|95|100|105}}
| |
| {{ComEquivRow|Cane|Staff|27|55|60|65|70|75|80|85|90|95|100|105}}
| |
| {{ComEquivRow|Cane|Wand|25|55|60|65|70|75|80|85|90|95|100|105}}
| |
| |}
| |
| {{Guides}} | | {{Guides}} |