Editing Common weapon ATA equivalencies

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This page serves to provide a quick reference for comparing [[Weapon attributes|Hit %]] values between each tier of common [[weapons]] to find equivalent [[ATA]] values.
{{MessageBox|This page is a work-in-progress - Sundark :>}}
 
The starting reference point of all tables is a max-tier common weapon (e.g. {{Sword|Gladius}}, {{Gun|Raygun}}, {{Gun|Arms}}, etc.) with a Hit % value of 50, as these can be obtained (semi-) reliably via purchasing from the [[Arms Shop]] (for the [[Charge]] special), or from the Episode 4 [[Quests|quest]] {{Quest link|The Restless Lion}} (for other specials).
 
Certain rare and/or event weapons (such as [[TypeM weapons]]) are also included (when relevant) as some of these weapons perform a similar function to the weapons within the table they are found (e.g. {{Gun|rare|Bringer's Rifle}}). More specific details are listed underneath the table.
 
Because different tiers of common weapons have different photon colors, some players enjoy using lower-tier weaponry for aesthetic purposes (e.g. an {{Gun|Autogun}}, for its blue photon, instead of a {{Gun|Raygun}}, with a yellow photon), but will typically not want to sacrifice performance to do so, which necessitates finding higher Hit % than would otherwise be necessary. For this reason, the tables below only consider "equivalency" to mean "''greater than or equal to''," and are arranged to reflect this.
* For example, a {{Gun|Laser}} with 50 Hit % reaches a total ATA of 100. While a {{Gun|Blaster}} with ''55'' Hit % reaches an ATA of 99, even though it is only 1 ATA below the Laser, it would still be 1 point less effective, therefore a Blaster is only considered equivalent with ''60'' Hit % instead.
** The exception to this is weapons that are only available with specific amounts of Hit % (such as [[Tools#Enemy parts|enemy weapons]] and [[TypeM weapons#Event TypeM weapons|event TypeM weapons]]), as equivalence values may be more complicated.


==Melee weapons==
==Melee weapons==
===Sabers===
{{ComEquivRowHead}}
{{ComEquivRowLine|Sword|Gladius|40|50|55|60|65|70|75|80|85|90|95|100}}
{{ComEquivRow|Sword|Pallasch|38|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Sword|Buster|35|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Sword|Brand|33|60|65|70|75|80|85|90|95|100|105|110}}
{{ComEquivRow|Sword|Saber|30|60|65|70|75|80|85|90|95|100|105|110}}
|}
===Swords===
{{ComEquivRowHead}}
{{ComEquivRowLine|Sword|Calibur|25|50|55|60|65|70|75|80|85|90|95|100}}
{{ComEquivRow|Sword|Claymore|23|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Sword|Breaker|20|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Sword|Gigush|18|60|65|70|75|80|85|90|95|100|105|110}}
{{ComEquivRow|Sword|Sword|15|60|65|70|75|80|85|90|95|100|105|110}}
|}
===Daggers===
{{ComEquivRowHead}}
{{ComEquivRowLine|Sword|Ripper|28|50|55|60|65|70|75|80|85|90|95|100}}
{{ComEquivRow|Sword|Edge|26|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Sword|Blade|24|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Sword|Knife|22|60|65|70|75|80|85|90|95|100|105|110}}
{{ComEquivRow|Sword|Dagger|20|60|65|70|75|80|85|90|95|100|105|110}}
|}
===Partisans===
===Partisans===
{{ComEquivRowHead}}
{| class="wikitable" style="text-align:center"
{{ComEquivRowLine|Sword|Gungnir|32|50|55|60|65|70|75|80|85|90|95|100}}
|+
{{ComEquivRow|Sword|Berdys|29|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Item Name
{{ComEquivRow|Sword|Glaive|26|60|65|70|75|80|85|90|95|100|105|110}}
! rowspan="2" |Base ATA
{{ComEquivRow|Sword|Halbert|23|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Gungnir-Equivalent ATA
{{ComEquivRow|Sword|Partisan|20|65|70|75|80|85|90|95|100|105|110|115}}
|-
! 82 || 87 || 92 || 97 || 102 || 107 || 112 || 117 || 122 || 127 || 132
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Sword|Gungnir}}
|32 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Sword|Berdys}}
|29 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Sword|Glaive}}
|26 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Sword|Halbert}}
|23 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|-
| style="text-align:left" |{{Sword|Partisan}}
|20 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|}
|}
===Slicers===
===Slicers===
{{ComEquivRowHead}}
{| class="wikitable" style="text-align:center"
{{ComEquivRowLine|Sword|Diska|25|50|55|60|65|70|75|80|85|90|95|100}}
|+
{{ComEquivRow|Sword|Sawcer|22|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Item Name
{{ComEquivRow|Sword|Cutter|19|60|65|70|75|80|85|90|95|100|105|110}}
! rowspan="2" |Base ATA
{{ComEquivRow|Sword|Spinner|16|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Diska-Equivalent ATA
{{ComEquivRow|Sword|Slicer|13|65|70|75|80|85|90|95|100|105|110|115}}
|-
! 75 || 80 || 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Sword|Diska}}
|25 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Sword|Sawcer}}
|22 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Sword|Cutter}}
|19 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Sword|Spinner}}
|16 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|-
| style="text-align:left" |{{Sword|Slicer}}
|13 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|}
|}
: ''Note: While a {{Sword|rare|TypeSL/Slicer}} is  available with the [[Charge]] special, it is not included in this list as it ''does not fire projectiles'', and is therefore not comparable to normal Slicer-type weapons.''


==Ranged weapons==
==Ranged weapons==
===Handguns===
===Handguns===
{{ComEquivRowHead}}
{| class="wikitable" style="text-align:center"
{{ComEquivRowLine|Gun|Raygun|35|50|55|60|65|70|75|80|85|90|95|100}}
|+
{{ComEquivRow|Gun|Railgun|33|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Lockgun|31|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Autogun|29|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Raygun-Equivalent ATA
{{ComEquivRow|Gun|Handgun|26|60|65|70|75|80|85|90|95|100|105|110}}
|-
|-
|style="text-align:left" |{{Gun|rare|TypeGU/Hand}} || 45 || 40 (85) || - || - || - || - || - || - || - || - || - || -
! 85 || 90 || 95 || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Raygun}}
|35 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
|-
|style="text-align:left" |{{Gun|rare|TypeGU/Mechgun}} || 50 || 35 (85) || - || - || - || - || - || - || - || - || - || -
| style="text-align:left" |{{Gun|Railgun}}
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Lockgun}}
|31 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
| style="text-align:left" |{{Gun|Autogun}}
|29 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
|-
| style="text-align:left" |{{Gun|Handgun}}
|26 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|}
|}
: ''Note: Both {{Gun|rare|TypeGU/Hand}} and {{Gun|rare|TypeGU/Mechgun}} are available with the [[Hell]], [[Charge]], [[Berserk]], and [[Spirit]] specials.''


===Rifles===
===Rifles===
{{ComEquivRowHead}}
{| class="wikitable" style="text-align:center"
{{ComEquivRowLine|Gun|Laser|50|50|55|60|65|70|75|80|85|90|95|100}}
|+
{{ComEquivRow|Gun|Beam|47|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Blaster|44|60|65|70|75|80|85|90|95|100|105|110}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Sniper|41|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Laser-Equivalent ATA
{{ComEquivRow|Gun|Rifle|38|65|70|75|80|85|90|95|100|105|110|115}}
|-
|-
|style="text-align:left" |{{Gun|rare|Bringer's Rifle}} || 63 || 40 (103) || n/a || 50 (113) || - || - || - || - || - || - || - || -
! 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Laser}}
|50 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
|-
|style="text-align:left" |{{Gun|rare|TypeRI/Rifle}} || 60 || 40 (100) || - || - || - || - || - || - || - || - || - || -
| style="text-align:left" |{{Gun|Beam}}
|47 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
| style="text-align:left" |{{Gun|Blaster}}
|44 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
| style="text-align:left" |{{Gun|Sniper}}
|41 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|-
| style="text-align:left" |{{Gun|Rifle}}
|38 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|}
|}
: ''Note: {{Gun|rare|Bringer's Rifle}} is included in this list for the purpose of comparing to high-hit common [[Rifles]] with the [[Demon's]] special.''
: ''Note: {{Gun|rare|TypeRI/Rifle}} is only available with the [[Hell]] special.''


===Mechguns===
===Mechguns===
{{ComEquivRowHead}}
{| class="wikitable" style="text-align:center"
{{ComEquivRowLine|Gun|Vulcan|12|50|55|60|65|70|75|80|85|90|95|100}}
|+
{{ComEquivRow|Gun|Gatling|9|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Repeater|6|60|65|70|75|80|85|90|95|100|105|110}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Assault|3|60|65|70|75|80|85|90|95|100|105|110}}
! colspan="11" |Hit% for Vulcan-Equivalent ATA
{{ComEquivRow|Gun|Mechgun|0|65|70|75|80|85|90|95|100|105|110|115}}
|-
! 62 || 67 || 72 || 77 || 82 || 87 || 92 || 97 || 102 || 107 || 112
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Vulcan}}
|12 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
| style="text-align:left" |{{Gun|Gatling}}
|9 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
| style="text-align:left" |{{Gun|Repeater}}
|6 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || |n/a
|-
|-
|style="text-align:left" |{{Gun|rare|M&A60 Vise}} || 15 || 50 (65) || 55 (70) || 60 (75) || 65 (80) || 70 (85) || 75 (90) || 80 (95) || 85 (100) || 90 (105) || 95 (110) || 100 (115)
| style="text-align:left" |{{Gun|Assault}}
|3 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|-
|-
|style="text-align:left" |{{Gun|rare|TypeME/Mechgun}} || 20 || {{Note|2 ATA lower than 50 Hit % Vulcan; only Hit % value available|40 (60)}} || - || - || - || - || - || - || - || - || - || -
| style="text-align:left" |{{Gun|Mechgun}}
|0 || 60 || 65 || '''70''' || 75 || 80 || 85 || 90 || 95 || 100 || n/a || n/a
|}
|}
: ''Note: {{Gun|rare|M&A60 Vise}} is included in this list for the purpose of comparing to high-hit common [[Mechguns]] with the [[Berserk]] special.''
: ''Note: {{Gun|rare|TypeME/Mechgun}} is available with the [[Charge]], [[Berserk]], and [[Spirit]] specials.''


===Shots===
===Shots===
{{ComEquivRowHead}}
{| class="wikitable" style="text-align:center"
{{ComEquivRowLine|Gun|Arms|33|50|55|60|65|70|75|80|85|90|95|100}}
|+
{{ComEquivRow|Gun|Launcher|31|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Item Name
{{ComEquivRow|Gun|Cannon|30|55|60|65|70|75|80|85|90|95|100|105}}
! rowspan="2" |Base ATA
{{ComEquivRow|Gun|Spread|28|55|60|65|70|75|80|85|90|95|100|105}}
! colspan="11" |Hit% for Arms-Equivalent ATA
{{ComEquivRow|Gun|Shot|27|60|65|70|75|80|85|90|95|100|105|110}}
|-
! 83 || 88 || 93 || 98 || 103 || 108 || 113 || 118 || 123 || 128 || 133
|- style="border-bottom: solid 2px #aaa;"
| style="text-align:left" |{{Gun|Arms}}
|33 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
|-
|style="text-align:left" |{{Gun|rare|Baranz Launcher}} || 42 || {{Note|1 ATA lower than 50 Hit % Arms; 45 Hit % not possible|40 (82)}} || 50 (92) || - || - || - || - || - || - || - || - || -
| style="text-align:left" |{{Gun|Launcher}}
|31 || 50 || 55 || 60 || 65 || 70 || 75 || 80 || 85 || 90 || 95 || 100
|-
|-
|style="text-align:left" |{{Gun|rare|TypeSH/Shot}} || 40 || 40 (85) || - || - || - || - || - || - || - || - || - || -
| style="text-align:left" |{{Gun|Cannon}}
|}
|30 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
: ''Note: {{Gun|rare|Baranz Launcher}} is included in this list for the purpose of comparing to high-hit common [[Shots]] with the [[Charge]] special; however, it functions differently enough from common shots to warrant considering for more factors than just ATA. See the Baranz Launcher page for details.''
|-
: ''Note: {{Gun|rare|TypeSH/Shot}} is available with the [[Charge]], [[Berserk]], and [[Spirit]] specials.''
| style="text-align:left" |{{Gun|Spread}}
 
|28 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
==Technique weapons==
|-
===Canes===
| style="text-align:left" |{{Gun|Shot}}
{{ComEquivRowHead}}
|27 || 55 || 60 || '''65''' || 70 || 75 || 80 || 85 || 90 || 95 || 100 || n/a
{{ComEquivRowLine|Cane|Club|35|50|55|60|65|70|75|80|85|90|95|100}}
{{ComEquivRow|Cane|Stick|33|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Cane|Mace|32|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Cane|Cane|30|55|60|65|70|75|80|85|90|95|100|105}}
|}
 
===Rods===
{{ComEquivRowHead}}
{{ComEquivRowLine|Cane|Striker|39|50|55|60|65|70|75|80|85|90|95|100}}
{{ComEquivRow|Cane|Pillar|38|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Cane|Pole|37|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Cane|Rod|35|55|60|65|70|75|80|85|90|95|100|105}}
|}
 
===Wands===
{{ComEquivRowHead}}
{{ComEquivRowLine|Cane|Scepter|30|50|55|60|65|70|75|80|85|90|95|100}}
{{ComEquivRow|Cane|Baton|28|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Cane|Staff|27|55|60|65|70|75|80|85|90|95|100|105}}
{{ComEquivRow|Cane|Wand|25|55|60|65|70|75|80|85|90|95|100|105}}
|}
|}
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