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| Level 30 techniques drop on Ultimate difficulty only, and only in specific areas. | | Level 30 Techniques drop on Ultimate difficulty only, and only in specific areas. |
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| In the areas where the level 30 attack technique drops, typically there is a {{Note|1/1000. For Rafoie and Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance of this technique dropping instead of a different technique and a {{Note|1/10. For Megid: 1/9 or approximately 11.11%|10%}} chance for the dropped technique's level to be 30. On average across all drops generated that can potentially be a technique, the drop rate for a level 30 technique is 1/500,000. | | In the areas where the 30 technique drops, there is a 0.1% chance of dropping that technique with any level, and then 10% chance for it to drop with level 30. Combined with other drop rate modifiers, this puts the chance of a level 30 technique drop at 1/500,000. |
| ==Drop charts== | | ==Drop Chart== |
| ===Offensive techniques===
| | {| class="wikitable" style="text-align:center;" |
| {| class="wikitable sortable" style="text-align:center;" | | ! |
| !rowspan="2"|Technique | | !Episode 1 |
| !rowspan="1" colspan="3"|Area(s) | | !Episode 2 |
| | !Episode 4 |
| |- | | |- |
| !rowspan="1"|Episode 1 | | !Foie |
| !rowspan="1"|Episode 2
| | |Ruins 2 |
| !rowspan="1"|Episode 4
| | |VR Temple Alpha |
| | |N/A |
| |- | | |- |
| ! || || || | | !Gifoie |
| | |Ruins 1 |
| | |VR Temple Beta |
| | |N/A |
| |- | | |- |
| |style="text-align:left"|{{Foie}}
| | !Rafoie |
| |[[Ruins 2]] | | |Mine 2 |
| |[[VR Temple Alpha]] | | |VR Spaceship Alpha |
| | - | | |Crater (East) |
| |- | | |- |
| |style="text-align:left"|{{Barta}}
| | !Barta |
| |[[Mine 1]] | | |Mine 1 |
| |[[VR Spaceship Beta]] | | |VR Spaceship Beta |
| |[[Crater (Western Route)]] | | |Crater (West) |
| |- | | |- |
| |style="text-align:left"|{{Zonde}}
| | !Gibarta |
| |[[Mine 2]] | | |Cave 3 |
| |[[Mountain Area]] | | |Jungle North |
| |[[Crater Interior]] | | |Crater (South) |
| |- | | |- |
| |style="text-align:left"|{{Gifoie}}
| | !Rabarta |
| |[[Ruins 1]] | | |Mine 1 |
| |[[VR Temple Beta]] | | |Jungle East |
| | - | | |Crater (North) |
| |- | | |- |
| |style="text-align:left"|{{Gibarta}}
| | !Zonde |
| |[[Cave 3]] | | |Mine 2 |
| |[[Jungle Area (North)]] | | |Mountain |
| |[[Crater (Southern Route)]] | | |Crater (Interior) |
| |- | | |- |
| |style="text-align:left"|{{Gizonde}}
| | !Gizonde |
| |[[Ruins 1]] | | |Ruins 1 |
| |[[Seaside Area]];<br>[[Central Control Area]] | | |Seaside/CCA |
| |[[Subterranean Desert 1]] | | |Sub. Desert 1 |
| |- | | |- |
| |style="text-align:left"|{{Rafoie}}
| | !Razonde |
| |[[Mine 2]] | | |Ruins 2 |
| |[[VR Spaceship Alpha]] | | |Seabed Upper |
| |[[Crater (Eastern Route)]] | | |Sub. Desert 2 |
| |- | | |- |
| |style="text-align:left"|{{Rabarta}}
| | !Grants |
| |[[Mine 1]] | | |Ruins 3 |
| |[[Jungle Area (East)]] | | |Seabed Lower/Tower |
| |[[Crater (Northern Route)]] | | |Sub. Desert 3/Boss |
| |- | | |- |
| |style="text-align:left; white-space:nowrap; min-width:80px"|{{Razonde}}
| | !Megid |
| |[[Ruins 2]] | | |N/A |
| |[[Seabed Upper Levels]] | | |Seabed Lower/Tower |
| |[[Subterranean Desert 2]] | | |Sub. Desert 3/Boss |
| |- | | |- |
| |style="text-align:left"|{{Grants}}
| | !Resta |
| |[[Ruins 3]] | | |Cave 3, Mine (1, 2), Ruins (1, 2, 3) |
| |[[Seabed Lower Levels]];<br>[[Control Tower]] | | |Jungle (North, East), Mountain, Seaside, CCA, Seabed (Upper, Lower), Tower |
| |[[Subterranean Desert 3]] | | |Crater (South, North, Interior), Sub Desert (1, 2, 3), Meteor Impact Site |
| |- | | |- |
| |style="text-align:left"|{{Megid}}
| | !Anti (7) |
| | - | | |Cave 3, Mine (1, 2), Ruins (1, 2, 3) |
| |[[Seabed Lower Levels]];<br>[[Control Tower]] | | |Jungle (North, East), Mountain, Seaside, CCA, Seabed (Upper, Lower), Tower |
| |[[Subterranean Desert 3]] | | |Crater (South, North, Interior), Sub Desert (1, 2, 3), Meteor Impact Site |
| |}
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| | |
| ===Recovery and Support techniques===
| |
| {| class="wikitable sortable" style="text-align:center;"
| |
| !rowspan="2"|Techniques
| |
| !rowspan="1" colspan="3"|Area(s)
| |
| |- | | |- |
| !rowspan="1"|Episode 1 | | !Shifta |
| !rowspan="1"|Episode 2
| | |Ruins (1, 2, 3) |
| !rowspan="1"|Episode 4
| | |Seaside, CCA, Seabed (Upper, Lower), Tower |
| | |Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site |
| |- | | |- |
| ! || || || | | !Deband |
| | |Ruins (1, 2, 3) |
| | |Seaside, CCA, Seabed (Upper, Lower), Tower |
| | |Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site |
| |- | | |- |
| |style="text-align:left"|{{Resta}}<br>{{Anti}} (7) | | !Jellen |
| |[[Cave 3]];<br>[[Mine]];<br>[[Ruins]] | | |Ruins (1, 2, 3) |
| |[[Central Control Area]] (All);<br>[[Seabed]];<br>[[Control Tower]]
| | |Seaside, CCA, Seabed (Upper, Lower), Tower |
| |[[Crater]] ([[Crater#Southern Route|South]], [[Crater#Northern Route|North]], [[Crater#Interior|Interior]]);<br>[[Subterranean Desert]] | | |Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site |
| |- | | |- |
| |style="text-align:left"|{{Shifta}}<br>{{Deband}}<br>{{Jellen}}<br>{{Zalure}}
| | !Zalure |
| |[[Ruins]] | | |Ruins (1, 2, 3) |
| |[[Seaside Area]];<br>[[Central Control Area]];<br>[[Seabed]];<br>[[Control Tower]] | | |Seaside, CCA, Seabed (Upper, Lower), Tower |
| |[[Subterranean Desert]] | | |Crater (South, North), Sub Desert (1, 2, 3), Meteor Impact Site |
| |} | | |} |
| ==Drop rates==
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| In order to calculate the drop rate of a level 30 attack technique from an [[Item box]]:
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| # The Item box must not be designated to drop a specific set item or set item type other than [[Tools|Tool]] (ex: the quest [[Lost HEAT SWORD]] contains 55 non-set Box, 2 set Box (Moon Atomizer), 2 set Box (Weapon), and 5 set Box (Tool). Any non-set Item box must succeed all of the following rolls. Any set Item box of type Box (Tool) skips the 2nd and 3rd roll).
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| # The Item box fails to roll its designated rare drop.
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| # The Item box must roll to drop a Tool ({{Note|10/100|10%}} chance).
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| # The Tool must roll as a Technique Disk ({{Note|1000/10000|10%}} chance).
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| # The Technique Disk must roll as this technique ({{Note|1/1000. For Rafoie and Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance in the area where the level 30 technique is available).
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| # The Technique must roll as level 30 from the range of levels ({{Note|1/10. For Megid: 1/9 or approximately 11.11% chance|10%}} chance).
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| In order to estimate the drop rate of a level 30 attack technique from a [[Monsters|Monster]], first assume the following negligible* rolls fail:
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| * (During Easter, Anniversary, Halloween, or Christmas events) The [[Tools#Event_items|Event Item]] roll fails.
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| * The [[Music disks|Music disk]] roll fails.
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| * After the [[Drop anything rate]] roll succeeds, the [[Rare drop rate]] roll {{Note|Very high RDR (1/1.14, 1/2, 1/3.2, 1/4, 1/8) rare enemy drops are not negligible and affect the final rate significantly|fails*}}.
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| Next, the following rolls must be successful:
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| # The Drop anything rate roll must be successful to drop an item (DAR% chance. Variable per enemy).
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| # The item must roll as a Tool (approximately {{Note|1/3. Equal chances for Tool, Meseta, or the Monster's Set drop type|33.33%}} chance).
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| # The Tool must roll as a Technique Disk ({{Note|1000/10000|10%}} chance).
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| # The Technique Disk must roll as this technique ({{Note|1/1000. For Rafoie or Zonde in Mine 2: 1/744 or approximately 0.134%|0.1%}} chance in the area where the level 30 technique is available).
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| # The Technique must roll as level 30 from the range of levels ({{Note|1/10. For Megid: 1/9 or approximately 11.11% chance|10%}} chance).
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| See [[Techniques#Technique%20disks%20drop%20table|Technique disks drop table]] for a comprehensive view of technique and technique disk level distribution.
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| After multiplying the above rates together, the combined final rate for a level 30 attack technique disk is 1/1,000,000 from any non-set Item box in the area. Coincidentally, 1/1,000,000 is also the approximate rate for the level 30 attack technique disk from any 30% DAR monster in the area. Monsters with higher DAR will have an increased overall rate while monsters with lower DAR will have a decreased overall rate.
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| {{Techs}}
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| {{Guides}} | | {{Guides}} |
| [[Category:Guides]] | | [[Category:Guides]] |