Editing Endless: Episode 2
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Time and points added per area is based on the number of penalties the party receives for the current objective. | Time and points added per area is based on the number of penalties the party receives for the current objective. | ||
Additionally, areas 5 and | Additionally, areas 5 and 10 each have a '''bonus objective''' on top of their typical objective, which is a task that awards additional points if completed successfully. | ||
Boss rooms each have their own static objective, which are the following: | Boss rooms each have their own static objective, which are the following: | ||
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* Olga Flow: Avoid death. | * Olga Flow: Avoid death. | ||
A lap ends after 20 total areas, or 21 if Olga is reached | A lap ends after 20 total areas, or 21 if Olga is reached (mentioned in the [https://wiki.pioneer2.net/index.php?title=Endless:_Episode_2#Additional_Area Additional Area] section.) | ||
==Lap Completion== | ==Lap Completion== | ||
After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order: | After completion of a lap, one rank of a quest-wide penalty is applied for the rest of the run. These are applied in the following order: | ||
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* Check the current lap number. | * Check the current lap number. | ||
==Invincibility Blessing== | ==Invincibility Blessing== | ||
Each non-boss room has a | Each non-boss room has a small chance of granting invincibility to the party for a variable amount of time. The duration of this is based on how fast the previous room was cleared. | ||
==Additional Area== | ==Additional Area== | ||
If the party manages to reach the end of a lap with a low amount of overall penalties (the exact | If the party manages to reach the end of a lap with a low amount of overall penalties (the exact amount is based on the number of party members), Olga Flow (with the "Avoid death" objective) is given as an additional area. This area does not subtract from the timer, and gives a higher than usual amount of points for completion. | ||
==Gemstone Side Quest== | ==Gemstone Side Quest== | ||
A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk&t=117s here.] | A side quest that awards additional points and meseta can be completed once per lap. A video with the necessary steps can be found [https://www.youtube.com/watch?v=MK8Dh5OgYmk&t=117s here.] | ||
==Enemy Counts== | ==Enemy Counts== | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|VR Temple Alpha | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|VR Temple Beta | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|VR Spaceship Alpha | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|VR Spaceship Beta | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|Central Control Area | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|Jungle North | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|Jungle East | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|Mountain | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable" style="display:inline-table;vertical-align:top;" | |||
{|class="wikitable | !colspan=2|Seaside | ||
!colspan=2| | |||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|Seabed Upper | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|Seabed Lower | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|Control Tower | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=2| | !colspan=2|VR Temple Final | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|1 | |1 | ||
|- | |- | ||
!colspan=2| | !colspan=2|VR Spaceship Final | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|1 | |1 | ||
|- | |- | ||
!colspan=2| | !colspan=2|Cliffs of Gal Da Val | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|1 | |1 | ||
|- | |- | ||
!colspan=2| | !colspan=2|Test Subject Disposal Area | ||
|- | |- | ||
!Enemy | !Enemy | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=4|Total | !colspan=4|Total | ||
|- | |- | ||
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|- | |- | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable" style="display:inline-table;vertical-align:top;" | ||
!colspan=12|Boxes | !colspan=12|Boxes | ||
|- | |- | ||
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!colspan=2|[[Subject Disposal Area]] | !colspan=2|[[Subject Disposal Area]] | ||
|- | |- | ||
|[[Box|Box (Weapon)]] | |[[Box (Weapon)|Box (Weapon)]] | ||
|7 | |7 | ||
|[[Box|Box (Weapon)]] | |[[Box (Weapon)|Box (Weapon)]] | ||
|12 | |12 | ||
|[[Box|Box (Weapon)]] | |[[Box (Weapon)|Box (Weapon)]] | ||
|8 | |8 | ||
|[[Box|Box (Weapon)]] | |[[Box (Weapon)|Box (Weapon)]] | ||
|10 | |10 | ||
|- | |- | ||
|[[Box|Box (Armor)]] | |[[Box (Armor)|Box (Armor)]] | ||
|7 | |7 | ||
|[[Box|Box (Armor)]] | |[[Box (Armor)|Box (Armor)]] | ||
|12 | |12 | ||
|[[Box|Box (Armor)]] | |[[Box (Armor)|Box (Armor)]] | ||
|4 | |4 | ||
|[[Box|Box (Armor)]] | |[[Box (Armor)|Box (Armor)]] | ||
|10 | |10 | ||
|- | |- | ||
|} | |} | ||