Editing HUcaseal
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{{Class | {{Class | ||
|icon=sword | |icon=sword | ||
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|desc=Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps. | |desc=Close-combat expert with excellent reflexes that give her high accuracy and evasion. Unable to use techniques, but can use traps. | ||
}} | }} | ||
==Stats== | ==Stats== | ||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
! | ! | ||
!Level 200 | !Level 200 | ||
!Maximum | !Maximum | ||
|- | |- | ||
!HP | !HP | ||
|1380 | |1380 | ||
|1630 | |||
|- | |- | ||
!ATP | !ATP | ||
|901 | |901 | ||
|1301 | |1301 | ||
|- | |- | ||
!DFP | !DFP | ||
|399 | |399 | ||
|525 | |525 | ||
|- | |- | ||
!ATA | !ATA | ||
|184 | |||
|184 | |||
|218 | |218 | ||
|- | |- | ||
!EVP | !EVP | ||
|777 | |777 | ||
|877 | |877 | ||
|} | |} | ||
==Material Plans== | |||
'''Important Stats Only''' | |||
Maxes important stats as early as possible. Stats considered "important" vary from character to character, but for most classes, these plans focus on ATP, ATA, and LCK. Important Stat plans are useful for having the strongest character possible at earlier levels, but limits end game character growth. Forcing players to reset their character's material usage sometime after level 180 if they wish to take advantage of their character's full potential. | |||
'''Min-Max''' | |||
Maxes as many characters specific stats as possible by level 200 using the minimum number of slot units. Min-Max plans often lead to having weaker characters at earlier levels, but efficient well rounded characters later in the game. They do not require resetting a character's material usage at later levels. Min-Max suggestions are versatile and can be customized to mitigate early level character limitations. | |||
'''Max Stats''' | |||
Attempts to max all stats at level 200. Ignores any sort of equipment efficiency. Max Stat plans are not recommended, as sacrificing all available unit slots for max stats will put characters at a severe disadvantage by not allowing the use of [[V501]], [[V502]], [[V801]], [[Smartlink]], and Cure units. | |||
===With V101=== | |||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
! | |rowspan="2"| | ||
! | !rowspan="2"|Mag | ||
!rowspan="2"|Units | |||
!rowspan="2"|Shield | |||
!colspan="6"|Materials | |||
|- | |- | ||
!Power | |||
!Def | |||
!Mind | |||
!Evade | |||
!Luck | |||
!Unused | |||
|- | |- | ||
| | |Important Stats Only | ||
| | |rowspan="2"|5/131/64/0 | ||
|rowspan="2"|[[V101]] | |||
|rowspan="3"|[[Red Ring]] | |||
|122 | |||
| - | |||
|rowspan="3"| - | |||
| - | |||
|28 | |||
| - | |||
|- | |- | ||
| | |Min-Max | ||
| | |62 | ||
|53 | |||
|7 | |||
|28 | |||
| - | |||
|- | |- | ||
| | |Max Stats | ||
| | |5/137/58/0 | ||
|[[V101]], [[Centurion/Ability]] | |||
|41 | |||
|38 | |||
|28 | |||
|13 | |||
|30 | |||
|} | |||
===Without V101=== | |||
{|class="wikitable" style="text-align: center;" | |||
|rowspan="2"| | |||
!rowspan="2"|Mag | |||
!rowspan="2"|Units | |||
!rowspan="2"|Shield | |||
!colspan="6"|Materials | |||
|- | |||
!Power | |||
!Def | |||
!Mind | |||
!Evade | |||
!Luck | |||
!Unused | |||
|- | |||
|Important Stats Only | |||
|rowspan="2"|5/133/67/0 | |||
|rowspan="2"| - | |||
|rowspan="3"|[[Red Ring]] | |||
|115 | |||
| - | |||
|rowspan="3"| - | |||
| - | |||
|35 | |||
|rowspan="3"| - | |||
|- | |- | ||
| | |Min-Max | ||
| | |67 | ||
|48 | |||
| - | |||
|35 | |||
|- | |- | ||
| | |Max Stats | ||
| | |5/139/61/0 | ||
|[[Centurion/Ability]] | |||
|46 | |||
|48 | |||
|35 | |||
|20 | |||
|} | |} | ||
==Recommended Equipment== | |||
'''Melee''' | |||
*10 Targets: [[Vjaya]], [[Yunchang]], [[Tsumikiri J-Sword]], [[Red Sword]], [[Dark Flow]] (No Combo) | |||
*3 Targets: [[Excalibur]] | |||
*1 Target Multi-Hit: [[Black King Bar]], [[Daylight Scar]], [[Jizai]], [[Vivienne]], [[Double Cannon]], [[Musashi]] | |||
'''Ranged''' | |||
*4 Targets: [[Diska of Braveman]], [[Diska]] (Charge) | |||
*1 Target: [[Raygun]] (Charge, Berserk) | |||
*1 Target Multi-Hit: [[Vulcan]] (Charge, Berserk), [[M&A60 Vise]], [[Last Swan]], [[Rambling May]], [[Dual Bird]] | |||
'''Specials''' | |||
*10 Targets: [[ES Scythe]] (Hell) | |||
*4 Targets: [[ES Slicer]]/[[ES J-Cutter]] (Arrest, Hell) | |||
*3 Targets: [[Slicer of Fanatic]] | |||
*1 Target: [[Raygun]] (Arrest, Hell) [[ES Gun]] (Zalure) | |||
*1 Target Multi-Hit: [[ES Mechgun]] (Hell, Demons) | |||
'''Special Purpose''' | |||
*[[Lavis Blade]], [[Girasole]] | |||
*[[Kunai]], [[Syringe]] | |||
*[[S-Red's Blade]] | |||
*[[Tsumikiri J-Sword]], [[Berdysh]] | |||
*[[Twin Blaze]] | |||
'''Armors''' | |||
*[[Thirteen]], [[D-Parts ver1.01]], [[Sweetheart]], [[Blue Odoshi Violet Nimaidou]], [[Stealth Suit]] | |||
'''Shields''' | |||
*[[S-Parts ver2.01]], [[Red Ring]], [[Anti-Dark Ring]], [[God's Shield "Kouryu"]] | |||
'''Units''' | |||
*[[V101]], [[V502]], [[Smartlink]], [[Proof of Sword-Saint]] | |||
{{Classes}} | {{Classes}} | ||
[[Category:Classes]] | [[Category:Classes]] |