Editing Hunting common weapons

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In order to hunt common weapons with high hit percentage, it is recommended to hunt in areas that provide the best [[Weapon attribute drop tables#Pattern selection|pattern selection]] for each attribute roll, because pattern 4 has a greatly increased rate at which attribute values between 50-90% are rolled compared with other patterns, and is the only pattern capable of finding weapons with 90% or higher on a given attribute if the weapon is untekked.
In order to hunt common weapons with high hit percentage, it is recommended to hunt in areas that provide the best [[Weapon attribute drop tables#Pattern selection|pattern selection]] for each attribute roll, because pattern 4 has a greatly increased rate at which attribute values between 50-90% are rolled compared with other patterns, and is the only pattern capable of finding weapons with 90% or higher on a given attribute if the weapon is untekked.


Most item boxes have a chance of dropping a weapon on ultimate difficulty from 6-9% depending on the area.<ref name=":0">[[Item box#Item box drop tables|Item box]]</ref> However, certain item boxes are set to drop specific items (such as {{Tool|Moon Atomizer|Moon Atomizers}} in {{Quest link|Phantasmal World 2}}) and therefore cannot drop weapons. After killing a boss, there are often a certain number of boxes that are guaranteed to contain weapons. Though often associated with "Boss rush" quests, certain item boxes may be designated to drop weapons outside of the boss area in certain quests, such as in the Endless Nightmare series. Playing quests with a high number of weapon boxes is one of the most efficient things a player can do to find more common weapons. The player should be advised that certain quests containing a boss, such as {{Quest link|Lost HELL PALLASCH}}, do not spawn any boxes after defeating the boss.
 
Most item boxes have a chance of dropping a weapon on ultimate difficulty from 6-9% depending on the area.<ref name=":0">[[Item box#Item box drop tables|Item box]]</ref> However, certain item boxes are set to drop specific items (such as [[Moon Atomizer|Moon Atomizers]] in [[Phantasmal World 2]]) and therefore cannot drop weapons. After killing a boss, there are often a certain number of boxes that are guaranteed to contain weapons. Though often associated with "Boss rush" quests, certain item boxes may be designated to drop weapons outside of the boss area in certain quests, such as in the Endless Nightmare series. On the other hand, certain quests containing a boss such as [[Lost HELL PALLASCH]] do not spawn any boxes after defeating the boss.


==Finding common weapons by defeating enemies==
==Finding common weapons by defeating enemies==
Each time an enemy is defeated, the game rolls to determine whether an item will drop, and if so, what that item will be in the following order:
Each time an enemy is defeated, the game rolls to determine whether an item will drop, and if so, what that item will be in the following order:


#The game rolls for event drops, such as {{Tool|rare|Event Egg}}, {{Tool|rare|Halloween Cookie}}, or {{Tool|Present (Christmas)}}
#The game rolls for event drops, such as [[Event Egg]] or [[Coal]]
#The game rolls for {{Tool|Music disks}} (1/600 across all enemies)
#The game rolls for [[Music disks]] (1/600 across all enemies)
#The game rolls based on the enemy's [[Drop anything rate]] (DAR) to determine if the enemy has the possibility of dropping anything else
#The game rolls based on the enemy's [[Drop anything rate]] (DAR) to determine if the enemy has the possibility of dropping anything else
#The game rolls to decide if the enemy will drop its specified rare item (depending on area, Section ID, and difficulty)
#The game rolls to decide if the enemy will drop its specified rare item (depending on area, Section ID, and difficulty)
#The game rolls to determine whether the drop is {{Meseta}}, a {{Tool|Tools|Tool}}, or the enemy's set drop (1/3 chance for any of these)
#The game rolls to determine whether the drop is [[Meseta]], a [[Tools|Tool]], or the enemy's set drop (1/3 chance for any of these)


Therefore, if an enemy that could drop a common weapon drops its designated rare item, it loses out on a 1/3 chance of dropping a weapon. Because event drops and Music disks are rolled prior to DAR, they are less likely to nullify the chance for a weapon to drop.
Therefore, if an enemy that could drop a common weapon drops its designated rare item, it loses out on a 1/3 chance of dropping a weapon. Because event drops and Music disks are rolled prior to DAR, they are less likely to nullify the chance for a weapon to drop.
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Boxes in Mine 1 and Mine 2 have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in Mine 1 and Mine 2 have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ |Number of Weapons Found on average per run (no boosts)
|+
! colspan="7" |Number of Weapons Found on average per run (no boosts)
|-
!Quest Name
!Quest Name
!Gilchic
!Gilchic
Line 50: Line 53:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 3}}
|[[Sweep-up Operation 3]]
|5.7
|5.7
|2.2
|2.2
Line 58: Line 61:
|14.26
|14.26
|-
|-
| style="text-align:left"|{{Quest link|Mop-up Operation 3}}
|[[Mop-up Operation 3]]
|5.9
|5.9
|0.9
|0.9
Line 66: Line 69:
|21.56
|21.56
|-
|-
| style="text-align:left"|{{Quest link|Endless Nightmare 3}}
|[[Endless Nightmare 3]]
| 10.8
| 10.8
| 3.7
| 3.7
Line 74: Line 77:
|34.82
|34.82
|-
|-
| style="text-align:left"|{{Quest link|Scarlet Realm 3}}
|[[Scarlet Realm 3]]
|13
|13
|4
|4
Line 82: Line 85:
|30
|30
|-
|-
| style="text-align:left"|{{Quest link|Lost SOUL BLADE}}
| [[Lost SOUL BLADE]]
|8.5
|8.5
|1.7
|1.7
Line 90: Line 93:
|49.6  
|49.6  
|-
|-
| style="text-align:left"|{{Quest link|Mine Offensive}}
|[[Mine Offensive]]
|3.8
|3.8
|1.8
|1.8
Line 98: Line 101:
|25.04
|25.04
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Mine}}
|[[Maximum Attack E: Mine]]
|4.2
|4.2
|1.2
|1.2
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*[[Claw]] (30% DAR)
*[[Claw]] (30% DAR)
*[[Merlan]] (35% DAR)
*[[Merlan]] (35% DAR)


Boxes in Ruins 1 have an 8% chance of containing a weapon, while boxes in Ruins 2 and Ruins 3 have a 9% chance of containing a weapon.<ref name=":0" />
Boxes in Ruins 1 have an 8% chance of containing a weapon, while boxes in Ruins 2 and Ruins 3 have a 9% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
Line 130: Line 134:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 4}}
|[[Sweep-up Operation 4]]
|4.5
|4.5
|4.3
|4.3
Line 139: Line 143:
|15.57-18.77
|15.57-18.77
|-
|-
| style="text-align:left"|{{Quest link|Mop-up Operation 4}}
|[[Mop-up Operation 4]]
|3.5
|3.5
|5
|5
Line 148: Line 152:
|14.93
|14.93
|-
|-
| style="text-align:left"|{{Quest link|Endless Nightmare 4}}
|[[Endless Nightmare 4]]
| 4.9
| 4.9
| 9
| 9
Line 157: Line 161:
|42.3-44.7
|42.3-44.7
|-
|-
| style="text-align:left"|{{Quest link|Scarlet Realm 4}}
| [[Scarlet Realm 4]]
|7.2
|7.2
|8.5
|8.5
Line 166: Line 170:
|22.23-27.83  
|22.23-27.83  
|-
|-
| style="text-align:left"|{{Quest link|Lost HELL PALLASCH}}
|[[Lost HELL PALLASCH]]
|5.4
|5.4
|8.7
|8.7
Line 175: Line 179:
|17.42-39.42
|17.42-39.42
|-
|-
| style="text-align:left"|{{Quest link|4-5:Dark Inheritance}}
|[[4-5:Dark Inheritance]]
|11.1
|11.1
|14.3
|14.3
Line 184: Line 188:
|71.93-74.33
|71.93-74.33
|-
|-
| style="text-align:left"|{{Quest link|Fragments of a Memory}}
|[[Fragments of a Memory]]
|7.4
|7.4
|23.7
|23.7
Line 193: Line 197:
|54.05-88.45
|54.05-88.45
|-
|-
| style="text-align:left"|{{Quest link|This Must Be The Place}}
|[[This Must Be The Place]]
|7.8
|7.8
|12.4
|12.4
Line 202: Line 206:
|54.23-73.43
|54.23-73.43
|-
|-
| style="text-align:left"|{{Quest link|Road To Nowhere}}
|[[Road To Nowhere]]
|7.8
|7.8
|12.7
|12.7
Line 211: Line 215:
|56.89-76.49
|56.89-76.49
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Ruins}}
|[[Maximum Attack E: Ruins]]
|3.2
|3.2
|2.4
|2.4
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|0
|0
|10.17-14.57
|10.17-14.57
|}
|}*Players can spawn an additional 4 claws for each [[Bulclaw]] they split, making Ruins a popular area for hunting common weapons.
: Players can spawn an additional 4 claws for each [[Bulclaw]] they split, making Ruins a popular area for hunting common weapons.
=== Central Control Area (CCA) ===
 
=== Central Control Area ===
While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance.
While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance.


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*[[Merillia]] (30% DAR)
*[[Merillia]] (30% DAR)
*[[Gee]] (30% DAR)
* [[Gee]] (30% DAR)
*[[Ul Gibbon]] (30% DAR)
*[[Ul Gibbon]] (30% DAR)
*[[Meriltas]] (35% DAR)
*[[Meriltas]] (35% DAR)
*[[Sinow Berill]] (40% DAR)
* [[Sinow Berill]] (40% DAR)


Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" />
Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="9" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
Line 248: Line 250:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 1}}*
|[[Phantasmal World 1]]*
|2.5
|2.5
|6.7
|6.7
Line 258: Line 260:
|16.89
|16.89
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 2}}
|[[Phantasmal World 2]]
|5.4
|5.4
|8
|8
Line 268: Line 270:
|37.03
|37.03
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 3}}*
|[[Penumbral Surge 3]]*
| 4.3
| 4.3
| 8
| 8
Line 278: Line 280:
|26.51
|26.51
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 4}}
| [[Penumbral Surge 4]]
|6.3
|6.3
|6.6
|6.6
Line 288: Line 290:
|30.82  
|30.82  
|-
|-
| style="text-align:left"|{{Quest link|Lost FILL CANNON}}*
|[[Lost FILL CANNON]]*
|7.6
|7.6
|10.7
|10.7
Line 298: Line 300:
|66.92
|66.92
|-
|-
| style="text-align:left"|{{Quest link|Dream Messenger}}
|[[Dream Messenger]]
|0
|0
|4.9
|4.9
Line 308: Line 310:
|10.03
|10.03
|-
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: CCA}}
|[[Maximum Attack E: CCA]]
|1.6
|1.6
|1.5
|1.5
Line 318: Line 320:
|8.21
|8.21
|}
|}
<nowiki>*</nowiki> Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1,  Penumbral Surge 3, or Lost FILL CANNON.
<nowiki>*</nowiki>Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1,  Penumbral Surge 3, or Lost FILL CANNON.


=== Seabed ===
=== Seabed ===
Seabed Upper and Lower have natural access to Pattern 4 attribute rolls<ref name=":1" />, and contain a high concentration of enemies with weapons as their set drop. For this reason, Seabed is one of the most popular areas for hunting common weapons.
Seabed Upper and Lower have natural access to 4th pattern attribute rolls<ref name=":1" />, and contain a high concentration of enemies with weapons as their set drop. For this reason, Seabed is one of the most popular areas for hunting common weapons.


The following enemies in Seabed have weapons as their set drop:  
The following enemies in Seabed have weapons as their set drop:  
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Boxes in all areas of Seabed have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in all areas of Seabed have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="9" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
Line 351: Line 353:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 3}}
|[[Phantasmal World 3]]
|10.3
|10.3
|3.3
|3.3
Line 361: Line 363:
|43.8
|43.8
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 8}}
|[[Sweep-up Operation 8]]
|6.9
|6.9
|1.9
|1.9
Line 371: Line 373:
|19.4
|19.4
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 5}}
|[[Penumbral Surge 5]]
| 11.6
| 11.6
| 3.9
| 3.9
Line 381: Line 383:
|36.36-37.03
|36.36-37.03
|-
|-
| style="text-align:left"|{{Quest link|Lost DEMON'S RAILGUN}}
| [[Lost DEMON'S RAILGUN]]
|8.3
|8.3
|4.4
|4.4
Line 390: Line 392:
| 18
| 18
|55.22  
|55.22  
|-
| style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Seabed}}
|2.7
|1.7
|2.92
|1.6
|4.8
|0.64
|0
|14.36
|}
|}


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*[[Recon]] (10 DAR)*
*[[Recon]] (10 DAR)*
*[[Ill Gill]] (40 DAR)
*[[Ill Gill|Ill gill]] (40 DAR)
*[[Delbiter]] (80 DAR)
* [[Delbiter]] (80 DAR)


Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy.
Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy.
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Boxes in Control Tower have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in Control Tower have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="6" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
Line 427: Line 419:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|Phantasmal World 4}}
|[[Phantasmal World 4]]
|9.6
|9.6
|5.07
|5.07
Line 434: Line 426:
|18.99
|18.99
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 9}}
|[[Sweep-up Operation 9]]
| 3.6
| 3.6
|2.67
|2.67
Line 441: Line 433:
|7.71
|7.71
|-
|-
| style="text-align:left"|{{Quest link|Penumbral Surge 6}}
|[[Penumbral Surge 6]]
|7.6
|7.6
|4.8
|4.8
Line 448: Line 440:
|12.4
|12.4
|-
|-
| style="text-align:left"|{{Quest link|Lost CHARGE VULCAN}}
| [[Lost CHARGE VULCAN]]
|7.33
|7.33
|7.47
|7.47
Line 454: Line 446:
| 12
| 12
|30.32  
|30.32  
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Tower}}
|2.53
|2.13
|0.64
|0
|5.3
|}
|}


Line 479: Line 464:
Boxes in all areas of Crater have a 7% chance of dropping a weapon.<ref name=":0" />
Boxes in all areas of Crater have a 7% chance of dropping a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="8" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
Line 491: Line 476:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 2}}
|[[War of Limits 2]]
|3.9
|3.9
|9.37
|9.37
Line 500: Line 485:
|21.18
|21.18
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 2}}
|[[New Mop-Up Operation 2]]
|3.1
|3.1
|4.56
|4.56
Line 509: Line 494:
|12.11
|12.11
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 11}}
|[[Sweep-up Operation 11]]
| 2.5
| 2.5
| 2.79
| 2.79
Line 517: Line 502:
|0
|0
|13.02
|13.02
|-
| style="text-align:left"|{{Quest link|Lost BERSERK BATON}}*
|3.4
|4.05
|6.8
|5.07
|1.96
|8
|29.28
|}
|}
<nowiki>*</nowiki>Because Crater East does not have access to 4th pattern attribute rolls,<ref name=":1" /> it is not counted towards the total average weapon drops found in the quest Lost BERSERK BATON.
=== Subterranean Desert ===
=== Subterranean Desert ===
Similar to Ruins, all areas of Subterranean Desert have natural access to at least one 4th attribute pattern roll, with Desert 1 having only 1 chance, Desert 2 having 2 chances, and Desert 3 having 3 chances.<ref name=":1" /> Despite this, Desert contains only 3 enemies capable of dropping common weapons, and one of those is a rare enemy. For this reason, Desert is generally less efficient than other areas for hunting high hit common weapons.
Similar to Ruins, all areas of Subterranean Desert have natural access to at least one 4th attribute pattern roll, with Desert 1 having only 1 chance, Desert 2 having 2 chances, and Desert 3 having 3 chances.<ref name=":1" /> Despite this, Desert contains only 3 enemies capable of dropping common weapons, and one of those is a rare enemy. For this reason, Desert is generally less efficient than other areas for hunting high hit common weapons.
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Boxes in Desert 1 have a 7% chance of containing a weapon, while boxes in Desert 2 and Desert 3 have an 8% chance of containing a weapon.<ref name=":0" />
Boxes in Desert 1 have a 7% chance of containing a weapon, while boxes in Desert 2 and Desert 3 have an 8% chance of containing a weapon.<ref name=":0" />


{| class="wikitable" style="text-align:center"
{| class="wikitable"
|+ Number of Weapons Found on average per run (no boosts)
! colspan="6" |Number of Weapons Found on average per run (no boosts)
|-
|-
!Quest Name
!Quest Name
Line 552: Line 526:
!Total Average
!Total Average
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 3}}
|[[War of Limits 3]]
|8.7
|8.7
|3.03
|3.03
Line 559: Line 533:
|12.85
|12.85
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 3}}
|[[New Mop-Up Operation 3]]
| 10.8
| 10.8
|6.42
|6.42
Line 566: Line 540:
|19.74
|19.74
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 12}}
|[[Sweep-up Operation 12]]
|9
|9
|5.02
|5.02
Line 573: Line 547:
|20.29
|20.29
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 4}}
| [[War of Limits 4]]
|3.7
|3.7
|4.2
|4.2
Line 580: Line 554:
|15.42  
|15.42  
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 4}}
|[[New Mop-Up Operation 4]]
|4.6
|4.6
|4.67
|4.67
Line 587: Line 561:
|11.43
|11.43
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 13}}
|[[Sweep-up Operation 13]]
|5
|5
|3.03
|3.03
Line 594: Line 568:
|11.75
|11.75
|-
|-
| style="text-align:left"|{{Quest link|War of Limits 5}}
|[[War of Limits 5]]
|4.9
|4.9
|2.22
|2.22
Line 601: Line 575:
|10.96
|10.96
|-
|-
| style="text-align:left"|{{Quest link|New Mop-Up Operation 5}}
|[[New Mop-Up Operation 5]]
|3.7
|3.7
|3.5
|3.5
Line 608: Line 582:
|11.28
|11.28
|-
|-
| style="text-align:left"|{{Quest link|Sweep-up Operation 14}}
|[[Sweep-up Operation 14]]
|7
|7
|3.73
|3.73
Line 614: Line 588:
|0
|0
|14.27
|14.27
|-
| style="text-align:left"|{{Quest link|Maximum Attack E: Desert}}
|2.4
|3.03
|0.64
|0
|6.07
|}
|}


== Boss rush quests with multiple areas ==
{{Guides}}
After defeating [[Dark Falz]], [[Olga Flow]], [[Saint-Milion]], [[Shambertin]], or [[Kondrieu]], the player often gains access to a set number of guaranteed weapon boxes, all dropping with the best attribute pattern roll possible. Hunting these bosses can therefore be profitable for players in search of high hit common weapons.
 
=== Dark Falz ===
Defeating Dark Falz on Ultimate difficulty usually gains the player access to 6 weapon boxes. Although there are 12 weapon boxes in total in the map where Dark Falz spawns, the remainder of these boxes can only be accessed by defeating Dark Falz on normal mode, where the boxes spawn after Dark Falz's second form. Boxes spawned by Dark Falz are included in the total number of weapons found in "Ruins boxes" in the table below.
{| class="wikitable" style="text-align:center"
|+ Number of Weapons Found on average per run (no boosts)
!Quest Name
!Mine enemies
!Mine boxes
!Mine Total
!Ruins enemies
!Ruins boxes
!Ruins total
!Total Average
|-
|style="text-align:left"|{{Quest link|Towards the Future}}
|5.1
|3
|8.1
|3.1
|6.64
|9.74
|17.84
|-
| style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Episode 1}}
|8
|0
|8
|7.25-11.25
|6
|13.25-17.25
|21.25-25.25
|-
| style="text-align:left"|{{Quest link|Tyrell's Ego}}
| 16
| 9.72
|25.72
|20.2-29.8
|13.74
|33.94-43.54
|59.66-69.26
|-
| style="text-align:left"|{{Quest link|Forsaken Friends}}
|11
|3.12
|14.12
|20.43-33.63
|7.62
| 28.05-41.25
|42.17-55.37
|}
The following quests do not feature boxes after defeating Dark Falz:
 
* {{Quest link|Maximum Attack 4th Stage -1C-}}
* {{Quest link|Lost HELL PALLASCH}}
 
=== Olga Flow ===
Defeating Olga Flow on Ultimate difficulty can spawn 8, 10, or 12 weapon boxes. Boxes dropped by Olga Flow are counted under "Tower boxes" in the table below.
{| class="wikitable" style="text-align:center"
|+ Number of Weapons Found on average per run (no boosts)
!Quest Name
!CCA enemies
!CCA boxes
!CCA Total
!Seabed enemies
!Seabed boxes
!Seabed total
!Tower enemies
!Tower boxes
!Tower total
!Total Average
|-
|style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Gal Da Val}}
|4.23
|0
|4.23
|10.82
|0
|10.82
|4.4
|10
|14.4
|29.45
|-
|style="text-align:left"|{{Quest link|The Military Strikes Back}}
| 17.75
| 10.66
|28.41
|5.23
|0.64
|5.87
|2.93
|8.64
|11.57
|45.85
|-
|style="text-align:left"|{{Quest link|Raid on Central Tower}}
|N/A
|N/A
|N/A
|0.9
|0
| 0.9
|12.27
|12.8
|25.07
|25.97
|-
|style="text-align:left"|{{Quest link|Respective Tomorrow}}*
|11.93
|14.38
|26.31
|2.37
|4.96
|7.33
|0.4
|8.72
|9.12
|42.76
|}
<nowiki>*</nowiki>Respective Tomorrow does not feature any boxes after defeating Olga Flow, and the Tower portion of this quest is optional.
 
=== Saint-Milion (Shambertin/Kondrieu) ===
Defeating the boss of Episode 4 often spawns 8 weapon boxes. {{Quest link|Point of Disaster}} contains 9 weapon boxes after defeating the boss. Boxes dropped by the boss of Episode 4 are counted under "Desert boxes" in the table below.
{| class="wikitable" style="text-align:center"
|+ Number of Weapons Found on average per run (no boosts)
!Quest Name
!Crater enemies
!Crater boxes
!Crater total
!Desert enemies
!Desert boxes
!Desert total
!Total Average
|-
|style="text-align:left; white-space:nowrap"|{{Quest link|Maximum Attack E: Episode 4}}*
|N/A
|N/A
|N/A
|5.43
|8
|13.43
|13.43
|}
<nowiki>*</nowiki>Because Crater West does not have access to 4th pattern attribute rolls,<ref name=":1" /> it is not counted towards the total average weapon drops found in the quest Maximum Attack E: Episode 4.{{Guides}}
[[Category:Guides]]
[[Category:Guides]]
<references />
<references />
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