Editing Hunting common weapons
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In order to hunt common weapons with high hit percentage, it is recommended to hunt in areas that provide the best [[Weapon attribute drop tables#Pattern selection|pattern selection]] for each attribute roll, because pattern 4 has a greatly increased rate at which attribute values between 50-90% are rolled compared with other patterns, and is the only pattern capable of finding weapons with 90% or higher on a given attribute if the weapon is untekked. | In order to hunt common weapons with high hit percentage, it is recommended to hunt in areas that provide the best [[Weapon attribute drop tables#Pattern selection|pattern selection]] for each attribute roll, because pattern 4 has a greatly increased rate at which attribute values between 50-90% are rolled compared with other patterns, and is the only pattern capable of finding weapons with 90% or higher on a given attribute if the weapon is untekked. | ||
Most item boxes have a chance of dropping a weapon on ultimate difficulty from 6-9% depending on the area.<ref name=":0">[[Item box#Item box drop tables|Item box]]</ref> However, certain item boxes are set to drop specific items (such as | |||
Most item boxes have a chance of dropping a weapon on ultimate difficulty from 6-9% depending on the area.<ref name=":0">[[Item box#Item box drop tables|Item box]]</ref> However, certain item boxes are set to drop specific items (such as [[Moon Atomizer|Moon Atomizers]] in [[Phantasmal World 2]]) and therefore cannot drop weapons. After killing a boss, there are often a certain number of boxes that are guaranteed to contain weapons. Though often associated with "Boss rush" quests, certain item boxes may be designated to drop weapons outside of the boss area in certain quests, such as in the Endless Nightmare series. On the other hand, certain quests containing a boss such as [[Lost HELL PALLASCH]] do not spawn any boxes after defeating the boss. | |||
==Finding common weapons by defeating enemies== | ==Finding common weapons by defeating enemies== | ||
Each time an enemy is defeated, the game rolls to determine whether an item will drop, and if so, what that item will be in the following order: | Each time an enemy is defeated, the game rolls to determine whether an item will drop, and if so, what that item will be in the following order: | ||
#The game rolls for event drops, such as | #The game rolls for event drops, such as [[Event Egg]] or [[Coal]] | ||
#The game rolls for | #The game rolls for [[Music disks]] (1/600 across all enemies) | ||
#The game rolls based on the enemy's [[Drop anything rate]] (DAR) to determine if the enemy has the possibility of dropping anything else | #The game rolls based on the enemy's [[Drop anything rate]] (DAR) to determine if the enemy has the possibility of dropping anything else | ||
#The game rolls to decide if the enemy will drop its specified rare item (depending on area, Section ID, and difficulty) | #The game rolls to decide if the enemy will drop its specified rare item (depending on area, Section ID, and difficulty) | ||
#The game rolls to determine whether the drop is | #The game rolls to determine whether the drop is [[Meseta]], a [[Tools|Tool]], or the enemy's set drop (1/3 chance for any of these) | ||
Therefore, if an enemy that could drop a common weapon drops its designated rare item, it loses out on a 1/3 chance of dropping a weapon. Because event drops and Music disks are rolled prior to DAR, they are less likely to nullify the chance for a weapon to drop. | Therefore, if an enemy that could drop a common weapon drops its designated rare item, it loses out on a 1/3 chance of dropping a weapon. Because event drops and Music disks are rolled prior to DAR, they are less likely to nullify the chance for a weapon to drop. | ||
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Boxes in Mine 1 and Mine 2 have an 8% chance of containing a weapon.<ref name=":0" /> | Boxes in Mine 1 and Mine 2 have an 8% chance of containing a weapon.<ref name=":0" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |||
! colspan="7" |Number of Weapons Found on average per run (no boosts) | |||
|- | |||
!Quest Name | !Quest Name | ||
!Gilchic | !Gilchic | ||
Line 50: | Line 53: | ||
!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Sweep-up Operation 3]] | ||
|5.7 | |5.7 | ||
|2.2 | |2.2 | ||
Line 58: | Line 61: | ||
|14.26 | |14.26 | ||
|- | |- | ||
| | |[[Mop-up Operation 3]] | ||
|5.9 | |5.9 | ||
|0.9 | |0.9 | ||
Line 66: | Line 69: | ||
|21.56 | |21.56 | ||
|- | |- | ||
| | |[[Endless Nightmare 3]] | ||
| 10.8 | | 10.8 | ||
| 3.7 | | 3.7 | ||
Line 74: | Line 77: | ||
|34.82 | |34.82 | ||
|- | |- | ||
| | |[[Scarlet Realm 3]] | ||
|13 | |13 | ||
|4 | |4 | ||
Line 82: | Line 85: | ||
|30 | |30 | ||
|- | |- | ||
| | | [[Lost SOUL BLADE]] | ||
|8.5 | |8.5 | ||
|1.7 | |1.7 | ||
Line 90: | Line 93: | ||
|49.6 | |49.6 | ||
|- | |- | ||
| | |[[Mine Offensive]] | ||
|3.8 | |3.8 | ||
|1.8 | |1.8 | ||
Line 98: | Line 101: | ||
|25.04 | |25.04 | ||
|- | |- | ||
| | |[[Maximum Attack E: Mine]] | ||
|4.2 | |4.2 | ||
|1.2 | |1.2 | ||
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Boxes in Ruins 1 have an 8% chance of containing a weapon, while boxes in Ruins 2 and Ruins 3 have a 9% chance of containing a weapon.<ref name=":0" /> | Boxes in Ruins 1 have an 8% chance of containing a weapon, while boxes in Ruins 2 and Ruins 3 have a 9% chance of containing a weapon.<ref name=":0" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="8" |Number of Weapons Found on average per run (no boosts) | ||
|- | |- | ||
!Quest Name | !Quest Name | ||
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!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Sweep-up Operation 4]] | ||
|4.5 | |4.5 | ||
|4.3 | |4.3 | ||
Line 139: | Line 142: | ||
|15.57-18.77 | |15.57-18.77 | ||
|- | |- | ||
| | |[[Mop-up Operation 4]] | ||
|3.5 | |3.5 | ||
|5 | |5 | ||
Line 148: | Line 151: | ||
|14.93 | |14.93 | ||
|- | |- | ||
| | |[[Endless Nightmare 4]] | ||
| 4.9 | | 4.9 | ||
| 9 | | 9 | ||
Line 157: | Line 160: | ||
|42.3-44.7 | |42.3-44.7 | ||
|- | |- | ||
| | | [[Scarlet Realm 4]] | ||
|7.2 | |7.2 | ||
|8.5 | |8.5 | ||
Line 166: | Line 169: | ||
|22.23-27.83 | |22.23-27.83 | ||
|- | |- | ||
| | |[[Lost HELL PALLASCH]] | ||
|5.4 | |5.4 | ||
|8.7 | |8.7 | ||
Line 175: | Line 178: | ||
|17.42-39.42 | |17.42-39.42 | ||
|- | |- | ||
| | |[[4-5:Dark Inheritance]] | ||
|11.1 | |11.1 | ||
|14.3 | |14.3 | ||
Line 184: | Line 187: | ||
|71.93-74.33 | |71.93-74.33 | ||
|- | |- | ||
| | |[[Fragments of a Memory]] | ||
|7.4 | |7.4 | ||
|23.7 | |23.7 | ||
Line 193: | Line 196: | ||
|54.05-88.45 | |54.05-88.45 | ||
|- | |- | ||
| | |[[This Must Be The Place]] | ||
|7.8 | |7.8 | ||
|12.4 | |12.4 | ||
Line 202: | Line 205: | ||
|54.23-73.43 | |54.23-73.43 | ||
|- | |- | ||
| | |[[Road To Nowhere]] | ||
|7.8 | |7.8 | ||
|12.7 | |12.7 | ||
Line 211: | Line 214: | ||
|56.89-76.49 | |56.89-76.49 | ||
|- | |- | ||
| | |[[Maximum Attack E: Ruins]] | ||
|3.2 | |3.2 | ||
|2.4 | |2.4 | ||
Line 219: | Line 222: | ||
|0 | |0 | ||
|10.17-14.57 | |10.17-14.57 | ||
|} | |}*Players can spawn an additional 4 claws for each [[Bulclaw]] they split, making Ruins a popular area for hunting common weapons. | ||
=== Central Control Area (CCA) === | |||
=== Central Control Area === | |||
While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance. | While only [[Seaside]] and [[Central Control Area]] have natural access to one 4th pattern attribute roll, playing on [[Anguish]] difficulty gives the player all 4th pattern attribute rolls in Jungle East, Mountain, Seaside, and Central Control Area.<ref name=":1" /> Due to the high concentration of monsters with weapons as their set drop in this area, CCA is a popular area for hunting common weapons on Anguish difficulty. It should be noted that Jungle North cannot access 4th pattern attribute rolls under any circumstance. | ||
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*[[Merillia]] (30% DAR) | *[[Merillia]] (30% DAR) | ||
*[[Gee]] (30% DAR) | * [[Gee]] (30% DAR) | ||
*[[Ul Gibbon]] (30% DAR) | *[[Ul Gibbon]] (30% DAR) | ||
*[[Meriltas]] (35% DAR) | *[[Meriltas]] (35% DAR) | ||
*[[Sinow Berill]] (40% DAR) | * [[Sinow Berill]] (40% DAR) | ||
Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" /> | Boxes in all areas of CCA have a 7% chance of containing a weapon.<ref name=":0" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="9" |Number of Weapons Found on average per run (no boosts) | ||
|- | |- | ||
!Quest Name | !Quest Name | ||
Line 248: | Line 249: | ||
!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Phantasmal World 1]]* | ||
|2.5 | |2.5 | ||
|6.7 | |6.7 | ||
Line 258: | Line 259: | ||
|16.89 | |16.89 | ||
|- | |- | ||
| | |[[Phantasmal World 2]] | ||
|5.4 | |5.4 | ||
|8 | |8 | ||
Line 268: | Line 269: | ||
|37.03 | |37.03 | ||
|- | |- | ||
| | |[[Penumbral Surge 3]]* | ||
| 4.3 | | 4.3 | ||
| 8 | | 8 | ||
Line 278: | Line 279: | ||
|26.51 | |26.51 | ||
|- | |- | ||
| | | [[Penumbral Surge 4]] | ||
|6.3 | |6.3 | ||
|6.6 | |6.6 | ||
Line 288: | Line 289: | ||
|30.82 | |30.82 | ||
|- | |- | ||
| | |[[Lost FILL CANNON]]* | ||
|7.6 | |7.6 | ||
|10.7 | |10.7 | ||
Line 298: | Line 299: | ||
|66.92 | |66.92 | ||
|- | |- | ||
| | |[[Dream Messenger]] | ||
|0 | |0 | ||
|4.9 | |4.9 | ||
Line 308: | Line 309: | ||
|10.03 | |10.03 | ||
|- | |- | ||
| | |[[Maximum Attack E: CCA]] | ||
|1.6 | |1.6 | ||
|1.5 | |1.5 | ||
Line 318: | Line 319: | ||
|8.21 | |8.21 | ||
|} | |} | ||
<nowiki>*</nowiki> Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1, Penumbral Surge 3, or Lost FILL CANNON. | <nowiki>*</nowiki>Because Jungle North does not have access to 4th pattern attribute rolls, it is not counted towards the total average weapon drops found in Phantasmal World 1, Penumbral Surge 3, or Lost FILL CANNON. | ||
=== Seabed === | === Seabed === | ||
Seabed Upper and Lower have natural access to | Seabed Upper and Lower have natural access to 4th pattern attribute rolls<ref name=":1" />, and contain a high concentration of enemies with weapons as their set drop. For this reason, Seabed is one of the most popular areas for hunting common weapons. | ||
The following enemies in Seabed have weapons as their set drop: | The following enemies in Seabed have weapons as their set drop: | ||
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Boxes in all areas of Seabed have an 8% chance of containing a weapon.<ref name=":0" /> | Boxes in all areas of Seabed have an 8% chance of containing a weapon.<ref name=":0" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="9" |Number of Weapons Found on average per run (no boosts) | ||
|- | |- | ||
!Quest Name | !Quest Name | ||
Line 351: | Line 352: | ||
!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Phantasmal World 3]] | ||
|10.3 | |10.3 | ||
|3.3 | |3.3 | ||
Line 361: | Line 362: | ||
|43.8 | |43.8 | ||
|- | |- | ||
| | |[[Sweep-up Operation 8]] | ||
|6.9 | |6.9 | ||
|1.9 | |1.9 | ||
Line 371: | Line 372: | ||
|19.4 | |19.4 | ||
|- | |- | ||
| | |[[Penumbral Surge 5]] | ||
| 11.6 | | 11.6 | ||
| 3.9 | | 3.9 | ||
Line 381: | Line 382: | ||
|36.36-37.03 | |36.36-37.03 | ||
|- | |- | ||
| | | [[Lost DEMON'S RAILGUN]] | ||
|8.3 | |8.3 | ||
|4.4 | |4.4 | ||
Line 391: | Line 392: | ||
|55.22 | |55.22 | ||
|- | |- | ||
| | |[[Maximum Attack E: Seabed]] | ||
|2.7 | |2.7 | ||
|1.7 | |1.7 | ||
Line 408: | Line 409: | ||
*[[Recon]] (10 DAR)* | *[[Recon]] (10 DAR)* | ||
*[[Ill Gill]] (40 DAR) | *[[Ill Gill|Ill gill]] (40 DAR) | ||
*[[Delbiter]] (80 DAR) | * [[Delbiter]] (80 DAR) | ||
Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy. | Due to the high natural Drop Anything Rate of Delbiters, players hunting common weapons are advised to play quests with high numbers of this enemy. | ||
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Boxes in Control Tower have an 8% chance of containing a weapon.<ref name=":0" /> | Boxes in Control Tower have an 8% chance of containing a weapon.<ref name=":0" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="6" |Number of Weapons Found on average per run (no boosts) | ||
|- | |- | ||
!Quest Name | !Quest Name | ||
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!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Phantasmal World 4]] | ||
|9.6 | |9.6 | ||
|5.07 | |5.07 | ||
Line 434: | Line 435: | ||
|18.99 | |18.99 | ||
|- | |- | ||
| | |[[Sweep-up Operation 9]] | ||
| 3.6 | | 3.6 | ||
|2.67 | |2.67 | ||
Line 441: | Line 442: | ||
|7.71 | |7.71 | ||
|- | |- | ||
| | |[[Penumbral Surge 6]] | ||
|7.6 | |7.6 | ||
|4.8 | |4.8 | ||
Line 448: | Line 449: | ||
|12.4 | |12.4 | ||
|- | |- | ||
| | | [[Lost CHARGE VULCAN]] | ||
|7.33 | |7.33 | ||
|7.47 | |7.47 | ||
Line 455: | Line 456: | ||
|30.32 | |30.32 | ||
|- | |- | ||
| | |[[Maximum Attack E: Tower]] | ||
|2.53 | |2.53 | ||
|2.13 | |2.13 | ||
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Boxes in all areas of Crater have a 7% chance of dropping a weapon.<ref name=":0" /> | Boxes in all areas of Crater have a 7% chance of dropping a weapon.<ref name=":0" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="8" |Number of Weapons Found on average per run (no boosts) | ||
|- | |- | ||
!Quest Name | !Quest Name | ||
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!Total Average | !Total Average | ||
|- | |- | ||
| | |[[War of Limits 2]] | ||
|3.9 | |3.9 | ||
|9.37 | |9.37 | ||
Line 500: | Line 501: | ||
|21.18 | |21.18 | ||
|- | |- | ||
| | |[[New Mop-Up Operation 2]] | ||
|3.1 | |3.1 | ||
|4.56 | |4.56 | ||
Line 509: | Line 510: | ||
|12.11 | |12.11 | ||
|- | |- | ||
| | |[[Sweep-up Operation 11]] | ||
| 2.5 | | 2.5 | ||
| 2.79 | | 2.79 | ||
Line 518: | Line 519: | ||
|13.02 | |13.02 | ||
|- | |- | ||
| | |[[Lost BERSERK BATON]]* | ||
|3.4 | |3.4 | ||
|4.05 | |4.05 | ||
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Boxes in Desert 1 have a 7% chance of containing a weapon, while boxes in Desert 2 and Desert 3 have an 8% chance of containing a weapon.<ref name=":0" /> | Boxes in Desert 1 have a 7% chance of containing a weapon, while boxes in Desert 2 and Desert 3 have an 8% chance of containing a weapon.<ref name=":0" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="6" |Number of Weapons Found on average per run (no boosts) | ||
|- | |- | ||
!Quest Name | !Quest Name | ||
Line 552: | Line 553: | ||
!Total Average | !Total Average | ||
|- | |- | ||
| | |[[War of Limits 3]] | ||
|8.7 | |8.7 | ||
|3.03 | |3.03 | ||
Line 559: | Line 560: | ||
|12.85 | |12.85 | ||
|- | |- | ||
| | |[[New Mop-Up Operation 3]] | ||
| 10.8 | | 10.8 | ||
|6.42 | |6.42 | ||
Line 566: | Line 567: | ||
|19.74 | |19.74 | ||
|- | |- | ||
| | |[[Sweep-up Operation 12]] | ||
|9 | |9 | ||
|5.02 | |5.02 | ||
Line 573: | Line 574: | ||
|20.29 | |20.29 | ||
|- | |- | ||
| | | [[War of Limits 4]] | ||
|3.7 | |3.7 | ||
|4.2 | |4.2 | ||
Line 580: | Line 581: | ||
|15.42 | |15.42 | ||
|- | |- | ||
| | |[[New Mop-Up Operation 4]] | ||
|4.6 | |4.6 | ||
|4.67 | |4.67 | ||
Line 587: | Line 588: | ||
|11.43 | |11.43 | ||
|- | |- | ||
| | |[[Sweep-up Operation 13]] | ||
|5 | |5 | ||
|3.03 | |3.03 | ||
Line 594: | Line 595: | ||
|11.75 | |11.75 | ||
|- | |- | ||
| | |[[War of Limits 5]] | ||
|4.9 | |4.9 | ||
|2.22 | |2.22 | ||
Line 601: | Line 602: | ||
|10.96 | |10.96 | ||
|- | |- | ||
| | |[[New Mop-Up Operation 5]] | ||
|3.7 | |3.7 | ||
|3.5 | |3.5 | ||
Line 608: | Line 609: | ||
|11.28 | |11.28 | ||
|- | |- | ||
| | |[[Sweep-up Operation 14]] | ||
|7 | |7 | ||
|3.73 | |3.73 | ||
Line 615: | Line 616: | ||
|14.27 | |14.27 | ||
|- | |- | ||
| | |[[Maximum Attack E: Desert]] | ||
|2.4 | |2.4 | ||
|3.03 | |3.03 | ||
Line 628: | Line 629: | ||
=== Dark Falz === | === Dark Falz === | ||
Defeating Dark Falz on Ultimate difficulty usually gains the player access to 6 weapon boxes. Although there are 12 weapon boxes in total in the map where Dark Falz spawns, the remainder of these boxes can only be accessed by defeating Dark Falz on normal mode, where the boxes spawn after Dark Falz's second form. Boxes spawned by Dark Falz are included in the total number of weapons found in "Ruins boxes" in the table below. | Defeating Dark Falz on Ultimate difficulty usually gains the player access to 6 weapon boxes. Although there are 12 weapon boxes in total in the map where Dark Falz spawns, the remainder of these boxes can only be accessed by defeating Dark Falz on normal mode, where the boxes spawn after Dark Falz's second form. Boxes spawned by Dark Falz are included in the total number of weapons found in "Ruins boxes" in the table below. | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="8" |Number of Weapons Found on average per run (no boosts) | ||
|- | |||
!Quest Name | !Quest Name | ||
!Mine enemies | !Mine enemies | ||
Line 639: | Line 641: | ||
!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Towards the Future]] | ||
|5.1 | |5.1 | ||
|3 | |3 | ||
Line 648: | Line 650: | ||
|17.84 | |17.84 | ||
|- | |- | ||
| | |[[Maximum Attack E: Episode 1]] | ||
|8 | |8 | ||
|0 | |0 | ||
Line 657: | Line 659: | ||
|21.25-25.25 | |21.25-25.25 | ||
|- | |- | ||
| | |[[Tyrell's Ego]] | ||
| 16 | | 16 | ||
| 9.72 | | 9.72 | ||
Line 666: | Line 668: | ||
|59.66-69.26 | |59.66-69.26 | ||
|- | |- | ||
| | | [[Forsaken Friends]] | ||
|11 | |11 | ||
|3.12 | |3.12 | ||
Line 677: | Line 679: | ||
The following quests do not feature boxes after defeating Dark Falz: | The following quests do not feature boxes after defeating Dark Falz: | ||
* | * [[Maximum Attack 4th Stage -1C-]] | ||
* | * [[Lost HELL PALLASCH]] | ||
=== Olga Flow === | === Olga Flow === | ||
Defeating Olga Flow on Ultimate difficulty can spawn 8, 10, or 12 weapon boxes. Boxes dropped by Olga Flow are counted under "Tower boxes" in the table below. | Defeating Olga Flow on Ultimate difficulty can spawn 8, 10, or 12 weapon boxes. Boxes dropped by Olga Flow are counted under "Tower boxes" in the table below. | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="11" |Number of Weapons Found on average per run (no boosts) | ||
|- | |||
!Quest Name | !Quest Name | ||
!CCA enemies | !CCA enemies | ||
Line 696: | Line 699: | ||
!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Maximum Attack E: Gal Da Val]] | ||
|4.23 | |4.23 | ||
|0 | |0 | ||
Line 708: | Line 711: | ||
|29.45 | |29.45 | ||
|- | |- | ||
| | |[[The Military Strikes Back]] | ||
| 17.75 | | 17.75 | ||
| 10.66 | | 10.66 | ||
Line 720: | Line 723: | ||
|45.85 | |45.85 | ||
|- | |- | ||
| | | [[Raid on Central Tower]] | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
Line 732: | Line 735: | ||
|25.97 | |25.97 | ||
|- | |- | ||
| | |[[Respective Tomorrow]]* | ||
|11.93 | |11.93 | ||
|14.38 | |14.38 | ||
Line 746: | Line 749: | ||
<nowiki>*</nowiki>Respective Tomorrow does not feature any boxes after defeating Olga Flow, and the Tower portion of this quest is optional. | <nowiki>*</nowiki>Respective Tomorrow does not feature any boxes after defeating Olga Flow, and the Tower portion of this quest is optional. | ||
=== Saint- | === Episode 4 boss (Saint-Million, Shambertin, and Kondrieu) === | ||
Defeating the boss of Episode 4 often spawns 8 weapon boxes. | Defeating the boss of Episode 4 often spawns 8 weapon boxes. [[Point of Disaster]] contains 9 weapon boxes after defeating the boss. Boxes dropped by the boss of Episode 4 are counted under "Desert boxes" in the table below. | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! colspan="8" |Number of Weapons Found on average per run (no boosts) | ||
|- | |||
!Quest Name | !Quest Name | ||
!Crater enemies | !Crater enemies | ||
Line 759: | Line 763: | ||
!Total Average | !Total Average | ||
|- | |- | ||
| | |[[Maximum Attack E: Episode 4]]* | ||
|N/A | |N/A | ||
|N/A | |N/A |